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Sword Simulator 2 Damage script

Dec 30th, 2020
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  1. _G.power = true
  2. game:GetService('RunService').RenderStepped:connect(function()
  3. if _G.power == true then
  4. for _,i in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  5. if i:IsA("Tool") then
  6. game:GetService("Players").LocalPlayer.Character[i.Name].RemoteFunction:InvokeServer()
  7. end
  8. end
  9. end
  10. end)
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