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Reksplay

OP Skinwalker Script Get Free Items (KEYLESS USE BEFORE PATCH) Get free turrets and traps

May 14th, 2025
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  1. Credits to the creator of this script. (REKSPLAY DIDNT MAKE THIS)
  2.  
  3. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  4. local Window = Rayfield:CreateWindow({
  5. Name = "Skinwalkers Give items script [Use in game]",
  6. Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
  7. LoadingTitle = "Skinwalkers Script",
  8. LoadingSubtitle = "by Ar_xploits",
  9. Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes
  10.  
  11. DisableRayfieldPrompts = false,
  12. DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
  13.  
  14. ConfigurationSaving = {
  15. Enabled = true,
  16. FolderName = nil, -- Create a custom folder for your hub/game
  17. FileName = "Big Hub"
  18. },
  19.  
  20. Discord = {
  21. Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
  22. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
  23. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  24. },
  25.  
  26. KeySystem = false, -- Set this to true to use our key system
  27. KeySettings = {
  28. Title = "Ar key_sys",
  29. Subtitle = "Key System",
  30. Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
  31. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  32. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  33. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  34. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  35. }
  36. })
  37. local Main = Window:CreateTab("Main", 4483362458) -- Title, Image
  38. local Section = Main:CreateSection("Give items")
  39. local Button = Main:CreateButton({
  40. Name = "Get 999 Cola { doesn't work :( } (*CAN ONLY BE USED ONCE PER SESSION*)",
  41. Callback = function()
  42. local cola_amount = 999
  43.  
  44. game:GetService("ReplicatedStorage").Assets.Tools.Cola.Amount.Value = cola_amount
  45. game:GetService("ReplicatedStorage").Assets.Tools.Cola.Parent
  46. =game:GetService("Players").LocalPlayer.Backpack
  47. -- The function that takes place when the button is pressed
  48. end,
  49. })
  50. local Button = Main:CreateButton({
  51. Name = "Get Gatling gun (*CAN ONLY BE USED ONCE PER SESSION*)",
  52. Callback = function()
  53. game:GetService("ReplicatedStorage").Assets.Tools.Gatling.Parent
  54. =game:GetService("Players").LocalPlayer.Backpack
  55. -- The function that takes place when the button is pressed
  56. end,
  57. })
  58. local Button = Main:CreateButton({
  59. Name = "Get 999 Snappers (*CAN ONLY BE USED ONCE PER SESSION*)",
  60. Callback = function()
  61. local snapper_amount = 999
  62.  
  63. game:GetService("ReplicatedStorage").Assets.Tools.Snapper.Amount.Value = snapper_amount
  64. game:GetService("ReplicatedStorage").Assets.Tools.Snapper.Parent
  65. =game:GetService("Players").LocalPlayer.Backpack
  66. -- The function that takes place when the button is pressed
  67. end,
  68. })
  69. local Button = Main:CreateButton({
  70. Name = "Get 999 Turrets (*CAN ONLY BE USED ONCE PER SESSION*)",
  71. Callback = function()
  72. local Turret_amount = 999
  73.  
  74. game:GetService("ReplicatedStorage").Assets.Tools.Turret.Amount.Value = Turret_amount
  75. game:GetService("ReplicatedStorage").Assets.Tools.Turret.Parent
  76. =game:GetService("Players").LocalPlayer.Backpack
  77. -- The function that takes place when the button is pressed
  78. end,
  79. })
  80. local Misc = Window:CreateTab("Misc", 4483362458) -- Title, Image
  81. local Section = Misc:CreateSection("Character")
  82. local Slider = Misc:CreateSlider({
  83. Name = "Change WalkSpeed",
  84. Range = {16, 200},
  85. Increment = 2,
  86. Suffix = "Walkspeed",
  87. CurrentValue = 16,
  88. Flag = "WS_Slider", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  89. Callback = function(Value)
  90. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
  91. end,
  92. })
  93. local Slider = Misc:CreateSlider({
  94. Name = "Change Jump Power",
  95. Range = {16, 200},
  96. Increment = 2,
  97. Suffix = "Jump Power",
  98. CurrentValue = 25,
  99. Flag = "JP_Slider", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  100. Callback = function(Value)
  101. game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
  102. end,
  103. })
  104. local Info = Window:CreateTab("Info", 4483362458) -- Title, Image
  105. local Section = Info:CreateSection("Info")
  106. local Paragraph = Info:CreateParagraph({Title = "", Content = "Btw this script is fully open source so check it out if you want (⁠ ⁠╹⁠▽⁠╹⁠ ⁠)"})
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