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- 12:39:50: CLR host plugin strings not found, dynamically loading 4 strings
- 12:39:50: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 12:39:50: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 12:39:50: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 12:39:50: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 12:39:52: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 12:39:54: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 12:39:58: CLRHost:: Could not find/load browser settings at location C:\Users\rodul\AppData\Roaming\OBS\pluginData\browser.json
- 12:39:58: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\rodul\AppData\Roaming\OBS\pluginData\browser.json'.
- 12:39:58: File name: 'C:\Users\rodul\AppData\Roaming\OBS\pluginData\browser.json'
- 12:39:58: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 12:39:58: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 12:39:58: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 12:39:58: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 12:39:58: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 12:40:09: Failed loading CUDA dll
- 12:50:58: Open Broadcaster Software v0.658b - 32bit (´・ω・`)
- 12:50:58: -------------------------------
- 12:50:58: CPU Name: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz
- 12:50:58: CPU Speed: 2394MHz
- 12:50:58: Physical Memory: 4095MB Total, 4095MB Free
- 12:50:58: stepping id: 4, model 61, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
- 12:50:58: monitor 1: pos={0, 0}, size={1366, 768}
- 12:50:58: Windows Version: 10.0 Build 10586 (revision 0)
- 12:50:58: Aero is Enabled
- 12:50:58: -------------------------------
- 12:50:58: OBS Modules:
- 12:50:58: Base Address Module
- 12:50:58: 00D50000 OBS.exe
- 12:50:58: 64D80000 OBSApi.dll
- 12:50:58: 6D730000 CLRHostPlugin.dll
- 12:50:58: 60620000 DShowPlugin.dll
- 12:50:58: 602F0000 GraphicsCapture.dll
- 12:50:58: 602C0000 NoiseGate.dll
- 12:50:58: 6DA00000 PSVPlugin.dll
- 12:50:58: 6D6A0000 scenesw.dll
- 12:50:58: ------------------------------------------
- 12:50:58: Adapter 1
- 12:50:58: Video Adapter: Intel(R) HD Graphics 5500
- 12:50:58: Video Adapter Dedicated Video Memory: 134217728
- 12:50:58: Video Adapter Shared System Memory: 4160684032
- 12:50:58: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
- 12:50:58: =====Stream Start: 2016-08-11, 12:50:58===============================================
- 12:50:58: Multithreaded optimizations: On
- 12:50:58: Base resolution: 1366x768
- 12:50:58: Output resolution: 1364x768
- 12:50:58: ------------------------------------------
- 12:50:58: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
- 12:50:58: ------------------------------------------
- 12:50:58: Audio Format: 48000 Hz
- 12:50:58: ------------------------------------------
- 12:50:58: Audio Channels: 2 Ch
- 12:50:58: Playback device Default
- 12:50:58: ------------------------------------------
- 12:50:58: Using desktop audio input: Speakers (Conexant SmartAudio HD)
- 12:50:58: Global Audio time adjust: 2
- 12:50:58: ------------------------------------------
- 12:50:58: Using auxilary audio input: Microphone Array (Conexant SmartAudio HD)
- 12:50:58: Mic time offset: 0
- 12:50:58: ------------------------------------------
- 12:50:58: Audio Encoding: AAC
- 12:50:58: bitrate: 192
- 12:50:58: Using graphics capture
- 12:50:58: Trying to hook process: javaw.exe
- 12:50:59: Scene buffering time set to 400
- 12:50:59: x264: MB rate (247680) > level limit (245760)
- 12:50:59: ------------------------------------------
- 12:50:59: Video Encoding: x264
- 12:50:59: fps: 60
- 12:50:59: width: 1364, height: 768
- 12:50:59: preset: veryfast
- 12:50:59: profile: main
- 12:50:59: keyint: 120
- 12:50:59: CBR: yes
- 12:50:59: CFR: yes
- 12:50:59: max bitrate: 5000
- 12:50:59: buffer size: 5000
- 12:50:59: ------------------------------------------
- 12:50:59: using memory capture
- 12:51:04: FlushBufferedVideo: Flushing 9 packets over 133 ms
- 12:51:04: Total frames encoded: 304, total frames duplicated: 211 (69.41%)
- 12:51:04: Number of frames skipped due to encoder lag: 180 (59.21%)
- 12:51:04: Total frames rendered: 135, number of late frames: 7 (5.19%) (it's okay for some frames to be late)
- 12:51:04:
- 12:51:04: Profiler time results:
- 12:51:04:
- 12:51:04: ==============================================================
- 12:51:04: video thread frame - [100%] [avg time: 7.322 ms] [children: 8.7%] [unaccounted: 91.3%]
- 12:51:04: | scene->Preprocess - [0.15%] [avg time: 0.011 ms]
- 12:51:04: | GPU download and conversion - [8.55%] [avg time: 0.626 ms] [children: 8.73%] [unaccounted: -0.178%]
- 12:51:04: | | flush - [2.8%] [avg time: 0.205 ms]
- 12:51:04: | | CopyResource - [4.97%] [avg time: 0.364 ms]
- 12:51:04: | | conversion to 4:2:0 - [0.956%] [avg time: 0.07 ms]
- 12:51:04: Convert444Thread - [100%] [avg time: 3.231 ms] [children: 99.3%] [unaccounted: 0.743%]
- 12:51:04: | Convert444toNV12 - [99.3%] [avg time: 3.207 ms]
- 12:51:04: encoder thread frame - [100%] [avg time: 14.273 ms] [children: 1.61%] [unaccounted: 98.4%]
- 12:51:04: | sending stuff out - [1.61%] [avg time: 0.23 ms]
- 12:51:04: ==============================================================
- 12:51:04:
- 12:51:04:
- 12:51:04: Profiler CPU results:
- 12:51:04:
- 12:51:04: ==============================================================
- 12:51:04: video thread frame - [cpu time: avg 5.902 ms, total 796.875 ms] [avg calls per frame: 1]
- 12:51:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:04: | GPU download and conversion - [cpu time: avg 0.347 ms, total 46.875 ms] [avg calls per frame: 1]
- 12:51:04: | | flush - [cpu time: avg 0.115 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:51:04: | | CopyResource - [cpu time: avg 0.147 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:51:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:04: Convert444Thread - [cpu time: avg 1.934 ms, total 203.125 ms] [avg calls per frame: 1]
- 12:51:04: | Convert444toNV12 - [cpu time: avg 1.934 ms, total 203.125 ms] [avg calls per frame: 1]
- 12:51:04: encoder thread frame - [cpu time: avg 2.913 ms, total 859.375 ms] [avg calls per frame: 1]
- 12:51:04: | sending stuff out - [cpu time: avg 0.052 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:51:04: ==============================================================
- 12:51:04:
- 12:51:04: =====Stream End: 2016-08-11, 12:51:04=================================================
- 12:51:06: =====Stream Start: 2016-08-11, 12:51:06===============================================
- 12:51:06: Multithreaded optimizations: On
- 12:51:06: Base resolution: 1366x768
- 12:51:06: Output resolution: 1364x768
- 12:51:06: ------------------------------------------
- 12:51:06: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
- 12:51:06: ------------------------------------------
- 12:51:06: Audio Format: 48000 Hz
- 12:51:06: ------------------------------------------
- 12:51:06: Audio Channels: 2 Ch
- 12:51:06: Playback device Default
- 12:51:06: ------------------------------------------
- 12:51:06: Using desktop audio input: Speakers (Conexant SmartAudio HD)
- 12:51:06: Global Audio time adjust: 2
- 12:51:06: ------------------------------------------
- 12:51:06: Using auxilary audio input: Microphone Array (Conexant SmartAudio HD)
- 12:51:06: Mic time offset: 0
- 12:51:06: ------------------------------------------
- 12:51:06: Audio Encoding: AAC
- 12:51:06: bitrate: 192
- 12:51:06: Using graphics capture
- 12:51:06: Trying to hook process: javaw.exe
- 12:51:06: Scene buffering time set to 400
- 12:51:06: x264: MB rate (247680) > level limit (245760)
- 12:51:06: ------------------------------------------
- 12:51:06: Video Encoding: x264
- 12:51:06: fps: 60
- 12:51:06: width: 1364, height: 768
- 12:51:06: preset: veryfast
- 12:51:06: profile: main
- 12:51:06: keyint: 120
- 12:51:06: CBR: yes
- 12:51:06: CFR: yes
- 12:51:06: max bitrate: 5000
- 12:51:06: buffer size: 5000
- 12:51:06: ------------------------------------------
- 12:51:06: using memory capture
- 12:51:26: FlushBufferedVideo: Flushing 9 packets over 134 ms
- 12:51:26: Total frames encoded: 1210, total frames duplicated: 866 (71.57%)
- 12:51:26: Number of frames skipped due to encoder lag: 831 (68.68%)
- 12:51:26: Total frames rendered: 400, number of late frames: 9 (2.25%) (it's okay for some frames to be late)
- 12:51:26:
- 12:51:26: Profiler time results:
- 12:51:26:
- 12:51:26: ==============================================================
- 12:51:26: video thread frame - [100%] [avg time: 3.677 ms] [children: 9.93%] [unaccounted: 90.1%]
- 12:51:26: | scene->Preprocess - [0.0816%] [avg time: 0.003 ms]
- 12:51:26: | GPU download and conversion - [9.84%] [avg time: 0.362 ms] [children: 9%] [unaccounted: 0.843%]
- 12:51:26: | | flush - [5.66%] [avg time: 0.208 ms]
- 12:51:26: | | CopyResource - [2.42%] [avg time: 0.089 ms]
- 12:51:26: | | conversion to 4:2:0 - [0.925%] [avg time: 0.034 ms]
- 12:51:26: Convert444Thread - [100%] [avg time: 3.45 ms] [children: 99.5%] [unaccounted: 0.522%]
- 12:51:26: | Convert444toNV12 - [99.5%] [avg time: 3.432 ms]
- 12:51:26: encoder thread frame - [100%] [avg time: 13.491 ms] [children: 0.245%] [unaccounted: 99.8%]
- 12:51:26: | sending stuff out - [0.245%] [avg time: 0.033 ms]
- 12:51:26: ==============================================================
- 12:51:26:
- 12:51:26:
- 12:51:26: Profiler CPU results:
- 12:51:26:
- 12:51:26: ==============================================================
- 12:51:26: video thread frame - [cpu time: avg 2.89 ms, total 1156.25 ms] [avg calls per frame: 1]
- 12:51:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:26: | GPU download and conversion - [cpu time: avg 0.078 ms, total 31.25 ms] [avg calls per frame: 1]
- 12:51:26: | | flush - [cpu time: avg 0.078 ms, total 31.25 ms] [avg calls per frame: 1]
- 12:51:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:26: Convert444Thread - [cpu time: avg 2.413 ms, total 890.625 ms] [avg calls per frame: 1]
- 12:51:26: | Convert444toNV12 - [cpu time: avg 2.413 ms, total 890.625 ms] [avg calls per frame: 1]
- 12:51:26: encoder thread frame - [cpu time: avg 2.029 ms, total 2437.5 ms] [avg calls per frame: 1]
- 12:51:26: | sending stuff out - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:51:26: ==============================================================
- 12:51:26:
- 12:51:26: =====Stream End: 2016-08-11, 12:51:26=================================================
- 14:04:03: =====Stream Start: 2016-08-11, 14:04:03===============================================
- 14:04:03: Multithreaded optimizations: On
- 14:04:03: Base resolution: 1366x768
- 14:04:03: Output resolution: 1364x768
- 14:04:03: ------------------------------------------
- 14:04:03: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
- 14:04:03: ------------------------------------------
- 14:04:03: Audio Format: 48000 Hz
- 14:04:03: ------------------------------------------
- 14:04:03: Audio Channels: 2 Ch
- 14:04:03: Playback device Default
- 14:04:03: ------------------------------------------
- 14:04:03: Using desktop audio input: Speakers (Conexant SmartAudio HD)
- 14:04:03: Global Audio time adjust: 2
- 14:04:03: ------------------------------------------
- 14:04:03: Using auxilary audio input: Microphone Array (Conexant SmartAudio HD)
- 14:04:03: Mic time offset: 0
- 14:04:03: ------------------------------------------
- 14:04:03: Audio Encoding: AAC
- 14:04:03: bitrate: 192
- 14:04:03: Using graphics capture
- 14:04:03: Trying to hook process: ShellShockLive.exe
- 14:04:03: Scene buffering time set to 400
- 14:04:03: x264: MB rate (247680) > level limit (245760)
- 14:04:03: ------------------------------------------
- 14:04:03: Video Encoding: x264
- 14:04:03: fps: 60
- 14:04:03: width: 1364, height: 768
- 14:04:03: preset: veryfast
- 14:04:03: profile: main
- 14:04:03: keyint: 120
- 14:04:03: CBR: yes
- 14:04:03: CFR: yes
- 14:04:03: max bitrate: 5000
- 14:04:03: buffer size: 5000
- 14:04:03: ------------------------------------------
- 14:04:04: SharedTexCapture hooked
- 14:05:12: Total frames encoded: 3130, total frames duplicated: 3120 (99.68%)
- 14:05:12: Number of frames skipped due to encoder lag: 3104 (99.17%)
- 14:05:12: Total frames rendered: 45, number of late frames: 10 (22.22%) (it's okay for some frames to be late)
- 14:05:13:
- 14:05:13: Profiler time results:
- 14:05:13:
- 14:05:13: ==============================================================
- 14:05:13: video thread frame - [100%] [avg time: 17.171 ms] [children: 67%] [unaccounted: 33%]
- 14:05:13: | scene->Preprocess - [0.0291%] [avg time: 0.005 ms]
- 14:05:13: | GPU download and conversion - [66.9%] [avg time: 11.494 ms] [children: 11.8%] [unaccounted: 55.1%]
- 14:05:13: | | flush - [3.64%] [avg time: 0.625 ms]
- 14:05:13: | | CopyResource - [2.1%] [avg time: 0.36 ms]
- 14:05:13: | | conversion to 4:2:0 - [6.06%] [avg time: 1.04 ms]
- 14:05:13: Convert444Thread - [100%] [avg time: 4.532 ms] [children: 99.4%] [unaccounted: 0.596%]
- 14:05:13: | Convert444toNV12 - [99.4%] [avg time: 4.505 ms]
- 14:05:13: encoder thread frame - [100%] [avg time: 21.839 ms] [children: 0.293%] [unaccounted: 99.7%]
- 14:05:13: | sending stuff out - [0.293%] [avg time: 0.064 ms]
- 14:05:13: ==============================================================
- 14:05:13:
- 14:05:13:
- 14:05:13: Profiler CPU results:
- 14:05:13:
- 14:05:13: ==============================================================
- 14:05:13: video thread frame - [cpu time: avg 1.388 ms, total 62.5 ms] [avg calls per frame: 1]
- 14:05:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:05:13: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:05:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:05:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 14:05:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 14:05:13: Convert444Thread - [cpu time: avg 3.605 ms, total 46.875 ms] [avg calls per frame: 1]
- 14:05:13: | Convert444toNV12 - [cpu time: avg 3.605 ms, total 46.875 ms] [avg calls per frame: 1]
- 14:05:13: encoder thread frame - [cpu time: avg 3.664 ms, total 11468.8 ms] [avg calls per frame: 1]
- 14:05:13: | sending stuff out - [cpu time: avg 0.074 ms, total 234.375 ms] [avg calls per frame: 1]
- 14:05:13: ==============================================================
- 14:05:13:
- 14:05:13: =====Stream End: 2016-08-11, 14:05:13=================================================
- 16:01:57: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 16:02:07: Terminating 0x26b8
- 16:02:07: Terminating 0x2b24
- 16:02:07: Terminating 0x370
- Last game capture log:
- 2016-08-11, 14:04:03: we're booting up:
- 14:04:03: CaptureThread: attached to process ShellShockLive.exe
- 14:04:03: D3D9 Present
- 14:04:03: D3D9EndScene called
- 14:04:03: D3DPRESENT_PARAMETERS {
- 14:04:03: BackBufferWidth: 1280
- 14:04:03: BackBufferHeight: 696
- 14:04:03: BackBufferFormat: D3DFMT_A8R8G8B8
- 14:04:03: BackBufferCount: 1
- 14:04:03: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 14:04:03: MultiSampleQuality: 0
- 14:04:03: SwapEffect: D3DSWAPEFFECT_DISCARD
- 14:04:03: hDeviceWindow: 395322
- 14:04:03: Windowed: true
- 14:04:03: EnableAutoDepthStencil: false
- 14:04:03: AutoDepthStencilFormat: D3DFMT_D24S8
- 14:04:03: Flags: None
- 14:04:03: FullScreen_RefreshRateInHz: 0
- 14:04:03: PresentationInterval: 1
- 14:04:03: };
- 14:04:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:04:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:04:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:04:03: successfully set up d3d9 hooks
- 14:04:03: D3D9Present called
- 14:04:04: DoD3D9GPUHook: success
- 14:04:04: D3DSURFACE_DESC {
- 14:04:04: Format: D3DFMT_A8R8G8B8
- 14:04:04: Type: D3DRTYPE_SURFACE
- 14:04:04: Usage: D3DUSAGE_RENDERTARGET
- 14:04:04: Pool: D3DPOOL_DEFAULT
- 14:04:04: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 14:04:04: MultiSampleQuality: 0
- 14:04:04: Width: 1280
- 14:04:04: Height: 696
- 14:04:04: };
- 14:04:04: successfully capturing d3d9 frames via GPU
- 14:04:04: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:04:04: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:04:04: DXGI Present
- 14:04:04: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:04:04: GL Present
- 14:04:04: DirectDraw capture: Windows 8 not supported yet
- 14:04:04: (half life scientist) everything.. seems to be in order
- 14:05:12: ---------------------- Cleared D3D9 Capture ----------------------
- 14:05:12: D3D9EndScene called
- 14:05:13: D3D9Present called
- 14:05:13: DirectDraw capture: Windows 8 not supported yet
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