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- WS: 44
- BS: 50
- S: 50/70
- T: 41
- Ag: 42/57
- Int: 38
- Per: 45
- WP: 49
- Fel: 45
- SB: 10/12
- TB: 8
- AgB: 3/5
- Init: 1d10+6
- Soak: 16/19
- Wounds: 23/23
- Fate: 4/4
- IP: 0/100
- CP: 0/100
- XP: 13400/13400
- Movement (Out of Armor): 3/6/9/18
- Movement (In Armor) 6/12/18/36
- Carry/Lift/Push (Out of Armor): 1350/2700/5400
- Carry/Lift/Push (In Armor): 2250/4500/9000
- Chapter Demeanour: Favored of the Deathwatch
- Personal Demeanour: Stoic
- Specialty: Tactical, Kill-Marine (1000xp)
- Past: Rynn's World Native
- Ability: Bolter Mastery, One Man Kill-Team
- Deed:
- Chapter Advances
- Hatred (Orks) 400xp
- Chapter Solo Mode
- Ork Slayer
- Chapter Attack Pattern
- Dedicated Kill-Team
- Chapter Defense Pattern
- Last Stand
- Skills
- Awareness
- Ciphers (Chapter Runes)
- Climb
- Dodge
- Common Lore (Adeptus Astartes)
- Common Lore (Imperium)
- Common Lore (War)
- Concealment
- Drive (Ground Vehicles)
- Intimidate
- Literacy
- Navigation (Surface)
- Scholastic Lore (Codex Astartes)
- Silent Move
- Speak Language (High Gothic)
- Speak Language (Low Gothic)
- Tactics (Assault Doctrine)
- Tracking
- Command
- Talents
- Ambidextrous
- Astartes Weapons Training
- Bulging Biceps
- Heightened Senses (Hearing)
- Heightened Senses (Sight)
- Killing Strike
- Nerves of Steel
- Quick Draw
- Resistance (Psychic Powers)
- True Grit
- Unarmed Warrior
- Unarmed Master
- Gear
- Astartes Power Armour "Corvus" mk VI
- Astartes Bolt Pistol
- 3 Astartes Frag Grenades
- 3 Astartes Krak Grenades
- Astartes Combat Knife
- Astartes Bolter w/ Fire Selector
- Ork Bone Talisman
- Astartes Bolt Pistol: Pistol 30m S/2/- 1d10+9 X 4 14 Full Tearing
- Astartes Bolter: Basic 100m S/3/- 1d10+9 X 4 28 Full Tearing
- Astartes Combate Knife: Melee 1d10+3 2 Balanced
- Astartes Frag Grenades: Thrown SBx3 S/-/- 2d10+2 X 0 Blast (4)
- Astartes Krak Grenades: Thrown SBx3 S/-/- 3d10+4 X 6
- Armor Traits
- AP 8/11
- +20 Strength
- +10 Agility
- +15 Awareness
- Osmotic Gill Life Sustainer
- 6 Doses Pain Suppressant
- Vox Link
- Magnetised Boot Soles
- 2 Weeks Nutrient Recycling
- Recoil Suppression
- -10 Dex Mod
- Skill of the Artificer: Mark 8 Elements, AP 11 Body
- A Fury like Lighting!: +5 Agility, +1 Initiative
- Implants
- Larraman's Organ: Do not suffer Blood Loss except against Warp Weapons
- Catalepsean Node: No penalties to Per tests when awake for long periods of time
- Preomnor: +20 to T against ingested poisons
- Omophagea: Eat sentient, gain skill for IB hours
- Multi-lung: Reroll failed T tests for drowning/suffocation, +30 tests against poison gases and reroll, may breathe water
- *Sus-an Membrane: Pg. 40 of Deathwatch Core rule book PDF*
- Melanchromic Organ: At GM discretion, may ignore or be resistant to radiation exposure
- Oolitic Kidney: Reroll failed T tests against poisons and toxins, including Toxic quality
- Neuroglottis: detect poison by taste with +10 Awareness Test, by smell with -20 Awarness. +10 to Tracking if tasted quarry
- Mucranoid: Reroll failed T tests caused by temperatures
- *Betcher's Gland: Spit Acid (3m 1d5 Pen 4 Toxic) If hit with 3 or more DoS, blind opponent for 1d5 rounds*
- Black Carapace: No bonus to hit despite being Hulking
- Traits
- Unnatural Strength (x2)
- Unnatural Toughness (x2)
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