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- Refreshing native plugins compatible for Editor in 2.76 ms, found 1 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Asset Pipeline Refresh (id=310c6a8b6a8a44c7a91f35a0cd698dd9): Total: 0.444 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
- Summary:
- Imports: total=4 (actual=4, local cache=0, cache server=0)
- Asset DB Process Time: managed=0 ms, native=161 ms
- Asset DB Callback time: managed=262 ms, native=20 ms
- Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
- Project Asset Count: scripts=10199, non-scripts=12762
- Asset File Changes: new=0, changed=3, moved=0, deleted=0
- Scan Filter Count: 15
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.064ms
- Scan: 3.146ms
- OnSourceAssetsModified: 0.072ms
- GetAllGuidsForCategorization: 1.384ms
- CategorizeAssets: 42.250ms
- ImportOutOfDateAssets: 44.712ms (2.320ms without children)
- ImportManagerImport: 30.833ms (13.335ms without children)
- ImportInProcess: 17.409ms
- UpdateCategorizedAssets: 0.088ms
- ReloadNativeAssets: 0.248ms
- UnloadImportedAssets: 0.178ms
- ReloadImportedAssets: 0.001ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.498ms
- InitializingProgressBar: 0.508ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
- OnDemandSchedulerStart: 5.125ms
- PostProcessAllAssets: 260.246ms
- Hotreload: 22.494ms
- GatherAllCurrentPrimaryArtifactRevisions: 1.344ms
- UnloadStreamsBegin: 0.287ms
- PersistCurrentRevisions: 1.597ms
- UnloadStreamsEnd: 0.141ms
- Untracked: 66.474ms
- Start importing Assets/GPUInstancer/PrototypeData/Terrain/New Terrain_34014.asset using Guid(d69befad62425447d8ba3f7878c8f5d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5f8fe50abf597432bd4c0273607bc42') in 0.001530 seconds
- Refreshing native plugins compatible for Editor in 2.62 ms, found 1 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Asset Pipeline Refresh (id=2007922c56f2248098cef36f3a55510e): Total: 0.381 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
- Summary:
- Imports: total=1 (actual=1, local cache=0, cache server=0)
- Asset DB Process Time: managed=0 ms, native=59 ms
- Asset DB Callback time: managed=310 ms, native=10 ms
- Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
- Project Asset Count: scripts=10199, non-scripts=12762
- Asset File Changes: new=0, changed=0, moved=0, deleted=0
- Scan Filter Count: 5
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.063ms
- Scan: 1.465ms
- OnSourceAssetsModified: 0.001ms
- GetAllGuidsForCategorization: 1.565ms
- CategorizeAssets: 11.668ms
- ImportOutOfDateAssets: 20.679ms (2.473ms without children)
- ImportManagerImport: 6.980ms (3.228ms without children)
- ImportInProcess: 3.718ms
- UpdateCategorizedAssets: 0.034ms
- ReloadNativeAssets: 0.306ms
- UnloadImportedAssets: 0.157ms
- ReloadImportedAssets: 0.000ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.421ms
- InitializingProgressBar: 0.005ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
- OnDemandSchedulerStart: 5.337ms
- PostProcessAllAssets: 311.295ms
- Hotreload: 9.686ms
- GatherAllCurrentPrimaryArtifactRevisions: 1.372ms
- UnloadStreamsBegin: 0.404ms
- PersistCurrentRevisions: 1.453ms
- UnloadStreamsEnd: 0.110ms
- Untracked: 21.120ms
- Orthographic projection is not supported when using Forward+.
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- UnityEngine.Rendering.Universal.Internal.ForwardLights:PreSetup (UnityEngine.Rendering.Universal.RenderingData&) (at Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Runtime/ForwardLights.cs:230)
- UnityEngine.Rendering.Universal.UniversalRenderer:Setup (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) (at Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Runtime/UniversalRenderer.cs:490)
- UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&,bool) (at Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Runtime/UniversalRenderPipeline.cs:582)
- UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCameraInternal (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) (at Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Runtime/UniversalRenderPipeline.cs:485)
- UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) (at Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Runtime/UniversalRenderPipeline.cs:342)
- UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) (at /Users/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipeline.cs:52)
- UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /Users/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:126)
- GPUInstancer.GPUInstancerPreviewDrawer:GetPreviewForGameObject (UnityEngine.GameObject,UnityEngine.Rect,UnityEngine.Color,GPUInstancer.GPUInstancerRuntimeData) (at Assets/GPUInstancer/Scripts/Editor/GPUInstancerPreviewDrawer.cs:305)
- GPUInstancer.GPUInstancerEditor:GetPreviewTexture (GPUInstancer.GPUInstancerPrototype) (at Assets/GPUInstancer/Scripts/Editor/GPUInstancerEditor.cs:187)
- GPUInstancer.GPUInstancerEditor:GeneratePrototypeContentTextures () (at Assets/GPUInstancer/Scripts/Editor/GPUInstancerEditor.cs:152)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:359)
- (Filename: Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Runtime/ForwardLights.cs Line: 230)
- System.NullReferenceException: Object reference not set to an instance of an object
- This Exception was thrown from a job compiled with Burst, which has limited exception support.
- #3 Unity.Jobs.IJobForExtensions.ForJobStruct`1<UnityEngine.Rendering.Universal.ZBinningJob>.Execute
- Obtained 8 stack frames.
- #0 0x0000010cfdf264 in profiler_begin(profiling::Marker*)
- #1 0x0000010cf176bf in ForwardJobForEachCleanup(ManagedJobData*)
- #2 0x0000010cf10acd in ujob_execute_job(ujob_control_t*, ujob_lane_t*, ujob_job_t*, ujob_handle_t, int)
- #3 0x0000010cf10eda in lane_guts(ujob_control_t*, ujob_lane_t*, int, int)
- #4 0x0000010cf11c05 in worker_thread_routine(void*)
- #5 0x0000010d185d6b in Thread::RunThreadWrapper(void*)
- #6 0x007ff81ac1f4e1 in _pthread_start
- #7 0x007ff81ac1af6b in thread_start
- Launching bug reporter
- Attribute Qt::AA_EnableHighDpiScaling must be set before QCoreApplication is created.
- [40m[32minfo[39m[22m[49m: Microsoft.Hosting.Lifetime[0]
- Application is shutting down...
- QObject: Cannot create children for a parent that is in a different thread.
- (Parent is QObject(0x7fc6ea891740), parent's thread is QThread(0x7fc6ea904890), current thread is Thread(0x7fc6f1404940)
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