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  1. Kurofune Graphics library version 3.02.01
  2. trace:d3d:wined3d_texture_create device 0xda84600, desc 0x33f278, layer_count 1, level_count 1, flags 0x1, data (nil), parent 0xdaee0e8, parent_ops 0x7e263d60, texture 0xdaee0f8.
  3. warn:d3d:texture_init Creating a mappable texture in the default pool that doesn't specify dynamic usage.
  4. trace:d3d:wined3d_texture_init texture 0xdaee110, texture_ops 0x7e2216c4, layer_count 1, level_count 1, resource_type WINED3D_RTYPE_TEXTURE_2D, format WINED3DFMT_DXT1, multisample_type 0, multisample_quality 0, usage WINED3DUSAGE_TEXTURE, pool WINED3D_POOL_MANAGED, width 256, height 128, depth 1, flags 0x1, device 0xda84600, parent 0xdaee0e8, parent_ops 0x7e263d60, resource_ops 0x7e2216a8.
  5. trace:d3d:wined3d_format_calculate_pitch Returning row pitch 512, slice pitch 16384.
  6. trace:d3d:device_resource_add device 0xda84600, resource 0xdaee110.
  7. trace:d3d:texture_init x scale 1.00000000e+00, y scale 1.00000000e+00.
  8. trace:d3d:wined3d_texture_validate_location texture 0xdaee110, sub_resource_idx 0, location WINED3D_LOCATION_SYSMEM.
  9. trace:d3d:wined3d_texture_validate_location New locations flags are WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_SYSMEM.
  10. trace:d3d:wined3d_texture_invalidate_location texture 0xdaee110, sub_resource_idx 0, location ~(WINED3D_LOCATION_SYSMEM).
  11. trace:d3d:wined3d_texture_invalidate_location New locations flags are WINED3D_LOCATION_SYSMEM.
  12. trace:d3d:wined3d_texture_get_parent texture 0xdaee110.
  13. trace:d3d:texture_init parent 0xdaf2380, parent_ops 0x7e263c84.
  14. trace:d3d:texture_init Created surface level 0, layer 0 @ 0xdaf2320.
  15. trace:d3d:wined3d_texture_create Created texture 0xdaee110.
  16. trace:d3d:wined3d_texture_get_sub_resource_parent texture 0xdaee110, sub_resource_idx 0.
  17. trace:d3d:wined3d_texture_get_resource texture 0xdaee110.
  18. trace:d3d:wined3d_resource_map resource 0xdaee110, sub_resource_idx 0, map_desc 0x33f22c, box (null), flags 0.
  19. trace:d3d:texture_resource_sub_resource_map resource 0xdaee110, sub_resource_idx 0, map_desc 0x33f22c, box (null), flags 0.
  20. trace:d3d:wined3d_texture_get_sub_resource texture 0xdaee110, sub_resource_idx 0.
  21. trace:d3d:context_acquire device 0xda84600, texture (nil), sub_resource_idx 0.
  22. trace:d3d:context_enter Entering context 0xda94330, level 1.
  23. trace:d3d:wined3d_texture_load_location texture 0xdaee110, sub_resource_idx 0, context 0xda94330, location WINED3D_LOCATION_SYSMEM.
  24. trace:d3d:wined3d_texture_load_location Current resource location WINED3D_LOCATION_SYSMEM.
  25. trace:d3d:wined3d_texture_load_location Location WINED3D_LOCATION_SYSMEM is already up to date.
  26. trace:d3d:wined3d_texture_invalidate_location texture 0xdaee110, sub_resource_idx 0, location ~(WINED3D_LOCATION_SYSMEM).
  27. trace:d3d:wined3d_texture_invalidate_location New locations flags are WINED3D_LOCATION_SYSMEM.
  28. trace:d3d:wined3d_texture_get_memory texture 0xdaee110, sub_resource_idx 0, data 0x33f0c8, locations WINED3D_LOCATION_SYSMEM.
  29. trace:d3d:texture_resource_sub_resource_map Base memory pointer 0xdaee310.
  30. trace:d3d:context_release Releasing context 0xda94330, level 1.
  31. trace:d3d:wined3d_format_calculate_pitch Returning row pitch 512, slice pitch 16384.
  32. trace:d3d:texture_resource_sub_resource_map Returning memory 0xdaee310, row pitch 512, slice pitch 16384.
  33. trace:d3d:wined3d_texture_get_sub_resource_parent texture 0xdaee110, sub_resource_idx 0.
  34. trace:d3d:wined3d_texture_get_resource texture 0xdaee110.
  35. trace:d3d:wined3d_resource_unmap resource 0xdaee110, sub_resource_idx 0.
  36. trace:d3d:texture_resource_sub_resource_unmap resource 0xdaee110, sub_resource_idx 0.
  37. trace:d3d:wined3d_texture_get_sub_resource texture 0xdaee110, sub_resource_idx 0.
  38. trace:d3d:context_acquire device 0xda84600, texture (nil), sub_resource_idx 0.
  39. trace:d3d:context_enter Entering context 0xda94330, level 1.
  40. trace:d3d:wined3d_texture_get_memory texture 0xdaee110, sub_resource_idx 0, data 0x33f168, locations WINED3D_LOCATION_SYSMEM.
  41. trace:d3d:context_release Releasing context 0xda94330, level 1.
  42. trace:d3d:wined3d_device_begin_scene device 0xda84600.
  43. trace:d3d:wined3d_device_set_viewport device 0xda84600, viewport 0x1a79cb4.
  44. trace:d3d:wined3d_device_set_viewport x 0, y 0, w 1920, h 1080, min_z 0.00000000e+00, max_z 1.00000000e+00.
  45. trace:d3d:wined3d_device_set_scissor_rect device 0xda84600, rect (0,0)-(1920,1080).
  46. trace:d3d:wined3d_device_clear device 0xda84600, rect_count 0, rects (nil), flags 0x7, color {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}, depth 1.00000000e+00, stencil 0.
  47. trace:d3d:context_acquire device 0xda84600, texture 0xda95800, sub_resource_idx 0.
  48. trace:d3d:context_enter Entering context 0xda94330, level 1.
  49. trace:d3d:wined3d_texture_load_location texture 0xda95800, sub_resource_idx 0, context 0xda94330, location WINED3D_LOCATION_TEXTURE_RGB.
  50. trace:d3d:wined3d_texture_load_location Current resource location WINED3D_LOCATION_TEXTURE_RGB.
  51. trace:d3d:wined3d_texture_load_location Location WINED3D_LOCATION_TEXTURE_RGB is already up to date.
  52. trace:d3d:wined3d_texture_load_location texture 0xda95a88, sub_resource_idx 0, context 0xda94330, location WINED3D_LOCATION_TEXTURE_RGB.
  53. trace:d3d:wined3d_texture_load_location Current resource location WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_TEXTURE_RGB.
  54. trace:d3d:wined3d_texture_load_location Location WINED3D_LOCATION_TEXTURE_RGB is already up to date.
  55. trace:d3d:context_find_fbo_entry Dumping FBO attachments:
  56. trace:d3d:context_find_fbo_entry Color attachment 0: 0xda95800, 0 format WINED3DFMT_B8G8R8X8_UNORM, texture 9, 1920x1200, 0 samples.
  57. trace:d3d:context_find_fbo_entry Depth attachment: 0xda95c78 format WINED3DFMT_D24_UNORM_S8_UINT, texture 10, 1920x1200, 0 samples.
  58. trace:d3d:context_check_fbo_status FBO complete
  59. trace:d3d:wined3d_texture_validate_location texture 0xda95a88, sub_resource_idx 0, location WINED3D_LOCATION_TEXTURE_RGB.
  60. trace:d3d:wined3d_texture_validate_location New locations flags are WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_TEXTURE_RGB.
  61. trace:d3d:wined3d_texture_invalidate_location texture 0xda95a88, sub_resource_idx 0, location ~(WINED3D_LOCATION_TEXTURE_RGB).
  62. trace:d3d:wined3d_texture_invalidate_location New locations flags are WINED3D_LOCATION_TEXTURE_RGB.
  63. trace:d3d:wined3d_texture_validate_location texture 0xda95800, sub_resource_idx 0, location WINED3D_LOCATION_TEXTURE_RGB.
  64. trace:d3d:wined3d_texture_validate_location New locations flags are WINED3D_LOCATION_TEXTURE_RGB.
  65. trace:d3d:wined3d_texture_invalidate_location texture 0xda95800, sub_resource_idx 0, location ~(WINED3D_LOCATION_TEXTURE_RGB).
  66. trace:d3d:wined3d_texture_invalidate_location New locations flags are WINED3D_LOCATION_TEXTURE_RGB.
  67. trace:d3d:context_release Releasing context 0xda94330, level 1.
  68. wine: Unhandled page fault on read access to 0x00000080 at address 0x5ccfd0 (thread 0075), starting debugger...
  69. preloader: Warning: failed to reserve range 00010000-00110000
  70. fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x10077850, 0x100ee168, 0x100ee160) stub.
  71. fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x10077850, 0x100ee1a0, 0x100ee198) stub.
  72. fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x10077850, 0x100ee130, 0x100ee128) stub.
  73. fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x10077850, 0x100ee1d8, 0x100ee1d0) stub.
  74. fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x10077850, 0x100ee210, 0x100ee208) stub.
  75. preloader: Warning: failed to reserve range 00010000-00110000
  76. fixme:imm:ImmGetOpenStatus (0x167100): semi-stub
  77. fixme:ver:GetCurrentPackageId (0x33f04c (nil)): stub
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