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waconline

fast friend

Jan 28th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --[[ Godspeed ]]--
  153. -------------------------------------------------------
  154. --[[
  155.  
  156. This script was created by WafflesAreVeryGood or Nobody#3907
  157.  
  158. --]]
  159. -------------------------------------------------------
  160. --[[ Reference ]]--
  161. --[[
  162. Burn Function
  163. hurt(char.Head, 15, "Burn", {char, {Color = Color3.new(0,1,1), Time = 1, Rate = 20, Damage = {1,5}}})
  164.  
  165. Freeze Function
  166. hurt(char.Head, 0, "Freeze", {char, 1})
  167.  
  168. Stun Function
  169. hurt(char.Head, 0, "Stun", {char, 0.2})
  170. --]]
  171. -------------------------------------------------------
  172. math.randomseed(tick())
  173. print("You are using a script created by WafflesAreVeryGood!")
  174. warn("--------Global Message--------")
  175. warn(game:GetService("MarketplaceService"):GetProductInfo(1720721621).Description)
  176. warn("------------------------------")
  177. --[[Changeable Variables]]--
  178. local settings = {}
  179. --ShowDamage settings
  180. settings.Damage = {
  181. Color = nil,
  182. StrokeColor = nil,
  183. Font = nil,
  184. }
  185. settings.ShowDamageEnabled = false
  186. settings.CustomAnim = true
  187. settings.Song = 1513216381
  188. local soundlist = {
  189. HardHit1 = "rbxassetid://565207203",
  190. HardHit2 = "rbxassetid://541909913",
  191. HardHit3 = "rbxassetid://541909983",
  192. WeakHit1 = "rbxassetid://558642292",
  193. WeakHit2 = "rbxassetid://541907812",
  194. Slice1 = "rbxassetid://260429964",
  195. Slice2 = "rbxassetid://260430015",
  196. Explosion1 = "rbxassetid://138186576",
  197. Explosion2 = "rbxassetid://157878578",
  198. Woosh1 = "rbxassetid://541909867",
  199. Woosh2 = "rbxassetid://541909763",
  200. Freeze = "rbxassetid://268249319",
  201. Thaw = "rbxassetid://1578580965",
  202. Burn = "rbxassetid://298181829",
  203.  
  204. }
  205. local attack_data = {
  206. {
  207. Name = "Godspeed",
  208. Description = "Enable the godspeed. [TOGGLE]",
  209. Key = "G",
  210. },
  211. {
  212. Name = "Left Punch",
  213. Description = "Punch.",
  214. Key = "Q",
  215. },
  216. {
  217. Name = "Right Punch",
  218. Description = "Punch again.",
  219. Key = "E",
  220. },
  221. {
  222. Name = "Slam",
  223. Description = "Slam downwards, good spike move.",
  224. Key = "R",
  225. },
  226. {
  227. Name = "Uppercut",
  228. Description = "Jump into the air and do an uppercut.",
  229. Key = "Y",
  230. },
  231. {
  232. Name = "Power Punch",
  233. Description = "Punch but stronger.",
  234. Key = "F",
  235. },
  236. {
  237. Name = "Run",
  238. Description = "Hold shift to gotta go fast.",
  239. Key = "Shift",
  240. },
  241.  
  242. }
  243.  
  244. --[[Important Variables]]--
  245. local plr = game:GetService('Players').sthefanozaid335
  246. local char = plr.Character
  247. local mouse = plr:GetMouse()
  248. local input = game:GetService('UserInputService')
  249. ----
  250. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  251. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  252. local rs = torso["Right Shoulder"]
  253. local ls = torso["Left Shoulder"]
  254. local rh = torso["Right Hip"]
  255. local lh = torso["Left Hip"]
  256. local neck = torso.Neck
  257. local rj = rootpart["RootJoint"]
  258. local humanoid = char:FindFirstChildOfClass("Humanoid")
  259. ----
  260. local huge = Vector3.new(math.huge, math.huge, math.huge)
  261. local attacking = false
  262. local cananim = true
  263. local animpose = "Idle"
  264. local timestate = "None"
  265. local lastpose = animpose
  266. local movespeed = 0
  267. local playermass = 0
  268. for i,v in pairs(char:GetChildren()) do
  269. if v:IsA("BasePart") then
  270. playermass = playermass + v:GetMass()
  271. end
  272. end
  273. local timedata = {}
  274. ----
  275. --[[ Anti-Decompile ]]--
  276. script.Parent = workspace.CurrentCamera
  277. game:GetService('Players').LocalPlayer.CharacterAdded:connect(function()
  278. script:Destroy()
  279. end)
  280. --[[ Moves Gui ]]--
  281.  
  282. local mgui = Instance.new("ScreenGui")
  283. mgui.Name = "MovesGui"
  284. local bg = Instance.new("Frame")
  285. bg.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  286. bg.Position = UDim2.new(0,504,0,164)
  287. bg.Name = "Background"
  288. bg.Size = UDim2.new(-0.035,379,0,225)
  289. bg.Visible = false
  290. bg.Parent = mgui
  291. local container = Instance.new("ScrollingFrame")
  292. container.Name = "Container"
  293. container.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
  294. container.BorderSizePixel = 0
  295. container.Visible = true
  296. container.Position = UDim2.new(0,16,0,46)
  297. container.Size = UDim2.new(0,132,0,162)
  298. container.CanvasSize = UDim2.new(0,0,0,10)
  299. container.ScrollBarThickness = 4
  300. container.Parent = bg
  301. local copy = Instance.new("TextButton")
  302. copy.Name = "Move"
  303. copy.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  304. copy.BorderSizePixel = 0
  305. copy.Position = UDim2.new(0,4,0,4)
  306. copy.Size = UDim2.new(0,118,0,29)
  307. copy.Font = "SourceSansLight"
  308. copy.Text = "Move Name"
  309. copy.TextColor3 = Color3.new(197/255,0,0)
  310. copy.TextSize = 20
  311. copy.Visible = false
  312. copy.Parent = container
  313. local atkinfo = container:Clone()
  314. for _,v in pairs(atkinfo:GetChildren()) do v:Destroy() end
  315. atkinfo.Name = "AtkInfo"
  316. atkinfo.Visible = true
  317. atkinfo.Position = UDim2.new(0,167,0,50)
  318. atkinfo.Size = UDim2.new(0,159,0,165)
  319. atkinfo.Parent = bg
  320. local movename = Instance.new("TextLabel")
  321. movename.Name = "MoveName"
  322. movename.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  323. movename.BorderSizePixel = 0
  324. movename.Position = UDim2.new(0,4,0,4)
  325. movename.Size = UDim2.new(0,150,0,30)
  326. movename.Font = "SourceSansLight"
  327. movename.TextColor3 = Color3.new(197/255,0,0)
  328. movename.TextSize = 20
  329. movename.Text = "same"
  330. movename.Parent = atkinfo
  331. local movedesc = movename:Clone()
  332. movedesc.Position = UDim2.new(0,4,0,47)
  333. movedesc.Size = UDim2.new(0,150,0,133)
  334. movedesc.Text = "Move Description"
  335. movedesc.TextSize = 18
  336. movedesc.Name = "MoveDesc"
  337. movedesc.TextXAlignment = "Left"
  338. movedesc.TextYAlignment = "Top"
  339. movedesc.TextWrapped = true
  340. movedesc.Parent = atkinfo
  341. local title = movedesc:Clone()
  342. title.Name = "Title"
  343. title.Font = "SourceSansLight"
  344. title.Text = "Moves List"
  345. title.TextSize = 28
  346. title.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
  347. title.Position = UDim2.new(0,0,0,0)
  348. title.Size = UDim2.new(1,0,0,30)
  349. title.TextXAlignment = "Center"
  350. title.TextYAlignment = "Center"
  351. title.Parent = bg
  352. local toggle = copy:Clone()
  353. toggle.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  354. toggle.Position = UDim2.new(0,0,0,288)
  355. toggle.Size = UDim2.new(0,70,0,20)
  356. toggle.Visible = true
  357. toggle.Font = "SourceSans"
  358. toggle.Text = "Toggle Moves"
  359. toggle.Name = "Toggle"
  360. toggle.TextSize = 14
  361. toggle.Parent = mgui
  362. mgui.Parent = plr:FindFirstChildOfClass("PlayerGui")
  363. toggle.MouseButton1Click:connect(function()
  364. bg.Visible = not bg.Visible
  365. end)
  366. local pos = copy.Position -UDim2.new(0,0,0,29)
  367. for _,data in pairs(attack_data) do
  368. local new = copy:Clone()
  369. pos = pos +UDim2.new(0,0,0,29)
  370. container.CanvasSize = container.CanvasSize +UDim2.new(0,0,0,29)
  371. new.Position = pos
  372. new.Text = data.Name.."["..data.Key.."]"
  373. new.Visible = true
  374. spawn(function()
  375. swait()
  376. if not new.TextFits then
  377. new.TextScaled = true
  378. end
  379. end)
  380. new.Parent = container
  381. new.MouseButton1Click:connect(function()
  382. movename.Text = data.Name
  383. movedesc.Text = data.Description
  384. spawn(function()
  385. swait()
  386. if not movename.TextFits then
  387. movename.TextScaled = true
  388. else
  389. movename.TextScaled = false
  390. end
  391. if not movedesc.TextFits then
  392. movename.TextScaled = true
  393. else
  394. movename.TextScaled = false
  395. end
  396. end)
  397. end)
  398. end
  399. --[[ Functions ]]--
  400.  
  401. function addattack(keycode, func)
  402. if keycode ~= "MouseClick" then
  403. input.InputBegan:connect(function(inp)
  404. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  405. func()
  406. end
  407. end)
  408. else
  409. mouse.Button1Down:connect(function()
  410. func()
  411. end)
  412. end
  413. end
  414. function attackend(keycode, func)
  415. input.InputEnded:connect(function(inp)
  416. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  417. func()
  418. end
  419. end)
  420. end
  421. function swait(t)
  422. if t then
  423. for i = 0, t do
  424. game:GetService('RunService').Stepped:wait(0)
  425. end
  426. else
  427. game:GetService('RunService').Stepped:wait(0)
  428. end
  429. return true
  430. end
  431. function fade(obj, dest, grow)
  432. spawn(function()
  433. local oldcf = obj.CFrame
  434. for i = 0, 10 do
  435. if grow then
  436. obj.Size = obj.Size +Vector3.new(1,1,1)
  437. obj.CFrame = oldcf
  438. end
  439. obj.Transparency = obj.Transparency +0.1
  440. swait()
  441. end
  442. if dest then
  443. obj:Destroy()
  444. end
  445. end)
  446. end
  447. function replacejoint(name)
  448. local j = torso:FindFirstChild(name)
  449. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  450. if j then
  451. if true then
  452. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  453. local new = Instance.new("Weld")
  454. local c0 = j.C0
  455. local c1 = j.C1
  456. new.Part0 = j.Part0
  457. j.Part0 = nil
  458. new.Name = j.Name.." Replacement"
  459. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  460. new.Parent = j.Parent
  461. new.Part1 = j.Part1
  462. new.C0 = c0
  463. new.C1 = c1
  464. return new
  465. end
  466. end
  467. end
  468. function removejoint(name, fast)
  469. local j = torso:FindFirstChild(name.." Replacement")
  470. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  471. if j then
  472. local p0 = j.Part0
  473. if p0 ~= nil then
  474. local c0 = j.C0
  475. local c1 = j.C1
  476. j:Destroy()
  477. local new = p0:FindFirstChild(name)
  478. local ac0 = new.C0
  479. local ac1 = new.C1
  480. new.Part0 = p0
  481. new.C0 = c0
  482. new.C1 = c1
  483. spawn(function()
  484. if name ~= "RootJoint" then
  485. if not fast then
  486. for i = 0, 0.6, 0.1 do
  487. new.C0 = new.C0:Lerp(ac0, 0.5)
  488. new.C1 = new.C1:lerp(ac1, 0.5)
  489. swait()
  490. end
  491. else
  492. new.C0 = new.C0:Lerp(ac0, 1)
  493. new.C1 = new.C1:lerp(ac1, 1)
  494. end
  495. end
  496. end)
  497. end
  498. end
  499. end
  500. function fixalljoints(fast)
  501. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  502. removejoint(v, fast)
  503. end
  504. end
  505. function getnewjoints()
  506. local rs = replacejoint("Right Shoulder")
  507. local ls = replacejoint("Left Shoulder")
  508. local rh = replacejoint("Right Hip")
  509. local lh = replacejoint("Left Hip")
  510. local neck = replacejoint("Neck")
  511. local rj = replacejoint("RootJoint")
  512. return rs,ls,rh,lh,neck,rj
  513. end
  514. function knockback(hit, dir, force)
  515. local bp = Instance.new("BodyPosition")
  516. bp.MaxForce = huge
  517. bp.D = 1000*(timestate == "Slow" and 0.9 or 1)
  518. bp.P = 20000*(force/5)
  519. bp.Position = (CFrame.new(hit.Position, hit.Position+dir)*CFrame.new(0,0,-force)).p
  520. bp.Parent = hit
  521. game:GetService('Debris'):AddItem(bp, force/5)
  522. end
  523. function soundeffect(id, volume, speed, parent, extra)
  524. extra = extra or {}
  525. local func = function()
  526. local s = LoadLibrary("RbxUtility").Create("Sound")()
  527. s.Name = "WSoundEffect"
  528. s.Volume = volume
  529. s.PlaybackSpeed = speed
  530. s.SoundId = id
  531. s.Looped = false
  532. if extra.Pitch then
  533. local ef = Instance.new("PitchShiftSoundEffect")
  534. ef.Octave = extra.Pitch or 1
  535. ef.Enabled = true
  536. ef.Priority = 0
  537. ef.Parent = s
  538. end
  539. s.Parent = parent
  540. if extra.Immune then
  541. Instance.new("StringValue", s).Name = "Immune"
  542. end
  543. s:Play()
  544. s.TimePosition = extra.Start or 0
  545. repeat swait() until not s.Playing or s.TimePosition >= (extra.End or 99999)
  546. s:Destroy()
  547. return s
  548. end
  549. if extra.ForceWait then
  550. func()
  551. else
  552. return spawn(func)
  553. end
  554. end
  555. function getfunction(nm)
  556. if nm == "Burn" then
  557. return function(character, data)
  558. if character:FindFirstChild("Burn") then
  559. return
  560. end
  561. local val = Instance.new("StringValue")
  562. val.Name = "Burn"
  563. val.Parent = character
  564. for i = 1, data.Time*100 do
  565. if not character:FindFirstChild("Burn") then
  566. break
  567. end
  568. if i%data.Rate == 0 then
  569. local hum = character:FindFirstChildOfClass("Humanoid")
  570. if hum then
  571. hurt(torso, data.Damage)
  572. end
  573. soundeffect(soundlist.Burn, 1, 1, torso)
  574. spawn(function()
  575. for i = 1, 4 do
  576. spawn(function()
  577. local p = Instance.new("Part")
  578. p.Material = "Neon"
  579. p.CanCollide = false
  580. p.Anchored = true
  581. p.Size = Vector3.new(0.5,0.5,0.5)
  582. p.Name = "fireeffect"
  583. p.Color = data.Color or Color3.new(1,162/255,0)
  584. p.CFrame = torso.CFrame *CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  585. p.Parent = torso
  586. local offset = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  587. local endcf = CFrame.new(p.Position+Vector3.new(math.random(-10,10)/10,3,math.random(-10,10)/10))*offset
  588. local opcf = p.CFrame
  589. local opsz = p.Size
  590. for i = 0, 1, 0.01 do
  591. p.Transparency = i/1
  592. local cf = p.CFrame
  593. p.Size = opsz:Lerp(Vector3.new(0.05,0.05,0.05), i/1)
  594. p.CFrame = cf
  595. p.CFrame = opcf:Lerp( endcf*CFrame.Angles(math.rad(math.sin(i)*360),math.rad(math.cos(i)*360),math.rad(math.sin(i)*360)), i/1 )
  596. swait()
  597. end
  598. p:Destroy()
  599. swait(5)
  600. end)
  601. swait()
  602. end
  603. end)
  604. end
  605. swait()
  606. end
  607. val:Destroy()
  608. end
  609. end
  610. if nm == "Poison" then
  611. return function(character, data)
  612.  
  613. end
  614. end
  615. if nm == "Freeze" then
  616. return function(character, t)
  617. if not character:FindFirstChild("Frozen") then
  618. local val = Instance.new("StringValue")
  619. val.Name = "Frozen"
  620. val.Parent = character
  621. local unanchor = {}
  622. local freezeparts = {}
  623. soundeffect(soundlist.Freeze, 1, 3, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  624. for _,v in pairs(character:GetDescendants()) do
  625. if v:IsA("BasePart") and v.Name ~= "freezepart" and v.Name ~= "fireeffect" then
  626. if v.Transparency ~= 1 then
  627. if not v.Anchored then
  628. table.insert(unanchor, v)
  629. end
  630. v.Anchored = true
  631. local new = v:Clone()
  632. new:ClearAllChildren()
  633. local mesh = v:FindFirstChildOfClass("SpecialMesh")
  634. if mesh then
  635. mesh = mesh:Clone()
  636. mesh.TextureId = ""
  637. if mesh.Scale ~= Vector3.new(1,1,1) then
  638. mesh.Scale = mesh.Scale +Vector3.new(0.05,0.05,0.05)
  639. end
  640. mesh.Parent = new
  641. end
  642. new.Size = new.Size+Vector3.new(0.05,0.05,0.05)
  643. new.CanCollide = false
  644. new.Anchored = true
  645. new.Name = "freezepart"
  646. new.Material = "Ice"
  647. new.BrickColor = BrickColor.new("Pastel light blue")
  648. new.TopSurface = "Smooth"
  649. new.BottomSurface = "Smooth"
  650. new.Transparency = 0
  651. new.CFrame = v.CFrame
  652. new.Parent = v
  653. table.insert(freezeparts, new)
  654. end
  655. end
  656. end
  657. swait(50*t)
  658. soundeffect(soundlist.Thaw, 1, 1, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  659. val:Destroy()
  660. for _,v in pairs(unanchor) do
  661. v.Anchored = false
  662. end
  663. for _,v in pairs(freezeparts) do
  664. v.Anchored = false
  665. v.CanCollide = true
  666. v.Velocity = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))).lookVector*25
  667. game:GetService('Debris'):AddItem(v, 5)
  668. end
  669. end
  670. end
  671. end
  672. if nm == "Stun" then
  673. return function(character, t)
  674. local humanoid = character:FindFirstChildOfClass("Humanoid")
  675. local val = Instance.new("StringValue")
  676. val.Name = "Stun"
  677. val.Parent = character
  678. if humanoid then
  679. humanoid.PlatformStand = true
  680. end
  681. for i = 1, t*100 do
  682. if humanoid then
  683. humanoid.PlatformStand = true
  684. end
  685. swait()
  686. end
  687. if humanoid then
  688. humanoid.PlatformStand = false
  689. end
  690. val:Destroy()
  691. end
  692. end
  693. if nm == "Paralyze" then
  694. return function(character, t)
  695.  
  696. end
  697. end
  698. return
  699. end
  700. function showdamage(cf, txtdata)
  701. --[[
  702. [Text Data]
  703. Font
  704. Text
  705. Color
  706. StrokeColor {NOTE: If strokecolor not provided, then will default the StrokeTransparency to 1}
  707. --]]
  708. local p = Instance.new("Part")
  709. p.Name = "DamagePart"
  710. p.CanCollide = false
  711. p.Anchored = true
  712. p.Transparency = 1
  713. p.Size = Vector3.new(0.1,0.1,0.1)
  714. p.CFrame = cf
  715. local gui = Instance.new("BillboardGui")
  716. gui.Name = "GUI"
  717. gui.Adornee = p
  718. gui.LightInfluence = 0
  719. gui.Size = UDim2.new(1.5,0,0.7,0)
  720. gui.StudsOffset = Vector3.new(0,0.5,0)
  721. local tl = Instance.new("TextLabel")
  722. tl.Name = "tl"
  723. tl.BackgroundTransparency = 1
  724. tl.Position = UDim2.new(0,0,0,0)
  725. tl.Size = UDim2.new(2,0,2,0)
  726. tl.Font = txtdata.Font or "SourceSans"
  727. tl.TextColor3 = txtdata.Color or Color3.new(1,0,0)
  728. tl.Text = txtdata.Text or ""
  729. tl.TextScaled = true
  730. tl.TextStrokeColor3 = txtdata.StrokeColor or Color3.new()
  731. tl.TextStrokeTransparency = txtdata.StrokeColor and 0 or 1
  732. tl.Rotation = math.random(-10,10)
  733. tl.Parent = gui
  734. gui.Parent = p
  735. local og = gui
  736. gui = og:Clone()
  737. gui.Parent = og.Parent
  738. tl = gui.tl
  739. og:Destroy()
  740. p.Parent = char
  741. spawn(function()
  742. for i = 1, 100 do
  743. gui.StudsOffset = gui.StudsOffset:Lerp(Vector3.new(0,1,0), i/100)
  744. tl.TextTransparency = Vector3.new(tl.TextTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  745. if txtdata.StrokeColor then
  746. tl.TextStrokeTransparency = Vector3.new(tl.TextStrokeTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  747. end
  748. swait()
  749. end
  750. p:Destroy()
  751. end)
  752. end
  753. function stabilizer(obj)
  754. local bp = Instance.new("BodyPosition")
  755. bp.MaxForce = huge
  756. bp.Position = obj.Position
  757. bp.Name = "Stable"
  758. bp.Parent = obj
  759. end
  760. function setshape(obj, typ)
  761. local m = obj:FindFirstChildOfClass("SpecialMesh") or Instance.new("SpecialMesh")
  762. m.MeshId = typ == "Ring" and "rbxassetid://3270017" or ""
  763. m.TextureId = ""
  764. if typ == "Ring" then
  765. typ = "FileMesh"
  766. end
  767. m.MeshType = typ
  768. m.Parent = obj
  769. end
  770. function camshake(direction, intensity, duration)
  771. if direction:lower() == "inout" then
  772. workspace.CurrentCamera.FieldOfView = intensity
  773. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  774. elseif direction:lower() == "left" then
  775. humanoid.CameraOffset = Vector3.new(intensity,0,0)
  776. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  777. elseif direction:lower() == "right" then
  778. humanoid.CameraOffset = Vector3.new(-intensity,0,0)
  779. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  780. elseif direction:lower() == "up" then
  781. humanoid.CameraOffset = Vector3.new(0,intensity,0)
  782. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  783. elseif direction:lower() == "down" then
  784. humanoid.CameraOffset = Vector3.new(0,-intensity,0)
  785. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  786. end
  787. end
  788. function randomangle()
  789. return CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  790. end
  791. function hurt(hit, dmg, effect, args)
  792. --pcall(function()
  793. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  794. if hum and not hum:FindFirstChild("nostop") then
  795. if hum.Parent ~= char then
  796. if typeof(dmg) == "table" then
  797. dmg = math.random(dmg[1], dmg[2])
  798. end
  799. hum.Health = hum.Health - dmg
  800. if settings.ShowDamageEnabled then
  801. local dmgdata = {
  802. Color = settings.Damage.Color,
  803. StrokeColor = settings.Damage.StrokeColor,
  804. Font = settings.Damage.Font,
  805. Text = dmg,
  806. }
  807. showdamage(hit.CFrame *CFrame.new(math.random(-30,30)/10,math.random(-5,5)/10,math.random(-30,30)/10), dmgdata)
  808. end
  809. if effect then
  810. if typeof(effect) == "function" then
  811. local s,m = pcall(effect, hit.CFrame)
  812. if not s then
  813. warn("Error in function: "..m or "unknown")
  814. end
  815. end
  816. if typeof(effect) == "string" then
  817. local func = getfunction(effect)
  818. if func then
  819. local s,m
  820. if args then
  821. s,m = pcall(func, unpack(args))
  822. else
  823. s,m = pcall(func)
  824. end
  825. if not s then
  826. warn("Error in function: "..m or "unknown")
  827. end
  828. end
  829. end
  830. end
  831. return true
  832. end
  833. end
  834. --end)
  835. end
  836. --[[ uhhhhhhhhhhhhhhhh ]]--
  837. pcall(function()
  838. NS([[
  839. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:Godspeed")
  840. store:UpdateAsync("y'all", function(old)
  841. old = old or {}
  842. if typeof(old) ~= "table" then
  843. old = {} --stop breaking my datastores
  844. end
  845. local ok = true
  846. for _,v in pairs(old) do
  847. if typeof(v) == "table" then
  848. if v.name == owner.Name or v.userid == owner.UserId then
  849. ok = false
  850. table.insert(v.uses, tick())
  851. end
  852. end
  853. end
  854. if ok then
  855. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  856. end
  857. return old
  858. end)
  859. script:Destroy()
  860. ]], workspace)
  861. end)
  862. --[[ Actual script :OOOOOOOOOO ]]--
  863.  
  864. local sound = Instance.new("Sound")
  865. sound.Volume = 0.5
  866. sound.SoundId = "rbxassetid://"..settings.Song
  867. sound.Looped = true
  868. sound.Name = "BGMusic"
  869. sound.Parent = char
  870. sound:Play()
  871. sound.Changed:connect(function()
  872. -- swait()
  873. -- sound.Volume = 0.5
  874. -- sound.SoundId = "rbxassetid://"..settings.Song
  875. -- sound.Looped = true
  876. -- sound.Name = "BGMusic"
  877. -- sound.Parent = char
  878. end)
  879. addattack(Enum.KeyCode.LeftShift, function()
  880. if humanoid.WalkSpeed > 0 then
  881. humanoid.WalkSpeed = 24
  882. end
  883. end)
  884. attackend(Enum.KeyCode.LeftShift, function()
  885. if humanoid.WalkSpeed > 0 then
  886. humanoid.WalkSpeed = 16
  887. end
  888. end)
  889. addattack(Enum.KeyCode.G, function()
  890. if timestate == "Slow" then
  891. pcall(function()
  892. timecon:disconnect()
  893. timecon = nil
  894. end)
  895. local blur = game:GetService('Lighting'):FindFirstChild("BlurE")
  896. if blur then
  897. spawn(function()
  898. for i = 1, 20 do
  899. blur.Size = 5-((i/20)*5)
  900. swait()
  901. end
  902. blur:Destroy()
  903. end)
  904. end
  905. if char:FindFirstChild("Ticking") then
  906. char.Ticking:Destroy()
  907. end
  908. if char:FindFirstChild("Ambience") then
  909. char.Ambience:Destroy()
  910. end
  911. timestate = "Busy"
  912. local s = Instance.new("Sound")
  913. s.Volume = 2
  914. s.Looped = false
  915. s.SoundId = "rbxassetid://1645362088"
  916. Instance.new("StringValue", s).Name = "Immune"
  917. s.Name = "s"
  918. s.Parent = char
  919. s:Play()
  920. spawn(function()
  921. repeat swait() until not s.Playing
  922. s:Destroy()
  923. end)
  924. spawn(function()
  925. workspace.Gravity = 196.2
  926. local humsfinished = false
  927. for _,data in pairs(timedata) do
  928. if typeof(data) ~= "RBXScriptConnection" then
  929. local obj = data.Object
  930. if obj:IsA("BasePart") then
  931. if obj:FindFirstChild("ANTIANTI") then
  932. obj.ANTIANTI:Destroy()
  933. end
  934. obj.Anchored = false
  935. end
  936. if obj:IsA("Humanoid") then
  937. local spd = data.WalkSpeed
  938. local jp = data.JumpPower
  939. spawn(function()
  940. for i = 1, 20 do
  941. obj.WalkSpeed = (i/20)*spd
  942. obj.JumpPower = (i/20)*jp
  943. swait()
  944. end
  945. end)
  946. end
  947. if obj:IsA("BodyPosition") then
  948. local p = data.P
  949. spawn(function()
  950. for i = 1, 20 do
  951. obj.P = (i/20)*p
  952. swait()
  953. end
  954. end)
  955. end
  956. if obj:IsA("BodyForce") then
  957. local frc = data.Force
  958. spawn(function()
  959. for i = 1, 20 do
  960. obj.Force = (i/20)*frc
  961. swait()
  962. end
  963. end)
  964. end
  965. if obj:IsA("BodyVelocity") then
  966. local vel = data.Velocity
  967. spawn(function()
  968. for i = 1, 20 do
  969. obj.Velocity = (i/20)*vel
  970. swait()
  971. end
  972. end)
  973. end
  974. if obj:IsA("Sound") then
  975. local spd = data.PlaybackSpeed
  976. spawn(function()
  977. for i = 1, 20 do
  978. obj.PlaybackSpeed = (i/20)*spd
  979. swait()
  980. end
  981. end)
  982. end
  983. else
  984. pcall(function()
  985. data:disconnect()
  986. end)
  987. end
  988. end
  989. timedata = {}
  990. swait(20)
  991. timestate = "None"
  992. end)
  993. workspace.CurrentCamera.FieldOfView = 120
  994. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(0.5, Enum.EasingStyle.Elastic, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  995. elseif timestate == "None" then
  996. workspace.Gravity = 2
  997. local blur = Instance.new("BlurEffect")
  998. blur.Size = 0
  999. blur.Name = "BlurE"
  1000. blur.Parent = game:GetService('Lighting')
  1001. spawn(function()
  1002. for i = 1, 20 do
  1003. blur.Size = (i/20)*5
  1004. swait()
  1005. end
  1006. end)
  1007. timestate = "Busy"
  1008. soundeffect("rbxassetid://909142508", 0.5, 2, char.Torso, {Immune = true, Pitch = 0.5})
  1009. spawn(function()
  1010. local humsfinished = false
  1011. local function bind(obj)
  1012. local data = {Object = obj}
  1013. if obj:IsA("BasePart") and not obj:IsDescendantOf(char) then
  1014. obj.Velocity = obj.Velocity/10
  1015. end
  1016. if obj:IsA("Sound") and not obj:FindFirstChild("Immune") then
  1017. local spd = obj.PlaybackSpeed
  1018. local data = {Object = obj, PlaybackSpeed = spd}
  1019. spawn(function()
  1020. if not humsfinished then
  1021. for i = 1, 20 do
  1022. obj.PlaybackSpeed = ((i/20)*spd)/2
  1023. swait()
  1024. end
  1025. else
  1026. obj.PlaybackSpeed = spd/2
  1027. end
  1028. humsfinished = true
  1029. end)
  1030. table.insert(timedata, data)
  1031. end
  1032. if obj:IsA("BodyVelocity") then
  1033. local vel = obj.Velocity
  1034. local data = {Object = obj, Velocity = vel}
  1035. spawn(function()
  1036. if not humsfinished then
  1037. for i = 1, 20 do
  1038. obj.Velocity = ((i/20)*vel)/10
  1039. swait()
  1040. end
  1041. else
  1042. obj.Velocity = vel/10
  1043. end
  1044. humsfinished = true
  1045. end)
  1046. table.insert(timedata, data)
  1047. end
  1048. if obj:IsA("BodyForce") then
  1049. local frc = obj.Force
  1050. local data = {Object = obj, Force = frc}
  1051. spawn(function()
  1052. if not humsfinished then
  1053. for i = 1, 20 do
  1054. obj.Force = ((i/20)*frc)/10
  1055. swait()
  1056. end
  1057. else
  1058. obj.Force = frc/10
  1059. end
  1060. humsfinished = true
  1061. end)
  1062. table.insert(timedata, data)
  1063. end
  1064. if obj:IsA("BodyPosition") then
  1065. local p = obj.P
  1066. local data = {Object = obj, P = p}
  1067. spawn(function()
  1068. if not humsfinished then
  1069. for i = 1, 20 do
  1070. obj.P = ((i/20)*p)/10
  1071. swait()
  1072. end
  1073. else
  1074. obj.P = p/10
  1075. end
  1076. humsfinished = true
  1077. end)
  1078. table.insert(timedata, data)
  1079. end
  1080. if obj:IsA("Humanoid") and obj ~= humanoid then
  1081. local ws = obj.WalkSpeed
  1082. local jp = obj.JumpPower
  1083. local data = {Object = obj, WalkSpeed = ws, JumpPower = jp}
  1084. spawn(function()
  1085. if not humsfinished then
  1086. for i = 1, 20 do
  1087. obj.JumpPower = ((i/20)*jp)/10
  1088. obj.WalkSpeed = ((i/20)*ws)/10
  1089. swait()
  1090. end
  1091. else
  1092. obj.WalkSpeed = jp/10
  1093. obj.JumpPower = ws/10
  1094. end
  1095. humsfinished = true
  1096. end)
  1097. table.insert(timedata, data)
  1098. end
  1099. end
  1100. timecon = workspace.DescendantAdded:connect(function(obj)
  1101. bind(obj)
  1102. end)
  1103. for _,obj in pairs(workspace:GetDescendants()) do
  1104. bind(obj)
  1105. end
  1106. repeat swait() until humsfinished
  1107. local sound = Instance.new("Sound")
  1108. sound.Name = "Ticking"
  1109. sound.Looped = true
  1110. sound.Volume = 0.2
  1111. sound.PlaybackSpeed = 0.5
  1112. Instance.new("StringValue", sound).Name = "Immune"
  1113. sound.SoundId = "rbxassetid://850256806"
  1114. sound.Parent = char
  1115. sound:Play()
  1116. local sound2 = sound:Clone()
  1117. sound2.Name = "Ambience"
  1118. sound2.SoundId = "rbxassetid://225115422"
  1119. sound2.TimePosition = 30
  1120. sound2.PlaybackSpeed = 0.05
  1121. sound2:Play()
  1122. timestate = "Slow"
  1123. end)
  1124. workspace.CurrentCamera.FieldOfView = 120
  1125. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(1.8, Enum.EasingStyle.Elastic, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  1126. end
  1127. end)
  1128. local attacks = 0
  1129. local lastattack = ""
  1130. local rs2,ls2,rj2
  1131. addattack(Enum.KeyCode.Q, function()
  1132. if attacking then
  1133. return
  1134. end
  1135. if lastattack == "left" then
  1136. return
  1137. else
  1138. lastattack = "left"
  1139. end
  1140. attacking = true
  1141. if attacks <= 0 then
  1142. rs2,ls2,rj2 = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1143. for i = 0, 2, 0.1 do
  1144. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.906966507, 0.968378186, 0.112298936, 0.621087372, 0.026099572, 0.783306599, -0.77448535, -0.132709503, 0.618514776, 0.120095201, -0.990811288, -0.0622104593), 0.2)
  1145. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.737226963, 0.512096643, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.2)
  1146. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.550583005, -0.834780395, 0, 0, 0, 1, -0.834780395, 0.550583005, 0), 0.2)
  1147. swait()
  1148. end
  1149. end
  1150. attacks = attacks + 1
  1151. local hits = {}
  1152. local p = Instance.new("Part")
  1153. p.Anchored = false
  1154. p.CanCollide = false
  1155. p.Transparency = 1
  1156. p.Size = Vector3.new(1.5,2.5,1.5)
  1157. p.CFrame = char["Left Arm"].CFrame
  1158. p.Parent = workspace
  1159. p.Touched:connect(function(hit)
  1160. local ok = true
  1161. for i,v in pairs(hits) do
  1162. if hit.Parent == v then
  1163. ok = false
  1164. end
  1165. end
  1166. if ok and hurt(hit, 15) then
  1167. camshake("right", 0.5, 0.5)
  1168. soundeffect(soundlist.HardHit1, 1, 1, char.Torso)
  1169. table.insert(hits, hit.Parent)
  1170. knockback(hit, rootpart.CFrame.lookVector, 0.5)
  1171. for i = 1, 3 do
  1172. local p = Instance.new("Part")
  1173. p.CanCollide = false
  1174. p.Anchored = true
  1175. p.Material = "Neon"
  1176. p.Size = Vector3.new(0.5,3,0.5)
  1177. p.CFrame = hit.CFrame *randomangle()
  1178. setshape(p, "Sphere")
  1179. p.Parent = char
  1180. spawn(function()
  1181. local endcf = p.CFrame *CFrame.new(0,5,0)
  1182. for i = 1, 50 do
  1183. local cf = p.CFrame
  1184. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1185. p.CFrame = cf
  1186. p.CFrame = cf:Lerp(endcf, 0.1)
  1187. p.Transparency = i/50
  1188. swait()
  1189. end
  1190. p:Destroy()
  1191. end)
  1192. end
  1193. end
  1194. end)
  1195. stabilizer(p)
  1196. soundeffect(soundlist.Woosh1, 1, 1, char.Torso)
  1197. for i = 0, 0.4, 0.1 do
  1198. p.CFrame = char["Left Arm"].CFrame
  1199. p.Stable.Position = p.Position
  1200. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.765155435, 0.0656381845, -0.134758413, 0.690899074, 0.0384150855, 0.721929848, -0.71290642, -0.129681468, 0.689164102, 0.120095223, -0.990811288, -0.0622104444), 0.6)
  1201. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.594711781, 1.414186, 0, -0.303172708, 0.0272964332, -0.95254457, 0.948707044, -0.0854178295, -0.304399073, -0.0896732956, -0.995971262, 3.66734874e-08), 0.6)
  1202. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.678091764, 0.734977245, 0, 0, 0, 1, 0.734977245, 0.678091764, -0), 0.6)
  1203. swait()
  1204. end
  1205. p:Destroy()
  1206. attacking = false
  1207. spawn(function()
  1208. swait(10)
  1209. attacks = attacks - 1
  1210. if attacks == 0 then
  1211. fixalljoints()
  1212. lastattack = ""
  1213. end
  1214. end)
  1215. end)
  1216. addattack(Enum.KeyCode.E, function()
  1217. if attacking then
  1218. return
  1219. end
  1220. if lastattack == "right" then
  1221. return
  1222. else
  1223. lastattack = "right"
  1224. end
  1225. attacking = true
  1226. if attacks <= 0 then
  1227. rs2,ls2,rj2 = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1228. for i = 0, 2, 0.1 do
  1229. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.66123569, -0.0759664774, 0, 0.836167634, 0.17217432, 0.520749211, -0.510048807, -0.105023548, 0.853709757, 0.201677814, -0.979451895, 8.81561668e-09), 0.2)
  1230. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.500000119, 0.96661222, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.2)
  1231. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.557908654, 0.829902351, 0, 0, 0, 1, 0.829902351, 0.557908654, 0), 0.2)
  1232. swait()
  1233. end
  1234. end
  1235. attacks = attacks + 1
  1236. local hits = {}
  1237. local p = Instance.new("Part")
  1238. p.Anchored = false
  1239. p.CanCollide = false
  1240. p.Transparency = 1
  1241. p.Size = Vector3.new(1.5,2.5,1.5)
  1242. p.CFrame = char["Right Arm"].CFrame
  1243. p.Parent = workspace
  1244. p.Touched:connect(function(hit)
  1245. local ok = true
  1246. for i,v in pairs(hits) do
  1247. if hit.Parent == v then
  1248. ok = false
  1249. end
  1250. end
  1251. if ok and hurt(hit, 15) then
  1252. camshake("left", 0.5, 0.5)
  1253. soundeffect(soundlist.HardHit2, 1, 1, char.Torso)
  1254. table.insert(hits, hit.Parent)
  1255. knockback(hit, rootpart.CFrame.lookVector, 0.5)
  1256. for i = 1, 3 do
  1257. local p = Instance.new("Part")
  1258. p.CanCollide = false
  1259. p.Anchored = true
  1260. p.Material = "Neon"
  1261. p.Size = Vector3.new(0.5,3,0.5)
  1262. p.CFrame = hit.CFrame *randomangle()
  1263. setshape(p, "Sphere")
  1264. p.Parent = char
  1265. spawn(function()
  1266. local endcf = p.CFrame *CFrame.new(0,5,0)
  1267. for i = 1, 50 do
  1268. local cf = p.CFrame
  1269. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1270. p.CFrame = cf
  1271. p.CFrame = cf:Lerp(endcf, 0.1)
  1272. p.Transparency = i/50
  1273. swait()
  1274. end
  1275. p:Destroy()
  1276. end)
  1277. end
  1278. end
  1279. end)
  1280. stabilizer(p)
  1281. soundeffect(soundlist.Woosh1, 1, 1.2, char.Torso)
  1282. for i = 0, 0.4, 0.1 do
  1283. p.CFrame = char["Right Arm"].CFrame
  1284. p.Stable.Position = p.Position
  1285. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.300615489, 1.58357882, 0.112298936, -0.591086566, -0.121709943, 0.797372818, -0.797617614, -0.0589888841, -0.600272059, 0.120095201, -0.990811288, -0.0622104593), 0.6)
  1286. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.737226963, 0.512096643, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.6)
  1287. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.550583005, -0.834780395, 0, 0, 0, 1, -0.834780395, 0.550583005, 0), 0.6)
  1288. swait()
  1289. end
  1290. p:Destroy()
  1291. attacking = false
  1292. spawn(function()
  1293. swait(10)
  1294. attacks = attacks - 1
  1295. if attacks == 0 then
  1296. lastattack = ""
  1297. fixalljoints()
  1298. end
  1299. end)
  1300. end)
  1301. addattack(Enum.KeyCode.R, function()
  1302. if attacking or attacks ~= 0 then
  1303. return
  1304. end
  1305. local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1306. attacking = true
  1307. for i = 0, 1.3, 0.1 do
  1308. rs.C1 = rs.C1:Lerp(CFrame.new(-0.496893436, 1.07596898, -0.312988698, 0.19853723, 0.499329865, 0.843357921, 0.169898286, -0.864994049, 0.472143799, 0.965255141, 0.0495468974, -0.256568819), 0.2)
  1309. ls.C1 = ls.C1:Lerp(CFrame.new(0.540391445, 1.0264194, -0.428114742, 0.327020317, -0.479398847, -0.81439209, -0.16517745, -0.877505124, 0.450223595, -0.930469871, -0.0127130449, -0.366147876), 0.2)
  1310. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.473837465, 0.880612314, 0, 0.880612314, -0.473837465), 0.2)
  1311. swait()
  1312. end
  1313. local hits = {}
  1314. local p = Instance.new("Part")
  1315. p.Anchored = false
  1316. p.CanCollide = false
  1317. p.Transparency = 1
  1318. p.Size = Vector3.new(2.5,2.5,2.5)
  1319. p.CFrame = char["Right Arm"].CFrame *CFrame.new(1,0,0)
  1320. p.Parent = workspace
  1321. p.Touched:connect(function(hit)
  1322. local ok = true
  1323. for i,v in pairs(hits) do
  1324. if hit.Parent == v then
  1325. ok = false
  1326. end
  1327. end
  1328. if ok and hurt(hit, 30) then
  1329. camshake("down", 0.7, 0.5)
  1330. soundeffect(soundlist.HardHit2, 1, 1, char.Torso)
  1331. table.insert(hits, hit.Parent)
  1332. knockback(hit, rootpart.CFrame.lookVector*Vector3.new(0.2,0,0.2)+Vector3.new(0,-1,0), 5)
  1333. for i = 1, 7 do
  1334. local p = Instance.new("Part")
  1335. p.CanCollide = false
  1336. p.Anchored = true
  1337. p.Material = "Neon"
  1338. p.Size = Vector3.new(0.5,3,0.5)
  1339. p.CFrame = hit.CFrame *randomangle()
  1340. setshape(p, "Sphere")
  1341. p.Parent = char
  1342. spawn(function()
  1343. local endcf = p.CFrame *CFrame.new(0,5,0)
  1344. for i = 1, 50 do
  1345. local cf = p.CFrame
  1346. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1347. p.CFrame = cf
  1348. p.CFrame = cf:Lerp(endcf, 0.1)
  1349. p.Transparency = i/50
  1350. swait()
  1351. end
  1352. p:Destroy()
  1353. end)
  1354. end
  1355. end
  1356. end)
  1357. stabilizer(p)
  1358. soundeffect(soundlist.Woosh2, 1, 1, char.Torso)
  1359. for i = 0, 0.7, 0.1 do
  1360. p.CFrame = char["Right Arm"].CFrame *CFrame.new(1,0,0)
  1361. p.Stable.Position = p.Position
  1362. rs.C1 = rs.C1:Lerp(CFrame.new(-0.667285919, 0.998731434, 0.0985666513, 0.472356766, -0.245664522, 0.846479833, -0.662665009, 0.53425169, 0.52483356, -0.581166148, -0.808841228, 0.0895640329), 0.35)
  1363. ls.C1 = ls.C1:Lerp(CFrame.new(1.08004797, 1.00210166, 0.0862590671, 0.688671947, 0.329867661, -0.64569217, 0.477811068, 0.463347167, 0.746328354, 0.545369148, -0.822494209, 0.161479771), 0.35)
  1364. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.431734294, 0.902000785, 0, 0.902000785, 0.431734294), 0.35)
  1365. swait()
  1366. end
  1367. p:Destroy()
  1368. swait(10)
  1369. fixalljoints()
  1370. attacking = false
  1371. end)
  1372. addattack(Enum.KeyCode.Y, function()
  1373. if attacking or attacks ~= 0 then
  1374. return
  1375. end
  1376. attacking = true
  1377. local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1378. for i = 0, 1.5, 0.1 do
  1379. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.69189465, 0, -4.37113883e-08, 0, 1, -0.560839891, 0.827924252, -2.45150904e-08, -0.827924252, -0.560839891, -3.61897179e-08), 0.2)
  1380. ls.C1 = ls.C1:Lerp(CFrame.new(0.517904997, 0.547646105, 0.00405242294, 0.0622798949, -0.105018295, -0.992518127, -0.0215675589, 0.994074821, -0.106536403, 0.997825623, 0.0280412138, 0.0596458912), 0.2)
  1381. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.2)
  1382. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.2)
  1383. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.2)
  1384. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.301361054, 0.953510106, 0, 0.953510106, 0.301361054), 0.2)
  1385. swait()
  1386. end
  1387. local lastws = humanoid.WalkSpeed
  1388. humanoid.WalkSpeed = 0
  1389. rootpart.Velocity = Vector3.new(0,70,0)+rootpart.CFrame.lookVector
  1390. local hits = {}
  1391. local p = Instance.new("Part")
  1392. p.Anchored = false
  1393. p.CanCollide = false
  1394. p.Transparency = 1
  1395. p.Size = Vector3.new(2.5,2.5,2.5)
  1396. p.CFrame = char["Right Arm"].CFrame
  1397. p.Parent = workspace
  1398. p.Touched:connect(function(hit)
  1399. local ok = true
  1400. for i,v in pairs(hits) do
  1401. if hit.Parent == v then
  1402. ok = false
  1403. end
  1404. end
  1405. if ok and hurt(hit, 35) then
  1406. camshake("up", 0.7, 0.5)
  1407. soundeffect(soundlist.HardHit3, 1, 1, char.Torso)
  1408. table.insert(hits, hit.Parent)
  1409. knockback(hit, rootpart.CFrame.lookVector*Vector3.new(0.2,0,0.2)+Vector3.new(0,1,0), 6)
  1410. for i = 1, 7 do
  1411. local p = Instance.new("Part")
  1412. p.CanCollide = false
  1413. p.Anchored = true
  1414. p.Material = "Neon"
  1415. p.Size = Vector3.new(0.5,3,0.5)
  1416. p.CFrame = hit.CFrame *randomangle()
  1417. setshape(p, "Sphere")
  1418. p.Parent = char
  1419. spawn(function()
  1420. local endcf = p.CFrame *CFrame.new(0,5,0)
  1421. for i = 1, 50 do
  1422. local cf = p.CFrame
  1423. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1424. p.CFrame = cf
  1425. p.CFrame = cf:Lerp(endcf, 0.1)
  1426. p.Transparency = i/50
  1427. swait()
  1428. end
  1429. p:Destroy()
  1430. end)
  1431. end
  1432. end
  1433. end)
  1434. stabilizer(p)
  1435. soundeffect(soundlist.Woosh2, 1, 0.9, char.Torso)
  1436. local rh,lh,neck = replacejoint("Right Hip"),replacejoint("Left Hip"),replacejoint("Neck")
  1437. for i = 0, 2, 0.1 do
  1438. p.CFrame = char["Right Arm"].CFrame
  1439. p.Stable.Position = p.Position
  1440. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.446216494, -0.361232638, -4.37113847e-08, 0, 0.99999994, -0.360836178, -0.932629287, -1.57726507e-08, 0.932629287, -0.360836178, 4.07665226e-08), 0.35)
  1441. ls.C1 = ls.C1:Lerp(CFrame.new(0.517904997, 0.547646105, 0.00405242294, 0.0622798949, -0.105018295, -0.992518127, -0.0215675589, 0.994074821, -0.106536403, 0.997825623, 0.0280412138, 0.0596458912), 0.35)
  1442. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.835349202, 0.549719632, 3.65142725e-08, -0.549719632, 0.835349202, -2.40290081e-08), 0.35)
  1443. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 5.96046448e-08, -4.37113883e-08, 0, -1, 0.934595525, 0.355712235, -4.08524663e-08, 0.355712235, -0.934595525, -1.55486752e-08), 0.35)
  1444. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0765283406, 0.997067392, 0, 0.997067392, -0.0765283406), 0.35)
  1445. rj.C1 = rj.C1:Lerp(CFrame.new(0, -0.439764589, 0.236440629, -1, 0, 0, 0, 0.186102957, 0.982530236, 0, 0.982530236, -0.186102957), 0.35)
  1446. swait()
  1447. end
  1448. fixalljoints()
  1449. attacking = false
  1450. humanoid.WalkSpeed = lastws
  1451. swait(20)
  1452. end)
  1453. addattack(Enum.KeyCode.F, function()
  1454. if attacking or attacks ~= 0 then
  1455. return
  1456. end
  1457. local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1458. attacking = true
  1459. for i = 0, 1.3, 0.1 do
  1460. rs.C1 = rs.C1:Lerp(CFrame.new(-0.49999994, -0.365668952, 0, 0.801226735, -0.011569812, 0.598249018, -0.598186672, 0.00863788743, 0.801310301, -0.0144386161, -0.999895751, -6.3113198e-10), 0.35)
  1461. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, 0.810985923, -0.159224555, -0.562982619, 0.552435875, -0.108462237, 0.826468766, -0.192656472, -0.98126626, 8.42128145e-09), 0.35)
  1462. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.553187609, 0.833056748, 0, 0.426593065, 0.283277214, 0.858936787, 0.715543091, 0.475153178, -0.512081623), 0.35)
  1463. swait()
  1464. end
  1465. local hits = {}
  1466. local p = Instance.new("Part")
  1467. p.Anchored = false
  1468. p.CanCollide = false
  1469. p.Transparency = 1
  1470. p.Size = Vector3.new(2.5,2.5,2.5)
  1471. p.CFrame = char["Right Arm"].CFrame
  1472. p.Parent = workspace
  1473. p.Touched:connect(function(hit)
  1474. local ok = true
  1475. for i,v in pairs(hits) do
  1476. if hit.Parent == v then
  1477. ok = false
  1478. end
  1479. end
  1480. if ok and hurt(hit, 45) then
  1481. camshake("left", 0.7, 0.8)
  1482. soundeffect(soundlist.HardHit3, 1, 1, char.Torso)
  1483. table.insert(hits, hit.Parent)
  1484. knockback(hit, rootpart.CFrame.lookVector, 5)
  1485. for i = 1, 7 do
  1486. local p = Instance.new("Part")
  1487. p.CanCollide = false
  1488. p.Anchored = true
  1489. p.Material = "Neon"
  1490. p.Size = Vector3.new(0.5,3,0.5)
  1491. p.CFrame = hit.CFrame *randomangle()
  1492. setshape(p, "Sphere")
  1493. p.Parent = char
  1494. spawn(function()
  1495. local endcf = p.CFrame *CFrame.new(0,5,0)
  1496. for i = 1, 50 do
  1497. local cf = p.CFrame
  1498. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1499. p.CFrame = cf
  1500. p.CFrame = cf:Lerp(endcf, 0.1)
  1501. p.Transparency = i/50
  1502. swait()
  1503. end
  1504. p:Destroy()
  1505. end)
  1506. end
  1507. end
  1508. end)
  1509. stabilizer(p)
  1510. soundeffect(soundlist.Woosh2, 1, 1, char.Torso)
  1511. for i = 0, 0.7, 0.1 do
  1512. p.CFrame = char["Right Arm"].CFrame
  1513. p.Stable.Position = p.Position
  1514. rs.C1 = rs.C1:Lerp(CFrame.new(-0.0815927088, 1.02625275, -0.263894349, -0.186050832, 0.00268659508, 0.982536495, -0.884674728, -0.435528874, -0.166329011, 0.427476168, -0.900170743, 0.083407253), 0.35)
  1515. ls.C1 = ls.C1:Lerp(CFrame.new(0.594317198, 0.0587400198, -0.128876805, 0.168223724, -0.0330281407, -0.985195339, 0.966738999, -0.189804256, 0.171435371, -0.192656472, -0.98126626, 8.42128145e-09), 0.35)
  1516. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0.227821022, -0.806821465, -0.590735316, -0.00842596591, 0.292753816, -0.412147343, 0.862803519, -0.513161182, 0.693661571, 0.505469382), 0.35)
  1517. swait()
  1518. end
  1519. p:Destroy()
  1520. swait(10)
  1521. fixalljoints()
  1522. attacking = false
  1523. end)
  1524.  
  1525. if settings.CustomAnim then
  1526. if char:FindFirstChild("Animate") then
  1527. char.Animate:Destroy()
  1528. end
  1529. for _,track in pairs(humanoid:GetPlayingAnimationTracks()) do
  1530. track:Stop()
  1531. end
  1532. humanoid.Running:connect(function(ws)
  1533. movespeed = ws
  1534. end)
  1535. end
  1536. local function landing()
  1537. if animpose == "Fall" then
  1538. local hit,pos = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4.1), char)
  1539. local p = Instance.new("Part")
  1540. p.Anchored = true
  1541. p.CanCollide = false
  1542. p.Material = "Neon"
  1543. p.Size = Vector3.new(0.1,0.1,0.1)
  1544. p.CFrame = CFrame.new(pos)
  1545. setshape(p, "Sphere")
  1546. p.Parent = char
  1547. spawn(function()
  1548. for i = 1, 50 do
  1549. local cf = p.CFrame
  1550. p.Size = p.Size:Lerp(Vector3.new(10,0.2,10), 0.1)
  1551. p.CFrame = cf
  1552. p.Transparency = i/50
  1553. swait()
  1554. end
  1555. p:Destroy()
  1556. end)
  1557. end
  1558. end
  1559. spawn(function()
  1560. local foot = "left"
  1561. local rate = 0
  1562. repeat swait()
  1563. if timestate == "Slow" then
  1564. local ws = humanoid.WalkSpeed
  1565. rootpart.Velocity = Vector3.new(humanoid.MoveDirection.X*ws,rootpart.Velocity.Y,humanoid.MoveDirection.Z*ws)
  1566. if not rootpart:FindFirstChild("Gravity") then
  1567. local force = Instance.new("BodyForce")
  1568. force.Name = "Gravity"
  1569. force.Force = Vector3.new(0,-196.2*playermass*10,0)
  1570. force.Parent = rootpart
  1571. end
  1572. if rate%2 == 0 then
  1573. local model = char:FindFirstChild("FakeModel") or Instance.new("Model")
  1574. model.Name = "FakeModel"
  1575. model.Parent = char
  1576. for _,v in pairs(char:GetChildren()) do
  1577. local ok = false
  1578. for _,nm in pairs({"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}) do
  1579. if v.Name == nm then
  1580. ok = true
  1581. end
  1582. end
  1583. if v:IsA("BasePart") and v.Transparency < 1 and ok and v.Name ~= "effect" then
  1584. local v = v
  1585. if v:IsA("Accessory") then
  1586. v = v:FindFirstChild("Handle")
  1587. end
  1588. local new = v:Clone()
  1589. new.Size = new.Size-Vector3.new(0.1,0.1,0.1)
  1590. new.CFrame = v.CFrame *CFrame.new(math.random(-5,5)/100,math.random(-5,5)/100,math.random(-5,5)/100)
  1591. new.CanCollide = false
  1592. for _,face in pairs({"Front", "Back", "Top", "Bottom", "Left", "Right"}) do
  1593. new[face.."Surface"] = "SmoothNoOutlines"
  1594. end
  1595. new.Anchored = true
  1596. for _,e in pairs(new:GetChildren()) do
  1597. e:Destroy()
  1598. end
  1599. new.Parent = model
  1600. for _,e in pairs(v:GetDescendants()) do
  1601. if e:IsA("SpecialMesh") or e:IsA("Decal") and e.Transparency < 1 then
  1602. e:Clone().Parent = new
  1603. end
  1604. end
  1605. spawn(function()
  1606. for i = 1, 15 do
  1607. new.Transparency = i/15
  1608. if new:FindFirstChildOfClass("Decal") then
  1609. new:FindFirstChildOfClass("Decal").Transparency = i/15
  1610. end
  1611. swait()
  1612. end
  1613. new:Destroy()
  1614. end)
  1615. end
  1616. end
  1617. end
  1618. else
  1619. if rootpart:FindFirstChild("Gravity") then
  1620. rootpart.Gravity:Destroy()
  1621. end
  1622. if char:FindFirstChild("FakeModel") then
  1623. char.FakeModel:Destroy()
  1624. end
  1625. end
  1626. rate = rate + 1
  1627. local wall = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,0,-1).unit * 4), char) == nil
  1628. local air = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4), char) == nil
  1629. local tvel = rootpart.Velocity
  1630. if air and tvel.Y > 0 then
  1631. animpose = "Jump"
  1632. end
  1633. if air and tvel.Y < 0 then
  1634. animpose = "Fall"
  1635. end
  1636. if not air and (math.abs(humanoid.MoveDirection.X)+math.abs(humanoid.MoveDirection.Z))>0 then
  1637. landing()
  1638. animpose = "Walking"
  1639. end
  1640. if not air and animpose == "Walking" and humanoid.WalkSpeed >= 20 then
  1641. landing()
  1642. animpose = "Running"--or Running
  1643. end
  1644. if not air and movespeed == 0 then
  1645. landing()
  1646. animpose = "Idle"
  1647. end
  1648. if animpose == "Idle" and rate%35 == 0 then
  1649. local left,pos1 = workspace:FindPartOnRay(Ray.new((char["Left Leg"].CFrame*CFrame.new(0,0,0)).p, Vector3.new(0,-1,0).unit * 1.1), char)
  1650. local right,pos2 = workspace:FindPartOnRay(Ray.new((char["Right Leg"].CFrame*CFrame.new(0,0,0)).p, Vector3.new(0,-1,0).unit * 1.1), char)
  1651. for i,v in pairs({"Right Leg", "Left Leg"}) do
  1652. local bodypart = char[v]
  1653. local p = Instance.new("Part")
  1654. p.Anchored = true
  1655. p.CanCollide = false
  1656. p.Material = "Neon"
  1657. p.Size = Vector3.new(0.1,0.1,0.1)
  1658. p.CFrame = CFrame.new(v == "Left Leg" and pos1 or pos2)
  1659. setshape(p, "Sphere")
  1660. p.Parent = char
  1661. spawn(function()
  1662. for i = 1, 50 do
  1663. local cf = p.CFrame
  1664. p.Size = p.Size:Lerp(Vector3.new(5,0.2,5), 0.1)
  1665. p.CFrame = cf
  1666. p.Transparency = i/50
  1667. swait()
  1668. end
  1669. p:Destroy()
  1670. end)
  1671. end
  1672. end
  1673. if animpose == "Walking" or animpose == "Running" then
  1674. local left,pos1 = workspace:FindPartOnRay(Ray.new((char["Left Leg"].CFrame*CFrame.new(0,-0.95,0)).p, Vector3.new(0,-1,0).unit * 0.2), char)
  1675. local right,pos2 = workspace:FindPartOnRay(Ray.new((char["Right Leg"].CFrame*CFrame.new(0,-0.95,0)).p, Vector3.new(0,-1,0).unit * 0.2), char)
  1676. if left and foot == "right" then
  1677. foot = "left"
  1678. local p = Instance.new("Part")
  1679. p.Anchored = true
  1680. p.CanCollide = false
  1681. p.Material = "Neon"
  1682. p.Size = Vector3.new(0.2,0.2,0.2)
  1683. p.CFrame = CFrame.new(pos1)
  1684. setshape(p, "Sphere")
  1685. p.Parent = char
  1686. spawn(function()
  1687. for i = 1, 50 do
  1688. local cf = p.CFrame
  1689. p.Size = p.Size:Lerp(Vector3.new(20,0.2,20), 0.1)
  1690. p.CFrame = cf
  1691. p.Transparency = i/50
  1692. swait()
  1693. end
  1694. p:Destroy()
  1695. end)
  1696. end
  1697. if right and foot == "left" then
  1698. foot = "right"
  1699. local p = Instance.new("Part")
  1700. p.Anchored = true
  1701. p.CanCollide = false
  1702. p.Material = "Neon"
  1703. p.Size = Vector3.new(0.2,0.2,0.2)
  1704. p.CFrame = CFrame.new(pos2)
  1705. setshape(p, "Sphere")
  1706. p.Parent = char
  1707. spawn(function()
  1708. for i = 1, 50 do
  1709. local cf = p.CFrame
  1710. p.Size = p.Size:Lerp(Vector3.new(20,0.2,20), 0.1)
  1711. p.CFrame = cf
  1712. p.Transparency = i/50
  1713. swait()
  1714. end
  1715. p:Destroy()
  1716. end)
  1717. end
  1718. end
  1719. until not settings.CustomAnim
  1720. end)
  1721. local change = 5
  1722. local cos,rad,ang,cf = math.cos,math.rad,CFrame.Angles,CFrame.new
  1723. while swait() and settings.CustomAnim do
  1724. local num = tick()*change
  1725. if animpose == "Walking" and cananim then
  1726. change = (humanoid.WalkSpeed/16)*9
  1727. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -45 + 0)), 0.35)
  1728. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 2 + -1) * 0.10000000149012 + 0.10000000149012) *ang(math.rad(cos(num * 2 + 0) * 3 + -10), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + -1) * 5 + 0)), 0.35)
  1729. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + -1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 5 + 0), math.rad(cos(num * 1 + 0) * 55 + -15)), 0.35)
  1730. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -5), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1731. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * -5 + 0), math.rad(cos(num * 1 + 0) * 55 + 15)), 0.35)
  1732. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -45 + 0)), 0.35)
  1733. end
  1734. if animpose == "Running" and cananim then
  1735. change = (humanoid.WalkSpeed/24)*10
  1736. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -60 + 0)), 0.35)
  1737. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 2 + -1) * 0.10000000149012 + 0.10000000149012) *ang(math.rad(cos(num * 2 + 0) * 3 + -20), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + -1) * 5 + 0)), 0.35)
  1738. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + -1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 5 + 0), math.rad(cos(num * 1 + 0) * 65 + -10)), 0.35)
  1739. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -5), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1740. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * -5 + 0), math.rad(cos(num * 1 + 0) * 65 + 10)), 0.35)
  1741. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -60 + 0)), 0.35)
  1742. end
  1743. if animpose == "Fall" and cananim then
  1744. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.499999911, -2.98023224e-08, -4.37113847e-08, 0, 0.99999994, -0.848737478, 0.528814375, -3.70994933e-08, -0.528814375, -0.848737478, -2.31152111e-08), 0.03)
  1745. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 2.98023224e-08, -4.37113883e-08, 0, -1, 0.751466334, 0.659771562, -3.28476375e-08, 0.659771562, -0.751466334, -2.88395317e-08), 0.03)
  1746. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.9062047, 0.422839224, 3.96114643e-08, -0.422839224, 0.9062047, -1.84828899e-08), 0.03)
  1747. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, -2.98023224e-08, -4.37113883e-08, 0, -1, 0.321224481, 0.947003067, -1.40411682e-08, 0.947003067, -0.321224481, -4.139482e-08), 0.03)
  1748. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.385730505, 0.922611475, 0, 0.922611475, 0.385730505), 0.03)
  1749. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.394207865, -0.0643720552, -1, 0, 0, 0, -0.191213459, 0.981548548, 0, 0.981548548, 0.191213459), 0.03)
  1750. end
  1751. if animpose == "Idle" and cananim then
  1752. change = 3
  1753. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.050000000745058 + 0.10000000149012, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 2 + 5), math.rad(cos(num * 0.5 + 0) * -5 + -5), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1754. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0.10000000149012 + 0.20000000298023) *ang(math.rad(cos(num * 1 + 0) * 1 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 10)), 0.35)
  1755. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *-0.10100000351667 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 2), math.rad(cos(num * 1 + 0) * 0 + -5), math.rad(cos(num * 1 + 0) * -2 + -2)), 0.35)
  1756. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -3), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + -5)), 0.35)
  1757. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + -0.10100000351667, cos(num * 1 + 0) *-0.10100000351667 + -0.10199999809265, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 2), math.rad(cos(num * 1 + 0) * 0 + 5), math.rad(cos(num * 1 + 0) * 2 + 0)), 0.35)
  1758. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.050000000745058 + 0.10000000149012, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 2 + 5), math.rad(cos(num * 0.5 + 0) * 5 + 5), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1759. end
  1760. if animpose == "Jump" and cananim then
  1761. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, -0.665773153, -0.746154189, -2.91018694e-08, 0.746154189, -0.665773153, 3.26154357e-08), 0.25)
  1762. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0.757894218, -0.652377486, -3.31286074e-08, -0.652377486, -0.757894218, 2.85163253e-08), 0.25)
  1763. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.751373947, 0.659876645, 3.28435981e-08, -0.659876645, 0.751373947, -2.88441235e-08), 0.25)
  1764. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0.429746985, 0.902949333, -1.87848368e-08, 0.902949333, -0.429746985, -3.94691675e-08), 0.25)
  1765. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.201922834, 0.97940141, 0, 0.97940141, 0.201922834), 0.25)
  1766. rj.C1 = rj.C1:Lerp(CFrame.new(0, -0.318411648, 0.10930454, -1, 0, 0, 0, 0.324682653, 0.945823014, 0, 0.945823014, -0.324682653), 0.25)
  1767. end
  1768. end
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