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Oct 16th, 2017
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  1. -- Objects
  2. local CallexV2 = Instance.new("ScreenGui")
  3. local MainFrame = Instance.new("Frame")
  4. local fescripts = Instance.new("TextButton")
  5. local poptab = Instance.new("TextButton")
  6. local gametab = Instance.new("TextButton")
  7. local Credit = Instance.new("TextButton")
  8. local openclose = Instance.new("TextButton")
  9. local callex = Instance.new("TextLabel")
  10. local CreditTab = Instance.new("Frame")
  11. local heap = Instance.new("TextLabel")
  12. local MrNothingness = Instance.new("TextLabel")
  13. local close = Instance.new("TextButton")
  14. local MrNothingness_2 = Instance.new("TextLabel")
  15. local feframe = Instance.new("Frame")
  16. local fecheck = Instance.new("TextLabel")
  17. local clicktele = Instance.new("TextButton")
  18. local Invisible = Instance.new("TextButton")
  19. local feguin = Instance.new("TextButton")
  20. local fegod = Instance.new("TextButton")
  21. local feclose = Instance.new("TextButton")
  22. local popscripts = Instance.new("Frame")
  23. local lblpscript = Instance.new("TextLabel")
  24. local rocky2u = Instance.new("TextButton")
  25. local dex = Instance.new("TextButton")
  26. local popclose = Instance.new("TextButton")
  27. local remotespy = Instance.new("TextButton")
  28. local topk3k = Instance.new("TextButton")
  29. local s3xgui = Instance.new("TextButton")
  30. local grabknife = Instance.new("TextButton")
  31. local gametab_2 = Instance.new("Frame")
  32. local gamescripts = Instance.new("TextLabel")
  33. local gametabclose = Instance.new("TextButton")
  34. local jb = Instance.new("TextButton")
  35. local pfesp = Instance.new("TextButton")
  36. local RestaurantTycoon = Instance.new("TextButton")
  37. local jbrob = Instance.new("TextButton")
  38. local ct2ui = Instance.new("TextButton")
  39. local mm2ui = Instance.new("TextButton")
  40. local pl2 = Instance.new("TextButton")
  41. local arui = Instance.new("TextButton")
  42. local ar = Instance.new("TextLabel")
  43. local survivor = Instance.new("TextButton")
  44. local mcs = Instance.new("TextLabel")
  45. local TextButton = Instance.new("TextButton")
  46.  
  47. -- Properties
  48.  
  49. CallexV2.Name = "CallexV2"
  50. CallexV2.Parent = game.CoreGui
  51.  
  52. MainFrame.Name = "MainFrame"
  53. MainFrame.Parent = CallexV2
  54. MainFrame.Active = true
  55. MainFrame.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0509804)
  56. MainFrame.Draggable = true
  57. MainFrame.Position = UDim2.new(0, 0, 0.156739816, 0)
  58. MainFrame.Size = UDim2.new(0, 122, 0, 267)
  59. MainFrame.Style = Enum.FrameStyle.DropShadow
  60.  
  61. fescripts.Name = "fescripts"
  62. fescripts.Parent = MainFrame
  63. fescripts.BackgroundColor3 = Color3.new(1, 0, 0)
  64. fescripts.BackgroundTransparency = 0.69999998807907
  65. fescripts.Position = UDim2.new(0.151639342, 0, 0.237192124, 0)
  66. fescripts.Size = UDim2.new(0, 73, 0, 31)
  67. fescripts.Font = Enum.Font.Fantasy
  68. fescripts.FontSize = Enum.FontSize.Size14
  69. fescripts.Text = "FE Scripts"
  70. fescripts.TextSize = 14
  71.  
  72. poptab.Name = "poptab"
  73. poptab.Parent = MainFrame
  74. poptab.BackgroundColor3 = Color3.new(1, 0, 0)
  75. poptab.BackgroundTransparency = 0.69999998807907
  76. poptab.Position = UDim2.new(0.0942623019, 0, 0.394102693, 0)
  77. poptab.Size = UDim2.new(0, 87, 0, 31)
  78. poptab.Font = Enum.Font.Fantasy
  79. poptab.FontSize = Enum.FontSize.Size14
  80. poptab.Text = "Popular Scripts"
  81. poptab.TextSize = 14
  82.  
  83. gametab.Name = "gametab"
  84. gametab.Parent = MainFrame
  85. gametab.BackgroundColor3 = Color3.new(1, 0, 0)
  86. gametab.BackgroundTransparency = 0.69999998807907
  87. gametab.Position = UDim2.new(0.0983606577, 0, 0.54965812, 0)
  88. gametab.Size = UDim2.new(0, 81, 0, 31)
  89. gametab.Font = Enum.Font.Fantasy
  90. gametab.FontSize = Enum.FontSize.Size14
  91. gametab.Text = "Game Scripts"
  92. gametab.TextSize = 14
  93.  
  94. Credit.Name = "Credit"
  95. Credit.Parent = MainFrame
  96. Credit.BackgroundColor3 = Color3.new(1, 0, 0)
  97. Credit.BackgroundTransparency = 0.69999998807907
  98. Credit.Position = UDim2.new(0.094262287, 0, 0.704167962, 0)
  99. Credit.Size = UDim2.new(0, 81, 0, 31)
  100. Credit.Font = Enum.Font.Fantasy
  101. Credit.FontSize = Enum.FontSize.Size14
  102. Credit.Text = "Credits"
  103. Credit.TextSize = 14
  104.  
  105. openclose.Name = "openclose"
  106. openclose.Parent = MainFrame
  107. openclose.BackgroundColor3 = Color3.new(1, 0, 0)
  108. openclose.BackgroundTransparency = 0.69999998807907
  109. openclose.Position = UDim2.new(-0.00409836229, 0, 0.867213249, 0)
  110. openclose.Size = UDim2.new(0, 106, 0, 31)
  111. openclose.Font = Enum.Font.SourceSans
  112. openclose.FontSize = Enum.FontSize.Size14
  113. openclose.Text = "Close"
  114. openclose.TextSize = 14
  115.  
  116. callex.Name = "callex"
  117. callex.Parent = MainFrame
  118. callex.BackgroundColor3 = Color3.new(1, 1, 1)
  119. callex.BackgroundTransparency = 1
  120. callex.Position = UDim2.new(-0.0245901644, 0, 0.0112359561, 0)
  121. callex.Size = UDim2.new(0, 107, 0, 50)
  122. callex.Font = Enum.Font.SciFi
  123. callex.FontSize = Enum.FontSize.Size24
  124. callex.Text = "Callex V2"
  125. callex.TextSize = 20
  126.  
  127. CreditTab.Name = "CreditTab"
  128. CreditTab.Parent = CallexV2
  129. CreditTab.Active = true
  130. CreditTab.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0509804)
  131. CreditTab.Draggable = true
  132. CreditTab.Position = UDim2.new(0.329171389, 0, 0.27664575, 0)
  133. CreditTab.Size = UDim2.new(0, 283, 0, 248)
  134. CreditTab.Visible = false
  135. CreditTab.Style = Enum.FrameStyle.DropShadow
  136.  
  137. heap.Name = "heap"
  138. heap.Parent = CreditTab
  139. heap.BackgroundColor3 = Color3.new(1, 1, 1)
  140. heap.BackgroundTransparency = 1
  141. heap.Position = UDim2.new(0.123674907, 0, 0.0639810413, 0)
  142. heap.Size = UDim2.new(0, 200, 0, 50)
  143. heap.Font = Enum.Font.Cartoon
  144. heap.FontSize = Enum.FontSize.Size14
  145. heap.Text = "Heap - Main Developer"
  146. heap.TextScaled = true
  147. heap.TextSize = 14
  148. heap.TextWrapped = true
  149.  
  150. MrNothingness.Name = "MrNothingness"
  151. MrNothingness.Parent = CreditTab
  152. MrNothingness.BackgroundColor3 = Color3.new(1, 1, 1)
  153. MrNothingness.BackgroundTransparency = 1
  154. MrNothingness.Position = UDim2.new(0.125441685, 0, 0.285697907, 0)
  155. MrNothingness.Size = UDim2.new(0, 200, 0, 50)
  156. MrNothingness.Font = Enum.Font.Cartoon
  157. MrNothingness.FontSize = Enum.FontSize.Size14
  158. MrNothingness.Text = "MrNothingness - Discord Owner/Idea"
  159. MrNothingness.TextScaled = true
  160. MrNothingness.TextSize = 14
  161. MrNothingness.TextWrapped = true
  162.  
  163. close.Name = "close"
  164. close.Parent = CreditTab
  165. close.BackgroundColor3 = Color3.new(1, 0, 0)
  166. close.BackgroundTransparency = 0.69999998807907
  167. close.Position = UDim2.new(0.1254417, 0, 0.844595671, 0)
  168. close.Size = UDim2.new(0, 200, 0, 31)
  169. close.Font = Enum.Font.SourceSans
  170. close.FontSize = Enum.FontSize.Size14
  171. close.Text = "Close"
  172. close.TextSize = 14
  173.  
  174. MrNothingness_2.Name = "MrNothingness"
  175. MrNothingness_2.Parent = CreditTab
  176. MrNothingness_2.BackgroundColor3 = Color3.new(1, 1, 1)
  177. MrNothingness_2.BackgroundTransparency = 1
  178. MrNothingness_2.Position = UDim2.new(0.160777375, 0, 0.559891462, 0)
  179. MrNothingness_2.Size = UDim2.new(0, 200, 0, 50)
  180. MrNothingness_2.Font = Enum.Font.Cartoon
  181. MrNothingness_2.FontSize = Enum.FontSize.Size14
  182. MrNothingness_2.Text = "I did not create those scripts, ALL credit goes to original creator."
  183. MrNothingness_2.TextScaled = true
  184. MrNothingness_2.TextSize = 14
  185. MrNothingness_2.TextWrapped = true
  186.  
  187. feframe.Name = "feframe"
  188. feframe.Parent = CallexV2
  189. feframe.Active = true
  190. feframe.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0509804)
  191. feframe.Draggable = true
  192. feframe.Position = UDim2.new(0.156640172, 0, 0.156739816, 0)
  193. feframe.Size = UDim2.new(0, 463, 0, 410)
  194. feframe.Visible = false
  195. feframe.Style = Enum.FrameStyle.DropShadow
  196.  
  197. fecheck.Name = "fecheck"
  198. fecheck.Parent = feframe
  199. fecheck.BackgroundColor3 = Color3.new(1, 1, 1)
  200. fecheck.BackgroundTransparency = 1
  201. fecheck.Position = UDim2.new(0.118568234, 0, -0.00975609757, 0)
  202. fecheck.Size = UDim2.new(0, 91, 0, 50)
  203. fecheck.Font = Enum.Font.Fantasy
  204. fecheck.FontSize = Enum.FontSize.Size28
  205. fecheck.Text = "FE Check: Unknown"
  206. fecheck.TextSize = 25
  207.  
  208. clicktele.Name = "clicktele"
  209. clicktele.Parent = feframe
  210. clicktele.BackgroundColor3 = Color3.new(1, 0, 0)
  211. clicktele.BackgroundTransparency = 0.69999998807907
  212. clicktele.Position = UDim2.new(0.0302375797, 0, 0.117073163, 0)
  213. clicktele.Size = UDim2.new(0, 131, 0, 31)
  214. clicktele.Font = Enum.Font.SourceSans
  215. clicktele.FontSize = Enum.FontSize.Size14
  216. clicktele.Text = "Control + Click Teleport"
  217. clicktele.TextSize = 14
  218.  
  219. Invisible.Name = "Invisible"
  220. Invisible.Parent = feframe
  221. Invisible.BackgroundColor3 = Color3.new(1, 0, 0)
  222. Invisible.BackgroundTransparency = 0.69999998807907
  223. Invisible.Position = UDim2.new(0.0302375816, 0, 0.214634135, 0)
  224. Invisible.Size = UDim2.new(0, 88, 0, 31)
  225. Invisible.Font = Enum.Font.SourceSans
  226. Invisible.FontSize = Enum.FontSize.Size14
  227. Invisible.Text = "Invisible"
  228. Invisible.TextSize = 14
  229.  
  230. feguin.Name = "feguin"
  231. feguin.Parent = feframe
  232. feguin.BackgroundColor3 = Color3.new(1, 0, 0)
  233. feguin.BackgroundTransparency = 0.69999998807907
  234. feguin.Position = UDim2.new(0.0302375816, 0, 0.314634144, 0)
  235. feguin.Size = UDim2.new(0, 88, 0, 31)
  236. feguin.Font = Enum.Font.SourceSans
  237. feguin.FontSize = Enum.FontSize.Size14
  238. feguin.Text = "Newbie's FE GUI"
  239. feguin.TextSize = 14
  240.  
  241. fegod.Name = "fegod"
  242. fegod.Parent = feframe
  243. fegod.BackgroundColor3 = Color3.new(1, 0, 0)
  244. fegod.BackgroundTransparency = 0.69999998807907
  245. fegod.Position = UDim2.new(0.0302375816, 0, 0.41707316, 0)
  246. fegod.Size = UDim2.new(0, 88, 0, 31)
  247. fegod.Font = Enum.Font.SourceSans
  248. fegod.FontSize = Enum.FontSize.Size14
  249. fegod.Text = "FE Godmode"
  250. fegod.TextSize = 14
  251.  
  252. popscripts.Name = "popscripts"
  253. popscripts.Parent = CallexV2
  254. popscripts.Active = true
  255. popscripts.BackgroundColor3 = Color3.new(1, 1, 1)
  256. popscripts.Draggable = true
  257. popscripts.Position = UDim2.new(0.182746872, 0, 0.145768031, 0)
  258. popscripts.Size = UDim2.new(0, 448, 0, 384)
  259. popscripts.Visible = false
  260. popscripts.Style = Enum.FrameStyle.DropShadow
  261.  
  262. lblpscript.Name = "lblpscript"
  263. lblpscript.Parent = popscripts
  264. lblpscript.BackgroundColor3 = Color3.new(1, 1, 1)
  265. lblpscript.BackgroundTransparency = 1
  266. lblpscript.Position = UDim2.new(0.263392866, 0, -0.00260416791, 0)
  267. lblpscript.Size = UDim2.new(0, 205, 0, 50)
  268. lblpscript.Font = Enum.Font.SciFi
  269. lblpscript.FontSize = Enum.FontSize.Size32
  270. lblpscript.Text = "Popular Scripts"
  271. lblpscript.TextSize = 30
  272.  
  273. rocky2u.Name = "rocky2u"
  274. rocky2u.Parent = popscripts
  275. rocky2u.BackgroundColor3 = Color3.new(1, 0, 0)
  276. rocky2u.BackgroundTransparency = 0.69999998807907
  277. rocky2u.Position = UDim2.new(0.0156250037, 0, 0.138020828, 0)
  278. rocky2u.Size = UDim2.new(0, 140, 0, 35)
  279. rocky2u.Font = Enum.Font.Fantasy
  280. rocky2u.FontSize = Enum.FontSize.Size14
  281. rocky2u.Text = "Rocky2u Fixed Version"
  282. rocky2u.TextSize = 14
  283.  
  284. dex.Name = "dex"
  285. dex.Parent = popscripts
  286. dex.BackgroundColor3 = Color3.new(1, 0, 0)
  287. dex.BackgroundTransparency = 0.69999998807907
  288. dex.Position = UDim2.new(0.0156250037, 0, 0.265625, 0)
  289. dex.Size = UDim2.new(0, 140, 0, 35)
  290. dex.Font = Enum.Font.Fantasy
  291. dex.FontSize = Enum.FontSize.Size14
  292. dex.Text = "Dex Explorer"
  293. dex.TextSize = 14
  294.  
  295. remotespy.Name = "remotespy"
  296. remotespy.Parent = popscripts
  297. remotespy.BackgroundColor3 = Color3.new(1, 0, 0)
  298. remotespy.BackgroundTransparency = 0.69999998807907
  299. remotespy.Position = UDim2.new(0.0156250037, 0, 0.388020843, 0)
  300. remotespy.Size = UDim2.new(0, 140, 0, 35)
  301. remotespy.Font = Enum.Font.Fantasy
  302. remotespy.FontSize = Enum.FontSize.Size14
  303. remotespy.Text = "RemoteSpy - Press F9"
  304. remotespy.TextSize = 14
  305.  
  306. topk3k.Name = "topk3k"
  307. topk3k.Parent = popscripts
  308. topk3k.BackgroundColor3 = Color3.new(1, 0, 0)
  309. topk3k.BackgroundTransparency = 0.69999998807907
  310. topk3k.Position = UDim2.new(0.0156250037, 0, 0.510416687, 0)
  311. topk3k.Size = UDim2.new(0, 140, 0, 35)
  312. topk3k.Font = Enum.Font.Fantasy
  313. topk3k.FontSize = Enum.FontSize.Size14
  314. topk3k.Text = "Topk3k"
  315. topk3k.TextSize = 14
  316.  
  317. s3xgui.Name = "s3xgui"
  318. s3xgui.Parent = popscripts
  319. s3xgui.BackgroundColor3 = Color3.new(1, 0, 0)
  320. s3xgui.BackgroundTransparency = 0.69999998807907
  321. s3xgui.Position = UDim2.new(0.0156250037, 0, 0.627604187, 0)
  322. s3xgui.Size = UDim2.new(0, 140, 0, 35)
  323. s3xgui.Font = Enum.Font.Fantasy
  324. s3xgui.FontSize = Enum.FontSize.Size14
  325. s3xgui.Text = "S3x GUI - 18 yrs+"
  326. s3xgui.TextSize = 14
  327.  
  328. grabknife.Name = "grabknife"
  329. grabknife.Parent = popscripts
  330. grabknife.BackgroundColor3 = Color3.new(1, 0, 0)
  331. grabknife.BackgroundTransparency = 0.69999998807907
  332. grabknife.Position = UDim2.new(0.0156250037, 0, 0.747395873, 0)
  333. grabknife.Size = UDim2.new(0, 140, 0, 35)
  334. grabknife.Font = Enum.Font.Fantasy
  335. grabknife.FontSize = Enum.FontSize.Size14
  336. grabknife.Text = "Grab Knife V3"
  337. grabknife.TextSize = 14
  338.  
  339. gametab_2.Name = "gametab"
  340. gametab_2.Parent = CallexV2
  341. gametab_2.Active = true
  342. gametab_2.BackgroundColor3 = Color3.new(1, 1, 1)
  343. gametab_2.Draggable = true
  344. gametab_2.Position = UDim2.new(0.195387438, 0, 0.146551698, 0)
  345. gametab_2.Size = UDim2.new(0, 426, 0, 378)
  346. gametab_2.Visible = false
  347. gametab_2.Style = Enum.FrameStyle.DropShadow
  348.  
  349. gamescripts.Name = "gamescripts"
  350. gamescripts.Parent = gametab_2
  351. gamescripts.BackgroundColor3 = Color3.new(1, 1, 1)
  352. gamescripts.BackgroundTransparency = 1
  353. gamescripts.Position = UDim2.new(0.232394382, 0, 0.00793650839, 0)
  354. gamescripts.Size = UDim2.new(0, 219, 0, 50)
  355. gamescripts.Font = Enum.Font.SciFi
  356. gamescripts.FontSize = Enum.FontSize.Size24
  357. gamescripts.Text = "Game Scripts"
  358. gamescripts.TextSize = 20
  359.  
  360. jb.Name = "jb"
  361. jb.Parent = gametab_2
  362. jb.BackgroundColor3 = Color3.new(1, 0, 0)
  363. jb.BackgroundTransparency = 0.69999998807907
  364. jb.Position = UDim2.new(0.0234741755, 0, 0.150793642, 0)
  365. jb.Size = UDim2.new(0, 108, 0, 31)
  366. jb.Font = Enum.Font.SourceSans
  367. jb.FontSize = Enum.FontSize.Size14
  368. jb.Text = "Jailbreak GUI"
  369. jb.TextSize = 14
  370.  
  371. pfesp.Name = "pfesp"
  372. pfesp.Parent = gametab_2
  373. pfesp.BackgroundColor3 = Color3.new(1, 0, 0)
  374. pfesp.BackgroundTransparency = 0.69999998807907
  375. pfesp.Position = UDim2.new(0.326291084, 0, 0.156084657, 0)
  376. pfesp.Size = UDim2.new(0, 108, 0, 31)
  377. pfesp.Font = Enum.Font.SourceSans
  378. pfesp.FontSize = Enum.FontSize.Size14
  379. pfesp.Text = "Phantom Forces ESP"
  380. pfesp.TextSize = 14
  381.  
  382. RestaurantTycoon.Name = "Restaurant Tycoon"
  383. RestaurantTycoon.Parent = gametab_2
  384. RestaurantTycoon.BackgroundColor3 = Color3.new(1, 0, 0)
  385. RestaurantTycoon.BackgroundTransparency = 0.69999998807907
  386. RestaurantTycoon.Position = UDim2.new(0.622065723, 0, 0.161375642, 0)
  387. RestaurantTycoon.Size = UDim2.new(0, 141, 0, 31)
  388. RestaurantTycoon.Font = Enum.Font.SourceSans
  389. RestaurantTycoon.FontSize = Enum.FontSize.Size14
  390. RestaurantTycoon.Text = "Restaurant Tycoon Money"
  391. RestaurantTycoon.TextSize = 14
  392.  
  393. jbrob.Name = "jbrob"
  394. jbrob.Parent = gametab_2
  395. jbrob.BackgroundColor3 = Color3.new(1, 0, 0)
  396. jbrob.BackgroundTransparency = 0.69999998807907
  397. jbrob.Position = UDim2.new(0.0234741773, 0, 0.272486776, 0)
  398. jbrob.Size = UDim2.new(0, 108, 0, 30)
  399. jbrob.Font = Enum.Font.SourceSans
  400. jbrob.FontSize = Enum.FontSize.Size14
  401. jbrob.Text = "Jailbreak AutoRob"
  402. jbrob.TextSize = 14
  403.  
  404. ct2ui.Name = "ct2ui"
  405. ct2ui.Parent = gametab_2
  406. ct2ui.BackgroundColor3 = Color3.new(1, 0, 0)
  407. ct2ui.BackgroundTransparency = 0.69999998807907
  408. ct2ui.Position = UDim2.new(0.327464789, 0, 0.272486746, 0)
  409. ct2ui.Size = UDim2.new(0, 141, 0, 31)
  410. ct2ui.Font = Enum.Font.SourceSans
  411. ct2ui.FontSize = Enum.FontSize.Size14
  412. ct2ui.Text = "Clone Tycoon 2 GUI"
  413. ct2ui.TextSize = 14
  414.  
  415. mm2ui.Name = "mm2ui"
  416. mm2ui.Parent = gametab_2
  417. mm2ui.BackgroundColor3 = Color3.new(1, 0, 0)
  418. mm2ui.BackgroundTransparency = 0.69999998807907
  419. mm2ui.Position = UDim2.new(0.0234741755, 0, 0.380952358, 0)
  420. mm2ui.Size = UDim2.new(0, 107, 0, 33)
  421. mm2ui.Font = Enum.Font.SourceSans
  422. mm2ui.FontSize = Enum.FontSize.Size14
  423. mm2ui.Text = "Murder Mystery 2 Bubble's GUI"
  424. mm2ui.TextScaled = true
  425. mm2ui.TextSize = 14
  426. mm2ui.TextWrapped = true
  427.  
  428. pl2.Name = "pl2"
  429. pl2.Parent = gametab_2
  430. pl2.BackgroundColor3 = Color3.new(1, 0, 0)
  431. pl2.BackgroundTransparency = 0.69999998807907
  432. pl2.Position = UDim2.new(0.71596241, 0, 0.267195761, 0)
  433. pl2.Size = UDim2.new(0, 92, 0, 33)
  434. pl2.Font = Enum.Font.SourceSans
  435. pl2.FontSize = Enum.FontSize.Size14
  436. pl2.Text = "Prison Life 2 GUI"
  437. pl2.TextScaled = true
  438. pl2.TextSize = 14
  439. pl2.TextWrapped = true
  440.  
  441. arui.Name = "arui"
  442. arui.Parent = gametab_2
  443. arui.BackgroundColor3 = Color3.new(1, 0, 0)
  444. arui.BackgroundTransparency = 0.69999998807907
  445. arui.Position = UDim2.new(0.328638524, 0, 0.380952358, 0)
  446. arui.Size = UDim2.new(0, 107, 0, 33)
  447. arui.Font = Enum.Font.SourceSans
  448. arui.FontSize = Enum.FontSize.Size14
  449. arui.Text = "Premium AR GUI"
  450. arui.TextScaled = true
  451. arui.TextSize = 14
  452. arui.TextWrapped = true
  453.  
  454. ar.Name = "ar"
  455. ar.Parent = gametab_2
  456. ar.BackgroundColor3 = Color3.new(1, 1, 1)
  457. ar.BackgroundTransparency = 1
  458. ar.Position = UDim2.new(0.617370903, 0, 0.386243373, 0)
  459. ar.Size = UDim2.new(0, 124, 0, 33)
  460. ar.Font = Enum.Font.SciFi
  461. ar.FontSize = Enum.FontSize.Size24
  462. ar.Text = "<- AR = Apocalypse Rising"
  463. ar.TextScaled = true
  464. ar.TextSize = 20
  465. ar.TextWrapped = true
  466.  
  467. survivor.Name = "survivor"
  468. survivor.Parent = gametab_2
  469. survivor.BackgroundColor3 = Color3.new(1, 0, 0)
  470. survivor.BackgroundTransparency = 0.69999998807907
  471. survivor.Position = UDim2.new(0.0234742053, 0, 0.48941794, 0)
  472. survivor.Size = UDim2.new(0, 107, 0, 33)
  473. survivor.Font = Enum.Font.SourceSans
  474. survivor.FontSize = Enum.FontSize.Size14
  475. survivor.Text = "Survivor (Beta) GUI"
  476. survivor.TextScaled = true
  477. survivor.TextSize = 14
  478. survivor.TextWrapped = true
  479.  
  480. mcs.Name = "mcs"
  481. mcs.Parent = gametab_2
  482. mcs.BackgroundColor3 = Color3.new(1, 1, 1)
  483. mcs.BackgroundTransparency = 1
  484. mcs.Position = UDim2.new(0.0293427221, 0, 0.645502627, 0)
  485. mcs.Size = UDim2.new(0, 386, 0, 106)
  486. mcs.Font = Enum.Font.SciFi
  487. mcs.FontSize = Enum.FontSize.Size24
  488. mcs.Text = "More Cooming Soon!"
  489. mcs.TextScaled = true
  490. mcs.TextSize = 20
  491. mcs.TextWrapped = true
  492.  
  493. TextButton.Parent = CallexV2
  494. TextButton.BackgroundColor3 = Color3.new(1, 0, 0)
  495. TextButton.BackgroundTransparency = 0.60000002384186
  496. TextButton.Position = UDim2.new(0.00981461257, 0, 0.510971785, 0)
  497. TextButton.Size = UDim2.new(0, 106, 0, 31)
  498. TextButton.Visible = false
  499. TextButton.Font = Enum.Font.Fantasy
  500. TextButton.FontSize = Enum.FontSize.Size14
  501. TextButton.Text = "Open"
  502. TextButton.TextSize = 14
  503.  
  504. feclose.Name = "feclose"
  505. feclose.Parent = feframe
  506. feclose.BackgroundColor3 = Color3.new(1, 0, 0)
  507. feclose.BackgroundTransparency = 0.69999998807907
  508. feclose.Position = UDim2.new(0.887688994, 0, 0.00731707364, 0)
  509. feclose.Size = UDim2.new(0, 49, 0, 31)
  510. feclose.Font = Enum.Font.SourceSans
  511. feclose.FontSize = Enum.FontSize.Size14
  512. feclose.Text = "Close"
  513. feclose.TextSize = 14
  514.  
  515. gametabclose.Name = "gametabclose"
  516. gametabclose.Parent = gametab_2
  517. gametabclose.BackgroundColor3 = Color3.new(1, 0, 0)
  518. gametabclose.BackgroundTransparency = 0.69999998807907
  519. gametabclose.Position = UDim2.new(0.880281687, 0, 0.00793650746, 0)
  520. gametabclose.Size = UDim2.new(0, 45, 0, 31)
  521. gametabclose.Font = Enum.Font.SourceSans
  522. gametabclose.FontSize = Enum.FontSize.Size14
  523. gametabclose.Text = "Close"
  524. gametabclose.TextSize = 14
  525.  
  526. popclose.Name = "popclose"
  527. popclose.Parent = popscripts
  528. popclose.BackgroundColor3 = Color3.new(1, 0, 0)
  529. popclose.BackgroundTransparency = 0.69999998807907
  530. popclose.Position = UDim2.new(0.892857194, 0, 0.0169270821, 0)
  531. popclose.Size = UDim2.new(0, 41, 0, 35)
  532. popclose.Font = Enum.Font.Fantasy
  533. popclose.FontSize = Enum.FontSize.Size14
  534. popclose.Text = "Close"
  535. popclose.TextSize = 14
  536.  
  537.  
  538. --function--
  539.  
  540. Credit.MouseButton1Down:connect(function()
  541. CreditTab.Visible = true
  542. end)
  543.  
  544. popclose.MouseButton1Down:connect(function()
  545. popscripts.Visible = false
  546. end)
  547.  
  548. gametabclose.MouseButton1Down:connect(function()
  549. gametab_2.Visible = false
  550. end)
  551.  
  552. feclose.MouseButton1Down:connect(function()
  553. feframe.Visible = false
  554. end)
  555.  
  556. openclose.MouseButton1Down:connect(function()
  557. MainFrame.Visible = false
  558. TextButton.Visible = true
  559. end)
  560.  
  561. TextButton.MouseButton1Down:connect(function()
  562. MainFrame.Visible = true
  563. TextButton.Visible = false
  564. end)
  565.  
  566. close.MouseButton1Down:connect(function()
  567. CreditTab.Visible = false
  568. end)
  569.  
  570. gametab.MouseButton1Down:connect(function()
  571. gametab_2.Visible = true
  572. end)
  573.  
  574. poptab.MouseButton1Down:connect(function()
  575. popscripts.Visible = true
  576. end)
  577.  
  578. fescripts.MouseButton1Down:connect(function()
  579. feframe.Visible = true
  580.  
  581. if game.Workspace.FilteringEnabled==true then
  582. fecheck.Text = "Filter Enabled"
  583. else do
  584. fecheck.Text = "Filter Disabled"
  585. end
  586. end
  587. end)
  588.  
  589. clicktele.MouseButton1Down:connect(function()
  590. local Player = game.Players.LocalPlayer
  591. local Mouse = Player:GetMouse()
  592. local UserInputService = game:GetService('UserInputService')
  593.  
  594. local HoldingControl = false
  595.  
  596. Mouse.Button1Down:connect(function()
  597. if HoldingControl then
  598. Player.Character:MoveTo(Mouse.Hit.p)
  599. end
  600. end)
  601.  
  602. UserInputService.InputBegan:connect(function(Input, Processed)
  603. if Input.UserInputType == Enum.UserInputType.Keyboard then
  604. if Input.KeyCode == Enum.KeyCode.LeftControl then
  605. HoldingControl = true
  606. elseif Input.KeyCode == Enum.KeyCode.RightControl then
  607. HoldingControl = true
  608. end
  609. end
  610. end)
  611.  
  612. UserInputService.InputEnded:connect(function(Input, Processed)
  613. if Input.UserInputType == Enum.UserInputType.Keyboard then
  614. if Input.KeyCode == Enum.KeyCode.LeftControl then
  615. HoldingControl = false
  616. elseif Input.KeyCode == Enum.KeyCode.RightControl then
  617. HoldingControl = false
  618. end
  619. end
  620. end)
  621. end)
  622.  
  623. Invisible.MouseButton1Down:connect(function()
  624. local player = game.Players.LocalPlayer
  625. player.Character.Head.Mesh:Destroy()
  626. player.Character.Head.face:Destroy()
  627. for remove,hat in pairs(player.Character:GetChildren()) do
  628. if hat:IsA'Accoutrement' then
  629. hat:Destroy()
  630. end
  631. end
  632. weld = Instance.new("Weld", player.Character.Head)
  633. weld.Part1 = player.Character.Torso
  634. weld.Part0 = player.Character.Head
  635. wait()
  636. local weld = Instance.new('Weld')
  637. weld.Parent = game.Players.LocalPlayer.Character.Torso
  638. weld.Part0 = weld.Parent
  639. weld.Part1 = weld.Parent.Parent.HumanoidRootPart
  640. weld.C0 = CFrame.new(0, 300, 0)
  641. weld.Parent.Parent.Head.CanCollide = true
  642. end)
  643.  
  644. feguin.MouseButton1Down:connect(function()
  645.  
  646. local wsmode = 1
  647. local jpmode = 1
  648. local gothrough = false
  649. local lotptog = false
  650. local bodyang = nil
  651. local cameratoggle = false
  652. local spintoggle = false
  653. local flytoggle = false
  654. local scg = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
  655. scg.ResetOnSpawn = false
  656. local frm = Instance.new('Frame',scg)
  657. frm.BorderSizePixel = 0
  658. frm.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
  659. frm.Size = UDim2.new(0.3,0,0.3,0)
  660. frm.Position = UDim2.new(0.35,0,0.35,0)
  661. frm.Draggable = true
  662.  
  663.  
  664. local topl = Instance.new('TextLabel',frm)
  665. topl.BorderSizePixel = 0
  666. topl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  667. topl.Size = UDim2.new(0.9,1,0.2,0)
  668. topl.Position = UDim2.new(0,0,0,0)
  669. topl.TextScaled = true
  670. topl.Font = "SourceSansLight"
  671. topl.TextColor3 = Color3.new(1,1,1)
  672. topl.Text = "Newbie's FE Gui V1.1"
  673. topl.Draggable = true
  674.  
  675. local scrl = Instance.new('ScrollingFrame',frm)
  676. scrl.BorderSizePixel = 0
  677. scrl.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
  678. scrl.Size = UDim2.new(1,0,0.8,0)
  679. scrl.Position = UDim2.new(0,0,0.2,0)
  680. scrl.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
  681. scrl.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
  682.  
  683.  
  684.  
  685.  
  686.  
  687.  
  688. local plr = Instance.new('TextBox',scrl)
  689. plr.BorderSizePixel = 0
  690. plr.BackgroundColor3 = Color3.new(255/255,150/255,150/255)
  691. plr.Size = UDim2.new(0.425,0,0.1,0)
  692. plr.Position = UDim2.new(0.05,0,0.025,0)
  693. plr.TextScaled = true
  694. plr.Font = "SourceSansLight"
  695. plr.TextColor3 = Color3.new(1,1,1)
  696. plr.Text = "Player Specify"
  697.  
  698.  
  699. local plrsp = Instance.new('TextButton',scrl)
  700. plrsp.BorderSizePixel = 0
  701. plrsp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  702. plrsp.Size = UDim2.new(0.425,0,0.1,0)
  703. plrsp.Position = UDim2.new(0.5,0,0.025,0)
  704. plrsp.TextScaled = true
  705. plrsp.Font = "SourceSansLight"
  706. plrsp.TextColor3 = Color3.new(1,1,1)
  707. plrsp.Text = "Spawn Blocks"
  708.  
  709.  
  710. local minim = Instance.new('TextButton',frm)
  711. minim.BorderSizePixel = 0
  712. minim.BackgroundColor3 = Color3.new(200/255,50/255,50/255)
  713. minim.Size = UDim2.new(0.1,0,0.2,0)
  714. minim.Position = UDim2.new(0.9,0,0,0)
  715. minim.TextScaled = true
  716. minim.Font = "SourceSansLight"
  717. minim.TextColor3 = Color3.new(1,1,1)
  718. minim.Text = "-"
  719.  
  720.  
  721.  
  722.  
  723.  
  724. function sblock()
  725. for i=1,20 do
  726. wait(1)
  727. for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  728. if v:IsA'Accoutrement' then
  729. v.Parent=game.Players.LocalPlayer.Character
  730. v.Parent = workspace.Terrain
  731. end
  732. end
  733. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  734. if v:IsA'Accoutrement' then
  735. for ape,hax in pairs(v.Handle:GetChildren()) do
  736. hax:Destroy()
  737. end
  738. wait'.1'
  739. v.Parent=game.Players.LocalPlayer.StarterGear
  740. end
  741. end
  742. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  743. v:Destroy()
  744. end
  745. local prt=Instance.new("Model", workspace);
  746. Instance.new("Part", prt).Name="Torso";
  747. Instance.new("Part", prt).Name="Head";
  748. Instance.new("Humanoid", prt).Name="Humanoid";
  749. game.Players.LocalPlayer.Character=prt
  750.  
  751. repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
  752. for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  753. if dad:IsA'Accoutrement' then
  754. dad.Parent = game.Players.LocalPlayer.StarterGear
  755. end
  756. end
  757. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  758. v:Destroy()
  759. end
  760. local prt2=Instance.new("Model", workspace);
  761. Instance.new("Part", prt).Name="Torso";
  762. Instance.new("Part", prt).Name="Head";
  763. Instance.new("Humanoid", prt).Name="Humanoid";
  764. game.Players.LocalPlayer.Character=prt
  765. end
  766. end
  767. plrsp.MouseButton1Click:connect(sblock)
  768.  
  769.  
  770.  
  771.  
  772.  
  773. local spin = Instance.new('TextButton',scrl)
  774. spin.BorderSizePixel = 0
  775. spin.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  776. spin.Size = UDim2.new(0.425,0,0.1,0)
  777. spin.Position = UDim2.new(0.05,0,0.15,0)
  778. spin.TextScaled = true
  779. spin.Font = "SourceSansLight"
  780. spin.TextColor3 = Color3.new(1,1,1)
  781. spin.Text = "Crazy Spin: OFF"
  782.  
  783. local fly = Instance.new('TextButton',scrl)
  784. fly.BorderSizePixel = 0
  785. fly.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  786. fly.Size = UDim2.new(0.425,0,0.1,0)
  787. fly.Position = UDim2.new(0.5,0,0.15,0)
  788. fly.TextScaled = true
  789. fly.Font = "SourceSansLight"
  790. fly.TextColor3 = Color3.new(1,1,1)
  791. fly.Text = "Fly: OFF"
  792.  
  793.  
  794.  
  795.  
  796. local seethr = Instance.new('TextButton',scrl)
  797. seethr.BorderSizePixel = 0
  798. seethr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  799. seethr.Size = UDim2.new(0.425,0,0.1,0)
  800. seethr.Position = UDim2.new(0.05,0,0.275,0)
  801. seethr.TextScaled = true
  802. seethr.Font = "SourceSansLight"
  803. seethr.TextColor3 = Color3.new(1,1,1)
  804. seethr.Text = "See-Through: OFF"
  805.  
  806. local tpto = Instance.new('TextButton',scrl)
  807. tpto.BorderSizePixel = 0
  808. tpto.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  809. tpto.Size = UDim2.new(0.425,0,0.1,0)
  810. tpto.Position = UDim2.new(0.5,0,0.275,0)
  811. tpto.TextScaled = true
  812. tpto.Font = "SourceSansLight"
  813. tpto.TextColor3 = Color3.new(1,1,1)
  814. tpto.Text = "Teleport To"
  815.  
  816.  
  817.  
  818. local ws = Instance.new('TextButton',scrl)
  819. ws.BorderSizePixel = 0
  820. ws.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  821. ws.Size = UDim2.new(0.425,0,0.1,0)
  822. ws.Position = UDim2.new(0.05,0,0.4,0)
  823. ws.TextScaled = true
  824. ws.Font = "SourceSansLight"
  825. ws.TextColor3 = Color3.new(1,1,1)
  826. ws.Text = "WalkSpeed: Normal"
  827.  
  828. local jp = Instance.new('TextButton',scrl)
  829. jp.BorderSizePixel = 0
  830. jp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  831. jp.Size = UDim2.new(0.425,0,0.1,0)
  832. jp.Position = UDim2.new(0.5,0,0.4,0)
  833. jp.TextScaled = true
  834. jp.Font = "SourceSansLight"
  835. jp.TextColor3 = Color3.new(1,1,1)
  836. jp.Text = "JumpPower: Normal"
  837.  
  838.  
  839.  
  840.  
  841.  
  842. local lotp = Instance.new('TextButton',scrl)
  843. lotp.BorderSizePixel = 0
  844. lotp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  845. lotp.Size = UDim2.new(0.425,0,0.1,0)
  846. lotp.Position = UDim2.new(0.05,0,0.525,0)
  847. lotp.TextScaled = true
  848. lotp.Font = "SourceSansLight"
  849. lotp.TextColor3 = Color3.new(1,1,1)
  850. lotp.Text = "Loop-Teleport: OFF"
  851.  
  852. local sb = Instance.new('TextButton',scrl)
  853. sb.BorderSizePixel = 0
  854. sb.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  855. sb.Size = UDim2.new(0.425,0,0.1,0)
  856. sb.Position = UDim2.new(0.5,0,0.525,0)
  857. sb.TextScaled = true
  858. sb.Font = "SourceSansLight"
  859. sb.TextColor3 = Color3.new(1,1,1)
  860. sb.Text = "Noclip"
  861.  
  862.  
  863. local cr = Instance.new('TextLabel',scrl)
  864. cr.BorderSizePixel = 0
  865. cr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  866. cr.Size = UDim2.new(0.875,0,0.225,0)
  867. cr.Position = UDim2.new(0.05,0,0.65,0)
  868. cr.TextScaled = true
  869. cr.Font = "SourceSansLight"
  870. cr.TextColor3 = Color3.new(1,1,1)
  871. cr.Text = "Gui Created by Newbie15. Credit Goes to RGeeneus/Ignoramical for the Fly Script and Natural Modder for leaking the block spam script. but most importantly credits go to the users of this Gui."
  872.  
  873.  
  874. local fl = Instance.new('TextLabel',scrl)
  875. fl.BorderSizePixel = 0
  876. fl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  877. fl.Size = UDim2.new(0.875,0,0.075,0)
  878. fl.Position = UDim2.new(0.05,0,0.9,0)
  879. fl.TextScaled = true
  880. fl.Font = "SourceSansLight"
  881. fl.TextColor3 = Color3.new(1,1,1)
  882. if game.Workspace.FilteringEnabled == true then
  883. fl.Text = "Filtering is Enabled"
  884. else
  885. fl.Text = "Filtering is Disabled"
  886. end
  887.  
  888.  
  889.  
  890.  
  891. local gui2 = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
  892. gui2.ResetOnSpawn = false
  893.  
  894.  
  895. local oc = Instance.new('TextButton',gui2)
  896. oc.BorderSizePixel = 0
  897. oc.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  898. oc.Size = UDim2.new(0,50,0,50)
  899. oc.Position = UDim2.new(0,0,0,0)
  900. oc.TextScaled = true
  901. oc.Font = "SourceSansLight"
  902. oc.TextColor3 = Color3.new(1,1,1)
  903. oc.Text = "Close"
  904. oc.Draggable = true
  905.  
  906.  
  907.  
  908.  
  909.  
  910.  
  911.  
  912.  
  913.  
  914.  
  915.  
  916.  
  917.  
  918. -- FLY SCRIPT BY RGEENEUS
  919.  
  920. -- The following code should be in a local script.
  921. -- Only works on PC, not xbox or mobile. I do not have devices to test on.
  922. -- Call the start fly function AFTER the character exists to fly. The function does not run if there is no character.
  923.  
  924. local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
  925.  
  926. local c
  927. local h
  928. local bv
  929. local bav
  930. local cam
  931. local flying
  932. local p = game.Players.LocalPlayer
  933. local buttons = {W = false, S = false, A = false, D = false, Moving = false}
  934.  
  935. local startFly = function () -- Call this function to begin flying
  936. if not p.Character or not p.Character.Head or flying then return end
  937. c = p.Character
  938. h = c.Humanoid
  939. h.PlatformStand = true
  940. cam = workspace:WaitForChild('Camera')
  941. bv = Instance.new("BodyVelocity")
  942. bav = Instance.new("BodyAngularVelocity")
  943. bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
  944. bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
  945. bv.Parent = c.Head
  946. bav.Parent = c.Head
  947. flying = true
  948. h.Died:connect(function() flying = false end)
  949. end
  950.  
  951. local endFly = function () -- Call this function to stop flying
  952. if not p.Character or not flying then return end
  953. h.PlatformStand = false
  954. bv:Destroy()
  955. bav:Destroy()
  956. flying = false
  957. end
  958.  
  959. game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
  960. if GPE then return end
  961. for i, e in pairs(buttons) do
  962. if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
  963. buttons[i] = true
  964. buttons.Moving = true
  965. end
  966. end
  967. end)
  968.  
  969. game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
  970. if GPE then return end
  971. local a = false
  972. for i, e in pairs(buttons) do
  973. if i ~= "Moving" then
  974. if input.KeyCode == Enum.KeyCode[i] then
  975. buttons[i] = false
  976. end
  977. if buttons[i] then a = true end
  978. end
  979. end
  980. buttons.Moving = a
  981. end)
  982.  
  983. local setVec = function (vec)
  984. return vec * (speed / vec.Magnitude)
  985. end
  986.  
  987. game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
  988. if flying and c and c.PrimaryPart then
  989. local p = c.PrimaryPart.Position
  990. local cf = cam.CFrame
  991. local ax, ay, az = cf:toEulerAnglesXYZ()
  992. c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
  993. if buttons.Moving then
  994. local t = Vector3.new()
  995. if buttons.W then t = t + (setVec(cf.lookVector)) end
  996. if buttons.S then t = t - (setVec(cf.lookVector)) end
  997. if buttons.A then t = t - (setVec(cf.rightVector)) end
  998. if buttons.D then t = t + (setVec(cf.rightVector)) end
  999. c:TranslateBy(t * step)
  1000. end
  1001. end
  1002. end)
  1003.  
  1004.  
  1005.  
  1006.  
  1007.  
  1008.  
  1009.  
  1010.  
  1011.  
  1012.  
  1013.  
  1014.  
  1015.  
  1016.  
  1017. function spintogl()
  1018. if spintoggle == true then
  1019. spintoggle = false
  1020. spin.Text = "Crazy Spin: OFF"
  1021. else
  1022. spintoggle = true
  1023. spin.Text = "Crazy Spin: ON"
  1024. local bodyang = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character.PrimaryPart)
  1025. bodyang.AngularVelocity = Vector3.new(90,999,0)
  1026. bodyang.MaxTorque = Vector3.new(60000,100,3000)
  1027. bodyang.P = 5000000
  1028. repeat
  1029. wait(0.001)
  1030. until spintoggle == false
  1031. bodyang:Destroy()
  1032. end
  1033. end
  1034. spin.MouseButton1Click:connect(spintogl)
  1035.  
  1036.  
  1037. function flytogl()
  1038. if flytoggle == true then
  1039. flytoggle = false
  1040. fly.Text = "Fly: OFF"
  1041. else
  1042. flytoggle = true
  1043. fly.Text = "Fly: ON"
  1044. startFly()
  1045. repeat
  1046. wait(0.001)
  1047. until flytoggle == false
  1048. endFly()
  1049. end
  1050. end
  1051. fly.MouseButton1Click:connect(flytogl)
  1052.  
  1053.  
  1054.  
  1055. function opctogl()
  1056. if scg.Enabled == true then
  1057. scg.Enabled = false
  1058. oc.Text = "Open"
  1059. else
  1060. scg.Enabled = true
  1061. oc.Text = "Close"
  1062. end
  1063. end
  1064. oc.MouseButton1Click:connect(opctogl)
  1065. function telep()
  1066. game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
  1067. end
  1068. tpto.MouseButton1Click:connect(telep)
  1069.  
  1070.  
  1071. function camtogl()
  1072. if cameratoggle == false then
  1073. cameratoggle = true
  1074. game.Workspace.CurrentCamera.CameraType = "Follow"
  1075. seethr.Text = "See-Through: ON"
  1076. else
  1077. cameratoggle = false
  1078. game.Workspace.CurrentCamera.CameraType = "Custom"
  1079. seethr.Text = "See-Through: OFF"
  1080. end
  1081. end
  1082. seethr.MouseButton1Click:connect(camtogl)
  1083.  
  1084.  
  1085.  
  1086.  
  1087.  
  1088.  
  1089. function wsp()
  1090. if wsmode ~= 5 then
  1091. wsmode = wsmode + 1
  1092. else
  1093. wsmode = 1
  1094. end
  1095. if wsmode == 1 then
  1096. ws.Text = "WalkSpeed: Normal"
  1097. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  1098. end
  1099. if wsmode == 2 then
  1100. ws.Text = "WalkSpeed: Fast"
  1101. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
  1102. end
  1103. if wsmode == 3 then
  1104. ws.Text = "WalkSpeed: FASTER"
  1105. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
  1106. end
  1107. if wsmode == 4 then
  1108. ws.Text = "WalkSpeed: EXTREME"
  1109. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
  1110. end
  1111. if wsmode == 5 then
  1112. ws.Text = "WalkSpeed: The Speed of Light"
  1113. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 4357234785243
  1114. end
  1115. end
  1116. ws.MouseButton1Click:connect(wsp)
  1117.  
  1118.  
  1119.  
  1120.  
  1121.  
  1122. function jpp()
  1123. if jpmode ~= 5 then
  1124. jpmode = jpmode + 1
  1125. else
  1126. jpmode = 1
  1127. end
  1128. if jpmode == 1 then
  1129. jp.Text = "JumpPower: Normal"
  1130. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  1131. end
  1132. if jpmode == 2 then
  1133. jp.Text = "JumpPower: Trampoline"
  1134. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
  1135. end
  1136. if jpmode == 3 then
  1137. jp.Text = "JumpPower: Big Trampoline"
  1138. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200
  1139. end
  1140. if jpmode == 4 then
  1141. jp.Text = "JumpPower: Bigger Trampoline"
  1142. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 400
  1143. end
  1144. if jpmode == 5 then
  1145. jp.Text = "JumpPower: The Speed of Light"
  1146. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80000
  1147. end
  1148. end
  1149. jp.MouseButton1Click:connect(jpp)
  1150.  
  1151. function spawnblock()
  1152. if gothrough == false then
  1153. gothrough = true
  1154. sb.Text = "Noclip"
  1155. local gc = game.Players.LocalPlayer.Character:GetChildren()
  1156. for i = 1,#gc,1 do
  1157. if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
  1158. gc[i].CollisionGroupId = 29
  1159. end
  1160. end
  1161. game:service("RunService").Stepped:wait()
  1162. else
  1163. gothrough = false
  1164. sb.Text = "Noclip"
  1165. local gc = game.Players.LocalPlayer.Character:GetChildren()
  1166. for i = 1,#gc,1 do
  1167. if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
  1168. gc[i].CollisionGroupId = 1
  1169. game:service("RunService").Stepped:wait()
  1170. end
  1171. end
  1172. end
  1173. end
  1174. sb.MouseButton1Click:connect(spawnblock)
  1175. function looptelep()
  1176. if lotptog == false then
  1177. lotptog = true
  1178. lotp.Text = "Loop-Teleport: ON"
  1179. repeat
  1180. game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
  1181. wait(0.001)
  1182. until lotptog == false
  1183. else
  1184. lotptog = false
  1185. lotp.Text = "Loop-Teleport: OFF"
  1186. end
  1187. end
  1188. lotp.MouseButton1Click:connect(looptelep)
  1189.  
  1190.  
  1191. function minimi()
  1192. scg.Enabled = false
  1193. oc.Text = "Open"
  1194. end
  1195. minim.MouseButton1Click:connect(minimi)
  1196. end)
  1197.  
  1198. dex.MouseButton1Down:connect(function()
  1199. loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)()
  1200. end)
  1201.  
  1202. remoespy.MouseButton1Down:connect(function()
  1203. --[[
  1204.  
  1205. -Created by Vaeb.
  1206.  
  1207. ]]
  1208.  
  1209. _G.scanRemotes = true
  1210.  
  1211. _G.ignoreNames = {
  1212. Event = true;
  1213. MessagesChanged = true;
  1214. }
  1215.  
  1216. setreadonly(getrawmetatable(game), false)
  1217. local pseudoEnv = {}
  1218. local gameMeta = getrawmetatable(game)
  1219.  
  1220. local tabChar = " "
  1221.  
  1222. local function getSmaller(a, b, notLast)
  1223. local aByte = a:byte() or -1
  1224. local bByte = b:byte() or -1
  1225. if aByte == bByte then
  1226. if notLast and #a == 1 and #b == 1 then
  1227. return -1
  1228. elseif #b == 1 then
  1229. return false
  1230. elseif #a == 1 then
  1231. return true
  1232. else
  1233. return getSmaller(a:sub(2), b:sub(2), notLast)
  1234. end
  1235. else
  1236. return aByte < bByte
  1237. end
  1238. end
  1239.  
  1240. local function parseData(obj, numTabs, isKey, overflow, noTables, forceDict)
  1241. local objType = typeof(obj)
  1242. local objStr = tostring(obj)
  1243. if objType == "table" then
  1244. if noTables then
  1245. return objStr
  1246. end
  1247. local isCyclic = overflow[obj]
  1248. overflow[obj] = true
  1249. local out = {}
  1250. local nextIndex = 1
  1251. local isDict = false
  1252. local hasTables = false
  1253. local data = {}
  1254.  
  1255. for key, val in next, obj do
  1256. if not hasTables and typeof(val) == "table" then
  1257. hasTables = true
  1258. end
  1259.  
  1260. if not isDict and key ~= nextIndex then
  1261. isDict = true
  1262. else
  1263. nextIndex = nextIndex + 1
  1264. end
  1265.  
  1266. data[#data+1] = {key, val}
  1267. end
  1268.  
  1269. if isDict or hasTables or forceDict then
  1270. out[#out+1] = (isCyclic and "Cyclic " or "") .. "{"
  1271. table.sort(data, function(a, b)
  1272. local aType = typeof(a[2])
  1273. local bType = typeof(b[2])
  1274. if bType == "string" and aType ~= "string" then
  1275. return false
  1276. end
  1277. local res = getSmaller(aType, bType, true)
  1278. if res == -1 then
  1279. return getSmaller(tostring(a[1]), tostring(b[1]))
  1280. else
  1281. return res
  1282. end
  1283. end)
  1284. for i = 1, #data do
  1285. local arr = data[i]
  1286. local nowKey = arr[1]
  1287. local nowVal = arr[2]
  1288. local parseKey = parseData(nowKey, numTabs+1, true, overflow, isCyclic)
  1289. local parseVal = parseData(nowVal, numTabs+1, false, overflow, isCyclic)
  1290. if isDict then
  1291. local nowValType = typeof(nowVal)
  1292. local preStr = ""
  1293. local postStr = ""
  1294. if i > 1 and (nowValType == "table" or typeof(data[i-1][2]) ~= nowValType) then
  1295. preStr = "\n"
  1296. end
  1297. if i < #data and nowValType == "table" and typeof(data[i+1][2]) ~= "table" and typeof(data[i+1][2]) == nowValType then
  1298. postStr = "\n"
  1299. end
  1300. out[#out+1] = preStr .. string.rep(tabChar, numTabs+1) .. parseKey .. " = " .. parseVal .. ";" .. postStr
  1301. else
  1302. out[#out+1] = string.rep(tabChar, numTabs+1) .. parseVal .. ";"
  1303. end
  1304. end
  1305. out[#out+1] = string.rep(tabChar, numTabs) .. "}"
  1306. else
  1307. local data2 = {}
  1308. for i = 1, #data do
  1309. local arr = data[i]
  1310. local nowVal = arr[2]
  1311. local parseVal = parseData(nowVal, 0, false, overflow, isCyclic)
  1312. data2[#data2+1] = parseVal
  1313. end
  1314. out[#out+1] = "{" .. table.concat(data2, ", ") .. "}"
  1315. end
  1316.  
  1317. return table.concat(out, "\n")
  1318. else
  1319. local returnVal = nil
  1320. if (objType == "string" or objType == "Content") and (not isKey or tonumber(obj:sub(1, 1))) then
  1321. local retVal = '"' .. objStr .. '"'
  1322. if isKey then
  1323. retVal = "[" .. retVal .. "]"
  1324. end
  1325. returnVal = retVal
  1326. elseif objType == "EnumItem" then
  1327. returnVal = "Enum." .. tostring(obj.EnumType) .. "." .. obj.Name
  1328. elseif objType == "Enum" then
  1329. returnVal = "Enum." .. objStr
  1330. elseif objType == "Instance" then
  1331. returnVal = obj.Parent and obj:GetFullName() or obj.ClassName
  1332. elseif objType == "CFrame" then
  1333. returnVal = "CFrame.new(" .. objStr .. ")"
  1334. elseif objType == "Vector3" then
  1335. returnVal = "Vector3.new(" .. objStr .. ")"
  1336. elseif objType == "Vector2" then
  1337. returnVal = "Vector2.new(" .. objStr .. ")"
  1338. elseif objType == "UDim2" then
  1339. returnVal = "UDim2.new(" .. objStr:gsub("[{}]", "") .. ")"
  1340. elseif objType == "BrickColor" then
  1341. returnVal = "BrickColor.new(\"" .. objStr .. "\")"
  1342. elseif objType == "Color3" then
  1343. returnVal = "Color3.new(" .. objStr .. ")"
  1344. elseif objType == "NumberRange" then
  1345. returnVal = "NumberRange.new(" .. objStr:gsub("^%s*(.-)%s*$", "%1"):gsub(" ", ", ") .. ")"
  1346. elseif objType == "PhysicalProperties" then
  1347. returnVal = "PhysicalProperties.new(" .. objStr .. ")"
  1348. else
  1349. returnVal = objStr
  1350. end
  1351. return returnVal
  1352. end
  1353. end
  1354.  
  1355. function tableToString(t)
  1356. return parseData(t, 0, false, {}, nil, false)
  1357. end
  1358.  
  1359. local detectClasses = {
  1360. BindableEvent = true;
  1361. BindableFunction = true;
  1362. RemoteEvent = true;
  1363. RemoteFunction = true;
  1364. }
  1365.  
  1366. local classMethods = {
  1367. BindableEvent = "Fire";
  1368. BindableFunction = "Invoke";
  1369. RemoteEvent = "FireServer";
  1370. RemoteFunction = "InvokeServer";
  1371. }
  1372.  
  1373. local realMethods = {}
  1374.  
  1375. for name, enabled in next, detectClasses do
  1376. if enabled then
  1377. realMethods[classMethods[name]] = Instance.new(name)[classMethods[name]]
  1378. end
  1379. end
  1380.  
  1381. for key, value in next, gameMeta do pseudoEnv[key] = value end
  1382.  
  1383. local incId = 0
  1384.  
  1385. local function getValues(self, key, ...)
  1386. return {realMethods[key](self, ...)}
  1387. end
  1388.  
  1389. gameMeta.__index, gameMeta.__namecall = function(self, key)
  1390. if not realMethods[key] or _G.ignoreNames[self.Name] or not _G.scanRemotes then return pseudoEnv.__index(self, key) end
  1391. return function(_, ...)
  1392. incId = incId + 1
  1393. local nowId = incId
  1394. local strId = "[RemoteSpy_" .. nowId .. "]"
  1395.  
  1396. local allPassed = {...}
  1397. local returnValues = {}
  1398.  
  1399. local ok, data = pcall(getValues, self, key, ...)
  1400.  
  1401. if ok then
  1402. returnValues = data
  1403. print("\n" .. strId .. " ClassName: " .. self.ClassName .. " | Path: " .. self:GetFullName() .. " | Method: " .. key .. "\n" .. strId .. " Packed Arguments: " .. tableToString(allPassed) .. "\n" .. strId .. " Packed Returned: " .. tableToString(returnValues) .. "\n")
  1404. else
  1405. print("\n" .. strId .. " ClassName: " .. self.ClassName .. " | Path: " .. self:GetFullName() .. " | Method: " .. key .. "\n" .. strId .. " Packed Arguments: " .. tableToString(allPassed) .. "\n" .. strId .. " Packed Returned: [ERROR] " .. data .. "\n")
  1406. end
  1407.  
  1408. return unpack(returnValues)
  1409. end
  1410. end
  1411.  
  1412. print("\nRan Vaeb's RemoteSpy\n")
  1413. end)
  1414.  
  1415. rocky2u.MouseButton1Down:connect(function()
  1416. loadstring(game:GetObjects("rbxassetid://1112401388")[1].Source)()
  1417. end)-- Objects
  1418. local CallexV2 = Instance.new("ScreenGui")
  1419. local MainFrame = Instance.new("Frame")
  1420. local fescripts = Instance.new("TextButton")
  1421. local poptab = Instance.new("TextButton")
  1422. local gametab = Instance.new("TextButton")
  1423. local Credit = Instance.new("TextButton")
  1424. local openclose = Instance.new("TextButton")
  1425. local callex = Instance.new("TextLabel")
  1426. local CreditTab = Instance.new("Frame")
  1427. local heap = Instance.new("TextLabel")
  1428. local MrNothingness = Instance.new("TextLabel")
  1429. local close = Instance.new("TextButton")
  1430. local MrNothingness_2 = Instance.new("TextLabel")
  1431. local feframe = Instance.new("Frame")
  1432. local fecheck = Instance.new("TextLabel")
  1433. local clicktele = Instance.new("TextButton")
  1434. local Invisible = Instance.new("TextButton")
  1435. local feguin = Instance.new("TextButton")
  1436. local fegod = Instance.new("TextButton")
  1437. local feclose = Instance.new("TextButton")
  1438. local popscripts = Instance.new("Frame")
  1439. local lblpscript = Instance.new("TextLabel")
  1440. local rocky2u = Instance.new("TextButton")
  1441. local dex = Instance.new("TextButton")
  1442. local popclose = Instance.new("TextButton")
  1443. local remotespy = Instance.new("TextButton")
  1444. local topk3k = Instance.new("TextButton")
  1445. local s3xgui = Instance.new("TextButton")
  1446. local grabknife = Instance.new("TextButton")
  1447. local gametab_2 = Instance.new("Frame")
  1448. local gamescripts = Instance.new("TextLabel")
  1449. local gametabclose = Instance.new("TextButton")
  1450. local jb = Instance.new("TextButton")
  1451. local pfesp = Instance.new("TextButton")
  1452. local RestaurantTycoon = Instance.new("TextButton")
  1453. local jbrob = Instance.new("TextButton")
  1454. local ct2ui = Instance.new("TextButton")
  1455. local mm2ui = Instance.new("TextButton")
  1456. local pl2 = Instance.new("TextButton")
  1457. local arui = Instance.new("TextButton")
  1458. local ar = Instance.new("TextLabel")
  1459. local survivor = Instance.new("TextButton")
  1460. local mcs = Instance.new("TextLabel")
  1461. local TextButton = Instance.new("TextButton")
  1462.  
  1463. -- Properties
  1464.  
  1465. CallexV2.Name = "CallexV2"
  1466. CallexV2.Parent = game.CoreGui
  1467.  
  1468. MainFrame.Name = "MainFrame"
  1469. MainFrame.Parent = CallexV2
  1470. MainFrame.Active = true
  1471. MainFrame.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0509804)
  1472. MainFrame.Draggable = true
  1473. MainFrame.Position = UDim2.new(0, 0, 0.156739816, 0)
  1474. MainFrame.Size = UDim2.new(0, 122, 0, 267)
  1475. MainFrame.Style = Enum.FrameStyle.DropShadow
  1476.  
  1477. fescripts.Name = "fescripts"
  1478. fescripts.Parent = MainFrame
  1479. fescripts.BackgroundColor3 = Color3.new(1, 0, 0)
  1480. fescripts.BackgroundTransparency = 0.69999998807907
  1481. fescripts.Position = UDim2.new(0.151639342, 0, 0.237192124, 0)
  1482. fescripts.Size = UDim2.new(0, 73, 0, 31)
  1483. fescripts.Font = Enum.Font.Fantasy
  1484. fescripts.FontSize = Enum.FontSize.Size14
  1485. fescripts.Text = "FE Scripts"
  1486. fescripts.TextSize = 14
  1487.  
  1488. poptab.Name = "poptab"
  1489. poptab.Parent = MainFrame
  1490. poptab.BackgroundColor3 = Color3.new(1, 0, 0)
  1491. poptab.BackgroundTransparency = 0.69999998807907
  1492. poptab.Position = UDim2.new(0.0942623019, 0, 0.394102693, 0)
  1493. poptab.Size = UDim2.new(0, 87, 0, 31)
  1494. poptab.Font = Enum.Font.Fantasy
  1495. poptab.FontSize = Enum.FontSize.Size14
  1496. poptab.Text = "Popular Scripts"
  1497. poptab.TextSize = 14
  1498.  
  1499. gametab.Name = "gametab"
  1500. gametab.Parent = MainFrame
  1501. gametab.BackgroundColor3 = Color3.new(1, 0, 0)
  1502. gametab.BackgroundTransparency = 0.69999998807907
  1503. gametab.Position = UDim2.new(0.0983606577, 0, 0.54965812, 0)
  1504. gametab.Size = UDim2.new(0, 81, 0, 31)
  1505. gametab.Font = Enum.Font.Fantasy
  1506. gametab.FontSize = Enum.FontSize.Size14
  1507. gametab.Text = "Game Scripts"
  1508. gametab.TextSize = 14
  1509.  
  1510. Credit.Name = "Credit"
  1511. Credit.Parent = MainFrame
  1512. Credit.BackgroundColor3 = Color3.new(1, 0, 0)
  1513. Credit.BackgroundTransparency = 0.69999998807907
  1514. Credit.Position = UDim2.new(0.094262287, 0, 0.704167962, 0)
  1515. Credit.Size = UDim2.new(0, 81, 0, 31)
  1516. Credit.Font = Enum.Font.Fantasy
  1517. Credit.FontSize = Enum.FontSize.Size14
  1518. Credit.Text = "Credits"
  1519. Credit.TextSize = 14
  1520.  
  1521. openclose.Name = "openclose"
  1522. openclose.Parent = MainFrame
  1523. openclose.BackgroundColor3 = Color3.new(1, 0, 0)
  1524. openclose.BackgroundTransparency = 0.69999998807907
  1525. openclose.Position = UDim2.new(-0.00409836229, 0, 0.867213249, 0)
  1526. openclose.Size = UDim2.new(0, 106, 0, 31)
  1527. openclose.Font = Enum.Font.SourceSans
  1528. openclose.FontSize = Enum.FontSize.Size14
  1529. openclose.Text = "Close"
  1530. openclose.TextSize = 14
  1531.  
  1532. callex.Name = "callex"
  1533. callex.Parent = MainFrame
  1534. callex.BackgroundColor3 = Color3.new(1, 1, 1)
  1535. callex.BackgroundTransparency = 1
  1536. callex.Position = UDim2.new(-0.0245901644, 0, 0.0112359561, 0)
  1537. callex.Size = UDim2.new(0, 107, 0, 50)
  1538. callex.Font = Enum.Font.SciFi
  1539. callex.FontSize = Enum.FontSize.Size24
  1540. callex.Text = "Callex V2"
  1541. callex.TextSize = 20
  1542.  
  1543. CreditTab.Name = "CreditTab"
  1544. CreditTab.Parent = CallexV2
  1545. CreditTab.Active = true
  1546. CreditTab.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0509804)
  1547. CreditTab.Draggable = true
  1548. CreditTab.Position = UDim2.new(0.329171389, 0, 0.27664575, 0)
  1549. CreditTab.Size = UDim2.new(0, 283, 0, 248)
  1550. CreditTab.Visible = false
  1551. CreditTab.Style = Enum.FrameStyle.DropShadow
  1552.  
  1553. heap.Name = "heap"
  1554. heap.Parent = CreditTab
  1555. heap.BackgroundColor3 = Color3.new(1, 1, 1)
  1556. heap.BackgroundTransparency = 1
  1557. heap.Position = UDim2.new(0.123674907, 0, 0.0639810413, 0)
  1558. heap.Size = UDim2.new(0, 200, 0, 50)
  1559. heap.Font = Enum.Font.Cartoon
  1560. heap.FontSize = Enum.FontSize.Size14
  1561. heap.Text = "Heap - Main Developer"
  1562. heap.TextScaled = true
  1563. heap.TextSize = 14
  1564. heap.TextWrapped = true
  1565.  
  1566. MrNothingness.Name = "MrNothingness"
  1567. MrNothingness.Parent = CreditTab
  1568. MrNothingness.BackgroundColor3 = Color3.new(1, 1, 1)
  1569. MrNothingness.BackgroundTransparency = 1
  1570. MrNothingness.Position = UDim2.new(0.125441685, 0, 0.285697907, 0)
  1571. MrNothingness.Size = UDim2.new(0, 200, 0, 50)
  1572. MrNothingness.Font = Enum.Font.Cartoon
  1573. MrNothingness.FontSize = Enum.FontSize.Size14
  1574. MrNothingness.Text = "MrNothingness - Discord Owner/Idea"
  1575. MrNothingness.TextScaled = true
  1576. MrNothingness.TextSize = 14
  1577. MrNothingness.TextWrapped = true
  1578.  
  1579. close.Name = "close"
  1580. close.Parent = CreditTab
  1581. close.BackgroundColor3 = Color3.new(1, 0, 0)
  1582. close.BackgroundTransparency = 0.69999998807907
  1583. close.Position = UDim2.new(0.1254417, 0, 0.844595671, 0)
  1584. close.Size = UDim2.new(0, 200, 0, 31)
  1585. close.Font = Enum.Font.SourceSans
  1586. close.FontSize = Enum.FontSize.Size14
  1587. close.Text = "Close"
  1588. close.TextSize = 14
  1589.  
  1590. MrNothingness_2.Name = "MrNothingness"
  1591. MrNothingness_2.Parent = CreditTab
  1592. MrNothingness_2.BackgroundColor3 = Color3.new(1, 1, 1)
  1593. MrNothingness_2.BackgroundTransparency = 1
  1594. MrNothingness_2.Position = UDim2.new(0.160777375, 0, 0.559891462, 0)
  1595. MrNothingness_2.Size = UDim2.new(0, 200, 0, 50)
  1596. MrNothingness_2.Font = Enum.Font.Cartoon
  1597. MrNothingness_2.FontSize = Enum.FontSize.Size14
  1598. MrNothingness_2.Text = "I did not create those scripts, ALL credit goes to original creator."
  1599. MrNothingness_2.TextScaled = true
  1600. MrNothingness_2.TextSize = 14
  1601. MrNothingness_2.TextWrapped = true
  1602.  
  1603. feframe.Name = "feframe"
  1604. feframe.Parent = CallexV2
  1605. feframe.Active = true
  1606. feframe.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0509804)
  1607. feframe.Draggable = true
  1608. feframe.Position = UDim2.new(0.156640172, 0, 0.156739816, 0)
  1609. feframe.Size = UDim2.new(0, 463, 0, 410)
  1610. feframe.Visible = false
  1611. feframe.Style = Enum.FrameStyle.DropShadow
  1612.  
  1613. fecheck.Name = "fecheck"
  1614. fecheck.Parent = feframe
  1615. fecheck.BackgroundColor3 = Color3.new(1, 1, 1)
  1616. fecheck.BackgroundTransparency = 1
  1617. fecheck.Position = UDim2.new(0.118568234, 0, -0.00975609757, 0)
  1618. fecheck.Size = UDim2.new(0, 91, 0, 50)
  1619. fecheck.Font = Enum.Font.Fantasy
  1620. fecheck.FontSize = Enum.FontSize.Size28
  1621. fecheck.Text = "FE Check: Unknown"
  1622. fecheck.TextSize = 25
  1623.  
  1624. clicktele.Name = "clicktele"
  1625. clicktele.Parent = feframe
  1626. clicktele.BackgroundColor3 = Color3.new(1, 0, 0)
  1627. clicktele.BackgroundTransparency = 0.69999998807907
  1628. clicktele.Position = UDim2.new(0.0302375797, 0, 0.117073163, 0)
  1629. clicktele.Size = UDim2.new(0, 131, 0, 31)
  1630. clicktele.Font = Enum.Font.SourceSans
  1631. clicktele.FontSize = Enum.FontSize.Size14
  1632. clicktele.Text = "Control + Click Teleport"
  1633. clicktele.TextSize = 14
  1634.  
  1635. Invisible.Name = "Invisible"
  1636. Invisible.Parent = feframe
  1637. Invisible.BackgroundColor3 = Color3.new(1, 0, 0)
  1638. Invisible.BackgroundTransparency = 0.69999998807907
  1639. Invisible.Position = UDim2.new(0.0302375816, 0, 0.214634135, 0)
  1640. Invisible.Size = UDim2.new(0, 88, 0, 31)
  1641. Invisible.Font = Enum.Font.SourceSans
  1642. Invisible.FontSize = Enum.FontSize.Size14
  1643. Invisible.Text = "Invisible"
  1644. Invisible.TextSize = 14
  1645.  
  1646. feguin.Name = "feguin"
  1647. feguin.Parent = feframe
  1648. feguin.BackgroundColor3 = Color3.new(1, 0, 0)
  1649. feguin.BackgroundTransparency = 0.69999998807907
  1650. feguin.Position = UDim2.new(0.0302375816, 0, 0.314634144, 0)
  1651. feguin.Size = UDim2.new(0, 88, 0, 31)
  1652. feguin.Font = Enum.Font.SourceSans
  1653. feguin.FontSize = Enum.FontSize.Size14
  1654. feguin.Text = "Newbie's FE GUI"
  1655. feguin.TextSize = 14
  1656.  
  1657. fegod.Name = "fegod"
  1658. fegod.Parent = feframe
  1659. fegod.BackgroundColor3 = Color3.new(1, 0, 0)
  1660. fegod.BackgroundTransparency = 0.69999998807907
  1661. fegod.Position = UDim2.new(0.0302375816, 0, 0.41707316, 0)
  1662. fegod.Size = UDim2.new(0, 88, 0, 31)
  1663. fegod.Font = Enum.Font.SourceSans
  1664. fegod.FontSize = Enum.FontSize.Size14
  1665. fegod.Text = "FE Godmode"
  1666. fegod.TextSize = 14
  1667.  
  1668. popscripts.Name = "popscripts"
  1669. popscripts.Parent = CallexV2
  1670. popscripts.Active = true
  1671. popscripts.BackgroundColor3 = Color3.new(1, 1, 1)
  1672. popscripts.Draggable = true
  1673. popscripts.Position = UDim2.new(0.182746872, 0, 0.145768031, 0)
  1674. popscripts.Size = UDim2.new(0, 448, 0, 384)
  1675. popscripts.Visible = false
  1676. popscripts.Style = Enum.FrameStyle.DropShadow
  1677.  
  1678. lblpscript.Name = "lblpscript"
  1679. lblpscript.Parent = popscripts
  1680. lblpscript.BackgroundColor3 = Color3.new(1, 1, 1)
  1681. lblpscript.BackgroundTransparency = 1
  1682. lblpscript.Position = UDim2.new(0.263392866, 0, -0.00260416791, 0)
  1683. lblpscript.Size = UDim2.new(0, 205, 0, 50)
  1684. lblpscript.Font = Enum.Font.SciFi
  1685. lblpscript.FontSize = Enum.FontSize.Size32
  1686. lblpscript.Text = "Popular Scripts"
  1687. lblpscript.TextSize = 30
  1688.  
  1689. rocky2u.Name = "rocky2u"
  1690. rocky2u.Parent = popscripts
  1691. rocky2u.BackgroundColor3 = Color3.new(1, 0, 0)
  1692. rocky2u.BackgroundTransparency = 0.69999998807907
  1693. rocky2u.Position = UDim2.new(0.0156250037, 0, 0.138020828, 0)
  1694. rocky2u.Size = UDim2.new(0, 140, 0, 35)
  1695. rocky2u.Font = Enum.Font.Fantasy
  1696. rocky2u.FontSize = Enum.FontSize.Size14
  1697. rocky2u.Text = "Rocky2u Fixed Version"
  1698. rocky2u.TextSize = 14
  1699.  
  1700. dex.Name = "dex"
  1701. dex.Parent = popscripts
  1702. dex.BackgroundColor3 = Color3.new(1, 0, 0)
  1703. dex.BackgroundTransparency = 0.69999998807907
  1704. dex.Position = UDim2.new(0.0156250037, 0, 0.265625, 0)
  1705. dex.Size = UDim2.new(0, 140, 0, 35)
  1706. dex.Font = Enum.Font.Fantasy
  1707. dex.FontSize = Enum.FontSize.Size14
  1708. dex.Text = "Dex Explorer"
  1709. dex.TextSize = 14
  1710.  
  1711. remotespy.Name = "remotespy"
  1712. remotespy.Parent = popscripts
  1713. remotespy.BackgroundColor3 = Color3.new(1, 0, 0)
  1714. remotespy.BackgroundTransparency = 0.69999998807907
  1715. remotespy.Position = UDim2.new(0.0156250037, 0, 0.388020843, 0)
  1716. remotespy.Size = UDim2.new(0, 140, 0, 35)
  1717. remotespy.Font = Enum.Font.Fantasy
  1718. remotespy.FontSize = Enum.FontSize.Size14
  1719. remotespy.Text = "RemoteSpy - Press F9"
  1720. remotespy.TextSize = 14
  1721.  
  1722. topk3k.Name = "topk3k"
  1723. topk3k.Parent = popscripts
  1724. topk3k.BackgroundColor3 = Color3.new(1, 0, 0)
  1725. topk3k.BackgroundTransparency = 0.69999998807907
  1726. topk3k.Position = UDim2.new(0.0156250037, 0, 0.510416687, 0)
  1727. topk3k.Size = UDim2.new(0, 140, 0, 35)
  1728. topk3k.Font = Enum.Font.Fantasy
  1729. topk3k.FontSize = Enum.FontSize.Size14
  1730. topk3k.Text = "Topk3k"
  1731. topk3k.TextSize = 14
  1732.  
  1733. s3xgui.Name = "s3xgui"
  1734. s3xgui.Parent = popscripts
  1735. s3xgui.BackgroundColor3 = Color3.new(1, 0, 0)
  1736. s3xgui.BackgroundTransparency = 0.69999998807907
  1737. s3xgui.Position = UDim2.new(0.0156250037, 0, 0.627604187, 0)
  1738. s3xgui.Size = UDim2.new(0, 140, 0, 35)
  1739. s3xgui.Font = Enum.Font.Fantasy
  1740. s3xgui.FontSize = Enum.FontSize.Size14
  1741. s3xgui.Text = "S3x GUI - 18 yrs+"
  1742. s3xgui.TextSize = 14
  1743.  
  1744. grabknife.Name = "grabknife"
  1745. grabknife.Parent = popscripts
  1746. grabknife.BackgroundColor3 = Color3.new(1, 0, 0)
  1747. grabknife.BackgroundTransparency = 0.69999998807907
  1748. grabknife.Position = UDim2.new(0.0156250037, 0, 0.747395873, 0)
  1749. grabknife.Size = UDim2.new(0, 140, 0, 35)
  1750. grabknife.Font = Enum.Font.Fantasy
  1751. grabknife.FontSize = Enum.FontSize.Size14
  1752. grabknife.Text = "Grab Knife V3"
  1753. grabknife.TextSize = 14
  1754.  
  1755. gametab_2.Name = "gametab"
  1756. gametab_2.Parent = CallexV2
  1757. gametab_2.Active = true
  1758. gametab_2.BackgroundColor3 = Color3.new(1, 1, 1)
  1759. gametab_2.Draggable = true
  1760. gametab_2.Position = UDim2.new(0.195387438, 0, 0.146551698, 0)
  1761. gametab_2.Size = UDim2.new(0, 426, 0, 378)
  1762. gametab_2.Visible = false
  1763. gametab_2.Style = Enum.FrameStyle.DropShadow
  1764.  
  1765. gamescripts.Name = "gamescripts"
  1766. gamescripts.Parent = gametab_2
  1767. gamescripts.BackgroundColor3 = Color3.new(1, 1, 1)
  1768. gamescripts.BackgroundTransparency = 1
  1769. gamescripts.Position = UDim2.new(0.232394382, 0, 0.00793650839, 0)
  1770. gamescripts.Size = UDim2.new(0, 219, 0, 50)
  1771. gamescripts.Font = Enum.Font.SciFi
  1772. gamescripts.FontSize = Enum.FontSize.Size24
  1773. gamescripts.Text = "Game Scripts"
  1774. gamescripts.TextSize = 20
  1775.  
  1776. jb.Name = "jb"
  1777. jb.Parent = gametab_2
  1778. jb.BackgroundColor3 = Color3.new(1, 0, 0)
  1779. jb.BackgroundTransparency = 0.69999998807907
  1780. jb.Position = UDim2.new(0.0234741755, 0, 0.150793642, 0)
  1781. jb.Size = UDim2.new(0, 108, 0, 31)
  1782. jb.Font = Enum.Font.SourceSans
  1783. jb.FontSize = Enum.FontSize.Size14
  1784. jb.Text = "Jailbreak GUI"
  1785. jb.TextSize = 14
  1786.  
  1787. pfesp.Name = "pfesp"
  1788. pfesp.Parent = gametab_2
  1789. pfesp.BackgroundColor3 = Color3.new(1, 0, 0)
  1790. pfesp.BackgroundTransparency = 0.69999998807907
  1791. pfesp.Position = UDim2.new(0.326291084, 0, 0.156084657, 0)
  1792. pfesp.Size = UDim2.new(0, 108, 0, 31)
  1793. pfesp.Font = Enum.Font.SourceSans
  1794. pfesp.FontSize = Enum.FontSize.Size14
  1795. pfesp.Text = "Phantom Forces ESP"
  1796. pfesp.TextSize = 14
  1797.  
  1798. RestaurantTycoon.Name = "Restaurant Tycoon"
  1799. RestaurantTycoon.Parent = gametab_2
  1800. RestaurantTycoon.BackgroundColor3 = Color3.new(1, 0, 0)
  1801. RestaurantTycoon.BackgroundTransparency = 0.69999998807907
  1802. RestaurantTycoon.Position = UDim2.new(0.622065723, 0, 0.161375642, 0)
  1803. RestaurantTycoon.Size = UDim2.new(0, 141, 0, 31)
  1804. RestaurantTycoon.Font = Enum.Font.SourceSans
  1805. RestaurantTycoon.FontSize = Enum.FontSize.Size14
  1806. RestaurantTycoon.Text = "Restaurant Tycoon Money"
  1807. RestaurantTycoon.TextSize = 14
  1808.  
  1809. jbrob.Name = "jbrob"
  1810. jbrob.Parent = gametab_2
  1811. jbrob.BackgroundColor3 = Color3.new(1, 0, 0)
  1812. jbrob.BackgroundTransparency = 0.69999998807907
  1813. jbrob.Position = UDim2.new(0.0234741773, 0, 0.272486776, 0)
  1814. jbrob.Size = UDim2.new(0, 108, 0, 30)
  1815. jbrob.Font = Enum.Font.SourceSans
  1816. jbrob.FontSize = Enum.FontSize.Size14
  1817. jbrob.Text = "Jailbreak AutoRob"
  1818. jbrob.TextSize = 14
  1819.  
  1820. ct2ui.Name = "ct2ui"
  1821. ct2ui.Parent = gametab_2
  1822. ct2ui.BackgroundColor3 = Color3.new(1, 0, 0)
  1823. ct2ui.BackgroundTransparency = 0.69999998807907
  1824. ct2ui.Position = UDim2.new(0.327464789, 0, 0.272486746, 0)
  1825. ct2ui.Size = UDim2.new(0, 141, 0, 31)
  1826. ct2ui.Font = Enum.Font.SourceSans
  1827. ct2ui.FontSize = Enum.FontSize.Size14
  1828. ct2ui.Text = "Clone Tycoon 2 GUI"
  1829. ct2ui.TextSize = 14
  1830.  
  1831. mm2ui.Name = "mm2ui"
  1832. mm2ui.Parent = gametab_2
  1833. mm2ui.BackgroundColor3 = Color3.new(1, 0, 0)
  1834. mm2ui.BackgroundTransparency = 0.69999998807907
  1835. mm2ui.Position = UDim2.new(0.0234741755, 0, 0.380952358, 0)
  1836. mm2ui.Size = UDim2.new(0, 107, 0, 33)
  1837. mm2ui.Font = Enum.Font.SourceSans
  1838. mm2ui.FontSize = Enum.FontSize.Size14
  1839. mm2ui.Text = "Murder Mystery 2 Bubble's GUI"
  1840. mm2ui.TextScaled = true
  1841. mm2ui.TextSize = 14
  1842. mm2ui.TextWrapped = true
  1843.  
  1844. pl2.Name = "pl2"
  1845. pl2.Parent = gametab_2
  1846. pl2.BackgroundColor3 = Color3.new(1, 0, 0)
  1847. pl2.BackgroundTransparency = 0.69999998807907
  1848. pl2.Position = UDim2.new(0.71596241, 0, 0.267195761, 0)
  1849. pl2.Size = UDim2.new(0, 92, 0, 33)
  1850. pl2.Font = Enum.Font.SourceSans
  1851. pl2.FontSize = Enum.FontSize.Size14
  1852. pl2.Text = "Prison Life 2 GUI"
  1853. pl2.TextScaled = true
  1854. pl2.TextSize = 14
  1855. pl2.TextWrapped = true
  1856.  
  1857. arui.Name = "arui"
  1858. arui.Parent = gametab_2
  1859. arui.BackgroundColor3 = Color3.new(1, 0, 0)
  1860. arui.BackgroundTransparency = 0.69999998807907
  1861. arui.Position = UDim2.new(0.328638524, 0, 0.380952358, 0)
  1862. arui.Size = UDim2.new(0, 107, 0, 33)
  1863. arui.Font = Enum.Font.SourceSans
  1864. arui.FontSize = Enum.FontSize.Size14
  1865. arui.Text = "Premium AR GUI"
  1866. arui.TextScaled = true
  1867. arui.TextSize = 14
  1868. arui.TextWrapped = true
  1869.  
  1870. ar.Name = "ar"
  1871. ar.Parent = gametab_2
  1872. ar.BackgroundColor3 = Color3.new(1, 1, 1)
  1873. ar.BackgroundTransparency = 1
  1874. ar.Position = UDim2.new(0.617370903, 0, 0.386243373, 0)
  1875. ar.Size = UDim2.new(0, 124, 0, 33)
  1876. ar.Font = Enum.Font.SciFi
  1877. ar.FontSize = Enum.FontSize.Size24
  1878. ar.Text = "<- AR = Apocalypse Rising"
  1879. ar.TextScaled = true
  1880. ar.TextSize = 20
  1881. ar.TextWrapped = true
  1882.  
  1883. survivor.Name = "survivor"
  1884. survivor.Parent = gametab_2
  1885. survivor.BackgroundColor3 = Color3.new(1, 0, 0)
  1886. survivor.BackgroundTransparency = 0.69999998807907
  1887. survivor.Position = UDim2.new(0.0234742053, 0, 0.48941794, 0)
  1888. survivor.Size = UDim2.new(0, 107, 0, 33)
  1889. survivor.Font = Enum.Font.SourceSans
  1890. survivor.FontSize = Enum.FontSize.Size14
  1891. survivor.Text = "Survivor (Beta) GUI"
  1892. survivor.TextScaled = true
  1893. survivor.TextSize = 14
  1894. survivor.TextWrapped = true
  1895.  
  1896. mcs.Name = "mcs"
  1897. mcs.Parent = gametab_2
  1898. mcs.BackgroundColor3 = Color3.new(1, 1, 1)
  1899. mcs.BackgroundTransparency = 1
  1900. mcs.Position = UDim2.new(0.0293427221, 0, 0.645502627, 0)
  1901. mcs.Size = UDim2.new(0, 386, 0, 106)
  1902. mcs.Font = Enum.Font.SciFi
  1903. mcs.FontSize = Enum.FontSize.Size24
  1904. mcs.Text = "More Cooming Soon!"
  1905. mcs.TextScaled = true
  1906. mcs.TextSize = 20
  1907. mcs.TextWrapped = true
  1908.  
  1909. TextButton.Parent = CallexV2
  1910. TextButton.BackgroundColor3 = Color3.new(1, 0, 0)
  1911. TextButton.BackgroundTransparency = 0.60000002384186
  1912. TextButton.Position = UDim2.new(0.00981461257, 0, 0.510971785, 0)
  1913. TextButton.Size = UDim2.new(0, 106, 0, 31)
  1914. TextButton.Visible = false
  1915. TextButton.Font = Enum.Font.Fantasy
  1916. TextButton.FontSize = Enum.FontSize.Size14
  1917. TextButton.Text = "Open"
  1918. TextButton.TextSize = 14
  1919.  
  1920. feclose.Name = "feclose"
  1921. feclose.Parent = feframe
  1922. feclose.BackgroundColor3 = Color3.new(1, 0, 0)
  1923. feclose.BackgroundTransparency = 0.69999998807907
  1924. feclose.Position = UDim2.new(0.887688994, 0, 0.00731707364, 0)
  1925. feclose.Size = UDim2.new(0, 49, 0, 31)
  1926. feclose.Font = Enum.Font.SourceSans
  1927. feclose.FontSize = Enum.FontSize.Size14
  1928. feclose.Text = "Close"
  1929. feclose.TextSize = 14
  1930.  
  1931. gametabclose.Name = "gametabclose"
  1932. gametabclose.Parent = gametab_2
  1933. gametabclose.BackgroundColor3 = Color3.new(1, 0, 0)
  1934. gametabclose.BackgroundTransparency = 0.69999998807907
  1935. gametabclose.Position = UDim2.new(0.880281687, 0, 0.00793650746, 0)
  1936. gametabclose.Size = UDim2.new(0, 45, 0, 31)
  1937. gametabclose.Font = Enum.Font.SourceSans
  1938. gametabclose.FontSize = Enum.FontSize.Size14
  1939. gametabclose.Text = "Close"
  1940. gametabclose.TextSize = 14
  1941.  
  1942. popclose.Name = "popclose"
  1943. popclose.Parent = popscripts
  1944. popclose.BackgroundColor3 = Color3.new(1, 0, 0)
  1945. popclose.BackgroundTransparency = 0.69999998807907
  1946. popclose.Position = UDim2.new(0.892857194, 0, 0.0169270821, 0)
  1947. popclose.Size = UDim2.new(0, 41, 0, 35)
  1948. popclose.Font = Enum.Font.Fantasy
  1949. popclose.FontSize = Enum.FontSize.Size14
  1950. popclose.Text = "Close"
  1951. popclose.TextSize = 14
  1952.  
  1953.  
  1954. --function--
  1955.  
  1956. Credit.MouseButton1Down:connect(function()
  1957. CreditTab.Visible = true
  1958. end)
  1959.  
  1960. popclose.MouseButton1Down:connect(function()
  1961. popscripts.Visible = false
  1962. end)
  1963.  
  1964. gametabclose.MouseButton1Down:connect(function()
  1965. gametab_2.Visible = false
  1966. end)
  1967.  
  1968. feclose.MouseButton1Down:connect(function()
  1969. feframe.Visible = false
  1970. end)
  1971.  
  1972. openclose.MouseButton1Down:connect(function()
  1973. MainFrame.Visible = false
  1974. TextButton.Visible = true
  1975. end)
  1976.  
  1977. TextButton.MouseButton1Down:connect(function()
  1978. MainFrame.Visible = true
  1979. TextButton.Visible = false
  1980. end)
  1981.  
  1982. close.MouseButton1Down:connect(function()
  1983. CreditTab.Visible = false
  1984. end)
  1985.  
  1986. gametab.MouseButton1Down:connect(function()
  1987. gametab_2.Visible = true
  1988. end)
  1989.  
  1990. poptab.MouseButton1Down:connect(function()
  1991. popscripts.Visible = true
  1992. end)
  1993.  
  1994. fescripts.MouseButton1Down:connect(function()
  1995. feframe.Visible = true
  1996. end)
  1997.  
  1998. clicktele.MouseButton1Down:connect(function()
  1999. local Player = game.Players.LocalPlayer
  2000. local Mouse = Player:GetMouse()
  2001. local UserInputService = game:GetService('UserInputService')
  2002.  
  2003. local HoldingControl = false
  2004.  
  2005. Mouse.Button1Down:connect(function()
  2006. if HoldingControl then
  2007. Player.Character:MoveTo(Mouse.Hit.p)
  2008. end
  2009. end)
  2010.  
  2011. UserInputService.InputBegan:connect(function(Input, Processed)
  2012. if Input.UserInputType == Enum.UserInputType.Keyboard then
  2013. if Input.KeyCode == Enum.KeyCode.LeftControl then
  2014. HoldingControl = true
  2015. elseif Input.KeyCode == Enum.KeyCode.RightControl then
  2016. HoldingControl = true
  2017. end
  2018. end
  2019. end)
  2020.  
  2021. UserInputService.InputEnded:connect(function(Input, Processed)
  2022. if Input.UserInputType == Enum.UserInputType.Keyboard then
  2023. if Input.KeyCode == Enum.KeyCode.LeftControl then
  2024. HoldingControl = false
  2025. elseif Input.KeyCode == Enum.KeyCode.RightControl then
  2026. HoldingControl = false
  2027. end
  2028. end
  2029. end)
  2030. end)
  2031.  
  2032. Invisible.MouseButton1Down:connect(function()
  2033. local player = game.Players.LocalPlayer
  2034. player.Character.Head.Mesh:Destroy()
  2035. player.Character.Head.face:Destroy()
  2036. for remove,hat in pairs(player.Character:GetChildren()) do
  2037. if hat:IsA'Accoutrement' then
  2038. hat:Destroy()
  2039. end
  2040. end
  2041. weld = Instance.new("Weld", player.Character.Head)
  2042. weld.Part1 = player.Character.Torso
  2043. weld.Part0 = player.Character.Head
  2044. wait()
  2045. local weld = Instance.new('Weld')
  2046. weld.Parent = game.Players.LocalPlayer.Character.Torso
  2047. weld.Part0 = weld.Parent
  2048. weld.Part1 = weld.Parent.Parent.HumanoidRootPart
  2049. weld.C0 = CFrame.new(0, 300, 0)
  2050. weld.Parent.Parent.Head.CanCollide = true
  2051. end)
  2052.  
  2053. feguin.MouseButton1Down:connect(function()
  2054.  
  2055. local wsmode = 1
  2056. local jpmode = 1
  2057. local gothrough = false
  2058. local lotptog = false
  2059. local bodyang = nil
  2060. local cameratoggle = false
  2061. local spintoggle = false
  2062. local flytoggle = false
  2063. local scg = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
  2064. scg.ResetOnSpawn = false
  2065. local frm = Instance.new('Frame',scg)
  2066. frm.BorderSizePixel = 0
  2067. frm.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
  2068. frm.Size = UDim2.new(0.3,0,0.3,0)
  2069. frm.Position = UDim2.new(0.35,0,0.35,0)
  2070. frm.Draggable = true
  2071.  
  2072.  
  2073. local topl = Instance.new('TextLabel',frm)
  2074. topl.BorderSizePixel = 0
  2075. topl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2076. topl.Size = UDim2.new(0.9,1,0.2,0)
  2077. topl.Position = UDim2.new(0,0,0,0)
  2078. topl.TextScaled = true
  2079. topl.Font = "SourceSansLight"
  2080. topl.TextColor3 = Color3.new(1,1,1)
  2081. topl.Text = "Newbie's FE Gui V1.1"
  2082. topl.Draggable = true
  2083.  
  2084. local scrl = Instance.new('ScrollingFrame',frm)
  2085. scrl.BorderSizePixel = 0
  2086. scrl.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
  2087. scrl.Size = UDim2.new(1,0,0.8,0)
  2088. scrl.Position = UDim2.new(0,0,0.2,0)
  2089. scrl.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
  2090. scrl.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
  2091.  
  2092.  
  2093.  
  2094.  
  2095.  
  2096.  
  2097. local plr = Instance.new('TextBox',scrl)
  2098. plr.BorderSizePixel = 0
  2099. plr.BackgroundColor3 = Color3.new(255/255,150/255,150/255)
  2100. plr.Size = UDim2.new(0.425,0,0.1,0)
  2101. plr.Position = UDim2.new(0.05,0,0.025,0)
  2102. plr.TextScaled = true
  2103. plr.Font = "SourceSansLight"
  2104. plr.TextColor3 = Color3.new(1,1,1)
  2105. plr.Text = "Player Specify"
  2106.  
  2107.  
  2108. local plrsp = Instance.new('TextButton',scrl)
  2109. plrsp.BorderSizePixel = 0
  2110. plrsp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2111. plrsp.Size = UDim2.new(0.425,0,0.1,0)
  2112. plrsp.Position = UDim2.new(0.5,0,0.025,0)
  2113. plrsp.TextScaled = true
  2114. plrsp.Font = "SourceSansLight"
  2115. plrsp.TextColor3 = Color3.new(1,1,1)
  2116. plrsp.Text = "Spawn Blocks"
  2117.  
  2118.  
  2119. local minim = Instance.new('TextButton',frm)
  2120. minim.BorderSizePixel = 0
  2121. minim.BackgroundColor3 = Color3.new(200/255,50/255,50/255)
  2122. minim.Size = UDim2.new(0.1,0,0.2,0)
  2123. minim.Position = UDim2.new(0.9,0,0,0)
  2124. minim.TextScaled = true
  2125. minim.Font = "SourceSansLight"
  2126. minim.TextColor3 = Color3.new(1,1,1)
  2127. minim.Text = "-"
  2128.  
  2129.  
  2130.  
  2131.  
  2132.  
  2133. function sblock()
  2134. for i=1,20 do
  2135. wait(1)
  2136. for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  2137. if v:IsA'Accoutrement' then
  2138. v.Parent=game.Players.LocalPlayer.Character
  2139. v.Parent = workspace.Terrain
  2140. end
  2141. end
  2142. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  2143. if v:IsA'Accoutrement' then
  2144. for ape,hax in pairs(v.Handle:GetChildren()) do
  2145. hax:Destroy()
  2146. end
  2147. wait'.1'
  2148. v.Parent=game.Players.LocalPlayer.StarterGear
  2149. end
  2150. end
  2151. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  2152. v:Destroy()
  2153. end
  2154. local prt=Instance.new("Model", workspace);
  2155. Instance.new("Part", prt).Name="Torso";
  2156. Instance.new("Part", prt).Name="Head";
  2157. Instance.new("Humanoid", prt).Name="Humanoid";
  2158. game.Players.LocalPlayer.Character=prt
  2159.  
  2160. repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
  2161. for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  2162. if dad:IsA'Accoutrement' then
  2163. dad.Parent = game.Players.LocalPlayer.StarterGear
  2164. end
  2165. end
  2166. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  2167. v:Destroy()
  2168. end
  2169. local prt2=Instance.new("Model", workspace);
  2170. Instance.new("Part", prt).Name="Torso";
  2171. Instance.new("Part", prt).Name="Head";
  2172. Instance.new("Humanoid", prt).Name="Humanoid";
  2173. game.Players.LocalPlayer.Character=prt
  2174. end
  2175. end
  2176. plrsp.MouseButton1Click:connect(sblock)
  2177.  
  2178.  
  2179.  
  2180.  
  2181.  
  2182. local spin = Instance.new('TextButton',scrl)
  2183. spin.BorderSizePixel = 0
  2184. spin.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2185. spin.Size = UDim2.new(0.425,0,0.1,0)
  2186. spin.Position = UDim2.new(0.05,0,0.15,0)
  2187. spin.TextScaled = true
  2188. spin.Font = "SourceSansLight"
  2189. spin.TextColor3 = Color3.new(1,1,1)
  2190. spin.Text = "Crazy Spin: OFF"
  2191.  
  2192. local fly = Instance.new('TextButton',scrl)
  2193. fly.BorderSizePixel = 0
  2194. fly.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2195. fly.Size = UDim2.new(0.425,0,0.1,0)
  2196. fly.Position = UDim2.new(0.5,0,0.15,0)
  2197. fly.TextScaled = true
  2198. fly.Font = "SourceSansLight"
  2199. fly.TextColor3 = Color3.new(1,1,1)
  2200. fly.Text = "Fly: OFF"
  2201.  
  2202.  
  2203.  
  2204.  
  2205. local seethr = Instance.new('TextButton',scrl)
  2206. seethr.BorderSizePixel = 0
  2207. seethr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2208. seethr.Size = UDim2.new(0.425,0,0.1,0)
  2209. seethr.Position = UDim2.new(0.05,0,0.275,0)
  2210. seethr.TextScaled = true
  2211. seethr.Font = "SourceSansLight"
  2212. seethr.TextColor3 = Color3.new(1,1,1)
  2213. seethr.Text = "See-Through: OFF"
  2214.  
  2215. local tpto = Instance.new('TextButton',scrl)
  2216. tpto.BorderSizePixel = 0
  2217. tpto.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2218. tpto.Size = UDim2.new(0.425,0,0.1,0)
  2219. tpto.Position = UDim2.new(0.5,0,0.275,0)
  2220. tpto.TextScaled = true
  2221. tpto.Font = "SourceSansLight"
  2222. tpto.TextColor3 = Color3.new(1,1,1)
  2223. tpto.Text = "Teleport To"
  2224.  
  2225.  
  2226.  
  2227. local ws = Instance.new('TextButton',scrl)
  2228. ws.BorderSizePixel = 0
  2229. ws.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2230. ws.Size = UDim2.new(0.425,0,0.1,0)
  2231. ws.Position = UDim2.new(0.05,0,0.4,0)
  2232. ws.TextScaled = true
  2233. ws.Font = "SourceSansLight"
  2234. ws.TextColor3 = Color3.new(1,1,1)
  2235. ws.Text = "WalkSpeed: Normal"
  2236.  
  2237. local jp = Instance.new('TextButton',scrl)
  2238. jp.BorderSizePixel = 0
  2239. jp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2240. jp.Size = UDim2.new(0.425,0,0.1,0)
  2241. jp.Position = UDim2.new(0.5,0,0.4,0)
  2242. jp.TextScaled = true
  2243. jp.Font = "SourceSansLight"
  2244. jp.TextColor3 = Color3.new(1,1,1)
  2245. jp.Text = "JumpPower: Normal"
  2246.  
  2247.  
  2248.  
  2249.  
  2250.  
  2251. local lotp = Instance.new('TextButton',scrl)
  2252. lotp.BorderSizePixel = 0
  2253. lotp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2254. lotp.Size = UDim2.new(0.425,0,0.1,0)
  2255. lotp.Position = UDim2.new(0.05,0,0.525,0)
  2256. lotp.TextScaled = true
  2257. lotp.Font = "SourceSansLight"
  2258. lotp.TextColor3 = Color3.new(1,1,1)
  2259. lotp.Text = "Loop-Teleport: OFF"
  2260.  
  2261. local sb = Instance.new('TextButton',scrl)
  2262. sb.BorderSizePixel = 0
  2263. sb.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2264. sb.Size = UDim2.new(0.425,0,0.1,0)
  2265. sb.Position = UDim2.new(0.5,0,0.525,0)
  2266. sb.TextScaled = true
  2267. sb.Font = "SourceSansLight"
  2268. sb.TextColor3 = Color3.new(1,1,1)
  2269. sb.Text = "Noclip"
  2270.  
  2271.  
  2272. local cr = Instance.new('TextLabel',scrl)
  2273. cr.BorderSizePixel = 0
  2274. cr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2275. cr.Size = UDim2.new(0.875,0,0.225,0)
  2276. cr.Position = UDim2.new(0.05,0,0.65,0)
  2277. cr.TextScaled = true
  2278. cr.Font = "SourceSansLight"
  2279. cr.TextColor3 = Color3.new(1,1,1)
  2280. cr.Text = "Gui Created by Newbie15. Credit Goes to RGeeneus/Ignoramical for the Fly Script and Natural Modder for leaking the block spam script. but most importantly credits go to the users of this Gui."
  2281.  
  2282.  
  2283. local fl = Instance.new('TextLabel',scrl)
  2284. fl.BorderSizePixel = 0
  2285. fl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2286. fl.Size = UDim2.new(0.875,0,0.075,0)
  2287. fl.Position = UDim2.new(0.05,0,0.9,0)
  2288. fl.TextScaled = true
  2289. fl.Font = "SourceSansLight"
  2290. fl.TextColor3 = Color3.new(1,1,1)
  2291. if game.Workspace.FilteringEnabled == true then
  2292. fl.Text = "Filtering is Enabled"
  2293. else
  2294. fl.Text = "Filtering is Disabled"
  2295. end
  2296.  
  2297.  
  2298.  
  2299.  
  2300. local gui2 = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
  2301. gui2.ResetOnSpawn = false
  2302.  
  2303.  
  2304. local oc = Instance.new('TextButton',gui2)
  2305. oc.BorderSizePixel = 0
  2306. oc.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
  2307. oc.Size = UDim2.new(0,50,0,50)
  2308. oc.Position = UDim2.new(0,0,0,0)
  2309. oc.TextScaled = true
  2310. oc.Font = "SourceSansLight"
  2311. oc.TextColor3 = Color3.new(1,1,1)
  2312. oc.Text = "Close"
  2313. oc.Draggable = true
  2314.  
  2315.  
  2316.  
  2317.  
  2318.  
  2319.  
  2320.  
  2321.  
  2322.  
  2323.  
  2324.  
  2325.  
  2326.  
  2327. -- FLY SCRIPT BY RGEENEUS
  2328.  
  2329. -- The following code should be in a local script.
  2330. -- Only works on PC, not xbox or mobile. I do not have devices to test on.
  2331. -- Call the start fly function AFTER the character exists to fly. The function does not run if there is no character.
  2332.  
  2333. local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
  2334.  
  2335. local c
  2336. local h
  2337. local bv
  2338. local bav
  2339. local cam
  2340. local flying
  2341. local p = game.Players.LocalPlayer
  2342. local buttons = {W = false, S = false, A = false, D = false, Moving = false}
  2343.  
  2344. local startFly = function () -- Call this function to begin flying
  2345. if not p.Character or not p.Character.Head or flying then return end
  2346. c = p.Character
  2347. h = c.Humanoid
  2348. h.PlatformStand = true
  2349. cam = workspace:WaitForChild('Camera')
  2350. bv = Instance.new("BodyVelocity")
  2351. bav = Instance.new("BodyAngularVelocity")
  2352. bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
  2353. bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
  2354. bv.Parent = c.Head
  2355. bav.Parent = c.Head
  2356. flying = true
  2357. h.Died:connect(function() flying = false end)
  2358. end
  2359.  
  2360. local endFly = function () -- Call this function to stop flying
  2361. if not p.Character or not flying then return end
  2362. h.PlatformStand = false
  2363. bv:Destroy()
  2364. bav:Destroy()
  2365. flying = false
  2366. end
  2367.  
  2368. game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
  2369. if GPE then return end
  2370. for i, e in pairs(buttons) do
  2371. if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
  2372. buttons[i] = true
  2373. buttons.Moving = true
  2374. end
  2375. end
  2376. end)
  2377.  
  2378. game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
  2379. if GPE then return end
  2380. local a = false
  2381. for i, e in pairs(buttons) do
  2382. if i ~= "Moving" then
  2383. if input.KeyCode == Enum.KeyCode[i] then
  2384. buttons[i] = false
  2385. end
  2386. if buttons[i] then a = true end
  2387. end
  2388. end
  2389. buttons.Moving = a
  2390. end)
  2391.  
  2392. local setVec = function (vec)
  2393. return vec * (speed / vec.Magnitude)
  2394. end
  2395.  
  2396. game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
  2397. if flying and c and c.PrimaryPart then
  2398. local p = c.PrimaryPart.Position
  2399. local cf = cam.CFrame
  2400. local ax, ay, az = cf:toEulerAnglesXYZ()
  2401. c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
  2402. if buttons.Moving then
  2403. local t = Vector3.new()
  2404. if buttons.W then t = t + (setVec(cf.lookVector)) end
  2405. if buttons.S then t = t - (setVec(cf.lookVector)) end
  2406. if buttons.A then t = t - (setVec(cf.rightVector)) end
  2407. if buttons.D then t = t + (setVec(cf.rightVector)) end
  2408. c:TranslateBy(t * step)
  2409. end
  2410. end
  2411. end)
  2412.  
  2413.  
  2414.  
  2415.  
  2416.  
  2417.  
  2418.  
  2419.  
  2420.  
  2421.  
  2422.  
  2423.  
  2424.  
  2425.  
  2426. function spintogl()
  2427. if spintoggle == true then
  2428. spintoggle = false
  2429. spin.Text = "Crazy Spin: OFF"
  2430. else
  2431. spintoggle = true
  2432. spin.Text = "Crazy Spin: ON"
  2433. local bodyang = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character.PrimaryPart)
  2434. bodyang.AngularVelocity = Vector3.new(90,999,0)
  2435. bodyang.MaxTorque = Vector3.new(60000,100,3000)
  2436. bodyang.P = 5000000
  2437. repeat
  2438. wait(0.001)
  2439. until spintoggle == false
  2440. bodyang:Destroy()
  2441. end
  2442. end
  2443. spin.MouseButton1Click:connect(spintogl)
  2444.  
  2445.  
  2446. function flytogl()
  2447. if flytoggle == true then
  2448. flytoggle = false
  2449. fly.Text = "Fly: OFF"
  2450. else
  2451. flytoggle = true
  2452. fly.Text = "Fly: ON"
  2453. startFly()
  2454. repeat
  2455. wait(0.001)
  2456. until flytoggle == false
  2457. endFly()
  2458. end
  2459. end
  2460. fly.MouseButton1Click:connect(flytogl)
  2461.  
  2462.  
  2463.  
  2464. function opctogl()
  2465. if scg.Enabled == true then
  2466. scg.Enabled = false
  2467. oc.Text = "Open"
  2468. else
  2469. scg.Enabled = true
  2470. oc.Text = "Close"
  2471. end
  2472. end
  2473. oc.MouseButton1Click:connect(opctogl)
  2474. function telep()
  2475. game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
  2476. end
  2477. tpto.MouseButton1Click:connect(telep)
  2478.  
  2479.  
  2480. function camtogl()
  2481. if cameratoggle == false then
  2482. cameratoggle = true
  2483. game.Workspace.CurrentCamera.CameraType = "Follow"
  2484. seethr.Text = "See-Through: ON"
  2485. else
  2486. cameratoggle = false
  2487. game.Workspace.CurrentCamera.CameraType = "Custom"
  2488. seethr.Text = "See-Through: OFF"
  2489. end
  2490. end
  2491. seethr.MouseButton1Click:connect(camtogl)
  2492.  
  2493.  
  2494.  
  2495.  
  2496.  
  2497.  
  2498. function wsp()
  2499. if wsmode ~= 5 then
  2500. wsmode = wsmode + 1
  2501. else
  2502. wsmode = 1
  2503. end
  2504. if wsmode == 1 then
  2505. ws.Text = "WalkSpeed: Normal"
  2506. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  2507. end
  2508. if wsmode == 2 then
  2509. ws.Text = "WalkSpeed: Fast"
  2510. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
  2511. end
  2512. if wsmode == 3 then
  2513. ws.Text = "WalkSpeed: FASTER"
  2514. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
  2515. end
  2516. if wsmode == 4 then
  2517. ws.Text = "WalkSpeed: EXTREME"
  2518. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
  2519. end
  2520. if wsmode == 5 then
  2521. ws.Text = "WalkSpeed: The Speed of Light"
  2522. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 4357234785243
  2523. end
  2524. end
  2525. ws.MouseButton1Click:connect(wsp)
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531. function jpp()
  2532. if jpmode ~= 5 then
  2533. jpmode = jpmode + 1
  2534. else
  2535. jpmode = 1
  2536. end
  2537. if jpmode == 1 then
  2538. jp.Text = "JumpPower: Normal"
  2539. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  2540. end
  2541. if jpmode == 2 then
  2542. jp.Text = "JumpPower: Trampoline"
  2543. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
  2544. end
  2545. if jpmode == 3 then
  2546. jp.Text = "JumpPower: Big Trampoline"
  2547. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200
  2548. end
  2549. if jpmode == 4 then
  2550. jp.Text = "JumpPower: Bigger Trampoline"
  2551. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 400
  2552. end
  2553. if jpmode == 5 then
  2554. jp.Text = "JumpPower: The Speed of Light"
  2555. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80000
  2556. end
  2557. end
  2558. jp.MouseButton1Click:connect(jpp)
  2559.  
  2560. function spawnblock()
  2561. if gothrough == false then
  2562. gothrough = true
  2563. sb.Text = "Noclip"
  2564. local gc = game.Players.LocalPlayer.Character:GetChildren()
  2565. for i = 1,#gc,1 do
  2566. if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
  2567. gc[i].CollisionGroupId = 29
  2568. end
  2569. end
  2570. game:service("RunService").Stepped:wait()
  2571. else
  2572. gothrough = false
  2573. sb.Text = "Noclip"
  2574. local gc = game.Players.LocalPlayer.Character:GetChildren()
  2575. for i = 1,#gc,1 do
  2576. if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
  2577. gc[i].CollisionGroupId = 1
  2578. game:service("RunService").Stepped:wait()
  2579. end
  2580. end
  2581. end
  2582. end
  2583. sb.MouseButton1Click:connect(spawnblock)
  2584. function looptelep()
  2585. if lotptog == false then
  2586. lotptog = true
  2587. lotp.Text = "Loop-Teleport: ON"
  2588. repeat
  2589. game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
  2590. wait(0.001)
  2591. until lotptog == false
  2592. else
  2593. lotptog = false
  2594. lotp.Text = "Loop-Teleport: OFF"
  2595. end
  2596. end
  2597. lotp.MouseButton1Click:connect(looptelep)
  2598.  
  2599.  
  2600. function minimi()
  2601. scg.Enabled = false
  2602. oc.Text = "Open"
  2603. end
  2604. minim.MouseButton1Click:connect(minimi)
  2605. end)
  2606.  
  2607. dex.MouseButton1Down:connect(function()
  2608. loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)()
  2609. end)
  2610.  
  2611. remoespy.MouseButton1Down:connect(function()
  2612. --[[
  2613.  
  2614. -Created by Vaeb.
  2615.  
  2616. ]]
  2617.  
  2618. _G.scanRemotes = true
  2619.  
  2620. make_writeable(getrawmetatable(game))
  2621. local pseudoEnv = {}
  2622. local gameMeta = getrawmetatable(game)
  2623.  
  2624. local tabChar = " "
  2625.  
  2626. local function getSmaller(a, b, notLast)
  2627. local aByte = a:byte() or -1
  2628. local bByte = b:byte() or -1
  2629. if aByte == bByte then
  2630. if notLast and #a == 1 and #b == 1 then
  2631. return -1
  2632. elseif #b == 1 then
  2633. return false
  2634. elseif #a == 1 then
  2635. return true
  2636. else
  2637. return getSmaller(a:sub(2), b:sub(2), notLast)
  2638. end
  2639. else
  2640. return aByte < bByte
  2641. end
  2642. end
  2643.  
  2644. local function parseData(obj, numTabs, isKey, overflow, noTables, forceDict)
  2645. local objType = typeof(obj)
  2646. local objStr = tostring(obj)
  2647. if objType == "table" then
  2648. if noTables then
  2649. return objStr
  2650. end
  2651. local isCyclic = overflow[obj]
  2652. overflow[obj] = true
  2653. local out = {}
  2654. local nextIndex = 1
  2655. local isDict = false
  2656. local hasTables = false
  2657. local data = {}
  2658.  
  2659. for key, val in next, obj do
  2660. if not hasTables and typeof(val) == "table" then
  2661. hasTables = true
  2662. end
  2663.  
  2664. if not isDict and key ~= nextIndex then
  2665. isDict = true
  2666. else
  2667. nextIndex = nextIndex + 1
  2668. end
  2669.  
  2670. data[#data+1] = {key, val}
  2671. end
  2672.  
  2673. if isDict or hasTables or forceDict then
  2674. out[#out+1] = (isCyclic and "Cyclic " or "") .. "{"
  2675. table.sort(data, function(a, b)
  2676. local aType = typeof(a[2])
  2677. local bType = typeof(b[2])
  2678. if bType == "string" and aType ~= "string" then
  2679. return false
  2680. end
  2681. local res = getSmaller(aType, bType, true)
  2682. if res == -1 then
  2683. return getSmaller(tostring(a[1]), tostring(b[1]))
  2684. else
  2685. return res
  2686. end
  2687. end)
  2688. for i = 1, #data do
  2689. local arr = data[i]
  2690. local nowKey = arr[1]
  2691. local nowVal = arr[2]
  2692. local parseKey = parseData(nowKey, numTabs+1, true, overflow, isCyclic)
  2693. local parseVal = parseData(nowVal, numTabs+1, false, overflow, isCyclic)
  2694. if isDict then
  2695. local nowValType = typeof(nowVal)
  2696. local preStr = ""
  2697. local postStr = ""
  2698. if i > 1 and (nowValType == "table" or typeof(data[i-1][2]) ~= nowValType) then
  2699. preStr = "\n"
  2700. end
  2701. if i < #data and nowValType == "table" and typeof(data[i+1][2]) ~= "table" and typeof(data[i+1][2]) == nowValType then
  2702. postStr = "\n"
  2703. end
  2704. out[#out+1] = preStr .. string.rep(tabChar, numTabs+1) .. parseKey .. " = " .. parseVal .. ";" .. postStr
  2705. else
  2706. out[#out+1] = string.rep(tabChar, numTabs+1) .. parseVal .. ";"
  2707. end
  2708. end
  2709. out[#out+1] = string.rep(tabChar, numTabs) .. "}"
  2710. else
  2711. local data2 = {}
  2712. for i = 1, #data do
  2713. local arr = data[i]
  2714. local nowVal = arr[2]
  2715. local parseVal = parseData(nowVal, 0, false, overflow, isCyclic)
  2716. data2[#data2+1] = parseVal
  2717. end
  2718. out[#out+1] = "{" .. table.concat(data2, ", ") .. "}"
  2719. end
  2720.  
  2721. return table.concat(out, "\n")
  2722. else
  2723. local returnVal = nil
  2724. if (objType == "string" or objType == "Content") and (not isKey or tonumber(obj:sub(1, 1))) then
  2725. local retVal = '"' .. objStr .. '"'
  2726. if isKey then
  2727. retVal = "[" .. retVal .. "]"
  2728. end
  2729. returnVal = retVal
  2730. elseif objType == "EnumItem" then
  2731. returnVal = "Enum." .. tostring(obj.EnumType) .. "." .. obj.Name
  2732. elseif objType == "Enum" then
  2733. returnVal = "Enum." .. objStr
  2734. elseif objType == "Instance" then
  2735. returnVal = obj.Parent and obj:GetFullName() or obj.ClassName
  2736. elseif objType == "CFrame" then
  2737. returnVal = "CFrame.new(" .. objStr .. ")"
  2738. elseif objType == "Vector3" then
  2739. returnVal = "Vector3.new(" .. objStr .. ")"
  2740. elseif objType == "Vector2" then
  2741. returnVal = "Vector2.new(" .. objStr .. ")"
  2742. elseif objType == "UDim2" then
  2743. returnVal = "UDim2.new(" .. objStr:gsub("[{}]", "") .. ")"
  2744. elseif objType == "BrickColor" then
  2745. returnVal = "BrickColor.new(\"" .. objStr .. "\")"
  2746. elseif objType == "Color3" then
  2747. returnVal = "Color3.new(" .. objStr .. ")"
  2748. elseif objType == "NumberRange" then
  2749. returnVal = "NumberRange.new(" .. objStr:gsub("^%s*(.-)%s*$", "%1"):gsub(" ", ", ") .. ")"
  2750. elseif objType == "PhysicalProperties" then
  2751. returnVal = "PhysicalProperties.new(" .. objStr .. ")"
  2752. else
  2753. returnVal = objStr
  2754. end
  2755. return returnVal
  2756. end
  2757. end
  2758.  
  2759. function tableToString(t)
  2760. return parseData(t, 0, false, {}, nil, false)
  2761. end
  2762.  
  2763. local detectClasses = {
  2764. BindableEvent = false;
  2765. BindableFunction = false;
  2766. RemoteEvent = true;
  2767. RemoteFunction = true;
  2768. }
  2769.  
  2770. local ignoreNames = {
  2771. Event = true;
  2772. MessagesChanged = true;
  2773. }
  2774.  
  2775. local classMethods = {
  2776. BindableEvent = "Fire";
  2777. BindableFunction = "Invoke";
  2778. RemoteEvent = "FireServer";
  2779. RemoteFunction = "InvokeServer";
  2780. }
  2781.  
  2782. local realMethods = {}
  2783.  
  2784. for name, enabled in next, detectClasses do
  2785. if enabled then
  2786. realMethods[classMethods[name]] = Instance.new(name)[classMethods[name]]
  2787. end
  2788. end
  2789.  
  2790. for key, value in next, gameMeta do pseudoEnv[key] = value end
  2791.  
  2792. local incId = 0
  2793.  
  2794. gameMeta.__index, gameMeta.__namecall = function(self, key)
  2795. if not realMethods[key] or ignoreNames[self.Name] or not _G.scanRemotes then return pseudoEnv.__index(self, key) end
  2796. return function(_, ...)
  2797. incId = incId + 1
  2798. local nowId = incId
  2799. local strId = "[RemoteSpy_" .. nowId .. "]"
  2800.  
  2801. local allPassed = {...}
  2802. local returnValues = {realMethods[key](self, ...)}
  2803.  
  2804. print("\n" .. strId .. " ClassName: " .. self.ClassName .. " | Path: " .. self:GetFullName() .. " | Method: " .. key .. "\n" .. strId .. " Packed Arguments: " .. tableToString(allPassed) .. "\n" .. strId .. " Packed Returned: " .. tableToString(returnValues) .. "\n")
  2805. --copystr(tableToString(allPassed))
  2806. return unpack(returnValues)
  2807. end
  2808. end
  2809.  
  2810. print("\nRan Vaeb's RemoteSpy\n")
  2811. end)
  2812.  
  2813. rocky2u.MouseButton1Down:connect(function()
  2814. --[[
  2815. ____ _ ____ _ ____ __ __ ____
  2816. | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
  2817. | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
  2818. | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
  2819. |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
  2820. |___/
  2821.  
  2822. Want to keep this admin command updated?
  2823. Join our Discord! https://discord.me/rainbow2u
  2824.  
  2825. --]]
  2826.  
  2827. local ADMINS = {}
  2828. local BANS = {}
  2829.  
  2830. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  2831. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  2832.  
  2833. local VERSION = 'unOfficial 1.8.1'
  2834. local UPDATED = '2017/10/05'
  2835. local CHANGELOG = {
  2836. ' - Removed Patched Properties',
  2837. ' - Removed Guest Support',
  2838. ' - Removed Broken Shutdown Command'
  2839. }
  2840.  
  2841. local CREDITS = [[
  2842. Rocky2u - lol
  2843. veinyrox - ;crash
  2844. Harkinian - half of the message function
  2845. Moon - cmd bar addon idea
  2846. N3xul - Fixing stuff because of Roblox Update
  2847. ]]
  2848.  
  2849. local _CORE = game:GetService('CoreGui')
  2850. local _LIGHTING = game:GetService('Lighting')
  2851. local _NETWORK = game:GetService('NetworkClient')
  2852. local _PLAYERS = game:GetService('Players')
  2853.  
  2854. local LP = _PLAYERS.LocalPlayer
  2855. local MOUSE = LP:GetMouse()
  2856.  
  2857. local SERVER_LOCKED = false
  2858. local SHOWING_MESSAGE = false
  2859.  
  2860. local SERVICES = {}
  2861. SERVICES.EVENTS = {}
  2862.  
  2863. local COMMANDS = {}
  2864. local STD = {}
  2865. local JAILED = {}
  2866. local KICKS = {}
  2867. local LOOPED_H = {}
  2868. local LOOPED_K = {}
  2869.  
  2870. local C_PREFIX = ';'
  2871. local SPLIT = ' '
  2872.  
  2873. local NEW = LoadLibrary('RbxUtility').Create
  2874.  
  2875. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  2876. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  2877. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  2878. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  2879. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  2880. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  2881. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  2882. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  2883. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  2884. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  2885. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  2886.  
  2887. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  2888. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  2889. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  2890.  
  2891. local STUFF = '[ Rocky2u\'s CMDs ] : '
  2892. local NOCLIP, JESUSFLY, SWIM = false, false, false
  2893.  
  2894. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  2895. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  2896. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  2897. UPDATE_CHAT(PLAYER)
  2898. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  2899. end)
  2900.  
  2901. game:GetService('RunService').Stepped:connect(function()
  2902. for i,v in pairs(_PLAYERS:GetPlayers()) do
  2903. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  2904. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  2905. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  2906. end
  2907. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  2908. v.Character:BreakJoints()
  2909. end
  2910. end
  2911. if NOCLIP then
  2912. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  2913. elseif JESUSFLY then
  2914. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  2915. elseif SWIM then
  2916. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  2917. end
  2918. end)
  2919.  
  2920. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  2921.  
  2922. function GET_PLAYER(NAME, SPEAKER)
  2923. local NAME_TABLE = {}
  2924. NAME = NAME:lower()
  2925. if NAME == 'me' then
  2926. table.insert(NAME_TABLE, SPEAKER.Name)
  2927. elseif NAME == 'others' then
  2928. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  2929. elseif NAME == 'all' then
  2930. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  2931. elseif NAME == 'random' then
  2932. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  2933. elseif NAME == 'team' then
  2934. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  2935. elseif NAME == 'nonadmins' then
  2936. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  2937. elseif NAME == 'admins' then
  2938. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  2939. elseif NAME == 'nonfriends' then
  2940. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  2941. elseif NAME == 'friends' then
  2942. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  2943. elseif NAME == 'nbcs' then
  2944. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  2945. elseif NAME == 'bcs' then
  2946. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  2947. elseif NAME == 'tbcs' then
  2948. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  2949. elseif NAME == 'obcs' then
  2950. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  2951. else
  2952. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  2953. end
  2954. return NAME_TABLE
  2955. end
  2956.  
  2957. local SI = 'rbxasset://textures/blackBkg_square.png'
  2958.  
  2959. function LOAD_DATA()
  2960. local DATA = Instance.new('Folder')
  2961.  
  2962. GUIS = Instance.new('Folder', DATA)
  2963. HUMANOIDS = Instance.new('Folder', DATA)
  2964. OTHER = Instance.new('Folder', DATA)
  2965.  
  2966. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  2967. MAIN_GUI.Name = 'seth_main'
  2968. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  2969. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  2970. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  2971. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2972. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2973. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2974. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2975. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2976. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2977. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  2978.  
  2979. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  2980. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  2981. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  2982. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  2983. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  2984. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  2985. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  2986. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  2987. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  2988. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  2989. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  2990. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  2991. local Y_CHANGES = 0
  2992. for i,v in pairs(CHANGELOG) do
  2993. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  2994. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  2995. Y_CHANGES = Y_CHANGES + 30
  2996. end
  2997. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  2998. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  2999. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  3000.  
  3001. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  3002. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  3003.  
  3004. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  3005. CMD_BAR_H.Name = 'cmdbar_seth'
  3006. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  3007. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  3008. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  3009.  
  3010. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  3011. NOTIFY_H.Name = 'notify_seth'
  3012. local N = Instance.new('Frame', NOTIFY_H)
  3013. N.Name = 'notify'
  3014. N.BackgroundColor3 = C3(0, 0, 0)
  3015. N.BackgroundTransparency = 0.5
  3016. N.BorderSizePixel = 0
  3017. N.Position = UDim2.new(0, -225, 0.6, 0)
  3018. N.Size = UDim2.new(0, 225, 0, 30)
  3019. local BAR = Instance.new('Frame', N)
  3020. BAR.Name = ''
  3021. BAR.BackgroundColor3 = C3(255, 255, 255)
  3022. BAR.BackgroundTransparency = 0.5
  3023. BAR.BorderSizePixel = 0
  3024. BAR.Position = UDim2.new(0, 0, 1, 0)
  3025. BAR.Size = UDim2.new(1, 0, 0, 5)
  3026. local TEXT = Instance.new('TextLabel', N)
  3027. TEXT.Name = 'text'
  3028. TEXT.BackgroundTransparency = 1
  3029. TEXT.BorderSizePixel = 0
  3030. TEXT.Size = UDim2.new(1, 0, 1, 0)
  3031. TEXT.Font = 'SourceSansBold'
  3032. TEXT.TextColor3 = C3(255, 255, 255)
  3033. TEXT.TextSize = 18
  3034. TEXT.TextXAlignment = 'Left'
  3035.  
  3036. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  3037. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  3038.  
  3039. JAIL = Instance.new('Model', OTHER)
  3040. JAIL.Name = 'JAIL'
  3041. local B = Instance.new('Part', JAIL)
  3042. B.Name = 'BUTTOM'
  3043. B.BrickColor = BrickColor.new('Black')
  3044. B.Transparency = 0.5
  3045. B.Anchored = true
  3046. B.Locked = true
  3047. B.Size = Vector3.new(6, 1, 6)
  3048. B.TopSurface = 'Smooth'
  3049. B.BottomSurface = 'Smooth'
  3050. local M = Instance.new('Part', JAIL)
  3051. M.Name = 'MAIN'
  3052. M.BrickColor = BrickColor.new('Black')
  3053. M.Transparency = 1
  3054. M.Anchored = true
  3055. M.CanCollide = false
  3056. M.Locked = true
  3057. M.Position = B.Position + Vector3.new(0, 3, 0)
  3058. M.Size = Vector3.new(1, 1, 1)
  3059. local P1 = Instance.new('Part', JAIL)
  3060. P1.BrickColor = BrickColor.new('Black')
  3061. P1.Transparency = 1
  3062. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  3063. P1.Rotation = Vector3.new(0, 90, 0)
  3064. P1.Anchored = true
  3065. P1.Locked = true
  3066. P1.Size = Vector3.new(1, 6, 6)
  3067. local P2 = Instance.new('Part', JAIL)
  3068. P2.BrickColor = BrickColor.new('Black')
  3069. P2.Transparency = 1
  3070. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  3071. P2.Rotation = Vector3.new(-180, 0, -180)
  3072. P2.Anchored = true
  3073. P2.Locked = true
  3074. P2.Size = Vector3.new(1, 6, 4)
  3075. local P3 = Instance.new('Part', JAIL)
  3076. P3.BrickColor = BrickColor.new('Black')
  3077. P3.Transparency = 1
  3078. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  3079. P3.Rotation = Vector3.new(0, 0, 0)
  3080. P3.Anchored = true
  3081. P3.Locked = true
  3082. P3.Size = Vector3.new(1, 6, 4)
  3083. local P4 = Instance.new('Part', JAIL)
  3084. P4.BrickColor = BrickColor.new('Black')
  3085. P4.Transparency = 1
  3086. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  3087. P4.Rotation = Vector3.new(0, 90, 0)
  3088. P4.Anchored = true
  3089. P4.Locked = true
  3090. P4.Size = Vector3.new(1, 6, 4)
  3091. local TOP = Instance.new('Part', JAIL)
  3092. TOP.BrickColor = BrickColor.new('Black')
  3093. TOP.Transparency = 0.5
  3094. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  3095. TOP.Rotation = Vector3.new(0, 0, 0)
  3096. TOP.Anchored = true
  3097. TOP.Locked = true
  3098. TOP.Size = Vector3.new(6, 1, 6)
  3099. TOP.TopSurface = 'Smooth'
  3100. TOP.BottomSurface = 'Smooth'
  3101.  
  3102. ROCKET = Instance.new('Part', OTHER)
  3103. ROCKET.Name = 'rocket_seth'
  3104. ROCKET.CanCollide = false
  3105. ROCKET.Size = Vector3.new(2, 5, 2)
  3106. Instance.new('CylinderMesh', ROCKET)
  3107. local F = Instance.new('Part', ROCKET)
  3108. F.BrickColor = BrickColor.new('Black')
  3109. F.CanCollide = false
  3110. F.Size = Vector3.new(2, 0.2, 2)
  3111. Instance.new('CylinderMesh', F)
  3112. local PE = Instance.new('ParticleEmitter', F)
  3113. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  3114. PE.Size = NumberSequence.new(0.2)
  3115. PE.Texture = 'rbxassetid://17238048'
  3116. PE.LockedToPart = true
  3117. PE.Lifetime = NumberRange.new(0.2)
  3118. PE.Rate = 50
  3119. PE.Speed = NumberRange.new(-20)
  3120. local TOP = Instance.new('Part', ROCKET)
  3121. TOP.CanCollide = false
  3122. TOP.Shape = 'Ball'
  3123. TOP.Size = Vector3.new(2, 2, 2)
  3124. TOP.TopSurface = 'Smooth'
  3125. TOP.BottomSurface = 'Smooth'
  3126. local BF = Instance.new('BodyForce', ROCKET)
  3127. BF.Name = 'force'
  3128. BF.Force = Vector3.new(0, 0, 0)
  3129. local W1 = Instance.new('Weld', ROCKET)
  3130. W1.Part0 = ROCKET
  3131. W1.Part1 = F
  3132. W1.C1 = CFrame.new(0, 2.6, 0)
  3133. local W2 = Instance.new('Weld', ROCKET)
  3134. W2.Part0 = ROCKET
  3135. W2.Part1 = TOP
  3136. W2.C1 = CFrame.new(0, -2.6, 0)
  3137.  
  3138. ALIEN_H = Instance.new('Accessory', OTHER)
  3139. local H = Instance.new('Part', ALIEN_H)
  3140. H.Name = 'Handle'
  3141. H.Size = Vector3.new(2, 2.4, 2)
  3142. local HA = Instance.new('Attachment', H)
  3143. HA.Name = 'HatAttachment'
  3144. HA.Position = Vector3.new(0, 0.15, 0)
  3145. local SM = Instance.new('SpecialMesh', H)
  3146. SM.MeshId = 'rbxassetid://13827689'
  3147. SM.MeshType = 'FileMesh'
  3148. SM.Scale = Vector3.new(1, 1.02, 1)
  3149. SM.TextureId = 'rbxassetid://13827796'
  3150.  
  3151. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  3152. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3153. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3154. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3155. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3156. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3157. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3158. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3159. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3160. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  3161.  
  3162. CMD_BAR_H.Parent = _CORE
  3163. end
  3164.  
  3165. local RS = game:GetService('RunService').RenderStepped
  3166.  
  3167. function OPEN_MAIN()
  3168. SETH_MAIN = MAIN_GUI:Clone()
  3169.  
  3170. local BUTTONS = SETH_MAIN.main.holder.buttons
  3171. local HOLDERS = SETH_MAIN.main.holder.holders
  3172.  
  3173. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  3174. v.MouseButton1Down:connect(function(X, Y)
  3175. OPEN_TAB(v.Name)
  3176. if not v:FindFirstChild('circle') then
  3177. local C = Instance.new('ImageLabel', v)
  3178. C.BackgroundTransparency = 1
  3179. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  3180. C.Size = UDim2.new(0, 0, 0, 0)
  3181. C.ZIndex = v.ZIndex
  3182. C.Image = 'rbxassetid://200182847'
  3183. C.ImageColor3 = C3(0, 100, 255)
  3184. C.Name = 'circle'
  3185. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  3186. for i = 0, 1, 0.03 do
  3187. C.ImageTransparency = i
  3188. RS:wait()
  3189. end
  3190. C:destroy()
  3191. end
  3192. end)
  3193. end
  3194.  
  3195. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  3196. game:GetService('RunService').Stepped:connect(function()
  3197. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  3198. if not workspace.FilteringEnabled then
  3199. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  3200. else
  3201. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  3202. end
  3203. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  3204. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  3205. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  3206. end
  3207. end)
  3208.  
  3209. function UPDATE_ADMINS()
  3210. HOLDERS.admins:ClearAllChildren()
  3211. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  3212. local Y_ADMINS = 5
  3213. for i,v in pairs(ADMINS) do
  3214. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  3215. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  3216. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  3217. table.remove(ADMINS, i)
  3218. UPDATE_ADMINS()
  3219. end)
  3220. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  3221. Y_ADMINS = Y_ADMINS + 30
  3222. end
  3223. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  3224. spawn(function()
  3225. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  3226. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  3227. end
  3228. end)
  3229. end
  3230. UPDATE_ADMINS()
  3231.  
  3232. function UPDATE_BANS()
  3233. HOLDERS.bans:ClearAllChildren()
  3234. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  3235. local Y_BANS = 5
  3236. for i,v in pairs(BANS) do
  3237. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  3238. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  3239. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  3240. table.remove(BANS, i)
  3241. UPDATE_BANS()
  3242. end)
  3243. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  3244. Y_BANS = Y_BANS + 30
  3245. end
  3246. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  3247. spawn(function()
  3248. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  3249. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  3250. end
  3251. end)
  3252. end
  3253. UPDATE_BANS()
  3254.  
  3255. local function DISPLAY_CMDS()
  3256. local Y_COMMANDS = 0
  3257. for i,v in pairs(COMMANDS) do
  3258. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  3259. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  3260. Y_COMMANDS = Y_COMMANDS + 25
  3261. end
  3262. end
  3263. DISPLAY_CMDS()
  3264.  
  3265. HOLDERS.search.Changed:connect(function()
  3266. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  3267. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  3268. if HOLDERS.search.Text ~= '' then
  3269. if not HOLDERS.search.Text:find(' ') then
  3270. HOLDERS.cmds:ClearAllChildren()
  3271. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  3272. local Y_COMMANDS = 0
  3273. for i,v in pairs(COMMANDS) do
  3274. if v.N:find(HOLDERS.search.Text) then
  3275. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  3276. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  3277. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  3278. Y_COMMANDS = Y_COMMANDS + 25
  3279. end
  3280. end
  3281. end
  3282. else
  3283. HOLDERS.cmds:ClearAllChildren()
  3284. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  3285. DISPLAY_CMDS()
  3286. end
  3287. end
  3288. end
  3289. end)
  3290.  
  3291. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  3292. local Y_FUN = 5
  3293. for i,v in pairs(FUN) do
  3294. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  3295. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  3296. Y_FUN = Y_FUN + 30
  3297. end
  3298. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  3299. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  3300. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  3301. v.load.MouseButton1Down:connect(function()
  3302. if v.Name == 'balefire' then LOAD_BALEFIRE()
  3303. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  3304. elseif v.Name == 'trowel' then LOAD_TROWEL()
  3305. elseif v.Name == 'path giver' then LOAD_PATH()
  3306. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  3307. end
  3308. end)
  3309. end
  3310.  
  3311. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  3312. SETH_MAIN:destroy()
  3313. end)
  3314.  
  3315. SETH_MAIN.Parent = _CORE
  3316. end
  3317.  
  3318. LOAD_DATA()
  3319.  
  3320. --/ TOOLS
  3321.  
  3322. function LOAD_BALEFIRE()
  3323. local HB = Instance.new('HopperBin', LP.Backpack)
  3324. HB.Name = 'balefire'
  3325.  
  3326. local function BF(P)
  3327. for i = 1, 50 do
  3328. local E = Instance.new('Explosion', workspace)
  3329. E.BlastRadius = 3
  3330. E.BlastPressure = 999999
  3331. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  3332. end
  3333. end
  3334.  
  3335. FIRED = false
  3336. local function FIRE(M)
  3337. if not FIRED then
  3338. FIRED = true
  3339. BF(M.Hit.p)
  3340. wait(0.25)
  3341. FIRED = false
  3342. end
  3343. end
  3344.  
  3345. HB.Selected:connect(function(M)
  3346. M.Button1Down:connect(function()
  3347. FIRE(M)
  3348. end)
  3349. end)
  3350. end
  3351.  
  3352. function LOAD_TROWEL()
  3353. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  3354. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  3355. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  3356. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  3357.  
  3358. local HEIGHT = 5
  3359. local SPEED = 0.05
  3360. local WIDTH = 15
  3361.  
  3362. function BRICK(CF, P, C)
  3363. local B = Instance.new('Part')
  3364. B.BrickColor = C
  3365. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  3366. B.Parent = game.Workspace
  3367. B:MakeJoints()
  3368. B.Material = 'Neon'
  3369. return B, P + B.Size
  3370. end
  3371.  
  3372. function BW(CF)
  3373. local BC = BrickColor.Random()
  3374. local B = {}
  3375. assert(WIDTH > 0)
  3376. local Y = 0
  3377. while Y < HEIGHT do
  3378. local P
  3379. local X = -WIDTH / 2
  3380. while X < WIDTH / 2 do
  3381. local brick
  3382. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  3383. X = P.x
  3384. table.insert(B, brick)
  3385. wait(SPEED)
  3386. end
  3387. Y = P.y
  3388. end
  3389. return B
  3390. end
  3391.  
  3392. function S(A)
  3393. if math.abs(A.x) > math.abs(A.z) then
  3394. if A.x > 0 then
  3395. return Vector3.new(1, 0, 0)
  3396. else
  3397. return Vector3.new(-1, 0, 0)
  3398. end
  3399. else
  3400. if A.z > 0 then
  3401. return Vector3.new(0, 0, 1)
  3402. else
  3403. return Vector3.new(0, 0, -1)
  3404. end
  3405. end
  3406. end
  3407.  
  3408. T.Enabled = true
  3409. T.Activated:connect(function()
  3410. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  3411. T.Enabled = false
  3412. T.Handle.build:Play()
  3413. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  3414. T.Enabled = true
  3415. end
  3416. end)
  3417. end
  3418.  
  3419. function LOAD_PATH()
  3420. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  3421.  
  3422. local function PATH(M, C)
  3423. if ENABLED and LP.Character then
  3424. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  3425. local hit = M.Target
  3426. local point = M.Hit.p
  3427. local P = Instance.new('Part', workspace.paths_seth)
  3428. P.BrickColor = C
  3429. P.Material = 'Neon'
  3430. P.Transparency = 0.75
  3431. P.Anchored = true
  3432. P.Size = Vector3.new(20, 1, 20)
  3433. P.Velocity = M.Hit.lookVector * 75
  3434. P.BottomSurface = 'Smooth'
  3435. P.TopSurface = 'Smooth'
  3436. P.CFrame = CFrame.new(LP.Character.Head.Position)
  3437. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  3438. P.CFrame = CFrame.new(P.Position, point)
  3439. wait()
  3440. PATH(M, C)
  3441. end
  3442. end
  3443.  
  3444. local function SELECTED(M)
  3445. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  3446. M.Button1Up:connect(function() ENABLED = false end)
  3447. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  3448. end
  3449.  
  3450. HB.Selected:connect(SELECTED)
  3451. end
  3452.  
  3453. function LOAD_STRIKE()
  3454. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  3455.  
  3456. local function SHOOT(T)
  3457. if ENABLED then
  3458. local P0 = CFrame.new(0, 1500, 0)
  3459. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  3460. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  3461. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  3462.  
  3463. local M = Instance.new('Model', workspace)
  3464. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  3465. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  3466. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  3467.  
  3468. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  3469. M:destroy()
  3470. end
  3471. end
  3472.  
  3473. HB.Selected:connect(function(M)
  3474. if not workspace:FindFirstChild('orbital_seth') then
  3475. SATELITE = Instance.new('Part', workspace)
  3476. SATELITE.Name = 'orbital_seth'
  3477. SATELITE.Position = Vector3.new(0, 1500, 0)
  3478. SATELITE.Anchored = true
  3479. SATELITE.CanCollide = false
  3480. SATELITE.Size = Vector3.new(5, 16.8, 5)
  3481. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  3482. end
  3483. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  3484. M.Button1Up:connect(function() ENABLED = false end)
  3485. end)
  3486. end
  3487.  
  3488. function FIND_IN_TABLE(TABLE, NAME)
  3489. for i,v in pairs(TABLE) do
  3490. if v == NAME then
  3491. return true
  3492. end
  3493. end
  3494. return false
  3495. end
  3496.  
  3497. function GET_IN_TABLE(TABLE, NAME)
  3498. for i = 1, #TABLE do
  3499. if TABLE[i] == NAME then
  3500. return i
  3501. end
  3502. end
  3503. return false
  3504. end
  3505.  
  3506. local NOTIFY_1 = false
  3507. local NOTIFY_2 = false
  3508.  
  3509. function NOTIFY(M, R, G, B)
  3510. spawn(function()
  3511. repeat wait() until not NOTIFY_1
  3512. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  3513. if NOTIFY_SETH then
  3514. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  3515. NOTIFY_SETH.notify.text.Text = ' ' .. M
  3516. repeat wait() until not NOTIFY_1
  3517. NOTIFY_1 = true
  3518. wait(0.5)
  3519. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  3520. wait(0.5)
  3521. repeat wait() until not NOTIFY_2
  3522. NOTIFY_1 = false
  3523. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  3524. wait(0.5)
  3525. NOTIFY_2 = true
  3526. wait(2.5)
  3527. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  3528. end
  3529. wait(1)
  3530. NOTIFY_SETH:destroy()
  3531. NOTIFY_2 = false
  3532. end)
  3533. end
  3534.  
  3535. function KICK(P)
  3536. spawn(function()
  3537. for i = 1,5 do
  3538. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  3539. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  3540. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  3541. spawn(function()
  3542. repeat wait()
  3543. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  3544. until not _PLAYERS:FindFirstChild(P.Name)
  3545. end)
  3546. P.Character.Torso.Anchored = true
  3547. end
  3548. end
  3549. end)
  3550. end
  3551.  
  3552. _PLAYERS.PlayerRemoving:connect(function(P)
  3553. if FIND_IN_TABLE(KICKS, P) then
  3554. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  3555. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  3556. end
  3557. if FIND_IN_TABLE(JAILED, P.Name) then
  3558. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  3559. end
  3560. end)
  3561.  
  3562. function FIX_LIGHTING()
  3563. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  3564. _LIGHTING.Brightness = 1
  3565. _LIGHTING.GlobalShadows = true
  3566. _LIGHTING.Outlines = false
  3567. _LIGHTING.TimeOfDay = 14
  3568. _LIGHTING.FogEnd = 100000
  3569. end
  3570.  
  3571. function COLOR(PLAYER, BCOLOR)
  3572. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  3573. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  3574. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3575. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  3576. v.BrickColor = BrickColor.new(BCOLOR)
  3577. elseif v:IsA('Accessory') then
  3578. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  3579. for a,b in pairs(v.Handle:GetChildren()) do
  3580. if b:IsA('SpecialMesh') then
  3581. b.TextureId = ''
  3582. end
  3583. end
  3584. end
  3585. end
  3586. end
  3587.  
  3588. function LAG(PLAYER)
  3589. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  3590. spawn(function()
  3591. repeat wait()
  3592. if PLAYER and PLAYER.Character then
  3593. PLAYER.CameraMode = 'LockFirstPerson'
  3594. PLAYER.Character.HumanoidRootPart.CFrame = POS
  3595. PLAYER.Character.Torso.Anchored = true
  3596. Instance.new('ForceField', PLAYER.Character)
  3597. Instance.new('Smoke', PLAYER.Character.Head)
  3598. end
  3599. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  3600. end)
  3601. end
  3602.  
  3603. local FLYING = false
  3604.  
  3605. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  3606. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  3607. end
  3608.  
  3609. function sFLY()
  3610. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  3611. repeat wait() until MOUSE
  3612.  
  3613. local T = LP.Character.Torso
  3614. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  3615. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  3616. local SPEED = 0
  3617.  
  3618. local function FLY()
  3619. FLYING = true
  3620. local BG = Instance.new('BodyGyro', T)
  3621. local BV = Instance.new('BodyVelocity', T)
  3622. BG.P = 9e4
  3623. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  3624. BG.cframe = T.CFrame
  3625. BV.velocity = Vector3.new(0, 0.1, 0)
  3626. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  3627. spawn(function()
  3628. repeat wait()
  3629. LP.Character.Humanoid.PlatformStand = true
  3630. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  3631. SPEED = 50
  3632. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  3633. SPEED = 0
  3634. end
  3635. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  3636. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  3637. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  3638. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  3639. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  3640. else
  3641. BV.velocity = Vector3.new(0, 0.1, 0)
  3642. end
  3643. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  3644. until not FLYING
  3645. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  3646. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  3647. SPEED = 0
  3648. BG:destroy()
  3649. BV:destroy()
  3650. LP.Character.Humanoid.PlatformStand = false
  3651. end)
  3652. end
  3653.  
  3654. MOUSE.KeyDown:connect(function(KEY)
  3655. if KEY:lower() == 'w' then
  3656. CONTROL.F = 1
  3657. elseif KEY:lower() == 's' then
  3658. CONTROL.B = -1
  3659. elseif KEY:lower() == 'a' then
  3660. CONTROL.L = -1
  3661. elseif KEY:lower() == 'd' then
  3662. CONTROL.R = 1
  3663. end
  3664. end)
  3665.  
  3666. MOUSE.KeyUp:connect(function(KEY)
  3667. if KEY:lower() == 'w' then
  3668. CONTROL.F = 0
  3669. elseif KEY:lower() == 's' then
  3670. CONTROL.B = 0
  3671. elseif KEY:lower() == 'a' then
  3672. CONTROL.L = 0
  3673. elseif KEY:lower() == 'd' then
  3674. CONTROL.R = 0
  3675. end
  3676. end)
  3677. FLY()
  3678. end
  3679.  
  3680. function NOFLY()
  3681. FLYING = false
  3682. LP.Character.Humanoid.PlatformStand = false
  3683. end
  3684.  
  3685. function RESET_MODEL(MODEL)
  3686. for i,v in pairs(MODEL:GetChildren()) do
  3687. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  3688. v:destroy()
  3689. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  3690. v:destroy()
  3691. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  3692. v.Transparency = 0
  3693. elseif v:IsA('ShirtGraphic') then
  3694. v.Archivable = false
  3695. v.Graphic = ''
  3696. end
  3697. end
  3698. for i,v in pairs(MODEL.Torso:GetChildren()) do
  3699. if v:IsA('SpecialMesh') then
  3700. v:destroy()
  3701. end
  3702. end
  3703. if MODEL.Head:FindFirstChild('Mesh') then
  3704. MODEL.Head.Mesh:destroy()
  3705. end
  3706. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  3707. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  3708. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  3709. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  3710. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  3711. end
  3712.  
  3713. function UPDATE_MODEL(MODEL, USERNAME)
  3714. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  3715. MODEL.Name = USERNAME
  3716. for i,v in pairs(AppModel:GetChildren()) do
  3717. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  3718. v.Parent = MODEL.Head
  3719. elseif v:IsA('Decal') then
  3720. if MODEL.Head:FindFirstChild('face') then
  3721. MODEL.Head.face.Texture = v.Texture
  3722. else
  3723. local FACE = Instance.new('Decal', MODEL.Head)
  3724. FACE.Texture = v.Texture
  3725. end
  3726. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  3727. if MODEL:FindFirstChild('Body Colors') then
  3728. MODEL['Body Colors']:destroy()
  3729. end
  3730. v.Parent = MODEL
  3731. elseif v:IsA('Accessory') then
  3732. v.Parent = MODEL
  3733. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  3734. end
  3735. end
  3736. if not MODEL.Head:FindFirstChild('Mesh') then
  3737. local SM = Instance.new('SpecialMesh', MODEL.Head)
  3738. SM.MeshType = Enum.MeshType.Head
  3739. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  3740. end
  3741. end
  3742.  
  3743. function CREEPER(PLAYER)
  3744. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3745. if v:IsA('Shirt') or v:IsA('Pants') then
  3746. v:destroy()
  3747. elseif v:IsA('ShirtGraphic') then
  3748. v.Archivable = false
  3749. v.Graphic = ''
  3750. end
  3751. end
  3752. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3753. if v:IsA('Accessory') then
  3754. v:destroy()
  3755. end
  3756. end
  3757. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  3758. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  3759. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  3760. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  3761. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  3762. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3763. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  3764. v.BrickColor = BrickColor.new('Bright green')
  3765. end
  3766. end
  3767. end
  3768.  
  3769. function SHREK(PLAYER)
  3770. COLOR(PLAYER, 'Bright green')
  3771. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3772. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  3773. v:destroy()
  3774. elseif v:IsA('ShirtGraphic') then
  3775. v.Archivable = false
  3776. v.Graphic = ''
  3777. end
  3778. end
  3779. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  3780. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  3781. v:destroy()
  3782. end
  3783. end
  3784. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  3785. PLAYER.Character['Shirt Graphic'].Archivable = false
  3786. PLAYER.Character['Shirt Graphic'].Graphic = ''
  3787. end
  3788. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  3789. local S = Instance.new('Shirt', PLAYER.Character)
  3790. local P = Instance.new('Pants', PLAYER.Character)
  3791. M.MeshType = 'FileMesh'
  3792. M.MeshId = 'rbxassetid://19999257'
  3793. M.Offset = Vector3.new(-0.1, 0.1, 0)
  3794. M.TextureId = 'rbxassetid://156397869'
  3795. S.ShirtTemplate = 'rbxassetid://133078194'
  3796. P.PantsTemplate = 'rbxassetid://133078204'
  3797. end
  3798.  
  3799. function DUCK(PLAYER)
  3800. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3801. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  3802. v.Transparency = 1
  3803. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  3804. v:destroy()
  3805. elseif v:IsA('ShirtGraphic') then
  3806. v.Archivable = false
  3807. v.Graphic = ''
  3808. end
  3809. end
  3810. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  3811. DUCK.MeshType = 'FileMesh'
  3812. DUCK.MeshId = 'rbxassetid://9419831'
  3813. DUCK.TextureId = 'rbxassetid://9419827'
  3814. DUCK.Scale = Vector3.new(5, 5, 5)
  3815. if PLAYER.Character.Head:FindFirstChild('face') then
  3816. PLAYER.Character.Head.face.Transparency = 1
  3817. end
  3818. end
  3819.  
  3820. function DOG(PLAYER)
  3821. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3822. if v:IsA('Shirt') or v:IsA('Pants') then
  3823. v:destroy()
  3824. elseif v:IsA('ShirtGraphic') then
  3825. v.Archivable = false
  3826. v.Graphic = ''
  3827. end
  3828. end
  3829. PLAYER.Character.Torso.Transparency = 1
  3830. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  3831. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  3832. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  3833. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  3834. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  3835. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  3836. local BF = Instance.new('BodyForce', FakeTorso)
  3837. local W = Instance.new('Weld', PLAYER.Character.Torso)
  3838. FakeTorso.Name = 'FakeTorso'
  3839. FakeTorso.TopSurface = 0
  3840. FakeTorso.BottomSurface = 0
  3841. FakeTorso.Size = Vector3.new(3,1,4)
  3842. FakeTorso.BrickColor = BrickColor.new('Brown')
  3843. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  3844. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  3845. W.Part0 = PLAYER.Character.Torso
  3846. W.Part1 = FakeTorso
  3847. W.C0 = CFrame.new(0, -0.5, 0)
  3848. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3849. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  3850. v.BrickColor = BrickColor.new('Brown')
  3851. end
  3852. end
  3853. end
  3854.  
  3855. function ALIEN(PLAYER)
  3856. for i,v in pairs(PLAYER.Character:GetChildren()) do
  3857. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  3858. v:destroy()
  3859. elseif v:IsA('ShirtGraphic') then
  3860. v.Archivable = false
  3861. v.Graphic = ''
  3862. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  3863. v.BrickColor = BrickColor.new('Fossil')
  3864. end
  3865. end
  3866. ALIEN_H:Clone().Parent = PLAYER.Character
  3867. end
  3868.  
  3869. function DECALSPAM(INSTANCE, ID)
  3870. for i,v in pairs(INSTANCE:GetChildren()) do
  3871. if v:IsA('BasePart') then
  3872. spawn(function()
  3873. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  3874. local CURRENT_FACE = 1
  3875. for i = 1, 6 do
  3876. local DECAL = Instance.new('Decal', v)
  3877. DECAL.Name = 'decal_seth'
  3878. DECAL.Texture = 'rbxassetid://' .. ID - 1
  3879. DECAL.Face = FACES[CURRENT_FACE]
  3880. CURRENT_FACE = CURRENT_FACE + 1
  3881. end
  3882. end)
  3883. end
  3884. DECALSPAM(v, ID)
  3885. end
  3886. end
  3887.  
  3888. function UNDECALSPAM(INSTANCE)
  3889. for i,v in pairs(INSTANCE:GetChildren()) do
  3890. if v:IsA('BasePart') then
  3891. for a,b in pairs(v:GetChildren()) do
  3892. if b:IsA('Decal') and b.Name == 'decal_seth' then
  3893. b:destroy()
  3894. end
  3895. end
  3896. end
  3897. UNDECALSPAM(v)
  3898. end
  3899. end
  3900.  
  3901. function CREATE_DONG(PLAYER, DONG_COLOR)
  3902. if PLAYER.Character:FindFirstChild('DONG') then
  3903. PLAYER.Character.DONG:destroy()
  3904. end
  3905. local D = Instance.new('Model', PLAYER.Character)
  3906. D.Name = 'DONG'
  3907.  
  3908. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  3909. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  3910. local M1 = Instance.new('CylinderMesh', MAIN)
  3911. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  3912. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  3913. local M2 = Instance.new('SpecialMesh', P1)
  3914. local W2 = Instance.new('Weld', P1)
  3915. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  3916. local M3 = Instance.new('SpecialMesh', B1)
  3917. local W3 = Instance.new('Weld', B1)
  3918. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  3919. local M4 = Instance.new('SpecialMesh', B2)
  3920. local W4 = Instance.new('Weld', B2)
  3921. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  3922. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  3923. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  3924. M2.MeshType = 'Sphere'
  3925. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  3926. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  3927. M3.Parent = B1 M3.MeshType = 'Sphere'
  3928. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  3929. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  3930. M4.MeshType = 'Sphere'
  3931. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  3932. end
  3933.  
  3934. function SCALE(C, S)
  3935. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  3936.  
  3937. local HAT_CLONE = {}
  3938.  
  3939. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  3940.  
  3941. local HEAD = C.Head
  3942. local TORSO = C.Torso
  3943. local LA = C['Left Arm']
  3944. local RA = C['Right Arm']
  3945. local LL = C['Left Leg']
  3946. local RL = C['Right Leg']
  3947. local HRP = C.HumanoidRootPart
  3948.  
  3949. HEAD.Size = Vector3.new(S * 2, S, S)
  3950. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  3951. LA.Size = Vector3.new(S, S * 2, S)
  3952. RA.Size = Vector3.new(S, S * 2, S)
  3953. LL.Size = Vector3.new(S, S * 2, S)
  3954. RL.Size = Vector3.new(S, S * 2, S)
  3955. HRP.Size = Vector3.new(S * 2, S * 2, S)
  3956.  
  3957. local M1 = Instance.new('Motor6D', TORSO)
  3958. local M2 = Instance.new('Motor6D', TORSO)
  3959. local M3 = Instance.new('Motor6D', TORSO)
  3960. local M4 = Instance.new('Motor6D', TORSO)
  3961. local M5 = Instance.new('Motor6D', TORSO)
  3962. local M6 = Instance.new('Motor6D', HRP)
  3963.  
  3964. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  3965. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  3966. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  3967. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  3968. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  3969. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  3970.  
  3971. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  3972. end
  3973.  
  3974. function CAPE(COLOR)
  3975. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  3976.  
  3977. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  3978.  
  3979. local T = LP.Character.Torso
  3980.  
  3981. local C = Instance.new('Part', T.Parent)
  3982. C.Name = 'cape_seth'
  3983. C.Anchored = false
  3984. C.CanCollide = false
  3985. C.TopSurface = 0
  3986. C.BottomSurface = 0
  3987. C.BrickColor = BrickColor.new(COLOR)
  3988. C.Material = 'Neon'
  3989. C.Size = Vector3.new(0.2, 0.2, 0.2)
  3990.  
  3991. local M = Instance.new('BlockMesh', C)
  3992. M.Scale = Vector3.new(9, 17.5, 0.5)
  3993.  
  3994. local M1 = Instance.new('Motor', C)
  3995. M1.Part0 = C
  3996. M1.Part1 = T
  3997. M1.MaxVelocity = 1
  3998. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  3999. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  4000.  
  4001. local WAVE = false
  4002.  
  4003. repeat wait(1 / 44)
  4004. local ANG = 0.2
  4005. local oldMag = T.Velocity.magnitude
  4006. local MV = 0.1
  4007.  
  4008. if WAVE then
  4009. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  4010. WAVE = false
  4011. else
  4012. WAVE = false
  4013. end
  4014. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  4015. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  4016. M1.DesiredAngle = -ANG
  4017. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  4018. M1.MaxVelocity = 0.04
  4019. end
  4020. repeat
  4021. wait()
  4022. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  4023. if T.Velocity.magnitude < 0.1 then
  4024. wait(0.1)
  4025. end
  4026. until not C or C.Parent ~= T.Parent
  4027. end
  4028.  
  4029. function INFECT(PLAYER)
  4030. for i,v in pairs(PLAYER.Character:GetChildren()) do
  4031. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  4032. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  4033. v:destroy()
  4034. elseif v:IsA('ShirtGraphic') then
  4035. v.Archivable = false
  4036. v.Graphic = ''
  4037. end
  4038. end
  4039.  
  4040. if PLAYER.Character.Head:FindFirstChild('face') then
  4041. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  4042. end
  4043.  
  4044. for i,v in pairs (PLAYER.Character:GetChildren()) do
  4045. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4046. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  4047. v.BrickColor = BrickColor.new('Medium green')
  4048. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  4049. v.BrickColor = BrickColor.new('Brown')
  4050. end
  4051. end
  4052. end
  4053.  
  4054. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  4055. if not TC.Parent:FindFirstChild('infected_seth') then
  4056. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  4057. if GPFC then
  4058. INFECT(GPFC)
  4059. end
  4060. end
  4061. end)
  4062. end
  4063.  
  4064. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  4065. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  4066. if (zCoco) then
  4067. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  4068. else
  4069. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  4070. end
  4071. return funcw
  4072. end
  4073.  
  4074. function BANG(VICTIM)
  4075. spawn(function()
  4076. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  4077. local V1 = _PLAYERS[VICTIM].Character.Torso
  4078.  
  4079. V1.Parent.Humanoid.PlatformStand = true
  4080.  
  4081. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  4082.  
  4083. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  4084.  
  4085. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  4086.  
  4087. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  4088.  
  4089. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  4090.  
  4091. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  4092.  
  4093. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  4094.  
  4095. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  4096.  
  4097. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  4098.  
  4099. local D2 = D:Clone() D2.Parent = P1
  4100.  
  4101. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  4102.  
  4103. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  4104.  
  4105. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  4106.  
  4107. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  4108.  
  4109. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  4110.  
  4111. local CM = Instance.new('CylinderMesh', C)
  4112.  
  4113. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  4114.  
  4115. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  4116.  
  4117. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  4118.  
  4119. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  4120.  
  4121. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  4122.  
  4123. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  4124.  
  4125. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  4126.  
  4127. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  4128.  
  4129. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  4130.  
  4131. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  4132.  
  4133. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  4134.  
  4135. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  4136.  
  4137. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  4138. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  4139. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  4140.  
  4141. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  4142.  
  4143. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  4144.  
  4145. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  4146. end)
  4147. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  4148. end
  4149.  
  4150. function RESPAWN(PLAYER)
  4151. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  4152. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  4153. Instance.new('Humanoid', M)
  4154. PLAYER.Character = M
  4155. end
  4156.  
  4157. function LOAD_MESSAGE(STRING)
  4158. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  4159. RESPAWN(LP)
  4160.  
  4161. R = false
  4162. LP.CharacterAdded:connect(function()
  4163. if not R then
  4164. wait(0.5)
  4165. if LP.Character:FindFirstChild('Humanoid') then
  4166. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  4167. end
  4168. R = true
  4169. end
  4170. end)
  4171. repeat wait() until R
  4172. RESPAWN(LP)
  4173. LP.CharacterAppearanceId = 0
  4174.  
  4175. if MAIN_HAT then
  4176. MAIN_HAT.Handle.CanCollide = true
  4177. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  4178. local P = Instance.new('Part')
  4179. M.Disabled = false
  4180. M.Parent = P
  4181. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  4182. MAIN_HAT:destroy()
  4183. P.Parent = LP.Character
  4184. repeat wait() until LP:FindFirstChild('ChessMsg')
  4185. MG = LP:FindFirstChild('ChessMsg')
  4186. MG.Name = 'message_seth'
  4187. MG.Text = ''
  4188. MG.Parent = workspace
  4189. MESSAGE(STRING)
  4190. P:destroy()
  4191. for i,v in pairs(workspace:GetChildren()) do
  4192. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  4193. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  4194. v:destroy()
  4195. end
  4196. end
  4197. end
  4198. end
  4199. end
  4200.  
  4201. function MESSAGE(STRING)
  4202. if not SHOWING_MESSAGE then
  4203. spawn(function()
  4204. SHOWING_MESSAGE = true
  4205. MG.Text = STRING
  4206. wait(5)
  4207. MG.Text = ''
  4208. SHOWING_MESSAGE = false
  4209. end)
  4210. end
  4211. end
  4212.  
  4213. _G.CLICK_TP = false
  4214. local M_CTRL = false
  4215.  
  4216. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  4217. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  4218. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  4219.  
  4220. _LIGHTING.Outlines = false -- / outlines are gross
  4221.  
  4222. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  4223.  
  4224. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  4225.  
  4226. -- / commands
  4227.  
  4228. ADD_COMMAND('ff','ff [plr]', {},
  4229. function(ARGS, SPEAKER)
  4230. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4231. for i,v in pairs(PLAYERS) do
  4232. Instance.new('ForceField', _PLAYERS[v].Character)
  4233. end
  4234. end)
  4235.  
  4236. ADD_COMMAND('unff','unff [plr]',{},
  4237. function(ARGS, SPEAKER)
  4238. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4239. for i,v in pairs(PLAYERS) do
  4240. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4241. if v:IsA('ForceField') then
  4242. v:destroy()
  4243. end
  4244. end
  4245. end
  4246. end)
  4247.  
  4248. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  4249. function(ARGS, SPEAKER)
  4250. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4251. for i,v in pairs(PLAYERS) do
  4252. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4253. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4254. local F = Instance.new('Fire', v)
  4255. if ARGS[2] and ARGS[3] and ARGS[4] then
  4256. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  4257. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  4258. end
  4259. end
  4260. end
  4261. end
  4262. end)
  4263.  
  4264. ADD_COMMAND('unfire','unfire [plr]',{},
  4265. function(ARGS, SPEAKER)
  4266. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4267. for i,v in pairs(PLAYERS) do
  4268. local PCHAR = _PLAYERS[v].Character
  4269. for i,v in pairs(PCHAR:GetChildren()) do
  4270. for i,v in pairs(v:GetChildren()) do
  4271. if v:IsA('Fire') then
  4272. v:destroy()
  4273. end
  4274. end
  4275. end
  4276. end
  4277. end)
  4278.  
  4279. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  4280. function(ARGS, SPEAKER)
  4281. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4282. for i,v in pairs(PLAYERS) do
  4283. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4284. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4285. if ARGS[2] and ARGS[3] and ARGS[4] then
  4286. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  4287. else
  4288. Instance.new('Sparkles', v)
  4289. end
  4290. end
  4291. end
  4292. end
  4293. end)
  4294.  
  4295. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  4296. function(ARGS, SPEAKER)
  4297. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4298. for i,v in pairs(PLAYERS) do
  4299. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4300. for i,v in pairs(v:GetChildren()) do
  4301. if v:IsA('Sparkles') then
  4302. v:destroy()
  4303. end
  4304. end
  4305. end
  4306. end
  4307. end)
  4308.  
  4309. ADD_COMMAND('smoke','smoke [plr]',{},
  4310. function(ARGS, SPEAKER)
  4311. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4312. for i,v in pairs(PLAYERS) do
  4313. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  4314. end
  4315. end)
  4316.  
  4317. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  4318. function(ARGS, SPEAKER)
  4319. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4320. for i,v in pairs(PLAYERS) do
  4321. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  4322. if v:IsA('Smoke') then
  4323. v:destroy()
  4324. end
  4325. end
  4326. end
  4327. end)
  4328.  
  4329. ADD_COMMAND('btools','btools [plr]',{},
  4330. function(ARGS, SPEAKER)
  4331. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4332. for i,v in pairs(PLAYERS) do
  4333. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  4334. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  4335. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  4336. end
  4337. end)
  4338.  
  4339. ADD_COMMAND('god','god [plr]',{},
  4340. function(ARGS, SPEAKER)
  4341. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4342. for i,v in pairs(PLAYERS) do
  4343. local PCHAR = _PLAYERS[v].Character
  4344. if PCHAR:FindFirstChild('Humanoid') then
  4345. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  4346. end
  4347. end
  4348. end)
  4349.  
  4350. ADD_COMMAND('sgod','sgod [plr]',{},
  4351. function(ARGS, SPEAKER)
  4352. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4353. for i,v in pairs(PLAYERS) do
  4354. local PCHAR = _PLAYERS[v].Character
  4355. if PCHAR:FindFirstChild('Humanoid') then
  4356. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  4357. end
  4358. end
  4359. end)
  4360.  
  4361. ADD_COMMAND('ungod','ungod [plr]',{},
  4362. function(ARGS, SPEAKER)
  4363. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4364. for i,v in pairs(PLAYERS) do
  4365. local PCHAR = _PLAYERS[v].Character
  4366. if PCHAR:FindFirstChild('Humanoid') then
  4367. PCHAR.Humanoid.MaxHealth = 100
  4368. end
  4369. end
  4370. end)
  4371.  
  4372. ADD_COMMAND('heal','heal [plr]',{},
  4373. function(ARGS, SPEAKER)
  4374. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4375. for i,v in pairs(PLAYERS) do
  4376. local PCHAR = _PLAYERS[v].Character
  4377. if PCHAR:FindFirstChild('Humanoid') then
  4378. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  4379. end
  4380. end
  4381. end)
  4382.  
  4383. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  4384. function(ARGS, SPEAKER)
  4385. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4386. for i,v in pairs(PLAYERS) do
  4387. for i,v in pairs(PLAYERS) do
  4388. local PCHAR = _PLAYERS[v].Character
  4389. for i,v in pairs(PCHAR:GetChildren()) do
  4390. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4391. v.Anchored = true
  4392. end
  4393. end
  4394. end
  4395. end
  4396. end)
  4397.  
  4398. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  4399. function(ARGS, SPEAKER)
  4400. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4401. for i,v in pairs(PLAYERS) do
  4402. for i,v in pairs(PLAYERS) do
  4403. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4404. if v:IsA('Part') then
  4405. v.Anchored = false
  4406. end
  4407. end
  4408. end
  4409. end
  4410. end)
  4411.  
  4412. ADD_COMMAND('kill','kill [plr]',{},
  4413. function(ARGS, SPEAKER)
  4414. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4415. for i,v in pairs(PLAYERS) do
  4416. _PLAYERS[v].Character:BreakJoints()
  4417. end
  4418. end)
  4419.  
  4420. ADD_COMMAND('sound','sound [id]',{},
  4421. function(ARGS, SPEAKER)
  4422. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  4423. if ARGS[1]:lower() ~= 'off' then
  4424. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  4425. end
  4426. end)
  4427.  
  4428. ADD_COMMAND('volume','volume [int]',{},
  4429. function(ARGS, SPEAKER)
  4430. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  4431. end)
  4432.  
  4433. ADD_COMMAND('pitch','pitch [int]',{},
  4434. function(ARGS, SPEAKER)
  4435. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  4436. end)
  4437.  
  4438. ADD_COMMAND('explode','explode [plr]',{},
  4439. function(ARGS, SPEAKER)
  4440. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4441. for i,v in pairs(PLAYERS) do
  4442. local PCHAR = _PLAYERS[v].Character
  4443. if PCHAR:FindFirstChild('Torso') then
  4444. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  4445. end
  4446. end
  4447. end)
  4448.  
  4449. ADD_COMMAND('invis','invis [plr]',{},
  4450. function(ARGS, SPEAKER)
  4451. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4452. for i,v in pairs(PLAYERS) do
  4453. local PCHAR = _PLAYERS[v].Character
  4454. for i,v in pairs(PCHAR:GetChildren()) do
  4455. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4456. v.Transparency = 1
  4457. end
  4458. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  4459. v.Handle.Transparency = 1
  4460. end
  4461. end
  4462. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  4463. end
  4464. end)
  4465.  
  4466. ADD_COMMAND('vis','vis [plr]',{},
  4467. function(ARGS, SPEAKER)
  4468. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4469. for i,v in pairs(PLAYERS) do
  4470. local PCHAR = _PLAYERS[v].Character
  4471. for i,v in pairs(PCHAR:GetChildren()) do
  4472. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4473. v.Transparency = 0
  4474. end
  4475. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  4476. v.Handle.Transparency = 0
  4477. end
  4478. end
  4479. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  4480. end
  4481. end)
  4482.  
  4483. ADD_COMMAND('goto','goto [plr]',{},
  4484. function(ARGS, SPEAKER)
  4485. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4486. for i,v in pairs(PLAYERS) do
  4487. local PCHAR = _PLAYERS[v].Character
  4488. if PCHAR then
  4489. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  4490. end
  4491. end
  4492. end)
  4493.  
  4494. ADD_COMMAND('bring','bring [plr]',{},
  4495. function(ARGS, SPEAKER)
  4496. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4497. for i,v in pairs(PLAYERS) do
  4498. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  4499. end
  4500. end)
  4501.  
  4502. ADD_COMMAND('tp','tp [plr] [plr]',{},
  4503. function(ARGS, SPEAKER)
  4504. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  4505. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  4506. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  4507. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  4508. end
  4509. end end
  4510. end)
  4511.  
  4512. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  4513. function(ARGS, SPEAKER)
  4514. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4515. for i,v in pairs(PLAYERS) do
  4516. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  4517. _PLAYERS[v].Character:BreakJoints()
  4518. end
  4519. end)
  4520.  
  4521. ADD_COMMAND('ws','ws [plr] [int]',{},
  4522. function(ARGS, SPEAKER)
  4523. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4524. for i,v in pairs(PLAYERS) do
  4525. local PCHAR = _PLAYERS[v].Character
  4526. if PCHAR:FindFirstChild('Humanoid') then
  4527. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  4528. end
  4529. end
  4530. end)
  4531.  
  4532. ADD_COMMAND('time','time [int]',{},
  4533. function(ARGS, SPEAKER)
  4534. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  4535. end)
  4536.  
  4537. ADD_COMMAND('kick','kick [plr]',{},
  4538. function(ARGS, SPEAKER)
  4539. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4540. for i,v in pairs(PLAYERS) do
  4541. table.insert(KICKS, _PLAYERS[v])
  4542. end
  4543. end)
  4544.  
  4545. ADD_COMMAND('ban','ban [plr]',{},
  4546. function(ARGS, SPEAKER)
  4547. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4548. for i,v in pairs(PLAYERS) do
  4549. table.insert(BANS, _PLAYERS[v].userId)
  4550. table.insert(KICKS, _PLAYERS[v])
  4551. UPDATE_BANS()
  4552. end
  4553. end)
  4554.  
  4555. ADD_COMMAND('unban','unban [username]',{},
  4556. function(ARGS, SPEAKER)
  4557. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  4558. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  4559. UPDATE_BANS()
  4560. end
  4561. end)
  4562.  
  4563. ADD_COMMAND('unlockws','unlock',{'unlock'},
  4564. function(ARGS, SPEAKER)
  4565. local function UNLOCK(INSTANCE)
  4566. for i,v in pairs(INSTANCE:GetChildren()) do
  4567. if v:IsA('BasePart') then
  4568. v.Locked = false
  4569. end
  4570. UNLOCK(v)
  4571. end
  4572. end
  4573. UNLOCK(workspace)
  4574. end)
  4575.  
  4576. ADD_COMMAND('lockws','lock',{'lock'},
  4577. function(ARGS, SPEAKER)
  4578. local function LOCK(INSTANCE)
  4579. for i,v in pairs(INSTANCE:GetChildren()) do
  4580. if v:IsA('BasePart') then
  4581. v.Locked = true
  4582. end
  4583. LOCK(v)
  4584. end
  4585. end
  4586. LOCK(workspace)
  4587. end)
  4588.  
  4589. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  4590. function(ARGS, SPEAKER)
  4591. local function UNANCHOR(INSTANCE)
  4592. for i,v in pairs(INSTANCE:GetChildren()) do
  4593. if v:IsA('BasePart') then
  4594. v.Anchored = false
  4595. end
  4596. UNANCHOR(v)
  4597. end
  4598. end
  4599. UNANCHOR(workspace)
  4600. end)
  4601.  
  4602. ADD_COMMAND('anchorws','anchor',{'anchor'},
  4603. function(ARGS, SPEAKER)
  4604. local function ANCHOR(INSTANCE)
  4605. for i,v in pairs(INSTANCE:GetChildren()) do
  4606. if v:IsA('BasePart') then
  4607. v.Anchored = true
  4608. end
  4609. ANCHOR(v)
  4610. end
  4611. end
  4612. ANCHOR(workspace)
  4613. end)
  4614.  
  4615. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  4616. function(ARGS, SPEAKER)
  4617. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4618. for i,v in pairs(PLAYERS) do
  4619. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4620. if v:IsA('Accessory') then
  4621. for a,b in pairs(v.Handle:GetChildren()) do
  4622. if b:IsA('SpecialMesh') then
  4623. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  4624. end
  4625. end
  4626. end
  4627. end
  4628. end
  4629. end)
  4630.  
  4631. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  4632. function(ARGS, SPEAKER)
  4633. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4634. for i,v in pairs(PLAYERS) do
  4635. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4636. if v:IsA('Accessory') then
  4637. v.Parent = SPEAKER.Character
  4638. end
  4639. end
  4640. end
  4641. end)
  4642.  
  4643. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  4644. function(ARGS, SPEAKER)
  4645. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4646. for i,v in pairs(PLAYERS) do
  4647. local PCHAR = _PLAYERS[v].Character
  4648. if PCHAR:FindFirstChild('Humanoid') then
  4649. PCHAR.Humanoid:RemoveAccessories()
  4650. end
  4651. end
  4652. end)
  4653.  
  4654. ADD_COMMAND('firstp','firstp [plr]',{},
  4655. function(ARGS, SPEAKER)
  4656. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4657. for i,v in pairs(PLAYERS) do
  4658. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  4659. end
  4660. end)
  4661.  
  4662. ADD_COMMAND('thirdp','thirdp [plr]',{},
  4663. function(ARGS, SPEAKER)
  4664. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4665. for i,v in pairs(PLAYERS) do
  4666. _PLAYERS[v].CameraMode = 'Classic'
  4667. end
  4668. end)
  4669.  
  4670. ADD_COMMAND('chat','chat [plr] [string]',{},
  4671. function(ARGS, SPEAKER)
  4672. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4673. for i,v in pairs(PLAYERS) do
  4674. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  4675. end
  4676. end)
  4677.  
  4678. ADD_COMMAND('name','name [plr] [string]',{},
  4679. function(ARGS, SPEAKER)
  4680. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4681. for i,v in pairs(PLAYERS) do
  4682. _PLAYERS[v].Character.Name = GLS(false, 1)
  4683. end
  4684. end)
  4685.  
  4686. ADD_COMMAND('unname','unname [plr]',{},
  4687. function(ARGS, SPEAKER)
  4688. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4689. for i,v in pairs(PLAYERS) do
  4690. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  4691. end
  4692. end)
  4693.  
  4694. ADD_COMMAND('noname','noname [plr]',{},
  4695. function(ARGS, SPEAKER)
  4696. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4697. for i,v in pairs(PLAYERS) do
  4698. _PLAYERS[v].Character.Name = ''
  4699. end
  4700. end)
  4701.  
  4702. ADD_COMMAND('stun','stun [plr]',{},
  4703. function(ARGS, SPEAKER)
  4704. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4705. for i,v in pairs(PLAYERS) do
  4706. local PCHAR = _PLAYERS[v].Character
  4707. PCHAR.Humanoid.PlatformStand = true
  4708. end
  4709. end)
  4710.  
  4711. ADD_COMMAND('unstun','unstun [plr]',{},
  4712. function(ARGS, SPEAKER)
  4713. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4714. for i,v in pairs(PLAYERS) do
  4715. local PCHAR = _PLAYERS[v].Character
  4716. PCHAR.Humanoid.PlatformStand = false
  4717. end
  4718. end)
  4719.  
  4720. ADD_COMMAND('guest','guest [plr]',{},
  4721. function(ARGS, SPEAKER)
  4722. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4723. for i,v in pairs(PLAYERS) do
  4724. local PCHAR = _PLAYERS[v].Character
  4725. _PLAYERS[v].CharacterAppearanceId = 1
  4726. PCHAR:BreakJoints()
  4727. end
  4728. end)
  4729.  
  4730. ADD_COMMAND('noob','noob [plr]',{},
  4731. function(ARGS, SPEAKER)
  4732. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4733. for i,v in pairs(PLAYERS) do
  4734. local PCHAR = _PLAYERS[v].Character
  4735. _PLAYERS[v].CharacterAppearanceId = 155902847
  4736. PCHAR:BreakJoints()
  4737. end
  4738. end)
  4739.  
  4740. ADD_COMMAND('damage','damage [plr] [int]',{},
  4741. function(ARGS, SPEAKER)
  4742. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4743. for i,v in pairs(PLAYERS) do
  4744. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  4745. end
  4746. end)
  4747.  
  4748. ADD_COMMAND('view','view [plr]',{},
  4749. function(ARGS, SPEAKER)
  4750. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4751. for i,v in pairs(PLAYERS) do
  4752. local PCHAR = _PLAYERS[v].Character
  4753. workspace.CurrentCamera.CameraSubject = PCHAR
  4754. end
  4755. end)
  4756.  
  4757. ADD_COMMAND('unview','unview',{},
  4758. function()
  4759. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  4760. end)
  4761.  
  4762. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  4763. function(ARGS, SPEAKER)
  4764. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4765. for i,v in pairs(PLAYERS) do
  4766. local PCHAR = _PLAYERS[v].Character
  4767. for i,v in pairs(PCHAR:GetChildren()) do
  4768. local LIMB = PCHAR.Humanoid:GetLimb(v)
  4769. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  4770. v:destroy()
  4771. end
  4772. end
  4773. end
  4774. end)
  4775.  
  4776. ADD_COMMAND('box','box [plr]',{},
  4777. function(ARGS, SPEAKER)
  4778. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4779. for i,v in pairs(PLAYERS) do
  4780. local PCHAR = _PLAYERS[v].Character
  4781. local SB = Instance.new('SelectionBox', PCHAR)
  4782. SB.Adornee = SB.Parent
  4783. SB.Color = BrickColor.new('' .. (ARGS[2]))
  4784. end
  4785. end)
  4786.  
  4787. ADD_COMMAND('unbox','nobox [plr]',{},
  4788. function(ARGS, SPEAKER)
  4789. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4790. for i,v in pairs(PLAYERS) do
  4791. local PCHAR = _PLAYERS[v].Character
  4792. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  4793. if v:IsA('SelectionBox') then
  4794. v:destroy()
  4795. end
  4796. end
  4797. end
  4798. end)
  4799.  
  4800. ADD_COMMAND('ghost','ghost [plr]',{},
  4801. function(ARGS, SPEAKER)
  4802. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4803. for i,v in pairs(PLAYERS) do
  4804. local PCHAR = _PLAYERS[v].Character
  4805. for i,v in pairs(PCHAR:GetChildren()) do
  4806. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  4807. v.Transparency = 0.5
  4808. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  4809. v.Handle.Transparency = 0.5
  4810. elseif PCHAR.Head:FindFirstChild('face') then
  4811. PCHAR.Head.face.Transparency = 0.5
  4812. end
  4813. end
  4814. end
  4815. end)
  4816.  
  4817. ADD_COMMAND('sphere','sphere [plr]',{},
  4818. function(ARGS, SPEAKER)
  4819. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4820. for i,v in pairs(PLAYERS) do
  4821. local PCHAR=_PLAYERS[v].Character
  4822. local SS = Instance.new('SelectionSphere', PCHAR)
  4823. SS.Adornee = SS.Parent
  4824. end
  4825. end)
  4826.  
  4827. ADD_COMMAND('sky','sky [id]',{},
  4828. function(ARGS, SPEAKER)
  4829. if ARGS[1] then
  4830. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  4831. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  4832. local SKY = Instance.new('Sky', _LIGHTING)
  4833. for i,v in pairs(SKIES) do
  4834. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  4835. end
  4836. end
  4837. end)
  4838.  
  4839. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  4840. function(ARGS, SPEAKER)
  4841. if ARGS[1] and ARGS[2] and ARGS[3] then
  4842. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  4843. end
  4844. end)
  4845.  
  4846. ADD_COMMAND('jail','jail [plr]',{},
  4847. function(ARGS, SPEAKER)
  4848. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4849. for i,v in pairs(PLAYERS) do
  4850. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  4851. table.insert(JAILED, _PLAYERS[v].Name)
  4852. local PCHAR = _PLAYERS[v].Character
  4853. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  4854. repeat wait()
  4855. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  4856. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  4857. end
  4858. end)
  4859.  
  4860. ADD_COMMAND('unjail','unjail [plr]',{},
  4861. function(ARGS, SPEAKER)
  4862. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4863. for i,v in pairs(PLAYERS) do
  4864. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  4865. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  4866. end
  4867. end)
  4868.  
  4869. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  4870. function(ARGS, SPEAKER)
  4871. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4872. for i,v in pairs(PLAYERS) do
  4873. local ID = ARGS[2]
  4874. if ARGS[2] == 'climb' then ID = '180436334' end
  4875. if ARGS[2] == 'fall' then ID = '180436148' end
  4876. if ARGS[2] == 'jump' then ID = '125750702' end
  4877. if ARGS[2] == 'sit' then ID = '178130996' end
  4878. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  4879. if b:IsA('StringValue') then
  4880. for c,d in pairs(b:GetChildren()) do
  4881. if d:IsA('Animation') then
  4882. d.AnimationId = 'rbxassetid://' .. ID
  4883. end
  4884. end
  4885. end
  4886. end
  4887. end
  4888. end)
  4889.  
  4890. ADD_COMMAND('fix','fix [plr]',{},
  4891. function(ARGS, SPEAKER)
  4892. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4893. for i,v in pairs(PLAYERS) do
  4894. local PCHAR = _PLAYERS[v].Character
  4895. RESET_MODEL(PCHAR)
  4896. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  4897. end
  4898. end)
  4899.  
  4900. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  4901. function(ARGS, SPEAKER)
  4902. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4903. for i,v in pairs(PLAYERS) do
  4904. CREEPER(_PLAYERS[v])
  4905. end
  4906. end)
  4907.  
  4908. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  4909. function(ARGS, SPEAKER)
  4910. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4911. for i,v in pairs(PLAYERS) do
  4912. local PCHAR = _PLAYERS[v].Character
  4913. RESET_MODEL(PCHAR)
  4914. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  4915. end
  4916. end)
  4917.  
  4918. ADD_COMMAND('shrek','shrek [plr]',{},
  4919. function(ARGS, SPEAKER)
  4920. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4921. for i,v in pairs(PLAYERS) do
  4922. SHREK(_PLAYERS[v])
  4923. end
  4924. end)
  4925.  
  4926. ADD_COMMAND('unshrek','unshrek [plr]',{},
  4927. function(ARGS, SPEAKER)
  4928. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4929. for i,v in pairs(PLAYERS) do
  4930. local PCHAR = _PLAYERS[v].Character
  4931. RESET_MODEL(PCHAR)
  4932. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  4933. end
  4934. end)
  4935.  
  4936. ADD_COMMAND('nuke','nuke [plr]',{},
  4937. function(ARGS, SPEAKER)
  4938. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4939. for i,v in pairs(PLAYERS) do
  4940. local PCHAR = _PLAYERS[v].Character
  4941. spawn(function()
  4942. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  4943. local N = Instance.new('Part', workspace)
  4944. N.Name = 'nuke_seth'
  4945. N.Anchored = true
  4946. N.CanCollide = false
  4947. N.Shape = 'Ball'
  4948. N.Size = Vector3.new(1, 1, 1)
  4949. N.BrickColor = BrickColor.new('New Yeller')
  4950. N.Transparency = 0.5
  4951. N.Reflectance = 0.2
  4952. N.TopSurface = 0
  4953. N.BottomSurface = 0
  4954. N.Touched:connect(function(T)
  4955. if T and T.Parent then
  4956. local E = Instance.new('Explosion', workspace)
  4957. E.Position = T.Position
  4958. E.BlastRadius = 20
  4959. E.BlastPressure = math.huge
  4960. end
  4961. end)
  4962. local CF = PCHAR.Torso.CFrame
  4963. N.CFrame = CF
  4964. for i = 1,30 do
  4965. N.Size = N.Size + Vector3.new(5, 5, 5)
  4966. N.CFrame = CF
  4967. wait(1 / 44)
  4968. end
  4969. N:destroy()
  4970. end
  4971. end)
  4972. end
  4973. end)
  4974.  
  4975. ADD_COMMAND('unnuke','nonuke',{},
  4976. function(ARGS, SPEAKER)
  4977. for i,v in pairs(workspace:GetChildren()) do
  4978. if v:IsA('Part') and v.Name == 'nuke_seth' then
  4979. v:destroy()
  4980. end
  4981. end
  4982. end)
  4983.  
  4984. ADD_COMMAND('infect','infect [plr]',{},
  4985. function(ARGS, SPEAKER)
  4986. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4987. for i,v in pairs(PLAYERS) do
  4988. INFECT(_PLAYERS[v])
  4989. end
  4990. end)
  4991.  
  4992. ADD_COMMAND('uninfect','uninfect [plr]',{},
  4993. function(ARGS, SPEAKER)
  4994. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  4995. for i,v in pairs(PLAYERS) do
  4996. local PCHAR = _PLAYERS[v].Character
  4997. RESET_MODEL(PCHAR)
  4998. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  4999. end
  5000. end)
  5001.  
  5002. ADD_COMMAND('duck','duck [plr]',{},
  5003. function(ARGS, SPEAKER)
  5004. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5005. for i,v in pairs(PLAYERS) do
  5006. DUCK(_PLAYERS[v])
  5007. end
  5008. end)
  5009.  
  5010. ADD_COMMAND('unduck','unduck [plr]',{},
  5011. function(ARGS, SPEAKER)
  5012. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5013. for i,v in pairs(PLAYERS) do
  5014. local PCHAR = _PLAYERS[v].Character
  5015. RESET_MODEL(PCHAR)
  5016. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  5017. end
  5018. end)
  5019.  
  5020. ADD_COMMAND('disable','disable [plr]',{},
  5021. function(ARGS, SPEAKER)
  5022. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5023. for i,v in pairs(PLAYERS) do
  5024. local PCHAR = _PLAYERS[v].Character
  5025. if PCHAR:FindFirstChild('Humanoid') then
  5026. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  5027. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  5028. humanoid.Parent = HUMANOIDS
  5029. end
  5030. end
  5031. end)
  5032.  
  5033. ADD_COMMAND('enable','enable [plr]',{},
  5034. function(ARGS, SPEAKER)
  5035. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5036. for i,v in pairs(PLAYERS) do
  5037. local PCHAR = _PLAYERS[v].Character
  5038. if PCHAR:FindFirstChild('Humanoid') then
  5039. return
  5040. else
  5041. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  5042. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  5043. end
  5044. end
  5045. end
  5046. end)
  5047.  
  5048. ADD_COMMAND('size','size [plr] [int]',{},
  5049. function(ARGS, SPEAKER)
  5050. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5051. for i,v in pairs(PLAYERS) do
  5052. SCALE(_PLAYERS[v].Character, ARGS[2])
  5053. end
  5054. end)
  5055.  
  5056. ADD_COMMAND('clone','clone [plr]',{},
  5057. function(ARGS, SPEAKER)
  5058. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5059. for i,v in pairs(PLAYERS) do
  5060. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  5061. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  5062. PCHAR.Archivable = false
  5063. end
  5064. end)
  5065.  
  5066. ADD_COMMAND('spin','spin [plr]',{},
  5067. function(ARGS, SPEAKER)
  5068. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5069. for i,v in pairs(PLAYERS) do
  5070. local PCHAR = _PLAYERS[v].Character
  5071. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  5072. if v.Name == 'SPIN' then
  5073. v:destroy()
  5074. end
  5075. end
  5076. local T = PCHAR.Torso
  5077. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  5078. spawn(function()
  5079. repeat wait(1/44)
  5080. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  5081. until not BG or BG.Parent ~= T
  5082. end)
  5083. end
  5084. end)
  5085.  
  5086. ADD_COMMAND('unspin','unspin [plr]',{},
  5087. function(ARGS, SPEAKER)
  5088. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5089. for i,v in pairs(PLAYERS) do
  5090. local PCHAR = _PLAYERS[v].Character
  5091. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  5092. if v.Name == 'SPIN' then
  5093. v:destroy()
  5094. end
  5095. end
  5096. end
  5097. end)
  5098.  
  5099. ADD_COMMAND('dog','dog [plr]',{},
  5100. function(ARGS, SPEAKER)
  5101. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5102. for i,v in pairs(PLAYERS) do
  5103. DOG(_PLAYERS[v])
  5104. end
  5105. end)
  5106.  
  5107. ADD_COMMAND('undog','undog [plr]',{},
  5108. function(ARGS, SPEAKER)
  5109. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5110. for i,v in pairs(PLAYERS) do
  5111. local PCHAR = _PLAYERS[v].Character
  5112. RESET_MODEL(PCHAR)
  5113. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  5114. end
  5115. end)
  5116.  
  5117. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  5118. function(ARGS, SPEAKER)
  5119. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5120. for i,v in pairs(PLAYERS) do
  5121. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  5122. table.insert(LOOPED_H, _PLAYERS[v].Name)
  5123. end
  5124. end
  5125. end)
  5126.  
  5127. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  5128. function(ARGS, SPEAKER)
  5129. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5130. for i,v in pairs(PLAYERS) do
  5131. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  5132. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  5133. end
  5134. end
  5135. end)
  5136.  
  5137. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  5138. function(ARGS, SPEAKER)
  5139. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5140. for i,v in pairs(PLAYERS) do
  5141. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  5142. table.insert(LOOPED_K, _PLAYERS[v].Name)
  5143. end
  5144. end
  5145. end)
  5146.  
  5147. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  5148. function(ARGS, SPEAKER)
  5149. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5150. for i,v in pairs(PLAYERS) do
  5151. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  5152. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  5153. end
  5154. end
  5155. end)
  5156.  
  5157. ADD_COMMAND('fling','fling [plr]',{},
  5158. function(ARGS, SPEAKER)
  5159. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5160. for i,v in pairs(PLAYERS) do
  5161. local PCHAR = _PLAYERS[v].Character
  5162. if PCHAR:FindFirstChild('Humanoid') then
  5163. local X
  5164. local Z
  5165. repeat
  5166. X = math.random(-9999, 9999)
  5167. until math.abs(X) >= 5555
  5168. repeat
  5169. Z = math.random(-9999, 9999)
  5170. until math.abs(Z) >= 5555
  5171. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  5172. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  5173. end
  5174. end
  5175. end)
  5176.  
  5177. ADD_COMMAND('alien','alien [plr]',{},
  5178. function(ARGS, SPEAKER)
  5179. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5180. for i,v in pairs(PLAYERS) do
  5181. ALIEN(_PLAYERS[v])
  5182. end
  5183. end)
  5184.  
  5185. ADD_COMMAND('nograv','nograv [plr]',{},
  5186. function(ARGS, SPEAKER)
  5187. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5188. for i,v in pairs(PLAYERS) do
  5189. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  5190. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  5191. end
  5192. end
  5193. end)
  5194.  
  5195. ADD_COMMAND('grav','grav [plr]',{},
  5196. function(ARGS, SPEAKER)
  5197. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5198. for i,v in pairs(PLAYERS) do
  5199. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  5200. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  5201. end
  5202. end
  5203. end)
  5204.  
  5205. ADD_COMMAND('cape','cape [brick color]',{},
  5206. function(ARGS, SPEAKER)
  5207. spawn(function()
  5208. if LP.Character:FindFirstChild('Cape') then
  5209. LP.Character.Cape:destroy()
  5210. end
  5211. if not ARGS[1] then
  5212. ARGS[1] = 'Deep blue'
  5213. end
  5214. CAPE(GLS(false, 1))
  5215. end)
  5216. end)
  5217.  
  5218. ADD_COMMAND('uncape','uncape',{},
  5219. function(ARGS, SPEAKER)
  5220. if LP.Character:FindFirstChild('cape_seth') then
  5221. LP.Character.cape_seth:destroy()
  5222. end
  5223. end)
  5224.  
  5225. ADD_COMMAND('paper','paper [plr]',{},
  5226. function(ARGS, SPEAKER)
  5227. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5228. for i,v in pairs(PLAYERS) do
  5229. local PCHAR = _PLAYERS[v].Character
  5230. for i,v in pairs(PCHAR:GetChildren()) do
  5231. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  5232. PAPER_MESH:Clone().Parent = v
  5233. end
  5234. end
  5235. end
  5236. end)
  5237.  
  5238. ADD_COMMAND('punish','punish [plr]',{},
  5239. function(ARGS, SPEAKER)
  5240. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5241. for i,v in pairs(PLAYERS) do
  5242. _PLAYERS[v].Character.Parent = nil
  5243. end
  5244. end)
  5245.  
  5246. ADD_COMMAND('unpunish','unpunish [plr]',{},
  5247. function(ARGS, SPEAKER)
  5248. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5249. for i,v in pairs(PLAYERS) do
  5250. _PLAYERS[v].Character.Parent = workspace
  5251. end
  5252. end)
  5253.  
  5254. local DISCO = false
  5255.  
  5256. ADD_COMMAND('disco','disco',{},
  5257. function(ARGS, SPEAKER)
  5258. DISCO = true
  5259. if not DISCO then
  5260. spawn(function()
  5261. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  5262. end)
  5263. end
  5264. end)
  5265.  
  5266. ADD_COMMAND('undisco','undisco',{},
  5267. function(ARGS, SPEAKER)
  5268. DISCO = false
  5269. end)
  5270.  
  5271. ADD_COMMAND('team','team [plr] [team]',{},
  5272. function(ARGS, SPEAKER)
  5273. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5274. for i,v in pairs(PLAYERS) do
  5275. for a,b in pairs(game.Teams:GetChildren()) do
  5276. if string.lower(b.Name) == GLS(true, 1) then
  5277. _PLAYERS[v].Team = b
  5278. end
  5279. end
  5280. end
  5281. end)
  5282.  
  5283. ADD_COMMAND('jp','jp [plr] [int]',{},
  5284. function(ARGS, SPEAKER)
  5285. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5286. for i,v in pairs(PLAYERS) do
  5287. local PCHAR = _PLAYERS[v].Character
  5288. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  5289. end
  5290. end)
  5291.  
  5292. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  5293. function(ARGS, SPEAKER)
  5294. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5295. for i,v in pairs(PLAYERS) do
  5296. local PCHAR = _PLAYERS[v].Character
  5297. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  5298. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  5299. end
  5300. end)
  5301.  
  5302. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  5303. function(ARGS, SPEAKER)
  5304. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5305. for i,v in pairs(PLAYERS) do
  5306. local PCHAR = _PLAYERS[v].Character
  5307. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  5308. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  5309. end
  5310. end)
  5311.  
  5312. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  5313. function(ARGS, SPEAKER)
  5314. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5315. for i,v in pairs(PLAYERS) do
  5316. local PCHAR = _PLAYERS[v].Character
  5317. if ARGS[2] == 1 then
  5318. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  5319. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  5320. else
  5321. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  5322. end
  5323. end
  5324. end)
  5325.  
  5326. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  5327. function(ARGS, SPEAKER)
  5328. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5329. for i,v in pairs(PLAYERS) do
  5330. local PCHAR = _PLAYERS[v].Character
  5331. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  5332. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  5333. PCHAR.Head.Transparency = 0
  5334. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  5335. end
  5336. end)
  5337.  
  5338. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  5339. function(ARGS, SPEAKER)
  5340. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5341. for i,v in pairs(PLAYERS) do
  5342. local PCHAR = _PLAYERS[v].Character
  5343. PCHAR.Head.Transparency = 1
  5344. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  5345. end
  5346. end)
  5347.  
  5348. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  5349. function(ARGS, SPEAKER)
  5350. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5351. for i,v in pairs(PLAYERS) do
  5352. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  5353. if v:IsA('Tool') or v:IsA('HopperBin') then
  5354. v.Parent = LP.Backpack
  5355. end
  5356. end
  5357. end
  5358. end)
  5359.  
  5360. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  5361. function(ARGS, SPEAKER)
  5362. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5363. for i,v in pairs(PLAYERS) do
  5364. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  5365. if v:IsA('Tool') or v:IsA('HopperBin') then
  5366. v:destroy()
  5367. end
  5368. end
  5369. end
  5370. end)
  5371.  
  5372. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  5373. function(ARGS, SPEAKER)
  5374. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5375. for i,v in pairs(PLAYERS) do
  5376. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  5377. if v:IsA('Tool') or v:IsA('HopperBin') then
  5378. v:Clone().Parent = LP.Backpack
  5379. end
  5380. end
  5381. end
  5382. end)
  5383.  
  5384. ADD_COMMAND('dong','dong [plr]',{},
  5385. function(ARGS, SPEAKER)
  5386. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5387. for i,v in pairs(PLAYERS) do
  5388. local PCHAR = _PLAYERS[v].Character
  5389. if ARGS[2] == 'black' then
  5390. CREATE_DONG(_PLAYERS[v], 'Brown')
  5391. end
  5392. if ARGS[2] == 'asian' then
  5393. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  5394. end
  5395. if ARGS[2] == 'alien' then
  5396. CREATE_DONG(_PLAYERS[v], 'Lime green')
  5397. end
  5398. if ARGS[2] == 'frozen' then
  5399. CREATE_DONG(_PLAYERS[v], 1019)
  5400. end
  5401. if not ARGS[2] then
  5402. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  5403. end
  5404. end
  5405. end)
  5406.  
  5407. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  5408. function(ARGS, SPEAKER)
  5409. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5410. for i,v in pairs(PLAYERS) do
  5411. local PCHAR = _PLAYERS[v].Character
  5412. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  5413. if v:IsA('ParticleEmitter') then
  5414. v:destroy()
  5415. end
  5416. end
  5417. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  5418. end
  5419. end)
  5420.  
  5421. ADD_COMMAND('rocket','rocket [plr]',{},
  5422. function(ARGS, SPEAKER)
  5423. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5424. for i,v in pairs(PLAYERS) do
  5425. local PCHAR = _PLAYERS[v].Character
  5426. spawn(function()
  5427. local R = ROCKET:Clone()
  5428. R.Parent = workspace
  5429. local W = Instance.new('Weld', R)
  5430. W.Part0 = W.Parent
  5431. W.Part1 = PCHAR.Torso
  5432. W.C1 = CFrame.new(0, 0.5, 1)
  5433. R.force.Force = Vector3.new(0, 15000, 0)
  5434. wait()
  5435. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  5436. wait(5)
  5437. Instance.new('Explosion', R).Position = R.Position
  5438. wait(1)
  5439. R:destroy()
  5440. end)
  5441. end
  5442. end)
  5443.  
  5444. ADD_COMMAND('blackify','blackify [plr]',{},
  5445. function(ARGS, SPEAKER)
  5446. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5447. for i,v in pairs(PLAYERS) do
  5448. COLOR(_PLAYERS[v], 'Really black')
  5449. end
  5450. end)
  5451.  
  5452. ADD_COMMAND('whitify','whitify [plr]',{},
  5453. function(ARGS, SPEAKER)
  5454. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5455. for i,v in pairs(PLAYERS) do
  5456. COLOR(_PLAYERS[v], 'White')
  5457. end
  5458. end)
  5459.  
  5460. ADD_COMMAND('color','color [plr] [brick color]',{},
  5461. function(ARGS, SPEAKER)
  5462. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5463. for i,v in pairs(PLAYERS) do
  5464. COLOR(_PLAYERS[v], GLS(false, 1))
  5465. end
  5466. end)
  5467.  
  5468. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  5469. function(ARGS, SPEAKER)
  5470. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5471. for i,v in pairs(PLAYERS) do
  5472. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  5473. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  5474. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  5475. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  5476. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  5477. v.Value = GLS(false, 2)
  5478. end
  5479. end
  5480. end
  5481. end
  5482. end)
  5483.  
  5484. ADD_COMMAND('bait','bait',{},
  5485. function(ARGS, SPEAKER)
  5486. spawn(function()
  5487. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  5488. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  5489. local H = Instance.new('Humanoid', M)
  5490. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  5491. end)
  5492. end)
  5493.  
  5494. ADD_COMMAND('naked','naked [plr]',{},
  5495. function(ARGS, SPEAKER)
  5496. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5497. for i,v in pairs(PLAYERS) do
  5498. local PCHAR = _PLAYERS[v].Character
  5499. for i,v in pairs(PCHAR:GetChildren()) do
  5500. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  5501. v:destroy()
  5502. end
  5503. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  5504. if v:IsA('Decal') then
  5505. v:destroy()
  5506. end
  5507. end
  5508. end
  5509. end
  5510. end)
  5511.  
  5512. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  5513. function(ARGS, SPEAKER)
  5514. if ARGS[1] then
  5515. DECALSPAM(workspace, ARGS[1])
  5516. end
  5517. end)
  5518.  
  5519. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  5520. function(ARGS, SPEAKER)
  5521. if ARGS[1] then
  5522. UNDECALSPAM(workspace)
  5523. end
  5524. end)
  5525.  
  5526. ADD_COMMAND('bang','bang [plr]',{'rape'},
  5527. function(ARGS, SPEAKER)
  5528. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5529. for i,v in pairs(PLAYERS) do
  5530. BANG(_PLAYERS[v].Name)
  5531. end
  5532. end)
  5533.  
  5534. ADD_COMMAND('lag','lag [plr]',{},
  5535. function(ARGS, SPEAKER)
  5536. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5537. for i,v in pairs(PLAYERS) do
  5538. LAG(_PLAYERS[v])
  5539. end
  5540. end)
  5541.  
  5542. ADD_COMMAND('respawn','respawn [plr]',{},
  5543. function(ARGS, SPEAKER)
  5544. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5545. for i,v in pairs(PLAYERS) do
  5546. RESPAWN(_PLAYERS[v])
  5547. end
  5548. end)
  5549.  
  5550. ADD_COMMAND('face','face [plr] [decal]',{},
  5551. function(ARGS, SPEAKER)
  5552. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5553. for i,v in pairs(PLAYERS) do
  5554. local PCHAR = _PLAYERS[v].Character
  5555. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  5556. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  5557. end
  5558. end)
  5559.  
  5560. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  5561. function(ARGS, SPEAKER)
  5562. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5563. for i,v in pairs(PLAYERS) do
  5564. local PCHAR = _PLAYERS[v].Character
  5565. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  5566. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  5567. end
  5568. end)
  5569.  
  5570. ADD_COMMAND('pants','pants [plr] [decal]',{},
  5571. function(ARGS, SPEAKER)
  5572. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5573. for i,v in pairs(PLAYERS) do
  5574. local PCHAR = _PLAYERS[v].Character
  5575. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  5576. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  5577. end
  5578. end)
  5579.  
  5580. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  5581. function(ARGS, SPEAKER)
  5582. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5583. for i,v in pairs(PLAYERS) do
  5584. local PCHAR = _PLAYERS[v].Character
  5585. RESET_MODEL(PCHAR)
  5586. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  5587. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  5588. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  5589. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  5590. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  5591. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  5592. end
  5593. end)
  5594.  
  5595. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  5596. function(ARGS, SPEAKER)
  5597. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  5598. for i,v in pairs(PLAYERS1) do
  5599. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  5600. end
  5601. end)
  5602.  
  5603. ADD_COMMAND('baseplate','baseplate',{'bp'},
  5604. function(ARGS, SPEAKER)
  5605. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  5606. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  5607. end)
  5608.  
  5609. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  5610. function(ARGS, SPEAKER)
  5611. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5612. for i,v in pairs(PLAYERS) do
  5613. local PCHAR = _PLAYERS[v].Character
  5614. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  5615. end
  5616. end)
  5617.  
  5618. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  5619. function(ARGS, SPEAKER)
  5620. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5621. for i,v in pairs(PLAYERS) do
  5622. local PCHAR = _PLAYERS[v].Character
  5623. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  5624. end
  5625. end)
  5626.  
  5627. ADD_COMMAND('admin','admin [plr]',{},
  5628. function(ARGS, SPEAKER)
  5629. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5630. for i,v in pairs(PLAYERS) do
  5631. if not CHECK_ADMIN(_PLAYERS[v]) then
  5632. table.insert(ADMINS, _PLAYERS[v].userId)
  5633. UPDATE_ADMINS()
  5634. spawn(function()
  5635. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  5636. wait(3)
  5637. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  5638. end)
  5639. end
  5640. end
  5641. end)
  5642.  
  5643. ADD_COMMAND('unadmin','unadmin [plr]',{},
  5644. function(ARGS, SPEAKER)
  5645. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5646. for i,v in pairs(PLAYERS) do
  5647. if CHECK_ADMIN(_PLAYERS[v]) then
  5648. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  5649. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  5650. UPDATE_ADMINS()
  5651. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  5652. end
  5653. end
  5654. end
  5655. end)
  5656.  
  5657. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  5658. function(ARGS, SPEAKER)
  5659. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5660. for i,v in pairs(PLAYERS) do
  5661. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  5662. end
  5663. end)
  5664.  
  5665. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  5666. function(ARGS, SPEAKER)
  5667. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5668. for i,v in pairs(PLAYERS) do
  5669. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  5670. end
  5671. end)
  5672.  
  5673. ADD_COMMAND('age','age [plr]',{},
  5674. function(ARGS, SPEAKER)
  5675. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5676. for i,v in pairs(PLAYERS) do
  5677. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  5678. end
  5679. end)
  5680.  
  5681. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  5682. function(ARGS, SPEAKER)
  5683. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5684. for i,v in pairs(PLAYERS) do
  5685. local PCHAR = _PLAYERS[v].Character
  5686. if PCHAR:FindFirstChild('Torso') then
  5687. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  5688. if ARGS[2] and ARGS[3] and ARGS[4] then
  5689. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  5690. end
  5691. end
  5692. end
  5693. end)
  5694.  
  5695. ADD_COMMAND('unhl','unhl [plr]',{},
  5696. function(ARGS, SPEAKER)
  5697. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5698. for i,v in pairs(PLAYERS) do
  5699. local PCHAR = _PLAYERS[v].Character
  5700. if PCHAR:FindFirstChild('Torso') then
  5701. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  5702. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  5703. v:destroy()
  5704. end
  5705. end
  5706. end
  5707. end
  5708. end)
  5709.  
  5710. ADD_COMMAND('crash','crash [plr]',{},
  5711. function(ARGS, SPEAKER)
  5712. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5713. for i,v in pairs(PLAYERS) do
  5714. local PCHAR = _PLAYERS[v].Character
  5715. PCHAR.Torso.Anchored = true
  5716. for i,v in pairs(PCHAR:GetChildren()) do
  5717. if v:IsA('Humanoid') then
  5718. for i = 1,10 do
  5719. v.HipHeight = 1/0*0
  5720. end
  5721. end
  5722. end
  5723. end
  5724. end)
  5725.  
  5726. ADD_COMMAND('smite','smite [plr]',{},
  5727. function(ARGS, SPEAKER)
  5728. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5729. for i,v in pairs(PLAYERS) do
  5730. local PCHAR = _PLAYERS[v].Character
  5731. spawn(function()
  5732. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  5733.  
  5734. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  5735. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  5736. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  5737.  
  5738. local P1 = Instance.new('Part', game.Workspace)
  5739. P1.BrickColor = BrickColor.new('Institutional white')
  5740. P1.Material = 'Neon'
  5741. P1.Transparency = 0.9
  5742. P1.Anchored = true
  5743. P1.CanCollide = false
  5744. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  5745. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  5746. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  5747.  
  5748. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  5749. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  5750. end)
  5751. end
  5752. end)
  5753.  
  5754. ADD_COMMAND('skydive','skydive [plr]',{},
  5755. function(ARGS, SPEAKER)
  5756. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5757. for i,v in pairs(PLAYERS) do
  5758. local PCHAR = _PLAYERS[v].Character
  5759. spawn(function()
  5760. for i = 0, 3 do
  5761. if PCHAR then
  5762. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  5763. end
  5764. end
  5765. end)
  5766. end
  5767. end)
  5768.  
  5769. ADD_COMMAND('message','message [string]',{'m'},
  5770. function(ARGS, SPEAKER)
  5771. spawn(function()
  5772. if MG then
  5773. MESSAGE(GLS(false, 0))
  5774. else
  5775. LOAD_MESSAGE(GLS(false, 0))
  5776. end
  5777. end)
  5778. end)
  5779.  
  5780. ADD_COMMAND('control','control [plr]',{},
  5781. function(ARGS, SPEAKER)
  5782. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  5783. for i,v in pairs(PLAYERS) do
  5784. local PCHAR = _PLAYERS[v].Character
  5785. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  5786. local CONTROL_ENABLED = false
  5787. local function CONTROL(P, V3)
  5788. if CONTROL_ENABLED then
  5789. if P.Character and P.Character:FindFirstChild('Humanoid') then
  5790. P.Character.Humanoid:MoveTo(V3)
  5791. end
  5792. end
  5793. end
  5794. HB.Selected:connect(function(M)
  5795. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  5796. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  5797. end)
  5798. end
  5799. end)
  5800.  
  5801. -- / extra
  5802.  
  5803. ADD_COMMAND('gravity','gravity [int]',{},
  5804. function(ARGS, SPEAKER)
  5805. workspace.Gravity = ARGS[1]
  5806. end)
  5807.  
  5808. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  5809. function(ARGS, SPEAKER)
  5810. FIX_LIGHTING()
  5811. end)
  5812.  
  5813. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  5814. function(ARGS, SPEAKER)
  5815. _LIGHTING.FogColor = C3(191, 191, 191)
  5816. _LIGHTING.FogEnd = 100000000
  5817. _LIGHTING.FogStart = 0
  5818. end)
  5819.  
  5820. ADD_COMMAND('day','day',{},
  5821. function(ARGS, SPEAKER)
  5822. _LIGHTING.TimeOfDay = 14
  5823. end)
  5824.  
  5825. ADD_COMMAND('night','night',{},
  5826. function(ARGS, SPEAKER)
  5827. _LIGHTING.TimeOfDay = 24
  5828. end)
  5829.  
  5830. ADD_COMMAND('serverlock','serverlock',{'slock'},
  5831. function(ARGS, SPEAKER)
  5832. SERVER_LOCKED = true
  5833. end)
  5834.  
  5835. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  5836. function(ARGS, SPEAKER)
  5837. SERVER_LOCKED = false
  5838. end)
  5839.  
  5840. ADD_COMMAND('fogend','fogend [int]',{},
  5841. function(ARGS, SPEAKER)
  5842. _LIGHTING.FogEnd = ARGS[1]
  5843. end)
  5844.  
  5845. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  5846. function(ARGS, SPEAKER)
  5847. if ARGS[1] and ARGS[2] and ARGS[3] then
  5848. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  5849. end
  5850. end)
  5851.  
  5852. ADD_COMMAND('noclip','noclip',{},
  5853. function(ARGS, SPEAKER)
  5854. NOCLIP = true
  5855. JESUSFLY = false
  5856. SWIM = false
  5857. end)
  5858.  
  5859. ADD_COMMAND('clip','clip',{},
  5860. function(ARGS, SPEAKER)
  5861. NOCLIP = false
  5862. end)
  5863.  
  5864. ADD_COMMAND('jesusfly','jesusfly',{},
  5865. function(ARGS, SPEAKER)
  5866. NOCLIP = false
  5867. JESUSFLY = true
  5868. SWIM = false
  5869. end)
  5870.  
  5871. ADD_COMMAND('nojfly','nojfly',{},
  5872. function(ARGS, SPEAKER)
  5873. JESUSFLY = false
  5874. end)
  5875.  
  5876. ADD_COMMAND('swim','swim',{},
  5877. function(ARGS, SPEAKER)
  5878. NOCLIP = false
  5879. JESUSFLY = false
  5880. SWIM = true
  5881. end)
  5882.  
  5883. ADD_COMMAND('noswim','noswim',{},
  5884. function(ARGS, SPEAKER)
  5885. SWIM = false
  5886. end)
  5887.  
  5888. ADD_COMMAND('fly','fly',{},
  5889. function(ARGS, SPEAKER)
  5890. sFLY()
  5891. end)
  5892.  
  5893. ADD_COMMAND('unfly','unfly',{},
  5894. function(ARGS, SPEAKER)
  5895. NOFLY()
  5896. end)
  5897.  
  5898. ADD_COMMAND('prefix','prefix [string]',{},
  5899. function(ARGS, SPEAKER)
  5900. if ARGS[1] then
  5901. C_PREFIX = ARGS[1]
  5902. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  5903. end
  5904. end)
  5905.  
  5906. ADD_COMMAND('version','version',{},
  5907. function(ARGS, SPEAKER)
  5908. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  5909. end)
  5910.  
  5911. ADD_COMMAND('fe','fe',{},
  5912. function(ARGS, SPEAKER)
  5913. spawn(function()
  5914. CHECK_FE()
  5915. end)
  5916. end)
  5917.  
  5918. function OPEN_COMMANDS()
  5919. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  5920. SETH_MAIN.main.holder.holders.search.Visible = true
  5921. end
  5922.  
  5923. function CLOSE_COMMANDS()
  5924. SETH_MAIN.main.holder.holders.search.Visible = false
  5925. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  5926. end
  5927.  
  5928. function OPEN_TAB(TAB)
  5929. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  5930. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  5931. if b.Name ~= TAB then
  5932. b.Visible = false
  5933. else
  5934. b.Visible = true
  5935. end
  5936. if TAB ~= 'cmds' then
  5937. CLOSE_COMMANDS()
  5938. else
  5939. OPEN_COMMANDS()
  5940. end
  5941. end
  5942. end
  5943.  
  5944. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  5945. function(ARGS, SPEAKER)
  5946. OPEN_TAB('server')
  5947. end)
  5948.  
  5949. ADD_COMMAND('admins','admins',{},
  5950. function(ARGS, SPEAKER)
  5951. OPEN_TAB('admins')
  5952. end)
  5953.  
  5954. ADD_COMMAND('cmds','cmds',{'commands'},
  5955. function(ARGS, SPEAKER)
  5956. OPEN_TAB('cmds')
  5957. end)
  5958.  
  5959. ADD_COMMAND('bans','bans',{},
  5960. function(ARGS, SPEAKER)
  5961. OPEN_TAB('bans')
  5962. end)
  5963.  
  5964. ADD_COMMAND('fun','fun',{},
  5965. function(ARGS, SPEAKER)
  5966. OPEN_TAB('fun')
  5967. end)
  5968.  
  5969. ADD_COMMAND('changelog','changelog',{},
  5970. function(ARGS, SPEAKER)
  5971. OPEN_TAB('changelog')
  5972. end)
  5973.  
  5974. ADD_COMMAND('credits','credits',{},
  5975. function(ARGS, SPEAKER)
  5976. OPEN_TAB('credits')
  5977. end)
  5978.  
  5979. MOUSE.KeyDown:connect(function(key)
  5980. if key:byte() == 29 then
  5981. if not NOCLIP then
  5982. ECOMMAND('noclip')
  5983. elseif NOCLIP then
  5984. ECOMMAND('clip')
  5985. end
  5986. elseif key:byte() == 30 then
  5987. if not JESUSFLY then
  5988. ECOMMAND('jesusfly')
  5989. elseif JESUSFLY then
  5990. ECOMMAND('nojfly')
  5991. end
  5992. end
  5993. end)
  5994.  
  5995. -- / after loaded
  5996.  
  5997. function CHECK_FE()
  5998. if not workspace.FilteringEnabled then
  5999. NOTIFY('Filtering is disabled', 50, 255, 50)
  6000. elseif workspace.FilteringEnabled then
  6001. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  6002. end
  6003. end
  6004.  
  6005. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  6006.  
  6007. local GOING_IN = true
  6008. CMD_BAR_H.bar.Changed:connect(function()
  6009. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  6010. if CMD_BAR_H.bar.Text ~= '' then
  6011. if not CMD_BAR_H.bar.Text:find(' ') then
  6012. CMD_BAR_H.bar.commands.Visible = true
  6013. CMD_BAR_H.bar.commands:ClearAllChildren()
  6014. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  6015. local Y_COMMANDS = 0
  6016. for i,v in pairs(COMMANDS) do
  6017. if v.N:find(CMD_BAR_H.bar.Text) then
  6018. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  6019. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  6020. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  6021. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  6022. COMMANDS_C.Visible = true
  6023. COMMANDS_C.Text = ' ' .. v.D
  6024. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  6025. Y_COMMANDS = Y_COMMANDS + 20
  6026. end
  6027. end
  6028. end
  6029. else
  6030. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  6031. CMD_BAR_H.bar.commands:ClearAllChildren()
  6032. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  6033. end
  6034. end
  6035. end)
  6036.  
  6037. CMD_BAR_H.bar.FocusLost:connect(function()
  6038. GOING_IN = true
  6039. if CMD_BAR_H.bar.Text ~= '' then
  6040. spawn(function()
  6041. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  6042. end)
  6043. end
  6044. CMD_BAR_H.bar.commands:ClearAllChildren()
  6045. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  6046. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  6047. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  6048. end)
  6049.  
  6050. MOUSE.KeyDown:connect(function(K)
  6051. if K:byte() == 59 then
  6052. GOING_IN = false
  6053. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  6054. CMD_BAR_H.bar:CaptureFocus()
  6055. end
  6056. end)
  6057.  
  6058. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  6059. CHECK_FE()
  6060. end)
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