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Aug 12th, 2016
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  1. 12:39:50: CLR host plugin strings not found, dynamically loading 4 strings
  2. 12:39:50: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 12:39:50: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 12:39:50: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 12:39:50: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 12:39:52: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 12:39:54: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 12:39:58: CLRHost:: Could not find/load browser settings at location C:\Users\rodul\AppData\Roaming\OBS\pluginData\browser.json
  9. 12:39:58: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\rodul\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 12:39:58: File name: 'C:\Users\rodul\AppData\Roaming\OBS\pluginData\browser.json'
  11. 12:39:58: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 12:39:58: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 12:39:58: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 12:39:58: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 12:39:58: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 12:40:09: Failed loading CUDA dll
  17. 12:50:58: Open Broadcaster Software v0.658b - 32bit (´・ω・`)
  18. 12:50:58: -------------------------------
  19. 12:50:58: CPU Name: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz
  20. 12:50:58: CPU Speed: 2394MHz
  21. 12:50:58: Physical Memory: 4095MB Total, 4095MB Free
  22. 12:50:58: stepping id: 4, model 61, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  23. 12:50:58: monitor 1: pos={0, 0}, size={1366, 768}
  24. 12:50:58: Windows Version: 10.0 Build 10586 (revision 0)
  25. 12:50:58: Aero is Enabled
  26. 12:50:58: -------------------------------
  27. 12:50:58: OBS Modules:
  28. 12:50:58: Base Address Module
  29. 12:50:58: 00D50000 OBS.exe
  30. 12:50:58: 64D80000 OBSApi.dll
  31. 12:50:58: 6D730000 CLRHostPlugin.dll
  32. 12:50:58: 60620000 DShowPlugin.dll
  33. 12:50:58: 602F0000 GraphicsCapture.dll
  34. 12:50:58: 602C0000 NoiseGate.dll
  35. 12:50:58: 6DA00000 PSVPlugin.dll
  36. 12:50:58: 6D6A0000 scenesw.dll
  37. 12:50:58: ------------------------------------------
  38. 12:50:58: Adapter 1
  39. 12:50:58: Video Adapter: Intel(R) HD Graphics 5500
  40. 12:50:58: Video Adapter Dedicated Video Memory: 134217728
  41. 12:50:58: Video Adapter Shared System Memory: 4160684032
  42. 12:50:58: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  43. 12:50:58: =====Stream Start: 2016-08-11, 12:50:58===============================================
  44. 12:50:58: Multithreaded optimizations: On
  45. 12:50:58: Base resolution: 1366x768
  46. 12:50:58: Output resolution: 1364x768
  47. 12:50:58: ------------------------------------------
  48. 12:50:58: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
  49. 12:50:58: ------------------------------------------
  50. 12:50:58: Audio Format: 48000 Hz
  51. 12:50:58: ------------------------------------------
  52. 12:50:58: Audio Channels: 2 Ch
  53. 12:50:58: Playback device Default
  54. 12:50:58: ------------------------------------------
  55. 12:50:58: Using desktop audio input: Speakers (Conexant SmartAudio HD)
  56. 12:50:58: Global Audio time adjust: 2
  57. 12:50:58: ------------------------------------------
  58. 12:50:58: Using auxilary audio input: Microphone Array (Conexant SmartAudio HD)
  59. 12:50:58: Mic time offset: 0
  60. 12:50:58: ------------------------------------------
  61. 12:50:58: Audio Encoding: AAC
  62. 12:50:58: bitrate: 192
  63. 12:50:58: Using graphics capture
  64. 12:50:58: Trying to hook process: javaw.exe
  65. 12:50:59: Scene buffering time set to 400
  66. 12:50:59: x264: MB rate (247680) > level limit (245760)
  67. 12:50:59: ------------------------------------------
  68. 12:50:59: Video Encoding: x264
  69. 12:50:59: fps: 60
  70. 12:50:59: width: 1364, height: 768
  71. 12:50:59: preset: veryfast
  72. 12:50:59: profile: main
  73. 12:50:59: keyint: 120
  74. 12:50:59: CBR: yes
  75. 12:50:59: CFR: yes
  76. 12:50:59: max bitrate: 5000
  77. 12:50:59: buffer size: 5000
  78. 12:50:59: ------------------------------------------
  79. 12:50:59: using memory capture
  80. 12:51:04: FlushBufferedVideo: Flushing 9 packets over 133 ms
  81. 12:51:04: Total frames encoded: 304, total frames duplicated: 211 (69.41%)
  82. 12:51:04: Number of frames skipped due to encoder lag: 180 (59.21%)
  83. 12:51:04: Total frames rendered: 135, number of late frames: 7 (5.19%) (it's okay for some frames to be late)
  84. 12:51:04:
  85. 12:51:04: Profiler time results:
  86. 12:51:04:
  87. 12:51:04: ==============================================================
  88. 12:51:04: video thread frame - [100%] [avg time: 7.322 ms] [children: 8.7%] [unaccounted: 91.3%]
  89. 12:51:04: | scene->Preprocess - [0.15%] [avg time: 0.011 ms]
  90. 12:51:04: | GPU download and conversion - [8.55%] [avg time: 0.626 ms] [children: 8.73%] [unaccounted: -0.178%]
  91. 12:51:04: | | flush - [2.8%] [avg time: 0.205 ms]
  92. 12:51:04: | | CopyResource - [4.97%] [avg time: 0.364 ms]
  93. 12:51:04: | | conversion to 4:2:0 - [0.956%] [avg time: 0.07 ms]
  94. 12:51:04: Convert444Thread - [100%] [avg time: 3.231 ms] [children: 99.3%] [unaccounted: 0.743%]
  95. 12:51:04: | Convert444toNV12 - [99.3%] [avg time: 3.207 ms]
  96. 12:51:04: encoder thread frame - [100%] [avg time: 14.273 ms] [children: 1.61%] [unaccounted: 98.4%]
  97. 12:51:04: | sending stuff out - [1.61%] [avg time: 0.23 ms]
  98. 12:51:04: ==============================================================
  99. 12:51:04:
  100. 12:51:04:
  101. 12:51:04: Profiler CPU results:
  102. 12:51:04:
  103. 12:51:04: ==============================================================
  104. 12:51:04: video thread frame - [cpu time: avg 5.902 ms, total 796.875 ms] [avg calls per frame: 1]
  105. 12:51:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 12:51:04: | GPU download and conversion - [cpu time: avg 0.347 ms, total 46.875 ms] [avg calls per frame: 1]
  107. 12:51:04: | | flush - [cpu time: avg 0.115 ms, total 15.625 ms] [avg calls per frame: 1]
  108. 12:51:04: | | CopyResource - [cpu time: avg 0.147 ms, total 15.625 ms] [avg calls per frame: 1]
  109. 12:51:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  110. 12:51:04: Convert444Thread - [cpu time: avg 1.934 ms, total 203.125 ms] [avg calls per frame: 1]
  111. 12:51:04: | Convert444toNV12 - [cpu time: avg 1.934 ms, total 203.125 ms] [avg calls per frame: 1]
  112. 12:51:04: encoder thread frame - [cpu time: avg 2.913 ms, total 859.375 ms] [avg calls per frame: 1]
  113. 12:51:04: | sending stuff out - [cpu time: avg 0.052 ms, total 15.625 ms] [avg calls per frame: 1]
  114. 12:51:04: ==============================================================
  115. 12:51:04:
  116. 12:51:04: =====Stream End: 2016-08-11, 12:51:04=================================================
  117. 12:51:06: =====Stream Start: 2016-08-11, 12:51:06===============================================
  118. 12:51:06: Multithreaded optimizations: On
  119. 12:51:06: Base resolution: 1366x768
  120. 12:51:06: Output resolution: 1364x768
  121. 12:51:06: ------------------------------------------
  122. 12:51:06: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
  123. 12:51:06: ------------------------------------------
  124. 12:51:06: Audio Format: 48000 Hz
  125. 12:51:06: ------------------------------------------
  126. 12:51:06: Audio Channels: 2 Ch
  127. 12:51:06: Playback device Default
  128. 12:51:06: ------------------------------------------
  129. 12:51:06: Using desktop audio input: Speakers (Conexant SmartAudio HD)
  130. 12:51:06: Global Audio time adjust: 2
  131. 12:51:06: ------------------------------------------
  132. 12:51:06: Using auxilary audio input: Microphone Array (Conexant SmartAudio HD)
  133. 12:51:06: Mic time offset: 0
  134. 12:51:06: ------------------------------------------
  135. 12:51:06: Audio Encoding: AAC
  136. 12:51:06: bitrate: 192
  137. 12:51:06: Using graphics capture
  138. 12:51:06: Trying to hook process: javaw.exe
  139. 12:51:06: Scene buffering time set to 400
  140. 12:51:06: x264: MB rate (247680) > level limit (245760)
  141. 12:51:06: ------------------------------------------
  142. 12:51:06: Video Encoding: x264
  143. 12:51:06: fps: 60
  144. 12:51:06: width: 1364, height: 768
  145. 12:51:06: preset: veryfast
  146. 12:51:06: profile: main
  147. 12:51:06: keyint: 120
  148. 12:51:06: CBR: yes
  149. 12:51:06: CFR: yes
  150. 12:51:06: max bitrate: 5000
  151. 12:51:06: buffer size: 5000
  152. 12:51:06: ------------------------------------------
  153. 12:51:06: using memory capture
  154. 12:51:26: FlushBufferedVideo: Flushing 9 packets over 134 ms
  155. 12:51:26: Total frames encoded: 1210, total frames duplicated: 866 (71.57%)
  156. 12:51:26: Number of frames skipped due to encoder lag: 831 (68.68%)
  157. 12:51:26: Total frames rendered: 400, number of late frames: 9 (2.25%) (it's okay for some frames to be late)
  158. 12:51:26:
  159. 12:51:26: Profiler time results:
  160. 12:51:26:
  161. 12:51:26: ==============================================================
  162. 12:51:26: video thread frame - [100%] [avg time: 3.677 ms] [children: 9.93%] [unaccounted: 90.1%]
  163. 12:51:26: | scene->Preprocess - [0.0816%] [avg time: 0.003 ms]
  164. 12:51:26: | GPU download and conversion - [9.84%] [avg time: 0.362 ms] [children: 9%] [unaccounted: 0.843%]
  165. 12:51:26: | | flush - [5.66%] [avg time: 0.208 ms]
  166. 12:51:26: | | CopyResource - [2.42%] [avg time: 0.089 ms]
  167. 12:51:26: | | conversion to 4:2:0 - [0.925%] [avg time: 0.034 ms]
  168. 12:51:26: Convert444Thread - [100%] [avg time: 3.45 ms] [children: 99.5%] [unaccounted: 0.522%]
  169. 12:51:26: | Convert444toNV12 - [99.5%] [avg time: 3.432 ms]
  170. 12:51:26: encoder thread frame - [100%] [avg time: 13.491 ms] [children: 0.245%] [unaccounted: 99.8%]
  171. 12:51:26: | sending stuff out - [0.245%] [avg time: 0.033 ms]
  172. 12:51:26: ==============================================================
  173. 12:51:26:
  174. 12:51:26:
  175. 12:51:26: Profiler CPU results:
  176. 12:51:26:
  177. 12:51:26: ==============================================================
  178. 12:51:26: video thread frame - [cpu time: avg 2.89 ms, total 1156.25 ms] [avg calls per frame: 1]
  179. 12:51:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  180. 12:51:26: | GPU download and conversion - [cpu time: avg 0.078 ms, total 31.25 ms] [avg calls per frame: 1]
  181. 12:51:26: | | flush - [cpu time: avg 0.078 ms, total 31.25 ms] [avg calls per frame: 1]
  182. 12:51:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  183. 12:51:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  184. 12:51:26: Convert444Thread - [cpu time: avg 2.413 ms, total 890.625 ms] [avg calls per frame: 1]
  185. 12:51:26: | Convert444toNV12 - [cpu time: avg 2.413 ms, total 890.625 ms] [avg calls per frame: 1]
  186. 12:51:26: encoder thread frame - [cpu time: avg 2.029 ms, total 2437.5 ms] [avg calls per frame: 1]
  187. 12:51:26: | sending stuff out - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
  188. 12:51:26: ==============================================================
  189. 12:51:26:
  190. 12:51:26: =====Stream End: 2016-08-11, 12:51:26=================================================
  191. 14:04:03: =====Stream Start: 2016-08-11, 14:04:03===============================================
  192. 14:04:03: Multithreaded optimizations: On
  193. 14:04:03: Base resolution: 1366x768
  194. 14:04:03: Output resolution: 1364x768
  195. 14:04:03: ------------------------------------------
  196. 14:04:03: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
  197. 14:04:03: ------------------------------------------
  198. 14:04:03: Audio Format: 48000 Hz
  199. 14:04:03: ------------------------------------------
  200. 14:04:03: Audio Channels: 2 Ch
  201. 14:04:03: Playback device Default
  202. 14:04:03: ------------------------------------------
  203. 14:04:03: Using desktop audio input: Speakers (Conexant SmartAudio HD)
  204. 14:04:03: Global Audio time adjust: 2
  205. 14:04:03: ------------------------------------------
  206. 14:04:03: Using auxilary audio input: Microphone Array (Conexant SmartAudio HD)
  207. 14:04:03: Mic time offset: 0
  208. 14:04:03: ------------------------------------------
  209. 14:04:03: Audio Encoding: AAC
  210. 14:04:03: bitrate: 192
  211. 14:04:03: Using graphics capture
  212. 14:04:03: Trying to hook process: ShellShockLive.exe
  213. 14:04:03: Scene buffering time set to 400
  214. 14:04:03: x264: MB rate (247680) > level limit (245760)
  215. 14:04:03: ------------------------------------------
  216. 14:04:03: Video Encoding: x264
  217. 14:04:03: fps: 60
  218. 14:04:03: width: 1364, height: 768
  219. 14:04:03: preset: veryfast
  220. 14:04:03: profile: main
  221. 14:04:03: keyint: 120
  222. 14:04:03: CBR: yes
  223. 14:04:03: CFR: yes
  224. 14:04:03: max bitrate: 5000
  225. 14:04:03: buffer size: 5000
  226. 14:04:03: ------------------------------------------
  227. 14:04:04: SharedTexCapture hooked
  228. 14:05:12: Total frames encoded: 3130, total frames duplicated: 3120 (99.68%)
  229. 14:05:12: Number of frames skipped due to encoder lag: 3104 (99.17%)
  230. 14:05:12: Total frames rendered: 45, number of late frames: 10 (22.22%) (it's okay for some frames to be late)
  231. 14:05:13:
  232. 14:05:13: Profiler time results:
  233. 14:05:13:
  234. 14:05:13: ==============================================================
  235. 14:05:13: video thread frame - [100%] [avg time: 17.171 ms] [children: 67%] [unaccounted: 33%]
  236. 14:05:13: | scene->Preprocess - [0.0291%] [avg time: 0.005 ms]
  237. 14:05:13: | GPU download and conversion - [66.9%] [avg time: 11.494 ms] [children: 11.8%] [unaccounted: 55.1%]
  238. 14:05:13: | | flush - [3.64%] [avg time: 0.625 ms]
  239. 14:05:13: | | CopyResource - [2.1%] [avg time: 0.36 ms]
  240. 14:05:13: | | conversion to 4:2:0 - [6.06%] [avg time: 1.04 ms]
  241. 14:05:13: Convert444Thread - [100%] [avg time: 4.532 ms] [children: 99.4%] [unaccounted: 0.596%]
  242. 14:05:13: | Convert444toNV12 - [99.4%] [avg time: 4.505 ms]
  243. 14:05:13: encoder thread frame - [100%] [avg time: 21.839 ms] [children: 0.293%] [unaccounted: 99.7%]
  244. 14:05:13: | sending stuff out - [0.293%] [avg time: 0.064 ms]
  245. 14:05:13: ==============================================================
  246. 14:05:13:
  247. 14:05:13:
  248. 14:05:13: Profiler CPU results:
  249. 14:05:13:
  250. 14:05:13: ==============================================================
  251. 14:05:13: video thread frame - [cpu time: avg 1.388 ms, total 62.5 ms] [avg calls per frame: 1]
  252. 14:05:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  253. 14:05:13: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  254. 14:05:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  255. 14:05:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  256. 14:05:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  257. 14:05:13: Convert444Thread - [cpu time: avg 3.605 ms, total 46.875 ms] [avg calls per frame: 1]
  258. 14:05:13: | Convert444toNV12 - [cpu time: avg 3.605 ms, total 46.875 ms] [avg calls per frame: 1]
  259. 14:05:13: encoder thread frame - [cpu time: avg 3.664 ms, total 11468.8 ms] [avg calls per frame: 1]
  260. 14:05:13: | sending stuff out - [cpu time: avg 0.074 ms, total 234.375 ms] [avg calls per frame: 1]
  261. 14:05:13: ==============================================================
  262. 14:05:13:
  263. 14:05:13: =====Stream End: 2016-08-11, 14:05:13=================================================
  264. 16:01:57: CLR host plugin instance deleted; removing dynamically loaded localization strings
  265. 16:02:07: Terminating 0x26b8
  266. 16:02:07: Terminating 0x2b24
  267. 16:02:07: Terminating 0x370
  268.  
  269.  
  270. Last game capture log:
  271. 2016-08-11, 14:04:03: we're booting up:
  272. 14:04:03: CaptureThread: attached to process ShellShockLive.exe
  273. 14:04:03: D3D9 Present
  274. 14:04:03: D3D9EndScene called
  275. 14:04:03: D3DPRESENT_PARAMETERS {
  276. 14:04:03: BackBufferWidth: 1280
  277. 14:04:03: BackBufferHeight: 696
  278. 14:04:03: BackBufferFormat: D3DFMT_A8R8G8B8
  279. 14:04:03: BackBufferCount: 1
  280. 14:04:03: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  281. 14:04:03: MultiSampleQuality: 0
  282. 14:04:03: SwapEffect: D3DSWAPEFFECT_DISCARD
  283. 14:04:03: hDeviceWindow: 395322
  284. 14:04:03: Windowed: true
  285. 14:04:03: EnableAutoDepthStencil: false
  286. 14:04:03: AutoDepthStencilFormat: D3DFMT_D24S8
  287. 14:04:03: Flags: None
  288. 14:04:03: FullScreen_RefreshRateInHz: 0
  289. 14:04:03: PresentationInterval: 1
  290. 14:04:03: };
  291. 14:04:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  292. 14:04:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  293. 14:04:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  294. 14:04:03: successfully set up d3d9 hooks
  295. 14:04:03: D3D9Present called
  296. 14:04:04: DoD3D9GPUHook: success
  297. 14:04:04: D3DSURFACE_DESC {
  298. 14:04:04: Format: D3DFMT_A8R8G8B8
  299. 14:04:04: Type: D3DRTYPE_SURFACE
  300. 14:04:04: Usage: D3DUSAGE_RENDERTARGET
  301. 14:04:04: Pool: D3DPOOL_DEFAULT
  302. 14:04:04: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  303. 14:04:04: MultiSampleQuality: 0
  304. 14:04:04: Width: 1280
  305. 14:04:04: Height: 696
  306. 14:04:04: };
  307. 14:04:04: successfully capturing d3d9 frames via GPU
  308. 14:04:04: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  309. 14:04:04: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  310. 14:04:04: DXGI Present
  311. 14:04:04: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  312. 14:04:04: GL Present
  313. 14:04:04: DirectDraw capture: Windows 8 not supported yet
  314. 14:04:04: (half life scientist) everything.. seems to be in order
  315. 14:05:12: ---------------------- Cleared D3D9 Capture ----------------------
  316. 14:05:12: D3D9EndScene called
  317. 14:05:13: D3D9Present called
  318. 14:05:13: DirectDraw capture: Windows 8 not supported yet
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