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- function(_, _, message, _, _, sourceName, sourceFlags, _, _, _, _, _, ...)
- if message == "SPELL_CAST_SUCCESS" and bit.band(sourceFlags, COMBATLOG_OBJECT_AFFILIATION_RAID) > 0 then
- local s = select(2, ...);
- if s == "Thorasus" or s == "Maalus" or s == "Nithramus" then
- aura_env.source = sourceName;
- return true;
- end
- end
- end
- function()
- return aura_env.source or "";
- end
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