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  1. Log: Log file open, 02/24/20 20:26:17
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log:  ... running in INSTALLED mode
  4. DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
  5. Init: Version: 10897
  6. Init: Epic Internal: 0
  7. Init: Compiled (64-bit): Dec  5 2019 09:14:45
  8. Init: Changelist: 1532151
  9. Init: Command line:
  10. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\
  11. [0000.29] Init: Computer: DESKTOP-9159A9E
  12. [0000.29] Init: User: Owner
  13. [0000.29] Init: CPU Page size=4096, Processors=4
  14. [0000.29] Init: High frequency timer resolution =10.000000 MHz
  15. [0000.29] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=36.7GB Virtual=131072.0GB
  16. [0000.34] Log: Steam Client API initialized 1
  17. [0000.34] Log: Automatically setting Steam query port to 27015 (server port is 7777)
  18. [0000.34] Log: Automatically setting Steam port to 20560 (server port is 7777)
  19. [0000.84] Log: Steam Game Server API initialized 1
  20. [0000.84] DevOnline: appSteamInit: Steam Game Server UID: 0
  21. [0000.84] Init: Presizing for 179220 objects not considered by GC, pre-allocating 0 bytes.
  22. [0000.84] Init: Object subsystem initialized
  23. [0005.23] Log: CachePaths() took 4.38 Seconds
  24. [0005.35] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  25. [0005.52] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
  26. [0005.52] Log: Unknown GPU : Nvidia 0x13c2
  27.  
  28. [0005.52] Log: Adapter : NVIDIA GeForce GTX 970
  29.  
  30. [0005.52] Log: Vendor : Nvidia
  31.  
  32. [0005.52] Log: DeviceId : 5058
  33.  
  34. [0005.52] Log: SubSysId : 325458394
  35.  
  36. [0005.52] Log: Revision : 161
  37.  
  38. [0005.52] Log: DedicatedVideoMemory : 4043 MiB
  39.  
  40. [0005.52] Log: DedicatedSystemMemory : 0 MiB
  41.  
  42. [0005.52] Log: SharedSystemMemory : 16337 MiB
  43.  
  44. [0005.52] Log: DisplayCount : 1
  45.  
  46. [0005.52] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 1920, "height" : 1080 }
  47.  
  48. [0005.52] Log: [AppCompat] Machine  detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
  49. [0005.52] Log: [AppCompat] Previous detected compatibility level: Composite: 0. CPU: 0. GPU: 0.
  50. [0005.52] Log: [AppCompat] Writing new compatibility level to ini. Composite: 3. CPU: 4. GPU: 3.
  51. [0005.56] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 970
  52. [0005.56] Log: Adapter has 4043MB of dedicated video memory, 0MB of dedicated system memory, and 16337MB of shared system memory
  53. [0005.57] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  54. [0005.57] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16337MB of shared system memory
  55. [0005.57] Log: Shader platform (RHI): PC-D3D-SM5
  56. [0013.83] Log: PhysXLevel : 0
  57. [0013.85] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
  58. [0013.94] Log: [ThreadAffinity] Number of hardware threads is 4. Setting thread affinity for game and render threads to share L2 cache
  59. [0138.63] Log: 246960 objects as part of root set at end of initial load.
  60. [0138.63] Log: 0 out of 0 bytes used by permanent object pool.
  61. [0138.63] Log: Initializing Engine...
  62. [0138.68] Log: [FSocketWin::Bind] Binding to 216.239.35.12:123
  63. [0138.71] Log: *** Updating timed game events
  64. [0138.71] Log: **** Current Time: 2020 2 24 2 28 35
  65. [0138.71] Log: **** World start in seconds: 1492491600
  66. [0138.71] Log: **** Current time in seconds: 1582532915
  67. [0138.71] Log: **** Intended weekly index: 148
  68. [0138.71] Log: [NVidia GeForceExperience] Compiled against GSA version: 1.0.2.0
  69. [0138.71] Log: [NVidia GeForceExperience] Running against GSA version: 1.0.2.0
  70. [0138.74] Error: [NVidia GeForceExperience] Failed to load GSA config file.
  71. [0138.75] Log: Settings mismatch for Texture Filter
  72. [0139.27] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  73. [0140.39] Log: Failed to initialize AMD AGS library, status: 4
  74. [0140.39] Log: NVIDIA driver version: 44219, branch: r440_00
  75. [0140.39] Log: Detected 1 SLI GPUs for rendering
  76. [0140.49] Log: [ThreadAffinity] Number of hardware threads is 4. Setting thread affinity for game and render threads to share L2 cache
  77. [0140.49] Log: Initializing Steamworks
  78. [0140.51] Log: Logged in as 'TheSavior'
  79. [0140.51] Log: [TWAnalytics::requestInventoryItem] Requesting Item Id: 0 TotalNumberExpected: -1
  80. [0140.78] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  81. [0140.92] Warning: Warning, Failed to find object 'Class None.'
  82. [0140.92] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  83. [0140.92] Warning: Warning, Failed to find object 'Class None.'
  84. [0141.07] Log: LoadMap: KFMainMenu?Name=Player?Team=255
  85. [0162.84] Log: Game class is 'KFGameInfo_Entry'
  86. [0162.87] Log: Bringing World kfmainmenu.TheWorld up for play (0) at 2020.02.24-20.28.59
  87. [0162.89] ScriptLog: Gameplay events will not be recorded.
  88. [0162.89] Log: Bringing up level for play took: 0.047844
  89. [0162.89] ScriptLog: KFGameInfo.SeatPlayer
  90. [0162.89] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  91. [0162.89] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  92. [0162.89] Warning: Warning, Failed to find object 'Class None.'
  93. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  94. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  95. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  96. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  97. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  98. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  99. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  100. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  101. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  102. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  103. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  104. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  105. [0162.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  106. [0162.90] Warning: Warning, Failed to find object 'Class None.'
  107. [0163.00] Log: Failed to load LightFX.dll.
  108. [0163.00] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  109. [0163.00] Warning: Warning, Failed to find object 'Class None.'
  110. [0163.00] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  111. [0163.00] Warning: Warning, Failed to find object 'Class None.'
  112. [0163.03] Warning: Warning, Failed to load 'Class "WinDrv.XnaForceFeedbackManager"
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