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- [15:02:47] ------- Init Cemu 1.26.2d -------
- [15:02:47] Init Wii U memory space (base: 0x00000248e63c0000)
- [15:02:47] mlc01 path: C:/Users/sitan/Games/CEMU/mlc01/
- [15:02:47] Cemuhook version: 0.5.7.6
- [15:02:47] CPU: AMD Ryzen 7 5700G with Radeon Graphics
- [15:02:47] RAM: 28467MB
- [15:02:47] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [15:02:47] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [15:02:47] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [15:02:54] Loading U-King.rpx
- [15:02:54] COS: System fonts found. Generated shareddata (26609KB)
- [15:02:55] Loaded RPL module u-king (checksum 0x95EBDAAC)
- [15:02:55] Thread quantum set to 100000
- [15:02:55] ------- Loaded title -------
- [15:02:55] TitleId: 00050000-101c9300
- [15:02:55] TitleVersion: v208
- [15:02:55] Update path: C:/Users/sitan/Games/CEMU/mlc01/usr/title/0005000e/101c9300/
- [15:02:55] DLC path: C:/Users/sitan/Games/CEMU/mlc01/usr/title/0005000c/101c9300/
- [15:02:55] Save path: C:/Users/sitan/Games/CEMU/mlc01/usr/save/00050000/101C9300/user/
- [15:02:55] Shader cache file: shaderCache/transferable/00050000101c9300.bin
- [15:02:55] gameprofile path: gameProfiles/00050000101c9300.ini
- [15:02:55] RPX hash (updated): fb7911ad
- [15:02:55] RPX hash (base): dcac9927
- [15:02:55] ------- Init Vulkan graphics backend -------
- [15:02:55] Vulkan instance version: 1.3
- [15:02:55] Using GPU: Radeon RX Vega
- [15:02:55] Driver version: 22.2.1
- [15:02:55] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
- [15:02:55] Enable robust buffer access
- [15:02:55] Vulkan device memory info:
- [15:02:55] Heap 0 - Size 7920MB Flags 0x00000003
- [15:02:55] Heap 1 - Size 13977MB Flags 0x00000000
- [15:02:55] Heap 2 - Size 256MB Flags 0x00000003
- [15:02:55] Memory 0 - HeapIndex 0 Flags 0x00000001
- [15:02:55] Memory 1 - HeapIndex 1 Flags 0x00000006
- [15:02:55] Memory 2 - HeapIndex 2 Flags 0x00000007
- [15:02:55] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [15:02:55] Memory 4 - HeapIndex 0 Flags 0x000000c1
- [15:02:55] Memory 5 - HeapIndex 1 Flags 0x000000c6
- [15:02:55] Memory 6 - HeapIndex 2 Flags 0x000000c7
- [15:02:55] Memory 7 - HeapIndex 1 Flags 0x000000ce
- [15:02:55] VK_FORMAT_D24_UNORM_S8_UINT not supported
- [15:02:56] Loaded module 'u-king' with checksum 0x6267bfd0
- [15:02:56] RPL link time: 94ms
- [15:02:56] HLE scan time: 109ms
- [15:02:56] ------- Active settings -------
- [15:02:56] CPU-Mode: Multi-core recompiler (gameprofile)
- [15:02:56] Load shared libraries: true (gameprofile)
- [15:02:56] Use precompiled shaders: auto (gameprofile)
- [15:02:56] Full sync at GX2DrawDone: true
- [15:02:56] Async compile: true
- [15:02:56] Console language: English
- [15:02:56] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:02:56] ------- Activate graphic packs -------
- [15:02:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Recommended),Enabled,Enhanced Reflections,Ultra (8x, Default)]
- [15:02:56] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800100-01800108)
- [15:02:56] Applying patch group 'BotW_AspectRatio_V208'
- [15:02:56] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800200-01802598)
- [15:02:56] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802600-0180357f)
- [15:02:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),2560x1440 (2K),Edge HUD (Default),Normal FXAA (Default),High (200%),High (Default)]
- [15:02:56] Applying patch group 'BotW_DayTime_V208' (Codecave: 01803600-01803690)
- [15:02:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Day Time [Presets: Enabled (Default),48 minutes,12:00]
- [15:02:56] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803700-01803adc)
- [15:02:56] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803b00-01803d38)
- [15:02:56] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803e00-01803e50)
- [15:02:56] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803f00-018041b8)
- [15:02:56] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804200-01804220)
- [15:02:56] Applying patch group 'BotW_LoadingScreen_V208'
- [15:02:56] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
- [15:02:56] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804400-01804438)
- [15:02:56] Set vsync frequency to 120 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [15:02:56] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),120FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [15:02:56] ------- Init Audio backend -------
- [15:02:56] DirectSound: available
- [15:02:56] XAudio 2.8: available
- [15:02:56] ------- Run title -------
- [15:03:01] Shader cache loaded with 5132 shaders. Commited mem 1208MB. Took 4990ms
- [15:03:04] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [15:03:04] Custom timer mode: none
- [15:03:04] IOSU_ACT: using account default in first slot
- [15:03:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:14] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:14] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:14] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:14] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:19] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:22] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [15:03:29] h264.H264DECGetImageSize(0xada30c00, 39, 0, 0xad13ee08, 0xad13ee0c)
- [15:03:29] h264.H264DECGetImageSize -> 0
- [15:03:29] h264.H264DECMemoryRequirement(100, 40, 1920, 1088, 0xb4c9db38)
- [15:03:29] h264.H264DECMemoryRequirement -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2921623552, 33555527)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECInitParam(33555527, 0xae247000)
- [15:03:29] h264.H264DECInitParam -> 0
- [15:03:29] h264.H264DECSetParam_FPTR_OUTPUT(0xae247000, 0x3424414)
- [15:03:29] h264.H264DECSetParam_FPTR_OUTPUT -> 0
- [15:03:29] h264.H264DECSetParam_OUTPUT_PER_FRAME(0xae247000, 0)
- [15:03:29] h264.H264DECSetParam_OUTPUT_PER_FRAME -> 0
- [15:03:29] h264.H264DECSetParam_USER_MEMORY(0xae247000, 0xad13ee00)
- [15:03:29] h264.H264DECSetParam_USER_MEMORY -> 0
- [15:03:29] h264.H264DECOpen(0xae247000)
- [15:03:29] h264.H264DECOpen -> 0
- [15:03:29] h264.H264DECBegin(0xae247000)
- [15:03:29] h264.H264DECBegin -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2955179264, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2958521856, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2961864448, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2965207040, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2968549632, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2971892224, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2975234816, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2978577408, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2981920000, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2985262592, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2988605184, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2991947776, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2995290368, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(2998632960, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3001975552, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3005318144, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3008660736, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3012003328, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3015345920, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3018688512, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3022031104, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(3025373696, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECCheckMemSegmentation(0, 3342336)
- [15:03:29] h264.H264DECCheckMemSegmentation -> 0
- [15:03:29] h264.H264DECEnd(0xae247000)
- [15:03:29] h264.H264DECEnd -> 0
- [15:03:29] h264.H264DECClose(0xae247000)
- [15:03:29] h264.H264DECClose -> 0
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