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- local Blacklisted = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Gradient = Instance.new("UIGradient")
- local Skull = Instance.new("ImageLabel")
- Blacklisted.Name = "Blacklisted"
- Blacklisted.Parent = game:GetService("CoreGui")
- Blacklisted.Enabled = false
- Blacklisted.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Main.Name = "Main"
- Main.Parent = Blacklisted
- Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.318982363, 0, 0.300198793, 0)
- Main.Size = UDim2.new(0, 185, 0, 200)
- Gradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(0, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 4, 85))}
- Gradient.Name = "Gradient"
- Gradient.Parent = Main
- Skull.Name = "Skull"
- Skull.Parent = Main
- Skull.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Skull.BackgroundTransparency = 1.000
- Skull.Position = UDim2.new(0.32432431, 0, 0.324999988, 0)
- Skull.Size = UDim2.new(0, 66, 0, 75)
- Skull.Image = "rbxassetid://9064808501"
- local players = game:GetService("Players")
- local Blacklist = {"Name1", "Name2"} --add more "", "", and end with no comma to complete blacklist
- if players.LocalPlayer.Name == Blacklist[1] or players.LocalPlayer.Name == Blacklist[2] then
- Blacklisted.Enabled = true
- game:GetService("Lighting").FogEnd = 0
- game:GetService("Lighting").FogColor = Color3.new(1,0,0)
- game:GetService("Workspace"):GetDescendants().Material = Enum.Material.CorrodedMetal
- game:GetService("Workspace"):GetDescendants().Color = Color3.new(1,0,0)
- end
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