Advertisement
jlalt

z

Jul 29th, 2017
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 37.58 KB | None | 0 0
  1. //LFD CommandMessage
  2. //==============================================================================
  3. stock CMDMessageToLFD(playerid,command[])
  4. {
  5.     new string[128];
  6.     GetPlayerName(playerid,string,sizeof(string));
  7.     format(string,sizeof(string),"[LFDMember] '%s' | Rank: %d | Command: %s",string,PlayerInfo[playerid][LFD],command);
  8.     MessageToLFD(0x330066AA,string);
  9.     return 1;
  10.     }
  11.     forward MessageToLFD(color,const string[]);
  12.     public MessageToLFD(color,const string[])
  13.     {
  14.     for(new i = 0; i < MAX_PLAYERS; i++)
  15.     {
  16.     if(IsPlayerConnected(i) == 1)
  17.     if(PlayerInfo[i][LFD] >= 1) {
  18.     if(PlayerInfo[i][LoggedIn] == 1) {
  19.     SendClientMessage(i, color, string); }
  20.     }
  21.     }
  22.     return 1;
  23. }
  24. //==============================================================================
  25. //==============================================================================
  26. //LFD Clan Menu
  27. CMD:lfdmembers(playerid,params[])
  28. {
  29.     #pragma unused params
  30.     new count = 0;
  31.     new string[128];
  32.     new ChangeColor;
  33.     new LFDR[128];
  34.     if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
  35.     SendClientMessage(playerid, 0x483D8BAA, " ");
  36.     SendClientMessage(playerid, 0x483D8BAA, "__________ |- Online Legion Of Death Members -| __________");
  37.     SendClientMessage(playerid, 0x483D8BAA, " ");
  38.     for(new i = 0; i < MAX_PLAYERS; i++)
  39.     {
  40.         if(!IsPlayerConnected(i)) continue;
  41.         if(PlayerInfo[i][LoggedIn] == 0) continue;
  42.         if(PlayerInfo[i][LFD] == 0) continue;
  43.  
  44.         if(PlayerInfo[i][LFD] == 1) { LFDR = "Shade"; ChangeColor = 0x00FFFFAA; }
  45.         if(PlayerInfo[i][LFD] == 2) { LFDR = "Acolyte"; ChangeColor = 0xFFFF00AA; }
  46.         if(PlayerInfo[i][LFD] == 3) { LFDR = "Crypt Fiend"; ChangeColor = 0x0000BBAA; }
  47.         if(PlayerInfo[i][LFD] == 4) { LFDR = "Skelton Warrior"; ChangeColor = 0xFFFFFFAA; }
  48.         if(PlayerInfo[i][LFD] == 5) { LFDR = "Ghoul"; ChangeColor = 0xFFFF00AA; }
  49.         if(PlayerInfo[i][LFD] == 6) { LFDR = "Soul Devourer"; ChangeColor = 0x009600DD; }
  50.         if(PlayerInfo[i][LFD] == 7) { LFDR = "Demon"; ChangeColor = 0x0000BBAA; }
  51.         if(PlayerInfo[i][LFD] == 8) { LFDR = "Abomination"; ChangeColor = 0x33FF33AA; }
  52.         if(PlayerInfo[i][LFD] == 9) { LFDR = "Soul Eater"; ChangeColor = 0xFF7601AA; }
  53.         if(PlayerInfo[i][LFD] == 10) { LFDR = "Banshee"; ChangeColor = 0x333333AA; }
  54.         if(PlayerInfo[i][LFD] == 11) { LFDR = "Death Bringer"; ChangeColor = 0x800000AA; }
  55.         if(PlayerInfo[i][LFD] == 12) { LFDR = "Necromancer"; ChangeColor = 0x8B4513AA; }
  56.         if(PlayerInfo[i][LFD] == 13) { LFDR = "Death Knight"; ChangeColor = 0x330066AA; }
  57.         if(PlayerInfo[i][LFD] == 14) { LFDR = "Crypt Lord"; ChangeColor = 0x000080AA; }
  58.         if(PlayerInfo[i][LFD] == 15) { LFDR = "Death Reaper"; ChangeColor = 0x008080AA; }
  59.  
  60.         format(string, 128, "Rank: %d - %s (Id:%i) | %s | Playing!",PlayerInfo[i][LFD], PlayerName2(i),i,LFDR);
  61.         SendClientMessage(playerid, ChangeColor, string);
  62.         count++;
  63.     }
  64.     if (count == 0) SendClientMessage(playerid,0xFF0000AA,"No Legion Of Death Member online");
  65.     SendClientMessage(playerid, 0x483D8BAA, "________________________________________________________");
  66.     return 1;
  67. }
  68.  
  69. CMD:lfdhelp(playerid, params[])
  70. {
  71.     #pragma unused params
  72.     if(PlayerInfo[playerid][LFD] >= 1) {
  73.         new string[1900];
  74.         strcat(string, "\t---= Legion Of Death Commands=---", 1900 );
  75.         strcat(string, "\n\n/lfdmembers(show all LFD members online)", 1900 );
  76.         strcat(string, "\n/lfdhome (teleports you to LFD base)", 1900 );
  77.         strcat(string, "\n/lfdweaps (Gives you all LFD Weapons)", 1900 );
  78.         strcat(string, "\n/lfdh (Tells other LFD Members you need help!)", 1900 );
  79.         strcat(string, "\n/lfd 'Text' (LFD Private Chat) | /alfd 'Text' (LFD Chat for +10 Rank)", 1900 );
  80.         strcat(string, "\n/lfdafk (LFD AFK) | /lfdback (LFD BACK)", 1900 );
  81.         strcat(string, "\n/lfdsay 'Text' (LFD Public Say)", 1900 );
  82.         strcat(string, "\nLFD Skin Commands (/lfdskin, /lfdskin2, /lfdskin3, /lfdskin4, /lfdskin5)", 1900 );
  83.         strcat(string, "\n/lfdcar (Gives you Sultan) | /lfdcar2 (Gives you Bullet)", 1900 );
  84.         strcat(string, "\n/lfd (Gives you NRG-500) | /lfdv (Gives you Vortex)", 1900 );
  85.         strcat(string, "\n/lfdu Gives you Hunter) | /lfdy (Gives you Hydra)", 1900 );
  86.         strcat(string, "\n/lfdheli (Gives you Maverick) | /lfdboat (Gives you Squallo)", 1900 );
  87.         strcat(string, "\n/lfdc (LFD Color)", 1900 );
  88.         strcat(string, "\n/settemplfd (Sets Temp LFD Level)", 1900 );
  89.         strcat(string, "\n/setlfd (Sets Perm LFD Level)", 1900 );
  90.         strcat(string, "\n/lfdtune (Adds Cutter, Black&White, Nitro)", 1900 );
  91.         ShowPlayerDialog(playerid,1235, DIALOG_STYLE_MSGBOX, "LFD Commands", string, "OK","Cancel");
  92.     } else return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "");
  93.     return 1;}
  94.  
  95.  
  96. CMD:lfdc(playerid,params[]) {
  97.     if(PlayerInfo[playerid][LFD] >= 1) {
  98.     {
  99.     CMDMessageToLFD(playerid,"LFDColor");
  100.     SetPlayerColor(playerid,COLOR_PURPLE);}
  101.     return 1;
  102.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  103. }
  104.  
  105. CMD:lfdweaps(playerid,params[]) {
  106.     if(PlayerInfo[playerid][LFD] >= 1) {
  107.         GivePlayerWeapon(playerid,46,9000); GivePlayerWeapon(playerid,34,9000); GivePlayerWeapon(playerid,26,9000); GivePlayerWeapon(playerid,4,9000);
  108.         GivePlayerWeapon(playerid,43,9000); GivePlayerWeapon(playerid,31,9000); GivePlayerWeapon(playerid,24,9000);
  109.         GivePlayerWeapon(playerid,41,9000); GivePlayerWeapon(playerid,28,9000); GivePlayerWeapon(playerid,18,9000);
  110.         CMDMessageToLFD(playerid,"LFDWeaps");
  111.         return 1;
  112.     } else return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "");}
  113.  
  114.  
  115.     CMD:lfdh(playerid,params[]) {
  116.     if(PlayerInfo[playerid][LFD] >= 1) {
  117.         new string[128]; format(string, sizeof(string), "***LFD Member '%s' has requested Help!! ", PlayerName2(playerid), params[0] );
  118.         MessageToLFD(0x333333AA,string);
  119.     } else return SendClientMessage(playerid,red,"ERROR: You need to be a LFD member to use this command");
  120.     return 1;
  121. }
  122.  
  123. CMD:lfdafk(playerid,params[]) {
  124.     #pragma unused params
  125.     if(PlayerInfo[playerid][LFD] >= 1) {
  126.         new string[256],kuldoneve[MAX_PLAYER_NAME];
  127.         SendClientMessage(playerid,0x99FF00AA,"Type /lfdback when you back.");
  128.         GameTextForPlayer(playerid,"~r~ You are now AFK", 5000, 1);
  129. //      AFK[playerid] = Create3DTextLabel("AFK", 0xFF0000FF, 0.0, 0.0, 2.0, 40, 0, 0);
  130. //      Attach3DTextLabelToPlayer(AFK[playerid],playerid, 0.0, 0.0, 0.4);
  131.         TogglePlayerControllable(playerid, 0);
  132.         GetPlayerName(playerid, kuldoneve, sizeof(kuldoneve));
  133.         if(PlayerInfo[playerid][LFD] == 1)
  134.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Shade''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  135.         if(PlayerInfo[playerid][LFD] == 2)
  136.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Acolyte''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  137.         if(PlayerInfo[playerid][LFD] == 3)
  138.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Crypt Fiend''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  139.         if(PlayerInfo[playerid][LFD] == 4)
  140.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Skelton Warrior''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  141.         if(PlayerInfo[playerid][LFD] == 5)
  142.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Ghoul''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  143.         if(PlayerInfo[playerid][LFD] == 6)
  144.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Soul Devourer''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  145.         if(PlayerInfo[playerid][LFD] == 7)
  146.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Demon''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  147.         if(PlayerInfo[playerid][LFD] == 8)
  148.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Abomination''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  149.         if(PlayerInfo[playerid][LFD] == 9)
  150.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Soul Eater''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  151.         if(PlayerInfo[playerid][LFD] == 10)
  152.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Banshee''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  153.         if(PlayerInfo[playerid][LFD] == 11)
  154.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Death Bringer''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  155.         if(PlayerInfo[playerid][LFD] == 12)
  156.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Necromancer''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  157.         if(PlayerInfo[playerid][LFD] == 13)
  158.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Death Knight''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  159.         if(PlayerInfo[playerid][LFD] == 14)
  160.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Crypt Lord''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  161.         if(PlayerInfo[playerid][LFD] == 15)
  162.         format(string, sizeof(string), "{FF0000}[LFDAfk] {330066}[Legion Of Death ''Death Reaper''] %s {FFFFFF}Now Away From Keyboard!",kuldoneve, playerid);
  163.         SendClientMessageToAll(COLOR_YELLOW, string);
  164.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  165.     return 1;}
  166.  
  167. CMD:lfdback(playerid,params[]) {
  168.     #pragma unused params
  169.     if(PlayerInfo[playerid][LFD] >= 1) {
  170.         new string[256],kuldoneve[MAX_PLAYER_NAME];
  171. //      Delete3DTextLabel(AFK[playerid]);
  172.         GameTextForPlayer(playerid,"~b~ Welcome Back", 5000, 1);
  173.         TogglePlayerControllable(playerid, 1);
  174.         GetPlayerName(playerid, kuldoneve, sizeof(kuldoneve));
  175.         if(PlayerInfo[playerid][LFD] == 1)
  176.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Shade''] %s {FFFFFF}is now back!",kuldoneve, playerid);
  177.         if(PlayerInfo[playerid][LFD] == 2)
  178.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Acolyte''] %s {FFFFFF}is now back!",kuldoneve, playerid);
  179.         if(PlayerInfo[playerid][LFD] == 3)
  180.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Crypt Fiend''] %s {FFFFFF}is now back!",kuldoneve, playerid);
  181.         if(PlayerInfo[playerid][LFD] == 4)
  182.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Skelton Warrior''] %s {FFFFFF}is now back!",kuldoneve, playerid);
  183.         if(PlayerInfo[playerid][LFD] == 5)
  184.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Ghoul''] %s {FFFFFF}is now back!",kuldoneve, playerid);
  185.         if(PlayerInfo[playerid][LFD] == 6)
  186.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Soul Devourer''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  187.         if(PlayerInfo[playerid][LFD] == 7)
  188.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Demon''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  189.         if(PlayerInfo[playerid][LFD] == 8)
  190.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Abomination''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  191.         if(PlayerInfo[playerid][LFD] == 9)
  192.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Soul Eater''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  193.         if(PlayerInfo[playerid][LFD] == 10)
  194.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Banshee''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  195.         if(PlayerInfo[playerid][LFD] == 11)
  196.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Death Bringer''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  197.         if(PlayerInfo[playerid][LFD] == 12)
  198.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Necromancer''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  199.         if(PlayerInfo[playerid][LFD] == 13)
  200.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Death Knight''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  201.         if(PlayerInfo[playerid][LFD] == 14)
  202.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Crypt Lord''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  203.         if(PlayerInfo[playerid][LFD] == 15)
  204.         format(string, sizeof(string), "{FF0000}[LFDBack] {330066}[Legion Of Death ''Death Reaper''] %s {FFFFFF}is now back!", kuldoneve, playerid);
  205.         SendClientMessageToAll(COLOR_YELLOW, string);
  206.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  207.     return 1;}
  208.  
  209. CMD:lfd(playerid,params[]) {
  210.         #pragma unused params
  211.         if(PlayerInfo[playerid][LoggedIn] == 1) {
  212.         if(PlayerInfo[playerid][LFD] >= 1) {
  213.             new string[128]; format(string, sizeof(string), "{00FFFF}[LFD]Shade %s: {00FFFF}%s", PlayerName2(playerid), params[0] );
  214.             if(PlayerInfo[playerid][LFD] == 2)
  215.             format(string, sizeof(string), "{FFFF00}[LFD]Acolyte %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  216.             if(PlayerInfo[playerid][LFD] == 3)
  217.             format(string, sizeof(string), "{0000BB}[LFD]Crypt Fiend %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  218.             if(PlayerInfo[playerid][LFD] == 4)
  219.             format(string, sizeof(string), "{FFFFFF}[LFD]Skelton Warrior %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  220.             if(PlayerInfo[playerid][LFD] == 5)
  221.             format(string, sizeof(string), "{FFFF00}[LFD]Ghoul %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  222.             if(PlayerInfo[playerid][LFD] == 6)
  223.             format(string, sizeof(string), "{009600}[LFD]Soul Devourer %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  224.             if(PlayerInfo[playerid][LFD] == 7)
  225.             format(string, sizeof(string), "{0000BB}[LFD]Demon %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  226.             if(PlayerInfo[playerid][LFD] == 8)
  227.             format(string, sizeof(string), "{33FF33}[LFD]Abomination %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  228.             if(PlayerInfo[playerid][LFD] == 9)
  229.             format(string, sizeof(string), "{FF7601}[LFD]Soul Eater %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  230.             if(PlayerInfo[playerid][LFD] == 10)
  231.             format(string, sizeof(string), "{333333}[LFD]Banshee %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  232.             if(PlayerInfo[playerid][LFD] == 11)
  233.             format(string, sizeof(string), "{800000}[LFD]Death Bringer %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  234.             if(PlayerInfo[playerid][LFD] == 12)
  235.             format(string, sizeof(string), "{8B4513}[LFD]Necromancer %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  236.             if(PlayerInfo[playerid][LFD] == 13)
  237.             format(string, sizeof(string), "{330066}[LFD]Death Knight %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  238.             if(PlayerInfo[playerid][LFD] == 14)
  239.             format(string, sizeof(string), "{000080}[LFD]Crypt Lord %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  240.             if(PlayerInfo[playerid][LFD] == 15)
  241.             format(string, sizeof(string), "{008080}[LFD]Death Reaper %s:{00FFFF} %s", PlayerName2(playerid), params[0] );
  242.             MessageToLFD(green,string);
  243.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command.", "OK", "Cancel");
  244.         } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
  245.         return 1;
  246. }
  247.  
  248. CMD:alfd(playerid, params[]) {
  249.     if(PlayerInfo[playerid][LFD] < 10) return SendClientMessage(playerid,red,"ERROR: You need to be 10 Level LFD Member to use this command");
  250.     if(isnull(params)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /alfd [text]"); {
  251.     new ystring[150];
  252.     if(PlayerInfo[playerid][LFD] == 10)
  253.     format(ystring, sizeof(ystring), "{483D8B}[Lord LFD] {FFFFFF}|Banshee '%s'|: {00FFFF}%s", PlayerName2(playerid), params[0] );
  254.     if(PlayerInfo[playerid][LFD] == 11)
  255.     format(ystring, sizeof(ystring), "{483D8B}[Lord LFD] {FFFFFF}|Death Bringer '%s'|: {00FFFF}%s", PlayerName2(playerid), params[0] );
  256.     if(PlayerInfo[playerid][LFD] == 12)
  257.     format(ystring, sizeof(ystring), "{483D8B}[Lord LFD] {FFFFFF}|Necromancer '%s'|: {00FFFF}%s", PlayerName2(playerid), params[0] );
  258.     if(PlayerInfo[playerid][LFD] == 13)
  259.     format(ystring, sizeof(ystring), "{483D8B}[Lord LFD] {FFFFFF}|Death Knight '%s'|: {00FFFF}%s", PlayerName2(playerid), params[0] );
  260.     if(PlayerInfo[playerid][LFD] == 14)
  261.     format(ystring, sizeof(ystring), "{483D8B}[Lord LFD] {FFFFFF}|Crypt Lord '%s'|: {00FFFF}%s", PlayerName2(playerid), params[0] );
  262.     if(PlayerInfo[playerid][LFD] == 15)
  263.     format(ystring, sizeof(ystring), "{483D8B}[Lord LFD] {FFFFFF}|Death Reaper '%s'|: {00FFFF}%s", PlayerName2(playerid), params[0] );
  264.     for(new i, j = GetMaxPlayers(); i < j; i++)
  265.     {
  266.         if(!IsPlayerConnected(i)) continue;
  267.         if(PlayerInfo[i][LFD] < 10) continue;
  268.         SendClientMessage(i, -1, ystring);
  269.     }
  270.     }
  271.     return 1;
  272. }
  273.  
  274. CMD:lfdsay(playerid,params[]) {
  275.     #pragma unused params
  276.     if(PlayerInfo[playerid][LFD] >= 1) {
  277.         if(isnull(params)) return SendClientMessage(playerid,0xFF0000AA, "USAGE: /lfdsay [text]");
  278.         new string[128]; format(string, sizeof(string), "***[LFD]Shade (Rank: 1) %s: {FFFFFF}%s", PlayerName2(playerid), params[0]);
  279.         if(PlayerInfo[playerid][LFD] == 2)
  280.         format(string, sizeof(string), "***[LFD]Acolyte (Rank: 2) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  281.         if(PlayerInfo[playerid][LFD] == 3)
  282.         format(string, sizeof(string), "***[LFD]Crypt Fiend (Rank: 3) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  283.         if(PlayerInfo[playerid][LFD] == 4)
  284.         format(string, sizeof(string), "***[LFD]Skelton Warrior (Rank: 4) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  285.         if(PlayerInfo[playerid][LFD] == 5)
  286.         format(string, sizeof(string), "***[LFD]Ghoul (Rank: 5) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  287.         if(PlayerInfo[playerid][LFD] == 6)
  288.         format(string, sizeof(string), "***[LFD]Soul Devourer (Rank: 6) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  289.         if(PlayerInfo[playerid][LFD] == 7)
  290.         format(string, sizeof(string), "***[LFD]Demon (Rank: 7) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  291.         if(PlayerInfo[playerid][LFD] == 8)
  292.         format(string, sizeof(string), "***[LFD]Abomination (Rank: 8) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  293.         if(PlayerInfo[playerid][LFD] == 9)
  294.         format(string, sizeof(string), "***[LFD]Soul Eater (Rank: 9) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  295.         if(PlayerInfo[playerid][LFD] == 10)
  296.         format(string, sizeof(string), "***[LFD]Banshee (Rank: 10) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  297.         if(PlayerInfo[playerid][LFD] == 11)
  298.         format(string, sizeof(string), "***[LFD]Death Bringer (Rank: 11) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  299.         if(PlayerInfo[playerid][LFD] == 12)
  300.         format(string, sizeof(string), "***[LFD]Necromancer (Rank: 12) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  301.         if(PlayerInfo[playerid][LFD] == 13)
  302.         format(string, sizeof(string), "***[LFD]Death Knight (Rank: 13) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  303.         if(PlayerInfo[playerid][LFD] == 14)
  304.         format(string, sizeof(string), "***[LFD]Crypt Lord (Rank: 14) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  305.         if(PlayerInfo[playerid][LFD] == 15)
  306.         format(string, sizeof(string), "***[LFD]Death Reaper (Rank: 15) %s: {FFFFFF}%s", PlayerName2(playerid), params[0] );
  307.         return SendClientMessageToAll(0x483D8BAA,string);
  308.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  309. }
  310.  
  311. CMD:lfdtune(playerid,params[]) {
  312.     #pragma unused params
  313.     if(PlayerInfo[playerid][LFD] >= 1) {
  314.         if(IsPlayerInAnyVehicle(playerid)) {
  315.         new YasakAraba;
  316.         AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
  317.         AddVehicleComponent(GetPlayerVehicleID(playerid),1079);
  318.         ChangeVehicleColor(GetPlayerVehicleID(playerid),0,1);
  319.         switch(YasakAraba)
  320.         {
  321.             case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  322.             return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle");
  323.         }
  324.         CMDMessageToLFD(playerid,"LFDTune");
  325.         return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  326.         } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  327.     } else return SendClientMessage(playerid,red,"ERROR: You need to be LFD Member to use this Command.");
  328. }
  329.  
  330.  
  331. CMD:lfdy(playerid,params[]) {
  332.     #pragma unused params
  333.         if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
  334.         if(PlayerInfo[playerid][LFD] >= 1) {
  335.         if (!IsPlayerInAnyVehicle(playerid)) {
  336.             CMDMessageToLFD(playerid,"LFDHydra");
  337.             new Float:x, Float:y, Float:z, Float:angle;
  338.             GetPlayerPos(playerid, x, y, z);
  339.             GetPlayerFacingAngle(playerid, angle);
  340.             new ctsvehicle=CreateVehicle(520, x, y, z, angle, -1, -1, 10000);
  341.             PutPlayerInVehicle(playerid, ctsvehicle, 0);
  342.             SetVehicleVirtualWorld(ctsvehicle, GetPlayerVirtualWorld(playerid));
  343.             LinkVehicleToInterior(ctsvehicle, GetPlayerInterior(playerid));
  344.             VehicleInfo[ctsvehicle][Temp] = 1;
  345.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned LFD Hydra");
  346.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  347.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher LFD Level to use this command", "OK", "Cancel");
  348. }
  349.  
  350. CMD:lfdu(playerid,params[]) {
  351.     #pragma unused params
  352.         if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
  353.         if(PlayerInfo[playerid][LFD] >= 1) {
  354.         if (!IsPlayerInAnyVehicle(playerid)) {
  355.             CMDMessageToLFD(playerid,"LFDHunter");
  356.             new Float:x, Float:y, Float:z, Float:angle;
  357.             GetPlayerPos(playerid, x, y, z);
  358.             GetPlayerFacingAngle(playerid, angle);
  359.             new ctsvehicle=CreateVehicle(425, x, y, z, angle, -1, -1, 10000);
  360.             PutPlayerInVehicle(playerid, ctsvehicle, 0);
  361.             SetVehicleVirtualWorld(ctsvehicle, GetPlayerVirtualWorld(playerid));
  362.             LinkVehicleToInterior(ctsvehicle, GetPlayerInterior(playerid));
  363.             VehicleInfo[ctsvehicle][Temp] = 1;
  364.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned LFD Hunter");
  365.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  366.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher LFD Level to use this command", "OK", "Cancel");
  367. }
  368.  
  369.  
  370. CMD:lfdcar(playerid,params[]) {
  371.     #pragma unused params
  372.         if(PlayerInfo[playerid][LFD] >= 1) {
  373.         if (!IsPlayerInAnyVehicle(playerid)) {
  374.             CarSpawner(playerid,560);
  375.             ChangeVehicleColor(GetPlayerVehicleID(playerid),154,1);
  376.             AddVehicleComponent(GetPlayerVehicleID(playerid),1079);
  377.             AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  378.             AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
  379.             CMDMessageToLFD(playerid,"LFDCar");
  380.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned Sultan");
  381.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  382.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  383. }
  384.  
  385. CMD:lfdcar2(playerid,params[]) {
  386.     #pragma unused params
  387.         if(PlayerInfo[playerid][LFD] >= 1) {
  388.         if (!IsPlayerInAnyVehicle(playerid)) {
  389.             CarSpawner(playerid,541);
  390.             AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  391.             AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
  392.             CMDMessageToLFD(playerid,"LFDCar2");
  393.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned Bullet");
  394.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  395.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  396. }
  397.  
  398. CMD:lfdheli(playerid,params[]) {
  399.     #pragma unused params
  400.         if(PlayerInfo[playerid][LFD] >= 1) {
  401.         if (!IsPlayerInAnyVehicle(playerid)) {
  402.             CarSpawner(playerid,487);
  403.             CMDMessageToLFD(playerid,"LFDHeli");
  404.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned Maverick");
  405.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  406.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  407. }
  408.  
  409. CMD:lfdboat(playerid,params[]) {
  410.     #pragma unused params
  411.         if(PlayerInfo[playerid][LFD] >= 1) {
  412.         if (!IsPlayerInAnyVehicle(playerid)) {
  413.             CarSpawner(playerid,446);
  414.             CMDMessageToLFD(playerid,"LFDBoat");
  415.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned Squallo");
  416.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  417.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  418. }
  419.  
  420. CMD:lfdb(playerid,params[]) {
  421.     #pragma unused params
  422.         if(PlayerInfo[playerid][LFD] >= 1) {
  423.         if (!IsPlayerInAnyVehicle(playerid)) {
  424.             CarSpawner(playerid,522);
  425.             CMDMessageToLFD(playerid,"LFDBike");
  426.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned NRG-500");
  427.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  428.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  429. }
  430.  
  431. CMD:lfdv(playerid,params[]) {
  432.     #pragma unused params
  433.         if(PlayerInfo[playerid][LFD] >= 1) {
  434.         if (!IsPlayerInAnyVehicle(playerid)) {
  435.             CarSpawner(playerid,539);
  436.             CMDMessageToLFD(playerid,"LFDVortex");
  437.             return SendClientMessage(playerid,0x00FFFFAA,"You are spawned Vortex");
  438.         } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
  439.         } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  440. }
  441.  
  442. CMD:lfdskin(playerid,params[]) {
  443.     if(PlayerInfo[playerid][LFD] >= 1) {
  444.     SetPlayerSkin(playerid, 29);
  445.     CMDMessageToLFD(playerid,"LFDSkin");
  446.     return 1;
  447.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  448. }
  449.  
  450. CMD:lfdskin2(playerid,params[]) {
  451.     if(PlayerInfo[playerid][LFD] >= 1) {
  452.     SetPlayerSkin(playerid, 270);
  453.     CMDMessageToLFD(playerid,"LFDSkin2");
  454.     return 1;
  455.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  456. }
  457.  
  458. CMD:lfdskin3(playerid,params[]) {
  459.     if(PlayerInfo[playerid][LFD] >= 1) {
  460.     SetPlayerSkin(playerid, 195);
  461.     CMDMessageToLFD(playerid,"LFDSkin3");
  462.     return 1;
  463.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  464. }
  465.  
  466. CMD:lfdskin4(playerid,params[]) {
  467.     if(PlayerInfo[playerid][LFD] >= 1) {
  468.     SetPlayerSkin(playerid, 147);
  469.     CMDMessageToLFD(playerid,"LFDSkin4");
  470.     return 1;
  471.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  472. }
  473.  
  474. CMD:lfdskin5(playerid,params[]) {
  475.     if(PlayerInfo[playerid][LFD] >= 1) {
  476.     SetPlayerSkin(playerid, 293);
  477.     CMDMessageToLFD(playerid,"LFDSkin5");
  478.     return 1;
  479.     } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be LFD Member to use this command", "OK", "Cancel");
  480. }
  481.  
  482. CMD:setlfd(playerid,params[]) {
  483.     if(PlayerInfo[playerid][LoggedIn] == 1) {
  484.         if(IsPlayerAdmin(playerid) && PlayerInfo[playerid][Level] == 8 || PlayerInfo[playerid][LFD] >= 10)
  485.         {
  486.             new tmp[128], tmp2[128], Index;     tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  487.             if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /setlfd [playerid] [level]");
  488.             new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  489.             player1 = strval(tmp);
  490.             if(isnull(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setlfd [playerid] [level]");
  491.             level = strval(tmp2);
  492.  
  493.             if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  494.                 if(PlayerInfo[player1][LoggedIn] == 1) {
  495.                     if(level > 15 ) return SendClientMessage(playerid,red,"ERROR: Max LFD Level is 15");
  496.                     if(level == PlayerInfo[player1][LFD]) return SendClientMessage(playerid,red,"ERROR: Player is already this LFD level");
  497.                     MessageToAdmins(playerid,"SETLFD");
  498.                     CMDMessageToLFD(playerid,"SetLFD");
  499.                     GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  500.                     new year,month,day;   getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  501.  
  502.                     if(level > 0) format(string,sizeof(string)," %s has set youre LFD Status to level %d",adminname, level);
  503.                     else format(string,sizeof(string)," %s has set youre LFD Status to level %d",adminname, level);
  504.                     SendClientMessage(player1,blue,string);
  505.  
  506.                     if(level > PlayerInfo[player1][LFD]) GameTextForPlayer(player1,"LFD LEVEL UP", 2000, 3);
  507.                     else GameTextForPlayer(player1,"LFD LEVEL DOWN", 2000, 3);
  508.  
  509.                     format(string,sizeof(string),"You have made %s LFD Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  510.                     format(string,sizeof(string),"%s has made %s LFD Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
  511.                     SaveToFile("lfdmembers",string);
  512.                     dUserSetINT(PlayerName2(player1)).("LFD",(level));
  513.                     PlayerInfo[player1][LFD] = level;
  514.                     return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  515.                 } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be set as a LFD Member");
  516.             } else return SendClientMessage(playerid, red, "Player is not connected");
  517.         } else return SendClientMessage(playerid,red,"ERROR: you do not have the privilegie to set LFD's");
  518.     } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  519. }
  520. CMD:settemplfd(playerid,params[]) {
  521.     if(PlayerInfo[playerid][LoggedIn] == 1) {
  522.             if(PlayerInfo[playerid][LFD] < 10) return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher LFD Level to use this command", "OK", "Cancel");
  523.             new tmp[128], tmp2[128], Index;     tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  524.             if(isnull(params)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /settemplfd [playerid] [level]")
  525.             &&
  526.             SendClientMessage(playerid, orange, "Function: Will set temp the Level of LFD of the Specific Player");
  527.             new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  528.             player1 = strval(tmp);
  529.             if(isnull(tmp2)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /settemplfd [playerid] [level]")
  530.             &&
  531.             SendClientMessage(playerid, orange, "Function: Will set temp the Level of LFD of the Specific Player");
  532.             level = strval(tmp2);
  533.  
  534.             if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  535.                 if(PlayerInfo[player1][LoggedIn] == 1) {
  536.                     if(level > 9 ) return SendClientMessage(playerid,0xFF0000AA,"ERROR: Max Temp LFD Level is 9");
  537.                     if(level == PlayerInfo[player1][LFD]) return SendClientMessage(playerid,0xFF0000AA,"ERROR: Player is already this LFD level");
  538.                     CMDMessageToLFD(playerid,"SetTempLFD");
  539.                     GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  540.                     new year,month,day;   getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  541.  
  542.                     if(level > 0) format(string,sizeof(string)," %s has set youre LFD Status to level %d",adminname, level);
  543.                     else format(string,sizeof(string)," %s has set youre LFD Status to level %d",adminname, level);
  544.                     SendClientMessage(player1,0x00FFFFAA,string);
  545.  
  546.                     if(level > PlayerInfo[player1][LFD]) GameTextForPlayer(player1,"~g~LFD LEVEL TEMP UP", 2000, 3);
  547.                     else GameTextForPlayer(player1,"~r~LFD LEVEL TEMP DOWN", 2000, 3);
  548.  
  549.                     format(string,sizeof(string),"You have made %s LFD Temp Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,0x00FFFFAA,string);
  550.                     format(string,sizeof(string),"%s has made %s LFD Temp Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
  551.                     PlayerInfo[player1][LFD] = level;
  552.                     return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  553.                 } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: Player must be registered and logged in to be set as a LFD member");
  554.             } else return SendClientMessage(playerid, 0xFF0000AA, "Player is not connected");
  555.     } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: You must be logged in to use this commands");
  556. }
  557.  
  558. CMD:osetlfd(playerid,params[])
  559. {
  560.     if(PlayerInfo[playerid][LFD] < 14 ) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Higher LFD Level to use this command","OK","");
  561.     {
  562.     new file[256],string[120];
  563.     new tmp[128], tmp2[128], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  564.     if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /osetlfd [name] [level]");
  565.     if(isnull(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must input a level");
  566.     format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(tmp));
  567.     if(!fexist(file)) return SendClientMessage(playerid, red, "ERROR: that account don't even exist!");
  568.     dini_Set(file,"LFD",tmp2);
  569.     new year,month,day;   getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  570.     format(string,sizeof(string),"You have set %s's LFD level to %s on %d/%d/%d at %d:%d:%d",tmp,tmp2 ,day, month, year, hour, minute, second );
  571.     SendClientMessage(playerid,0x00FFFFAA,string);
  572.     }
  573.     return 1;
  574. }
  575.  
  576. CMD:lfdhome(playerid,params[]) {
  577.     if(PlayerInfo[playerid][LFD] >= 1) {
  578.     if(PlayerInfo[playerid][Jailed] == 1) return SendClientMessage(playerid,COLOR_BRIGHTRED,"You cannot escape your punishment!");
  579.     instunt[playerid] = 1;
  580.     TeleTimer[playerid] = SetTimerEx("ttimer", 1000, true, "i",playerid);
  581.     tseconds[playerid] = 6;
  582.     format(tstring,45,"You Must wait %d seconds before teleporting", tseconds[playerid]-1);
  583.     if(PlayerInfo[playerid][Level] == 0) SendClientMessage(playerid,COLOR_LIGHTBLUE, tstring);
  584.     vCount[playerid] = 1;
  585.     Tx[playerid] =1813.6;
  586.     Ty[playerid] =2615.9;
  587.     Tz[playerid] =11.0;
  588.     Ti[playerid] = 0;
  589.     new string[128];
  590.     new dsname[MAX_PLAYER_NAME];
  591.     format(telestring,43,"~b~~h~] LFD Home ]");
  592.     GetPlayerName(playerid, dsname, sizeof(dsname));
  593.     format(string, sizeof(string), "[TELE]:%s Has Just Teleported To LFD Home /lfdhome", dsname);
  594.     SendClientMessageToAll(COLOR_ORANGE, string);
  595.     } else return SendClientMessage(playerid,red,"ERROR: You need to be a LFD Member to use this command");
  596.     return 1;}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement