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- Standard Nation Traits.
- Balanced
- Legendary Land - +5 in Economy/Science/Industry/Food [50 Points]
- Wonderful Land - +4 in Economy/Science/Industry/Food [40 Points]
- Great Land - +3 in Economy/Science/Industry/Food [30 Points]
- Good Land - +2 in Economy/Science/Industry/Food [20 Points]
- Above Average Land - +1 in Economy/Science/Industry/Food [10 Points]
- Economy
- Trade ready - Start off with a Market. [30 Points]
- Convincing Trade - Instantly create a trade route with the first two villages/nations you meet. [20 Points]
- Science
- Ahead of the Game - Start off with 2 random [Technology]. [30 Points]
- Research Lab - Start off with a Research Lab. [30 Points]
- Industry
- Starting Projects - The next (5) rolls dedicated to building never fail. [30 Points]
- Workers Guild - Start off with a Mill. [30 Points]
- Food
- Breeders - +1 Pop / Turn. [30 Points]
- Fertile Soil - Farm instantly turn level 2. [20 Points]
- Military
- Early Start - Start off with 2 [Infantry] units. [30 Points]
- Agile - +1 Movement Speed [30 Points]
- Strong - 10% increased attack. [30 Points]
- Beefy - 10% increased defense. [30 Points]
- Hero - Unlocks a Military Hero. [10 Points] (Can reusue as many times as one wants.)
- Misc (These Traits are not limited by the "MAX Limit of 3 Traits")
- Money Source - Start off with a random [Resource:Economy]. [10 Points]
- Exotic Food - Start off with a random [Resource:Food] [10 Points]
- Industrial Goods - Start off with a random [Resource:Industry] [10 Points]
- Research Specimen - Start off with random [Resource:Science] [10 Points]
- Cultural People - +2 Levels of Happiness. +3 Influence. [30 Points]
- Religion - Create a Religion. [20 Points]
- Spies - Unlocks only when you meet another player. Gain a Spy Headquarters. [20 Points]
- Explorers - 25% decrease of happiness lose when expanding. [10 Points]
- Expansion - 20% increase in Expanding City Rate. [10 Points]
- Secrecy - 1 secret action is available. [Secret Actions Inefficiency] is decreased to half. [10 Points]
- City Vision - Increase starting city vision by 100% [5 Points]
- Village Rumors - Know the location of close NPC villages. [5 Points]
- Resource Rumors - Know the location of close [Resource]. [5 Points]
- Captain Scout, on duty - Gain another Scout. [5 Points]
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