leafbladie

Panik and Bonz

Mar 10th, 2021 (edited)
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  1. Caste of Illusions different condition for activation? Maybe it can’t be used as Link Material the turn its Summoned?
  2.  
  3. Castle of Darkness
  4. Material is 1 DARK monster, and
  5.  
  6.  
  7. Pumpemperor the Emperor of Ghosts
  8. Zombie/DARK/Level 9/ATK 2700/DEF 3000
  9. If you control a monster with an original ATK of 920 (Quick Effect): You can Special Summon this card from your hand or GY. You can only Special Summon “Pumpemperor the Emperor of Ghosts” once per turn this way. If this card is Special Summoned: You can Set 1 “Call of the Pumpkin” directly from your Deck. DARK monsters you control gain 300 ATK for each Pumpkin Counter on the field. You can only control 1 “Pumpemperor the Emperor of Ghosts”.
  10.  
  11. Call of the Pumpkin
  12. Continuous Trap
  13. You can remove 2 Pumpkin Counters from the field, then target 1 monster in the GY; Special Summon it in Defense Position, and if you do, its DEF becomes 0, unless you control a monster with an original ATK of 920. You can only use this effect of “Call of the Pumpkin” once per turn. Once per turn, during the Standby Phase: Place 1 Pumpkin Counter on each face-up Spell/Trap you control, then, if you control a monster with an original ATK of 920, you can place 1 Pumpkin Counter on each face-up monster you control.
  14.  
  15. Darkness Metal Guardian
  16. Fiend/DARK/Level 5/ATK 1490/DEF 2790
  17. You can Normal Summon this card without Tributing. You can only use each of the following effects of “Darkness Metal Guardian” once per turn.
  18. * If all monsters in your Main Monster Zones are in Defense Position (min. 1): You can target 1 DARK monster or Set card on the field; Special Summon this card from your GY, and if you do, while this card is face-up on the field, that target cannot be destroyed by card effects.
  19. * If this card is sent to the GY: You can target 1 Set card on the field; destroy it.
  20.  
  21. Darkness Card Reaper
  22. Fiend/DARK/Level 5/ATK 1790/DEF 2510
  23. You can Normal Summon this card without Tributing. You can only use each of the following effects of “Card Reaper” once per turn.
  24. * If this card is in your hand: You can target 1 DARK monster or Set card on the field; Special Summon this card, and if you do, destroy that target.
  25. * If this card is sent to the GY: You can add 1 “Chaos Shield” from your Deck to your hand.
  26.  
  27. Darkness Barox
  28. Fiend/DARK/Level 5/ATK 1790/DEF 1990
  29. You can Normal Set this card without Tributing. You can only use each of the following effects of “Darkness Barox” once per turn.
  30. * When a card or effect is activated that targets this face-down card (Quick Effect): You can change this card to face-up Defense Position, then, immediately after this effect resolves, you can Link Summon 1 Link Monster using materials you control, including this card.
  31. * If this card is sent from the field to the GY: You can Special Summon this card, but banish it when it leaves the field.
  32.  
  33. Darkness Chimera
  34. Fiend/DARK/Level 5/ATK 2090/DEF 1900
  35. You can Normal Set this card without Tributing. You can only use each of the following effects of “Darkness Chimera” once per turn.
  36. * When a card or effect is activated that targets this face-down card (Quick Effect): You can change this card to face-up Defense Position, and if you do, take from your Deck or GY, 1 DARK monster whose ATK or DEF is not a multiple of 50, except “Darkness Chimera”, and Special Summon it in face-down Defense Position, then you can return this card to your hand.
  37. * If this card is sent from the field to the GY: You can target 1 face-up card on the field; destroy it.
  38.  
  39. King of Darkness Yamimakai
  40. Fiend/DARK/Level 7/ATK 2600/DEF 1990
  41. If this card is in your hand: You can target 2 DARK monsters and/or Set cards on the field; Special Summon this card, and if you do, destroy those targets, then, if this effect did not destroy an opponent’s card, you can destroy all monsters your opponent controls. You can only use this effect of “King of Darkness Yamimakai” once per turn. Gains 300 ATK/DEF for each DARK monster and Set card on the field. Your DARK monsters whose ATK or DEF is not a multiple of 50 can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation.
  42.  
  43. First effect is QE or irrespondable if you control 920 ATK monster? Returns itself to hand rather than retreating to darkness of Set?
  44.  
  45. Pentastars Hidden in the Darkness
  46. Normal Spell
  47. Activate 1 of these effects:
  48. * Target 1 Level 5 monster you control; draw 2 cards, then change that to face-down Defense Position. During the End Phase, send that target to the GY.
  49. * Target 1 face-down Level 5 monster you control; draw 2 cards, then send it to the GY.
  50. You can only activate 1 “Pentastars Hidden in the Darkness” per turn.
  51.  
  52. Darkness Encroaches
  53. Quick-Play Spell
  54. If you control no face-up monsters, or all face-up monsters you control are DARK monsters (min. 1): Send 1 Fiend monster from your Deck to the GY; change all monsters your opponent controls to face-down Defense Position, also, until the end of the next turn, all face-up monsters your opponent controls become DARK. You can banish this card from your GY; distribute Pumpkin Counters among your face-up cards, equal to the number of cards your opponent controls.
  55.  
  56. Darkness Shield
  57. Field Spell
  58. When this card is activated: You can take from your Deck, 1 DARK monster whose ATK or DEF is not a multiple of 50, and either add it to your hand, or send it to the GY. You can only use this effect of “Darkness Shield” once per turn. DARK monsters you control gain 300 DEF for each Pumpkin Counter on the field. Defense Position monsters you control with a Pumpkin Counter are unaffected by the activated effects of your opponent’s monsters.
  59.  
  60. Dark Attack
  61. Normal Trap
  62. Target 1 face-down monster you control; flip it face-up, and if you do, you can destroy 1 card your opponent controls. If this card is in your GY, while you control a monster with an original ATK of 920: Target 1 DARK monster you control; change it to face-down Defense Position, and if you do, Set this card.
  63.  
  64. If you control no face-up monsters in your Main Monster Zones, you can activate this the turn it was Set.
  65.  
  66. Darkness Lurches or Encroaches (or maybe base on Yamimakai attack) (Quick-play): mill 1 fiend with an odd value; All monsters your opponent currently controls are flipped face down, also, for rest of this turn, any face up monster your opponent controls becomes DARK
  67. If you conntrol no face up monsters that aren't DARK, you can use
  68. Banish for Pumpkin Counters yo to number of set or dark monsters your opponent controls
  69. Dark Barrier
  70. Dark Attack (based on effect of Castle of Dark Illusions):
  71. Target 1 Set Dark monster you control, flip it face up, then destriys a card your opponent controls
  72. Can reset itself to field by targeting 1 Dark or Set monster you control and destroying it, or maybe by changing 1 DARK monster to face down?
  73. Look at attack names for monsters?
  74. Have to control a monster with 920 attack for second effect
  75. YamiMakai should lock you to DARK?
  76.  
  77.  
  78.  
  79.  
  80. If sent to the GY: You can target 1 Set card on the field; destroy it
  81.  
  82.  
  83. Emperor of Yamikami
  84.  
  85.  
  86.  
  87. Darkness Chimera
  88.  
  89. While you control a monster
  90.  
  91. Metal Guardian
  92.  
  93. Allows defense position monsters to attack, can soecial summon if all monsters in your main monster zones are in Defense Position.
  94. Can change them to face-up
  95.  
  96. Reaper of the Cards
  97.  
  98. King of Yamikami
  99.  
  100. Pumpemperor
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