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Feb 10th, 2019
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  1. Character Sheet:
  2. Pokemon:
  3. Nature:
  4. Backstory:
  5. DO NOT FILL
  6. HP:
  7. Hunger:
  8. Stats:
  9. Moves:
  10. Items:
  11. Special Traits:
  12. Partner:
  13. Team:
  14.  
  15. Mechanics:
  16. -Attack: Roll a dice from 1-100
  17. 0 is a miss, 1-10 is 20%, 11-20 is 40%, 21-30 is 60%, 31-40 is 80%, 41-50 is 100% and so on.
  18. Every point of attack will add 2 points to the roll
  19. -Defense: Every point of defense will add 3 points to a defense roll. For the defense roll:
  20. 0 is +70% damage, 1-10 is +40%, 11-20 is +30%... all the way to 90-99 being -50%. A 100 is -70%.
  21. -Moves that lower accuracy will lower the tier for which attack damage happens (1-10 is miss, 11-20 is 10%...)
  22. -Vice Versa for evading moves.
  23. -You lose 1 hunger for every turn in a dungeon and have to fill up with food you bring along.
  24.  
  25.  
  26.  
  27. Players (So Far):
  28. Westerner: Sassy, Meowth
  29. Mono: Calm, Chikorita
  30. Sudds: Jolly, Totodile
  31. Novo: Brave, Charmander
  32. Planewrong: Relaxed, Muchlax
  33. Tansen: Impish, Cubone
  34. Vallyeguy: Calm, Mudkip
  35. Randomperson: Docile, Bulbasaur
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