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SkyrimPrefs.ini

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May 8th, 2016
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=1.0000
  4. fVal1=1.0000
  5. fVal2=0.7000
  6. fVal3=1.0000
  7. fVal4=1.0000
  8. fVal5=1.0000
  9. fVal6=1.0000
  10. fVal7=1.0000
  11. uID0=1007612
  12. uID1=554685
  13. uID2=466532
  14. uID3=94881
  15. uID4=2936014850
  16. uID5=1610817718
  17. uID6=1610819096
  18. uID7=1610817714
  19.  
  20. [Clouds]
  21. fCloudLevel0Distance=16384.0000
  22. fCloudLevel1Distance=32768.0000
  23. fCloudLevel2Distance=262144.0000
  24. fCloudNearFadeDistance=9000.0000
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=1
  29. bInvertYValues=0
  30. bUseKinect=0
  31. fGamepadHeadingSensitivity=1.0000
  32. fMouseHeadingSensitivity=0.0200
  33.  
  34. [Decals]
  35. uMaxDecals=1000
  36. bDecals=1
  37. bSkinnedDecals=1
  38. uMaxSkinDecals=100
  39. uMaxSkinDecalsPerActor=60
  40.  
  41. [Display]
  42. bDeferredShadows=1
  43. bDrawLandShadows=1
  44. bDrawShadows=1
  45. bFloatPointRenderTarget=1
  46. bFull Screen=1
  47. bFXAAEnabled=0
  48. bMainZPrepass=0
  49. bShadowMaskZPrepass=0
  50. bShadowsOnGrass=1
  51. bTransparencyMultisampling=0
  52. bTreesReceiveShadows=1
  53. fDecalLOD1=1000.0000
  54. fDecalLOD2=1500.0000
  55. fGamma=1.0000
  56. fInteriorShadowDistance=3000.0000
  57. fLeafAnimDampenDistEnd=4600.0000
  58. fLeafAnimDampenDistStart=3600.0000
  59. fLightLODStartFade=400
  60. fMeshLODFadeBoundDefault=256.0000
  61. fMeshLODFadePercentDefault=1.2000
  62. fMeshLODLevel1FadeDist=1e+007
  63. fMeshLODLevel1FadeTreeDistance=2844.0000
  64. fMeshLODLevel2FadeDist=1e+007
  65. fMeshLODLevel2FadeTreeDistance=2048.0000
  66. fShadowBiasScale=0.15
  67. fShadowDistance=8000
  68. fShadowLODStartFade=200.0000
  69. fSpecularLODStartFade=1500
  70. fTreesMidLODSwitchDist=1e+007
  71. iBlurDeferredShadowMask=3
  72. iMaxAnisotropy=1
  73. iMaxDecalsPerFrame=100
  74. iMaxSkinDecalsPerFrame=25
  75. iMultiSample=1
  76. iScreenShotIndex=2
  77. iShadowFilter=3
  78. iShadowMapResolution=4096
  79. iShadowMaskQuarter=4
  80. iShadowMode=3
  81. iSize H=1080
  82. iSize W=1920
  83. iTexMipMapMinimum=0
  84. iTexMipMapSkip=0
  85. iWaterMultiSamples=0
  86. sD3DDevice="AMD Radeon (TM) R9 390 Series"
  87. iAdapter=0
  88. iPresentInterval=0
  89.  
  90. [GamePlay]
  91. bShowFloatingQuestMarkers=1
  92. bShowQuestMarkers=1
  93. iDifficulty=5
  94.  
  95. [General]
  96. bEnableStoryManagerLogging=0
  97. iStoryManagerLoggingEvent=-1
  98.  
  99. [Grass]
  100. b30GrassVS=1
  101. fGrassMaxStartFadeDistance=5500
  102. fGrassMinStartFadeDistance=0
  103. fGrassStartFadeDistance=3000
  104.  
  105. [Imagespace]
  106. bDoDepthOfField=1
  107. bDoRadialBlur=1
  108. iRadialBlurLevel=2
  109.  
  110. [Interface]
  111. bDialogueSubtitles=1
  112. bGeneralSubtitles=1
  113. bShowCompass=1
  114. fMouseCursorSpeed=1.00
  115.  
  116. [Launcher]
  117. bEnableFileSelection=1
  118. bShowAllResolutions=1
  119. uLastAspectRatio=3
  120.  
  121. [LOD]
  122. fLODFadeOutMultActors=6
  123. fLODFadeOutMultItems=4
  124. fLODFadeOutMultObjects=7
  125. fLODFadeOutMultSkyCell=1.0000
  126.  
  127. [MAIN]
  128. bCrosshairEnabled=1
  129. bGamepadEnable=0
  130. bSaveOnPause=1
  131. bSaveOnRest=1
  132. bSaveOnTravel=1
  133. bSaveOnWait=1
  134. fHUDOpacity=1.0000
  135. fSkyCellRefFadeDistance=150000.0000
  136.  
  137. [Particles]
  138. iMaxDesired=750
  139.  
  140. [SaveGame]
  141. fAutosaveEveryXMins=15.0000
  142.  
  143. [TerrainManager]
  144. bShowLODInEditor=0
  145. fBlockLevel0Distance=25000
  146. fBlockLevel1Distance=40000
  147. fBlockMaximumDistance=150000
  148. fSplitDistanceMult=1.1
  149. fTreeLoadDistance=40000
  150.  
  151. [Trees]
  152. bRenderSkinnedTrees=1
  153. uiMaxSkinnedTreesToRender=20
  154.  
  155. [Water]
  156. bUseWaterDepth=1
  157. bUseWaterDisplacements=1
  158. bUseWaterReflections=1
  159. bUseWaterRefractions=1
  160. iWaterReflectHeight=512
  161. iWaterReflectWidth=512
  162. [BlurShaderHDR]
  163. bDoHighDynamicRange=0
  164. [BlurShader]
  165. bUseBlurShader=0
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