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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | EssentialsX Spawn + New Players | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # You need to install EssentialsX Spawn for this section to work.
  8. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  9.  
  10. newbies:
  11. # Should we announce to the server when someone logs in for the first time?
  12. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  13. # If not, set to ''
  14. #announce-format: ''
  15. announce-format: ''
  16.  
  17. # When we spawn for the first time, which spawnpoint do we use?
  18. # Set to "none" if you want to use the spawn point of the world.
  19. spawnpoint: none
  20.  
  21. # Do we want to give users anything on first join? Set to '' to disable
  22. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  23. #kit: ''
  24. kit: tools
  25.  
  26. # What priority should we use for handling respawns?
  27. # Set this to none, if you want vanilla respawning behaviour.
  28. # Set this to lowest, if you want Multiverse to handle the respawning.
  29. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  30. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  31. respawn-listener-priority: highest
  32.  
  33. # What priority should we use for handling spawning on joining the server?
  34. # See respawn-listener-priority for possible values.
  35. # Note: changing this may impact or break spawn-on-join functionality.
  36. spawn-join-listener-priority: highest
  37.  
  38. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  39. respawn-at-home: false
  40.  
  41. # When users die, should EssentialsSpawn respect users' respawn anchors?
  42. respawn-at-anchor: false
  43.  
  44. # Teleport all joining players to the spawnpoint
  45. spawn-on-join: true
  46. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  47. #spawn-on-join: defualt
  48. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  49. #spawn-on-join:
  50. #- guests
  51. #- admin
  52.  
  53. # End of file <-- No seriously, you're done with configuration.
  54.  
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