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- while wait()do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-67.5178, 373.787, -422.966))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-945.501, 313.364, -284.219))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-642.674, 363.439, 1362.52))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1421.07, 345.534, 1616))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1648.28, 382.427, 1361.76))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-964.881, 299.371, 1565.69))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-124.813, 222.894, -194.151))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(148.432, 226.223, -407.653))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(168.682, 231.484, -745.664))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1235.36, 462.061, 1197.88))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-964.881, 299.371, 1565.69))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1082.68, 354.885, 1260.28))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(856.701, 262.52, 870.83))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1007.45, 282.674, 1128.77))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1028.11, 281.62, 1260.76))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(939.216, 339.246, 1392.33))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(766.536, 363.697, 1348.25))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(848.343, 277.392, 1219.23))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(391.016, 235.254, -186.888))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(104.181, 222.894, 185.788))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1191.65, 197.414, -175.344))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1213.82, 225.379, 3740.03))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-517.321, 246.734, 3835.53))
- wait(0.25)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-505.24, 258.232, 3220.19))
- end --by ToxicParents#7542
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