Guest User

Skirmisher conflict fix

a guest
Nov 14th, 2018
178
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.63 KB | None | 0 0
  1. ;Skirmisher-----------------------------------------------------------------------------------------
  2. [Skirmisher X2SoldierClassTemplate]
  3.  
  4. -RandomAbilityDecks=(DeckName="SkirmisherXComAbilities", \\
  5. Abilities=((AbilityName="LightningReflexes"), \\
  6. (AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown), \\
  7. (AbilityName="SaturationFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
  8. (AbilityName="SkirmisherReturnFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
  9. (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown), \\
  10. (), \\
  11. (), \\
  12. ()))
  13.  
  14. ; squaddie
  15. -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
  16. (AbilityType=(AbilityName="Justice")), \\
  17. (AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown))), \\
  18. aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
  19.  
  20. ; corporal
  21. -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Patience", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
  22. (), \\
  23. (AbilityType=(AbilityName="TotalCombat")), \\
  24. (RandomDeckName="SkirmisherXComAbilities")), \\
  25. aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
  26.  
  27. ; sergeant
  28. -SoldierRanks=(AbilitySlots=((), \\
  29. (AbilityType=(AbilityName="Retribution", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
  30. (AbilityType=(AbilityName="TacticalRigging")), \\
  31. (RandomDeckName="SkirmisherXComAbilities")), \\
  32. aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
  33.  
  34. ; lieutenant
  35. -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherReflex")), \\
  36. (AbilityType=(AbilityName="Whiplash")), \\
  37. (AbilityType=(AbilityName="SkirmisherInterrupt")), \\
  38. (RandomDeckName="SkirmisherXComAbilities")), \\
  39. aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
  40.  
  41. ; captain
  42. -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Judgment")), \\
  43. (AbilityType=(AbilityName="ManualOverride")), \\
  44. (AbilityType=(AbilityName="HawkAgility")), \\
  45. (RandomDeckName="SkirmisherXComAbilities")), \\
  46. aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=0), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
  47.  
  48. ; major
  49. -SoldierRanks=(AbilitySlots=((), \\
  50. (AbilityType=(AbilityName="SkirmisherVengeance", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
  51. (AbilityType=(AbilityName="SkirmisherAmbush", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
  52. (RandomDeckName="SkirmisherXComAbilities")), \\
  53. aStatProgression=((StatType=eStat_Offense,StatAmount=1), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
  54.  
  55. ; colonel
  56. -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Calibration", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
  57. (AbilityType=(AbilityName="Battlelord")), \\
  58. (AbilityType=(AbilityName="DieHard", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
  59. (RandomDeckName="SkirmisherXComAbilities")), \\
  60. aStatProgression=((StatType=eStat_Offense,StatAmount=1), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
  61.  
  62.  
  63. +RandomAbilityDecks=(DeckName="SkirmisherXComAbilities", \\
  64. Abilities=((AbilityName="LightningReflexes"), \\
  65. (AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown), \\
  66. (AbilityName="SaturationFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
  67. (AbilityName="SkirmisherReturnFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
  68. (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown), \\
  69. (), \\
  70. (), \\
  71. ()))
  72.  
  73. ; squaddie
  74. +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
  75. (AbilityType=(AbilityName="Justice")), \\
  76. (AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown))), \\
  77. aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
  78.  
  79. ; corporal
  80. +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Patience", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
  81. (), \\
  82. (AbilityType=(AbilityName="TotalCombat")), \\
  83. (RandomDeckName="SkirmisherXComAbilities")), \\
  84. aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
  85.  
  86. ; sergeant
  87. +SoldierRanks=(AbilitySlots=((), \\
  88. (AbilityType=(AbilityName="Retribution", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
  89. (AbilityType=(AbilityName="TacticalRigging")), \\
  90. (RandomDeckName="SkirmisherXComAbilities")), \\
  91. aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
  92.  
  93. ; lieutenant
  94. +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherReflex")), \\
  95. (AbilityType=(AbilityName="Whiplash")), \\
  96. (AbilityType=(AbilityName="SkirmisherInterrupt")), \\
  97. (RandomDeckName="SkirmisherXComAbilities")), \\
  98. aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
  99.  
  100.  
  101. +RandomAbilityDecks=(DeckName="SkirmisherXComAbilities", \\
  102. Abilities=((AbilityName="LightningReflexes"), \\
  103. (AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown), \\
  104. (AbilityName="SaturationFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
  105. (AbilityName="SkirmisherReturnFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
  106. (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown), \\
  107. (), \\
  108. (), \\
  109. ()))
  110.  
  111. ; squaddie
  112. +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
  113. (AbilityType=(AbilityName="Justice")), \\
  114. (AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown))), \\
  115. aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
  116.  
  117. ; captain
  118. +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Judgment")), \\
  119. (AbilityType=(AbilityName="ManualOverride")), \\
  120. (AbilityType=(AbilityName="HawkAgility")), \\
  121. (RandomDeckName="SkirmisherXComAbilities")), \\
  122. aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
  123.  
  124. ; major
  125. +SoldierRanks=(AbilitySlots=((), \\
  126. (AbilityType=(AbilityName="SkirmisherVengeance", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
  127. (AbilityType=(AbilityName="SkirmisherAmbush", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
  128. (RandomDeckName="SkirmisherXComAbilities")), \\
  129. aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
  130.  
  131. ; colonel
  132. +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Calibration", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
  133. (AbilityType=(AbilityName="Battlelord")), \\
  134. (AbilityType=(AbilityName="DieHard", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
  135. (RandomDeckName="SkirmisherXComAbilities")), \\
  136. aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
Advertisement
Add Comment
Please, Sign In to add comment