carlosname

Untitled

Nov 10th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152.  
  153. -- made by 1ndrew DONT ABUSE THIS NIGGERS
  154. function sandbox(var,func)
  155. local env = getfenv(func)
  156. local newenv = setmetatable({},{
  157. __index = function(self,k)
  158. if k=="script" then
  159. return var
  160. else
  161. return env[k]
  162. end
  163. end,
  164. })
  165. setfenv(func,newenv)
  166. return func
  167. end
  168. cors = {}
  169. mas = Instance.new("Model",game:GetService("Lighting"))
  170. Tool0 = Instance.new("Tool")
  171. Part1 = Instance.new("Part")
  172. SpecialMesh2 = Instance.new("SpecialMesh")
  173. Part3 = Instance.new("Part")
  174. Part4 = Instance.new("Part")
  175. SpecialMesh5 = Instance.new("SpecialMesh")
  176. Part6 = Instance.new("Part")
  177. SpecialMesh7 = Instance.new("SpecialMesh")
  178. Part8 = Instance.new("Part")
  179. SpecialMesh9 = Instance.new("SpecialMesh")
  180. ManualWeld10 = Instance.new("ManualWeld")
  181. Part11 = Instance.new("Part")
  182. SpecialMesh12 = Instance.new("SpecialMesh")
  183. Part13 = Instance.new("Part")
  184. SpecialMesh14 = Instance.new("SpecialMesh")
  185. Part15 = Instance.new("Part")
  186. SpecialMesh16 = Instance.new("SpecialMesh")
  187. Part17 = Instance.new("Part")
  188. SpecialMesh18 = Instance.new("SpecialMesh")
  189. Part19 = Instance.new("Part")
  190. SpecialMesh20 = Instance.new("SpecialMesh")
  191. Sound21 = Instance.new("Sound")
  192. Sound22 = Instance.new("Sound")
  193. Part23 = Instance.new("Part")
  194. Part24 = Instance.new("Part")
  195. PointLight25 = Instance.new("PointLight")
  196. BillboardGui26 = Instance.new("BillboardGui")
  197. ImageLabel27 = Instance.new("ImageLabel")
  198. Part28 = Instance.new("Part")
  199. Sound29 = Instance.new("Sound")
  200. Sound30 = Instance.new("Sound")
  201. Sound31 = Instance.new("Sound")
  202. Sound32 = Instance.new("Sound")
  203. Part33 = Instance.new("Part")
  204. CylinderMesh34 = Instance.new("CylinderMesh")
  205. Part35 = Instance.new("Part")
  206. LocalScript36 = Instance.new("LocalScript")
  207. NumberValue37 = Instance.new("NumberValue")
  208. NumberValue38 = Instance.new("NumberValue")
  209. Smoke39 = Instance.new("Smoke")
  210. Smoke40 = Instance.new("Smoke")
  211. Smoke41 = Instance.new("Smoke")
  212. ScreenGui42 = Instance.new("ScreenGui")
  213. Frame43 = Instance.new("Frame")
  214. TextLabel44 = Instance.new("TextLabel")
  215. TextLabel45 = Instance.new("TextLabel")
  216. TextLabel46 = Instance.new("TextLabel")
  217. TextLabel47 = Instance.new("TextLabel")
  218. TextLabel48 = Instance.new("TextLabel")
  219. TextLabel49 = Instance.new("TextLabel")
  220. TextLabel50 = Instance.new("TextLabel")
  221. TextLabel51 = Instance.new("TextLabel")
  222. TextLabel52 = Instance.new("TextLabel")
  223. TextLabel53 = Instance.new("TextLabel")
  224. TextLabel54 = Instance.new("TextLabel")
  225. Frame55 = Instance.new("Frame")
  226. TextLabel56 = Instance.new("TextLabel")
  227. Part57 = Instance.new("Part")
  228. CylinderMesh58 = Instance.new("CylinderMesh")
  229. Part59 = Instance.new("Part")
  230. SpecialMesh60 = Instance.new("SpecialMesh")
  231. Part61 = Instance.new("Part")
  232. BlockMesh62 = Instance.new("BlockMesh")
  233. Part63 = Instance.new("Part")
  234. Part64 = Instance.new("Part")
  235. Sound65 = Instance.new("Sound")
  236. Sound66 = Instance.new("Sound")
  237. Sound67 = Instance.new("Sound")
  238. Sound68 = Instance.new("Sound")
  239. Part69 = Instance.new("Part")
  240. SpecialMesh70 = Instance.new("SpecialMesh")
  241. Tool0.Name = "Galil"
  242. Tool0.Parent = mas
  243. Tool0.ToolTip = "Made in Germany"
  244. Part1.Name = "Stock"
  245. Part1.Parent = Tool0
  246. Part1.Material = Enum.Material.Concrete
  247. Part1.Rotation = Vector3.new(90, 0, 90)
  248. Part1.Anchored = true
  249. Part1.CanCollide = false
  250. Part1.Size = Vector3.new(1.37353814, 0.225373551, 0.677169979)
  251. Part1.CFrame = CFrame.new(-11.9016075, 0.827715993, -114.571457, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  252. Part1.Position = Vector3.new(-11.9016075, 0.827715993, -114.571457)
  253. Part1.Orientation = Vector3.new(90, -90, 0)
  254. SpecialMesh2.Parent = Part1
  255. SpecialMesh2.MeshId = "rbxassetid://777168070"
  256. SpecialMesh2.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  257. SpecialMesh2.TextureId = "rbxassetid://777335465"
  258. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  259. SpecialMesh2.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  260. Part3.Name = "SightMark"
  261. Part3.Parent = Tool0
  262. Part3.Material = Enum.Material.SmoothPlastic
  263. Part3.BrickColor = BrickColor.new("New Yeller")
  264. Part3.Transparency = 1
  265. Part3.Anchored = true
  266. Part3.CanCollide = false
  267. Part3.FormFactor = Enum.FormFactor.Custom
  268. Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  269. Part3.CFrame = CFrame.new(-11.8999996, 1.39999998, -117.650002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  270. Part3.BottomSurface = Enum.SurfaceType.Smooth
  271. Part3.TopSurface = Enum.SurfaceType.Smooth
  272. Part3.Color = Color3.new(1, 1, 0)
  273. Part3.Position = Vector3.new(-11.8999996, 1.39999998, -117.650002)
  274. Part3.Color = Color3.new(1, 1, 0)
  275. Part4.Name = "PMag"
  276. Part4.Parent = Tool0
  277. Part4.Material = Enum.Material.Concrete
  278. Part4.Rotation = Vector3.new(90, 0, 90)
  279. Part4.Anchored = true
  280. Part4.CanCollide = false
  281. Part4.Size = Vector3.new(0.611639202, 0.225373551, 1.02088165)
  282. Part4.CFrame = CFrame.new(-11.9085007, 0.510469019, -116.243156, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  283. Part4.Position = Vector3.new(-11.9085007, 0.510469019, -116.243156)
  284. Part4.Orientation = Vector3.new(90, -90, 0)
  285. SpecialMesh5.Parent = Part4
  286. SpecialMesh5.MeshId = "rbxassetid://777172237"
  287. SpecialMesh5.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  288. SpecialMesh5.TextureId = "rbxassetid://777384640"
  289. SpecialMesh5.MeshType = Enum.MeshType.FileMesh
  290. SpecialMesh5.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  291. Part6.Name = "Carry Handle and Bipod"
  292. Part6.Parent = Tool0
  293. Part6.Material = Enum.Material.Fabric
  294. Part6.Rotation = Vector3.new(90, 0, 90)
  295. Part6.Anchored = true
  296. Part6.CanCollide = false
  297. Part6.Size = Vector3.new(1.56262827, 0.330295652, 0.420204818)
  298. Part6.CFrame = CFrame.new(-11.9754944, 0.999993026, -117.226105, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  299. Part6.Position = Vector3.new(-11.9754944, 0.999993026, -117.226105)
  300. Part6.Orientation = Vector3.new(90, -90, 0)
  301. SpecialMesh7.Parent = Part6
  302. SpecialMesh7.MeshId = "rbxassetid://777123880"
  303. SpecialMesh7.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  304. SpecialMesh7.TextureId = "rbxassetid://777364176"
  305. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  306. SpecialMesh7.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  307. Part8.Name = "Sights"
  308. Part8.Parent = Tool0
  309. Part8.Material = Enum.Material.Concrete
  310. Part8.Rotation = Vector3.new(90, 0, 90)
  311. Part8.Anchored = true
  312. Part8.CanCollide = false
  313. Part8.Size = Vector3.new(2.59750986, 0.225373551, 0.46276167)
  314. Part8.CFrame = CFrame.new(-11.9239273, 1.20390105, -116.700882, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  315. Part8.Position = Vector3.new(-11.9239273, 1.20390105, -116.700882)
  316. Part8.Orientation = Vector3.new(90, -90, 0)
  317. SpecialMesh9.Parent = Part8
  318. SpecialMesh9.MeshId = "rbxassetid://777163506"
  319. SpecialMesh9.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  320. SpecialMesh9.TextureId = "rbxassetid://777369857"
  321. SpecialMesh9.MeshType = Enum.MeshType.FileMesh
  322. SpecialMesh9.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  323. ManualWeld10.Name = "Sights-to-Handle Strong Joint"
  324. ManualWeld10.Parent = Part8
  325. ManualWeld10.C0 = CFrame.new(-1.29875493, -0.112686776, 0.231380835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  326. ManualWeld10.C1 = CFrame.new(0.150893211, 0.0998110771, -2.60734558, 1.29999999e-05, -1, 0, -0.00598000083, -7.77400047e-08, -0.999982119, 0.999982119, 1.29997679e-05, -0.0059800013)
  327. ManualWeld10.Part0 = Part8
  328. ManualWeld10.Part1 = Part64
  329. Part11.Name = "Lower receiver"
  330. Part11.Parent = Tool0
  331. Part11.Material = Enum.Material.Concrete
  332. Part11.Rotation = Vector3.new(90, 0, 90)
  333. Part11.Anchored = true
  334. Part11.CanCollide = false
  335. Part11.Size = Vector3.new(2.53263402, 0.225373551, 0.633969903)
  336. Part11.CFrame = CFrame.new(-11.8991966, 0.955765009, -116.50531, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  337. Part11.Position = Vector3.new(-11.8991966, 0.955765009, -116.50531)
  338. Part11.Orientation = Vector3.new(90, -90, 0)
  339. SpecialMesh12.Parent = Part11
  340. SpecialMesh12.MeshId = "rbxassetid://777158802"
  341. SpecialMesh12.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  342. SpecialMesh12.TextureId = "rbxassetid://777342509"
  343. SpecialMesh12.MeshType = Enum.MeshType.FileMesh
  344. SpecialMesh12.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  345. Part13.Name = "Handguard"
  346. Part13.Parent = Tool0
  347. Part13.Material = Enum.Material.Concrete
  348. Part13.Rotation = Vector3.new(90, 0, 90)
  349. Part13.Anchored = true
  350. Part13.CanCollide = false
  351. Part13.Size = Vector3.new(0.91803354, 0.263795912, 0.339953363)
  352. Part13.CFrame = CFrame.new(-11.9229851, 1.040447, -117.015335, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  353. Part13.Position = Vector3.new(-11.9229851, 1.040447, -117.015335)
  354. Part13.Orientation = Vector3.new(90, -90, 0)
  355. SpecialMesh14.Parent = Part13
  356. SpecialMesh14.MeshId = "rbxassetid://777126216"
  357. SpecialMesh14.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  358. SpecialMesh14.TextureId = "rbxassetid://777479988"
  359. SpecialMesh14.MeshType = Enum.MeshType.FileMesh
  360. SpecialMesh14.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  361. Part15.Name = "FakeGrip"
  362. Part15.Parent = Tool0
  363. Part15.Material = Enum.Material.Concrete
  364. Part15.Rotation = Vector3.new(90, 0, 90)
  365. Part15.Anchored = true
  366. Part15.CanCollide = false
  367. Part15.Size = Vector3.new(0.639974177, 0.225373551, 0.605908811)
  368. Part15.CFrame = CFrame.new(-11.9085007, 0.618148029, -115.535614, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  369. Part15.Position = Vector3.new(-11.9085007, 0.618148029, -115.535614)
  370. Part15.Orientation = Vector3.new(90, -90, 0)
  371. SpecialMesh16.Parent = Part15
  372. SpecialMesh16.MeshId = "rbxassetid://777114867"
  373. SpecialMesh16.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  374. SpecialMesh16.TextureId = "rbxassetid://777375519"
  375. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  376. SpecialMesh16.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  377. Part17.Name = "Barrel"
  378. Part17.Parent = Tool0
  379. Part17.Material = Enum.Material.Concrete
  380. Part17.Rotation = Vector3.new(90, 0, 90)
  381. Part17.Anchored = true
  382. Part17.CanCollide = false
  383. Part17.Size = Vector3.new(2.24157023, 0.225373551, 0.225373551)
  384. Part17.CFrame = CFrame.new(-11.9085007, 1.06779695, -117.758286, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  385. Part17.Position = Vector3.new(-11.9085007, 1.06779695, -117.758286)
  386. Part17.Orientation = Vector3.new(90, -90, 0)
  387. SpecialMesh18.Parent = Part17
  388. SpecialMesh18.MeshId = "rbxassetid://777120329"
  389. SpecialMesh18.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  390. SpecialMesh18.TextureId = "rbxassetid://777358188"
  391. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  392. SpecialMesh18.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  393. Part19.Name = "Barrier"
  394. Part19.Parent = Tool0
  395. Part19.Material = Enum.Material.Concrete
  396. Part19.Rotation = Vector3.new(90, 0, 90)
  397. Part19.Anchored = true
  398. Part19.CanCollide = false
  399. Part19.Size = Vector3.new(0.426093042, 0.225373551, 0.225373551)
  400. Part19.CFrame = CFrame.new(-11.8584976, 1.17568004, -116.267441, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  401. Part19.Position = Vector3.new(-11.8584976, 1.17568004, -116.267441)
  402. Part19.Orientation = Vector3.new(90, -90, 0)
  403. SpecialMesh20.Parent = Part19
  404. SpecialMesh20.MeshId = "rbxassetid://777196460"
  405. SpecialMesh20.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  406. SpecialMesh20.TextureId = "rbxassetid://777328045"
  407. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  408. SpecialMesh20.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  409. Sound21.Name = "BoltForward"
  410. Sound21.Parent = Part19
  411. Sound21.SoundId = "rbxassetid://393678926"
  412. Sound21.Volume = 1
  413. Sound22.Name = "BoltBack"
  414. Sound22.Parent = Part19
  415. Sound22.SoundId = "rbxassetid://393678915"
  416. Sound22.Volume = 1
  417. Part23.Name = "AimPart"
  418. Part23.Parent = Tool0
  419. Part23.Material = Enum.Material.SmoothPlastic
  420. Part23.BrickColor = BrickColor.new("Electric blue")
  421. Part23.Transparency = 1
  422. Part23.Anchored = true
  423. Part23.CanCollide = false
  424. Part23.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  425. Part23.CFrame = CFrame.new(-11.9064178, 1.38265896, -115.35582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  426. Part23.BottomSurface = Enum.SurfaceType.Smooth
  427. Part23.TopSurface = Enum.SurfaceType.Smooth
  428. Part23.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  429. Part23.Position = Vector3.new(-11.9064178, 1.38265896, -115.35582)
  430. Part23.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  431. Part24.Name = "SmokePart"
  432. Part24.Parent = Tool0
  433. Part24.Material = Enum.Material.SmoothPlastic
  434. Part24.BrickColor = BrickColor.new("Really black")
  435. Part24.Reflectance = 0.30000001192093
  436. Part24.Transparency = 1
  437. Part24.Rotation = Vector3.new(-90.3399963, 90, 0)
  438. Part24.Anchored = true
  439. Part24.CanCollide = false
  440. Part24.FormFactor = Enum.FormFactor.Custom
  441. Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  442. Part24.CFrame = CFrame.new(-11.9090004, 1.06799996, -118.844002, 0, -1.30000017e-05, 1, -0.999982119, -0.00597900152, -7.7727023e-08, 0.00597900106, -0.999982119, -1.29997698e-05)
  443. Part24.BottomSurface = Enum.SurfaceType.Smooth
  444. Part24.TopSurface = Enum.SurfaceType.Smooth
  445. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. Part24.Position = Vector3.new(-11.9090004, 1.06799996, -118.844002)
  447. Part24.Orientation = Vector3.new(0, 90, -90.3399963)
  448. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  449. PointLight25.Parent = Part24
  450. PointLight25.Color = Color3.new(1, 0.988235, 0.870588)
  451. PointLight25.Enabled = false
  452. PointLight25.Range = 30
  453. PointLight25.Shadows = true
  454. PointLight25.Color = Color3.new(1, 0.988235, 0.870588)
  455. BillboardGui26.Parent = Part24
  456. BillboardGui26.Size = UDim2.new(2, 0, 2, 0)
  457. BillboardGui26.Enabled = false
  458. ImageLabel27.Name = "Flash"
  459. ImageLabel27.Parent = BillboardGui26
  460. ImageLabel27.Transparency = 1
  461. ImageLabel27.Size = UDim2.new(1, 1, 1, 1)
  462. ImageLabel27.BackgroundTransparency = 1
  463. ImageLabel27.BorderSizePixel = 0
  464. ImageLabel27.ClipsDescendants = true
  465. ImageLabel27.Image = "http://www.roblox.com/asset/?id=131435802"
  466. Part28.Name = "Grip"
  467. Part28.Parent = Tool0
  468. Part28.Material = Enum.Material.SmoothPlastic
  469. Part28.BrickColor = BrickColor.new("Electric blue")
  470. Part28.Transparency = 1
  471. Part28.Anchored = true
  472. Part28.CanCollide = false
  473. Part28.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  474. Part28.CFrame = CFrame.new(-11.8800049, 1.04155803, -115.814987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  475. Part28.BottomSurface = Enum.SurfaceType.Smooth
  476. Part28.TopSurface = Enum.SurfaceType.Smooth
  477. Part28.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  478. Part28.Position = Vector3.new(-11.8800049, 1.04155803, -115.814987)
  479. Part28.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  480. Sound29.Name = "Click"
  481. Sound29.Parent = Part28
  482. Sound29.SoundId = "http://www.roblox.com/asset/?id=265275510"
  483. Sound29.Volume = 1
  484. Sound30.Name = "M3"
  485. Sound30.Parent = Part28
  486. Sound30.SoundId = "http://www.roblox.com/asset/?id=166238161"
  487. Sound31.Name = "MagIn"
  488. Sound31.Parent = Part28
  489. Sound31.SoundId = "http://roblox.com/asset/?id=166238223"
  490. Sound31.Volume = 0.20000000298023
  491. Sound32.Name = "MagOut"
  492. Sound32.Parent = Part28
  493. Sound32.SoundId = "http://roblox.com/asset/?id=166238177"
  494. Sound32.Volume = 0.20000000298023
  495. Part33.Name = "LaserLight"
  496. Part33.Parent = Tool0
  497. Part33.Material = Enum.Material.Neon
  498. Part33.BrickColor = BrickColor.new("Really red")
  499. Part33.Transparency = 1
  500. Part33.Rotation = Vector3.new(-90, -90, 0)
  501. Part33.CanCollide = false
  502. Part33.FormFactor = Enum.FormFactor.Custom
  503. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  504. Part33.CFrame = CFrame.new(-11.9198685, 0.979876995, -117.358482, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  505. Part33.Color = Color3.new(1, 0, 0)
  506. Part33.Position = Vector3.new(-11.9198685, 0.979876995, -117.358482)
  507. Part33.Orientation = Vector3.new(0, -90, 90)
  508. Part33.Color = Color3.new(1, 0, 0)
  509. CylinderMesh34.Parent = Part33
  510. CylinderMesh34.Offset = Vector3.new(0, 100, 0)
  511. CylinderMesh34.Scale = Vector3.new(0.0500000007, 1000, 0.0500000007)
  512. CylinderMesh34.Scale = Vector3.new(0.0500000007, 1000, 0.0500000007)
  513. Part35.Name = "LaserThing"
  514. Part35.Parent = Tool0
  515. Part35.Material = Enum.Material.Neon
  516. Part35.BrickColor = BrickColor.new("Really black")
  517. Part35.Transparency = 0.5
  518. Part35.Anchored = true
  519. Part35.CanCollide = false
  520. Part35.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  521. Part35.CFrame = CFrame.new(-11.9133339, 0.977980971, -117.348953, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  522. Part35.BottomSurface = Enum.SurfaceType.Smooth
  523. Part35.TopSurface = Enum.SurfaceType.Smooth
  524. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  525. Part35.Position = Vector3.new(-11.9133339, 0.977980971, -117.348953)
  526. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  527. LocalScript36.Name = "DDM4"
  528. LocalScript36.Parent = Tool0
  529. table.insert(cors,sandbox(LocalScript36,function()
  530. sp = script.Parent
  531. if not _G.MouseSensitivity then
  532. _G.MouseSensitivity = 1
  533. end
  534. CamCon = nil
  535. local tool = script.Parent
  536.  
  537. local flashListBig = { -- List of image IDs for Muzzleflash -- big
  538. "131435802",
  539. "131435817",
  540. "131435825",
  541. }
  542.  
  543. script:WaitForChild("StoredAmmo").Value = math.huge
  544.  
  545. Mesh = false -- If true will load BC 2.0 Arm meshes as well.
  546. Shirt = true -- If true will load the user's shirt to the arms as well
  547.  
  548. function onEquipped(mouse)
  549. local Player = game:GetService("Players").LocalPlayer
  550. local Cam = game.Workspace.CurrentCamera
  551.  
  552. local Arms = Instance.new("Model")
  553. Arms.Name = "Arms"
  554. Arms.Parent = Cam
  555.  
  556. if Shirt == true then
  557. local Humanoid = Instance.new("Humanoid")
  558. Humanoid.MaxHealth = 0
  559. Humanoid.Health = 0
  560. Humanoid.Name = ""
  561. Humanoid.Parent = Arms
  562. local newShirt = Player.Character:FindFirstChild("Shirt")
  563. if newShirt then
  564. newShirt = newShirt:clone()
  565. newShirt.Parent = Arms
  566. end
  567. else end
  568.  
  569. local RightArm = Player.Character:FindFirstChild("Right Arm"):clone()
  570. RightArm.Name = "Right Arm"
  571. RightArm.Transparency = 0
  572.  
  573. local w = Instance.new("Weld")
  574. w.Part0 = RightArm
  575. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  576. w.C0 = CFrame.new()
  577. w.C1 = CFrame.new()
  578. w.Parent = RightArm
  579. RightArm.Parent = Arms
  580.  
  581. local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone()
  582. LeftArm.Name = "Left Arm"
  583. LeftArm.Transparency = 0
  584.  
  585. local w = Instance.new("Weld")
  586. w.Part0 = LeftArm
  587. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  588. w.C0 = CFrame.new()
  589. w.C1 = CFrame.new()
  590. w.Parent = LeftArm
  591. LeftArm.Parent = Arms
  592.  
  593. if Mesh ~= false then
  594. local LeftArmMesh = script:FindFirstChild("LeftArm")
  595. LeftArmMesh.Parent = LeftArm
  596. local RightArmMesh = script:FindFirstChild("RightArm")
  597. RightArmMesh.Parent = RightArm
  598. else end
  599.  
  600. end
  601.  
  602. function onUnequipped(mouse)
  603. local Player = game:GetService("Players").LocalPlayer
  604. local Cam = game.Workspace.CurrentCamera
  605. for _, Model in pairs(Cam:GetChildren()) do
  606. if Model.Name == "Arms" then
  607. Model:remove()
  608. else end
  609. end
  610. end
  611.  
  612. sp.Equipped:connect(onEquipped)
  613. sp.Unequipped:connect(onUnequipped)
  614.  
  615. wait(0.5)
  616. --Made by YouTubes--
  617. --Edit settings below--
  618. local Tool = script.Parent
  619. local Settings = {
  620. Range = 1000
  621. ,Spread = 8
  622. ,Damage = {25, 40}
  623. ,HeadShotDamage = {70, 75}
  624. ,Bullets = 1
  625. ,FireRate = 0.12
  626. ,Automatic = true
  627. ,AntiTK = true
  628. ,ImpactDuration = 1
  629. --Reload
  630. ,ReloadKey = "R"
  631. ,ReloadTime = 1.83
  632. ,Ammo = 30
  633. ,IncludeChamberedBullet = true
  634. --Gui
  635. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  636. --Arms
  637. ,OneHanded = false
  638. ,FakeArms = false
  639. ,FakeArmTransparency = 1
  640. -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock)
  641. ,RightPos = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0)
  642. ,LeftPos = CFrame.new(0.8, 1.01, 0.38) * CFrame.Angles(math.rad(-90), math.rad(27), math.rad(0), 0)
  643. ,AimPart = Tool.AimPart
  644. ,AimPartOffset = CFrame.new()
  645. ,AimGripOffset = Vector3.new(0, 0, 0)
  646. ,LeftAimPos = CFrame.new(1, 1.01, 0.4) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00)
  647. ,AimAnim = {
  648. Enabled = false
  649. ,Frames = 50
  650. ,Time = 0.1
  651. }
  652. ,ChangeFOV = {true, 45}
  653. ,SpreadReduction = 7.5
  654. --Weld
  655. ,Weld = true
  656. --Mouse
  657. ,Icons = {
  658. Idle = "rbxasset://textures/Blank.png"
  659. ,Fire1 = "rbxasset://textures/Blank.png"
  660. ,Fire2 = "rbxasset://textures/Blank.png"
  661. ,Fire3 = "rbxasset://textures/Blank.png"
  662. ,Reload = "rbxasset://textures/Blank.png"
  663. ,Aim = "rbxasset://textures/Blank.png"
  664. }
  665. ,FireMouseAnimTime = 0.15
  666. --Recoil
  667. ,Recoil = math.rad(.8)
  668. --Smoke
  669. ,Smoke = true
  670. ,SmokePart = Tool.SmokePart
  671. ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}}
  672. --Sprint
  673. ,Sprint = true
  674. ,SprintSpeed = 20
  675. ,SprintKey = "0"
  676. ,SprintSpreadIncrease = 40
  677. ,SprintArmOffset = CFrame.new(0.25, -0.1, -0.25) * CFrame.Angles(math.rad(-25), math.rad(20), 0)
  678. --Other
  679. ,DropHats = true
  680.  
  681. }
  682.  
  683. -- Change how you want the shell casing to look here.
  684. local Shell = Instance.new("Part")
  685. Shell.BrickColor = BrickColor.new(24)
  686. Shell.Name = "Shell"
  687. Shell.Locked = true
  688. Shell.formFactor = 3
  689. Shell.CanCollide = true
  690. Shell.Size = Vector3.new(.2,.2,.2)
  691. --Shell.Parent = game.Workspace
  692. local ShellMesh = Instance.new("CylinderMesh")
  693. ShellMesh.Scale = Vector3.new(0.30, 1, 0.30)
  694.  
  695. --Do not edit below this lign--
  696.  
  697. local Orig_Spread = Settings.Spread
  698. local Orig_Grip = Tool.GripPos
  699.  
  700. local Player = game.Players.LocalPlayer
  701. repeat wait() until Player.Character and Player.Character.Parent and Player.Character.Parent == game.Workspace
  702. local Character = Player.Character
  703.  
  704. local Camera = Workspace.CurrentCamera
  705.  
  706. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  707.  
  708. local Gui, CanUpdateGui = nil, true
  709.  
  710. local Sprinting, Equipped
  711.  
  712. function Update_Gui()
  713. if Gui and CanUpdateGui then
  714. Gui.Frame.AmmoDisplay.Text = Ammo.Value
  715. Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value
  716. Gui.Frame.GunName.Text = Tool.Name
  717. Gui.Frame.GunTip3.Visible = true
  718. end
  719. end
  720.  
  721. local Welded
  722. if Settings.Weld then
  723. Delay(0, function()
  724. local weldC0s = {}
  725. for i, v in pairs(Tool:GetChildren()) do
  726. if v:IsA("BasePart") and v ~= Tool.Handle then
  727. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  728. v.Anchored = false
  729. end
  730. end
  731. Tool.Handle.Anchored = false
  732. local welds = {}
  733. Tool.Equipped:connect(function()
  734. for i, v in ipairs(welds) do
  735. v.Part1 = nil
  736. v:Destroy()
  737. end
  738. for i, v in ipairs(weldC0s) do
  739. if v[1] and v[2] then
  740. local w = Instance.new("Weld", Tool.Handle)
  741. w.Part0 = Tool.Handle
  742. w.Part1 = v[1]
  743. w.C0 = v[2]
  744. table.insert(welds, w)
  745. end
  746. end
  747. end)
  748. wait()
  749. Welded = true
  750. end)
  751. end
  752.  
  753. local Left_Weld, Right_Weld
  754.  
  755. Ammo.Changed:connect(Update_Gui)
  756. StoredAmmo.Changed:connect(Update_Gui)
  757.  
  758. Settings.Range = math.min(Settings.Range, 999)
  759.  
  760. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  761. Ignore_Model.Name = "Ray_Ignore"
  762.  
  763. local Ray_Ignore = {Character, Ignore_Model, Camera}
  764.  
  765. Character.Humanoid.Died:connect(function()
  766. Tool.Parent = Player.Backpack
  767. end)
  768.  
  769. function convertToCFrameDegrees(xa, ya, za)
  770. return CFrame.Angles(math.rad(xa), math.rad(ya), math.rad(za))
  771. end
  772.  
  773.  
  774. function createShellCasing() -- Hooray for a bullet casing! ~~XAXA
  775. local ShellClone = Shell:Clone()
  776. ShellClone.Parent = Workspace
  777. ShellClone.CFrame = tool.E.CFrame * convertToCFrameDegrees(90,0,0)
  778. ShellClone.Velocity = Vector3.new(0,math.random(10,40),0) + (tool.E.CFrame * convertToCFrameDegrees(0,math.random(-140,-90),0)).lookVector * (math.random(5,25))
  779. ShellClone.RotVelocity = Vector3.new(0,0,(math.random(200,400) / 10))
  780. local ShellMeshClone = ShellMesh:Clone()
  781. ShellMeshClone.Parent = ShellClone
  782. game.Debris:AddItem(ShellClone, 0.3) --Add it to the debris. No script can match this one's reliability.
  783. end
  784.  
  785.  
  786. --FlightTheory_WAS_HERE--
  787. function GetHitInstDataTableFor(Target)
  788. local Target = Target
  789. local DataTable = {
  790. 0, --LightEmission
  791. NumberSequence.new(.5, 1), --Size
  792. 31727915, --Texture *STANDARD SMOKE*
  793. NumberSequence.new(0,0), --Transparency
  794. 0, --ZOffset
  795. Vector3.new(), --Acceleration *WIND EFFECT IDEA???
  796. NumberRange.new(.1,.2), --Lifetime
  797. 500, --Rate
  798. NumberRange.new(0,0), --RotSpeed
  799. NumberRange.new(1,2), --Speed
  800. 360, --VelocitySpread
  801. }
  802. --OriginPos--
  803. DataTable[6] = Character.Head.Position
  804. -------------
  805. if not Target or not Target.Parent then return DataTable end
  806. if Target.Material == Enum.Material.Metal then
  807. DataTable[1] = .25
  808. DataTable[2] = NumberSequence.new(.25, .5)
  809. DataTable[3] = "237909462"
  810. DataTable[10] = NumberRange.new(5,10)
  811. end
  812. if Target.Material == Enum.Material.DiamondPlate then
  813. DataTable[1] = .25
  814. DataTable[2] = NumberSequence.new(.25, .5)
  815. DataTable[3] = "237909462"
  816. DataTable[10] = NumberRange.new(5,10)
  817. end
  818. if Target.Material == Enum.Material.CorrodedMetal then
  819. DataTable[1] = .25
  820. DataTable[2] = NumberSequence.new(.25, .5)
  821. DataTable[3] = "237909462"
  822. DataTable[10] = NumberRange.new(5,10)
  823. end
  824. if Target.Material == Enum.Material.Grass then
  825. DataTable[1] = .25
  826. DataTable[2] = NumberSequence.new(.25, .5)
  827. DataTable[3] = "242493047"
  828. DataTable[10] = NumberRange.new(5,10)
  829. end
  830. if Target.Parent:FindFirstChild("Humanoid") then
  831. DataTable[2] = NumberSequence.new(.2, .4)
  832. DataTable[3] = "25161378"
  833. DataTable[10] = NumberRange.new(0,0)
  834. end
  835. DataTable[3] = "http://www.roblox.com/asset/?id="..DataTable[3]
  836. return DataTable
  837. end
  838. function HitInst(HitPos, Data, Effect)
  839. local HitPos, Data, Effect = HitPos, Data, Effect
  840. if Effect == nil then
  841. Effect = Instance.new("Part", Workspace["Ray_Ignore"])
  842. game.Debris:AddItem(Effect, .2)
  843. Effect.Name = "Effect"
  844. Effect.FormFactor = "Custom"
  845. Effect.Size = Vector3.new()
  846. Effect.Transparency = 1
  847. Effect.CanCollide = false
  848. Effect.Anchored = true
  849. Effect.CFrame = CFrame.new(HitPos)
  850. end
  851. local Emitter = Instance.new("ParticleEmitter", Effect)
  852. Emitter.LightEmission = Data[1]
  853. Emitter.Size = Data[2]
  854. Emitter.Texture = Data[3]
  855. Emitter.Transparency = Data[4]
  856. Emitter.ZOffset = Data[5]
  857. Emitter.Acceleration = Data[6]
  858. Emitter.Lifetime = Data[7]
  859. Emitter.Rate = Data[8]
  860. Emitter.Rotation = NumberRange.new(1,360) --START AT RANDOM ROTATION
  861. Emitter.RotSpeed = Data[9]
  862. Emitter.Speed = Data[10]
  863. Emitter.VelocitySpread = Data[11]
  864. delay(.1, function()
  865. if Emitter and Emitter.Parent then -- "JUST IN CASE" `GTA V Refference
  866. Emitter.Enabled = false
  867. end
  868. end)
  869. end
  870. -------------------------
  871.  
  872. function Fire(Mouse)
  873. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  874. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  875. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  876. tool.SmokePart.PointLight.Enabled = true
  877. tool.SmokePart.BillboardGui.Flash.Image = "http://www.roblox.com/asset/?id="..flashListBig[math.random(1,#flashListBig)]
  878. tool.SmokePart.BillboardGui.Enabled = true
  879. wait()
  880. tool.SmokePart.PointLight.Enabled = false
  881. tool.SmokePart.BillboardGui.Enabled = false
  882. local Hit_Part
  883. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  884. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  885. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  886. return
  887. end
  888. local Humanoid = Hit.Parent.Humanoid
  889. local c = Instance.new("ObjectValue")
  890. c.Name = "creator"
  891. c.Value = Player
  892. game.Debris:AddItem(c, 3)
  893. c.Parent = Humanoid
  894. if Hit.Name == "Head" then
  895. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  896. else
  897. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  898. end
  899. elseif Hit and Hit.Parent and Hit.Parent.Parent and Hit.Parent.Parent:FindFirstChild("Humanoid") then
  900. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent.Parent)
  901. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  902. return
  903. end
  904. local Humanoid = Hit.Parent.Parent.Humanoid
  905. local c = Instance.new("ObjectValue")
  906. c.Name = "creator"
  907. c.Value = Player
  908. game.Debris:AddItem(c, 3)
  909. c.Parent = Humanoid
  910. if Hit.Name == "Head" then
  911. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  912. else
  913. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  914. end
  915. elseif Hit then
  916. Hit_Part = Instance.new("Part", Ignore_Model)
  917. Hit_Part.FormFactor = "Custom"
  918. Hit_Part.TopSurface = 0
  919. Hit_Part.BottomSurface = 0
  920. Hit_Part.Anchored = true
  921. Hit_Part.CanCollide = false
  922. Hit_Part.Size = Vector3.new()
  923. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  924. Hit_Part.BrickColor = BrickColor.new("Really black")
  925. Hit_Part.Material = "Metal"
  926. local Holyy = Instance.new("Sound")
  927. Holyy.Name = "Cracks"
  928. Holyy.SoundId = "rbxassetid://151284431"
  929. Holyy.Volume = 0.3
  930. Holyy.Pitch = 2
  931. Holyy.Parent = Hit_Part
  932.  
  933. Holyy:play()
  934.  
  935. local Cur = Instance.new("SpecialMesh",Hit_Part)
  936. Cur.MeshType = "Sphere"
  937. Cur.Scale = Vector3.new(0.5,0.5,0.5)
  938.  
  939. createShellCasing()
  940.  
  941. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  942. if not Hit.Anchored then
  943. local w = Instance.new("Weld", Hit_Part)
  944. w.Part0 = Hit
  945. w.Part1 = Hit_Part
  946. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  947. Hit_Part.Anchored = false
  948. end
  949. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  950. Hit.Parent.Parent = workspace
  951. game.Debris:AddItem(Hit, 3)
  952.  
  953. end
  954. end
  955. --
  956. HitInst(Pos, GetHitInstDataTableFor(Hit), Hit_Part)
  957. --
  958. end
  959.  
  960. local Can_Shoot = true
  961. local Reloading = false
  962.  
  963. local First_Person = false
  964.  
  965. local DB = false
  966. local Mouse_Held
  967.  
  968. Tool.Equipped:connect(function(Mouse)
  969. local Mouse = Mouse
  970. Player.CameraMode = "LockFirstPerson"
  971. Equipped = true
  972. if Settings.Weld and not Welded then
  973. wait()
  974. Tool.Parent = Player.Backpack
  975. end
  976. Character = Player.Character
  977. if Gui then
  978. return
  979. end
  980. Ray_Ignore = {Character, Ignore_Model, Camera}
  981. Mouse.Icon = Settings.Icons.Idle
  982. Gui = script.Gui:Clone()
  983. Gui.Parent = Player.PlayerGui
  984. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  985. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  986. CanUpdateGui = true
  987. Update_Gui()
  988. Mouse.Button1Down:connect(function()
  989. if DB then return end
  990. DB = true
  991. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 and not Reloading then
  992. Mouse_Held = true
  993. while true do
  994. if Tool.Parent ~= Character then break end
  995. if Character.Humanoid.Health <= 0 or Reloading then break end
  996. Can_Shoot = false
  997. Delay(0, function()
  998. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  999. if not Aiming then
  1000. Mouse.Icon = Settings.Icons.Fire1
  1001. end
  1002. wait(t)
  1003. if not Aiming then
  1004. if Reloading then return end
  1005. Mouse.Icon = Settings.Icons.Fire2
  1006. end
  1007. wait(t)
  1008. if not Aiming then
  1009. if Reloading then return end
  1010. Mouse.Icon = Settings.Icons.Fire3
  1011. end
  1012. wait(t)
  1013. if not Aiming then
  1014. if Reloading then return end
  1015. Mouse.Icon = Settings.Icons.Idle
  1016. end
  1017. end)
  1018. for _ = 1, Settings.Bullets do
  1019. Delay(0, function()
  1020. Fire(Mouse, RANGE, SPEED, DROP)
  1021. end)
  1022. end
  1023.  
  1024. Delay(0, function()
  1025. local r = math.abs(Settings.Recoil)
  1026. local ran = math.random(-1, 1)
  1027. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  1028. local c = -r/20
  1029. local cx = -(r*ran)/20
  1030. for i = 1, math.random(15, 25) do
  1031. if EquipId == curId then
  1032. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  1033. wait()
  1034. else
  1035. break
  1036. end
  1037. end
  1038. end)
  1039. if Tool.Handle:FindFirstChild("Shoot") then
  1040. Tool.Handle.Shoot:Play()
  1041. end
  1042. Ammo.Value = Ammo.Value - 1
  1043. Tool.Bolt.Mesh.Offset = Vector3.new(0, 0.35, 0)
  1044. wait(Settings.FireRate)
  1045. Tool.Bolt.Mesh.Offset = Vector3.new(0, 0, 0)
  1046. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  1047. break
  1048. end
  1049. end
  1050. Can_Shoot = true
  1051. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  1052. Tool.Handle.Click:Play()
  1053. end
  1054. DB = false
  1055. end)
  1056. Mouse.Button1Up:connect(function()
  1057. Mouse_Held = false
  1058. end)
  1059. Mouse.KeyDown:connect(function(Key)
  1060. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  1061. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  1062. return
  1063. end
  1064. if Reloading then
  1065. return
  1066. end
  1067. Can_Shoot = false
  1068. Reloading = true
  1069. local TextLabel = Gui.Frame.AmmoDisplay
  1070. Delay(0, function()
  1071. CanUpdateGui = false
  1072. TextLabel.Text = "000"
  1073. wait(Settings.ReloadTime/3)
  1074. if TextLabel then
  1075. TextLabel.Text = "000"
  1076. end
  1077. wait(Settings.ReloadTime/3)
  1078. if TextLabel then
  1079. TextLabel.Text = "000"
  1080. end
  1081. end)
  1082. Mouse.Icon = Settings.Icons.Reload
  1083. -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock)
  1084. Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1)
  1085. Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0)
  1086. wait(.02)
  1087. Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15)
  1088. Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0)
  1089. wait(.02)
  1090. Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2)
  1091. Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
  1092. wait(0.02)
  1093.  
  1094. Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
  1095. Tool.Handle.MagOut:play()
  1096. Tool.PMag.Transparency = 1
  1097. Tool.PMag1.Transparency = 1
  1098. wait(0.03)
  1099. Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0)
  1100. wait(0.03)
  1101. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0)
  1102. wait(0.03)
  1103. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0)
  1104. wait(0.03)
  1105. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0)
  1106. wait(0.03)
  1107. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0)
  1108. wait(0.03)
  1109. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0)
  1110. wait(0.03)
  1111. Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0)
  1112. wait(0.03)
  1113. Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0)
  1114. wait(0.03)
  1115. Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0)
  1116. wait(0.03)
  1117. Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0)
  1118. wait(0.5)
  1119.  
  1120. Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0)
  1121. Tool.Handle.MagIn:play()
  1122. Tool.PMag.Transparency = 0
  1123. Tool.PMag1.Transparency = 0
  1124. wait(0.03)
  1125. Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0)
  1126. wait(0.03)
  1127. Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0)
  1128. wait(0.03)
  1129. Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0)
  1130. wait(0.03)
  1131. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0)
  1132. wait(0.03)
  1133. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0)
  1134. wait(0.03)
  1135. Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2)
  1136. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0)
  1137. wait(0.03)
  1138. Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15)
  1139. Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0)
  1140. wait(0.03)
  1141. Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1)
  1142. Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
  1143. wait(0.03)
  1144.  
  1145. Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0)
  1146. Left_Weld.C1 = CFrame.new(0.8, 1.01, 0.38) * CFrame.Angles(math.rad(-90), math.rad(27), math.rad(0), 0)
  1147.  
  1148. Mouse.Icon = Settings.Icons.Idle
  1149. CanUpdateGui = true
  1150. local m = Settings.Ammo
  1151. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1152. m = m + 1
  1153. end
  1154. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1155. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1156. StoredAmmo.Value = 0
  1157. else
  1158. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1159. Ammo.Value = m
  1160. end
  1161. Can_Shoot = true
  1162. Reloading = false
  1163. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1164. Sprinting = true
  1165. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1166. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1167. end
  1168. end)
  1169. Mouse.KeyUp:connect(function(Key)
  1170. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1171. Sprinting = false
  1172. Character.Humanoid.WalkSpeed = 16
  1173. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1174. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1175. end
  1176. end)
  1177. Mouse.Button2Down:connect(function()
  1178. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1179. Aiming = true
  1180. Player.CameraMode = "LockFirstPerson"
  1181. Mouse.WheelBackward:connect(function()
  1182. if _G.MouseSensitivity >= 0.1 then
  1183. _G.MouseSensitivity = _G.MouseSensitivity - 0.1
  1184. wait()
  1185. print(_G.MouseSensitivity)
  1186. end
  1187. end)
  1188. Mouse.WheelForward:connect(function()
  1189. if _G.MouseSensitivity < 2 then
  1190. _G.MouseSensitivity = _G.MouseSensitivity + 0.1
  1191. wait()
  1192. end
  1193. end)
  1194. Mouse.Icon = Settings.Icons.Aim
  1195. if Settings.AimAnim.Enabled then
  1196. Right_Weld.C1 = CFrame.new()
  1197. Right_Weld.C0 = CFrame.new()
  1198. Delay(0, function()
  1199. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  1200. end)
  1201. Delay(0, function()
  1202. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  1203. end)
  1204. Delay(0, function()
  1205. if Settings.ChangeFOV[1] then
  1206. Camera.FieldOfView = 70
  1207. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  1208. for i = 1, T_F do
  1209. local FOV = 70 - Cam_Dif/T_F * i
  1210. Camera.FieldOfView = FOV
  1211. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  1212. if not Aiming then
  1213. return
  1214. end
  1215. end
  1216. Camera.FieldOfView = Settings.ChangeFOV[2]
  1217. end
  1218. end)
  1219. else
  1220. Right_Weld.C1 = CFrame.new()
  1221. Right_Weld.C0 = CFrame.new()
  1222. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1223. Left_Weld.C1 = Settings.LeftAimPos
  1224. if Settings.ChangeFOV[1] then
  1225. Camera.FieldOfView = Settings.ChangeFOV[2]
  1226. end
  1227. end
  1228. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1229. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1230. end
  1231. end)
  1232. Mouse.Button2Up:connect(function()
  1233. if Aiming then
  1234. Player.CameraMode = "LockFirstPerson"
  1235. Mouse.Icon = Settings.Icons.Idle
  1236. Tool.GripPos = Orig_Grip
  1237. if Settings.AimAnim.Enabled then
  1238. Delay(0, function()
  1239. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  1240. end)
  1241. Delay(0, function()
  1242. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  1243. end)
  1244. else
  1245. Right_Weld.C1 = Settings.RightPos
  1246. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1247. Left_Weld.C1 = Settings.LeftPos
  1248. end
  1249. if Settings.ChangeFOV[1] then
  1250. Camera.FieldOfView = 70
  1251. end
  1252. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1253. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1254. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1255. wait(0.25)
  1256. Aiming = false
  1257. end
  1258. end)
  1259. wait()
  1260. CamCon = Camera.Changed:connect(function()
  1261. if Mouse and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1262. Mouse.TargetFilter = workspace
  1263. Character.Torso.Neck.C1 = CFrame.new()
  1264. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1265. end
  1266. end)
  1267. Mouse.Idle:connect(function()
  1268. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1269. Mouse.TargetFilter = workspace
  1270. Character.Torso.Neck.C1 = CFrame.new()
  1271. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1272. end
  1273. end)
  1274. while wait() and Equipped do
  1275. if Character.Humanoid.Health <= 0 then break end
  1276. if Sprinting then
  1277. Can_Shoot = false
  1278. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1279. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1280. elseif not Aiming and not Sprinting then
  1281. Can_Shoot = true
  1282. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1283. end
  1284. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1285. Mouse.TargetFilter = nil
  1286. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1287. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1288. end
  1289. end
  1290. end)
  1291.  
  1292. local Arms_Made
  1293. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1294.  
  1295. Tool.Equipped:connect(function(Mouse)
  1296. if Character and not Arms_Made then
  1297. Arms_Made = true
  1298. local Torso = Character.Torso
  1299. Torso["Right Shoulder"].Part1 = nil
  1300. Left_Weld = Instance.new("Weld", Torso)
  1301. Left_Weld.Name = "Left_Weld"
  1302. Left_Weld.Part0 = Character.Head
  1303. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1304. if not Settings.OneHanded then
  1305. Torso["Left Shoulder"].Part1 = nil
  1306. Left_Weld.Part1 = Character["Left Arm"]
  1307. end
  1308. Right_Weld = Instance.new("Weld", Torso)
  1309. Right_Weld.Name = "Right_Weld"
  1310. Right_Weld.Part0 = Character.Head
  1311. Right_Weld.Part1 = Character["Right Arm"]
  1312. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1313. Left_Weld.C1 = Settings.LeftPos
  1314. Right_Weld.C1 = Settings.RightPos
  1315. end
  1316. if Settings.FakeArms and not Fake_Arm_Right then
  1317. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1318. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1319. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1320. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1321. for i = 1, 2 do
  1322. local w = Instance.new("Weld", fakeArms[i])
  1323. w.Part0 = Character[fakeArms[i].Name]
  1324. w.Part1 = fakeArms[i]
  1325. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1326. end
  1327. Fake_Arm_Model = Instance.new("Model", Camera)
  1328. Fake_Arm_Right.Parent = Fake_Arm_Model
  1329. if not Settings.OneHanded then
  1330. Fake_Arm_Left.Parent = Fake_Arm_Model
  1331. end
  1332. Fake_Arm_Model.Name = "FakeArms"
  1333. if Settings.CharacterMeshes then
  1334. for i, v in pairs(Character:GetChildren()) do
  1335. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1336. v:Clone().Parent = Fake_Arm_Model
  1337. end
  1338. end
  1339. end
  1340. if Character:FindFirstChild("Shirt") then
  1341. Instance.new("Humanoid", Fake_Arm_Model)
  1342. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1343. else
  1344. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1345. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1)
  1346. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1347. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1)
  1348. end
  1349. end
  1350. end)
  1351.  
  1352. Tool.Unequipped:connect(function()
  1353. if CamCon then
  1354. CamCon:disconnect()
  1355. end
  1356. if Settings.ChangeFOV[1] then
  1357. Camera.FieldOfView = 70
  1358. end
  1359. Player.CameraMode = "Classic"
  1360. if Character.Humanoid.Health <= 0 then
  1361. return
  1362. end
  1363. CamCon = nil
  1364. Equipped = false
  1365. Tool.GripPos = Orig_Grip
  1366. Aiming = false
  1367. Settings.Spread = Orig_Spread
  1368. if Gui then
  1369. Gui:Destroy()
  1370. Gui = nil
  1371. end
  1372. for i, v in pairs(Tool.Handle:GetChildren()) do
  1373. if v:IsA("Sound") then
  1374. v:Stop()
  1375. end
  1376. end
  1377. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1378. Fake_Arm_Model:Destroy()
  1379. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1380. end
  1381. if Character and Left_Weld and Right_Weld then
  1382. Arms_Made = false
  1383. local Torso = Character.Torso
  1384. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1385. Left_Weld:Destroy()
  1386. Right_Weld:Destroy()
  1387. end
  1388. Sprinting = false
  1389. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1390. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1391. Character.Humanoid.WalkSpeed = 16
  1392. end)
  1393.  
  1394. end))
  1395. NumberValue37.Name = "StoredAmmo"
  1396. NumberValue37.Parent = LocalScript36
  1397. NumberValue37.Value = 120
  1398. NumberValue38.Name = "Ammo"
  1399. NumberValue38.Parent = LocalScript36
  1400. NumberValue38.Value = 30
  1401. Smoke39.Parent = LocalScript36
  1402. Smoke39.Size = 0.25
  1403. Smoke39.Color = Color3.new(0.807843, 0.807843, 0.807843)
  1404. Smoke39.Enabled = false
  1405. Smoke39.Opacity = 0.10000000149012
  1406. Smoke39.RiseVelocity = 10
  1407. Smoke39.Color = Color3.new(0.807843, 0.807843, 0.807843)
  1408. Smoke40.Name = "Smoke1"
  1409. Smoke40.Parent = LocalScript36
  1410. Smoke40.Size = 0.25
  1411. Smoke40.Color = Color3.new(0.807843, 0.807843, 0.807843)
  1412. Smoke40.Enabled = false
  1413. Smoke40.Opacity = 0.10000000149012
  1414. Smoke40.RiseVelocity = 10
  1415. Smoke40.Color = Color3.new(0.807843, 0.807843, 0.807843)
  1416. Smoke41.Name = "Smoke2"
  1417. Smoke41.Parent = LocalScript36
  1418. Smoke41.Size = 0.25
  1419. Smoke41.Color = Color3.new(0.807843, 0.807843, 0.807843)
  1420. Smoke41.Enabled = false
  1421. Smoke41.Opacity = 0.10000000149012
  1422. Smoke41.RiseVelocity = 10
  1423. Smoke41.Color = Color3.new(0.807843, 0.807843, 0.807843)
  1424. ScreenGui42.Name = "Gui"
  1425. ScreenGui42.Parent = LocalScript36
  1426. Frame43.Parent = ScreenGui42
  1427. Frame43.Transparency = 0.30000001192093
  1428. Frame43.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0)
  1429. Frame43.Position = UDim2.new(0.150000006, -5, 1, -120)
  1430. Frame43.Active = true
  1431. Frame43.BackgroundColor3 = Color3.new(0, 0, 0)
  1432. Frame43.BackgroundTransparency = 0.30000001192093
  1433. Frame43.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667)
  1434. Frame43.BorderSizePixel = 0
  1435. Frame43.SizeConstraint = Enum.SizeConstraint.RelativeXX
  1436. TextLabel44.Name = "000"
  1437. TextLabel44.Parent = Frame43
  1438. TextLabel44.Transparency = 1
  1439. TextLabel44.Size = UDim2.new(0.550000012, 0, 0.75, 0)
  1440. TextLabel44.Text = "000"
  1441. TextLabel44.Position = UDim2.new(-0.0299999993, 0, 0.129999995, 0)
  1442. TextLabel44.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1443. TextLabel44.BackgroundTransparency = 1
  1444. TextLabel44.ZIndex = 2
  1445. TextLabel44.FontSize = Enum.FontSize.Size14
  1446. TextLabel44.TextColor3 = Color3.new(1, 1, 1)
  1447. TextLabel44.TextScaled = true
  1448. TextLabel44.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1449. TextLabel44.TextTransparency = 0.80000001192093
  1450. TextLabel44.TextWrapped = true
  1451. TextLabel45.Name = "AmmoDisplay"
  1452. TextLabel45.Parent = Frame43
  1453. TextLabel45.Transparency = 1
  1454. TextLabel45.Size = UDim2.new(0.550000012, 0, 0.75, 0)
  1455. TextLabel45.Text = ""
  1456. TextLabel45.Position = UDim2.new(-0.0900000036, 0, 0.129999995, 0)
  1457. TextLabel45.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1458. TextLabel45.BackgroundTransparency = 1
  1459. TextLabel45.ZIndex = 2
  1460. TextLabel45.FontSize = Enum.FontSize.Size14
  1461. TextLabel45.TextColor3 = Color3.new(1, 1, 1)
  1462. TextLabel45.TextScaled = true
  1463. TextLabel45.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1464. TextLabel45.TextWrapped = true
  1465. TextLabel45.TextXAlignment = Enum.TextXAlignment.Right
  1466. TextLabel46.Name = "000"
  1467. TextLabel46.Parent = Frame43
  1468. TextLabel46.Transparency = 1
  1469. TextLabel46.Size = UDim2.new(0.550000012, 0, 0.75, 0)
  1470. TextLabel46.Text = "000"
  1471. TextLabel46.Position = UDim2.new(0.479999989, 0, 0.129999995, 0)
  1472. TextLabel46.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1473. TextLabel46.BackgroundTransparency = 1
  1474. TextLabel46.ZIndex = 2
  1475. TextLabel46.FontSize = Enum.FontSize.Size14
  1476. TextLabel46.TextColor3 = Color3.new(1, 1, 1)
  1477. TextLabel46.TextScaled = true
  1478. TextLabel46.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1479. TextLabel46.TextTransparency = 0.80000001192093
  1480. TextLabel46.TextWrapped = true
  1481. TextLabel47.Name = "StoredAmmoDisplay"
  1482. TextLabel47.Parent = Frame43
  1483. TextLabel47.Transparency = 1
  1484. TextLabel47.Size = UDim2.new(0.550000012, 0, 0.75, 0)
  1485. TextLabel47.Text = ""
  1486. TextLabel47.Position = UDim2.new(0.419999987, 0, 0.129999995, 0)
  1487. TextLabel47.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1488. TextLabel47.BackgroundTransparency = 1
  1489. TextLabel47.ZIndex = 2
  1490. TextLabel47.FontSize = Enum.FontSize.Size14
  1491. TextLabel47.TextColor3 = Color3.new(1, 1, 1)
  1492. TextLabel47.TextScaled = true
  1493. TextLabel47.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1494. TextLabel47.TextWrapped = true
  1495. TextLabel47.TextXAlignment = Enum.TextXAlignment.Right
  1496. TextLabel48.Name = "Divider"
  1497. TextLabel48.Parent = Frame43
  1498. TextLabel48.Transparency = 1
  1499. TextLabel48.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1500. TextLabel48.Text = "|"
  1501. TextLabel48.Position = UDim2.new(0.903999984, 0, 0.300000012, 0)
  1502. TextLabel48.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1503. TextLabel48.BackgroundTransparency = 1
  1504. TextLabel48.ZIndex = 2
  1505. TextLabel48.FontSize = Enum.FontSize.Size18
  1506. TextLabel48.TextColor3 = Color3.new(1, 1, 1)
  1507. TextLabel48.TextScaled = true
  1508. TextLabel48.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1509. TextLabel48.TextWrapped = true
  1510. TextLabel49.Name = "Divider"
  1511. TextLabel49.Parent = Frame43
  1512. TextLabel49.Transparency = 1
  1513. TextLabel49.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1514. TextLabel49.Text = "|"
  1515. TextLabel49.Position = UDim2.new(0.903999984, 0, 0.100000001, 0)
  1516. TextLabel49.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1517. TextLabel49.BackgroundTransparency = 1
  1518. TextLabel49.ZIndex = 2
  1519. TextLabel49.FontSize = Enum.FontSize.Size18
  1520. TextLabel49.TextColor3 = Color3.new(1, 1, 1)
  1521. TextLabel49.TextScaled = true
  1522. TextLabel49.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1523. TextLabel49.TextWrapped = true
  1524. TextLabel50.Name = "Divider"
  1525. TextLabel50.Parent = Frame43
  1526. TextLabel50.Transparency = 1
  1527. TextLabel50.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1528. TextLabel50.Text = "|"
  1529. TextLabel50.Position = UDim2.new(0.903999984, 0, 0.200000003, 0)
  1530. TextLabel50.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1531. TextLabel50.BackgroundTransparency = 1
  1532. TextLabel50.ZIndex = 2
  1533. TextLabel50.FontSize = Enum.FontSize.Size18
  1534. TextLabel50.TextColor3 = Color3.new(1, 1, 1)
  1535. TextLabel50.TextScaled = true
  1536. TextLabel50.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1537. TextLabel50.TextWrapped = true
  1538. TextLabel51.Name = "GunName"
  1539. TextLabel51.Parent = Frame43
  1540. TextLabel51.Transparency = 1
  1541. TextLabel51.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1542. TextLabel51.Text = "Galil"
  1543. TextLabel51.Position = UDim2.new(1.85000002, 0, 0, 0)
  1544. TextLabel51.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1545. TextLabel51.BackgroundTransparency = 1
  1546. TextLabel51.ZIndex = 2
  1547. TextLabel51.FontSize = Enum.FontSize.Size14
  1548. TextLabel51.TextColor3 = Color3.new(1, 1, 1)
  1549. TextLabel51.TextScaled = true
  1550. TextLabel51.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1551. TextLabel51.TextWrapped = true
  1552. TextLabel51.TextXAlignment = Enum.TextXAlignment.Left
  1553. TextLabel52.Name = "GunTip"
  1554. TextLabel52.Parent = Frame43
  1555. TextLabel52.Transparency = 1
  1556. TextLabel52.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1557. TextLabel52.Text = "5.56x45mm "
  1558. TextLabel52.Position = UDim2.new(1.85000002, 0, 0.449999988, 0)
  1559. TextLabel52.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1560. TextLabel52.BackgroundTransparency = 1
  1561. TextLabel52.ZIndex = 2
  1562. TextLabel52.FontSize = Enum.FontSize.Size14
  1563. TextLabel52.TextColor3 = Color3.new(1, 1, 1)
  1564. TextLabel52.TextScaled = true
  1565. TextLabel52.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1566. TextLabel52.TextWrapped = true
  1567. TextLabel52.TextXAlignment = Enum.TextXAlignment.Left
  1568. TextLabel53.Name = "GunTip3"
  1569. TextLabel53.Parent = Frame43
  1570. TextLabel53.Transparency = 1
  1571. TextLabel53.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1572. TextLabel53.Text = "MADE BY 1ndrew"
  1573. TextLabel53.Position = UDim2.new(0.800000012, 0, 0.894999981, 0)
  1574. TextLabel53.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1575. TextLabel53.BackgroundTransparency = 1
  1576. TextLabel53.ZIndex = 2
  1577. TextLabel53.TextColor3 = Color3.new(1, 1, 1)
  1578. TextLabel53.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1579. TextLabel53.TextXAlignment = Enum.TextXAlignment.Left
  1580. TextLabel54.Name = "GunTip3"
  1581. TextLabel54.Parent = Frame43
  1582. TextLabel54.Transparency = 1
  1583. TextLabel54.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  1584. TextLabel54.Text = "V/B = Laser | G = Light"
  1585. TextLabel54.Position = UDim2.new(0.800000012, 0, 2, 0)
  1586. TextLabel54.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  1587. TextLabel54.BackgroundTransparency = 1
  1588. TextLabel54.ZIndex = 2
  1589. TextLabel54.TextColor3 = Color3.new(1, 1, 1)
  1590. TextLabel54.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  1591. TextLabel54.TextXAlignment = Enum.TextXAlignment.Left
  1592. Frame55.Parent = ScreenGui42
  1593. Frame55.Transparency = 0.5
  1594. Frame55.Size = UDim2.new(0, 126, 0, 10)
  1595. Frame55.Position = UDim2.new(1, -153, 1, -62)
  1596. Frame55.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1597. Frame55.BackgroundTransparency = 0.5
  1598. Frame55.BorderSizePixel = 3
  1599. TextLabel56.Name = "Caliber"
  1600. TextLabel56.Parent = Frame55
  1601. TextLabel56.Transparency = 1
  1602. TextLabel56.Size = UDim2.new(1, 0, 1, 0)
  1603. TextLabel56.Text = "Made by 1ndrew"
  1604. TextLabel56.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1605. TextLabel56.BackgroundTransparency = 1
  1606. TextLabel56.Font = Enum.Font.SourceSansBold
  1607. TextLabel56.FontSize = Enum.FontSize.Size12
  1608. TextLabel56.TextColor3 = Color3.new(0, 0, 0)
  1609. TextLabel56.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1610. TextLabel56.TextStrokeTransparency = 0.5
  1611. TextLabel56.TextXAlignment = Enum.TextXAlignment.Right
  1612. Part57.Name = "Bolt"
  1613. Part57.Parent = Tool0
  1614. Part57.Material = Enum.Material.SmoothPlastic
  1615. Part57.BrickColor = BrickColor.new("Dark stone grey")
  1616. Part57.Rotation = Vector3.new(90, 0, 0)
  1617. Part57.Anchored = true
  1618. Part57.CanCollide = false
  1619. Part57.FormFactor = Enum.FormFactor.Custom
  1620. Part57.Size = Vector3.new(0.200000003, 0.402905315, 0.200000003)
  1621. Part57.CFrame = CFrame.new(-11.9099998, 1.176, -116.266998, 1, -5.89999981e-05, 0, 0, 0, -1, 5.89999981e-05, 1, 0)
  1622. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1623. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1627. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1629. Part57.Position = Vector3.new(-11.9099998, 1.176, -116.266998)
  1630. Part57.Orientation = Vector3.new(90, 0, 0)
  1631. Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1632. CylinderMesh58.Parent = Part57
  1633. CylinderMesh58.Scale = Vector3.new(0.496383131, 1, 0.979876816)
  1634. CylinderMesh58.Scale = Vector3.new(0.496383131, 1, 0.979876816)
  1635. Part59.Name = "PMag1"
  1636. Part59.Parent = Tool0
  1637. Part59.Material = Enum.Material.Concrete
  1638. Part59.Rotation = Vector3.new(90, 0, 90)
  1639. Part59.Anchored = true
  1640. Part59.CanCollide = false
  1641. Part59.Size = Vector3.new(0.611639202, 0.225373551, 1.02088165)
  1642. Part59.CFrame = CFrame.new(-11.9085007, 0.510469019, -116.243156, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  1643. Part59.Position = Vector3.new(-11.9085007, 0.510469019, -116.243156)
  1644. Part59.Orientation = Vector3.new(90, -90, 0)
  1645. SpecialMesh60.Parent = Part59
  1646. SpecialMesh60.MeshId = "rbxassetid://777172237"
  1647. SpecialMesh60.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  1648. SpecialMesh60.TextureId = "rbxassetid://777384640"
  1649. SpecialMesh60.MeshType = Enum.MeshType.FileMesh
  1650. SpecialMesh60.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  1651. Part61.Name = "E"
  1652. Part61.Parent = Tool0
  1653. Part61.Material = Enum.Material.SmoothPlastic
  1654. Part61.BrickColor = BrickColor.new("Cool yellow")
  1655. Part61.Reflectance = 0.30000001192093
  1656. Part61.Transparency = 1
  1657. Part61.Rotation = Vector3.new(-180, 0, 0)
  1658. Part61.Anchored = true
  1659. Part61.CanCollide = false
  1660. Part61.FormFactor = Enum.FormFactor.Custom
  1661. Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.338)
  1662. Part61.CFrame = CFrame.new(-11.8579998, 1.176, -116.266998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1663. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1669. Part61.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1670. Part61.Position = Vector3.new(-11.8579998, 1.176, -116.266998)
  1671. Part61.Orientation = Vector3.new(0, 180, 180)
  1672. Part61.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1673. BlockMesh62.Parent = Part61
  1674. BlockMesh62.Scale = Vector3.new(0.0769230723, 0.538461506, 1)
  1675. BlockMesh62.Scale = Vector3.new(0.0769230723, 0.538461506, 1)
  1676. Part63.Name = "Trigger"
  1677. Part63.Parent = Tool0
  1678. Part63.Material = Enum.Material.SmoothPlastic
  1679. Part63.BrickColor = BrickColor.new("New Yeller")
  1680. Part63.Transparency = 1
  1681. Part63.Anchored = true
  1682. Part63.CanCollide = false
  1683. Part63.FormFactor = Enum.FormFactor.Custom
  1684. Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1685. Part63.CFrame = CFrame.new(-11.8999996, 0.829999983, -115.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1686. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1687. Part63.TopSurface = Enum.SurfaceType.Smooth
  1688. Part63.Color = Color3.new(1, 1, 0)
  1689. Part63.Position = Vector3.new(-11.8999996, 0.829999983, -115.75)
  1690. Part63.Color = Color3.new(1, 1, 0)
  1691. Part64.Name = "Handle"
  1692. Part64.Parent = Tool0
  1693. Part64.Material = Enum.Material.SmoothPlastic
  1694. Part64.BrickColor = BrickColor.new("New Yeller")
  1695. Part64.Reflectance = 0.30000001192093
  1696. Part64.Transparency = 1
  1697. Part64.Rotation = Vector3.new(-0.340000004, 0, 0)
  1698. Part64.Anchored = true
  1699. Part64.CanCollide = false
  1700. Part64.FormFactor = Enum.FormFactor.Custom
  1701. Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1702. Part64.CFrame = CFrame.new(-11.5, 0.5, -115.449997, 1, 7.77400047e-08, -1.29997679e-05, 0, 0.999982119, 0.0059800013, 1.29999999e-05, -0.00598000083, 0.999982119)
  1703. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1704. Part64.TopSurface = Enum.SurfaceType.Smooth
  1705. Part64.Color = Color3.new(1, 1, 0)
  1706. Part64.Position = Vector3.new(-11.5, 0.5, -115.449997)
  1707. Part64.Orientation = Vector3.new(-0.340000004, 0, 0)
  1708. Part64.Color = Color3.new(1, 1, 0)
  1709. Sound65.Name = "MagIn"
  1710. Sound65.Parent = Part64
  1711. Sound65.SoundId = "http://roblox.com/asset/?id=166238223"
  1712. Sound65.Volume = 0.20000000298023
  1713. Sound66.Name = "MagOut"
  1714. Sound66.Parent = Part64
  1715. Sound66.SoundId = "http://roblox.com/asset/?id=166238177"
  1716. Sound66.Volume = 0.20000000298023
  1717. Sound67.Name = "Click"
  1718. Sound67.Parent = Part64
  1719. Sound67.SoundId = "http://www.roblox.com/asset/?id=146501511"
  1720. Sound68.Name = "Shoot"
  1721. Sound68.Parent = Part64
  1722. Sound68.SoundId = "rbxassetid://169799921"
  1723. Sound68.Volume = 1
  1724. Part69.Name = "Upper receiver"
  1725. Part69.Parent = Tool0
  1726. Part69.Material = Enum.Material.Concrete
  1727. Part69.Rotation = Vector3.new(90, 0, 90)
  1728. Part69.Anchored = true
  1729. Part69.CanCollide = false
  1730. Part69.Size = Vector3.new(1.22473347, 0.225373551, 0.225373551)
  1731. Part69.CFrame = CFrame.new(-11.9085007, 1.18544996, -115.871094, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  1732. Part69.Position = Vector3.new(-11.9085007, 1.18544996, -115.871094)
  1733. Part69.Orientation = Vector3.new(90, -90, 0)
  1734. SpecialMesh70.Parent = Part69
  1735. SpecialMesh70.MeshId = "rbxassetid://777155048"
  1736. SpecialMesh70.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  1737. SpecialMesh70.TextureId = "rbxassetid://777328045"
  1738. SpecialMesh70.MeshType = Enum.MeshType.FileMesh
  1739. SpecialMesh70.Scale = Vector3.new(0.00456133951, 0.00456133857, 0.00456129387)
  1740. for i,v in pairs(mas:GetChildren()) do
  1741. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  1742. pcall(function() v:MakeJoints() end)
  1743. end
  1744. mas:Destroy()
  1745. for i,v in pairs(cors) do
  1746. spawn(function()
  1747. pcall(v)
  1748. end)
  1749. end
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