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idk hunter edit

Pancakess Feb 23rd, 2019 70 Never
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  1. -- Edit by evannjie
  2. -- Go ahead and leak little brats
  3. ----------------------------------------------------------------------------------------------------------------------
  4. Hood = false --[[ 164414939 ]]
  5. -------------------------------------------------------------------------------------------------------------------------
  6. --[[
  7.    
  8.     A Power That Should Never Be Messed With...
  9.    
  10.    
  11.    
  12.    
  13.     At ThIs MoMeNt YoU kNeW yOu FuCkEd Up!!!
  14. ]]--
  15.  
  16.  
  17. ------------Don't Touch These Yet--------------
  18. local colorone = "Royal purple" -- Crimson
  19. local colortwo = "Really black" -- Bright red
  20. local colorthree = "Really black" -- Really red
  21.  
  22. local mode = "BerserkMode"
  23. ------------------------------------------------
  24.  
  25. -- This script has been converted to FE by iPxter
  26.  
  27.  
  28. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  29. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  30. do
  31.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  32.     script.Parent = Player.Character
  33.  
  34.     --RemoteEvent for communicating
  35.     local Event = Instance.new("RemoteEvent")
  36.     Event.Name = "UserInput_Event"
  37.  
  38.     --Fake event to make stuff like Mouse.KeyDown work
  39.     local function fakeEvent()
  40.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  41.         t.connect = t.Connect
  42.         return t
  43.     end
  44.  
  45.     --Creating fake input objects with fake variables
  46.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  47.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  48.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  49.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  50.     end}
  51.     --Merged 2 functions into one by checking amount of arguments
  52.     CAS.UnbindAction = CAS.BindAction
  53.  
  54.     --This function will trigger the events that have been :Connect()'ed
  55.     local function te(self,ev,...)
  56.         local t = m[ev]
  57.         if t and t._fakeEvent and t.Function then
  58.             t.Function(...)
  59.         end
  60.     end
  61.     m.TrigEvent = te
  62.     UIS.TrigEvent = te
  63.  
  64.     Event.OnServerEvent:Connect(function(plr,io)
  65.         if plr~=Player then return end
  66.         if io.isMouse then
  67.             m.Target = io.Target
  68.             m.Hit = io.Hit
  69.         else
  70.             local b = io.UserInputState == Enum.UserInputState.Begin
  71.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  72.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  73.             end
  74.             for _,t in pairs(CAS.Actions) do
  75.                 for _,k in pairs(t.Keys) do
  76.                     if k==io.KeyCode then
  77.                         t.Function(t.Name,io.UserInputState,io)
  78.                     end
  79.                 end
  80.             end
  81.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  82.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  83.         end
  84.     end)
  85.     Event.Parent = NLS([==[
  86.     local Player = game:GetService("Players").LocalPlayer
  87.     local Event = script:WaitForChild("UserInput_Event")
  88.  
  89.     local UIS = game:GetService("UserInputService")
  90.     local input = function(io,a)
  91.         if a then return end
  92.         --Since InputObject is a client-side instance, we create and pass table instead
  93.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  94.     end
  95.     UIS.InputBegan:Connect(input)
  96.     UIS.InputEnded:Connect(input)
  97.  
  98.     local Mouse = Player:GetMouse()
  99.     local h,t
  100.     --Give the server mouse data 30 times every second, but only if the values changed
  101.     --If player is not moving their mouse, client won't fire events
  102.     while wait(1/30) do
  103.         if h~=Mouse.Hit or t~=Mouse.Target then
  104.             h,t=Mouse.Hit,Mouse.Target
  105.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  106.         end
  107.     end]==],Player.Character)
  108.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  109. end
  110.  
  111. wait(1 / 60)
  112. Effects = { }
  113. local Player = owner
  114. script.Parent = Player.PlayerGui
  115. script.Name = math.random(100, 100000)..[[ ]]..math.random(100000, 1000000000)
  116. local Character = Player.Character
  117. local Humanoid = Character.Humanoid
  118. local LeftArm = Character["Left Arm"]
  119. local RightArm = Character["Right Arm"]
  120. local LeftLeg = Character["Left Leg"]
  121. local RightLeg = Character["Right Leg"]
  122. local Head = Character.Head
  123. local Torso = Character.Torso
  124. local Camera = game.Workspace.CurrentCamera
  125. local RootPart = Character.HumanoidRootPart
  126. local RootJoint = RootPart.RootJoint
  127. local attack = false
  128. local Anim = 'Idle'
  129. local attacktype = 1
  130. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  131. local velocity = RootPart.Velocity.y
  132. local sine = 0
  133. local change = 1
  134. local hobb = 0
  135. local rest = 0
  136. local looprevive = false
  137. local revive = false
  138. local Create = LoadLibrary("RbxUtility").Create
  139.  
  140.  
  141.  
  142.  
  143.  
  144.  
  145.  
  146. function RemoveOutlines(part)
  147.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  148. end
  149.    
  150. CFuncs = { 
  151.     ["Part"] = {
  152.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  153.             local Part = Create("Part"){
  154.                 Parent = Parent,
  155.                 Reflectance = Reflectance,
  156.                 Transparency = Transparency,
  157.                 CanCollide = false,
  158.                 Locked = true,
  159.                 BrickColor = BrickColor.new(tostring(BColor)),
  160.                 Name = Name,
  161.                 Size = Size,
  162.                 Material = Material,
  163.             }
  164. --remove these lines if u want it purple--------
  165.  
  166. ------------------------------------------------
  167.             RemoveOutlines(Part)
  168.             return Part
  169.         end;
  170.     };
  171.    
  172.     ["Mesh"] = {
  173.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  174.             local Msh = Create(Mesh){
  175.                 Parent = Part,
  176.                 Offset = OffSet,
  177.                 Scale = Scale,
  178.             }
  179.             if Mesh == "SpecialMesh" then
  180.                 Msh.MeshType = MeshType
  181.                 Msh.MeshId = MeshId
  182.             end
  183.             return Msh
  184.         end;
  185.     };
  186.    
  187.     ["Mesh"] = {
  188.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  189.             local Msh = Create(Mesh){
  190.                 Parent = Part,
  191.                 Offset = OffSet,
  192.                 Scale = Scale,
  193.             }
  194.             if Mesh == "SpecialMesh" then
  195.                 Msh.MeshType = MeshType
  196.                 Msh.MeshId = MeshId
  197.             end
  198.             return Msh
  199.         end;
  200.     };
  201.    
  202.     ["Weld"] = {
  203.         Create = function(Parent, Part0, Part1, C0, C1)
  204.             local Weld = Create("Weld"){
  205.                 Parent = Parent,
  206.                 Part0 = Part0,
  207.                 Part1 = Part1,
  208.                 C0 = C0,
  209.                 C1 = C1,
  210.             }
  211.             return Weld
  212.         end;
  213.     };
  214.  
  215.     ["Sound"] = {
  216.         Create = function(id, par, vol, pit)
  217.             coroutine.resume(coroutine.create(function()
  218.                 local S = Create("Sound"){
  219.                     Volume = vol,
  220.                     Pitch = pit or 1,
  221.                     SoundId = id,
  222.                     Parent = par or workspace,
  223.                 }
  224.                 wait()
  225.                 S:play()
  226.                 game:GetService("Debris"):AddItem(S, 6)
  227.             end))
  228.         end;
  229.     };
  230.    
  231.     ["ParticleEmitter"] = {
  232.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  233.             local fp = Create("ParticleEmitter"){
  234.                 Parent = Parent,
  235.                 Color = ColorSequence.new(Color1, Color2),
  236.                 LightEmission = LightEmission,
  237.                 Size = Size,
  238.                 Texture = Texture,
  239.                 Transparency = Transparency,
  240.                 ZOffset = ZOffset,
  241.                 Acceleration = Accel,
  242.                 Drag = Drag,
  243.                 LockedToPart = LockedToPart,
  244.                 VelocityInheritance = VelocityInheritance,
  245.                 EmissionDirection = EmissionDirection,
  246.                 Enabled = Enabled,
  247.                 Lifetime = LifeTime,
  248.                 Rate = Rate,
  249.                 Rotation = Rotation,
  250.                 RotSpeed = RotSpeed,
  251.                 Speed = Speed,
  252.                 VelocitySpread = VelocitySpread,
  253.             }
  254.             return fp
  255.         end;
  256.     };
  257.  
  258.     CreateTemplate = {
  259.    
  260.     };
  261. }
  262.  
  263.  
  264.  
  265. local p = game.Players.LocalPlayer
  266. --if p.Name~='UniversalDespair' and p.Name~='hasang1' then p.Character:Destroy() script:Destroy() return end
  267. local char = p.Character
  268. local mouse = p:GetMouse()
  269. local larm = char["Left Arm"]
  270. local rarm = char["Right Arm"]
  271. local lleg = char["Left Leg"]
  272. local rleg = char["Right Leg"]
  273. local hed = char.Head
  274. local torso = char.Torso
  275. local hum = char.Humanoid
  276. local cam = game.Workspace.CurrentCamera
  277. local root = char.HumanoidRootPart
  278. local deb = false
  279. local shot = 0
  280. local debris=game:service"Debris"
  281. local l = game:GetService("Lighting")
  282. local rs = game:GetService("RunService").Stepped
  283.  
  284.  
  285.  
  286.  
  287. Debounces = {
  288. CanAttack = true;
  289. NoIdl = false;
  290. Slashing = false;
  291. Slashed = false;
  292. RPunch = false;
  293. RPunched = false;
  294. LPunch = false;
  295. LPunched = false;
  296. }
  297. local Touche = {Character.Name, }
  298.  
  299.  
  300. ----------------------------------------------------
  301. function genWeld(a,b)
  302.     local w = Instance.new("Weld",a)
  303.     w.Part0 = a
  304.     w.Part1 = b
  305.     return w
  306. end
  307. function weld(a, b)
  308.     local weld = Instance.new("Weld")
  309.     weld.Name = "W"
  310.     weld.Part0 = a
  311.     weld.Part1 = b
  312.     weld.C0 = a.CFrame:inverse() * b.CFrame
  313.     weld.Parent = a
  314.     return weld;
  315. end
  316. ----------------------------------------------------
  317. function Lerp(c1,c2,al)
  318. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  319. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  320. for i,v in pairs(com1) do
  321. com1[i] = v+(com2[i]-v)*al
  322. end
  323. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  324. end
  325. ----------------------------------------------------
  326. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  327. local wld = Instance.new("Weld", wp1)
  328. wld.Part0 = wp0
  329. wld.Part1 = wp1
  330. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  331. end
  332. ----------------------------------------------------
  333. function weld5(part0, part1, c0, c1)
  334.     weeld=Instance.new("Weld", part0)
  335.     weeld.Part0=part0
  336.     weeld.Part1=part1
  337.     weeld.C0=c0
  338.     weeld.C1=c1
  339.     return weeld
  340. end
  341. ----------------------------------------------------
  342. function HasntTouched(plrname)
  343. local ret = true
  344. for _, v in pairs(Touche) do
  345. if v == plrname then
  346. ret = false
  347. end
  348. end
  349. return ret
  350. end
  351. ----------------------------------------------------
  352.  
  353. function chatfunc(text)
  354. local chat = coroutine.wrap(function()
  355. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  356. Character:FindFirstChild("TalkingBillBoard"):destroy()
  357. end
  358. local naeeym2 = Instance.new("BillboardGui",Character)
  359. naeeym2.Size = UDim2.new(0,100,0,40)
  360. naeeym2.StudsOffset = Vector3.new(0,3,0)
  361. naeeym2.Adornee = Head
  362. naeeym2.Name = "TalkingBillBoard"
  363. local tecks2 = Instance.new("TextLabel",naeeym2)
  364. tecks2.BackgroundTransparency = 1
  365. tecks2.BorderSizePixel = 0
  366. tecks2.Text = ""
  367. tecks2.Font = "Fantasy"
  368. tecks2.FontSize = "Size24"
  369. tecks2.TextStrokeTransparency = 0
  370. tecks2.TextColor3 = BrickColor.new(colortwo).Color
  371. tecks2.TextStrokeColor3 = BrickColor.new(colorone).Color
  372. tecks2.Size = UDim2.new(1,0,0.5,0)
  373. local shk = coroutine.wrap(function()
  374. while tecks2 ~= nil do
  375. wait(.05)
  376. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  377. end
  378. end)
  379. shk()
  380. for i = 1,string.len(text),1 do
  381. CFuncs.Sound.Create("rbxassetid://358280695", Torso, 2, 0.5)
  382. tecks2.Text = string.sub(text,1,i)
  383. wait(0.01)
  384. end
  385. wait(1)
  386. for i = 1, 5 do
  387. wait(.01)
  388. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  389. tecks2.Rotation = tecks2.Rotation + 2
  390. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  391. tecks2.TextTransparency = tecks2.TextTransparency + .2
  392. end
  393. naeeym2:Destroy()
  394. end)
  395. chat()
  396. end
  397. function onChatted(msg)
  398. chatfunc(msg)
  399. end
  400. ---Player.Chatted:connect(onChatted)
  401.  
  402.  
  403.  
  404.  
  405.  
  406.  
  407.  
  408.  
  409.  
  410.  
  411.  
  412.  
  413.  
  414.  
  415.  
  416. function chatfunc2(text)
  417. local chat = coroutine.wrap(function()
  418. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  419. Character:FindFirstChild("TalkingBillBoard"):destroy()
  420. end
  421. local naeeym2 = Instance.new("BillboardGui",Character)
  422. naeeym2.Size = UDim2.new(0,100,0,40)
  423. naeeym2.StudsOffset = Vector3.new(0,3,0)
  424. naeeym2.Adornee = Head
  425. naeeym2.Name = "TalkingBillBoard"
  426. local tecks2 = Instance.new("TextLabel",naeeym2)
  427. tecks2.BackgroundTransparency = 1
  428. tecks2.BorderSizePixel = 0
  429. tecks2.Text = ""
  430. tecks2.Font = "Fantasy"
  431. tecks2.FontSize = "Size24"
  432. tecks2.TextStrokeTransparency = 0
  433. tecks2.TextColor3 = BrickColor.new(colortwo).Color
  434. tecks2.TextStrokeColor3 = BrickColor.new(colorthree).Color
  435. tecks2.Size = UDim2.new(1,0,0.5,0)
  436. local shk = coroutine.wrap(function()
  437. while tecks2 ~= nil do
  438. wait(.05)
  439. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  440. end
  441. end)
  442. shk()
  443. for i = 1,string.len(text),1 do
  444. CFuncs.Sound.Create("rbxassetid://358280695", Torso, 2, 0.5)
  445. tecks2.Text = string.sub(text,1,i)
  446. wait(0.01)
  447. end
  448. wait(1)
  449. for i = 1, 5 do
  450. wait(.01)
  451. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  452. tecks2.Rotation = tecks2.Rotation + 2
  453. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  454. tecks2.TextTransparency = tecks2.TextTransparency + .2
  455. end
  456. naeeym2:Destroy()
  457. end)
  458. chat()
  459. end
  460. function onChatted(msg)
  461. chatfunc(msg)
  462. end
  463.  
  464.  
  465.  
  466.  
  467.  
  468.  
  469. local Transforming = false
  470. Transforming = true
  471.  
  472. chatfunc("So you finally made it...")
  473.  
  474. wait(4)
  475.  
  476. chatfunc("Final warning pal.")
  477.  
  478. wait(6)
  479.  
  480. chatfunc("Trust me, I wouldn't want to fight me either...")
  481.  
  482. wait(4)
  483.  
  484. chatfunc("Here goes nothing...")
  485.  
  486. wait(4)
  487.  
  488.  
  489. -----------
  490.  
  491. -----
  492. local p = game.Players.LocalPlayer
  493. local char = p.Character
  494. local mouse = p:GetMouse()
  495. local larm = char["Left Arm"]
  496. local rarm = char["Right Arm"]
  497. local lleg = char["Left Leg"]
  498. local rleg = char["Right Leg"]
  499. local hed = char.Head
  500. local torso = char.Torso
  501. plr=game:service'Players'.LocalPlayer
  502. chr=plr.Character
  503. local ms = plr:GetMouse()
  504. CV="Dark indigo"
  505. local hum = char.Humanoid
  506. local cam = game.Workspace.CurrentCamera
  507. local root = char.HumanoidRootPart
  508. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  509. local vt=Vector3.new
  510. local deb = false
  511. local CanAttack = true
  512. local shot = 0
  513. local animpose = "Idle"
  514. local lastanimpose = "Idle"
  515. local stanceToggle = "Normal"
  516. local l = game:GetService("Lighting")
  517. local rs = game:GetService("RunService").Stepped
  518. math.randomseed(os.time())
  519. hum.MaxHealth = 9001
  520. wait(1)
  521. hum.Health = 9001
  522.  
  523. --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char
  524. --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813"
  525.  
  526.  
  527. Mesh2 = function(par,num,x,y,z)
  528.     local msh = _
  529.     if num == 1 then
  530.         msh = Instance.new("CylinderMesh",par)
  531.     elseif num == 2 then
  532.         msh = Instance.new("SpecialMesh",par)
  533.         msh.MeshType = 3
  534.     elseif num == 3 then
  535.         msh = Instance.new("BlockMesh",par)
  536.     elseif num == 4 then
  537.         msh = Instance.new("SpecialMesh",par)
  538.         msh.MeshType = "Torso"
  539.     elseif type(num) == 'string' then
  540.         msh = Instance.new("SpecialMesh",par)
  541.         msh.MeshId = num
  542.     end
  543.     msh.Scale = Vector3.new(x,y,z)
  544.     return msh
  545. end
  546.  
  547. Weld2 = function(p0,p1,x,y,z,rx,ry,rz,par)
  548.     local w = Instance.new('Motor',par or p0)
  549.     w.Part0 = p0
  550.     w.Part1 = p1
  551.     w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  552.     return w
  553. end
  554.  
  555. function NoOutline(Part)
  556. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  557. end
  558.  
  559. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  560. local fp=Instance.new("Part")
  561. fp.formFactor=formfactor
  562. fp.Parent=parent
  563. fp.Reflectance=reflectance
  564. fp.Transparency=transparency
  565. fp.CanCollide=false
  566. fp.Locked=true
  567. fp.BrickColor=brickcolor
  568. fp.Name=name
  569. fp.Size=size
  570. fp.Position=torso.Position
  571. NoOutline(fp)
  572. fp.Material="SmoothPlastic"
  573. fp:BreakJoints()
  574. return fp
  575. end
  576.  
  577. if Hood == true then
  578. for _,v in pairs(char:GetChildren()) do if v.ClassName=="Hat" then v:remove() end end
  579. local hat = part(3,char,0,0,BrickColor.new("Really black"),"Hood",vt(0.5,1,1.02))
  580. Mesh2(hat,'http://www.roblox.com/asset/?id=16952952',1.05,1.05,1.05) --hood
  581. Weld2(char.Head,hat,0,-.25,0,0,0,0,hat)
  582. end
  583.  
  584.  
  585. local p = game.Players.LocalPlayer
  586. local char = p.Character
  587. local mouse = p:GetMouse()
  588. local larm = char["Left Arm"]
  589. local rarm = char["Right Arm"]
  590. local lleg = char["Left Leg"]
  591. local rleg = char["Right Leg"]
  592. local hed = char.Head
  593. hed.face.Texture = "574157327"
  594. local torso = char.Torso
  595. local hum = char.Humanoid
  596. local cam = game.Workspace.CurrentCamera
  597. local root = char.HumanoidRootPart
  598. local deb = false
  599. local shot = 0
  600. local l = game:GetService("Lighting")
  601. local rs = game:GetService("RunService").Stepped
  602. local stanceToggle = "Normal"
  603. math.randomseed(os.time())
  604.  
  605.  
  606. ----------------------------------------------------
  607. local Player = owner
  608. local Character = Player.Character
  609. local Humanoid = Character.Humanoid
  610. local Head = Character.Head
  611. local Torso = Character.Torso
  612. local RootPart = Character.HumanoidRootPart
  613. local RightArm = Character["Right Arm"]
  614. local LeftArm = Character["Left Arm"]
  615. local RightLeg = Character["Right Leg"]
  616. local LeftLeg = Character["Left Leg"]
  617. local Neck = Torso.Neck
  618. local RootJoint = RootPart.RootJoint
  619. local RightShoulder = Torso["Right Shoulder"]
  620. local LeftShoulder = Torso["Left Shoulder"]
  621. local RightHip = Torso["Right Hip"]
  622. local LeftHip = Torso["Left Hip"]
  623. local Insert = table.insert
  624. VFXList = {}
  625.  
  626.  
  627. ----------------
  628. New = function(Object, Parent, Name, Data)
  629.     local Object = Instance.new(Object)
  630.     for Index, Value in pairs(Data or {}) do
  631.         Object[Index] = Value
  632.     end
  633.     Object.Parent = Parent
  634.     Object.Name = Name
  635.     return Object
  636. end
  637.    
  638.  
  639. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  640. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  641. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  642.  
  643.  
  644. wait(.1)
  645. local Models = New("Model",Character,"Model",{})
  646. local eyesz = New("Part",Models,"eye",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-56.0288696, 1.56154633, -44.8319473, -1.00000036, 3.95500101e-005, -5.96046945e-008, -3.95501265e-005, -1.00000024, -4.44026066e-011, 2.98024041e-008, -3.24078958e-012, 1),CanCollide = false,Color = BrickColor.new("Royal purple").Color,})
  647. Meshs = New("SpecialMesh",eyesz,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  648. mots = New("Weld",eyesz,"mot",{Part0 = eyesz,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1.00000036, -3.95501265e-005, 2.98024041e-008, 3.95500101e-005, -1.00000024, -3.24078958e-012, -5.96046945e-008, -4.44026066e-011, 1),C1 = CFrame.new(0.0999984741, 0.230003357, -0.54234314, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  649.  
  650.  
  651. local eye = New("Part",Models,"eye",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-56.0288696, 1.56154633, -44.791954, 0, 3.89999987e-005, 1, 0, -1, 3.89999987e-005, 1, -0, 0),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  652. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  653. mot = New("Weld",eye,"mot",{Part0 = eye,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 3.89999987e-005, -1, 0, 1, 3.89999987e-005, 0),C1 = CFrame.new(0.0999984741, 0.230003357, -0.582336426, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  654. local eye = New("Part",Models,"eye",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-56.1781769, 1.47783697, -44.791954, 0, 0.383733064, 0.923444092, 0, -0.923444092, 0.383733094, 1, -0, 0),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  655. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 1),MeshType = Enum.MeshType.Wedge,})
  656. mot = New("Weld",eye,"mot",{Part0 = eye,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.383733064, -0.923444092, 0, 0.923444092, 0.383733094, 0),C1 = CFrame.new(0.249305725, 0.146293998, -0.582336426, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  657. local eye = New("Part",Models,"eye",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-56.1935196, 1.51477695, -44.791954, 0, -0.383726001, 0.923447013, 0, 0.923447013, 0.383726001, -1, 0, 0),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  658. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 1),MeshType = Enum.MeshType.Wedge,})
  659. mot = New("Weld",eye,"mot",{Part0 = eye,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.383726001, 0.923447013, 0, 0.923447013, 0.383726001, 0),C1 = CFrame.new(0.264648438, 0.183233976, -0.582336426, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  660. local eye = New("Part",Models,"eye",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.8642044, 1.60829198, -44.791954, 0, 0.383726001, -0.923447013, 0, -0.923447013, -0.383726001, -1, -0, 0),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  661. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 1),MeshType = Enum.MeshType.Wedge,})
  662. mot = New("Weld",eye,"mot",{Part0 = eye,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.383726001, -0.923447013, 0, -0.923447013, -0.383726001, 0),C1 = CFrame.new(-0.064666748, 0.276749015, -0.582336426, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  663. local eye = New("Part",Models,"eye",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.8795433, 1.64523494, -44.791954, 0, -0.383733064, -0.923444092, 0, 0.923444092, -0.383733094, 1, 0, 0),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  664. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 1),MeshType = Enum.MeshType.Wedge,})
  665. mot = New("Weld",eye,"mot",{Part0 = eye,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.383733064, 0.923444092, 0, -0.923444092, -0.383733094, 0),C1 = CFrame.new(-0.0493278503, 0.313691974, -0.582336426, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  666. local eye1 = New("Part",Models,"eye1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-56.0288696, 1.56154633, -44.8119507, -1.00000036, 3.95500101e-005, -5.96046945e-008, -3.95501265e-005, -1.00000024, -4.44026066e-011, 2.98024041e-008, -3.24078958e-012, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  667. Mesh = New("SpecialMesh",eye1,"Mesh",{Scale = Vector3.new(0.3, 0.8, 0.9),MeshType = Enum.MeshType.Sphere,})
  668. mot = New("Weld",eye1,"mot",{Part0 = eye1,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1.00000036, -3.95501265e-005, 2.98024041e-008, 3.95500101e-005, -1.00000024, -3.24078958e-012, -5.96046945e-008, -4.44026066e-011, 1),C1 = CFrame.new(0.0999984741, 0.230003357, -0.562339783, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  669.    
  670. DeathClaw = New("Model",Character,"DeathClaw",{})
  671. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 1.301, 1.00999999),CFrame = CFrame.new(-8.18999767, 2.64003253, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  672. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(2.86102295e-06, -0.359999895, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  673. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-7.58999872, 2.16453266, -8.08500957, -9.61124897e-07, 6.97365886e-06, -1, 9.77374555e-08, 1, 6.97365886e-06, 1, -9.77312951e-08, -9.61124897e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  674. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  675. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -9.61124897e-07, 9.77374413e-08, 1, 6.97365886e-06, 1, -9.77313022e-08, -1, 6.97365886e-06, -9.61124897e-07),C1 = CFrame.new(0.600004673, -0.835495472, 0.0150003433, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  676. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-7.58999777, 1.77453327, -8.08500767, 9.61683781e-07, -6.97418636e-06, -1, 1.04010105e-05, -1, 6.97419773e-06, -1.00000036, -1.0356307e-05, -9.61610908e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  677. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  678. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 9.61683781e-07, 1.04010105e-05, -1.00000036, -6.97418636e-06, -1, -1.0356307e-05, -1, 6.97419773e-06, -9.61610908e-07),C1 = CFrame.new(0.600008488, -1.22549498, 0.0150022507, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  679. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-8.18999958, 2.16453195, -7.51500511, -1, -1.86969225e-14, 0, 1.86969208e-14, 1, -1.42108547e-14, 0, 1.42108547e-14, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  680. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  681. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1, 1.86969208e-14, 0, -1.86969208e-14, 1, 7.10542736e-15, 0, -7.10542736e-15, -1),C1 = CFrame.new(3.81469727e-06, -0.835500479, 0.585004807, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  682. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-8.18999767, 1.77453327, -7.51500511, 1, 1.86969225e-14, 0, -1.86969208e-14, -1, -1.42108547e-14, 0, -1.42108547e-14, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  683. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  684. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -1.86969208e-14, 0, 1.86969208e-14, -1, -7.10542736e-15, 0, -7.10542736e-15, -1),C1 = CFrame.new(8.58306885e-06, -1.22549915, 0.585004807, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  685. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-8.77497768, 2.16453099, -8.06999302, 0, -1.86969225e-14, 1, -1.42108547e-14, 1, -1.86969208e-14, -1, 1.42108547e-14, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  686. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  687. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0, -7.10542736e-15, -1, -1.86969208e-14, 1, 7.10542736e-15, 1, -1.86969208e-14, 0),C1 = CFrame.new(-0.584974289, -0.835505486, 0.0300168991, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  688. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-8.77498817, 1.77453351, -8.06999683, 0, 1.86969225e-14, 1, 1.42108547e-14, -1, -1.86969208e-14, 1, -1.42108547e-14, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  689. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  690. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0, 7.10542736e-15, 1, 1.86969208e-14, -1, -7.10542736e-15, 1, -1.86969208e-14, 0),C1 = CFrame.new(-0.584981918, -1.22550297, 0.0300130844, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  691. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-8.17498684, 1.77453244, -8.6399889, -1, 1.86969225e-14, 0, 1.86969208e-14, -1, 1.42108547e-14, 0, -1.42108547e-14, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  692. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  693. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1, 1.86969208e-14, 0, 1.86969208e-14, -1, -7.10542736e-15, 0, 7.10542736e-15, 1),C1 = CFrame.new(0.0150194168, -1.22549987, -0.539978981, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  694. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-8.17498493, 2.16453147, -8.63999176, 1, -1.86969225e-14, 0, -1.86969208e-14, 1, 1.42108547e-14, 0, 1.42108547e-14, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  695. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  696. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -1.86969208e-14, 0, -1.86969208e-14, 1, 7.10542736e-15, 0, 7.10542736e-15, 1),C1 = CFrame.new(0.0150184631, -0.835500717, -0.539981842, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  697. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550999999, 1.00999999),CFrame = CFrame.new(-8.19000053, 1.96503329, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  698. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(4.76837158e-06, -1.03499913, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  699. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.5, 0.5),CFrame = CFrame.new(-8.19000053, 1.78503358, -8.10000992, -4.37112426e-08, -1, 0, 1, -4.37112071e-08, 1.42108547e-14, 1.42108547e-14, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  700. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  701. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -4.37112426e-08, 1, 7.10542736e-15, -1, -4.37112071e-08, 0, 0, 7.10542736e-15, 1),C1 = CFrame.new(5.7220459e-06, -1.21499884, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  702. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.879999995, 0.25999999),CFrame = CFrame.new(-8.80498791, 3.55953217, -8.09999657, 0, 1.86969225e-14, 1, 1.42108547e-14, -1, -1.86969208e-14, 1, -1.42108547e-14, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  703. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  704. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0, 7.10542736e-15, 1, 1.86969208e-14, -1, -7.10542736e-15, 1, -1.86969208e-14, 0),C1 = CFrame.new(-0.614994049, 0.559495449, 1.33514404e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  705. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.610000014, 0.559999943),CFrame = CFrame.new(-8.65498829, 4.29453278, -8.09999752, -3.88175249e-06, 6.16863917e-06, 1.00000167, -7.53802908e-07, 1, -6.168651e-06, -1.00000167, -7.53825816e-07, -3.88175249e-06),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  706. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  707. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -3.88175249e-06, -7.53802908e-07, -1.00000167, 6.16863917e-06, 1, -7.53825816e-07, 1.00000167, -6.168651e-06, -3.88175249e-06),C1 = CFrame.new(-0.464999199, 1.29449725, 1.23977661e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  708. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.610000014, 0.559999943),CFrame = CFrame.new(-8.11498737, 4.29453278, -8.09999752, -1.78813934e-07, 6.16862235e-06, -1.00000012, 7.53896074e-07, 1, 6.16862371e-06, 1.00000012, -7.53894938e-07, -1.78813934e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  709. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  710. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78813934e-07, 7.53896074e-07, 1.00000012, 6.16862235e-06, 1, -7.53894938e-07, -1.00000012, 6.16862371e-06, -1.78813934e-07),C1 = CFrame.new(0.0750017166, 1.29450107, 1.23977661e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  711. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.370000005, 0.73999989),CFrame = CFrame.new(-8.02498817, 4.17453337, -8.09999752, -1.78813934e-07, 6.16862235e-06, -1.00000012, 7.53896074e-07, 1, 6.16862371e-06, 1.00000012, -7.53894938e-07, -1.78813934e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  712. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  713. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78813934e-07, 7.53896074e-07, 1.00000012, 6.16862235e-06, 1, -7.53894938e-07, -1.00000012, 6.16862371e-06, -1.78813934e-07),C1 = CFrame.new(0.165000916, 1.17450213, 1.23977661e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  714. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.200000003),CFrame = CFrame.new(-7.90498638, 4.38453436, -7.69499397, -1.78996103e-07, 0.342027485, -0.939698875, 7.53943937e-07, 0.939689457, 0.342029005, 1.00000966, -6.47293803e-07, -4.25697635e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  715. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  716. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78996103e-07, 7.53943937e-07, 1.00000966, 0.342027485, 0.939689457, -6.47293803e-07, -0.939698875, 0.342029005, -4.25697635e-07),C1 = CFrame.new(0.285001755, 1.38450408, 0.405015945, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  717. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.200000003),CFrame = CFrame.new(-7.90498638, 4.38453436, -8.5049963, -1.78996103e-07, 0.342027485, -0.939698875, 7.53943937e-07, 0.939689457, 0.342029005, 1.00000966, -6.47293803e-07, -4.25697635e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  718. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  719. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78996103e-07, 7.53943937e-07, 1.00000966, 0.342027485, 0.939689457, -6.47293803e-07, -0.939698875, 0.342029005, -4.25697635e-07),C1 = CFrame.new(0.285001755, 1.38450408, -0.404986382, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  720. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.439999998),CFrame = CFrame.new(-8.22774792, 4.42557859, -8.5049963, -3.11434269e-06, 0.34202829, 0.939689755, 8.30739737e-07, 0.939689636, -0.342028916, -1.00000107, -3.18491402e-07, -3.46451998e-06),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  721. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  722. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -3.11434269e-06, 8.30739737e-07, -1.00000107, 0.34202829, 0.939689636, -3.18491402e-07, 0.939689755, -0.342028916, -3.46451998e-06),C1 = CFrame.new(-0.0377607346, 1.42554593, -0.404986382, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  723. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.439999998),CFrame = CFrame.new(-8.22774982, 4.42557859, -7.69499588, -3.11434269e-06, 0.34202829, 0.939689755, 8.30739737e-07, 0.939689636, -0.342028916, -1.00000107, -3.18491402e-07, -3.46451998e-06),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  724. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  725. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -3.11434269e-06, 8.30739737e-07, -1.00000107, 0.34202829, 0.939689636, -3.18491402e-07, 0.939689755, -0.342028916, -3.46451998e-06),C1 = CFrame.new(-0.0377616882, 1.42554593, 0.405014038, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  726. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.550999999, 0.200000003),CFrame = CFrame.new(-8.59500027, 2.89503574, -8.1300106, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  727. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
  728. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(-0.40500164, -0.104999542, -0.0300006866, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  729. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.281000018, 0.200000003),CFrame = CFrame.new(-8.59499931, 3.06003571, -8.04001141, 1, 6.13489965e-06, 3.32129116e-06, -6.97362293e-06, 0.866024673, 0.500001252, 1.91137516e-07, -0.500001252, 0.866024673),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  730. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
  731. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91137516e-07, 6.13489919e-06, 0.866024673, -0.500001252, 3.32129093e-06, 0.500001252, 0.866024673),C1 = CFrame.new(-0.40500164, 0.0600004196, 0.0599985123, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  732. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.281000018, 0.200000003),CFrame = CFrame.new(-8.59499931, 2.73003602, -8.04001141, 1, 5.94368294e-06, -3.65236247e-06, -6.97355335e-06, 0.866026044, -0.500001729, 1.91185379e-07, 0.500001729, 0.866026044),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  733. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
  734. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97355335e-06, 1.91185379e-07, 5.94368294e-06, 0.866026044, 0.500001729, -3.65236247e-06, -0.500001729, 0.866026044),C1 = CFrame.new(-0.404999733, -0.269999266, 0.0599985123, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  735. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.59499931, 2.89053583, -7.98001146, 1, 6.97355881e-06, -1.91176355e-07, -6.97355881e-06, 1, 1.86264515e-07, 1.91177477e-07, -1.86264515e-07, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  736. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
  737. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97355881e-06, 1.91177477e-07, 6.97355881e-06, 1, -1.86264515e-07, -1.91176355e-07, 1.86264515e-07, 1),C1 = CFrame.new(-0.405000687, -0.109499454, 0.119998455, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  738. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-7.64528942, 2.08194613, -7.50872564, 0.57357645, -0.409576029, 0.709406495, 2.84217094e-14, 0.866025388, 0.5, -0.819152057, -0.286788225, 0.496731758),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  739. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.57357645, 2.84217094e-14, -0.819152057, -0.409576029, 0.866025388, -0.286788225, 0.709406495, 0.5, 0.496731758),C1 = CFrame.new(0.544714928, -0.918082476, 0.591284275, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  740. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.46966791, 1.04344952, -7.39113998, 0.573576868, 0.469845414, 0.671012759, -2.96045641e-07, 0.81915319, -0.573575616, -0.819153547, 0.328988761, 0.469848096),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  741. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.573576868, -2.96045414e-07, -0.819153547, 0.469845414, 0.81915319, 0.328988761, 0.671012759, -0.573575616, 0.469848096),C1 = CFrame.new(0.72034359, -1.95657802, 0.708869457, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  742. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.72338438, 0.601107359, -7.56879187, 0.573576868, 0.469845414, 0.671012759, -2.96045641e-07, 0.81915319, -0.573575616, -0.819153547, 0.328988761, 0.469848096),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  743. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
  744. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.573576868, -2.96045414e-07, -0.819153547, 0.469845414, 0.81915319, 0.328988761, 0.671012759, -0.573575616, 0.469848096),C1 = CFrame.new(0.466629982, -2.39892173, 0.531217575, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  745. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-7.68504524, 2.08194637, -8.59320354, -0.707107365, -0.353553772, 0.612371683, -5.68434189e-14, 0.866024971, 0.500000894, -0.707106352, 0.353554249, -0.612372518),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  746. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.707107365, -5.68434189e-14, -0.707106352, -0.353553772, 0.866024971, 0.353554249, 0.612371683, 0.500000894, -0.612372518),C1 = CFrame.new(0.50495863, -0.918082476, -0.493193626, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  747. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.53874874, 1.0434494, -8.74573803, -0.707107365, 0.405578643, 0.579228163, -5.68434189e-14, 0.819152892, -0.573575258, -0.707106352, -0.405579239, -0.579228997),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  748. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.707107365, -5.68434189e-14, -0.707106352, 0.405578643, 0.819152892, -0.405579239, 0.579228163, -0.573575258, -0.579228997),C1 = CFrame.new(0.651262283, -1.95657837, -0.645728111, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  749. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.75776386, 0.601107359, -8.52672577, -0.707107365, 0.405578643, 0.579228163, -5.68434189e-14, 0.819152892, -0.573575258, -0.707106352, -0.405579239, -0.579228997),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  750. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
  751. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.707107365, -5.68434189e-14, -0.707106352, 0.405578643, 0.819152892, -0.405579239, 0.579228163, -0.573575258, -0.579228997),C1 = CFrame.new(0.4322505, -2.39892197, -0.426715851, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  752. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,Reflectance = 0.097999997437,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.01100004, 0.200000003, 1.01100004),CFrame = CFrame.new(-8.1899929, 3.28953266, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  753. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(2.86102295e-06, 0.289500237, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  754. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.Neon,Reflectance = 0.097999997437,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.01100004, 0.200000003, 1.01100004),CFrame = CFrame.new(-8.18999863, 2.47953296, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  755. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(2.86102295e-06, -0.520499468, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  756. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.097999997437,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.731000006, 1.00999999),CFrame = CFrame.new(-8.189991, 3.64503241, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  757. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(1.90734863e-06, 0.644999981, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  758. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.699999988, 0.699999988),CFrame = CFrame.new(-8.19000053, 1.78503358, -8.10000992, -4.37112426e-08, -1, 0, 1, -4.37112071e-08, 1.42108547e-14, 1.42108547e-14, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  759. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.980000019, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  760. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -4.37112426e-08, 1, 7.10542736e-15, -1, -4.37112071e-08, 0, 0, 7.10542736e-15, 1),C1 = CFrame.new(5.7220459e-06, -1.21499884, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  761. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-8.76894283, 2.02194643, -8.5701561, -0.573575079, 0.409577131, -0.709406972, -3.83693077e-13, 0.86602509, 0.500000715, 0.81915313, 0.286787927, -0.496730298),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  762. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.573575079, 0, 0.81915313, 0.409577131, 0.86602509, 0.286787927, -0.709406972, 0.500000715, -0.496730298),C1 = CFrame.new(-0.578938484, -0.978090048, -0.470146179, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  763. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.94456291, 0.983449459, -8.68774033, -0.573575079, -0.4698461, -0.671011448, -3.83693077e-13, 0.819152832, -0.573575437, 0.81915313, -0.328988582, -0.469845563),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  764. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.573575079, 0, 0.81915313, -0.4698461, 0.819152832, -0.328988582, -0.671011448, -0.573575437, -0.469845563),C1 = CFrame.new(-0.754550934, -2.01658821, -0.587730408, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  765. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.69085026, 0.541107416, -8.51008987, -0.573575079, -0.4698461, -0.671011448, -3.83693077e-13, 0.819152832, -0.573575437, 0.81915313, -0.328988582, -0.469845563),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  766. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
  767. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.573575079, 0, 0.81915313, -0.4698461, 0.819152832, -0.328988582, -0.671011448, -0.573575437, -0.469845563),C1 = CFrame.new(-0.500835419, -2.45892859, -0.410079956, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  768. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.8754797, 0.983449221, -7.33314657, 0.707107365, -0.405578345, -0.579228342, 5.68434189e-14, 0.819153309, -0.573574781, 0.707106352, 0.405578941, 0.579229236),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  769. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.707107365, 0, 0.707106352, -0.405578345, 0.819153309, 0.405578941, -0.579228342, -0.573574781, 0.579229236),C1 = CFrame.new(-0.68546772, -2.01658797, 0.766863346, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  770. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("308"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.65646744, 0.541107178, -7.55215645, 0.707107365, -0.405578345, -0.579228342, 5.68434189e-14, 0.819153309, -0.573574781, 0.707106352, 0.405578941, 0.579229236),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0),})
  771. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
  772. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.707107365, 0, 0.707106352, -0.405578345, 0.819153309, 0.405578941, -0.579228342, -0.573574781, 0.579229236),C1 = CFrame.new(-0.466452599, -2.45892859, 0.54785347, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  773. Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-8.72918701, 2.02194619, -7.48567963, 0.707107365, 0.353553772, -0.612371683, 5.68434189e-14, 0.866024971, 0.500000834, 0.707106352, -0.353554249, 0.612372518),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  774. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.707107365, 0, 0.707106352, 0.353553772, 0.866024971, -0.353554249, -0.612371683, 0.500000834, 0.612372518),C1 = CFrame.new(-0.539182663, -0.978090048, 0.614330292, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
  775.  
  776.  
  777. ----------------
  778. --------------------------------------------
  779. Debounces = {
  780. CanAttack = true;
  781. NoIdl = false;
  782. Slashing = false;
  783. Slashed = false;
  784. RPunch = false;
  785. RPunched = false;
  786. LPunch = false;
  787. LPunched = false;
  788. }
  789. local Touche = {char.Name, }
  790. ----------------------------------------------------
  791.  
  792. wait()
  793. local Player = game.Players.LocalPlayer
  794. local Character = Player.Character
  795. local Humanoid = Character.Humanoid
  796. local Head = Character.Head
  797. local Torso = Character.Torso
  798. local RootPart = Character.HumanoidRootPart
  799. local RightArm = Character["Right Arm"]
  800. local LeftArm = Character["Left Arm"]
  801. local RightLeg = Character["Right Leg"]
  802. local LeftLeg = Character["Left Leg"]
  803. local Neck = Torso.Neck
  804. local RootJoint = RootPart.RootJoint
  805. local RightShoulder = Torso["Right Shoulder"]
  806. local LeftShoulder = Torso["Left Shoulder"]
  807. local RightHip = Torso["Right Hip"]
  808. local LeftHip = Torso["Left Hip"]
  809. local Insert = table.insert
  810. local Mouse = Player:GetMouse()
  811. VFXList = {}
  812. local CharaterAnimate, CharacterAnimator = Character:FindFirstChild("Animate"), Humanoid:FindFirstChild("Animator")
  813. if CharaterAnimate and CharacterAnimator then
  814.   CharaterAnimate.Parent = nil
  815.   CharacterAnimator.Parent = nil
  816. end
  817.  
  818.  
  819. ----------------------------------------------------
  820.  
  821.  
  822.  
  823.  
  824.  
  825. ArtificialHB = Create("BindableEvent", script){
  826.     Parent = script,
  827.     Name = "Heartbeat",
  828. }
  829.  
  830. script:WaitForChild("Heartbeat")
  831.  
  832. frame = 1 / 30
  833. tf = 0
  834. allowframeloss = false
  835. tossremainder = false
  836. lastframe = tick()
  837. script.Heartbeat:Fire()
  838.  
  839. game:GetService("RunService").Heartbeat:connect(function(s, p)
  840.     tf = tf + s
  841.     if tf >= frame then
  842.         if allowframeloss then
  843.             script.Heartbeat:Fire()
  844.             lastframe = tick()
  845.         else
  846.             for i = 1, math.floor(tf / frame) do
  847.                 script.Heartbeat:Fire()
  848.             end
  849.             lastframe = tick()
  850.         end
  851.         if tossremainder then
  852.             tf = 0
  853.         else
  854.             tf = tf - frame * math.floor(tf / frame)
  855.         end
  856.     end
  857. end)
  858.  
  859.  
  860.  
  861. function swait(num)
  862.     if num == 0 or num == nil then
  863.         ArtificialHB.Event:wait()
  864.     else
  865.         for i = 0, num do
  866.             ArtificialHB.Event:wait()
  867.         end
  868.     end
  869. end
  870.  
  871.  
  872.  
  873.  
  874. local m = Create("Model"){
  875.     Parent = Character,
  876.     Name = "WeaponModel",
  877. }
  878.  
  879. Effects = { }
  880.  
  881.  
  882.  
  883.  
  884. EffectModel = Create("Model"){
  885.     Parent = Character,
  886.     Name = "Effects",
  887. }
  888.  
  889. Effects = {
  890.     Block = {
  891.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  892.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  893.             prt.Anchored = true
  894.             prt.CFrame = cframe
  895.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  896.             game:GetService("Debris"):AddItem(prt, 10)
  897.             if Type == 1 or Type == nil then
  898.                 table.insert(Effects, {
  899.                     prt,
  900.                     "Block1",
  901.                     delay,
  902.                     x3,
  903.                     y3,
  904.                     z3,
  905.                     msh
  906.                 })
  907.             elseif Type == 2 then
  908.                 table.insert(Effects, {
  909.                     prt,
  910.                     "Block2",
  911.                     delay,
  912.                     x3,
  913.                     y3,
  914.                     z3,
  915.                     msh
  916.                 })
  917.             end
  918.         end;
  919.     };
  920.  
  921.         Cylinder = {
  922.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  923.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  924.             prt.Anchored = true
  925.             prt.CFrame = cframe
  926.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  927.             game:GetService("Debris"):AddItem(prt, 10)
  928.             table.insert(Effects, {
  929.                 prt,
  930.                 "Cylinder",
  931.                 delay,
  932.                 x3,
  933.                 y3,
  934.                 z3,
  935.                 msh
  936.             })
  937.         end;
  938.     };
  939.     Head = {
  940.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  941.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  942.             prt.Anchored = true
  943.             prt.CFrame = cframe
  944.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  945.             game:GetService("Debris"):AddItem(prt, 10)
  946.             table.insert(Effects, {
  947.                 prt,
  948.                 "Cylinder",
  949.                 delay,
  950.                 x3,
  951.                 y3,
  952.                 z3,
  953.                 msh
  954.             })
  955.         end;
  956.     };
  957.    
  958.     Sphere = {
  959.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  960.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  961.             prt.Anchored = true
  962.             prt.CFrame = cframe
  963.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  964.             game:GetService("Debris"):AddItem(prt, 10)
  965.             table.insert(Effects, {
  966.                 prt,
  967.                 "Cylinder",
  968.                 delay,
  969.                 x3,
  970.                 y3,
  971.                 z3,
  972.                 msh
  973.             })
  974.         end;
  975.     };
  976.    
  977.     Elect = {
  978.         Create = function(cff, x, y, z)
  979.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  980.             prt.Anchored = true
  981.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  982.             prt.CFrame = CFrame.new(prt.Position)
  983.             game:GetService("Debris"):AddItem(prt, 2)
  984.             local xval = math.random() / 2
  985.             local yval = math.random() / 2
  986.             local zval = math.random() / 2
  987.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  988.             table.insert(Effects, {
  989.                 prt,
  990.                 "Elec",
  991.                 0.1,
  992.                 x,
  993.                 y,
  994.                 z,
  995.                 xval,
  996.                 yval,
  997.                 zval
  998.             })
  999.         end;
  1000.  
  1001.     };
  1002.    
  1003.     Ring = {
  1004.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1005.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1006.             prt.Anchored = true
  1007.             prt.CFrame = cframe
  1008.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1009.             game:GetService("Debris"):AddItem(prt, 10)
  1010.             table.insert(Effects, {
  1011.                 prt,
  1012.                 "Cylinder",
  1013.                 delay,
  1014.                 x3,
  1015.                 y3,
  1016.                 z3,
  1017.                 msh
  1018.             })
  1019.         end;
  1020.     };
  1021.  
  1022.  
  1023.     Wave = {
  1024.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1025.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1026.             prt.Anchored = true
  1027.             prt.CFrame = cframe
  1028.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1029.             game:GetService("Debris"):AddItem(prt, 10)
  1030.             table.insert(Effects, {
  1031.                 prt,
  1032.                 "Cylinder",
  1033.                 delay,
  1034.                 x3,
  1035.                 y3,
  1036.                 z3,
  1037.                 msh
  1038.             })
  1039.         end;
  1040.     };
  1041.  
  1042.     Break = {
  1043.         Create = function(brickcolor, cframe, x1, y1, z1)
  1044.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1045.             prt.Anchored = true
  1046.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1047.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1048.             local num = math.random(10, 50) / 1000
  1049.             game:GetService("Debris"):AddItem(prt, 10)
  1050.             table.insert(Effects, {
  1051.                 prt,
  1052.                 "Shatter",
  1053.                 num,
  1054.                 prt.CFrame,
  1055.                 math.random() - math.random(),
  1056.                 0,
  1057.                 math.random(50, 100) / 100
  1058.             })
  1059.         end;
  1060.     };
  1061.    
  1062.     Fire = {
  1063.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1064.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1065.             prt.Anchored = true
  1066.             prt.CFrame = cframe
  1067.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1068.             game:GetService("Debris"):AddItem(prt, 10)
  1069.             table.insert(Effects, {
  1070.                 prt,
  1071.                 "Fire",
  1072.                 delay,
  1073.                 1,
  1074.                 1,
  1075.                 1,
  1076.                 msh
  1077.             })
  1078.         end;
  1079.     };
  1080.    
  1081.     FireWave = {
  1082.         Create = function(brickcolor, cframe, x1, y1, z1)
  1083.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1084.             prt.Anchored = true
  1085.             prt.CFrame = cframe
  1086.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1087.             local d = Create("Decal"){
  1088.                 Parent = prt,
  1089.                 Texture = "rbxassetid://26356434",
  1090.                 Face = "Top",
  1091.             }
  1092.             local d = Create("Decal"){
  1093.                 Parent = prt,
  1094.                 Texture = "rbxassetid://26356434",
  1095.                 Face = "Bottom",
  1096.             }
  1097.             game:GetService("Debris"):AddItem(prt, 10)
  1098.             table.insert(Effects, {
  1099.                 prt,
  1100.                 "FireWave",
  1101.                 1,
  1102.                 30,
  1103.                 math.random(400, 600) / 100,
  1104.                 msh
  1105.             })
  1106.         end;
  1107.     };
  1108.    
  1109.     Lightning = {
  1110.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1111.             local magz = (p0 - p1).magnitude
  1112.             local curpos = p0
  1113.             local trz = {
  1114.                 -ofs,
  1115.                 ofs
  1116.             }
  1117.             for i = 1, tym do
  1118.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1119.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1120.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1121.                 li.Material = "Neon"
  1122.                 if tym == i then
  1123.                     local magz2 = (curpos - p1).magnitude
  1124.                     li.Size = Vector3.new(th, th, magz2)
  1125.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1126.                     table.insert(Effects, {
  1127.                         li,
  1128.                         "Disappear",
  1129.                         last
  1130.                     })
  1131.                 else
  1132.                     do
  1133.                         do
  1134.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1135.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1136.                             game.Debris:AddItem(li, 10)
  1137.                             table.insert(Effects, {
  1138.                                 li,
  1139.                                 "Disappear",
  1140.                                 last
  1141.                             })
  1142.                         end
  1143.                     end
  1144.                 end
  1145.             end
  1146.         end
  1147.     };
  1148.  
  1149.     EffectTemplate = {
  1150.  
  1151.     };
  1152. }
  1153.  
  1154.  
  1155.  
  1156.  
  1157.  
  1158.  
  1159.  
  1160. function rayCast(Position, Direction, Range, Ignore)
  1161.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1162. end
  1163.  
  1164. FindNearestTorso = function(pos)
  1165.     local list = (game.Workspace:children())
  1166.     local torso = nil
  1167.     local dist = 1000
  1168.     local temp, human, temp2 = nil, nil, nil
  1169.     for x = 1, #list do
  1170.         temp2 = list[x]
  1171.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1172.             temp = temp2:findFirstChild("Torso")
  1173.             human = temp2:findFirstChild("Humanoid")
  1174.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1175.                 local dohit = true
  1176.                 if dohit == true then
  1177.                     torso = temp
  1178.                     dist = (temp.Position - pos).magnitude
  1179.                 end
  1180.             end
  1181.         end
  1182.     end
  1183.     return torso, dist
  1184. end
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190.  
  1191.  
  1192. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1193.     if hit.Parent == nil then
  1194.         return
  1195.     end
  1196.     local h = hit.Parent:FindFirstChild("Humanoid")
  1197.     for _, v in pairs(hit.Parent:children()) do
  1198.         if v:IsA("Humanoid") then
  1199.             h = v
  1200.         end
  1201.     end
  1202.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1203.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1204.             if hit.Parent.DebounceHit.Value == true then
  1205.                 return
  1206.             end
  1207.         end
  1208.         local c = Create("ObjectValue"){
  1209.             Name = "creator",
  1210.             Value = game:service("Players").LocalPlayer,
  1211.             Parent = h,
  1212.         }
  1213.         game:GetService("Debris"):AddItem(c, .5)
  1214.         if HitSound ~= nil and HitPitch ~= nil then
  1215.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1216.         end
  1217.         local Damage = math.random(minim, maxim)
  1218.         local blocked = false
  1219.         local block = hit.Parent:findFirstChild("Block")
  1220.         if block ~= nil then
  1221.             if block.className == "IntValue" then
  1222.                 if block.Value > 0 then
  1223.                     blocked = true
  1224.                     block.Value = block.Value - 1
  1225.                     print(block.Value)
  1226.                 end
  1227.             end
  1228.         end
  1229.         if blocked == false then
  1230.             h.Health = h.Health - Damage
  1231.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1232.         else
  1233.             h.Health = h.Health - (Damage / 2)
  1234.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1235.         end
  1236.         if Type == "Knockdown" then
  1237.             local hum = hit.Parent.Humanoid
  1238.             hum.PlatformStand = true
  1239.             coroutine.resume(coroutine.create(function(HHumanoid)
  1240.                 swait(1)
  1241.                 HHumanoid.PlatformStand = false
  1242.             end), hum)
  1243.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1244.             local bodvol = Create("BodyVelocity"){
  1245.                 velocity = angle * knockback,
  1246.                 P = 5000,
  1247.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1248.                 Parent = hit,
  1249.             }
  1250.             local rl = Create("BodyAngularVelocity"){
  1251.                 P = 3000,
  1252.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1253.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1254.                 Parent = hit,
  1255.             }
  1256.             game:GetService("Debris"):AddItem(bodvol, .5)
  1257.             game:GetService("Debris"):AddItem(rl, .5)
  1258.         elseif Type == "Normal" then
  1259.             local vp = Create("BodyVelocity"){
  1260.                 P = 500,
  1261.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  1262.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1263.             }
  1264.             if knockback > 0 then
  1265.                 vp.Parent = hit.Parent.Torso
  1266.             end
  1267.             game:GetService("Debris"):AddItem(vp, .5)
  1268.         elseif Type == "Up" then
  1269.             local bodyVelocity = Create("BodyVelocity"){
  1270.                 velocity = Vector3.new(0, 20, 0),
  1271.                 P = 5000,
  1272.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1273.                 Parent = hit,
  1274.             }
  1275.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1276.         elseif Type == "DarkUp" then
  1277.             coroutine.resume(coroutine.create(function()
  1278.                 for i = 0, 1, 0.1 do
  1279.                     swait()
  1280.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  1281.                 end
  1282.             end))
  1283.             local bodyVelocity = Create("BodyVelocity"){
  1284.                 velocity = Vector3.new(0, 20, 0),
  1285.                 P = 5000,
  1286.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1287.                 Parent = hit,
  1288.             }
  1289.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1290.         elseif Type == "Snare" then
  1291.             local bp = Create("BodyPosition"){
  1292.                 P = 2000,
  1293.                 D = 100,
  1294.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1295.                 position = hit.Parent.Torso.Position,
  1296.                 Parent = hit.Parent.Torso,
  1297.             }
  1298.             game:GetService("Debris"):AddItem(bp, 1)
  1299.         elseif Type == "Freeze" then
  1300.             local BodPos = Create("BodyPosition"){
  1301.                 P = 50000,
  1302.                 D = 1000,
  1303.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1304.                 position = hit.Parent.Torso.Position,
  1305.                 Parent = hit.Parent.Torso,
  1306.             }
  1307.             local BodGy = Create("BodyGyro") {
  1308.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1309.                 P = 20e+003,
  1310.                 Parent = hit.Parent.Torso,
  1311.                 cframe = hit.Parent.Torso.CFrame,
  1312.             }
  1313.             hit.Parent.Torso.Anchored = true
  1314.             coroutine.resume(coroutine.create(function(Part)
  1315.                 swait(1.5)
  1316.                 Part.Anchored = false
  1317.             end), hit.Parent.Torso)
  1318.             game:GetService("Debris"):AddItem(BodPos, 3)
  1319.             game:GetService("Debris"):AddItem(BodGy, 3)
  1320.         end
  1321.         local debounce = Create("BoolValue"){
  1322.             Name = "DebounceHit",
  1323.             Parent = hit.Parent,
  1324.             Value = true,
  1325.         }
  1326.         game:GetService("Debris"):AddItem(debounce, Delay)
  1327.         c = Create("ObjectValue"){
  1328.             Name = "creator",
  1329.             Value = p,
  1330.             Parent = h,
  1331.         }
  1332.         game:GetService("Debris"):AddItem(c, .5)
  1333.     end
  1334. end
  1335.  
  1336. function ShowDamage(Pos, Text, Time, Color)
  1337.     local Rate = (1 / 30)
  1338.     local Pos = (Pos or Vector3.new(0, 0, 0))
  1339.     local Text = (Text or "")
  1340.     local Time = (Time or 2)
  1341.     local Color = (Color or Color3.new(1, 0, 1))
  1342.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1343.     EffectPart.Anchored = true
  1344.     local BillboardGui = Create("BillboardGui"){
  1345.         Size = UDim2.new(3, 0, 3, 0),
  1346.         Adornee = EffectPart,
  1347.         Parent = EffectPart,
  1348.     }
  1349.     local TextLabel = Create("TextLabel"){
  1350.         BackgroundTransparency = 1,
  1351.         Size = UDim2.new(1, 0, 1, 0),
  1352.         Text = Text,
  1353.         Font = "SciFi",
  1354.         TextColor3 = Color,
  1355.         TextScaled = true,
  1356.         Parent = BillboardGui,
  1357.     }
  1358.     game.Debris:AddItem(EffectPart, (Time))
  1359.     EffectPart.Parent = game:GetService("Workspace")
  1360.     delay(0, function()
  1361.         local Frames = (Time / Rate)
  1362.         for Frame = 1, Frames do
  1363.             wait(Rate)
  1364.             local Percent = (Frame / Frames)
  1365.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1366.             TextLabel.TextTransparency = Percent
  1367.         end
  1368.         if EffectPart and EffectPart.Parent then
  1369.             EffectPart:Destroy()
  1370.         end
  1371.     end)
  1372. end
  1373.  
  1374. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1375.     for _, c in pairs(workspace:children()) do
  1376.         local hum = c:findFirstChild("Humanoid")
  1377.         if hum ~= nil then
  1378.             local head = c:findFirstChild("Torso")
  1379.             if head ~= nil then
  1380.                 local targ = head.Position - Part.Position
  1381.                 local mag = targ.magnitude
  1382.                 if mag <= Magnitude and c.Name ~= p.Name then
  1383.                     Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, root, .1, "rbxassetid://" .. HitSound, HitPitch)
  1384.                 end
  1385.             end
  1386.         end
  1387.     end
  1388. end
  1389.  
  1390.  
  1391.  
  1392.  
  1393.  
  1394.  
  1395.  
  1396.  
  1397.  
  1398.  
  1399.  
  1400. SkyBeam = function()
  1401.  
  1402.     attack = true
  1403.    
  1404.         local sbs = Instance.new("BodyPosition", root)
  1405.         sbs.P = 3000
  1406.         sbs.D = 1000
  1407.         sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  1408.         sbs.position = root.CFrame.p + Vector3.new(0, 100, 0)
  1409.    
  1410. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=159882578", Character, 5, 0.75)
  1411.     wait(2)
  1412.     CFuncs.Sound.Create("rbxassetid://215395388", Character, 11, 0.85)
  1413. local seen = Instance.new("Sound",Character)
  1414. seen.SoundId = "rbxassetid://445796828"
  1415. seen.Pitch = 0.75
  1416. seen.Volume = 3.8
  1417. seen.Looped = true
  1418. seen:Play()
  1419.     CFuncs.Sound.Create("rbxassetid://289315275", Character, 3.8, 0.75)
  1420. bb = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, "Black", "hot", Vector3.new())
  1421. bb.Anchored=true
  1422. bb.CFrame=CFrame.new(Torso.Position) * CFrame.Angles(0, 0, 1.57)
  1423. msh = CFuncs.Mesh.Create("SpecialMesh", bb, "Cylinder", "", Vector3.new(0, 0, 0), Vector3.new(1000000, 10, 10))
  1424. sp = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, "Really black", "hot", Vector3.new())
  1425. sp.Anchored=true
  1426.  
  1427. sp2 = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, "Really black", "hot", Vector3.new())
  1428. sp2.Anchored=true
  1429.  
  1430. dang = CFuncs.Mesh.Create("SpecialMesh", sp, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(10, 10, 10))
  1431. ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, "White", "Reference", Vector3.new())
  1432. ref.Anchored=true
  1433. cf=CFrame.new
  1434. vt=Vector3.new
  1435. local TheHit = root.Position + vt(0, -1, 0)
  1436. local MouseLook = cf((root.Position + TheHit) / 2, TheHit)
  1437. local hit, pos = rayCast(root.Position, MouseLook.lookVector, 999, Character)
  1438. local mag = (root.Position - pos).magnitude
  1439. ref.CFrame = CFrame.new(pos)
  1440.     for i = 0, 450 do
  1441.     swait()
  1442. ref.CFrame = CFrame.new(pos)
  1443. if ref.CFrame ~= CFrame.new(pos) then
  1444. ref.CFrame = CFrame.new(pos)
  1445. else
  1446. ref.CFrame = CFrame.new(pos)
  1447. end
  1448. MagnitudeDamage(ref, 150, 999, 999999, 7, "Normal", "0", 1)
  1449. bb.Position = Torso.Position + Vector3.new(math.random(-1, 1), 0, math.random(-1, 1))
  1450. bb.Transparency=bb.Transparency+0.0025
  1451. msh.Scale = msh.Scale:lerp(Vector3.new(1000000, 500, 500),.025)
  1452. sp.Position = ref.Position + vt(math.random(-1, 1), 0, math.random(-1, 1))
  1453. sp.Transparency = sp.Transparency+0.0025
  1454. sp2.Position = ref.Position + vt(math.random(-4, 4), 0, math.random(-4, 4))
  1455. sp2.Transparency = sp.Transparency+0.0025
  1456. dang.Scale = dang.Scale:lerp(Vector3.new(1500, 1500, 1500),.025)
  1457.    
  1458.     end
  1459.     sp:Destroy()
  1460.     bb:Destroy()
  1461.     ref:Destroy()
  1462.     seen:Destroy()
  1463.     sbs:Destroy()
  1464.     attack = false
  1465. end
  1466.  
  1467.  
  1468.  
  1469. ------------------------
  1470. hed.face.Texture = "rbxassetid://58820113"
  1471.  
  1472. char["Body Colors"].TorsoColor = BrickColor.new("Royal purple")
  1473. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  1474. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  1475. ----------------------------------------------------
  1476.  
  1477. ------------
  1478. ypcall(function()
  1479. char.Shirt:Destroy()
  1480. char.Pants:Destroy()
  1481. shirt = Instance.new("Shirt", char)
  1482. shirt.Name = "Shirt"
  1483. pants = Instance.new("Pants", char)
  1484. pants.Name = "Pants"
  1485. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  1486. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  1487. end)
  1488. ----------------------------------------------------
  1489. local Transforming = true
  1490. hum.WalkSpeed = 0
  1491. local fx = Instance.new("Part",torso)
  1492. wit = torso.BrickColor.Color
  1493. wit2 = Color3.new(0,0,0)
  1494. local glowz = Instance.new("ParticleEmitter",fx)
  1495. glowz.LightEmission = 1
  1496. glowz.Texture = "rbxassetid://284205403"
  1497. glowz.Color = ColorSequence.new(wit)
  1498. glowz.Size = NumberSequence.new(5)
  1499. glowz.Speed = NumberRange.new(25,50)
  1500. glowz.LockedToPart = false
  1501. glowz.Transparency = NumberSequence.new(0.75)
  1502. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1503. glowz.Lifetime = NumberRange.new(1)
  1504. glowz.Rate = 50000
  1505. glowz.VelocitySpread = 9001
  1506. fx.Anchored = true
  1507. fx.Material = "Neon"
  1508. fx.CanCollide = false
  1509. fx.Locked = true
  1510. fx.Transparency = 1
  1511. fx.Material = "Neon"
  1512. fx.Size = Vector3.new(1,1,1)
  1513. fx.TopSurface = "SmoothNoOutlines"
  1514. fx.BottomSurface = "SmoothNoOutlines"
  1515. fx.BrickColor = BrickColor.new("Really black")
  1516. fxm = Instance.new("SpecialMesh",fx)
  1517. fxm.MeshType = "Sphere"
  1518. local sa2 = Instance.new("Sound",torso)
  1519. sa2.SoundId = "rbxassetid://93724183"
  1520. sa2.Pitch = 0.5
  1521. sa2.Volume = 5
  1522. sa2.Looped = false
  1523. sa2:Play()
  1524. local value = 1
  1525. fxm.Scale = Vector3.new(1,1,1)
  1526. for i = 1, 20 do rs:wait()
  1527.         value = value - 0.05
  1528.         fx.Transparency = fx.Transparency - (1/20)
  1529.         fx.CFrame = torso.CFrame
  1530.         fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  1531.         rs:wait()
  1532. end
  1533. ----------------------------------------------------
  1534. GroundWave1 = function()
  1535.     local Transforming = true
  1536. hum.WalkSpeed = 0
  1537. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1538.     local Colors = {"White", "Really black"}
  1539.         local wave = Instance.new("Part", torso)
  1540.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1541.         wave.Anchored = true
  1542.         wave.CanCollide = false
  1543.         wave.Locked = true
  1544.         wave.Size = Vector3.new(1, 1, 1)
  1545.         wave.TopSurface = "Smooth"
  1546.         wave.BottomSurface = "Smooth"
  1547.         wave.Transparency = 0.35
  1548.         wave.CFrame = HandCF
  1549.         wm = Instance.new("SpecialMesh", wave)
  1550.         wm.MeshId = "rbxassetid://3270017"
  1551.         coroutine.wrap(function()
  1552.         for i = 1, 30, 1 do
  1553.         wm.Scale = Vector3.new(50, 50, 1 + i*50)
  1554.         wave.Size = wm.Scale
  1555.         wave.CFrame = HandCF
  1556.         wave.Transparency = i/30
  1557.         wait()
  1558.         end
  1559.         wait()
  1560.         wave:Destroy()
  1561.     end)()
  1562. end
  1563. ----------------------------------------------------
  1564. GroundWave = function()
  1565.         if Transforming == true then
  1566.                 local value = 5
  1567.                 local value2 = 10
  1568.                 local value3 = 20
  1569. local sa2 = Instance.new("Sound",torso)
  1570. sa2.SoundId = "rbxassetid://413682983"
  1571. sa2.Pitch = 1
  1572. sa2.Volume = 10
  1573. sa2.Looped = false
  1574. sa2:Play()
  1575.                 local wave = Instance.new("Part", torso)
  1576. local glowz = Instance.new("ParticleEmitter",wave)
  1577. glowz.LightEmission = 1
  1578. glowz.Texture = "0"
  1579. glowz.Color = ColorSequence.new(wit)
  1580. glowz.Size = NumberSequence.new(30)
  1581. glowz.Speed = NumberRange.new(25,100)
  1582. glowz.LockedToPart = false
  1583. glowz.Transparency = NumberSequence.new(0.75)
  1584. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1585. glowz.Lifetime = NumberRange.new(1)
  1586. glowz.Rate = 50000
  1587. glowz.VelocitySpread = 9001
  1588.  
  1589.                 wave.BrickColor = BrickColor.new("Royal purple")
  1590.                 wave.Anchored = true
  1591.                 wave.CanCollide = false
  1592.                 wave.Locked = true
  1593.                 wave.Size = Vector3.new(1, 1, 1)
  1594.                 wave.TopSurface = "Smooth"
  1595.                 wave.BottomSurface = "Smooth"
  1596.                 wave.Transparency = 0.35
  1597.                 wave.CFrame = fx.CFrame
  1598.                 wave.Material = "Neon"
  1599.                 wm = Instance.new("SpecialMesh", wave)
  1600.                 wm.MeshType = "Sphere"
  1601.                 wm.Scale = Vector3.new(1,1,1)
  1602.                 local wave2 = Instance.new("Part", torso)
  1603.                 wave2.BrickColor = BrickColor.new("Royal purple")
  1604.                 wave2.Anchored = true
  1605.                 wave2.CanCollide = false
  1606.                 wave2.Locked = true
  1607.                 wave2.Size = Vector3.new(1, 1, 1)
  1608.                 wave2.TopSurface = "Smooth"
  1609.                 wave2.BottomSurface = "Smooth"
  1610.                 wave2.Transparency = 0.35
  1611.                 wave2.CFrame = fx.CFrame
  1612.                 wave2.Material = "Neon"
  1613.                 wm2 = Instance.new("SpecialMesh", wave2)
  1614.                 wm2.MeshType = "FileMesh"
  1615.                 wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1616.                 wm2.Scale = Vector3.new(1,1,1)
  1617.                 local wave3 = Instance.new("Part", torso)
  1618.                 wave3.BrickColor = BrickColor.new("Really black")
  1619.                 wave3.Anchored = true
  1620.                 wave3.CanCollide = false
  1621.                 wave3.Locked = true
  1622.                 wave3.Size = Vector3.new(1, 1, 1)
  1623.                 wave3.TopSurface = "Smooth"
  1624.                 wave3.BottomSurface = "Smooth"
  1625.                 wave3.Transparency = 0.35
  1626.                 wave3.CFrame = fx.CFrame
  1627.                 wave3.Material = "Neon"
  1628.                 wm3 = Instance.new("SpecialMesh", wave3)
  1629.                 wm3.MeshType = "FileMesh"
  1630.                 wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1631.                 wm3.Scale = Vector3.new(1,1,1)
  1632.                 coroutine.wrap(function()
  1633.                 for i = 1, 18, 1 do
  1634.                 value = value - 0.5
  1635.                 value2 = value2 - 0.75*1.5
  1636.                 value3 = value3 - 0.475*1.5
  1637.                 wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1638.                 wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1639.                 wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1640.                 --wave.Size = wm.Scale
  1641.                 wave.CFrame = fx.CFrame
  1642.                 wave.Transparency = i/14
  1643.                 --wave2.Size = wm2.Scale
  1644.                 wave2.CFrame = fx.CFrame
  1645.                 wave2.Rotation = Vector3.new(90, 0, 0)
  1646.                 wave2.Transparency = i/14
  1647.                 --wave3.Size = wm3.Scale
  1648.                 wave3.CFrame = fx.CFrame
  1649.                 wave3.Rotation = Vector3.new(90, 0, 0)
  1650.                 wave3.Transparency = i/14
  1651.                 wait()
  1652.                 glowz.Rate = 0
  1653.                
  1654.                 end
  1655.                 wait()
  1656.                 wave:Destroy()
  1657.                 wave2:Destroy()
  1658.                 wave3:Destroy()
  1659.         end)()
  1660.         elseif Transforming == false then
  1661.         wait()
  1662.         end
  1663. end
  1664.  
  1665. for i = 1, 100 do rs:wait()
  1666.         fx.CFrame = torso.CFrame
  1667. end
  1668.  
  1669. Spawn(function()
  1670.     while wait(1) do
  1671.         GroundWave()
  1672.     end
  1673. end)
  1674.  
  1675. wait(4)
  1676.  
  1677. Transforming = false
  1678.  
  1679. local value2 = 1
  1680. for i = 1, 20 do rs:wait()
  1681.         value2 = value2 - 0.05
  1682.         glowz.Rate = 0
  1683.      
  1684.         fx.Transparency = fx.Transparency + (1/20)
  1685.         fx.CFrame = torso.CFrame
  1686.         fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1687.         rs:wait()
  1688. end
  1689. glowz:Destroy()
  1690.  
  1691.  
  1692. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1693.         local valuer = 5
  1694.         local valuer2 = 10
  1695.         local valuer3 = 15
  1696. local sa2 = Instance.new("Sound",torso)
  1697. sa2.SoundId = "rbxassetid://130972023"
  1698. sa2.Pitch = 1
  1699. sa2.Volume = 5
  1700. sa2.Looped = false
  1701. sa2:Play()
  1702. local sar2 = Instance.new("Sound",torso)
  1703. sar2.SoundId = "rbxassetid://153274423"
  1704. sar2.Pitch = 1
  1705. sar2.Volume = 5
  1706. sar2.Looped = false
  1707. sar2:Play()
  1708.         local wave = Instance.new("Part", torso)
  1709.         wave.BrickColor = BrickColor.new("Royal purple")
  1710.         wave.Anchored = true
  1711.         wave.CanCollide = false
  1712.         wave.Locked = true
  1713.         wave.Size = Vector3.new(1, 1, 1)
  1714.         wave.TopSurface = "Smooth"
  1715.         wave.BottomSurface = "Smooth"
  1716.         wave.Transparency = 0.35
  1717.         wave.CFrame = HandCF
  1718.         wm = Instance.new("SpecialMesh", wave)
  1719.         wm.MeshId = "rbxassetid://3270017"
  1720.         local wave2 = Instance.new("Part", torso)
  1721.         wave2.BrickColor = BrickColor.new("Really black")
  1722.         wave2.Anchored = true
  1723.         wave2.CanCollide = false
  1724.         wave2.Locked = true
  1725.         wave2.Size = Vector3.new(1, 1, 1)
  1726.         wave2.TopSurface = "Smooth"
  1727.         wave2.BottomSurface = "Smooth"
  1728.         wave2.Transparency = 0.35
  1729.         wave2.CFrame = HandCF
  1730.         wm2 = Instance.new("SpecialMesh", wave2)
  1731.         wm2.MeshId = "rbxassetid://3270017"
  1732.         local wave3 = Instance.new("Part", torso)
  1733.         wave3.BrickColor = BrickColor.new("Royal purple")
  1734.         wave3.Anchored = true
  1735.         wave3.CanCollide = false
  1736.         wave3.Locked = true
  1737.         wave3.Size = Vector3.new(1, 1, 1)
  1738.         wave3.TopSurface = "Smooth"
  1739.         wave3.BottomSurface = "Smooth"
  1740.         wave3.Transparency = 0.35
  1741.         wave3.CFrame = HandCF
  1742.         wm3 = Instance.new("SpecialMesh", wave3)
  1743.         wm3.MeshId = "rbxassetid://3270017"
  1744.         coroutine.wrap(function()
  1745.         for i = 1, 14, 1 do
  1746.         valuer = valuer - 0.35
  1747.         valuer2 = valuer - 0.45
  1748.         valuer3 = valuer3 - 0.475
  1749.         wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1750.         wave.Size = wm.Scale
  1751.         wave.CFrame = HandCF
  1752.         wave.Transparency = i/14
  1753.         wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1754.         wave2.Size = wm2.Scale
  1755.         wave2.CFrame = HandCF
  1756.         wave2.Transparency = i/14
  1757.         wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1758.         wave3.Size = wm2.Scale
  1759.         wave3.CFrame = HandCF
  1760.         wave3.Transparency = i/14
  1761.         wait()
  1762.         end
  1763.         wait()
  1764.         wave:Destroy()
  1765.         wave2:Destroy()
  1766. end)()
  1767. hum.WalkSpeed = 16
  1768. -----------------
  1769. function lerp(a, b, t) -- Linear interpolation
  1770.         return a + (b - a)*t
  1771. end
  1772.  
  1773. function slerp(a, b, t) --Spherical interpolation
  1774.         dot = a:Dot(b)
  1775.         if dot > 0.99999 or dot < -0.99999 then
  1776.                 return t <= 0.5 and a or b
  1777.         else
  1778.                 r = math.acos(dot)
  1779.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  1780.         end
  1781. end
  1782.  
  1783. function matrixInterpolate(a, b, t)
  1784.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  1785.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  1786.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  1787.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  1788.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  1789.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  1790.         local t = v1:Dot(v2)
  1791.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  1792.                 return CFrame.new()
  1793.         end
  1794.         return CFrame.new(
  1795.         v0.x, v0.y, v0.z,
  1796.         v1.x, v1.y, v1.z,
  1797.         v2.x, v2.y, v2.z,
  1798.         v3.x, v3.y, v3.z)
  1799. end
  1800. ----------------------------------------------------
  1801. function genWeld(a,b)
  1802.     local w = Instance.new("Weld",a)
  1803.     w.Part0 = a
  1804.     w.Part1 = b
  1805.     return w
  1806. end
  1807. function weld(a, b)
  1808.     local weld = Instance.new("Weld")
  1809.     weld.Name = "W"
  1810.     weld.Part0 = a
  1811.     weld.Part1 = b
  1812.     weld.C0 = a.CFrame:inverse() * b.CFrame
  1813.     weld.Parent = a
  1814.     return weld;
  1815. end
  1816. ----------------------------------------------------
  1817. function Lerp(c1,c2,al)
  1818. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1819. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1820. for i,v in pairs(com1) do
  1821. com1[i] = v+(com2[i]-v)*al
  1822. end
  1823. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1824. end
  1825. ----------------------------------------------------
  1826. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1827. local wld = Instance.new("Weld", wp1)
  1828. wld.Part0 = wp0
  1829. wld.Part1 = wp1
  1830. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1831. end
  1832. ----------------------------------------------------
  1833. function weld5(part0, part1, c0, c1)
  1834.     weeld=Instance.new("Weld", part0)
  1835.     weeld.Part0=part0
  1836.     weeld.Part1=part1
  1837.     weeld.C0=c0
  1838.     weeld.C1=c1
  1839.     return weeld
  1840. end
  1841. ----------------------------------------------------
  1842. function HasntTouched(plrname)
  1843. local ret = true
  1844. for _, v in pairs(Touche) do
  1845. if v == plrname then
  1846. ret = false
  1847. end
  1848. end
  1849. return ret
  1850. end
  1851. ----------------------------------------------------
  1852. newWeld(torso, larm, -1.5, 0.5, 0)
  1853. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1854. newWeld(torso, rarm, 1.5, 0.5, 0)
  1855. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1856. newWeld(torso, hed, 0, 1.5, 0)
  1857. newWeld(torso, lleg, -0.5, -1, 0)
  1858. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1859. newWeld(torso, rleg, 0.5, -1, 0)
  1860. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1861. newWeld(root, torso, 0, -1, 0)
  1862. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1863. ----------------------------------------------------
  1864. z = Instance.new("Sound", char)
  1865. z.SoundId = "rbxassetid://681462568"
  1866. z.Looped = true
  1867. z.Pitch = 1
  1868. z.Volume = 2
  1869. wait(.1)
  1870. z:Play()
  1871. ----------------------------------------------------
  1872. -------------------------------------------------------------------------------------------------
  1873. ----------------------------------------------------
  1874. ----------------------------------------------------
  1875.  
  1876.  
  1877. ----------------------------------------------------
  1878.  
  1879.  
  1880.  
  1881.  
  1882. ----------------------------------------------------
  1883.  
  1884. local txt = Instance.new("BillboardGui", chr)
  1885. txt.Adornee = chr.Head
  1886. txt.Name = "_status"
  1887. txt.Size = UDim2.new(4, 0, 2.5, 0)
  1888. txt.StudsOffset = Vector3.new(-4, 2, 0)
  1889. local text = Instance.new("TextLabel", txt)
  1890. text.Size = UDim2.new(3, 0, 0.5, 0)
  1891. text.FontSize = "Size24"
  1892. text.TextScaled = true
  1893. text.TextTransparency = 0
  1894. text.BackgroundTransparency = 1
  1895. text.TextTransparency = 0
  1896. text.TextStrokeTransparency = 0
  1897. text.Font = "SciFi"
  1898. text.TextStrokeColor3 = Color3.new(1,1,1)
  1899. text.Text = "OOF lord"
  1900. ----------------------------------------------------
  1901.  paly = game.Players.LocalPlayer
  1902. p = game.Players.LocalPlayer
  1903. char = paly.Character
  1904. vt = Vector3.new
  1905. rarm = char["Right Arm"]
  1906. larm = char["Left Arm"]
  1907. local maincolor = char.Torso.BrickColor
  1908.  
  1909. local orb = Instance.new("Part")
  1910. orb.Parent = char
  1911. orb.Size = Vector3.new(0.2, 0.2, 0.2)
  1912. orb.Archivable = true
  1913. orb.Transparency = 1
  1914. orb.BrickColor = maincolor
  1915. orb.Material = "Neon"
  1916. orb.CanCollide = false
  1917. local weld1 = Instance.new("Weld")
  1918. weld1.Parent = rarm
  1919. weld1.Part0 = rarm
  1920. weld1.Part1 = orb
  1921. weld1.C1 = CFrame.new(0, 1.125, 0)
  1922. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  1923. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  1924. local effecto = Instance.new("ParticleEmitter",orb)
  1925. effecto.LightEmission = 1
  1926. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  1927. effecto.Color = ColorSequence.new(maincolor.Color)
  1928. effecto.Rate = 10000
  1929. effecto.Lifetime = NumberRange.new(1)
  1930. effecto.Size = NumberSequence.new({pt1,pt2})
  1931. effecto.Speed = NumberRange.new(0,0)
  1932. effecto.RotSpeed = NumberRange.new(100,100)
  1933.  
  1934. local orbz = Instance.new("Part")
  1935. orbz.Parent = char
  1936. orbz.Size = Vector3.new(0.2, 0.2, 0.2)
  1937. orbz.Archivable = true
  1938. orbz.Transparency = 1
  1939. orbz.BrickColor = maincolor
  1940. orbz.Material = "Neon"
  1941. orbz.CanCollide = false
  1942. local weldz1 = Instance.new("Weld")
  1943. weldz1.Parent = larm
  1944. weldz1.Part0 = larm
  1945. weldz1.Part1 = orbz
  1946. weldz1.C1 = CFrame.new(0, 1.125, 0)
  1947. local effecton = Instance.new("ParticleEmitter",orbz)
  1948. effecton.LightEmission = 1
  1949. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  1950. effecton.Color = ColorSequence.new(maincolor.Color)
  1951. effecton.Rate = 10000
  1952. effecton.Lifetime = NumberRange.new(1)
  1953. effecton.Size = NumberSequence.new({pt1,pt2})
  1954. effecton.Speed = NumberRange.new(0,0)
  1955. effecton.RotSpeed = NumberRange.new(100,100)
  1956. ----------------------------------------------------
  1957. Blast = function()
  1958.     local Colors = {"Royal purple", "Really black"}
  1959.         local wave = Instance.new("Part", torso)
  1960.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1961.         wave.Anchored = true
  1962.         wave.CanCollide = false
  1963.         wave.Locked = true
  1964.         wave.Size = Vector3.new(1, 1, 1)
  1965.         wave.TopSurface = "Smooth"
  1966.         wave.BottomSurface = "Smooth"
  1967.         wave.Transparency = 0.35
  1968.         wave.CFrame = rarm.CFrame
  1969.         wm = Instance.new("SpecialMesh", wave)
  1970.         wm.MeshType = "Sphere"
  1971.         wm.Scale = Vector3.new(1,1,1)
  1972.         z = Instance.new("Sound",wave)
  1973.         z.SoundId = "rbxassetid://237035051"
  1974.         z.Volume = 1
  1975.         z.Pitch = .9
  1976.         z:Play()
  1977.         coroutine.wrap(function()
  1978.         for i = 1, 30, 1 do
  1979.         wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1980.         --wave.Size = wm.Scale
  1981.         wave.CFrame = rarm.CFrame
  1982.         wave.Transparency = (1/14)
  1983.         rs:wait()
  1984.         end
  1985.         rs:wait()
  1986.         wave:Destroy()
  1987.         z:Destroy()
  1988.     end)()
  1989. end
  1990. ----------------------------------------------------
  1991. rarm.Touched:connect(function(ht)
  1992.     hit = ht.Parent
  1993.     if ht and hit:IsA("Model") then
  1994.             if hit:FindFirstChild("Humanoid") then
  1995.                 if hit.Name ~= p.Name then
  1996.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  1997.                             Debounces.RPunched = true
  1998.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1999.                                     if Debounces.ks==true then
  2000.                                     z = Instance.new("Sound",hed)
  2001.                                     z.SoundId = "rbxassetid://169380525"
  2002.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  2003.                                     z.Volume = 1
  2004.                                     z:Play()
  2005.                                     end
  2006.                             wait(.2)
  2007.                             Debounces.RPunched = false
  2008.                     end
  2009.                 end
  2010.             end
  2011.     elseif ht and hit:IsA("Hat") then
  2012.         if hit.Parent.Name ~= p.Name then
  2013.             if hit.Parent:FindFirstChild("Humanoid") then
  2014.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  2015.                             Debounces.RPunched = true
  2016.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2017.                                     if Debounces.ks==true then
  2018.                                     z = Instance.new("Sound",hed)
  2019.                                     z.SoundId = "rbxassetid://169380525"
  2020.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  2021.                                     z.Volume = 1
  2022.                                     z:Play()
  2023.                                     end
  2024.                             wait(.2)
  2025.                 Debounces.RPunched = false
  2026.                                 end
  2027.             end
  2028.         end
  2029.     end
  2030. end)
  2031. larm.Touched:connect(function(ht)
  2032.     hit = ht.Parent
  2033.     if ht and hit:IsA("Model") then
  2034.             if hit:FindFirstChild("Humanoid") then
  2035.                 if hit.Name ~= p.Name then
  2036.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  2037.                             Debounces.LPunched = true
  2038.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2039.                                     if Debounces.ks2==true then
  2040.                                     z = Instance.new("Sound",hed)
  2041.                                     z.SoundId = "rbxassetid://169380525"
  2042.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  2043.                                     z.Volume = 1
  2044.                                     z:Play()
  2045.                                     end
  2046.                             wait(.2)
  2047.                         Debounces.LPunched = false
  2048.                     end
  2049.                 end
  2050.             end
  2051.     elseif ht and hit:IsA("Hat") then
  2052.         if hit.Parent.Name ~= p.Name then
  2053.             if hit.Parent:FindFirstChild("Humanoid") then
  2054.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  2055.                             Debounces.LPunched = true
  2056.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2057.                                     if Debounces.ks2==true then
  2058.                                     z = Instance.new("Sound",hed)
  2059.                                     z.SoundId = "rbxassetid://169380525"
  2060.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  2061.                                     z.Volume = 1
  2062.                                     z:Play()
  2063.                                     end
  2064.                             wait(.2)
  2065.                 Debounces.LPunched = false
  2066.                                 end
  2067.             end
  2068.         end
  2069.     end
  2070. end)
  2071. ----------------------------------------------------
  2072. mod4 = Instance.new("Model",char)
  2073.  
  2074. ptez = {0.7, 0.8, 0.9, 1}
  2075.  
  2076. function FindNearestTorso(Position,Distance,SinglePlayer)
  2077.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2078.         local List = {}
  2079.         for i,v in pairs(workspace:GetChildren())do
  2080.             if v:IsA("Model")then
  2081.                 if v:findFirstChild("Torso")then
  2082.                     if v ~= char then
  2083.                         if(v.Torso.Position -Position).magnitude <= Distance then
  2084.                             table.insert(List,v)
  2085.                         end
  2086.                     end
  2087.                 end
  2088.             end
  2089.         end
  2090.     return List
  2091. end
  2092.  
  2093. function Punch()
  2094.     part=Instance.new('Part',mod4)
  2095.     part.Anchored=true
  2096.     part.CanCollide=false
  2097.     part.FormFactor='Custom'
  2098.     part.Size=Vector3.new(.2,.2,.2)
  2099.     part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  2100.     part.Transparency=.7
  2101.     part.BrickColor=BrickColor.new('Royal purple')
  2102.     mesh=Instance.new('SpecialMesh',part)
  2103.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2104.     mesh.Scale=Vector3.new(3,3,3)
  2105.     part2=Instance.new('Part',mod4)
  2106.     part2.Anchored=true
  2107.     part2.CanCollide=false
  2108.     part2.FormFactor='Custom'
  2109.     part2.Size=Vector3.new(.2,.2,.2)
  2110.     part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  2111.     part2.Transparency=.7
  2112.     part2.BrickColor=BrickColor.new('Royal purple')
  2113.     mesh2=Instance.new('SpecialMesh',part2)
  2114.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2115.     mesh2.Scale=Vector3.new(3,1.5,3)
  2116.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2117.         if v:FindFirstChild('Humanoid') then
  2118.             v.Humanoid:TakeDamage(math.random(2,6))
  2119.         end
  2120.     end
  2121.     coroutine.resume(coroutine.create(function()
  2122.         for i=0,0.62,0.4 do
  2123.             wait()
  2124.             part.CFrame=part.CFrame
  2125.             part.Transparency=i
  2126.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2127.             part2.CFrame=part2.CFrame
  2128.             part2.Transparency=i
  2129.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2130.             end
  2131.         part.Parent=nil
  2132.         part2.Parent=nil
  2133.     end))
  2134. end
  2135. ----------------------------------------------------
  2136. rarm.Touched:connect(function(ht)
  2137.     hit = ht.Parent
  2138.     if ht and hit:IsA("Model") then
  2139.             if hit:FindFirstChild("Humanoid") then
  2140.                 if hit.Name ~= p.Name then
  2141.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  2142.                             Debounces.RPunched = true
  2143.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2144.                                     if Debounces.ks==true then
  2145.                                     z = Instance.new("Sound",hed)
  2146.                                     z.SoundId = "rbxassetid://169380525"
  2147.                                     z.Pitch = ptz[math.random(1,#ptz)]
  2148.                                     z.Volume = 1
  2149.                                     z:Play()
  2150.                                     end
  2151.                             wait(.2)
  2152.                             Debounces.RPunched = false
  2153.                     end
  2154.                 end
  2155.             end
  2156.     elseif ht and hit:IsA("Hat") then
  2157.         if hit.Parent.Name ~= p.Name then
  2158.             if hit.Parent:FindFirstChild("Humanoid") then
  2159.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  2160.                             Debounces.RPunched = true
  2161.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2162.                                     if Debounces.ks==true then
  2163.                                     z = Instance.new("Sound",hed)
  2164.                                     z.SoundId = "rbxassetid://169380525"
  2165.                                     z.Pitch = ptz[math.random(1,#ptz)]
  2166.                                     z.Volume = 1
  2167.                                     z:Play()
  2168.                                     end
  2169.                             wait(.2)
  2170.                 Debounces.RPunched = false
  2171.                 end
  2172.             end
  2173.         end
  2174.     end
  2175. end)
  2176. larm.Touched:connect(function(ht)
  2177.     hit = ht.Parent
  2178.     if ht and hit:IsA("Model") then
  2179.             if hit:FindFirstChild("Humanoid") then
  2180.                 if hit.Name ~= p.Name then
  2181.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  2182.                             Debounces.LPunched = true
  2183.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2184.                                     if Debounces.ks2==true then
  2185.                                     z = Instance.new("Sound",hed)
  2186.                                     z.SoundId = "rbxassetid://169380525"
  2187.                                     z.Pitch = ptz[math.random(1,#ptz)]
  2188.                                     z.Volume = 1
  2189.                                     z:Play()
  2190.                                     end
  2191.                             wait(.2)
  2192.                             Debounces.LPunched = false
  2193.                     end
  2194.                 end
  2195.             end
  2196.     elseif ht and hit:IsA("Hat") then
  2197.         if hit.Parent.Name ~= p.Name then
  2198.             if hit.Parent:FindFirstChild("Humanoid") then
  2199.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  2200.                             Debounces.LPunched = true
  2201.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2202.                                     if Debounces.ks2==true then
  2203.                                     z = Instance.new("Sound",hed)
  2204.                                     z.SoundId = "rbxassetid://169380525"
  2205.                                     z.Pitch = ptz[math.random(1,#ptz)]
  2206.                                     z.Volume = 1
  2207.                                     z:Play()
  2208.                                     end
  2209.                             wait(.2)
  2210.                 Debounces.LPunched = false
  2211.                 end
  2212.             end
  2213.         end
  2214.     end
  2215. end)
  2216. ----------------------------------------------------
  2217. local player = game.Players.LocalPlayer
  2218. local pchar = player.Character
  2219. local mouse = player:GetMouse()
  2220. local cam = workspace.CurrentCamera
  2221.  
  2222. local rad = math.rad
  2223.  
  2224. local keysDown = {}
  2225. local flySpeed = 0
  2226. local MAX_FLY_SPEED = 150
  2227.  
  2228. local canFly = false
  2229. local flyToggled = false
  2230.  
  2231. local forward, side = 0, 0
  2232. local lastForward, lastSide = 0, 0
  2233.  
  2234. local floatBP = Instance.new("BodyPosition")
  2235. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2236. local flyBV = Instance.new("BodyVelocity")
  2237. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2238. local turnBG = Instance.new("BodyGyro")
  2239. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2240.  
  2241. mouse.KeyDown:connect(function(key)
  2242.         keysDown[key] = true
  2243.  
  2244.         if key == "f" then
  2245.                 flyToggled = not flyToggled
  2246.  
  2247.         if not flyToggled then
  2248.                 stanceToggle = "Normal"
  2249.                 floatBP.Parent = nil
  2250.                 flyBV.Parent = nil
  2251.                 turnBG.Parent = nil
  2252.                 root.Velocity = Vector3.new()
  2253.                 pchar.Humanoid.PlatformStand = false
  2254.         end
  2255. end
  2256.  
  2257. end)
  2258. mouse.KeyUp:connect(function(key)
  2259.         keysDown[key] = nil
  2260. end)
  2261.  
  2262. local function updateFly()
  2263.  
  2264.         if not flyToggled then return end
  2265.  
  2266.         lastForward = forward
  2267.         lastSide = side
  2268.  
  2269.         forward = 0
  2270.         side = 0
  2271.  
  2272.         if keysDown.w then
  2273.                 forward = forward + 1
  2274.         end
  2275.         if keysDown.s then
  2276.                 forward = forward - 1
  2277.         end
  2278.         if keysDown.a then
  2279.                 side = side - 1
  2280.         end
  2281.         if keysDown.d then
  2282.                 side = side + 1
  2283.         end
  2284.  
  2285.         canFly = (forward ~= 0 or side ~= 0)
  2286.  
  2287.         if canFly then
  2288.                 stanceToggle = "Floating"
  2289.                 turnBG.Parent = root
  2290.                 floatBP.Parent = nil
  2291.                 flyBV.Parent = root
  2292.  
  2293.                 flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2294.                 if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2295.         else
  2296.                 floatBP.position = root.Position
  2297.                 floatBP.Parent = root
  2298.  
  2299.                 flySpeed = flySpeed - 1
  2300.                 if flySpeed < 0 then flySpeed = 0 end
  2301.         end
  2302.  
  2303.         local camCF = cam.CoordinateFrame
  2304.         local in_forward = canFly and forward or lastForward
  2305.         local in_side = canFly and side or lastSide
  2306.  
  2307.         flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2308. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2309.  
  2310.         turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2311. 0)
  2312. end
  2313.  
  2314. game:service'RunService'.Stepped:connect(function()
  2315.         if flyToggled then
  2316.                 pchar.Humanoid.PlatformStand = true
  2317.         end
  2318.         updateFly()
  2319. end)
  2320. -------------------------------
  2321.  
  2322. mouse.KeyDown:connect(function(key)
  2323.     if key == "x" then
  2324. chatfunc("GRRRRAAAAAAAAAHHHHHHH")
  2325.         hum.WalkSpeed = 0.01
  2326.         if Debounces.CanAttack == true then
  2327.             Debounces.CanAttack = false
  2328.             Debounces.NoIdl = true
  2329.             Debounces.on = true
  2330.                 for i = 1, 30 do
  2331.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2332.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2333.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2334.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2335.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2336.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2337.                     if Debounces.on == false then break end
  2338.                     rs:wait(20)
  2339.                 end
  2340.         v = Instance.new("Sound")
  2341.         v.SoundId = "rbxassetid://181384451"
  2342.         v.Parent = char
  2343.         v.Looped = false
  2344.         v.Pitch = 1.1
  2345.         v.Volume = 5
  2346.         wait(.01)
  2347.         v:Play()
  2348.        
  2349.         if Daytime == true then
  2350.             Daytime = false
  2351.             l.TimeOfDay = 00
  2352.         else
  2353.             Daytime = true
  2354.             l.TimeOfDay = 12
  2355.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2356.         end
  2357.        
  2358.             local Shockwave = function()
  2359.                 local rng1 = Instance.new("Part", char)
  2360.                 rng1.Anchored = true
  2361.                 rng1.BrickColor = BrickColor.new("Really black")
  2362.                 rng1.CanCollide = false
  2363.                 rng1.FormFactor = 3
  2364.                 rng1.Name = "Ring"
  2365.                 rng1.Material = "Neon"
  2366.                 rng1.Size = Vector3.new(1, 1, 1)
  2367.                 rng1.Transparency = 0.35
  2368.                 rng1.TopSurface = 0
  2369.                 rng1.BottomSurface = 0
  2370.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2371.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2372.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2373.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2374.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2375.                 Wave.Name = "Shockwave"
  2376.                 Wave.BrickColor = BrickColor.new("Really black")
  2377.                 Wave.Material = "Neon"
  2378.                 Wave.Size = Vector3.new(1, 1, 1)
  2379.                 Wave.Shape = "Ball"
  2380.                 Wave.CanCollide = false
  2381.                 Wave.Anchored = true
  2382.                 Wave.TopSurface = 0
  2383.                 Wave.BottomSurface = 0
  2384.                 local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  2385.                 Wave2.Name = "Shockwave2"
  2386.                 Wave2.BrickColor = BrickColor.new("Royal purple")
  2387.                 Wave2.Material = "Neon"
  2388.                 Wave2.Size = Vector3.new(1, 1, 1)
  2389.                 Wave2.Shape = "Ball"
  2390.                 Wave2.CanCollide = false
  2391.                 Wave2.Anchored = true
  2392.                 Wave2.TopSurface = 0
  2393.                 Wave2.BottomSurface = 0
  2394.                 Wave2.Touched:connect(function(hit)
  2395.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2396.                         local Occlude = true
  2397.                         local NotOccludes = {
  2398.                             char.Name;
  2399.                             "Wings";
  2400.                             "Scythe";
  2401.                             "Thingy";
  2402.                             "Thingy2"; -- put all of the names in a table pls
  2403.                         }
  2404.                         for i,v in pairs(NotOccludes) do
  2405.                             if hit.Parent.Name == v then
  2406.                                 Occlude = false
  2407.                             end
  2408.                         end
  2409.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2410.                         if Occlude then
  2411.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2412.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2413.                         end
  2414.                     end
  2415.                 end)
  2416.                
  2417.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2418.                
  2419.                 coroutine.wrap(function()
  2420.                     for i = 1, 20, 0.2 do
  2421.                         rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  2422.                         rng1.Transparency = i/20
  2423.                     wait()
  2424.                     end
  2425.                     wait()
  2426.                     rng1:Destroy()
  2427.                 end)()
  2428.                
  2429.                 Delay(0, function()
  2430.  
  2431.                     if Daytime == false then
  2432.                        for i = 3, 50, 1 do
  2433.                             Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2434.                             Wave.CFrame = char.Torso.CFrame
  2435.                             local t = i / 50
  2436.                             Wave.Transparency = t
  2437.                             Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2438.                             Wave2.CFrame = char.Torso.CFrame
  2439.                             local tq = i / 50
  2440.                             Wave2.Transparency = tq
  2441.                             wait()
  2442.                         end
  2443.                     else
  2444.                         for i = 3, 50, 1 do
  2445.                             Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2446.                             Wave.CFrame = char.Torso.CFrame
  2447.                             local t = i / 50
  2448.                             Wave.Transparency = t
  2449.                             Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2450.                             Wave2.CFrame = char.Torso.CFrame
  2451.                             local tq = i / 50
  2452.                             Wave2.Transparency = tq
  2453.                             wait()
  2454.                         end
  2455.                     end
  2456.                     Wave:Destroy()
  2457.                     Wave2:Destroy()
  2458.                 end)
  2459.                 Delay(0, function()
  2460.                     while wait() do
  2461.                         if Wave ~= nil then
  2462.                             Wave.CFrame = char.Torso.CFrame
  2463.                         else
  2464.                             break
  2465.                         end
  2466.                     end
  2467.                 end)
  2468.             end
  2469.         Shockwave()
  2470.                 for i = 1, 30 do
  2471.                         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2472.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2473.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2474.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2475.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2476.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2477.                         if Debounces.on == false then break end
  2478.                         rs:wait()
  2479.                 end
  2480.         wait(2.4)
  2481.         Debounces.NoIdl = false
  2482.         hum.WalkSpeed = 16
  2483.         Debounces.on = false
  2484.         wait()
  2485.         if Debounces.CanAttack == false then
  2486.             Debounces.CanAttack = true
  2487.             v:Destroy()
  2488.             end
  2489.         end
  2490.     end
  2491. end)
  2492.  
  2493.  
  2494. mouse.KeyDown:connect(function(key)
  2495.     if key == "q" then
  2496.  
  2497. chatfunc("Dodge this...")
  2498.  
  2499.         if Debounces.CanAttack == true then
  2500.             Debounces.CanAttack = false
  2501.             Debounces.NoIdl = true
  2502.             Debounces.on = true
  2503.             function FindNearestTorso(Position,Distance,SinglePlayer)
  2504.                 if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2505.                     local List = {}
  2506.                     for i,v in pairs(workspace:GetChildren())do
  2507.                         if v:IsA("Model")then
  2508.                             if v:findFirstChild("Torso")then
  2509.                                 if v ~= char then
  2510.                                     if(v.Torso.Position -Position).magnitude <= Distance then
  2511.                                         table.insert(List,v)
  2512.                                     end
  2513.                                 end
  2514.                             end
  2515.                         end
  2516.                     end
  2517.                 return List
  2518.             end
  2519.     z = Instance.new("Sound",hed)
  2520.     z.SoundId = "rbxassetid://232213955"
  2521.     z.Pitch = 1
  2522.     z.Volume = 1
  2523.     wait(0.2)
  2524.     z:Play()
  2525.     sp = Instance.new("Part",rarm)
  2526.     sp.Anchored = true
  2527.     sp.CanCollide = false
  2528.     sp.Locked = true
  2529.     sp.Transparency = 0
  2530.     sp.Material = "Neon"
  2531.     sp.Size = Vector3.new(1,1,1)
  2532.     sp.TopSurface = "SmoothNoOutlines"
  2533.     sp.BottomSurface = "SmoothNoOutlines"
  2534.     sp.BrickColor = BrickColor.new("Royal purple")
  2535.     spm = Instance.new("SpecialMesh",sp)
  2536.     spm.MeshType = "Sphere"
  2537.     spm.Scale = Vector3.new(21,21,21)
  2538.     sp2 = Instance.new("Part", rarm)
  2539.     sp2.Name = "Energy"
  2540.     sp2.BrickColor = BrickColor.new("Royal purple")
  2541.     sp2.Size = Vector3.new(1, 1, 1)
  2542.     sp2.Shape = "Ball"
  2543.     sp2.CanCollide = false
  2544.     sp2.Anchored = true
  2545.     sp2.Locked = true
  2546.     sp2.TopSurface = 0
  2547.     sp2.BottomSurface = 0
  2548.     sp2.Transparency = 1
  2549.     spm2 = Instance.new("SpecialMesh",sp2)
  2550.     spm2.MeshId = "rbxassetid://9982590"
  2551.     spm2.Scale = Vector3.new(2,2,2)
  2552.     for i = 1, 20 do
  2553.         spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2554.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2555.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2556.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2557.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2558.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2559.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2560.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2561.         if Debounces.on == false then break end
  2562.         rs:wait()
  2563.     end
  2564.     for i = 1, 100, 20 do rs:wait()
  2565.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2566.     end
  2567.     for i = 1, 20 do
  2568.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2569.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2570.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  2571.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  2572.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  2573.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2574.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2575.         if Debounces.on == false then break end
  2576.         rs:wait()
  2577.     end
  2578.     sp.Transparency = 1
  2579.     for i = 1, 20 do
  2580.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2581.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  2582.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  2583.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  2584.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2585.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2586.         if Debounces.on == false then break end
  2587.         rs:wait()
  2588.     end
  2589.     wait(1)
  2590.     sp.Transparency = 0
  2591.     sp2.Transparency = 0.84
  2592.     for i = 1, 20 do
  2593.         --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2594.         sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2595.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2596.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2597.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2598.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2599.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2600.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2601.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2602.         if Debounces.on == false then break end
  2603.         rs:wait()
  2604.     end
  2605.     for i = 1, 2880, 50 do
  2606.         rs:wait()
  2607.         sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2608.         sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2609.         rs:wait()
  2610.     end
  2611.     sp:Destroy()
  2612.     sp2:Destroy()
  2613.     local X = Instance.new("Part",char)
  2614.     local O = Instance.new("ObjectValue",X)
  2615.     O.Name = "creator"
  2616.     X.Locked = true
  2617.     X.Name = "Shell"
  2618.     X.Anchored = false
  2619.     X.CanCollide = false
  2620.     X.Transparency = 0
  2621.     X.Reflectance = 0
  2622.     X.BottomSurface = 0
  2623.     X.TopSurface = 0
  2624.     X.Shape = 0
  2625.     local V = Instance.new("ObjectValue",X)
  2626.     V.Value = char
  2627.     V.Name = "creator"
  2628.     X.BrickColor = BrickColor.new("Royal purple")
  2629.     X.Size = Vector3.new(2,2,2)
  2630.     X.Material = "Neon"
  2631.     local Z = Instance.new("SpecialMesh",X)
  2632.     Z.MeshType = "Sphere"
  2633.     Z.Scale = Vector3.new(0.5,0.5,1)
  2634.     X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2635.     local bv = Instance.new("BodyVelocity",X)
  2636.     bv.maxForce = Vector3.new(99999,99999,99999)
  2637.     X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2638.     bv.velocity = X.CFrame.lookVector*65
  2639.  
  2640.     Explode = X.Touched:connect(function(hit)
  2641.         if hit ~= char and hit.Name ~= "Shell" then
  2642.             local cf = X.CFrame
  2643.             bv:Destroy()
  2644.             X.Anchored = true
  2645.             Z:Remove()
  2646.             Explode:disconnect()
  2647.             X.Size = Vector3.new(3,3,3)
  2648.             X.Touched:connect(function(hit) end)
  2649.             X.CanCollide = false
  2650.             local part3 = Instance.new("Part", rarm)
  2651.             part3.Anchored=true
  2652.             part3.CanCollide=false
  2653.             part3.Locked = true
  2654.             part3.TopSurface = "SmoothNoOutlines"
  2655.             part3.BottomSurface = "SmoothNoOutlines"
  2656.             part3.FormFactor='Custom'
  2657.             part3.Size=Vector3.new(1,1, 1)
  2658.             part3.CFrame=X.CFrame
  2659.             part3.Transparency=0
  2660.             part3.BrickColor=BrickColor.new("Royal purple")
  2661.             local mesh3 = Instance.new("SpecialMesh",part3)
  2662.             mesh3.MeshType = "Sphere"
  2663.             mesh3.Scale = Vector3.new(1,1,1)
  2664.             --debris:AddItem(X,8)
  2665.             local part4 = Instance.new("Part", rarm)
  2666.             part4.Material = "Neon"
  2667.             part4.Anchored=true
  2668.             part4.CanCollide=false
  2669.             part4.Locked = true
  2670.             part4.TopSurface = "SmoothNoOutlines"
  2671.             part4.BottomSurface = "SmoothNoOutlines"
  2672.             part4.FormFactor='Custom'
  2673.             part4.Size=Vector3.new(1,1, 1)
  2674.             part4.CFrame=X.CFrame
  2675.             part4.Transparency=0
  2676.             part4.BrickColor=BrickColor.new("Hot pink")
  2677.             local mesh4 = Instance.new("SpecialMesh",part4)
  2678.             mesh4.MeshType = "Sphere"
  2679.             mesh4.Scale = Vector3.new(.5,.5,.5)
  2680.             local part7 = Instance.new("Part", rarm)
  2681.             part7.Material = "Neon"
  2682.             part7.Anchored=true
  2683.             part7.CanCollide=false
  2684.             part7.Locked = true
  2685.             part7.TopSurface = "SmoothNoOutlines"
  2686.             part7.BottomSurface = "SmoothNoOutlines"
  2687.             part7.FormFactor='Custom'
  2688.             part7.Size=Vector3.new(1,1, 1)
  2689.             part7.CFrame=X.CFrame
  2690.             part7.Transparency=0
  2691.             part7.BrickColor=BrickColor.new("Really black")
  2692.             local mesh7 = Instance.new("SpecialMesh",part7)
  2693.             mesh7.MeshType = "Sphere"
  2694.             mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  2695.         --[[X.Touched:connect(function(ht)
  2696.                 hit = ht.Parent
  2697.             if ht and hit:IsA("Model") then
  2698.                     if hit:FindFirstChild("Humanoid") then
  2699.                         if hit.Name ~= p.Name then
  2700.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2701.                             wait(.3)
  2702.                         end
  2703.                     end
  2704.             elseif ht and hit:IsA("Hat") then
  2705.                 if hit.Parent.Name ~= p.Name then
  2706.                     if hit.Parent:FindFirstChild("Humanoid") then
  2707.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2708.                         wait(.3)
  2709.                     end
  2710.                 end
  2711.             end
  2712.         end)
  2713.         part3.Touched:connect(function(ht)
  2714.                 hit = ht.Parent
  2715.             if ht and hit:IsA("Model") then
  2716.                     if hit:FindFirstChild("Humanoid") then
  2717.                         if hit.Name ~= p.Name then
  2718.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2719.                             wait(.3)
  2720.                         end
  2721.                     end
  2722.             elseif ht and hit:IsA("Hat") then
  2723.                 if hit.Parent.Name ~= p.Name then
  2724.                     if hit.Parent:FindFirstChild("Humanoid") then
  2725.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2726.                         wait(.3)
  2727.                     end
  2728.                 end
  2729.             end
  2730.         end)]]--
  2731.         for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2732.             if v:FindFirstChild('Humanoid') then
  2733.                 v.Humanoid:TakeDamage(math.random(60,90))
  2734.                 v.Humanoid.PlatformStand = true
  2735.                 v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2736.             end
  2737.         end
  2738.  
  2739.         local acos = math.acos
  2740.         local sqrt = math.sqrt
  2741.         local Vec3 = Vector3.new
  2742.         local fromAxisAngle = CFrame.fromAxisAngle
  2743.  
  2744.         local function toAxisAngle(CFr)
  2745.             local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2746.             local Angle = math.acos((R00+R11+R22-1)/2)
  2747.             local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2748.             A = A == 0 and 0.00001 or A
  2749.             local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2750.             B = B == 0 and 0.00001 or B
  2751.             local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2752.             C = C == 0 and 0.00001 or C
  2753.             local x = (R21-R12)/sqrt(A)
  2754.             local y = (R02-R20)/sqrt(B)
  2755.             local z = (R10-R01)/sqrt(C)
  2756.             return Vec3(x,y,z),Angle
  2757.         end
  2758.  
  2759.         function ApplyTrig(Num,Func)
  2760.             local Min,Max = Func(0),Func(1)
  2761.             local i = Func(Num)
  2762.             return (i-Min)/(Max-Min)
  2763.         end
  2764.  
  2765.         function LerpCFrame(CFrame1,CFrame2,Num)
  2766.             local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2767.             return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2768.         end
  2769.  
  2770.         function Crater(Torso,Radius)
  2771.             Spawn(function()
  2772.                 local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2773.                 local Ignore = {}
  2774.                 for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2775.                     if v.Character ~= nil then
  2776.                         Ignore[#Ignore+1] = v.Character
  2777.                     end
  2778.                 end
  2779.                 local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2780.                 if Hit == nil then return end
  2781.                     local Parts = {}
  2782.                     for i = 1,360,10 do
  2783.                         local P = Instance.new("Part",Torso.Parent)
  2784.                         P.Anchored = true
  2785.                         P.FormFactor = "Custom"
  2786.                         P.BrickColor = Hit.BrickColor
  2787.                         P.Material = Hit.Material
  2788.                         P.TopSurface = "Smooth"
  2789.                         P.BottomSurface = "Smooth"
  2790.                         P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2791.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2792.                         Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2793.                         if math.random(0,5) == 0 then -- rubble
  2794.                             local P = Instance.new("Part",Torso.Parent)
  2795.                             P.Anchored = true
  2796.                             P.FormFactor = "Custom"
  2797.                             P.BrickColor = Hit.BrickColor
  2798.                             P.Material = Hit.Material
  2799.                             P.TopSurface = "Smooth"
  2800.                             P.BottomSurface = "Smooth"
  2801.                             P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2802.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2803.                             Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2804.                             end
  2805.                         end
  2806.                         for i = 0,1,0.05 do
  2807.                             for i2,v in pairs(Parts) do
  2808.                                 v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2809.                             end
  2810.                             wait(0.02)
  2811.                         end
  2812.                         for i,v in pairs(Parts) do
  2813.                             if v[1].Size.X > 2.1 then
  2814.                                 v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2815.                             end
  2816.                             v[1].Anchored = false
  2817.                         end
  2818.                         for i = 0,1,0.05 do
  2819.                             for i2,v in pairs(Parts) do
  2820.                                 v[1].Transparency = i
  2821.                                 if i == 1 then
  2822.                                     v[1]:Destroy()
  2823.                                 elseif i >= 0.25 then
  2824.                                     v[1].CanCollide = false
  2825.                                 end
  2826.                             end
  2827.                         wait(0.02)
  2828.                         end
  2829.                     Parts = nil
  2830.                     end)
  2831.                 end
  2832.  
  2833.                 ROW = function(out, trans, s, wt, t, ang, plus)
  2834.                     for i = 1, 360, 360/t do
  2835.                         local c = Instance.new("Part", game.Workspace)
  2836.                         c.FormFactor = 3
  2837.                         c.TopSurface = 0
  2838.                         c.BottomSurface = 0
  2839.                         c.Size = s
  2840.                         c.Anchored = true
  2841.                         c.CanCollide = wt
  2842.                         c.Material=workspace.Base.Material
  2843.                         c.Transparency = trans
  2844.                         c.BrickColor = workspace.Base.BrickColor
  2845.                         c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  2846.                         c.Locked=true
  2847.                         game.Debris:AddItem(c,15)
  2848.                     end
  2849.                 end
  2850.  
  2851.                 Part = function(x,y,z,color,tr,cc,an,parent)
  2852.                     local p = Instance.new('Part',parent or Weapon)
  2853.                     p.formFactor = 'Custom'
  2854.                     p.Size = Vector3.new(x,y,z)
  2855.                     p.BrickColor = BrickColor.new(color)
  2856.                     p.CanCollide = cc
  2857.                     p.Transparency = tr
  2858.                     p.Anchored = an
  2859.                     p.TopSurface,p.BottomSurface = 0,0
  2860.                     p.Locked=true
  2861.                     p:BreakJoints()
  2862.                 return p end
  2863.  
  2864.             Mesh = function(par,num,x,y,z)
  2865.             local msh = _
  2866.             if num == 1 then msh = Instance.new("CylinderMesh",par)
  2867.             elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2868.             elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2869.             elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2870.             elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2871.             end msh.Scale = Vector3.new(x,y,z)
  2872.             return msh end
  2873.  
  2874.             function explosion(col1,col2,cfr,sz,rng,dmg)
  2875.                 local a= Part(1,1,1,col1,.5,false,true,workspace)
  2876.                 local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2877.                 local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2878.                 v1,v2,v3=sz.x,sz.y,sz.z
  2879.                 local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2880.                 local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2881.                 local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2882.                 a.CFrame=cfr
  2883.                 a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2884.                 a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2885.  
  2886.                 Spawn(function()
  2887.                     while wait() do
  2888.                         if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2889.                             m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2890.                             m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2891.                             m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2892.                             a.Transparency=a.Transparency+0.05
  2893.                             a2.Transparency=a2.Transparency+0.05
  2894.                             a3.Transparency=a3.Transparency+0.05
  2895.                         end
  2896.                     end)
  2897.                 end
  2898.  
  2899.                 Crater(X,20)
  2900.                 ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  2901.                 z = Instance.new("Sound",X)
  2902.                 z.SoundId = "rbxassetid://231917744"
  2903.                 z.Pitch = .5
  2904.                 z.Volume = 10
  2905.                 z1 = Instance.new("Sound",X)
  2906.                 z1.SoundId = "rbxassetid://231917744"
  2907.                 z1.Pitch = .5
  2908.                 z1.Volume = 10
  2909.                 z2 = Instance.new("Sound",X)
  2910.                 z2.SoundId = "rbxassetid://231917744"
  2911.                 z2.Pitch = .5
  2912.                 z2.Volume = 10
  2913.                 z3 = Instance.new("Sound",X)
  2914.                 z3.SoundId = "rbxassetid://245537790"
  2915.                 z3.Pitch = .7
  2916.                 z3.Volume = 1
  2917.                 z4 = Instance.new("Sound",X)
  2918.                 z4.SoundId = "rbxassetid://245537790"
  2919.                 z4.Pitch = .7
  2920.                 z4.Volume = 1
  2921.                 wait(0.1)
  2922.                 z:Play()
  2923.                 z1:Play()
  2924.                 z2:Play()
  2925.                 z3:Play()
  2926.                 z4:Play()
  2927.  
  2928.                 local part=Instance.new('Part',rarm)
  2929.                 part.Anchored=true
  2930.                 part.CanCollide=false
  2931.                 part.Locked = true
  2932.                 part.FormFactor='Custom'
  2933.                 part.Size=Vector3.new(1,1,1)
  2934.                 part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2935.                 part.Transparency=0
  2936.                 part.BrickColor=BrickColor.new('Really black')
  2937.                 local mesh=Instance.new('SpecialMesh',part)
  2938.                 mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2939.                 mesh.Scale=Vector3.new(2,2,2)
  2940.                 local part2=part:clone()
  2941.                 part2.Parent = rarm
  2942.                 part2.BrickColor=BrickColor.new("Royal purple")
  2943.                 local part5=part:clone()
  2944.                 part5.Parent = rarm
  2945.                 part5.BrickColor=BrickColor.new("Magenta")
  2946.                 local part6=part:clone()
  2947.                 part6.Parent = rarm
  2948.                 part6.BrickColor=BrickColor.new("Black")
  2949.                 local mesh2=mesh:clone()
  2950.                 mesh2.Parent=part2
  2951.                 mesh2.Scale=Vector3.new(3, 3, 3)
  2952.                 local mesh5=mesh:clone()
  2953.                 mesh5.Parent=part5
  2954.                 mesh5.Scale=Vector3.new(3, 3, 3)
  2955.                 local mesh6=mesh:clone()
  2956.                 mesh6.Parent=part6
  2957.                 mesh6.Scale=Vector3.new(3, 3, 3)
  2958.                 local blast = Instance.new("Part", rarm)
  2959.                 blast.BrickColor = BrickColor.new("Really black")
  2960.                 blast.Anchored = true
  2961.                 blast.CanCollide = false
  2962.                 blast.Locked = true
  2963.                 blast.Size = Vector3.new(1, 1, 1)
  2964.                 blast.TopSurface = "Smooth"
  2965.                 blast.BottomSurface = "Smooth"
  2966.                 blast.Transparency = 0
  2967.                 blast.CFrame = HandCF
  2968.                 local bm = Instance.new("SpecialMesh", blast)
  2969.                 bm.Scale = Vector3.new(5,1,5)
  2970.                 bm.MeshId = "rbxassetid://3270017"
  2971.                 local blast2 = Instance.new("Part", rarm)
  2972.                 blast2.BrickColor = BrickColor.new("Really black")
  2973.                 blast2.Anchored = true
  2974.                 blast2.CanCollide = false
  2975.                 blast2.Locked = true
  2976.                 blast2.Size = Vector3.new(1, 1, 1)
  2977.                 blast2.TopSurface = "Smooth"
  2978.                 blast2.BottomSurface = "Smooth"
  2979.                 blast2.Transparency = 0
  2980.                 blast2.CFrame = HandCF
  2981.                 local bm2 = Instance.new("SpecialMesh", blast2)
  2982.                 bm2.Scale = Vector3.new(3,1,3)
  2983.                 bm2.MeshId = "rbxassetid://3270017"
  2984.                 local blast3 = Instance.new("Part", rarm)
  2985.                 blast3.BrickColor = BrickColor.new("Really black")
  2986.                 blast3.Anchored = true
  2987.                 blast3.CanCollide = false
  2988.                 blast3.Locked = true
  2989.                 blast3.Size = Vector3.new(1, 1, 1)
  2990.                 blast3.TopSurface = "Smooth"
  2991.                 blast3.BottomSurface = "Smooth"
  2992.                 blast3.Transparency = 0
  2993.                 blast3.CFrame = HandCF
  2994.                 local bm3 = Instance.new("SpecialMesh", blast3)
  2995.                 bm3.Scale = Vector3.new(3,1,3)
  2996.                 bm3.MeshId = "rbxassetid://3270017"
  2997.                 for i = 1,120 do rs:wait()
  2998.                     X.Transparency = X.Transparency + (1/120)
  2999.                     part.Transparency = part.Transparency + (1/120)
  3000.                     part2.Transparency = part2.Transparency + (1/120)
  3001.                     part3.Transparency = part3.Transparency + (1/120)
  3002.                     part4.Transparency = part4.Transparency + (1/120)
  3003.                     part5.Transparency = part5.Transparency + (1/120)
  3004.                     part6.Transparency = part6.Transparency + (1/120)
  3005.                     part7.Transparency = part7.Transparency + (1/120)
  3006.                     blast.Transparency = blast.Transparency + (1/120)
  3007.                     blast2.Transparency = blast2.Transparency + (1/120)
  3008.                     blast3.Transparency = blast3.Transparency + (1/120)
  3009.                     X.Size = X.Size + Vector3.new(.8,.8,.8)
  3010.                     --part3.Size = part3.Size + Vector3.new(3,3,3)
  3011.                     mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  3012.                     mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  3013.                     mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  3014.                     mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  3015.                     mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  3016.                     mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  3017.                     mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  3018.                     bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  3019.                     bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  3020.                     bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  3021.                     X.CFrame = cf
  3022.                     part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3023.                     part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3024.                     part3.CFrame=X.CFrame
  3025.                     part4.CFrame=X.CFrame
  3026.                     part7.CFrame=X.CFrame
  3027.                     part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3028.                     part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3029.                     blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3030.                     blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3031.                     blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3032.                     rs:wait()
  3033.                     end
  3034.                     X:Destroy()
  3035.                     part:Destroy()
  3036.                     part2:Destroy()
  3037.                     part3:Destroy()
  3038.                     part4:Destroy()
  3039.                     part5:Destroy()
  3040.                     part6:Destroy()
  3041.                     blast:Destroy()
  3042.                     blast2:Destroy()
  3043.                     blast3:Destroy()
  3044.                     z:Destroy()
  3045.                     z1:Destroy()
  3046.                     z2:Destroy()
  3047.                     z3:Destroy()
  3048.                     z4:Destroy()
  3049.                 end
  3050.             end)
  3051.             for i = 1, 20 do
  3052.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3053.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3054.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3055.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3056.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3057.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3058.                 if Debounces.on == false then break end
  3059.                 rs:wait()
  3060.             end
  3061.             if Debounces.CanAttack == false then
  3062.                 Debounces.CanAttack = true
  3063.                 Debounces.NoIdl = false
  3064.                 Debounces.on = false
  3065.             end
  3066.         end
  3067.     end
  3068. end)
  3069. ----------------------------------------------------
  3070. mouse.KeyDown:connect(function(key)
  3071.     if key == "e" then
  3072.         if Debounces.CanAttack == true then
  3073.         Debounces.CanAttack = false
  3074.         Debounces.on = true
  3075.         Debounces.NoIdl = true
  3076. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  3077. z = Instance.new("Sound", rarm)
  3078. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3079. z.Volume = .6
  3080. z.Pitch = pt[math.random(1,#pt)]
  3081. z.Looped = false
  3082. z:Play()
  3083. Debounces.RPunch = true
  3084. Debounces.LPunch = true
  3085. Debounces.ks = true
  3086. Debounces.ks2 = true
  3087. for i = 1, 3 do
  3088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3094. if Debounces.on == false then break end
  3095. wait()
  3096. end
  3097. z2 = Instance.new("Sound", larm)
  3098. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3099. z2.Volume = .6
  3100. z2.Pitch = pt[math.random(1,#pt)]
  3101. z2.Looped = false
  3102. z2:Play()
  3103. for i = 1, 3 do
  3104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3110. if Debounces.on == false then break end
  3111. wait()
  3112. end
  3113. z3 = Instance.new("Sound", rarm)
  3114. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3115. z3.Volume = 0.6
  3116. z3.Pitch = pt[math.random(1,#pt)]
  3117. z3.Looped = false
  3118. z3:Play()
  3119. for i = 1, 3 do
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3126. if Debounces.on == false then break end
  3127. wait()
  3128. end
  3129. z4 = Instance.new("Sound", larm)
  3130. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3131. z4.Volume = .6
  3132. z4.Pitch = pt[math.random(1,#pt)]
  3133. z4.Looped = false
  3134. z4:Play()
  3135. for i = 1, 3 do
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3142. if Debounces.on == false then break end
  3143. wait()
  3144. end
  3145. z5 = Instance.new("Sound", rarm)
  3146. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3147. z5.Volume = .6
  3148. z5.Pitch = pt[math.random(1,#pt)]
  3149. z5.Looped = false
  3150. z5:Play()
  3151. for i = 1, 3 do
  3152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3158. if Debounces.on == false then break end
  3159. wait()
  3160. end
  3161. z6 = Instance.new("Sound", larm)
  3162. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3163. z6.Volume = .6
  3164. z6.Pitch = pt[math.random(1,#pt)]
  3165. z6.Looped = false
  3166. z6:Play()
  3167. for i = 1, 3 do
  3168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3174. if Debounces.on == false then break end
  3175. wait()
  3176. end
  3177. z7 = Instance.new("Sound", rarm)
  3178. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3179. z7.Volume = .6
  3180. z7.Pitch = pt[math.random(1,#pt)]
  3181. z7.Looped = false
  3182. z7:Play()
  3183. for i = 1, 3 do
  3184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3190. if Debounces.on == false then break end
  3191. wait()
  3192. end
  3193. z8 = Instance.new("Sound", larm)
  3194. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3195. z8.Volume = .6
  3196. z8.Pitch = pt[math.random(1,#pt)]
  3197. z8.Looped = false
  3198. z8:Play()
  3199. for i = 1, 3 do
  3200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3206. if Debounces.on == false then break end
  3207. wait()
  3208. end
  3209. z9 = Instance.new("Sound", rarm)
  3210. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3211. z9.Volume = 0.6
  3212. z9.Pitch = pt[math.random(1,#pt)]
  3213. z9.Looped = false
  3214. z9:Play()
  3215. for i = 1, 3 do
  3216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3222. if Debounces.on == false then break end
  3223. wait()
  3224. end
  3225. z10 = Instance.new("Sound", larm)
  3226. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3227. z10.Volume = .6
  3228. z10.Pitch = pt[math.random(1,#pt)]
  3229. z10.Looped = false
  3230. z10:Play()
  3231. for i = 1, 3 do
  3232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3238. if Debounces.on == false then break end
  3239. wait()
  3240. end
  3241. z11 = Instance.new("Sound", rarm)
  3242. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3243. z11.Volume = .6
  3244. z11.Pitch = pt[math.random(1,#pt)]
  3245. z11.Looped = false
  3246. z11:Play()
  3247. for i = 1, 3 do
  3248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3254. if Debounces.on == false then break end
  3255. wait()
  3256. end
  3257. z12 = Instance.new("Sound", larm)
  3258. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3259. z12.Volume = .6
  3260. z12.Pitch = pt[math.random(1,#pt)]
  3261. z12.Looped = false
  3262. z12:Play()
  3263. for i = 1, 3 do
  3264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3270. if Debounces.on == false then break end
  3271. wait()
  3272. end
  3273. z13 = Instance.new("Sound", rarm)
  3274. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3275. z13.Volume = 0.6
  3276. z13.Pitch = pt[math.random(1,#pt)]
  3277. z13.Looped = false
  3278. z13:Play()
  3279. for i = 1, 3 do
  3280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3286. if Debounces.on == false then break end
  3287. wait()
  3288. end
  3289. z14 = Instance.new("Sound", larm)
  3290. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3291. z14.Volume = .6
  3292. z14.Pitch = pt[math.random(1,#pt)]
  3293. z14.Looped = false
  3294. z14:Play()
  3295. for i = 1, 3 do
  3296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3302. if Debounces.on == false then break end
  3303. wait()
  3304. end
  3305. z15 = Instance.new("Sound", rarm)
  3306. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3307. z15.Volume = .6
  3308. z15.Pitch = pt[math.random(1,#pt)]
  3309. z15.Looped = false
  3310. z15:Play()
  3311. for i = 1, 3 do
  3312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3318. if Debounces.on == false then break end
  3319. wait()
  3320. end
  3321. z16 = Instance.new("Sound", larm)
  3322. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3323. z16.Volume = .6
  3324. z16.Pitch = pt[math.random(1,#pt)]
  3325. z16.Looped = false
  3326. z16:Play()
  3327. for i = 1, 3 do
  3328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3334. if Debounces.on == false then break end
  3335. wait()
  3336. end
  3337. z17 = Instance.new("Sound", rarm)
  3338. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3339. z17.Volume = .6
  3340. z17.Pitch = pt[math.random(1,#pt)]
  3341. z17.Looped = false
  3342. z17:Play()
  3343. for i = 1, 3 do
  3344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3350. if Debounces.on == false then break end
  3351. wait()
  3352. end
  3353. z18 = Instance.new("Sound", larm)
  3354. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3355. z18.Volume = .6
  3356. z18.Pitch = pt[math.random(1,#pt)]
  3357. z18.Looped = false
  3358. z18:Play()
  3359. for i = 1, 3 do
  3360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3366. if Debounces.on == false then break end
  3367. wait()
  3368. end
  3369. z19 = Instance.new("Sound", rarm)
  3370. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3371. z19.Volume = 0.6
  3372. z19.Pitch = pt[math.random(1,#pt)]
  3373. z19.Looped = false
  3374. z19:Play()
  3375. for i = 1, 3 do
  3376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3382. if Debounces.on == false then break end
  3383. wait()
  3384. end
  3385. z20 = Instance.new("Sound", larm)
  3386. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3387. z20.Volume = .6
  3388. z20.Pitch = pt[math.random(1,#pt)]
  3389. z20.Looped = false
  3390. z20:Play()
  3391. for i = 1, 3 do
  3392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3398. if Debounces.on == false then break end
  3399. wait()
  3400. end
  3401. z:Destroy()
  3402. z2:Destroy()
  3403. z3:Destroy()
  3404. z4:Destroy()
  3405. z5:Destroy()
  3406. z6:Destroy()
  3407. z7:Destroy()
  3408. z8:Destroy()
  3409. z9:Destroy()
  3410. z10:Destroy()
  3411. z11:Destroy()
  3412. z12:Destroy()
  3413. z13:Destroy()
  3414. z14:Destroy()
  3415. z15:Destroy()
  3416. z16:Destroy()
  3417. z17:Destroy()
  3418. z18:Destroy()
  3419. z19:Destroy()
  3420. z20:Destroy()
  3421. Debounces.LPunch = false
  3422. Debounces.RPunch = false
  3423. Debounces.ks = false
  3424. Debounces.ks2 = false
  3425. if Debounces.CanAttack == false then
  3426. Debounces.CanAttack = true
  3427. Debounces.on = false
  3428. Debounces.NoIdl = false
  3429. end
  3430. end
  3431. end
  3432. end)
  3433. -------------------------------
  3434. mouse.KeyDown:connect(function(key)
  3435.     if key == "t" then
  3436.         if Debounces.CanAttack == true then
  3437.             Debounces.CanAttack = false
  3438.             Debounces.NoIdl = true
  3439.             Debounces.on = true
  3440.             Debounces.ks = true
  3441.     kik = rleg.Touched:connect(function(ht)
  3442.         hit = ht.Parent
  3443.             if ht and hit:IsA("Model") then
  3444.                     if hit:FindFirstChild("Humanoid") then
  3445.                         if hit.Name ~= p.Name then
  3446.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3447.                                     Debounces.Slashed = true]]--
  3448.                                     if Debounces.ks==true then
  3449.                                     z = Instance.new("Sound",hed)
  3450.                                     z.SoundId = "rbxassetid://169380525"
  3451.                                     z.Volume = 1
  3452.                                     z:Play()
  3453.                                     Debounces.ks=false
  3454.                                     end
  3455.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  3456.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3457.                             --Debounces.Slashed = false
  3458.                         --end
  3459.                     end
  3460.                 end
  3461.             elseif ht and hit:IsA("Hat") then
  3462.                 if hit.Parent.Name ~= p.Name then
  3463.                     if hit.Parent:FindFirstChild("Humanoid") then
  3464.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3465.                                     Debounces.Slashed = true]]--
  3466.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  3467.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3468.                             --Debounces.Slashed = false
  3469.                         --end
  3470.                     end
  3471.                 end
  3472.             end
  3473.         end)
  3474.             for i = 1,20 do
  3475.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  3476.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  3477.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3478.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  3479.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  3480.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3481.                 if Debounces.on == false then break end
  3482.                 rs:wait()
  3483.             end
  3484.             kik:disconnect()
  3485.             if Debounces.CanAttack == false then
  3486.                 Debounces.CanAttack = true
  3487.                 Debounces.NoIdl = false
  3488.                 Debounces.on = false
  3489.             end
  3490.         end
  3491.     end
  3492. end)
  3493. ----------------------------------------------------
  3494. mouse.KeyDown:connect(function(key)
  3495.     if key == "y" then
  3496.  
  3497. chatfunc("Enjoy this...")
  3498.  
  3499.         if Debounces.CanAttack == true then
  3500.             Debounces.CanAttack = false
  3501.             Debounces.on = true
  3502.             Debounces.NoIdl = true
  3503.                 for i = 1, 15 do
  3504.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3505.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3506.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3507.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3508.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3509.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3510.                     if Debounces.on == false then break end
  3511.                     rs:wait(2.7)
  3512.                 end
  3513.    z = Instance.new("Sound",char)
  3514.                 z.SoundId = "rbxassetid://864314263"
  3515.                 z.Pitch = 0.72
  3516.                 z.Volume = 10
  3517.                 wait(.1)
  3518.                 z:Play()
  3519.  
  3520. wait(5)
  3521.                 z = Instance.new("Sound",char)
  3522.                 z.SoundId = "rbxassetid://228343271"
  3523.                 z.Pitch = 0.70
  3524.                 z.Volume = 10
  3525.                 wait(.1)
  3526.                 z:Play()
  3527.                 Debounces.on = false
  3528.                 Debounces.Here = false
  3529.                 shot = shot + 1
  3530. local rng = Instance.new("Part", larm)
  3531. rng.Anchored = true
  3532. rng.BrickColor = BrickColor.new("Royal purple")
  3533. rng.CanCollide = false
  3534. rng.FormFactor = 3
  3535. rng.Name = "Ring"
  3536. rng.Size = Vector3.new(10, 10, 10)
  3537. rng.Transparency = 0.35
  3538. rng.TopSurface = 0
  3539. rng.BottomSurface = 0
  3540. rng2 = rng:clone()
  3541. rng3 = rng2:clone()
  3542. rng4 = rng2:clone()
  3543. local rngm = Instance.new("SpecialMesh", rng)
  3544. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3545. rngm.Scale = Vector3.new(10, 10, 1)
  3546. rngm2 = rngm:clone()
  3547. rngm2.Scale = Vector3.new(5, 5, 3)
  3548. rngm3=rngm2:clone()
  3549. rngm3.Parent = rng3
  3550. rngm3.Scale = Vector3.new(8, 8, 1)
  3551. rngm4 = rngm2:clone()
  3552. rngm4.Parent = rng4
  3553. rngm4.Scale = Vector3.new(6, 6, 1)
  3554. local bem = Instance.new("Part", larm)
  3555. bem.Anchored = true
  3556. bem.BrickColor = BrickColor.new("Really black")
  3557. bem.CanCollide = false
  3558. bem.FormFactor = 3
  3559. bem.Name = "Beam" .. shot
  3560. bem.Size = Vector3.new(10, 10, 10)
  3561. bem.Transparency = 0.35
  3562. bem.TopSurface = 0
  3563. bem.BottomSurface = 0
  3564. local bemm = Instance.new("SpecialMesh", bem)
  3565. bemm.MeshType = 4
  3566. bemm.Scale = Vector3.new(1, 4, 4)
  3567. local out = Instance.new("Part", larm)
  3568. out.Anchored = true
  3569. out.BrickColor = BrickColor.new("Really black")
  3570. out.CanCollide = false
  3571. out.FormFactor = 3
  3572. out.Name = "Out"
  3573. out.Size = Vector3.new(10, 10, 10)
  3574. out.Transparency = 0.35
  3575. out.TopSurface = 0
  3576. out.BottomSurface = 0
  3577. local outm = Instance.new("SpecialMesh", out)
  3578. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3579. outm.Scale = Vector3.new(6, 4, 6)
  3580. local bnd = Instance.new("Part", larm)
  3581. bnd.Anchored = true
  3582. bnd.BrickColor = BrickColor.new("Royal purple")
  3583. bnd.CanCollide = false
  3584. bnd.FormFactor = 3
  3585. bnd.Name = "Bend"
  3586. bnd.Size = Vector3.new(10, 10, 10)
  3587. bnd.Transparency = 1
  3588. bnd.TopSurface = 0
  3589. bnd.BottomSurface = 0
  3590. local bndm = Instance.new("SpecialMesh", bnd)
  3591. bndm.MeshType = 3
  3592. bndm.Scale = Vector3.new(8, 8, 8)
  3593. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3594. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3595. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3596. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3597. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3598. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3599. Debounces.Shewt = true
  3600. coroutine.wrap(function()
  3601. for i = 1, 20, 0.2 do
  3602. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3603. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  3604. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  3605. rng.Transparency = i/20
  3606. rng3.Transparency = 1/24
  3607. rng4.Transparency = i/26
  3608. wait()
  3609. end
  3610. wait()
  3611. rng:Destroy()
  3612. end)()
  3613. if Debounces.Shewt == true then
  3614. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3615. hit = ht.Parent
  3616. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3617. if HasntTouched(hit.Name) == true and deb == false then
  3618. deb = true
  3619. coroutine.wrap(function()
  3620. hit:FindFirstChild("Humanoid").PlatformStand = true
  3621. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3622. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3623. end)()
  3624. table.insert(Touche, hit.Name)
  3625. deb = false
  3626. end
  3627. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3628. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3629. deb = true
  3630. coroutine.wrap(function()
  3631. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3632. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3633. wait(1)
  3634. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3635. end)()
  3636. table.insert(Touche, hit.Parent.Name)
  3637. deb = false
  3638. for i, v in pairs(Touche) do
  3639. print(v)
  3640. end
  3641. end
  3642. end
  3643. end)
  3644. end
  3645. for i = 0, 260, 8 do
  3646. bem.Size = Vector3.new(i, 3, 3)
  3647. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3648. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3649. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3650. bnd.Size = Vector3.new(1,1,1)
  3651. bndm.Scale = Vector3.new(8,8,8)
  3652. if i % 10 == 0 then
  3653. local newRng = rng2:Clone()
  3654. newRng.Parent = larm
  3655. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3656. local newRngm = rngm2:clone()
  3657. newRngm.Parent=newRng
  3658. coroutine.wrap(function()
  3659. for i = 1, 10, 0.2 do
  3660. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  3661. newRng.Transparency = i/10
  3662. wait()
  3663. end
  3664. wait()
  3665. newRng:Destroy()
  3666. end)()
  3667. end
  3668. wait()
  3669. end
  3670. wait()
  3671. Debounces.Shewt = false
  3672. bem:Destroy()
  3673. out:Destroy()
  3674. bnd:Destroy()
  3675. Debounces.Ready = false
  3676. for i, v in pairs(Touche) do
  3677. table.remove(Touche, i)
  3678. end
  3679. wait()
  3680. table.insert(Touche, char.Name)
  3681. Debounces.NoIdl = false
  3682. if Debounces.CanAttack == false then
  3683. Debounces.CanAttack = true
  3684. end
  3685. end
  3686. end
  3687. end)
  3688. ----------------------------------------------------
  3689. --[[mouse.KeyDown:connect(function(key)
  3690.     if key == "y" then
  3691.  
  3692.                 z = Instance.new("Sound",char)
  3693.                 z.SoundId = "rbxassetid://864314263"
  3694.                 z.Pitch = 0.72
  3695.                 z.Volume = 10
  3696.                 wait(.1)
  3697.                 z:Play()
  3698. wait(5)
  3699.         if Debounces.CanAttack == true then
  3700.             Debounces.CanAttack = false
  3701.             Debounces.NoIdl = true
  3702.             Debounces.on = true
  3703.                 local shell = Instance.new("Part",torso)
  3704.                 shell.BrickColor = BrickColor.new("Royal purple")
  3705.                 shell.Anchored = false
  3706.                 shell.CanCollide = false
  3707.                 shell.Locked = true
  3708.                 shell.TopSurface = "SmoothNoOutlines"
  3709.                 shell.BottomSurface = "SmoothNoOutlines"
  3710.                 shell.Size = Vector3.new(1.2,1.2,1.2)
  3711.                 shell.FormFactor = 3
  3712.                 local shellm = Instance.new("SpecialMesh",shell)
  3713.                 shellm.MeshType = "Sphere"
  3714.                 shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3715.                 Omega = function()
  3716.                     local X = Instance.new("Part",char)
  3717.                     local O = Instance.new("ObjectValue",X)
  3718.                     O.Name = "creator"
  3719.                     X.Locked = true
  3720.                     X.Name = "Shell"
  3721.                     X.Anchored = false
  3722.                     X.CanCollide = false
  3723.                     X.Transparency = 0.5
  3724.                     X.Reflectance = 0
  3725.                     X.BottomSurface = 0
  3726.                     X.TopSurface = 0
  3727.                     X.Shape = 0
  3728.                     local V = Instance.new("ObjectValue",X)
  3729.                     V.Value = char
  3730.                     V.Name = "creator"
  3731.                     X.BrickColor = BrickColor.new("Royal purple")
  3732.                     X.Size = Vector3.new(40,40,40)
  3733.                     --X.Material = "Neon"
  3734.                     local Z = Instance.new("SpecialMesh",X)
  3735.                     Z.MeshType = "Sphere"
  3736.                     Z.Scale = Vector3.new(0.2,0.2,0.2)
  3737.                     X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3738.                     local bv = Instance.new("BodyVelocity",X)
  3739.                     bv.maxForce = Vector3.new(99999,99999,99999)
  3740.                     X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3741.                     bv.velocity = root.CFrame.lookVector*10
  3742.                     Explode = X.Touched:connect(function(hit)
  3743.                         if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3744.                             local cf = X.CFrame
  3745.                             bv:Destroy()
  3746.                             X.Anchored = true
  3747.                             Z:Remove()
  3748.                             Explode:disconnect()
  3749.                             X.Size = Vector3.new(3,3,3)
  3750.                             X.Touched:connect(function(hit) end)
  3751.                             X.CanCollide = false
  3752.                             for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3753.                                 if v:FindFirstChild('Humanoid') then
  3754.                                     v.Humanoid:TakeDamage(math.random(120,120))
  3755.                                 end
  3756.                             end
  3757.                                 for i = 1, (40) do rs:wait()
  3758.                                     X.Transparency = X.Transparency + (1/40)
  3759.                                     X.Size = X.Size + Vector3.new(1,1,1)
  3760.                                     X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3761.                                 end
  3762.                             X:Destroy()
  3763.                             end
  3764.                         end)
  3765.                     end
  3766.             for i = 1,200 do
  3767.                 shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3768.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3769.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3770.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3771.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3772.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3773.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3774.                 if Debounces.on == false then break end
  3775.                 rs:wait()
  3776.             end
  3777.             for i = 1,30 do
  3778.                 shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3779.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3780.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3781.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3782.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3783.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3784.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3785.                 if Debounces.on == false then break end
  3786.                 rs:wait()
  3787.             end
  3788.             for i = 1,40 do
  3789.                 shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3790.                 shell.Size = shell.Size + Vector3.new(1,1,1)
  3791.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3792.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3793.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3794.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3795.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3796.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3797.                 if Debounces.on == false then break end
  3798.                 rs:wait()
  3799.             end
  3800.             for i = 1,40 do
  3801.                 shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3802.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3803.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3804.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3805.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3806.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3807.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3808.                 if Debounces.on == false then break end
  3809.                 rs:wait()
  3810.             end
  3811.             for i = 1,60 do
  3812.                 shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3813.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3814.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3815.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3816.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3817.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3818.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3819.                 if Debounces.on == false then break end
  3820.                 rs:wait()
  3821.             end
  3822.             for i = 1,60 do
  3823.                 shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3824.                 shell.Size = shell.Size + Vector3.new(1,1,1)
  3825.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3826.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3827.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3828.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3829.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3830.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3831.                 if Debounces.on == false then break end
  3832.                 rs:wait()
  3833.             end
  3834.             if Debounces.CanAttack == false then
  3835.                 Debounces.CanAttack = true
  3836.                 Debounces.NoIdl = false
  3837.                 Debounces.on = false
  3838.             end
  3839.         end
  3840.     end
  3841. end)]]--
  3842. ----------------------------------------------------
  3843.  
  3844. Mouse.KeyDown:connect(function(key)
  3845.     if key == "n" then
  3846. chatfunc("ILL ERASE THIS WHOLE PLANET!!!")
  3847.         SkyBeam()
  3848.     end
  3849. end)
  3850.  
  3851. ----------------
  3852. Charging = false
  3853. mouse.KeyDown:connect(function(key)
  3854.     if key == "r" then
  3855.         v = Instance.new("Sound")
  3856.         v.SoundId = "rbxassetid://447225089"
  3857.         v.Parent = char
  3858.         v.Looped = false
  3859.         v.Pitch = 1
  3860.         v.Volume = 8
  3861.         wait(.01)
  3862.         v:Play()
  3863.     if Charging == false then
  3864.             Charging = true
  3865.             if Debounces.CanAttack == true then
  3866.                 Debounces.CanAttack = false
  3867.                 Debounces.NoIdl = true
  3868.                 Debounces.on = true
  3869.                 for i = 1,20 do
  3870.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3871.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3872.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3873.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3874.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3875.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3876.                     if Debounces.on == false then break end
  3877.                     rs:wait()
  3878.                 end
  3879.                 --[[for i = 1,20 do
  3880.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3881.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3882.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3883.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3884.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3885.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3886.                     if Debounces.on == false then break end
  3887.                     rs:wait()
  3888.                 end]]--
  3889. pt=Instance.new('Part',torso)
  3890. pt.Anchored=true
  3891. pt.CanCollide=false
  3892. pt.Locked = true
  3893. pt.FormFactor='Custom'
  3894. pt.Size=Vector3.new(1,1,1)
  3895. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3896. pt.Transparency=.6
  3897. pt.BrickColor=BrickColor.new('Really black')
  3898. msh=Instance.new('SpecialMesh',pt)
  3899. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3900. msh.Scale=Vector3.new(8,4,8)
  3901. pt2=pt:clone()
  3902. pt2.Parent = torso
  3903. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3904. pt2.BrickColor=BrickColor.new("Royal purple")
  3905. msh2=msh:clone()
  3906. msh2.Parent=pt2
  3907. msh2.Scale=Vector3.new(10,5,10)
  3908.  
  3909. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3910.  
  3911. bl = Instance.new("Part", char)
  3912. bl.Locked = true
  3913. bl.Name = "Shell"
  3914. bl.BrickColor = BrickColor.new("Really black")
  3915. bl.Anchored = true
  3916. bl.CanCollide = false
  3917. bl.Transparency = 0
  3918. bl.Reflectance = 0
  3919. bl.BottomSurface = 0
  3920. bl.TopSurface = 0
  3921. bl.Shape = 0
  3922. blm = Instance.new("SpecialMesh",bl)
  3923. blm.MeshType = "Sphere"
  3924. blm.Scale = Vector3.new(1,1,1)
  3925. blm.MeshId = "rbxassetid://9982590"
  3926.  
  3927.     coroutine.resume(coroutine.create(function()
  3928.         for i=1, math.huge, 4 do
  3929.             if Charging == true then
  3930.                 rs:wait()
  3931.                 bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3932.                 blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3933.                 bl.Transparency = bl.Transparency + 0.005
  3934.                 pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3935.                 pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3936.                 msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3937.                 msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3938.                 elseif Charging == false then break
  3939.             end
  3940.         end
  3941.     end))
  3942.  
  3943. repeat
  3944.     local p = Instance.new('Part',torso)
  3945.     p.formFactor = 'Custom'
  3946.     p.Size = Vector3.new(1,1,1)
  3947.     p.BrickColor = workspace.Base.BrickColor
  3948.     p.CanCollide = false
  3949.     p.Transparency = 0
  3950.     p.Anchored = true
  3951.     p.Locked=true
  3952.     p.Material = workspace.Base.Material
  3953.     s = math.random(1,40)/10
  3954.     local m = Instance.new("BlockMesh",p)
  3955.     m.Scale = Vector3.new(s,s,s)
  3956.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3957.     --[[coroutine.wrap(function()
  3958.         wait(2)
  3959.         while Charging == true do
  3960.         wait(2)
  3961.         GroundWave1()
  3962.         wait(2)
  3963.         end
  3964.     end)()]]--
  3965.     Spawn(function()
  3966.         while rs:wait() do
  3967.             if Charging == true then
  3968.                 rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3969.                 larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3970.                 hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3971.                 torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3972.                 lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3973.                 rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3974.             elseif Charging == false then break
  3975.             end
  3976.         end
  3977.     end)
  3978.     Spawn(function()
  3979.         while rs:wait() do
  3980.             if p.Transparency >= 1 then p:Destroy() break end
  3981.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3982.             p.Transparency = p.Transparency+0.01
  3983.         end
  3984.     end)
  3985.     wait(.3)
  3986. until Charging == false
  3987.             end
  3988.         end
  3989.     end
  3990. end)
  3991. ----------------------------------------------------
  3992. mouse.KeyUp:connect(function(key)
  3993.     if key == "r" then
  3994.         if Charging == true then
  3995.             Charging = false
  3996.                 pt:Destroy()
  3997.                 pt2:Destroy()
  3998.                 bl:Destroy()
  3999.             if Debounces.CanAttack == false then
  4000.                 Debounces.CanAttack = true
  4001.                 Debounces.NoIdl = false
  4002.                 Debounces.on = false
  4003.             end
  4004.         end
  4005.     end
  4006. end)
  4007. ----------------------------------------------------
  4008. mouse.KeyDown:connect(function(key)
  4009.     if key == "g" then
  4010.         if Debounces.CanAttack == true then
  4011.             Debounces.CanAttack = false
  4012.             Debounces.NoIdl = true
  4013.             Debounces.on = true
  4014.                 local shell = Instance.new("Part",torso)
  4015.                 shell.BrickColor = BrickColor.new("Royal purple")
  4016.                 shell.Anchored = true
  4017.                 shell.CanCollide = false
  4018.                 shell.Locked = true
  4019.                 shell.TopSurface = "SmoothNoOutlines"
  4020.                 shell.BottomSurface = "SmoothNoOutlines"
  4021.                 shell.Size = Vector3.new(1,1,1)
  4022.                 shellm = Instance.new("SpecialMesh",shell)
  4023.                 shellm.MeshType = "Sphere"
  4024.                 shellm.Scale = Vector3.new(1,1,1)
  4025.                 local shell2 = Instance.new("Part",torso)
  4026.                 shell2.BrickColor = BrickColor.new("Royal purple")
  4027.                 shell2.Anchored = true
  4028.                 shell2.CanCollide = false
  4029.                 shell2.Locked = true
  4030.                 shell2.TopSurface = "SmoothNoOutlines"
  4031.                 shell2.BottomSurface = "SmoothNoOutlines"
  4032.                 shell2.Size = Vector3.new(1,1,1)
  4033.                 shellm2 = Instance.new("SpecialMesh",shell2)
  4034.                 shellm2.MeshType = "Sphere"
  4035.                 shellm2.Scale = Vector3.new(1,1,1)
  4036.  
  4037. function FindNearestTorso(Position,Distance,SinglePlayer)
  4038.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4039.         local List = {}
  4040.         for i,v in pairs(workspace:GetChildren())do
  4041.             if v:IsA("Model")then
  4042.                 if v:findFirstChild("Torso")then
  4043.                     if v ~= char then
  4044.                         if(v.Torso.Position -Position).magnitude <= Distance then
  4045.                             table.insert(List,v)
  4046.                         end
  4047.                     end
  4048.                 end
  4049.             end
  4050.         end
  4051.     return List
  4052. end
  4053.  
  4054. Shell = function()
  4055. local X = Instance.new("Part",char)
  4056. local O = Instance.new("ObjectValue",X)
  4057.         O.Name = "creator"
  4058.         X.Locked = true
  4059.         X.Name = "Shell"
  4060.         X.Anchored = false
  4061.         X.CanCollide = false
  4062.         X.Transparency = 0
  4063.         X.Reflectance = 0
  4064.         X.BottomSurface = 0
  4065.         X.TopSurface = 0
  4066.         X.Shape = 0
  4067.         local V = Instance.new("ObjectValue",X)
  4068.         V.Value = char
  4069.         V.Name = "creator"
  4070.         X.BrickColor = BrickColor.new("Royal purple")
  4071.         X.Size = Vector3.new(1,1,1)
  4072.         --X.Material = "Neon"
  4073.         local Z = Instance.new("SpecialMesh",X)
  4074.         Z.MeshType = "Sphere"
  4075.         Z.Scale = Vector3.new(1,1,1)
  4076.         X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4077.         local bv = Instance.new("BodyVelocity",X)
  4078.         bv.maxForce = Vector3.new(99999,99999,99999)
  4079.         X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4080.         bv.velocity = root.CFrame.lookVector*65
  4081. Explode = X.Touched:connect(function(hit)
  4082.         if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4083.         local cf = X.CFrame
  4084.         bv:Destroy()
  4085.         X.Anchored = true
  4086.         Z:Remove()
  4087.         Explode:disconnect()
  4088.         X.Size = Vector3.new(3,3,3)
  4089.         X.Touched:connect(function(hit) end)
  4090.         X.CanCollide = false
  4091.         for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4092.             if v:FindFirstChild('Humanoid') then
  4093.                 v.Humanoid:TakeDamage(math.random(6,12))
  4094.             end
  4095.         end
  4096.             for i = 1, (40) do rs:wait()
  4097.                 X.Transparency = X.Transparency + (1/40)
  4098.                 X.Size = X.Size + Vector3.new(1,1,1)
  4099.                 X.CFrame = cf
  4100.             end
  4101.         X:Destroy()
  4102.         end
  4103.     end)
  4104. end
  4105.                 Shell()
  4106.                 for i = 1, 10 do
  4107.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4108.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4109.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4110.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4111.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4112.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4113.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4114.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4115.                     if Debounces.on == false then break end
  4116.                     rs:wait()
  4117.                 end
  4118.                 Shell()
  4119.                 shell.Transparency = 1
  4120.                 for i = 1, 10 do
  4121.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4122.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4123.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4124.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4125.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4126.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4127.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4128.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4129.                     if Debounces.on == false then break end
  4130.                     rs:wait()
  4131.                 end
  4132.                 Shell()
  4133.                 shell.Transparency = 0
  4134.                 shell2.Transparency = 1
  4135.                 for i = 1, 10 do
  4136.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4137.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4138.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4139.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4140.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4141.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4142.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4143.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4144.                     if Debounces.on == false then break end
  4145.                     rs:wait()
  4146.                 end
  4147.                 Shell()
  4148.                 shell2.Transparency = 0
  4149.                 shell.Transparency = 1
  4150.                 for i = 1, 10 do
  4151.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4152.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4153.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4154.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4155.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4156.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4157.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4158.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4159.                     if Debounces.on == false then break end
  4160.                     rs:wait()
  4161.                 end
  4162.                 Shell()
  4163.                 shell.Transparency = 0
  4164.                 shell2.Transparency = 1
  4165.                 for i = 1, 10 do
  4166.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4167.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4168.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4169.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4170.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4171.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4172.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4173.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4174.                     if Debounces.on == false then break end
  4175.                     rs:wait()
  4176.                 end
  4177.                 Shell()
  4178.                 shell2.Transparency = 0
  4179.                 shell.Transparency = 1
  4180.                 for i = 1, 10 do
  4181.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4182.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4183.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4184.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4185.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4186.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4187.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4188.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4189.                     if Debounces.on == false then break end
  4190.                     rs:wait()
  4191.                 end
  4192.                 Shell()
  4193.                 shell.Transparency = 0
  4194.                 shell2.Transparency = 1
  4195.                 for i = 1, 10 do
  4196.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4197.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4198.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4199.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4200.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4201.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4202.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4203.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4204.                     if Debounces.on == false then break end
  4205.                     rs:wait()
  4206.                 end
  4207.                 Shell()
  4208.                 shell2.Transparency = 0
  4209.                 shell.Transparency = 1
  4210.                 for i = 1, 10 do
  4211.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4212.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4213.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4214.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4215.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4216.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4217.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4218.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4219.                     if Debounces.on == false then break end
  4220.                     rs:wait()
  4221.                 end
  4222.                 Shell()
  4223.                 shell.Transparency = 0
  4224.                 shell2.Transparency = 1
  4225.                 for i = 1, 10 do
  4226.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4227.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4228.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4229.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4230.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4231.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4232.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4233.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4234.                     if Debounces.on == false then break end
  4235.                     rs:wait()
  4236.                 end
  4237.                 Shell()
  4238.                 shell2.Transparency = 0
  4239.                 shell.Transparency = 1
  4240.                 for i = 1, 10 do
  4241.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4242.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4243.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4244.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4245.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4246.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4247.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4248.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4249.                     if Debounces.on == false then break end
  4250.                     rs:wait()
  4251.                 end
  4252.                 Shell()
  4253.                 shell.Transparency = 0
  4254.                 shell2.Transparency = 1
  4255.                 for i = 1, 10 do
  4256.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4257.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4258.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4259.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4260.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4261.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4262.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4263.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4264.                     if Debounces.on == false then break end
  4265.                     rs:wait()
  4266.                 end
  4267.                 Shell()
  4268.                 shell2.Transparency = 0
  4269.                 shell.Transparency = 1
  4270.                 for i = 1, 10 do
  4271.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4272.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4273.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4274.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4275.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4276.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4277.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4278.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4279.                     if Debounces.on == false then break end
  4280.                     rs:wait()
  4281.                 end
  4282.                 Shell()
  4283.                 shell.Transparency = 0
  4284.                 shell2.Transparency = 1
  4285.                 for i = 1, 10 do
  4286.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4287.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4288.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4289.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4290.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4291.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4292.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4293.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4294.                     if Debounces.on == false then break end
  4295.                     rs:wait()
  4296.                 end
  4297.                 shell.Transparency = 1
  4298.             if Debounces.CanAttack == false then
  4299.                 Debounces.CanAttack = true
  4300.                 Debounces.NoIdl = false
  4301.                 Debounces.on = false
  4302.             end
  4303.         end
  4304.     end
  4305. end)
  4306. ----------------------------------------------------
  4307. Search = false
  4308. mouse.KeyDown:connect(function(key)
  4309.     if key == "n" then
  4310.         if Search == false then
  4311.             Search = true
  4312.             for i,v in pairs(game.Players:getPlayers()) do
  4313.                 if v.Name~=char.Name then
  4314.                     for j,k in pairs(v.Character:GetChildren()) do
  4315.                         if k:IsA("BasePart") and k.Transparency >= 1 then
  4316.                             bawx=Instance.new("SelectionBox",cam)
  4317.                             bawx.Color = BrickColor.new("Bright red")
  4318.                             bawx.Transparency = .5
  4319.                             bawx.Adornee = k
  4320.                         end
  4321.                     end
  4322.                 end
  4323.             end
  4324.         elseif Search == true then
  4325.             Search = false
  4326.             for i, v in pairs(cam:GetChildren()) do
  4327.                 if v:IsA("SelectionBox") then
  4328.                     v:Destroy()
  4329.                 end
  4330.             end
  4331.         end
  4332.     end
  4333. end)
  4334. ----------------------------------------------------
  4335.  
  4336. ------------------------------------------
  4337. mouse.KeyDown:connect(function(key)
  4338.     if string.byte(key) == 52 then
  4339.         char.Humanoid.WalkSpeed = 60
  4340.     end
  4341. end)
  4342. mouse.KeyUp:connect(function(key)
  4343.     if string.byte(key) == 52 then
  4344.         char.Humanoid.WalkSpeed = 8
  4345.     end
  4346. end)
  4347. -------------------------------
  4348. local animpose = "Idle"
  4349. local lastanimpose = "Idle"
  4350. local sine = 0
  4351. local change = 1
  4352. local val = 0
  4353. local ffing = false
  4354. -------------------------------
  4355. game:GetService("RunService").Stepped:connect(function()
  4356. --[[if char.Humanoid.Jump == true then
  4357. jump = true
  4358. else
  4359. jump = false
  4360. end]]
  4361. char.Humanoid.FreeFalling:connect(function(f)
  4362. if f then
  4363. ffing = true
  4364. else
  4365. ffing = false
  4366. end
  4367. end)
  4368. sine = sine + change
  4369. if jumpn == true then
  4370. animpose = "Jumping"
  4371. elseif ffing == true then
  4372. animpose = "Freefalling"
  4373. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4374. animpose = "Idle"
  4375. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4376. animpose = "Walking"
  4377. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4378. animpose = "Running"
  4379. end
  4380. if animpose ~= lastanimpose then
  4381. sine = 0
  4382. if Debounces.NoIdl == false then
  4383. if animpose == "Idle" then
  4384. for i = 1, 2 do
  4385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4391. end
  4392. elseif animpose == "Walking" then
  4393. for i = 1, 2 do
  4394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4400. end
  4401. elseif animpose == "Running" then
  4402. for i = 1, 2 do
  4403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4409. wait()
  4410. end
  4411. end
  4412. else
  4413. end
  4414. end
  4415. lastanimpose = animpose
  4416. if Debounces.NoIdl == false then
  4417. if animpose == "Idle" then
  4418. change = 0.5
  4419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(17.5),math.rad(90+2*math.cos(sine/14))), 0.4)
  4420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.51+0.05*math.cos(sine/14),0)*CFrame.Angles(math.rad(31),math.rad(-32),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(-70),0), 0.2)
  4422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(70), math.rad(0)), 0.05)
  4423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35-0.05*math.cos(sine/14), 0, 0), 0.4)
  4424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.25+0.05*math.cos(sine/14),0,0), 0.4)
  4425. elseif animpose == "Walking" then
  4426. change = 1
  4427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4433. elseif animpose == "Running" then
  4434. change = 1
  4435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-22),math.rad(20+2*math.cos(sine/14))), 0.2)
  4436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(-14-2*math.cos(sine/14))), 0.2)
  4437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(20),0,0), 0.4)
  4438. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-40),0, math.rad(0)), 0.05)
  4440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(-8)), 0.4)
  4441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(8)), 0.4)
  4442. end
  4443. end
  4444. end)
  4445.  
  4446. hum.MaxHealth = 33543764375674356343744673473537463536
  4447. wait(3)
  4448. hum.Health = 33543764375674356343744673473537463536
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