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- Name: UB-65
- Age: 20
- Gender/Sex: Female
- Race: Haunted Submarine
- Appearance: Scrawny, with pale white skin. She was essentially the runt of the litter when it comes to her siblings. She typically wears a black ww1 imperial German naval uniform, with ruby red jewelry and markings. She tends to have breathing issues, cured by a simple inhaler that she received from a doctor in her travels as an experiment to her case. She has longish hair (dirty blonde and grey-like white) and is short (standing at only around 5'6).
- Personality: She tends to stick to herself, for the most part, only really speaking to others when spoken to or there is something that she deems to be urgent at hand. She prefers to write in a notebook almost daily and keeps several notes on those around her. She tends to keep secrets, yet is brutally honest with those that approach her.
- Level: 6
- HP: 84
- Init: 9
- Stats:
- Constitution: 9
- Dexterity: 9
- Intelligence: 9
- Strength: 2
- Synergy: 5
- Perks:
- Sneak Attack - When attacking an opponent that has not attacked you this round, the attack does your level in extra damage.
- Run Silent, Run Deep - Grants action Crush Depth
- Spectral Recon - Activates free action, reveals hostiles within 50m (based on stealth check), choose one enemy that is detected and know the names of each of their actions; 3 round cooldown
- Hidden Repair - Regen 20% of max HP in healing if not attack for one round
- Flaw: Poor Ventilation - 30% less damage dealt in rounds exposed to gas attacks, if attacking for two turns in a row lose 4 initiative
- Actions:
- Crush Depth (Perk Granted) - Becomes stealthed, enemies cannot perceive you until you attack (untargetable), 1 round cooldown
- Torpedo Attack 8 - Causes 8d8 + Dexterity damage, INT/2 damage for flooding per turn over 3 turns (bleed damage for non-flooding targets), 2 round cooldown, Can set a fuse to launch the following turn after activation as a free action.
- Level 1: Causes 3d8 + Dexterity damage, INT/2 damage for flooding per turn over 3 turns (bleed damage for non-flooding targets), 3 round cooldown.
- Level 2: 4d8+Dex
- Level 3: 5d8+dex
- Level 4: 2 Round Cooldown
- Level 5: Can set a fuse to launch the following turn after activation as a free action.
- Level 6: 6d8+Dex
- Level 7: 7d8+Dex
- Level 8: 8d8+Dex
- Spectral Attack 8 - One target is selected for a haunted targeting, give attacking friendly 9 extra damage die; only one enemy may be haunted at a time; lasts lasts until target is next attacked
- Level 1: One target is selected for a haunted targeting, give attacking friendly 4 extra damage die; only one enemy may be haunted at a time; lasts for 1 round
- Level 2: 5 extra damage die
- Level 3: 6 extra damage die
- Level 4: 7 extra damage die
- Level 5: 8 extra damage die
- Level 6: No cooldown
- Level 7: Lasts until target is attacked next
- Level 8: 9 extra damage die
- Flare Launch 4 - One random enemy must use next attack on you on the round of activation, damage reduction by 5 universal for one round when activated
- Level 1: One random enemy must use next attack on you on the round of activation, damage reduction by 2 universal for one round when activated
- Level 2: damage reduction by 3 universal
- Level 3: damage reduction by 4 universal
- Level 4: damage reduction by 5 universal
- Equipment:
- Deck Gun 4 - 4d4+Dexterity on one target
- Level 1: 1d4+Dexterity on one target
- Level 2: 2d4+Dex
- Level 3: 3d4+Dex
- Level 4: 4d4+Dex
- Heavy Officer's Coat 3 - Grants 4 damage resistance to slashing attacks
- Level 1: Grants 2 damage resistance to slashing damage
- Level 2: Grants 3 damage resistance
- Level 3: Grants 4 damage resistance
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