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  1. class CfgPatches
  2. {
  3. class Belle
  4. {
  5. units[]={};
  6. weapons[]={};
  7. requiredVersion=0.1;
  8. requiredAddons[]={};
  9. author="Matthew Longtime";
  10. name="Bangor";
  11. url="www.google.com";
  12. };
  13. };
  14. class CfgWorlds
  15. {
  16. class DefaultLighting;
  17. class CAWorld;
  18. class ChernarusPlus: CAWorld
  19. {
  20. class Grid;
  21. };
  22.  
  23. class Belle: ChernarusPlus
  24. {
  25. access="3";
  26. worldId=2;
  27. cutscenes[]={};
  28. description="Belle";
  29. icon="";
  30. worldName="Belle\Bangor.wrp";
  31. pictureMap="";
  32. pictureShot="";
  33. oceanMaterial="{11D1156E1D9DADF0}Graphics/Materials/water/oceanold_samplemap.emat";
  34. oceanNiceMaterial="{11D1156E1D9DADF0}Graphics/Materials/water/oceanold_samplemap.emat";
  35. oceanStormMaterial="{11D1156E1D9DADF0}Graphics/Materials/water/oceanold_samplemap.emat";
  36. plateFormat="ML$ - #####";
  37. plateLetters="ABCDEGHIKLMNOPRSTVXZ";
  38. longitude=-40;
  39. latitude=-40;
  40.  
  41. class AISpawnerParams
  42. {
  43. };
  44.  
  45. class OutsideTerrain
  46. {
  47. satellite="DZ\rocks\Data\MainTextures\terrain\cp_gravel_co.paa";
  48. enableTerrainSynth="true";
  49. class Layers
  50. {
  51. class Layer0
  52. {
  53. nopx="DZ\surfaces\data\terrain\cp_gravel_nopx.paa";
  54. texture="DZ\surfaces\data\terrain\cp_gravel_ca.paa";
  55. };
  56. };
  57. };
  58.  
  59. class Grid: Grid
  60. {
  61. offsetX=0;
  62. offsetY=-15360;
  63. class Zoom1
  64. {
  65. zoomMax=0.5;
  66. format="XY";
  67. formatX="Aa";
  68. formatY="00";
  69. stepX=200;
  70. stepY=200;
  71. };
  72. class Zoom2
  73. {
  74. zoomMax=1e+030;
  75. format="XY";
  76. formatX="A";
  77. formatY="0";
  78. stepX=2000;
  79. stepY=2000;
  80. };
  81. };
  82. startTime="8:30";
  83. startDate="01/05/1985";
  84. startWeather=0.1;
  85. startFog=0;
  86. forecastWeather=0.30000001;
  87. forecastFog=0;
  88. seagullPos[]={1272.842,150,14034.962};
  89. centerPosition[]={2500,2500,300};
  90. ilsPosition[]={2545,3000};
  91. ilsDirection[]={0,0.079999998,1};
  92. ilsTaxiIn[]={2495,2725,2495,2850,2508,2860,2508,3000,2520,3010,2545,3000};
  93. ilsTaxiOff[]={2545,2445,2520,2425,2495,2445,2495,2725};
  94. drawTaxiway="false";
  95. class ReplaceObjects
  96. {
  97. };
  98. class Sounds
  99. {
  100. sounds[]={};
  101. };
  102. class Animation
  103. {
  104. vehicles[]={};
  105. };
  106. class Lighting: DefaultLighting
  107. {
  108. };
  109. clutterGrid=1; //1.11
  110. clutterDist=125; // 55
  111. noDetailDist=40;
  112. fullDetailDist=15;
  113. minTreesInForestSquare=3;
  114. minRocksInRockSquare=4;
  115. class Subdivision
  116. {
  117. class Fractal
  118. {
  119. rougness=5;
  120. maxRoad=0.02;
  121. maxTrack=0.5;
  122. maxSlopeFactor=0.050000001;
  123. };
  124. class WhiteNoise
  125. {
  126. rougness=2;
  127. maxRoad=0.0099999998;
  128. maxTrack=0.050000001;
  129. maxSlopeFactor=0.0024999999;
  130. };
  131. minY=-0;
  132. minSlope=0.02;
  133. };
  134. class Ambient
  135. {
  136. };
  137. class Names
  138. {
  139. };
  140. class Navmesh
  141. {
  142. navmeshName="Belle\Navmesh.nm";
  143. filterIsolatedIslandsOnLoad = true;
  144. visualiseOffset = 0.0;
  145.  
  146. class GenParams
  147. {
  148. tileWidth = 50.0;
  149.  
  150. cellSize1 = 0.25;
  151. cellSize2 = 0.1;
  152. cellSize3 = 0.1;
  153.  
  154. filterIsolatedIslands = true;
  155. seedPosition[] = {7500, 0, 7500};
  156.  
  157. class Agent
  158. {
  159. diameter = 0.6;
  160.  
  161. standHeight = 1.5;
  162. crouchHeight = 1.0;
  163. proneHeight = 0.5;
  164.  
  165. maxStepHeight = 0.45;
  166. maxSlope = 60.0;
  167. };
  168.  
  169. class Links
  170. {
  171. class ZedJump387_050
  172. {
  173. jumpLength = 1.50;
  174. jumpHeight = 0.50;
  175. minCenterHeight = 0.3;
  176. jumpDropdownMin = 0.5;
  177. jumpDropdownMax = -0.5;
  178. areaType="jump0";
  179. flags[] = {"jumpOver"};
  180. color = 0x66ff0000;
  181. };
  182. class ZedJump388_050
  183. {
  184. jumpLength = 1.50;
  185. jumpHeight = 0.50;
  186. minCenterHeight = -0.5;
  187. jumpDropdownMin = 0.5;
  188. jumpDropdownMax = -0.5;
  189. areaType="jump0";
  190. flags[] = {"jumpOver"};
  191. color = 0x66dd5500;
  192. };
  193. class ZedJump387_110
  194. {
  195. jumpLength = 3.90;
  196. jumpHeight = 1.1;
  197. minCenterHeight = 0.5;
  198. jumpDropdownMin = 0.5;
  199. jumpDropdownMax = -0.5;
  200. areaType="jump0";
  201. flags[] = {"jumpOver"};
  202. color = 0x66008000;
  203. };
  204. class ZedJump420_160
  205. {
  206. jumpLength = 4.0;
  207. jumpHeight = 1.6;
  208. minCenterHeight = 1.1;
  209. jumpDropdownMin = 0.5;
  210. jumpDropdownMax = -0.5;
  211. areaType="jump0";
  212. flags[] = {"jumpOver"};
  213. color = 0x660000ff;
  214. };
  215. class ZedJump265_210
  216. {
  217. jumpLength = 2.45;
  218. jumpHeight = 2.5;
  219. minCenterHeight = 1.8;
  220. jumpDropdownMin = 0.5;
  221. jumpDropdownMax = -0.5;
  222. areaType="jump0";
  223. flags[] = {"climb"};
  224. color = 0x669400d3;
  225. };
  226. class Fence50_110deer
  227. {
  228. typeId = 100;
  229. jumpLength = 8.0;
  230. jumpHeight = 1.1;
  231. minCenterHeight = 0.5;
  232. jumpDropdownMin = 1.0;
  233. jumpDropdownMax = -1.0;
  234. areaType="jump2";
  235. flags[] = {"jumpOver"};
  236. color = 0x66aaaaFF;
  237. };
  238. class Fence110_160deer
  239. {
  240. typeId = 101;
  241. jumpLength = 8.0;
  242. jumpHeight = 1.6;
  243. minCenterHeight = 1.1;
  244. jumpDropdownMin = 1.0;
  245. jumpDropdownMax = -1.0;
  246. areaType="jump3";
  247. flags[] = {"jumpOver"};
  248. color = 0x6624fff8;
  249. };
  250. class Fence50_110hen
  251. {
  252. typeId = 110;
  253. jumpLength = 4.0;
  254. jumpHeight = 1.1;
  255. minCenterHeight = 0.5;
  256. jumpDropdownMin = 0.5;
  257. jumpDropdownMax = -0.5;
  258. areaType="jump4";
  259. flags[] = {"jumpOver"};
  260. color = 0xFFFFAA00;
  261. };
  262. class Fence110_160hen
  263. {
  264. typeId = 111;
  265. jumpLength = 4.0;
  266. jumpHeight = 1.6;
  267. minCenterHeight = 1.1;
  268. jumpDropdownMin = 0.5;
  269. jumpDropdownMax = -0.5;
  270. areaType="jump4";
  271. flags[] = {"jumpOver"};
  272. color = 0xFFFFAA00;
  273. };
  274. };
  275. };
  276. };
  277. };
  278. };
  279. class CfgWorldList
  280. {
  281. class Belle
  282. {
  283. };
  284. };
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