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- ;Skirmisher-----------------------------------------------------------------------------------------
- [Skirmisher X2SoldierClassTemplate]
- -RandomAbilityDecks=(DeckName="SkirmisherXComAbilities", \\
- Abilities=((AbilityName="LightningReflexes"), \\
- (AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown), \\
- (AbilityName="SaturationFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
- (AbilityName="SkirmisherReturnFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
- (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown), \\
- (), \\
- (), \\
- ()))
- ; squaddie
- -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
- (AbilityType=(AbilityName="Justice")), \\
- (AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown))), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
- ; corporal
- -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Patience", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
- (), \\
- (AbilityType=(AbilityName="TotalCombat")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
- ; sergeant
- -SoldierRanks=(AbilitySlots=((), \\
- (AbilityType=(AbilityName="Retribution", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
- (AbilityType=(AbilityName="TacticalRigging")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
- ; lieutenant
- -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherReflex")), \\
- (AbilityType=(AbilityName="Whiplash")), \\
- (AbilityType=(AbilityName="SkirmisherInterrupt")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
- ; captain
- -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Judgment")), \\
- (AbilityType=(AbilityName="ManualOverride")), \\
- (AbilityType=(AbilityName="HawkAgility")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=0), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
- ; major
- -SoldierRanks=(AbilitySlots=((), \\
- (AbilityType=(AbilityName="SkirmisherVengeance", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
- (AbilityType=(AbilityName="SkirmisherAmbush", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
- ; colonel
- -SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Calibration", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
- (AbilityType=(AbilityName="Battlelord")), \\
- (AbilityType=(AbilityName="DieHard", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
- +RandomAbilityDecks=(DeckName="SkirmisherXComAbilities", \\
- Abilities=((AbilityName="LightningReflexes"), \\
- (AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown), \\
- (AbilityName="SaturationFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
- (AbilityName="SkirmisherReturnFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
- (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown), \\
- (), \\
- (), \\
- ()))
- ; squaddie
- +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
- (AbilityType=(AbilityName="Justice")), \\
- (AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown))), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
- ; corporal
- +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Patience", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
- (), \\
- (AbilityType=(AbilityName="TotalCombat")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
- ; sergeant
- +SoldierRanks=(AbilitySlots=((), \\
- (AbilityType=(AbilityName="Retribution", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
- (AbilityType=(AbilityName="TacticalRigging")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
- ; lieutenant
- +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherReflex")), \\
- (AbilityType=(AbilityName="Whiplash")), \\
- (AbilityType=(AbilityName="SkirmisherInterrupt")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
- +RandomAbilityDecks=(DeckName="SkirmisherXComAbilities", \\
- Abilities=((AbilityName="LightningReflexes"), \\
- (AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown), \\
- (AbilityName="SaturationFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
- (AbilityName="SkirmisherReturnFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
- (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown), \\
- (), \\
- (), \\
- ()))
- ; squaddie
- +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
- (AbilityType=(AbilityName="Justice")), \\
- (AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown))), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
- ; captain
- +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Judgment")), \\
- (AbilityType=(AbilityName="ManualOverride")), \\
- (AbilityType=(AbilityName="HawkAgility")), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
- ; major
- +SoldierRanks=(AbilitySlots=((), \\
- (AbilityType=(AbilityName="SkirmisherVengeance", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
- (AbilityType=(AbilityName="SkirmisherAmbush", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=0)))
- ; colonel
- +SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Calibration", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
- (AbilityType=(AbilityName="Battlelord")), \\
- (AbilityType=(AbilityName="DieHard", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
- (RandomDeckName="SkirmisherXComAbilities")), \\
- aStatProgression=((StatType=eStat_Offense,StatAmount=1,RandStatAmount=3), (StatType=eStat_HP,StatAmount=0,RandStatAmount=3), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)))
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