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- 236A
- -23 on block
- -15 on hit
- 623A
- -12 on block
- 623B
- -15 on block
- Fireball (near ground)
- -11 on hit and block
- (Lower to the ground = more advantage. Stand block makes him more minus.)
- 22A
- -15 on block (can't cancel, always -15)
- The attack is: Bite (single hit) > roar (just an animation, no hitbox)
- (He can only cancel into another move after the roar starts. You can act 15 frames before him. https://youtu.be/lOPNipVbV18)
- 236C(super, two hits)
- -11 on block
- (There is also an 11 frame gap between the two hits where you can kill him. https://youtu.be/BVuj5FuXSYE)
- 236A > 623B is always a DPable gap.
- 236B > tailwhip will whiff if you crouch.
- 22A(puddle) is completely invincible until after he bites.
- 236A/623A/623B are projectile invincible.
- 623A/623B(tailwhip) is invincible only during vorpal.
- In vorpal, lizard can cancel his moves on whiff.
- Plus:
- 623A
- 623B
- 236A>whiffA
- 236B>whiffA
- 236A>22A
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