Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 1. Max influence capped at specific levels.
- -Redding and BH = 70
- -Den and Gecko = 40
- -Klamath and Modoc = 20
- (this will provide a chance for smaller gangs to take some cities)
- 2. Gaining 1 influence point decrease automaticly other gangs influence by 1 point.
- So when ur faction has 70/40/20 all other factions has 0.
- 3. Message about faction X getting influence in city Y appears for all (any)factions members on server.
- 4. No TC zones except buildings - they are excluded from gaining influence.
- 5. The pace of influence gaining depends from equipment and numbers, tier 3 and level cap needed to be counted.
- 6. Loot in lockers is generating for each 30 minutes of holding town. Faction members presence not needed. The longer u have city the better rewards ur getting.
- 7. After taking city u can enforce laws by militia:
- - no sneak available
- - no weapon in hand available
- - kill militia killers on sight (they are attacked automaticly by militia if they enter back to city after killing militia)
- 8. Militia number cutted to 10, only Sg/Ew/Bg militia.
- 9. No possibility to add mercs to militia.
Add Comment
Please, Sign In to add comment