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- -------EDIT SECTION---------------------------------------
- _G.attack = true --Toggle -> false to stop
- local MAP = "Hollows" --Stages -> "Hollows", "Soul Reapers", "Arrancars", "Stronger Menos Grande", "Quincys", "Quincy Soilders"(go first in the portal to farm quincys)
- local NPC = "Hollow" --Mobs -> "Hollow", "Soul Reaper", "Arrancar", "Stronger Menos Grande", "Quincy", "Quincy Soilder"
- local QUEST = "Hollow Part 1" --Quests -> "Soul Reaper Part 1", "Arrancar Part 1", "Stronger Menos Grande Part 1", "Quincy Part 1", "Quincy Soilder Part 1"
- local SKILL = "Explosion Arrow"
- ----------------------------END----------------------------
- local me = game.Players.LocalPlayer
- game:GetService('RunService').Stepped:connect(function()
- if _G.attack then
- me.Character.Humanoid:ChangeState(11)
- end
- end)
- local farm = coroutine.wrap(function()
- while _G.attack do
- wait()
- for _,v in pairs(game.Workspace.Spawners[MAP]:GetDescendants()) do
- if string.find(v.Name, NPC) and v:FindFirstChild("HumanoidRootPart") then
- if workspace:FindFirstChild("Second Floor") then
- game:GetService("ReplicatedStorage").Remotes.Skills:FireServer("Reiatsu Charge")
- else
- game:GetService("ReplicatedStorage").Remotes.Skills:FireServer("Charge")
- end
- game:GetService("ReplicatedStorage").Remotes.Skills:FireServer(SKILL, v.HumanoidRootPart.Position)
- game:GetService("ReplicatedStorage").Remotes.Quest:FireServer("Start Quest", QUEST)
- game:GetService("ReplicatedStorage").Remotes.Quest:FireServer("Quest Completed")
- me.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame+Vector3.new(0,75,0)
- end
- end
- for loot,x in pairs(game.Workspace:GetChildren()) do
- if x.Name == "Loot" then
- x.Core.CFrame = me.Character.HumanoidRootPart.CFrame+Vector3.new(0,0,0)
- end
- end
- end
- end)
- farm()
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