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tbok1992

Persona 3-through-5 Criticisms

Oct 12th, 2020
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  1. So, I asked a friend what their major issues with Personas 3-5 were, and they gave some interesting thoughts worth considering. Here is a transcript of what they said:
  2. --
  3. "alright, so, a big thing to keep in mind with persona 3 through five is that it's an unfortunate fact that the director of those games is a hardline conservative and while at times Atlus definitely reigned him in, especially in persona 3, his world view still leeds in a lot, and gets progressively more intrusive throughout the series
  4. I'll go in order of just how botched this stuff is
  5. for starters, a big part of Persona three is it's nihilistic angle of "death is inevitable ", and while I already have an issue with that sort of nihilistic bullshit especially in my JRPGs, the game makes a big case for living in the nihilism and accepting the inevitable.
  6. But, it doesn't make a good case for that sort of thing beyond "kids these days are too depressed" Generally speaking it doesn't take a kind eye on individuals effected by trauma, expecting characters to just kind of get over their issues, especially in relation to friends and family members dying, including when the lead martyrs themself.
  7. It should also be noted that it's also the first game in the series in which you can romance one of your teachers who openly admits to the player through an MMO they play together that they're a teacher who creeps on their students and that's never played as an issue through the entire sub plot.
  8. Generally speaking this is the most cohesive of the games and the issues aren't nearly as visible if only because as a game it's supposed bleak tone is super inconsistent and the plot is an absolute mess on it's own, not helped by most of the social links being boring as sin, which is probably why so many people labour under the idea that persona 3 is "the good one"
  9. Persona 4 is the one where we really start to see the issues between the stated themes and the actual text. Persona 4 is all about "reaching out for the truth" and embracing your true self and all that, but it just so happens that in the case of every single character in the game their truth just so happens to be not what they wanted at the beginning of their arc but actually what they were fighting against in their arc.
  10. We see this in the main story with the murder mystery since while Adachi does get arrested by the end the only real closure the silent protagonist gets is "wow I sure was a good listener". Where this really shows is in the social links, in particular with the main cast. For starters, you have Yosuke who's main anxieties stem from his worries about his sexuality, his relationship with the people in town, and his confliction with being the son of the person basically gentrifying the town through Junes, but his social link ends with him just learning not to care what people think and his dad's store getting a ton of businesses in town spiralling into bankrupcy and don't worry I'm totally straight dude what do you mean this was a romance option for a while during development totally het no homo.
  11. There isn't much to say about Chie so I'll skip to Yukiko who's whole arc from the get go is focused on how she doesn't want to take over her family's inn and doesn't want to feel trapped in the town and ends with her being like "nah this is fine I can take ove the inn what do you mean dreams this is what I've always wanted".
  12. Next is Kanji who is another person who's social link focuses on his sexuality and the perception of people around him, his entire dungeon is basically an extended gay joke and he's constantly made fun of by Yosuke for being ambiguously homosexual throughout the game, constantly trying to assert his heterosexuality and his masculinity even after that issue is supposedly resolved. His social link focuses on his worries about his mother's textile shop and the fear that if people know he's into knitting and sowing and maybe also attracted to dudes (it's never outright stated and he is not a romanceable character), that they'll think he's a gay weak pansy man, and ends with him just getting over it and the issues with his sexuality and his mother's shop are never resolved.
  13. Rise's arc basically begins and ends with her dungeon where it's implied that she, as a young idol, is anxious about being commodified and sexualized and like she doesn't really have an identity of her own because of it and ends with her... accepting that she has no identity of her own and being sexualized and commodified is totes okay it's totally fine, her social link mostly focusses on her somewhat overbearing manager and doesn't really get into any of her issues because it's fine. Teddy doesn't get a real arc beyond realizing he's a shadow and his big issue is that he's kind of just a sex offender which isn't really resolved.
  14. Naoto's definitely the big issue here though, since her whole arc focussed on how she's been presenting as male because she doesn't feel people will take her seriously as a female detective, and this has left her with a lot of worries about her gender and if she even wants to identify as a woman, and ends with her being like "nah I never had gender issues I should just get over the idea people will discriminate against her because of her gender and don't worry she's not trans it's fine there's even a spinoff where she's got long hair and isn't binding her totally huge tits
  15. All of this comes together for a big final arc where the lead confronts the personification of lies and the rebuttle isn't "you don't know shit about us" and more "your lies were all true actually"
  16. And then there's persona 5, a game that states outright that it's about confronting the system and rebelling against it, but is actually very much about conforming to it.
  17. The first arc is about how one of the leads and her friends have straight up been sexually assaulted by their teacher which they just solve by brainwashing him to not do that so he resigns and turns himself in. The player character who is sexually assaulted is still treated as a sexual object throughout the game and never really gets a completion to her arc given that all the confidants in this game focus on friends of friends.
  18. Persona 5 is also the game with the most mature love interests, including your teacher once again but also several older women who you can romance through their confedants.
  19. I'll admit it's been a while since I even looked at persona 5 since I don't own a copy, have only played it at other people's house, and haven't watched a playthrough since 2017 so digging into it's issues is harder than I'd hoped.."
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