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lundofett

Untitled

Jan 5th, 2019
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  1. warn'Star Glitcher Loaded.'
  2. warn'All purpose switcher...'
  3. warn'Created by Noobygames12'
  4. warn'Edited by Neubla_Zorua'
  5. warn([[Icons:
  6. ! = New
  7. ? = Spoilers
  8. * = Exclusivity]])
  9. print([[V 3.21 (ON PROGRESS) Update Log:
  10. ! - Changed Judgement back to Justice
  11. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  12. ! - Replaced Corruption with Glitchy
  13. ! - Fixed some bugs, too
  14. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  15. ]])
  16.  
  17. --- its obs smooth af do not touch
  18. ---- Sources and functions might be taken from others
  19. -- Created by Nebula_Zorua --
  20. -- NebulaGlitcher Demo --
  21. -- The official second Glitcher's Demo --
  22. -- Discord: Nebula the Zorua#6969
  23. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  24. -- Given to by Lundo_Fett
  25. wait(0.2)
  26.  
  27. --Values (EDITED)
  28.  
  29. local plrs = game:GetService("Players")
  30. local plr = plrs.LocalPlayer
  31. local char = plr.Character
  32. local cam = game.Workspace.CurrentCamera
  33. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  34. Camera = cam
  35. local CamInterrupt = false
  36. local TwoD = false
  37. local TargetInfo = {nil, nil}
  38. cam.CameraType = "Custom"
  39. t = char.Torso
  40. h = char.Head
  41. ra = char["Right Arm"]
  42. la = char["Left Arm"]
  43. rl = char["Right Leg"]
  44. ll = char["Left Leg"]
  45. tors = char.Torso
  46. lleg = char["Left Leg"]
  47. root = char.HumanoidRootPart
  48. hed = char.Head
  49. rleg = char["Right Leg"]
  50. rarm = char["Right Arm"]
  51. larm = char["Left Arm"]
  52. radian = math.rad
  53. random = math.random
  54. Vec3 = Vector3.new
  55. Inst = Instance.new
  56. cFrame = CFrame.new
  57. Euler = CFrame.fromEulerAnglesXYZ
  58. vt = Vector3.new
  59. bc = BrickColor.new
  60. br = BrickColor.random
  61. it = Instance.new
  62. cf = CFrame.new
  63.  
  64. local ODers = {}
  65.  
  66. local AllowRape = false;
  67. local AllowCata = false;
  68.  
  69. local Booleans = {
  70. CamFollow = true,
  71. GyroUse = true
  72. }
  73.  
  74. function lerp(object, newCFrame, alpha)
  75. return object:lerp(newCFrame, alpha)
  76. end
  77.  
  78. local Directer = Inst("BodyGyro", root)
  79. Directer.MaxTorque = Vec3(0, 0, 0)
  80. Directer.P = 600000
  81. local CPart = Inst("Part")
  82. CPart.Anchored = true
  83. CPart.CanCollide = false
  84. CPart.Locked = true
  85. CPart.Transparency = 1
  86.  
  87. local rainbowmode = false
  88. local chaosmode = false
  89. local glitchymode = false
  90. kan = Instance.new("Sound",char)
  91. kan.Volume = 1.25
  92. kan.TimePosition = 0
  93. kan.PlaybackSpeed = 1
  94. kan.Pitch = 1
  95. kan.SoundId = "rbxassetid://1564523997"
  96. kan.Name = "wrecked"
  97. kan.Looped = true
  98. kan:Play()
  99.  
  100. local MID = "rbxassetid://1564523997";
  101. local Pitch = 1;
  102.  
  103. function newTheme(ID,timepos,pitch,vol)
  104. local kanz = kan
  105. --kanz:Stop()
  106. --kanz.Volume = vol
  107. --kanz.TimePosition = timepos
  108. kanz.PlaybackSpeed = pitch
  109. kanz.Pitch = pitch
  110. kanz.SoundId = ID
  111. kanz.Name = "wrecked"
  112. kanz.Looped = true
  113. Pitch = pitch
  114. MID = ID
  115. --kanz:Play()
  116. --coroutine.resume(coroutine.create(function()
  117. --wait(0.05)
  118. --end))
  119. end
  120.  
  121. function newThemeCust(ID,timepos,pitch,vol)
  122. local kanz = kan
  123. kanz:Stop()
  124. kanz.Volume = vol
  125. kanz.TimePosition = timepos
  126. kanz.PlaybackSpeed = pitch
  127. kanz.Pitch = pitch
  128. MID = ID
  129. kanz.SoundId = ID
  130. kanz.Name = "wrecked"
  131. kanz.Looped = true
  132. kanz:Play()
  133. coroutine.resume(coroutine.create(function()
  134. wait(0.05)
  135. end))
  136. end
  137.  
  138.  
  139.  
  140. function CameraShake(Times, Power, PlayerTarget)
  141. coroutine.resume(coroutine.create(function()
  142. FV = Instance.new("BoolValue", PlayerTarget)
  143. FV.Name = "CameraShake"
  144. for ShakeNum=1,Times do
  145. swait()
  146. local ef=Power
  147. if ef>=1 then
  148. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  149. else
  150. ef=Power*10
  151. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  152. end
  153. end
  154. Humanoid.CameraOffset = Vector3.new(0,0,0)
  155. FV:Destroy()
  156. end))
  157. end
  158.  
  159. function CameraEnshaking(Length,Intensity)
  160. coroutine.resume(coroutine.create(function()
  161. local intensity = 1*Intensity
  162. local rotM = 0.01*Intensity
  163. for i = 0, Length, 0.1 do
  164. swait()
  165. intensity = intensity - 0.05*Intensity/Length
  166. rotM = rotM - 0.0005*Intensity/Length
  167. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  168. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  169. end
  170. Humanoid.CameraOffset = Vec3(0, 0, 0)
  171. end))
  172. end
  173. CamShake=function(Part,Distan,Power,Times)
  174. local de=Part.Position
  175. for i,v in pairs(workspace:children()) do
  176. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  177. for _,c in pairs(v:children()) do
  178. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  179. local Noob=vFindFirstChildOfClass'Humanoid'
  180. if Noob~=nil then
  181. coroutine.resume(coroutine.create(function()
  182. FV = Instance.new("BoolValue", Noob)
  183. FV.Name = "CameraShake"
  184. for ShakeNum=1,Times do
  185. swait()
  186. local ef=Power
  187. if ef>=1 then
  188. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  189. else
  190. ef=Power*10
  191. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  192. end
  193. end
  194. Humanoid.CameraOffset = Vector3.new(0,0,0)
  195. FV:Destroy()
  196. end))
  197. CameraShake(Times, Power, Noob)
  198. end
  199. end
  200. end
  201. end
  202. end
  203. end
  204.  
  205. function chatfunc(text,color)
  206. local chat = coroutine.wrap(function()
  207. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  208. Character:FindFirstChild("TalkingBillBoard"):destroy()
  209. end
  210. local naeeym2 = Instance.new("BillboardGui",Character)
  211. naeeym2.Size = UDim2.new(0,100,0,40)
  212. naeeym2.StudsOffset = Vector3.new(0,3,0)
  213. naeeym2.Adornee = Character.Head
  214. naeeym2.Name = "TalkingBillBoard"
  215. local tecks2 = Instance.new("TextLabel",naeeym2)
  216. tecks2.BackgroundTransparency = 1
  217. tecks2.BorderSizePixel = 0
  218. tecks2.Text = ""
  219. tecks2.Font = "SciFi"
  220. tecks2.TextSize = 30
  221. tecks2.TextStrokeTransparency = 0
  222. tecks2.TextColor3 = color
  223. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  224. tecks2.Size = UDim2.new(1,0,0.5,0)
  225. local tecks3 = Instance.new("TextLabel",naeeym2)
  226. tecks3.BackgroundTransparency = 1
  227. tecks3.BorderSizePixel = 0
  228. tecks3.Text = ""
  229. tecks3.Font = "SciFi"
  230. tecks3.TextSize = 30
  231. tecks3.TextStrokeTransparency = 0
  232. tecks3.TextColor3 = Color3.new(0,0,0)
  233. tecks3.TextStrokeColor3 = color
  234. tecks3.Size = UDim2.new(1,0,0.5,0)
  235. coroutine.resume(coroutine.create(function()
  236. while true do
  237. swait(1)
  238. if chaosmode == true then
  239. tecks2.TextColor3 = BrickColor.random().Color
  240. tecks3.TextStrokeColor3 = BrickColor.random().Color
  241. end
  242. if(glitchymode)then
  243. local val = math.random(1,255)
  244. local color = Color3.fromRGB(val,val,val)
  245. tecks2.TextColor3 = color
  246. tecks3.TextStrokeColor3 = color
  247. end
  248. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  249. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  250. tecks2.Rotation = math.random(-5,5)
  251. tecks3.Rotation = math.random(-5,5)
  252. end
  253. end))
  254. for i = 1,string.len(text),1 do
  255. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  256. tecks2.Text = string.sub(text,1,i)
  257. tecks3.Text = string.sub(text,1,i)
  258. swait(1)
  259. end
  260. wait(1)
  261. local randomrot = math.random(1,2)
  262. if randomrot == 1 then
  263. for i = 1, 50 do
  264. swait()
  265. tecks2.Rotation = tecks2.Rotation - .75
  266. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  267. tecks2.TextTransparency = tecks2.TextTransparency + .04
  268. tecks3.Rotation = tecks2.Rotation + .75
  269. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  270. tecks3.TextTransparency = tecks2.TextTransparency + .04
  271. end
  272. elseif randomrot == 2 then
  273. for i = 1, 50 do
  274. swait()
  275. tecks2.Rotation = tecks2.Rotation + .75
  276. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  277. tecks2.TextTransparency = tecks2.TextTransparency + .04
  278. tecks3.Rotation = tecks2.Rotation - .75
  279. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  280. tecks3.TextTransparency = tecks2.TextTransparency + .04
  281. end
  282. end
  283. naeeym2:Destroy()
  284. end)
  285. chat()
  286. end
  287.  
  288.  
  289. local Create = LoadLibrary("RbxUtility").Create
  290.  
  291. CFuncs = {
  292. ["Part"] = {
  293. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  294. local Part = Create("Part"){
  295. Parent = Parent,
  296. Reflectance = Reflectance,
  297. Transparency = Transparency,
  298. CanCollide = false,
  299. Locked = true,
  300. BrickColor = BrickColor.new(tostring(BColor)),
  301. Name = Name,
  302. Size = Size,
  303. Material = Material,
  304. }
  305. RemoveOutlines(Part)
  306. return Part
  307. end;
  308. };
  309.  
  310. ["Mesh"] = {
  311. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  312. local Msh = Create(Mesh){
  313. Parent = Part,
  314. Offset = OffSet,
  315. Scale = Scale,
  316. }
  317. if Mesh == "SpecialMesh" then
  318. Msh.MeshType = MeshType
  319. Msh.MeshId = MeshId
  320. end
  321. return Msh
  322. end;
  323. };
  324.  
  325. ["Mesh"] = {
  326. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  327. local Msh = Create(Mesh){
  328. Parent = Part,
  329. Offset = OffSet,
  330. Scale = Scale,
  331. }
  332. if Mesh == "SpecialMesh" then
  333. Msh.MeshType = MeshType
  334. Msh.MeshId = MeshId
  335. end
  336. return Msh
  337. end;
  338. };
  339.  
  340. ["Weld"] = {
  341. Create = function(Parent, Part0, Part1, C0, C1)
  342. local Weld = Create("Weld"){
  343. Parent = Parent,
  344. Part0 = Part0,
  345. Part1 = Part1,
  346. C0 = C0,
  347. C1 = C1,
  348. }
  349. return Weld
  350. end;
  351. };
  352.  
  353. ["Sound"] = {
  354. Create = function(id, par, vol, pit)
  355. return coroutine.wrap(function()
  356. local S = Create("Sound"){
  357. Volume = vol,
  358. Name = "EffectSoundo",
  359. Pitch = pit or 1,
  360. SoundId = id,
  361. Parent = par or workspace,
  362. }
  363. S:Play()
  364. S.Ended:connect(function()
  365. S:Destroy()
  366. end)
  367. return S;
  368. end)()
  369. end;
  370. };
  371.  
  372. ["LongSound"] = {
  373. Create = function(id, par, vol, pit)
  374. coroutine.resume(coroutine.create(function()
  375. local S = Create("Sound"){
  376. Volume = vol,
  377. Pitch = pit or 1,
  378. SoundId = id,
  379. Parent = par or workspace,
  380. }
  381. wait()
  382. S:play()
  383. game:GetService("Debris"):AddItem(S, 30)
  384. end))
  385. end;
  386. };
  387.  
  388. ["ParticleEmitter"] = {
  389. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  390. local fp = Create("ParticleEmitter"){
  391. Parent = Parent,
  392. Color = ColorSequence.new(Color1, Color2),
  393. LightEmission = LightEmission,
  394. Size = Size,
  395. Texture = Texture,
  396. Transparency = Transparency,
  397. ZOffset = ZOffset,
  398. Acceleration = Accel,
  399. Drag = Drag,
  400. LockedToPart = LockedToPart,
  401. VelocityInheritance = VelocityInheritance,
  402. EmissionDirection = EmissionDirection,
  403. Enabled = Enabled,
  404. Lifetime = LifeTime,
  405. Rate = Rate,
  406. Rotation = Rotation,
  407. RotSpeed = RotSpeed,
  408. Speed = Speed,
  409. VelocitySpread = VelocitySpread,
  410. }
  411. return fp
  412. end;
  413. };
  414.  
  415. CreateTemplate = {
  416.  
  417. };
  418. }
  419.  
  420.  
  421.  
  422. New = function(Object, Parent, Name, Data)
  423. local Object = Instance.new(Object)
  424. for Index, Value in pairs(Data or {}) do
  425. Object[Index] = Value
  426. end
  427. Object.Parent = Parent
  428. Object.Name = Name
  429. return Object
  430. end
  431. local halocolor = BrickColor.new("Pastel light blue")
  432. local halocolor2 = BrickColor.new("Cool yellow")
  433. local starcolor = BrickColor.new("Bright yellow")
  434. local lunacolor = BrickColor.new("Navy blue")
  435. local lunacolor2 = BrickColor.new("Bright blue")
  436. local wepcolor = BrickColor.new("Really black")
  437. local maincolor = BrickColor.new("Really black")
  438. local m = Instance.new("Model",char)
  439. local m2 = Instance.new("Model",char)
  440. local m3 = Instance.new("Model",char)
  441. local mw1 = Instance.new("Model",char)
  442. local mw2 = Instance.new("Model",char)
  443.  
  444. local extrawingmod1 = Instance.new("Model",char)
  445. local extrawingmod2 = Instance.new("Model",char)
  446.  
  447. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  448. local p = Instance.new("Part")
  449. p.TopSurface = 0
  450. p.BottomSurface = 0
  451. p.Parent = parent
  452. p.Size = Vector3.new(0.1,0.1,0.1)
  453. p.Transparency = transparency
  454. p.Reflectance = reflectance
  455. p.CanCollide = false
  456. p.Locked = true
  457. p.BrickColor = brickcolor
  458. p.Material = material
  459. return p
  460. end
  461.  
  462. function CreateMesh(parent,meshtype,x1,y1,z1)
  463. local mesh = Instance.new("SpecialMesh",parent)
  464. mesh.MeshType = meshtype
  465. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  466. return mesh
  467. end
  468.  
  469. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  470. local mesh = Instance.new("SpecialMesh",parent)
  471. mesh.MeshType = "FileMesh"
  472. mesh.MeshId = meshid
  473. mesh.Scale = Vector3.new(x1,y1,z1)
  474. return mesh
  475. end
  476.  
  477.  
  478. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  479. local mesh = Instance.new("SpecialMesh",parent)
  480. mesh.MeshType = "FileMesh"
  481. mesh.MeshId = meshid
  482. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  483. mesh.Scale = Vector3.new(x1,y1,z1)
  484. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  485. return mesh
  486. end
  487.  
  488. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  489. local weld = Instance.new("Weld")
  490. weld.Parent = parent
  491. weld.Part0 = part0
  492. weld.Part1 = part1
  493. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  494. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  495. return weld
  496. end
  497.  
  498. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  499. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  500. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  501. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  502.  
  503. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  504. CreateMesh(handle,"Brick",0,0,0)
  505. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  506. local valuaring = 10
  507. for i = 0, 49 do
  508. valuaring = valuaring + 10
  509. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  510. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  511. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  512. end
  513.  
  514. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  515. CreateMesh(handle,"Brick",0,0,0)
  516. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  517. local valuaring = 10
  518. for i = 0, 49 do
  519. valuaring = valuaring + 10
  520. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  521. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  522. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523. end
  524.  
  525.  
  526. local handle = CreateParta(m,1,1,"Neon",maincolor)
  527. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  528. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  529.  
  530. --- Left wing.
  531.  
  532. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  533. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  534. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  535.  
  536. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  537. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  538. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  539. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  540. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  541. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  542. A0 = Instance.new('Attachment',wed)
  543. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  544. CreateMesh(wed,"Wedge",0.05,0.5,3)
  545. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  546. A1 = Instance.new('Attachment',wed)
  547. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  548. CreateMesh(wed,"Wedge",0.05,3,0.5)
  549. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  550.  
  551. tl1 = Instance.new('Trail',wed)
  552. tl1.Attachment0 = A0
  553. tl1.Attachment1 = A1
  554. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  555. tl1.LightEmission = 1
  556. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  557. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  558. tl1.Lifetime = 0.6
  559.  
  560.  
  561. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  562. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  563. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  564.  
  565. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  566. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  567. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  568. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  569. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  570. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  571. A0 = Instance.new('Attachment',wed)
  572. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  573. CreateMesh(wed,"Wedge",0.05,0.5,3)
  574. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  575. A1 = Instance.new('Attachment',wed)
  576. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  577. CreateMesh(wed,"Wedge",0.05,3,0.5)
  578. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579.  
  580. tl2 = Instance.new('Trail',wed)
  581. tl2.Attachment0 = A0
  582. tl2.Attachment1 = A1
  583. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  584. tl2.LightEmission = 1
  585. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  586. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  587. tl2.Lifetime = 0.6
  588.  
  589. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  590. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  591. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  592.  
  593. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  594. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  595. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  596. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  597. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  598. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  599. A0 = Instance.new('Attachment',wed)
  600. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  601. CreateMesh(wed,"Wedge",0.05,0.5,3)
  602. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  603. A1 = Instance.new('Attachment',wed)
  604. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  605. CreateMesh(wed,"Wedge",0.05,3,0.5)
  606. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  607.  
  608. tl3 = Instance.new('Trail',wed)
  609. tl3.Attachment0 = A0
  610. tl3.Attachment1 = A1
  611. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  612. tl3.LightEmission = 1
  613. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  614. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  615. tl3.Lifetime = 0.6
  616.  
  617. tl1.Enabled = false
  618. tl2.Enabled = false
  619. tl3.Enabled = false
  620. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  621. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  622. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  623.  
  624. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  626. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  628. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  629. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  631. CreateMesh(wed,"Wedge",0.05,0.5,3)
  632. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  633. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  634. CreateMesh(wed,"Wedge",0.05,3,0.5)
  635. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  636.  
  637. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  638. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  639. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  640.  
  641. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  642. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  643. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  645. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  646. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  648. CreateMesh(wed,"Wedge",0.05,0.5,3)
  649. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  650. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  651. CreateMesh(wed,"Wedge",0.05,3,0.5)
  652. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  653.  
  654. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  655. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  656. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  657.  
  658. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  659. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  660. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  661. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  662. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  663. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  664. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  665. CreateMesh(wed,"Wedge",0.05,0.5,3)
  666. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  667. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  668. CreateMesh(wed,"Wedge",0.05,3,0.5)
  669. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670.  
  671. -- Right wing.
  672.  
  673. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  674. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  675. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  676.  
  677. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  679. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680. A0 = Instance.new('Attachment',wed)
  681. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  683. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  685. CreateMesh(wed,"Wedge",0.05,0.5,3)
  686. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  687. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  688. CreateMesh(wed,"Wedge",0.05,3,0.5)
  689. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  690. A1 = Instance.new('Attachment',wed)
  691.  
  692. tr1 = Instance.new('Trail',wed)
  693. tr1.Attachment0 = A0
  694. tr1.Attachment1 = A1
  695. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  696. tr1.LightEmission = 1
  697. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  698. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  699. tr1.Lifetime = 0.6
  700.  
  701. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  702. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  703. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  704.  
  705. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  706. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  707. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. A0 = Instance.new('Attachment',wed)
  709. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  711. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  713. CreateMesh(wed,"Wedge",0.05,0.5,3)
  714. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  716. CreateMesh(wed,"Wedge",0.05,3,0.5)
  717. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718. A1 = Instance.new('Attachment',wed)
  719.  
  720. tr2 = Instance.new('Trail',wed)
  721. tr2.Attachment0 = A0
  722. tr2.Attachment1 = A1
  723. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  724. tr2.LightEmission = 1
  725. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  726. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  727. tr2.Lifetime = 0.6
  728.  
  729. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  730. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  731. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732.  
  733. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  734. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  735. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736. A0 = Instance.new('Attachment',wed)
  737. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  739. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  741. CreateMesh(wed,"Wedge",0.05,0.5,3)
  742. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  743. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  744. CreateMesh(wed,"Wedge",0.05,3,0.5)
  745. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  746. A1 = Instance.new('Attachment',wed)
  747.  
  748. tr3 = Instance.new('Trail',wed)
  749. tr3.Attachment0 = A0
  750. tr3.Attachment1 = A1
  751. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  752. tr3.LightEmission = 1
  753. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  754. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  755. tr3.Lifetime = 0.6
  756.  
  757.  
  758. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  759. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  760. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761.  
  762. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  764. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  767. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  769. CreateMesh(wed,"Wedge",0.05,0.5,3)
  770. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  772. CreateMesh(wed,"Wedge",0.05,3,0.5)
  773. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774.  
  775. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  776. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  777. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778.  
  779. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  781. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  784. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,0.5,3)
  787. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  789. CreateMesh(wed,"Wedge",0.05,3,0.5)
  790. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791.  
  792. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  793. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  794. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795.  
  796. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  797. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  798. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  800. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  801. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  802. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  803. CreateMesh(wed,"Wedge",0.05,0.5,3)
  804. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  805. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  806. CreateMesh(wed,"Wedge",0.05,3,0.5)
  807. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  808.  
  809. ---- HERES THE RING
  810.  
  811.  
  812. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  813. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  814. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  816. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  817. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  819. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  820. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821.  
  822.  
  823. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  824. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  825. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826.  
  827. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  828. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  829. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830.  
  831.  
  832.  
  833. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  834. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  835. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836.  
  837. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  838. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  839. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840.  
  841. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  842. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  843. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844.  
  845. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  846. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  847. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  849. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  850. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851.  
  852. -- S section A
  853.  
  854. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  855. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  856. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  858. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  859. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  861. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  862. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863.  
  864. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  865. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  866. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  868. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  869. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  870. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  871. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  872. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873.  
  874. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  875. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  876. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  878. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  879. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  880. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  881. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  882. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  883.  
  884. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  885. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  886. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  887. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  888. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  889. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  890. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  891. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  892. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  893.  
  894. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  895. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  896. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  898. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  899. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  900. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  901. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  902. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903.  
  904. -- S section B
  905.  
  906. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  907. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  908. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  910. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  911. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  913. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  914. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915.  
  916. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  917. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  918. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  920. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  921. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  922. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  923. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  924. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925.  
  926. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  927. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  928. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  930. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  931. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  933. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  934. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935.  
  936. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  937. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  938. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  939. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  940. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  941. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  942. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  943. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  944. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  945.  
  946. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  947. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  948. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  950. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  951. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  952. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  953. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  954. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  955.  
  956. --- second ring
  957.  
  958. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  959. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  960. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  962. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  963. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  965. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  966. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967.  
  968. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  969. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  970. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971.  
  972. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  973. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  974. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975.  
  976.  
  977.  
  978. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  979. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  980. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981.  
  982. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  983. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  984. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985.  
  986. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  987. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  988. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989.  
  990. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  991. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  992. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  994. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  995. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996.  
  997. -- S section A
  998.  
  999. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1000. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1001. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1002. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1003. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1004. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1005. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1006. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1007. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008.  
  1009. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1010. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1011. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1013. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1014. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1016. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1017. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018.  
  1019. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1020. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1021. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1023. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1024. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1026. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1027. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028.  
  1029. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1030. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1031. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1032. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1033. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1034. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1035. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1036. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1037. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1038.  
  1039. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1040. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1041. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1043. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1044. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1046. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1047. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048.  
  1049. -- S section B
  1050.  
  1051. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1052. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1053. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1054. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1055. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1056. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1057. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1058. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1059. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1060.  
  1061. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1062. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1063. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1064. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1065. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1066. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1067. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1068. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1069. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070.  
  1071. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1072. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1073. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1075. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1076. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1077. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1078. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1079. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1080.  
  1081. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1082. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1083. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1084. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1085. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1086. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1087. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1088. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1089. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1090.  
  1091. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1092. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1093. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1094. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1095. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1096. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1097. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1098. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1099. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1100.  
  1101.  
  1102. for i, v in pairs(m:GetChildren()) do
  1103. if v:IsA("Part") then
  1104. v.BrickColor = BrickColor.new("Really black")
  1105. v.Material = "Glass"
  1106. end
  1107. end
  1108. for i, v in pairs(m2:GetChildren()) do
  1109. if v:IsA("Part") then
  1110. v.BrickColor = BrickColor.new("Dark stone grey")
  1111. v.Material = "Granite"
  1112. end
  1113. end
  1114. for i, v in pairs(m3:GetChildren()) do
  1115. if v:IsA("Part") then
  1116. v.BrickColor = BrickColor.new("Really black")
  1117. v.Material = "Neon"
  1118. end
  1119. end
  1120. for i, v in pairs(mw2:GetChildren()) do
  1121. if v:IsA("Part") then
  1122. v.BrickColor = BrickColor.new("Really black")
  1123. v.Material = "Neon"
  1124. end
  1125. end
  1126. for i, v in pairs(mw1:GetChildren()) do
  1127. if v:IsA("Part") then
  1128. v.Transparency = 1
  1129. v.BrickColor = BrickColor.new("Really black")
  1130. v.Material = "Neon"
  1131. end
  1132. end
  1133. for i, v in pairs(extrawingmod1:GetChildren()) do
  1134. if v:IsA("Part") then
  1135. v.Transparency = 1
  1136. v.BrickColor = BrickColor.new("White")
  1137. v.Material = "Neon"
  1138. end
  1139. end
  1140. for i, v in pairs(extrawingmod2:GetChildren()) do
  1141. if v:IsA("Part") then
  1142. v.Transparency = 1
  1143. v.BrickColor = BrickColor.new("White")
  1144. v.Material = "Neon"
  1145. end
  1146. end
  1147. local MAINRUINCOLOR = BrickColor.new("Really black")
  1148. ------
  1149.  
  1150.  
  1151. function RemoveOutlines(part)
  1152. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1153. end
  1154. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1155. local Part = Create("Part")({
  1156. Parent = Parent,
  1157. Reflectance = Reflectance,
  1158. Transparency = Transparency,
  1159. CanCollide = false,
  1160. Locked = true,
  1161. BrickColor = BrickColor.new(tostring(BColor)),
  1162. Name = Name,
  1163. Size = Size,
  1164. Material = Material
  1165. })
  1166. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1167. RemoveOutlines(Part)
  1168. return Part
  1169. end
  1170. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1171. local Msh = Create(Mesh)({
  1172. Parent = Part,
  1173. Offset = OffSet,
  1174. Scale = Scale
  1175. })
  1176. if Mesh == "SpecialMesh" then
  1177. Msh.MeshType = MeshType
  1178. Msh.MeshId = MeshId
  1179. end
  1180. return Msh
  1181. end
  1182. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1183. local Weld = Create("Weld")({
  1184. Parent = Parent,
  1185. Part0 = Part0,
  1186. Part1 = Part1,
  1187. C0 = C0,
  1188. C1 = C1
  1189. })
  1190. return Weld
  1191. end
  1192.  
  1193. Player=game:GetService("Players").Lundo_Fett
  1194. Character=Player.Character
  1195. PlayerGui=Player.PlayerGui
  1196. Backpack=Player.Backpack
  1197. Torso=Character.Torso
  1198. Head=Character.Head
  1199. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1200. m=Instance.new('Model',Character)
  1201. LeftArm=Character["Left Arm"]
  1202. LeftLeg=Character["Left Leg"]
  1203. RightArm=Character["Right Arm"]
  1204. RightLeg=Character["Right Leg"]
  1205. LS=Torso["Left Shoulder"]
  1206. LH=Torso["Left Hip"]
  1207. RS=Torso["Right Shoulder"]
  1208. RH=Torso["Right Hip"]
  1209. Face = Head.face
  1210. Neck=Torso.Neck
  1211. it=Instance.new
  1212. attacktype=1
  1213. vt=Vector3.new
  1214. cf=CFrame.new
  1215. euler=CFrame.fromEulerAnglesXYZ
  1216. angles=CFrame.Angles
  1217. cloaked=false
  1218. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1219. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1220. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1221. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1222. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1223. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1224. RootPart=Character.HumanoidRootPart
  1225. RootJoint=RootPart.RootJoint
  1226. RootCF=euler(-1.57,0,3.14)
  1227. attack = false
  1228. attackdebounce = false
  1229. deb=false
  1230. equipped=true
  1231. hand=false
  1232. MMouse=nil
  1233. combo=0
  1234. mana=0
  1235. trispeed=.2
  1236. attackmode='none'
  1237. local idle=0
  1238. local Anim="Idle"
  1239. local Effects={}
  1240. local gun=false
  1241. local shoot=false
  1242. local sine = 0
  1243. local change = 1
  1244. player=nil
  1245. pcall(function()char.LeftWing:destroy()end)
  1246. pcall(function()char.Halo:destroy()end)
  1247. local toggleTag = true
  1248. local txt = Instance.new("BillboardGui", Head)
  1249. txt.Adornee = nil
  1250. txt.Name = "NameDetect"
  1251. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1252. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1253. local text = Instance.new("TextLabel", txt)
  1254. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1255. text.FontSize = "Size8"
  1256. text.TextScaled = true
  1257. text.TextTransparency = 0
  1258. text.BackgroundTransparency = 1
  1259. text.TextTransparency = 0
  1260. text.TextStrokeTransparency = 0
  1261. text.Font = "Fantasy"
  1262. text.TextStrokeColor3 = Color3.new(1,1,1)
  1263. text.TextColor3 = Color3.new(0,0,0)
  1264. text.Text = "Solitude"
  1265.  
  1266. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1267. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1268.  
  1269. function RecolorTextAndRename(name,col1,col2)
  1270. text.TextStrokeColor3 = col2
  1271. text.TextColor3 = col1
  1272. text.Text = name
  1273. end
  1274. mouse=Player:GetMouse()
  1275. --save shoulders
  1276. RSH, LSH=nil, nil
  1277. --welds
  1278. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1279. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1280. LH=Torso["Left Hip"]
  1281. RH=Torso["Right Hip"]
  1282. TorsoColor=Torso.BrickColor
  1283. function NoOutline(Part)
  1284. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1285. end
  1286. player=Player
  1287. ch=Character
  1288. RSH=ch.Torso["Right Shoulder"]
  1289. LSH=ch.Torso["Left Shoulder"]
  1290. --
  1291. RSH.Parent=nil
  1292. LSH.Parent=nil
  1293. --
  1294. RW.Name="Right Shoulder"
  1295. RW.Part0=ch.Torso
  1296. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1297. RW.C1=cf(0, 0.5, 0)
  1298. RW.Part1=ch["Right Arm"]
  1299. RW.Parent=ch.Torso
  1300. --
  1301. LW.Name="Left Shoulder"
  1302. LW.Part0=ch.Torso
  1303. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1304. LW.C1=cf(0, 0.5, 0)
  1305. LW.Part1=ch["Left Arm"]
  1306. LW.Parent=ch.Torso
  1307.  
  1308. local Stats=Instance.new("BoolValue")
  1309. Stats.Name="Stats"
  1310. Stats.Parent=Character
  1311. local Atk=Instance.new("NumberValue")
  1312. Atk.Name="Damage"
  1313. Atk.Parent=Stats
  1314. Atk.Value=1
  1315. local Def=Instance.new("NumberValue")
  1316. Def.Name="Defense"
  1317. Def.Parent=Stats
  1318. Def.Value=1
  1319. local Speed=Instance.new("NumberValue")
  1320. Speed.Name="Speed"
  1321. Speed.Parent=Stats
  1322. Speed.Value=1
  1323. local Mvmt=Instance.new("NumberValue")
  1324. Mvmt.Name="Movement"
  1325. Mvmt.Parent=Stats
  1326. Mvmt.Value=1
  1327.  
  1328. local donum=0
  1329.  
  1330.  
  1331. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1332. local fp=it("Part")
  1333. fp.formFactor=formfactor
  1334. fp.Parent=parent
  1335. fp.Reflectance=reflectance
  1336. fp.Transparency=transparency
  1337. fp.CanCollide=false
  1338. fp.Locked=true
  1339. fp.BrickColor=brickcolor
  1340. fp.Name=name
  1341. fp.Size=size
  1342. fp.Position=Torso.Position
  1343. NoOutline(fp)
  1344. fp.Material="SmoothPlastic"
  1345. fp:BreakJoints()
  1346. return fp
  1347. end
  1348.  
  1349. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1350. local mesh=it(Mesh)
  1351. mesh.Parent=part
  1352. if Mesh=="SpecialMesh" then
  1353. mesh.MeshType=meshtype
  1354. if meshid~="nil" then
  1355. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1356. end
  1357. end
  1358. mesh.Offset=offset
  1359. mesh.Scale=scale
  1360. return mesh
  1361. end
  1362.  
  1363. function weld(parent,part0,part1,c0)
  1364. local weld=it("Weld")
  1365. weld.Parent=parent
  1366. weld.Part0=part0
  1367. weld.Part1=part1
  1368. weld.C0=c0
  1369. return weld
  1370. end
  1371.  
  1372. local Color1=Torso.BrickColor
  1373.  
  1374. local bodvel=Instance.new("BodyVelocity")
  1375. local bg=Instance.new("BodyGyro")
  1376.  
  1377. --// Artificial HB \\--
  1378.  
  1379. local ArtificialHB = Instance.new("BindableEvent", script)
  1380. ArtificialHB.Name = "Heartbeat"
  1381.  
  1382. script:WaitForChild("Heartbeat")
  1383.  
  1384. local tf = 0
  1385. local allowframeloss = false
  1386. local tossremainder = false
  1387. local lastframe = tick()
  1388. local frame = 1/60
  1389. ArtificialHB:Fire()
  1390.  
  1391. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1392. tf = tf + s
  1393. if tf >= frame then
  1394. if allowframeloss then
  1395. script.Heartbeat:Fire()
  1396. lastframe = tick()
  1397. else
  1398. for i = 1, math.floor(tf / frame) do
  1399. ArtificialHB:Fire()
  1400. end
  1401. lastframe = tick()
  1402. end
  1403. if tossremainder then
  1404. tf = 0
  1405. else
  1406. tf = tf - frame * math.floor(tf / frame)
  1407. end
  1408. end
  1409. end)
  1410.  
  1411. function swait(num)
  1412. if num == 0 or num == nil then
  1413. ArtificialHB.Event:wait()
  1414. else
  1415. for i = 0, num do
  1416. ArtificialHB.Event:wait()
  1417. end
  1418. end
  1419. end
  1420.  
  1421. -------- RAINBOW LEAVE IT TO ME
  1422. local r = 255
  1423. local g = 0
  1424. local b = 0
  1425. coroutine.resume(coroutine.create(function()
  1426. while wait() do
  1427. for i = 0, 254/5 do
  1428. swait()
  1429. g = g + 5
  1430. end
  1431. for i = 0, 254/5 do
  1432. swait()
  1433. r = r - 5
  1434. end
  1435. for i = 0, 254/5 do
  1436. swait()
  1437. b = b + 5
  1438. end
  1439. for i = 0, 254/5 do
  1440. swait()
  1441. g = g - 5
  1442. end
  1443. for i = 0, 254/5 do
  1444. swait()
  1445. r = r + 5
  1446. end
  1447. for i = 0, 254/5 do
  1448. swait()
  1449. b = b - 5
  1450. end
  1451. end
  1452. end))
  1453.  
  1454.  
  1455. so = function(id,par,vol,pit)
  1456. coroutine.resume(coroutine.create(function()
  1457. local sou = Instance.new("Sound",par or workspace)
  1458. sou.Volume=vol
  1459. sou.Pitch=pit or 1
  1460. sou.SoundId=id
  1461. swait()
  1462. sou:play()
  1463. game:GetService("Debris"):AddItem(sou,6)
  1464. end))
  1465. end
  1466.  
  1467. function clerp(a,b,t)
  1468. return a:lerp(b,t)
  1469. end
  1470.  
  1471. local function CFrameFromTopBack(at, top, back)
  1472. local right = top:Cross(back)
  1473. return CFrame.new(at.x, at.y, at.z,
  1474. right.x, top.x, back.x,
  1475. right.y, top.y, back.y,
  1476. right.z, top.z, back.z)
  1477. end
  1478.  
  1479. function Triangle(a, b, c)
  1480. local edg1 = (c-a):Dot((b-a).unit)
  1481. local edg2 = (a-b):Dot((c-b).unit)
  1482. local edg3 = (b-c):Dot((a-c).unit)
  1483. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1484. a, b, c = a, b, c
  1485. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1486. a, b, c = b, c, a
  1487. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1488. a, b, c = c, a, b
  1489. else
  1490. assert(false, "unreachable")
  1491. end
  1492.  
  1493. local len1 = (c-a):Dot((b-a).unit)
  1494. local len2 = (b-a).magnitude - len1
  1495. local width = (a + (b-a).unit*len1 - c).magnitude
  1496.  
  1497. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1498.  
  1499. local list = {}
  1500.  
  1501. if len1 > 0.01 then
  1502. local w1 = Instance.new('WedgePart', m)
  1503. game:GetService("Debris"):AddItem(w1,5)
  1504. w1.Material = "SmoothPlastic"
  1505. w1.FormFactor = 'Custom'
  1506. w1.BrickColor = BrickColor.new("Really black")
  1507. w1.Transparency = 0
  1508. w1.Reflectance = 0
  1509. w1.Material = "SmoothPlastic"
  1510. w1.CanCollide = false
  1511. local l1 = Instance.new("PointLight",w1)
  1512. l1.Color = Color3.new(170,0,0)
  1513. NoOutline(w1)
  1514. local sz = Vector3.new(0.2, width, len1)
  1515. w1.Size = sz
  1516. local sp = Instance.new("SpecialMesh",w1)
  1517. sp.MeshType = "Wedge"
  1518. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1519. w1:BreakJoints()
  1520. w1.Anchored = true
  1521. w1.Parent = workspace
  1522. w1.Transparency = 0.7
  1523. table.insert(Effects,{w1,"Disappear",.01})
  1524. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1525. table.insert(list,w1)
  1526. end
  1527.  
  1528. if len2 > 0.01 then
  1529. local w2 = Instance.new('WedgePart', m)
  1530. game:GetService("Debris"):AddItem(w2,5)
  1531. w2.Material = "SmoothPlastic"
  1532. w2.FormFactor = 'Custom'
  1533. w2.BrickColor = BrickColor.new("Really black")
  1534. w2.Transparency = 0
  1535. w2.Reflectance = 0
  1536. w2.Material = "SmoothPlastic"
  1537. w2.CanCollide = false
  1538. local l2 = Instance.new("PointLight",w2)
  1539. l2.Color = Color3.new(170,0,0)
  1540. NoOutline(w2)
  1541. local sz = Vector3.new(0.2, width, len2)
  1542. w2.Size = sz
  1543. local sp = Instance.new("SpecialMesh",w2)
  1544. sp.MeshType = "Wedge"
  1545. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1546. w2:BreakJoints()
  1547. w2.Anchored = true
  1548. w2.Parent = workspace
  1549. w2.Transparency = 0.7
  1550. table.insert(Effects,{w2,"Disappear",.01})
  1551. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1552. table.insert(list,w2)
  1553. end
  1554. return unpack(list)
  1555. end
  1556.  
  1557.  
  1558. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1559. if hit.Parent == nil then
  1560. return
  1561. end
  1562. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1563. for _, v in pairs(hit.Parent:children()) do
  1564. if v:IsA("Humanoid") then
  1565. h = v
  1566. end
  1567. end
  1568. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1569. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1570. return
  1571. end
  1572. local c = Create("ObjectValue")({
  1573. Name = "creator",
  1574. Value = game:service("Players").Lundo_Fett,
  1575. Parent = h
  1576. })
  1577. game:GetService("Debris"):AddItem(c, 0.5)
  1578. if HitSound ~= nil and HitPitch ~= nil then
  1579. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1580. end
  1581. local Damage = math.random(minim, maxim)
  1582. local blocked = false
  1583. local block = hit.Parent:findFirstChild("Block")
  1584. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1585. blocked = true
  1586. block.Value = block.Value - 1
  1587. print(block.Value)
  1588. end
  1589. if blocked == false then
  1590. HitHealth = h.Health
  1591. h.Health = h.Health - Damage
  1592. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1593. print("gained kill")
  1594. end
  1595. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1596. else
  1597. h.Health = h.Health - Damage / 2
  1598. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1599. end
  1600. if Type == "Knockdown" then
  1601. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1602. hum.PlatformStand = true
  1603. coroutine.resume(coroutine.create(function(HHumanoid)
  1604. swait(1)
  1605. HHumanoid.PlatformStand = false
  1606. end), hum)
  1607. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1608. local bodvol = Create("BodyVelocity")({
  1609. velocity = angle * knockback,
  1610. P = 5000,
  1611. maxForce = Vector3.new(8000, 8000, 8000),
  1612. Parent = hit
  1613. })
  1614. local rl = Create("BodyAngularVelocity")({
  1615. P = 3000,
  1616. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1617. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1618. Parent = hit
  1619. })
  1620. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1621. game:GetService("Debris"):AddItem(rl, 0.5)
  1622. elseif Type == "Normal" then
  1623. local vp = Create("BodyVelocity")({
  1624. P = 500,
  1625. maxForce = Vector3.new(math.huge, 0, math.huge),
  1626. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1627. })
  1628. if knockback > 0 then
  1629. vp.Parent = hit.Parent.Head
  1630. end
  1631. game:GetService("Debris"):AddItem(vp, 0.5)
  1632. elseif Type == "Up" then
  1633. local bodyVelocity = Create("BodyVelocity")({
  1634. velocity = Vector3.new(0, 20, 0),
  1635. P = 5000,
  1636. maxForce = Vector3.new(8000, 8000, 8000),
  1637. Parent = hit
  1638. })
  1639. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1640. local bodyVelocity = Create("BodyVelocity")({
  1641. velocity = Vector3.new(0, 20, 0),
  1642. P = 5000,
  1643. maxForce = Vector3.new(8000, 8000, 8000),
  1644. Parent = hit
  1645. })
  1646. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1647. elseif Type == "Leech" then
  1648. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1649. if hum ~= nil then
  1650. for i = 0, 2 do
  1651. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1652. end
  1653. Humanoid.Health = Humanoid.Health + 10
  1654. end
  1655. elseif Type == "UpKnock" then
  1656. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1657. hum.PlatformStand = true
  1658. if hum ~= nil then
  1659. hitr = true
  1660. end
  1661. coroutine.resume(coroutine.create(function(HHumanoid)
  1662. swait(5)
  1663. HHumanoid.PlatformStand = false
  1664. hitr = false
  1665. end), hum)
  1666. local bodyVelocity = Create("BodyVelocity")({
  1667. velocity = Vector3.new(0, 20, 0),
  1668. P = 5000,
  1669. maxForce = Vector3.new(8000, 8000, 8000),
  1670. Parent = hit
  1671. })
  1672. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1673. local bodyVelocity = Create("BodyVelocity")({
  1674. velocity = Vector3.new(0, 20, 0),
  1675. P = 5000,
  1676. maxForce = Vector3.new(8000, 8000, 8000),
  1677. Parent = hit
  1678. })
  1679. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1680. elseif Type == "Snare" then
  1681. local bp = Create("BodyPosition")({
  1682. P = 2000,
  1683. D = 100,
  1684. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1685. position = hit.Parent.Torso.Position,
  1686. Parent = hit.Parent.Torso
  1687. })
  1688. game:GetService("Debris"):AddItem(bp, 1)
  1689. elseif Type == "Slashnare" then
  1690. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1691. for i = 1, math.random(4, 5) do
  1692. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1693. end
  1694. local bp = Create("BodyPosition")({
  1695. P = 2000,
  1696. D = 100,
  1697. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1698. position = hit.Parent.Torso.Position,
  1699. Parent = hit.Parent.Torso
  1700. })
  1701. game:GetService("Debris"):AddItem(bp, 1)
  1702. elseif Type == "Spike" then
  1703. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1704. local bp = Create("BodyPosition")({
  1705. P = 2000,
  1706. D = 100,
  1707. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1708. position = hit.Parent.Torso.Position,
  1709. Parent = hit.Parent.Torso
  1710. })
  1711. game:GetService("Debris"):AddItem(bp, 1)
  1712. elseif Type == "Freeze" then
  1713. local BodPos = Create("BodyPosition")({
  1714. P = 50000,
  1715. D = 1000,
  1716. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1717. position = hit.Parent.Torso.Position,
  1718. Parent = hit.Parent.Torso
  1719. })
  1720. local BodGy = Create("BodyGyro")({
  1721. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1722. P = 20000,
  1723. Parent = hit.Parent.Torso,
  1724. cframe = hit.Parent.Torso.CFrame
  1725. })
  1726. hit.Parent.Torso.Anchored = true
  1727. coroutine.resume(coroutine.create(function(Part)
  1728. swait(1.5)
  1729. Part.Anchored = false
  1730. end), hit.Parent.Torso)
  1731. game:GetService("Debris"):AddItem(BodPos, 3)
  1732. game:GetService("Debris"):AddItem(BodGy, 3)
  1733. end
  1734. local debounce = Create("BoolValue")({
  1735. Name = "DebounceHit",
  1736. Parent = hit.Parent,
  1737. Value = true
  1738. })
  1739. game:GetService("Debris"):AddItem(debounce, Delay)
  1740. c = Instance.new("ObjectValue")
  1741. c.Name = "creator"
  1742. c.Value = Player
  1743. c.Parent = h
  1744. game:GetService("Debris"):AddItem(c, 0.5)
  1745. end
  1746. end
  1747. function ShowDamage(Pos, Text, Time, Color)
  1748. local Rate = 0.03333333333333333
  1749. local Pos = Pos or Vector3.new(0, 0, 0)
  1750. local Text = Text or ""
  1751. local Time = Time or 2
  1752. local Color = Color or Color3.new(1, 0, 1)
  1753. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1754. EffectPart.Anchored = true
  1755. local BillboardGui = Create("BillboardGui")({
  1756. Size = UDim2.new(3, 0, 3, 0),
  1757. Adornee = EffectPart,
  1758. Parent = EffectPart
  1759. })
  1760. local TextLabel = Create("TextLabel")({
  1761. BackgroundTransparency = 1,
  1762. Size = UDim2.new(1, 0, 1, 0),
  1763. Text = Text,
  1764. TextColor3 = Color,
  1765. TextScaled = true,
  1766. Font = Enum.Font.ArialBold,
  1767. Parent = BillboardGui
  1768. })
  1769. game.Debris:AddItem(EffectPart, Time + 0.1)
  1770. EffectPart.Parent = game:GetService("Workspace")
  1771. delay(0, function()
  1772. local Frames = Time / Rate
  1773. for Frame = 1, Frames do
  1774. wait(Rate)
  1775. local Percent = Frame / Frames
  1776. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1777. TextLabel.TextTransparency = Percent
  1778. end
  1779. if EffectPart and EffectPart.Parent then
  1780. EffectPart:Destroy()
  1781. end
  1782. end)
  1783. end
  1784. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1785. for _, c in pairs(workspace:children()) do
  1786. local hum = c:findFirstChildOfClass("Humanoid")
  1787. if hum ~= nil then
  1788. local head = c:findFirstChild("Head")
  1789. if head ~= nil then
  1790. local targ = head.Position - Part.Position
  1791. local mag = targ.magnitude
  1792. if magni >= mag and c.Name ~= Player.Name then
  1793. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1794. end
  1795. end
  1796. end
  1797. end
  1798. end
  1799.  
  1800. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1801. for _, c in pairs(workspace:children()) do
  1802. local hum = c:findFirstChild("Humanoid")
  1803. if hum ~= nil then
  1804. local head = c:findFirstChild("Torso")
  1805. if head ~= nil then
  1806. local targ = head.Position - Part.Position
  1807. local mag = targ.magnitude
  1808. if magni >= mag and c.Name ~= Player.Name then
  1809. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1810. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1811. end
  1812. end
  1813. end
  1814. end
  1815. end
  1816.  
  1817. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1818. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1819. end
  1820.  
  1821. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1822. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1823. prt.Anchored=true
  1824. prt.CFrame=cframe
  1825. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1826. --http://www.roblox.com/asset/?id=4770560
  1827. game:GetService("Debris"):AddItem(prt,2)
  1828. CF=prt.CFrame
  1829. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1830. for i=0,1,0.2 do
  1831. wait()
  1832. Part.CFrame=CF*cf(0,0,-0.4)
  1833. end
  1834. for i=0,1,delay do
  1835. wait()
  1836. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1837. Mesh.Scale=Mesh.Scale
  1838. end
  1839. for i=0,1,0.1 do
  1840. wait()
  1841. Part.Transparency=i
  1842. end
  1843. Part.Parent=nil
  1844. end),prt,msh,CF)
  1845. end
  1846.  
  1847. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1848. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1849. prt.Anchored=true
  1850. prt.Material = "Neon"
  1851. prt.CFrame=cframe
  1852. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1853. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1854. game:GetService("Debris"):AddItem(prt,5)
  1855. coroutine.resume(coroutine.create(function(Part,Mesh)
  1856. for i=0,1,delay do
  1857. swait()
  1858. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1859. Part.Transparency=i
  1860. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1861. end
  1862. Part.Parent=nil
  1863. end),prt,msh)
  1864. end
  1865.  
  1866. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1867. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1868. prt.Anchored=true
  1869. prt.Material = "Neon"
  1870. prt.CFrame=cframe
  1871. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1872. game:GetService("Debris"):AddItem(prt,5)
  1873. coroutine.resume(coroutine.create(function(Part,Mesh)
  1874. local rtype = rottype
  1875. for i=0,1,delay do
  1876. swait()
  1877. if rtype == 1 then
  1878. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1879. elseif rtype == 2 then
  1880. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1881. end
  1882. Part.Transparency=i
  1883. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1884. end
  1885. Part.Parent=nil
  1886. end),prt,msh)
  1887. end
  1888.  
  1889. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1890. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1891. prt.Anchored=true
  1892. prt.CFrame=cframe
  1893. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1894. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1895. game:GetService("Debris"):AddItem(prt,5)
  1896. coroutine.resume(coroutine.create(function(Part,Mesh)
  1897. for i=0,1,delay do
  1898. wait()
  1899. Part.Transparency=i
  1900. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1901. end
  1902. Part.Parent=nil
  1903. end),prt,msh)
  1904. end
  1905.  
  1906. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1907. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1908. prt.Anchored=true
  1909. prt.Material = "Neon"
  1910. prt.CFrame=cframe
  1911. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1912. game:GetService("Debris"):AddItem(prt,5)
  1913. coroutine.resume(coroutine.create(function(Part,Mesh)
  1914. local rtype = rottype
  1915. for i=0,1,delay do
  1916. swait()
  1917. if rtype == 1 then
  1918. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1919. elseif rtype == 2 then
  1920. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1921. end
  1922. Part.Transparency=i
  1923. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1924. end
  1925. Part.Parent=nil
  1926. end),prt,msh)
  1927. end
  1928.  
  1929. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1930. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1931. prt.Anchored=true
  1932. prt.Material = "Neon"
  1933. prt.CFrame=cframe
  1934. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1935. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1936. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1937. game:GetService("Debris"):AddItem(prt,5)
  1938. coroutine.resume(coroutine.create(function(Part,Mesh)
  1939. local rtype = rottype
  1940. for i=0,1,delay do
  1941. swait()
  1942. if rtype == 1 then
  1943. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1944. elseif rtype == 2 then
  1945. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1946. end
  1947. dec.Transparency=i
  1948. dec2.Transparency=i
  1949. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1950. end
  1951. Part.Parent=nil
  1952. end),prt,msh)
  1953. end
  1954.  
  1955. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1956. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1957. prt.Anchored=true
  1958. prt.Material = "Neon"
  1959. prt.CFrame=cframe
  1960. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1961. game:GetService("Debris"):AddItem(prt,5)
  1962. coroutine.resume(coroutine.create(function(Part,Mesh)
  1963. local rtype = rottype
  1964. for i=0,1,delay do
  1965. swait()
  1966. if rtype == 1 then
  1967. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1968. elseif rtype == 2 then
  1969. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1970. end
  1971. prt.Transparency=i
  1972. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1973. end
  1974. Part.Parent=nil
  1975. end),prt,msh)
  1976. end
  1977.  
  1978. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1979. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1980. prt.Anchored=true
  1981. prt.Material = "Neon"
  1982. prt.CFrame=cframe
  1983. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1984. game:GetService("Debris"):AddItem(prt,5)
  1985. coroutine.resume(coroutine.create(function(Part,Mesh)
  1986. local rtype = rottype
  1987. for i=0,1,delay do
  1988. swait()
  1989. if rtype == 1 then
  1990. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1991. elseif rtype == 2 then
  1992. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1993. end
  1994. prt.Transparency=i
  1995. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1996. end
  1997. Part.Parent=nil
  1998. end),prt,msh)
  1999. end
  2000.  
  2001. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2002. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2003. prt.Anchored=true
  2004. prt.Material = "Neon"
  2005. prt.CFrame=cframe
  2006. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2007. game:GetService("Debris"):AddItem(prt,5)
  2008. coroutine.resume(coroutine.create(function(Part,Mesh)
  2009. local rtype = rottype
  2010. for i=0,1,delay do
  2011. swait()
  2012. if rtype == 1 then
  2013. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2014. elseif rtype == 2 then
  2015. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2016. end
  2017. prt.Transparency=i
  2018. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2019. end
  2020. Part.Parent=nil
  2021. end),prt,msh)
  2022. end
  2023.  
  2024. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2025. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2026. prt.Anchored=true
  2027. prt.Material = "Neon"
  2028. prt.CFrame=cframe
  2029. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2030. game:GetService("Debris"):AddItem(prt,5)
  2031. coroutine.resume(coroutine.create(function(Part,Mesh)
  2032. local rtype = rottype
  2033. for i=0,1,delay do
  2034. swait()
  2035. if rtype == 1 then
  2036. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2037. elseif rtype == 2 then
  2038. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2039. end
  2040. prt.Transparency=i
  2041. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2042. end
  2043. Part.Parent=nil
  2044. end),prt,msh)
  2045. end
  2046.  
  2047. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2048. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2049. prt.Anchored=false
  2050. prt.CFrame=cframe
  2051. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2052. local wld=weld(prt,prt,Parent,cframe)
  2053. game:GetService("Debris"):AddItem(prt,5)
  2054. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2055. for i=0,1,delay do
  2056. wait()
  2057. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2058. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2059. Part.Transparency=i
  2060. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2061. end
  2062. Part.Parent=nil
  2063. end),prt,msh,wld)
  2064. end
  2065.  
  2066. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2067. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2068. prt.Anchored=false
  2069. prt.CFrame=cframe
  2070. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2071. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2072. game:GetService("Debris"):AddItem(prt,5)
  2073. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2074. for i=0,1,delay do
  2075. wait()
  2076. Weld.C0=euler(i*20,0,0)
  2077. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2078. Part.Transparency=i
  2079. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2080. end
  2081. Part.Parent=nil
  2082. end),prt,msh,wld)
  2083. end
  2084.  
  2085. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2086. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2087. prt.Anchored=true
  2088. prt.CFrame=cframe
  2089. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2090. game:GetService("Debris"):AddItem(prt,2)
  2091. coroutine.resume(coroutine.create(function(Part,Mesh)
  2092. for i=0,1,delay do
  2093. wait()
  2094. Part.CFrame=Part.CFrame
  2095. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2096. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2097. prt2.Anchored=true
  2098. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2099. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2100. game:GetService("Debris"):AddItem(prt2,2)
  2101. coroutine.resume(coroutine.create(function(Part,Mesh)
  2102. for i=0,1,0.1 do
  2103. wait()
  2104. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2105. end
  2106. Part.Parent=nil
  2107. end),prt2,msh2)
  2108. end
  2109. for i=0,1,delay*2 do
  2110. wait()
  2111. Part.CFrame=Part.CFrame
  2112. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2113. end
  2114. Part.Parent=nil
  2115. end),prt,msh)
  2116. end
  2117.  
  2118. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2119. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2120. prt.Anchored=true
  2121. prt.CFrame=cframe
  2122. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2123. game:GetService("Debris"):AddItem(prt,2)
  2124. coroutine.resume(coroutine.create(function(Part,Mesh)
  2125. for i=0,1,delay do
  2126. wait()
  2127. Part.CFrame=Part.CFrame
  2128. Part.Transparency=i
  2129. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2130. end
  2131. Part.Parent=nil
  2132. end),prt,msh)
  2133. end
  2134.  
  2135. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2136. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2137. prt.Anchored=true
  2138. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2139. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2140. game:GetService("Debris"):AddItem(prt,2)
  2141. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2142. CF=Part.CFrame
  2143. Numbb=0
  2144. randnumb=math.random()/10
  2145. rand1=math.random()/10
  2146. for i=0,1,rand1 do
  2147. wait()
  2148. CF=CF*cf(0,math.random()/2,0)
  2149. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2150. Part.CFrame=CF*euler(Numbb,0,0)
  2151. Part.Transparency=i
  2152. Numbb=Numbb+randnumb
  2153. end
  2154. Part.Parent=nil
  2155. end),prt,CF,Numbb,randnumb)
  2156. end
  2157.  
  2158. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2159. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2160. prt.Anchored=true
  2161. prt.CFrame=cframe
  2162. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2163. game:GetService("Debris"):AddItem(prt,5)
  2164. coroutine.resume(coroutine.create(function(Part,Mesh)
  2165. for i=0,1,delay do
  2166. wait()
  2167. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2168. Part.Transparency=i
  2169. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2170. end
  2171. Part.Parent=nil
  2172. end),prt,msh)
  2173. end
  2174.  
  2175. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2176. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2177. prt.Anchored=true
  2178. prt.CFrame=cframe
  2179. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2180. game:GetService("Debris"):AddItem(prt,2)
  2181. coroutine.resume(coroutine.create(function(Part,Mesh)
  2182. for i=0,1,delay do
  2183. wait()
  2184. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2185. Part.Transparency=i
  2186. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2187. end
  2188. Part.Parent=nil
  2189. end),prt,msh)
  2190. end
  2191.  
  2192. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2193. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2194. prt.Anchored=true
  2195. prt.CFrame=cframe*cf(x,y,z)
  2196. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2197. game:GetService("Debris"):AddItem(prt,5)
  2198. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2199. local num=math.random()
  2200. local num2=math.random(-3,2)+math.random()
  2201. local numm=0
  2202. for i=0,1,delay*2 do
  2203. swait()
  2204. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2205. Part.Transparency=i
  2206. numm=numm+0.01
  2207. end
  2208. Part.Parent=nil
  2209. Mesh.Parent=nil
  2210. end),prt,msh,x,y,z)
  2211. end
  2212.  
  2213. function dmgstart(dmg,what)
  2214. hitcon = what.Touched:connect(function(hit)
  2215. local hum = hit.Parent:FindFirstChild("Humanoid")
  2216. if hum and not hum:IsDescendantOf(Character) then
  2217. hum:TakeDamage(dmg)
  2218. end
  2219. end)
  2220. end
  2221.  
  2222. function dmgstop()
  2223. hitcon:disconnect()
  2224. end
  2225.  
  2226. function Cloak()
  2227. Face.Parent=nil
  2228. cloaked=true
  2229. for _,v in pairs(Torso.Parent:children()) do
  2230. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2231. coroutine.resume(coroutine.create(function()
  2232. for i=0,1,0.2 do
  2233. wait()
  2234. v.Transparency=i
  2235. end
  2236. v.Transparency=1
  2237. end))
  2238. end
  2239. if v.className=="Hat" then
  2240. hatp=v.Handle
  2241. coroutine.resume(coroutine.create(function(derp)
  2242. for i=0,1,0.2 do
  2243. wait()
  2244. derp.Transparency=i
  2245. end
  2246. derp.Transparency=1
  2247. end),hatp)
  2248. end
  2249. end
  2250. for _,v in pairs(m:children()) do
  2251. if v.className=="Part" then
  2252. coroutine.resume(coroutine.create(function()
  2253. for i=0,1,0.2 do
  2254. wait()
  2255. v.Transparency=i
  2256. end
  2257. v.Transparency=1
  2258. end))
  2259. end
  2260. end
  2261. end
  2262.  
  2263. function UnCloak()
  2264. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2265. Face.Parent=Head
  2266. cloaked=false
  2267. for _,v in pairs(Torso.Parent:children()) do
  2268. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2269. coroutine.resume(coroutine.create(function()
  2270. for i=0,1,0.1 do
  2271. wait()
  2272. v.Transparency=v.Transparency-0.1
  2273. end
  2274. v.Transparency=0
  2275. end))
  2276. end
  2277. if v.className=="Hat" then
  2278. hatp=v.Handle
  2279. coroutine.resume(coroutine.create(function(derp)
  2280. for i=0,1,0.1 do
  2281. wait()
  2282. derp.Transparency=derp.Transparency-0.1
  2283. end
  2284. derp.Transparency=0
  2285. end),hatp)
  2286. end
  2287. end
  2288. for _,v in pairs(m:children()) do
  2289. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2290. coroutine.resume(coroutine.create(function()
  2291. for i=0,1,0.1 do
  2292. wait()
  2293. v.Transparency=v.Transparency-0.1
  2294. end
  2295. v.Transparency=0
  2296. end))
  2297. v.Transparency=0
  2298. end
  2299. end
  2300. end
  2301.  
  2302. local origcolor = BrickColor.new("Pastel light blue")
  2303. ---- This section of explosions.
  2304. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2305. local expart = Instance.new("Part",char)
  2306. local expart2 = Instance.new("Part",char)
  2307. local rin = Instance.new("Part",char)
  2308. local rin2 = Instance.new("Part",char)
  2309. local partMesh = Instance.new("SpecialMesh",expart)
  2310. partMesh.MeshType = "Sphere"
  2311. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2312. partMesh2.MeshType = "Sphere"
  2313. local partMesh3 = Instance.new("SpecialMesh",rin)
  2314. partMesh3.MeshType = "Brick"
  2315. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2316. partMesh4.MeshType = "Brick"
  2317. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2318. partMesh.Scale = vt(rad,rad,rad)
  2319. expart.Size = vt(1,1,1)
  2320. expart.Transparency = 0
  2321. expart.Anchored = true
  2322. expart.Material = "Neon"
  2323. expart.BrickColor = bc("White")
  2324. expart.CFrame = par.CFrame
  2325. partMesh2.Scale = vt(rad,rad,rad)
  2326. expart2.Size = vt(1.15,1.15,1.15)
  2327. expart2.Transparency = 0.5
  2328. expart2.Anchored = true
  2329. expart2.Material = "Neon"
  2330. expart2.BrickColor = par.BrickColor
  2331. expart2.CFrame = par.CFrame
  2332. rin.Size = vt(1.15,1.15,1.15)
  2333. rin.Transparency = 1
  2334. rin.Anchored = true
  2335. rin.Material = "Neon"
  2336. rin.BrickColor = par.BrickColor
  2337. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2338. rin2.Size = vt(1.15,1.15,1.15)
  2339. rin2.Transparency = 1
  2340. rin2.Anchored = true
  2341. rin2.Material = "Neon"
  2342. rin2.BrickColor = par.BrickColor
  2343. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2344. partMesh3.Scale = vt(0,1,0)
  2345. partMesh4.Scale = vt(0,1,0)
  2346. local dec2 = Instance.new("Decal", rin)
  2347. dec2.Face = "Top"
  2348. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2349. dec2.Parent = rin
  2350. local dec2b = dec2:Clone()
  2351. dec2b.Face = "Bottom"
  2352. dec2b.Parent = rin
  2353.  
  2354. local dec2a = Instance.new("Decal", rin2)
  2355. dec2a.Face = "Top"
  2356. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2357. dec2a.Parent = rin2
  2358. local dec2ab = dec2a:Clone()
  2359. dec2ab.Face = "Bottom"
  2360. dec2ab.Parent = rin2
  2361. expart.CanCollide = false
  2362. expart2.CanCollide = false
  2363. rin.CanCollide = false
  2364. rin2.CanCollide = false
  2365. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2366. local value = 1*rad/6.5
  2367. for i = 0, 199 do
  2368. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2369. expart.CFrame = expart.CFrame
  2370. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2371. expart2.CFrame = expart.CFrame
  2372. value = value - 0.035*rad/30
  2373. if value < 7.5 then
  2374. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2375. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2376. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2377. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2378. end
  2379. if value < 0 then
  2380. dec2.Transparency = dec2.Transparency + 0.025
  2381. dec2a.Transparency = dec2a.Transparency + 0.025
  2382. dec2b.Transparency = dec2b.Transparency + 0.025
  2383. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2384. expart.Transparency = expart.Transparency + 0.025
  2385. expart2.Transparency = expart2.Transparency + 0.025
  2386. rin.Transparency = rin.Transparency + 0.025
  2387. rin2.Transparency = rin2.Transparency + 0.025
  2388. end
  2389. swait()
  2390. end
  2391. game:GetService("Debris"):AddItem(expart, 1)
  2392. game:GetService("Debris"):AddItem(expart2, 1)
  2393. game:GetService("Debris"):AddItem(rin, 1)
  2394. game:GetService("Debris"):AddItem(rin2, 1)
  2395. end
  2396.  
  2397. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2398. local expart = Instance.new("Part",char)
  2399. local expart2 = Instance.new("Part",char)
  2400. local partMesh = Instance.new("SpecialMesh",expart)
  2401. partMesh.MeshType = "Sphere"
  2402. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2403. partMesh2.MeshType = "Sphere"
  2404. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2405. partMesh.Scale = vt(rad,rad,rad)
  2406. expart.Size = vt(1,1,1)
  2407. expart.Transparency = 0
  2408. expart.Anchored = true
  2409. expart.Material = "Neon"
  2410. expart.BrickColor = bc("White")
  2411. expart.CFrame = par.CFrame
  2412. partMesh2.Scale = vt(rad,rad,rad)
  2413. expart2.Size = vt(1.15,1.15,1.15)
  2414. expart2.Transparency = 0.5
  2415. expart2.Anchored = true
  2416. expart2.Material = "Neon"
  2417. expart2.BrickColor = par.BrickColor
  2418. expart2.CFrame = par.CFrame
  2419. expart.CanCollide = false
  2420. expart2.CanCollide = false
  2421. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2422. local value = 1*rad/6.5
  2423. for i = 0, 75 do
  2424. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2425. expart.CFrame = expart.CFrame
  2426. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2427. expart2.CFrame = expart.CFrame
  2428. value = value - 0.035*rad/5
  2429. if value < 0 then
  2430. value = 0
  2431. expart.Transparency = expart.Transparency + 0.05
  2432. expart2.Transparency = expart2.Transparency + 0.05
  2433. end
  2434. swait()
  2435. end
  2436. game:GetService("Debris"):AddItem(expart, 1)
  2437. game:GetService("Debris"):AddItem(expart2, 1)
  2438. end
  2439.  
  2440. function AreaDanger(rad,par,mindam,maxdam)
  2441. local expart = Instance.new("Part",char)
  2442. local partMesh = Instance.new("SpecialMesh",expart)
  2443. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2444. partMesh.MeshType = "Sphere"
  2445. partMesh.Scale = vt(rad,rad,rad)
  2446. expart.Size = vt(1,1,1)
  2447. expart.Transparency = 0.5
  2448. expart.Anchored = true
  2449. expart.Material = "Neon"
  2450. expart.CanCollide = false
  2451. expart.BrickColor = par.BrickColor
  2452. expart.CFrame = par.CFrame
  2453. local value = 1*rad/5
  2454. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2455. for i = 0, 14 do
  2456. wait()
  2457. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2458. expart.CFrame = expart.CFrame
  2459. value = value - 0.035*rad
  2460. if value < 0 then
  2461. value = 0
  2462. end
  2463. end
  2464. wait(0.25)
  2465. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2466. wait(0.5)
  2467. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2468. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2469. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2470. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2471. for i = 0, 14 do
  2472. wait()
  2473. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2474. expart.CFrame = expart.CFrame
  2475. value = value - 0.035*rad/2
  2476. end
  2477. expart.Transparency = 1
  2478. game:GetService("Debris"):AddItem(expart, 5)
  2479. end
  2480.  
  2481. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2482. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2483. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2484. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2485. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2486. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2487. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2488. for i = 0, 24 do
  2489. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2490. end
  2491. for i = 0, 24 do
  2492. local expart = Instance.new("Part",char)
  2493. expart.Transparency = 1
  2494. expart.Anchored = true
  2495. expart.CanCollide = false
  2496. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2497. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2498. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2499. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2500. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2501. for i = 0, 9 do
  2502. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2503. end
  2504. game:GetService("Debris"):AddItem(expart, 2)
  2505. wait(0.1)
  2506. end
  2507. end
  2508.  
  2509. function EXterPlosion(par)
  2510. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2511. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2512. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2513. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2514. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2515. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2516. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2517. for i = 0, 24 do
  2518. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2519. end
  2520. for i = 0, 24 do
  2521. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2522. end
  2523. end
  2524. ----
  2525.  
  2526.  
  2527. function ring(type,pos,scale,value)
  2528. local type = type
  2529. local rng = Instance.new("Part", char)
  2530. rng.Anchored = true
  2531. rng.BrickColor = origcolor
  2532. rng.CanCollide = false
  2533. rng.FormFactor = 3
  2534. rng.Name = "Ring"
  2535. rng.Size = Vector3.new(1, 1, 1)
  2536. rng.Transparency = 0
  2537. rng.TopSurface = 0
  2538. rng.BottomSurface = 0
  2539. rng.CFrame = pos
  2540. local rngm = Instance.new("SpecialMesh", rng)
  2541. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2542. rngm.Scale = scale
  2543. local scaler2 = 1
  2544. if type == "Add" then
  2545. scaler2 = 1*value
  2546. elseif type == "Divide" then
  2547. scaler2 = 1/value
  2548. end
  2549. coroutine.resume(coroutine.create(function()
  2550. for i = 0,10,0.1 do
  2551. swait()
  2552. if type == "Add" then
  2553. scaler2 = scaler2 - 0.01*value
  2554. elseif type == "Divide" then
  2555. scaler2 = scaler2 - 0.01/value
  2556. end
  2557. rng.Transparency = rng.Transparency + 0.01
  2558. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2559. end
  2560. rng:Destroy()
  2561. end))
  2562. end
  2563.  
  2564.  
  2565. function wave(type,pos,scale,value)
  2566. local type = type
  2567. local rng = Instance.new("Part", char)
  2568. rng.Anchored = true
  2569. rng.BrickColor = origcolor
  2570. rng.CanCollide = false
  2571. rng.FormFactor = 3
  2572. rng.Name = "Ring"
  2573. rng.Size = Vector3.new(1, 1, 1)
  2574. rng.Transparency = 0
  2575. rng.TopSurface = 0
  2576. rng.BottomSurface = 0
  2577. rng.CFrame = pos
  2578. local rngm = Instance.new("SpecialMesh", rng)
  2579. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2580. rngm.Scale = scale
  2581. local scaler2 = 1
  2582. if type == "Add" then
  2583. scaler2 = 1*value
  2584. elseif type == "Divide" then
  2585. scaler2 = 1/value
  2586. end
  2587. coroutine.resume(coroutine.create(function()
  2588. for i = 0,10,0.1 do
  2589. swait()
  2590. if type == "Add" then
  2591. scaler2 = scaler2 - 0.01*value
  2592. elseif type == "Divide" then
  2593. scaler2 = scaler2 - 0.01/value
  2594. end
  2595. rng.Transparency = rng.Transparency + 0.01
  2596. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2597. end
  2598. rng:Destroy()
  2599. end))
  2600. end
  2601.  
  2602. function wind(type,pos,scale,value,speed)
  2603. local type = type
  2604. local rng = Instance.new("Part", char)
  2605. rng.Anchored = true
  2606. rng.BrickColor = origcolor
  2607. rng.CanCollide = false
  2608. rng.FormFactor = 3
  2609. rng.Name = "Ring"
  2610. rng.Size = Vector3.new(1, 1, 1)
  2611. rng.Transparency = 0
  2612. rng.TopSurface = 0
  2613. rng.BottomSurface = 0
  2614. rng.CFrame = pos
  2615. local rngm = Instance.new("SpecialMesh", rng)
  2616. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2617. rngm.Scale = scale
  2618. local scaler2 = 1
  2619. if type == "Add" then
  2620. scaler2 = 1*value
  2621. elseif type == "Divide" then
  2622. scaler2 = 1/value
  2623. end
  2624. coroutine.resume(coroutine.create(function()
  2625. for i = 0,10,0.1 do
  2626. swait()
  2627. if type == "Add" then
  2628. scaler2 = scaler2 - 0.01*value
  2629. elseif type == "Divide" then
  2630. scaler2 = scaler2 - 0.01/value
  2631. end
  2632. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2633. rng.Transparency = rng.Transparency + 0.01
  2634. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2635. end
  2636. rng:Destroy()
  2637. end))
  2638. end
  2639.  
  2640. function groundwind(type,pos,scale,value,speed)
  2641. local type = type
  2642. local rng = Instance.new("Part", char)
  2643. rng.Anchored = true
  2644. rng.BrickColor = origcolor
  2645. rng.CanCollide = false
  2646. rng.FormFactor = 3
  2647. rng.Name = "Ring"
  2648. rng.Size = Vector3.new(1, 1, 1)
  2649. rng.Transparency = 0
  2650. rng.TopSurface = 0
  2651. rng.BottomSurface = 0
  2652. rng.CFrame = pos
  2653. local rngm = Instance.new("SpecialMesh", rng)
  2654. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2655. rngm.Scale = scale
  2656. local scaler2 = 1
  2657. if type == "Add" then
  2658. scaler2 = 1*value
  2659. elseif type == "Divide" then
  2660. scaler2 = 1/value
  2661. end
  2662. coroutine.resume(coroutine.create(function()
  2663. for i = 0,10,0.1 do
  2664. swait()
  2665. if type == "Add" then
  2666. scaler2 = scaler2 - 0.01*value
  2667. elseif type == "Divide" then
  2668. scaler2 = scaler2 - 0.01/value
  2669. end
  2670. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2671. rng.Transparency = rng.Transparency + 0.01
  2672. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2673. end
  2674. rng:Destroy()
  2675. end))
  2676. end
  2677.  
  2678. function CameraManager()
  2679. if TwoD and not CamInterrupt then
  2680. if Humanoid.Health > 0 then
  2681. Camera.CameraSubject = Humanoid
  2682. Camera.CameraType = "Scriptable"
  2683. Humanoid.AutoRotate = false
  2684. if Booleans.GyroUse then
  2685. Directer.MaxTorque = Vec3(0, huge, 0)
  2686. else
  2687. Directer.MaxTorque = Vec3(0, 0, 0)
  2688. end
  2689. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2690. if Booleans.CamFollow then
  2691. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2692. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2693. else
  2694. CPart.Position = RootPart.Position
  2695. end
  2696. else
  2697. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2698. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2699. end
  2700. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2701. else
  2702. Camera.CameraSubject = Humanoid
  2703. Camera.CameraType = "Custom"
  2704. Controller.Disabled = false
  2705. end
  2706. end
  2707. end
  2708.  
  2709. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2710. local type = type
  2711. local rng = Instance.new("Part", char)
  2712. rng.Anchored = true
  2713. rng.BrickColor = color
  2714. rng.CanCollide = false
  2715. rng.FormFactor = 3
  2716. rng.Name = "Ring"
  2717. rng.Material = "Neon"
  2718. rng.Size = Vector3.new(1, 1, 1)
  2719. rng.Transparency = 0
  2720. rng.TopSurface = 0
  2721. rng.BottomSurface = 0
  2722. rng.CFrame = pos
  2723. local rngm = Instance.new("SpecialMesh", rng)
  2724. rngm.MeshType = "Sphere"
  2725.  
  2726.  
  2727. if(heart)then
  2728. rngm.MeshType = Enum.MeshType.FileMesh
  2729. rngm.MeshId = "rbxassetid://105992239"
  2730. rngm.Offset = Vector3.new(0,0,-.25)
  2731. end
  2732. rngm.Scale = scale
  2733. if rainbowmode == true and not notaffectbychaosrainbow then
  2734. rng.Color = Color3.new(r/255,g/255,b/255)
  2735. end
  2736. local scaler2 = 1
  2737. if type == "Add" then
  2738. scaler2 = 1*value
  2739. elseif type == "Divide" then
  2740. scaler2 = 1/value
  2741. end
  2742. coroutine.resume(coroutine.create(function()
  2743. for i = 0,10/bonuspeed,0.1 do
  2744. swait()
  2745. if rainbowmode == true and not notaffectbychaosrainbow then
  2746. rng.Color = Color3.new(r/255,g/255,b/255)
  2747. end
  2748. if type == "Add" then
  2749. scaler2 = scaler2 - 0.01*value/bonuspeed
  2750. elseif type == "Divide" then
  2751. scaler2 = scaler2 - 0.01/value*bonuspeed
  2752. end
  2753. if chaosmode == true and not notaffectbychaosrainbow then
  2754. rng.BrickColor = BrickColor.random()
  2755. end
  2756. if glitchymode then
  2757. local val = math.random(1,255)
  2758. local color = Color3.fromRGB(val,val,val)
  2759. rng.Color = color
  2760. end
  2761. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2762. if(invert)then
  2763. if(heart)then
  2764. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2765. else
  2766. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2767. end
  2768. else
  2769. if(heart)then
  2770. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2771. else
  2772. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2773. end
  2774. end
  2775. rng.CFrame = pos
  2776. end
  2777. rng:Destroy()
  2778. end))
  2779. end
  2780.  
  2781. function newBezier(startpos, pos2, pos3, endpos, t)
  2782. local A = clerp(startpos, pos2, t)
  2783. local B = clerp(pos2, pos3, t)
  2784. local C = clerp(pos3, endpos, t)
  2785. local lerp1 = clerp(A, B, t)
  2786. local lerp2 = clerp(B, C, t)
  2787. local cubic = clerp(lerp1, lerp2, t)
  2788. return cubic
  2789. end
  2790.  
  2791.  
  2792. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2793. local type = type
  2794. local rng = Instance.new("Part", char)
  2795. rng.Anchored = true
  2796. rng.BrickColor = color
  2797. rng.CanCollide = false
  2798. rng.FormFactor = 3
  2799. rng.Name = "Ring"
  2800. rng.Material = "Neon"
  2801. rng.Size = Vector3.new(1, 1, 1)
  2802. rng.Transparency = 0
  2803. rng.TopSurface = 0
  2804. rng.BottomSurface = 0
  2805. rng.CFrame = pos
  2806. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2807. local rngm = Instance.new("SpecialMesh", rng)
  2808. rngm.MeshType = "Brick"
  2809. if(heart)then
  2810. rngm.MeshType = Enum.MeshType.FileMesh
  2811. rngm.MeshId = "rbxassetid://105992239"
  2812. rngm.Offset = Vector3.new(0,0,-.25)
  2813. end
  2814. rngm.Scale = vt(x1,y1,z1)
  2815. if rainbowmode == true then
  2816. rng.Color = Color3.new(r/255,g/255,b/255)
  2817. end
  2818. local scaler2 = 1
  2819. local speeder = FastSpeed/10
  2820. if type == "Add" then
  2821. scaler2 = 1*value
  2822. elseif type == "Divide" then
  2823. scaler2 = 1/value
  2824. end
  2825. coroutine.resume(coroutine.create(function()
  2826. for i = 0,10/bonuspeed,0.1 do
  2827. swait()
  2828. if rainbowmode == true then
  2829. rng.Color = Color3.new(r/255,g/255,b/255)
  2830. end
  2831. if type == "Add" then
  2832. scaler2 = scaler2 - 0.01*value/bonuspeed
  2833. elseif type == "Divide" then
  2834. scaler2 = scaler2 - 0.01/value*bonuspeed
  2835. end
  2836. if chaosmode == true then
  2837. rng.BrickColor = BrickColor.random()
  2838. end
  2839. if glitchymode then
  2840. local val = math.random(1,255)
  2841. local color = Color3.fromRGB(val,val,val)
  2842. rng.Color = color
  2843. end
  2844. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2845. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2846. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2847. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2848. end
  2849. rng:Destroy()
  2850. end))
  2851. end
  2852.  
  2853.  
  2854. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2855. local type = type
  2856. local rng = Instance.new("Part", char)
  2857. rng.Anchored = true
  2858. rng.BrickColor = color
  2859. rng.CanCollide = false
  2860. rng.FormFactor = 3
  2861. rng.Name = "Ring"
  2862. rng.Material = "Neon"
  2863. rng.Size = Vector3.new(1, 1, 1)
  2864. rng.Transparency = 0
  2865. rng.TopSurface = 0
  2866. rng.BottomSurface = 0
  2867. rng.CFrame = pos
  2868. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2869. local rngm = Instance.new("SpecialMesh", rng)
  2870. rngm.MeshType = "Brick"
  2871. if(heart)then
  2872. rngm.MeshType = Enum.MeshType.FileMesh
  2873. rngm.MeshId = "rbxassetid://105992239"
  2874. rngm.Offset = Vector3.new(0,0,-.25)
  2875. end
  2876. rngm.Scale = vt(x1,y1,z1)
  2877. if rainbowmode == true then
  2878. rng.Color = Color3.new(r/255,g/255,b/255)
  2879. end
  2880. local scaler2 = 0
  2881. local speeder = FastSpeed/10
  2882. if type == "Add" then
  2883. scaler2 = 1*value
  2884. elseif type == "Divide" then
  2885. scaler2 = 1/value
  2886. end
  2887. coroutine.resume(coroutine.create(function()
  2888. for i = 0,10/bonuspeed,0.1 do
  2889. swait()
  2890. if rainbowmode == true then
  2891. rng.Color = Color3.new(r/255,g/255,b/255)
  2892. end
  2893. if type == "Add" then
  2894. scaler2 = scaler2 - 0.01*value/bonuspeed
  2895. elseif type == "Divide" then
  2896. scaler2 = scaler2 - 0.01/value*bonuspeed
  2897. end
  2898. if chaosmode == true then
  2899. rng.BrickColor = BrickColor.random()
  2900. end
  2901. if glitchymode then
  2902. local val = math.random(1,255)
  2903. local color = Color3.fromRGB(val,val,val)
  2904. rng.Color = color
  2905. end
  2906. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2907. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2908. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2909. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2910. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2911. end
  2912. rng:Destroy()
  2913. end))
  2914. end
  2915.  
  2916. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2917. local type = type
  2918. local rng = Instance.new("Part", char)
  2919. rng.Anchored = true
  2920. rng.BrickColor = color
  2921. rng.CanCollide = false
  2922. rng.FormFactor = 3
  2923. rng.Name = "Ring"
  2924. rng.Material = "Neon"
  2925. rng.Size = Vector3.new(1, 1, 1)
  2926. rng.Transparency = 0
  2927. rng.TopSurface = 0
  2928. rng.BottomSurface = 0
  2929. rng.CFrame = pos
  2930. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2931. local rngm = Instance.new("SpecialMesh", rng)
  2932. rngm.MeshType = "Sphere"
  2933. rngm.Scale = vt(x1,y1,z1)
  2934. if rainbowmode == true then
  2935. rng.Color = Color3.new(r/255,g/255,b/255)
  2936. end
  2937. local scaler2 = 1
  2938. local speeder = FastSpeed
  2939. if type == "Add" then
  2940. scaler2 = 1*value
  2941. elseif type == "Divide" then
  2942. scaler2 = 1/value
  2943. end
  2944. coroutine.resume(coroutine.create(function()
  2945. for i = 0,10/bonuspeed,0.1 do
  2946. swait()
  2947. if rainbowmode == true then
  2948. rng.Color = Color3.new(r/255,g/255,b/255)
  2949. end
  2950. if type == "Add" then
  2951. scaler2 = scaler2 - 0.01*value/bonuspeed
  2952. elseif type == "Divide" then
  2953. scaler2 = scaler2 - 0.01/value*bonuspeed
  2954. end
  2955. if chaosmode == true then
  2956. rng.BrickColor = BrickColor.random()
  2957. end
  2958. if glitchymode then
  2959. local val = math.random(1,255)
  2960. local color = Color3.fromRGB(val,val,val)
  2961. rng.Color = color
  2962. end
  2963. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2964. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2965. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2966. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2967. end
  2968. rng:Destroy()
  2969. end))
  2970. end
  2971.  
  2972.  
  2973. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2974. local type = type
  2975. local rng = Instance.new("Part", char)
  2976. rng.Anchored = true
  2977. rng.BrickColor = color
  2978. rng.CanCollide = false
  2979. rng.FormFactor = 3
  2980. rng.Name = "Ring"
  2981. rng.Material = "Neon"
  2982. rng.Size = Vector3.new(1, 1, 1)
  2983. rng.Transparency = 1
  2984. rng.TopSurface = 0
  2985. rng.BottomSurface = 0
  2986. rng.CFrame = pos
  2987. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2988. local rngm = Instance.new("SpecialMesh", rng)
  2989. rngm.MeshType = "Sphere"
  2990. rngm.Scale = vt(x1,y1,z1)
  2991. if rainbowmode == true then
  2992. rng.Color = Color3.new(r/255,g/255,b/255)
  2993. end
  2994. local scaler2 = 1
  2995. local speeder = FastSpeed
  2996. if type == "Add" then
  2997. scaler2 = 1*value
  2998. elseif type == "Divide" then
  2999. scaler2 = 1/value
  3000. end
  3001. coroutine.resume(coroutine.create(function()
  3002. for i = 0,10/bonuspeed,0.1 do
  3003. swait()
  3004. if rainbowmode == true then
  3005. rng.Color = Color3.new(r/255,g/255,b/255)
  3006. end
  3007. if type == "Add" then
  3008. scaler2 = scaler2 - 0.01*value/bonuspeed
  3009. elseif type == "Divide" then
  3010. scaler2 = scaler2 - 0.01/value*bonuspeed
  3011. end
  3012. if chaosmode == true then
  3013. rng.BrickColor = BrickColor.random()
  3014. end
  3015. if glitchymode then
  3016. local val = math.random(1,255)
  3017. local color = Color3.fromRGB(val,val,val)
  3018. rng.Color = color
  3019. end
  3020. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3021. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3022. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3023. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3024. end
  3025. rng:Destroy()
  3026. end))
  3027. end
  3028.  
  3029. function dmg(dude)
  3030. if dude.Name ~= Character then
  3031. local bgf = Instance.new("BodyGyro",dude.Head)
  3032. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3033. local val = Instance.new("BoolValue",dude)
  3034. val.Name = "IsHit"
  3035. local ds = coroutine.wrap(function()
  3036. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3037. for i = 1, 10 do
  3038. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3039. end
  3040. dude:WaitForChild("Head"):BreakJoints()
  3041. wait(0.5)
  3042. targetted = nil
  3043. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3044.  
  3045. coroutine.resume(coroutine.create(function()
  3046. for i, v in pairs(dude:GetChildren()) do
  3047. if v:IsA("Accessory") then
  3048. v:Destroy()
  3049. end
  3050. if v:IsA("Humanoid") then
  3051. v:Destroy()
  3052. end
  3053. if v:IsA("CharacterMesh") then
  3054. v:Destroy()
  3055. end
  3056. if v:IsA("Model") then
  3057. v:Destroy()
  3058. end
  3059. if v:IsA("Part") or v:IsA("MeshPart") then
  3060. for x, o in pairs(v:GetChildren()) do
  3061. if o:IsA("Decal") then
  3062. o:Destroy()
  3063. end
  3064. end
  3065. coroutine.resume(coroutine.create(function()
  3066. v.Material = "Neon"
  3067. v.CanCollide = false
  3068. local bld = Instance.new("ParticleEmitter",v)
  3069. bld.LightEmission = 1
  3070. bld.Texture = "rbxassetid://284205403"
  3071. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3072. bld.Rate = 50
  3073. bld.Lifetime = NumberRange.new(1)
  3074. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3075. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3076. bld.Speed = NumberRange.new(0,0)
  3077. bld.VelocitySpread = 50000
  3078. bld.Rotation = NumberRange.new(-500,500)
  3079. bld.RotSpeed = NumberRange.new(-500,500)
  3080. local sbs = Instance.new("BodyPosition", v)
  3081. sbs.P = 3000
  3082. sbs.D = 1000
  3083. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3084. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3085. v.Color = Color3.new(1,1,1)
  3086. coroutine.resume(coroutine.create(function()
  3087. for i = 0, 49 do
  3088. swait(1)
  3089. v.Transparency = v.Transparency + 0.02
  3090. end
  3091. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3092. bld.Speed = NumberRange.new(1,5)
  3093. bld.Acceleration = vt(0,10,0)
  3094. wait(0.5)
  3095. bld.Enabled = false
  3096. wait(3)
  3097. v:Destroy()
  3098. dude:Destroy()
  3099. end))
  3100. end))
  3101. end
  3102. end
  3103. end))
  3104. end)
  3105. ds()
  3106. end
  3107. end
  3108.  
  3109.  
  3110. function FindNearestHead(Position, Distance, SinglePlayer)
  3111. if SinglePlayer then
  3112. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3113. end
  3114. local List = {}
  3115. for i, v in pairs(workspace:GetChildren()) do
  3116. if v:IsA("Model") then
  3117. if v:findFirstChild("Head") then
  3118. if v ~= Character then
  3119. if (v.Head.Position - Position).magnitude <= Distance then
  3120. table.insert(List, v)
  3121. end
  3122. end
  3123. end
  3124. end
  3125. end
  3126. return List
  3127. end
  3128.  
  3129. function FaceMouse()
  3130. Cam = workspace.CurrentCamera
  3131. return {
  3132. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3133. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3134. }
  3135. end
  3136.  
  3137. function FaceMouse2()
  3138. Cam = workspace.CurrentCamera
  3139. return {
  3140. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3141. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3142. }
  3143. end
  3144.  
  3145. local ModeOfGlitch = 1
  3146. -- Functions are ready.
  3147. local storehumanoidWS = 16
  3148.  
  3149. function CorruptBlink()
  3150. for i = 0, 14 do
  3151. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3152. end
  3153. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3154. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3155. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3156. CameraEnshaking(2,10)
  3157. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3158. if v:FindFirstChild('Head') then
  3159. dmg(v)
  3160. end
  3161. end end
  3162. for i = 0, 14 do
  3163. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3164. end
  3165. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3166. end
  3167.  
  3168. function ExtinctiveHeartbreak()
  3169. local targetted = nil
  3170. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3171. targetted = mouse.Target.Parent
  3172. end
  3173. if targetted ~= nil then
  3174. attack = true
  3175. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3176. for i = 0, 9 do
  3177. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3178. end
  3179. for i = 0, 24 do
  3180. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3181. end
  3182. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3183. local originalpos = root.CFrame
  3184. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3185. for i = 0, 9 do
  3186. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3187. end
  3188. for i = 0, 24 do
  3189. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3190. end
  3191. hum.WalkSpeed = 0
  3192. targetted.Head.Anchored = true
  3193. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3194. for i = 0,2,0.1 do
  3195. swait()
  3196. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3197. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3198. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3199. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3200. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3201. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3202. end
  3203. coroutine.resume(coroutine.create(function()
  3204. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3205. bld.LightEmission = 0.1
  3206. bld.Texture = "rbxassetid://284205403"
  3207. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3208. bld.Rate = 500
  3209. bld.Lifetime = NumberRange.new(1)
  3210. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3211. bld.Acceleration = vt(0,-25,0)
  3212. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3213. bld.Speed = NumberRange.new(10,50)
  3214. bld.EmissionDirection = "Front"
  3215. bld.VelocitySpread = 25
  3216. bld.Rotation = NumberRange.new(-500,500)
  3217. bld.RotSpeed = NumberRange.new(-500,500)
  3218. end))
  3219. coroutine.resume(coroutine.create(function()
  3220. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3221. bld.LightEmission = 0.1
  3222. bld.Texture = "rbxassetid://284205403"
  3223. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3224. bld.Rate = 500
  3225. bld.Lifetime = NumberRange.new(1)
  3226. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3227. bld.Acceleration = vt(0,-25,0)
  3228. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3229. bld.Speed = NumberRange.new(10,50)
  3230. bld.EmissionDirection = "Front"
  3231. bld.VelocitySpread = 25
  3232. bld.Rotation = NumberRange.new(-500,500)
  3233. bld.RotSpeed = NumberRange.new(-500,500)
  3234. end))
  3235. CameraEnshaking(5,5)
  3236. game:GetService("Debris"):AddItem(bld,3)
  3237. dmg(targetted)
  3238. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3239. for i = 0,1,0.1 do
  3240. swait()
  3241. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3242. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3243. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3244. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3245. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3246. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3247. end
  3248. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3249. for i = 0, 9 do
  3250. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3251. end
  3252. for i = 0, 24 do
  3253. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3254. end
  3255. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3256. root.CFrame = originalpos
  3257. for i = 0, 9 do
  3258. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3259. end
  3260. for i = 0, 24 do
  3261. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3262. end
  3263. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3264. bld.Enabled = false
  3265. attack = false
  3266. hum.WalkSpeed = storehumanoidWS
  3267. end
  3268. end
  3269. function PureBomb()
  3270. attack = true
  3271.  
  3272. local orb = Instance.new("Part", char)
  3273. orb.Anchored = true
  3274. orb.BrickColor = BrickColor.new("Toothpaste")
  3275. orb.CanCollide = false
  3276. orb.FormFactor = 3
  3277. orb.Name = "Ring"
  3278. orb.Material = "Neon"
  3279. orb.Size = Vector3.new(1, 1, 1)
  3280. orb.Transparency = 0
  3281. orb.TopSurface = 0
  3282. orb.BottomSurface = 0
  3283. local orbm = Instance.new("SpecialMesh", orb)
  3284. orbm.MeshType = "Sphere"
  3285. orbm.Name = "SizeMesh"
  3286. orbm.Scale = vt(0,0,0)
  3287. local scaled = 0.1
  3288. local posid = 0
  3289. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3290. for i = 0, 5, 0.1 do
  3291. swait()
  3292. scaled = scaled - 0.001
  3293. posid = posid - scaled
  3294. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3295. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3296. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3297. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3298. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3299. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3300. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3301. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3302. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3303. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3304. end
  3305. for i = 0, 2, 0.1 do
  3306. swait()
  3307. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3308. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3309. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3310. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3311. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3312. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3313. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3314. end
  3315. coroutine.resume(coroutine.create(function()
  3316. orb.Anchored = false
  3317. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3318. local a = Instance.new("Part",workspace)
  3319. a.Name = "Direction"
  3320. a.Anchored = true
  3321. a.BrickColor = bc("Bright red")
  3322. a.Material = "Neon"
  3323. a.Transparency = 1
  3324. a.CanCollide = false
  3325. local ray = Ray.new(
  3326. orb.CFrame.p, -- origin
  3327. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3328. )
  3329. local ignore = orb
  3330. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3331. a.BottomSurface = 10
  3332. a.TopSurface = 10
  3333. local distance = (orb.CFrame.p - position).magnitude
  3334. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3335. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3336. orb.CFrame = a.CFrame
  3337. a:Destroy()
  3338. local bv = Instance.new("BodyVelocity")
  3339. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3340. bv.velocity = orb.CFrame.lookVector*125
  3341. bv.Parent = orb
  3342. local hitted = false
  3343. game:GetService("Debris"):AddItem(orb, 15)
  3344. wait()
  3345. local hit =orb.Touched:connect(function(hit)
  3346. if hitted == false then
  3347. hitted = true
  3348. CameraEnshaking(10,2.5)
  3349. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3350. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3351. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3352. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3353. for i = 0, 49 do
  3354. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3355. end
  3356. for i = 0, 9 do
  3357. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3358. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3359. end
  3360. orb.Anchored = true
  3361. orb.Transparency = 1
  3362. wait(8)
  3363. orb:Destroy()
  3364. end
  3365. end)
  3366. end))
  3367. for i = 0, 1, 0.1 do
  3368. swait()
  3369. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3370. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3372. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3373. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3374. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3375. end
  3376. attack = false
  3377. end
  3378.  
  3379. function ChaosGroundStrike()
  3380. attack = true
  3381. for i = 0, 2, 0.1 do
  3382. swait()
  3383. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3384. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3385. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3386. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3387. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3388. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3389. end
  3390. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3391. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3392. CameraEnshaking(4,12)
  3393. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3394. if v:FindFirstChild('Head') then
  3395. dmg(v)
  3396. end
  3397. end
  3398. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3399. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3400. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3401. for i = 0, 2, 0.1 do
  3402. swait()
  3403. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3404. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3405. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3406. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3408. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3409. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3410. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3411. end
  3412. attack = false
  3413. end
  3414.  
  3415. function InsaneGroundStrike()
  3416. attack = true
  3417. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3418. for i = 0, 8, 0.1 do
  3419. swait()
  3420. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3421.  
  3422. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3423. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3424. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3425. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3426. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3427. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3428. end
  3429. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3430. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3431. CameraEnshaking(8,24)
  3432. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3433. if v:FindFirstChild('Head') then
  3434. dmg(v)
  3435. end
  3436. end
  3437. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3438. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3439. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3440. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3441. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3442. for i = 0, 2, 0.1 do
  3443. swait()
  3444. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3445. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3446. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3447. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3448. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3449. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3450. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3451. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3452. end
  3453. attack = false
  3454. end
  3455.  
  3456. function Starfall()
  3457. attack = true
  3458. hum.WalkSpeed = 0
  3459. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3460. for i = 0, 5, 0.1 do
  3461. swait()
  3462. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3463. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3464. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3465. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3466. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3467. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3468. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3469. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3470. end
  3471. local Overed = false
  3472. CameraEnshaking(2,20)
  3473. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3474. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3475. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3476. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3477. local orb = Instance.new("Part", char)
  3478. orb.Anchored = true
  3479. orb.BrickColor = BrickColor.new("Toothpaste")
  3480. orb.CanCollide = false
  3481. orb.FormFactor = 3
  3482. orb.Name = "Remenant"
  3483. orb.Material = "Neon"
  3484. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3485. orb.Size = Vector3.new(1, 1, 1)
  3486. orb.Transparency = 1
  3487. orb.TopSurface = 0
  3488. orb.BottomSurface = 0
  3489. hum.WalkSpeed = storehumanoidWS
  3490. coroutine.resume(coroutine.create(function()
  3491. for i = 0, 9 do
  3492. swait(10)
  3493. local lb = Instance.new("Part")
  3494. lb.Color = MAINRUINCOLOR.Color
  3495. lb.CanCollide = false
  3496. lb.Material = "Neon"
  3497. lb.Anchored = true
  3498. lb.TopSurface = 0
  3499. lb.BottomSurface = 0
  3500. lb.Transparency = 0
  3501. lb.Size = vt(1,1,1)
  3502. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3503. lb.Anchored = false
  3504. lb.Parent = char
  3505. local thingery = Instance.new("SpecialMesh",lb)
  3506. thingery.MeshType = "Sphere"
  3507. thingery.Scale = vt(20,20,20)
  3508. game:GetService("Debris"):AddItem(lb, 10)
  3509. local bv = Instance.new("BodyVelocity")
  3510. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3511. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3512. bv.Parent = lb
  3513. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3514. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3515. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3516. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3517. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3518. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3519. local hitted = false
  3520. coroutine.resume(coroutine.create(function()
  3521. while true do
  3522. swait(1)
  3523. if lb.Parent ~= nil and hitted == false then
  3524. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3525. elseif lb.Parent == nil then
  3526. break
  3527. end
  3528. end
  3529. end))
  3530.  
  3531. game:GetService("Debris"):AddItem(a, 0.1)
  3532.  
  3533. coroutine.resume(coroutine.create(function()
  3534. swait(1)
  3535. lb.Touched:connect(function(hit)
  3536. if hitted == false then
  3537. hitted = true
  3538. lb.Transparency = 1
  3539. lb.Anchored = true
  3540. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3541. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3542. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3543. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3544. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3545. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3546. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3547. CameraEnshaking(1,5)
  3548. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3549. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3550. for i = 0, 9 do
  3551. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3552. end
  3553. for i = 0, 49 do
  3554. swait()
  3555. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3556. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3557. end
  3558. end
  3559. end)
  3560. end))
  3561. end
  3562. Overed = true
  3563. orb:Destroy()
  3564. end))
  3565.  
  3566. attack = false
  3567. end
  3568.  
  3569. function StarfallEX()
  3570. attack = true
  3571. hum.WalkSpeed = 0
  3572. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3573. for i = 0, 5, 0.1 do
  3574. swait()
  3575. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3576. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3577. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3578. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3579. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3580. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3581. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3582. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3583. end
  3584. local Overed = false
  3585. CameraEnshaking(2,20)
  3586. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3587. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3588. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3589. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3590. local orb = Instance.new("Part", char)
  3591. orb.Anchored = true
  3592. orb.BrickColor = BrickColor.new("Toothpaste")
  3593. orb.CanCollide = false
  3594. orb.FormFactor = 3
  3595. orb.Name = "Remenant"
  3596. orb.Material = "Neon"
  3597. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3598. orb.Size = Vector3.new(1, 1, 1)
  3599. orb.Transparency = 1
  3600. orb.TopSurface = 0
  3601. orb.BottomSurface = 0
  3602. hum.WalkSpeed = storehumanoidWS
  3603. coroutine.resume(coroutine.create(function()
  3604. for i = 1, 5 do
  3605. swait(10)
  3606. local lb = Instance.new("Part")
  3607. lb.Color = MAINRUINCOLOR.Color
  3608. lb.CanCollide = false
  3609. lb.Material = "Neon"
  3610. lb.Anchored = true
  3611. lb.TopSurface = 0
  3612. lb.BottomSurface = 0
  3613. lb.Transparency = 0
  3614. lb.Size = vt(1,1,1)
  3615. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3616. lb.Anchored = false
  3617. lb.Parent = char
  3618. local thingery = Instance.new("SpecialMesh",lb)
  3619. thingery.MeshType = "Sphere"
  3620. thingery.Scale = vt(20,20,20)
  3621. game:GetService("Debris"):AddItem(lb, 10)
  3622. local bv = Instance.new("BodyVelocity")
  3623. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3624. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3625. bv.Parent = lb
  3626. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3627. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3628. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3629. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3630. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3631. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3632. local hitted = false
  3633. coroutine.resume(coroutine.create(function()
  3634. while true do
  3635. swait(1)
  3636. if lb.Parent ~= nil and hitted == false then
  3637. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3638. elseif lb.Parent == nil then
  3639. break
  3640. end
  3641. end
  3642. end))
  3643.  
  3644. game:GetService("Debris"):AddItem(a, 0.1)
  3645.  
  3646. coroutine.resume(coroutine.create(function()
  3647. swait(5)
  3648. lb.Touched:connect(function(hit)
  3649. if hitted == false and not hit:IsDescendantOf(Character) then
  3650. hitted = true
  3651. lb.Transparency = 1
  3652. lb.Anchored = true
  3653. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3654. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3655. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3656. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3657. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3658. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3659. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3660. CameraEnshaking(1,5)
  3661. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3662. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3663. for i = 0, 9 do
  3664. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3665. end
  3666. for i = 0, 49 do
  3667. swait()
  3668. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3669. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3670. end
  3671. end
  3672. end)
  3673. end))
  3674. end
  3675. Overed = true
  3676. orb:Destroy()
  3677. end))
  3678.  
  3679. attack = false
  3680. end
  3681.  
  3682.  
  3683. function StarDivision()
  3684. attack = true
  3685. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3686. for i = 0, 2, 0.1 do
  3687. swait()
  3688. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3689. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3690. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3691. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3692. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3693. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3694. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3695. end
  3696. local orb = Instance.new("Part", char)
  3697. orb.BrickColor = MAINRUINCOLOR
  3698. orb.CanCollide = false
  3699. orb.FormFactor = 3
  3700. orb.Name = "Ring"
  3701. orb.Material = "Neon"
  3702. orb.Size = Vector3.new(1, 1, 1)
  3703. orb.Transparency = 0
  3704. orb.TopSurface = 0
  3705. orb.BottomSurface = 0
  3706. local orbm = Instance.new("SpecialMesh", orb)
  3707. orbm.MeshType = "Sphere"
  3708. orbm.Name = "SizeMesh"
  3709. orbm.Scale = vt(2,2,2)
  3710. local a = Instance.new("Part",workspace)
  3711. a.Name = "Direction"
  3712. a.Anchored = true
  3713. a.BrickColor = bc("Bright red")
  3714. a.Material = "Neon"
  3715. a.Transparency = 1
  3716. a.CanCollide = false
  3717. local ray = Ray.new(
  3718. sorb.CFrame.p, -- origin
  3719. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3720. )
  3721. local ignore = sorb
  3722. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3723. a.BottomSurface = 10
  3724. a.TopSurface = 10
  3725. local distance = (sorb.CFrame.p - position).magnitude
  3726. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3727. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3728. orb.CFrame = a.CFrame
  3729. a:Destroy()
  3730. local bv = Instance.new("BodyVelocity")
  3731. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3732. bv.velocity = orb.CFrame.lookVector*100
  3733. bv.Parent = orb
  3734. local hitted = false
  3735. game:GetService("Debris"):AddItem(orb, 10)
  3736. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3737. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3738. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3739. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3740. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3741. coroutine.resume(coroutine.create(function()
  3742. while true do
  3743. swait(1)
  3744. if orb.Parent ~= nil and hitted == false then
  3745. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3746. elseif orb.Parent == nil then
  3747. break
  3748. end
  3749. end
  3750. end))
  3751. coroutine.resume(coroutine.create(function()
  3752. swait(1)
  3753. orb.Touched:connect(function(hit)
  3754. if hitted == false then
  3755. hitted = true
  3756. game:GetService("Debris"):AddItem(orb, 5)
  3757. orb.Transparency = 1
  3758. orb.Anchored = true
  3759. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3760. elocacenter.Anchored = true
  3761. elocacenter.CFrame = orb.CFrame
  3762. elocacenter.Orientation = vt(0,0,0)
  3763. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3764. eloca1.Anchored = true
  3765. eloca1.CFrame = elocacenter.CFrame
  3766. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3767. eloca2.Anchored = true
  3768. eloca2.CFrame = elocacenter.CFrame
  3769. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3770. eloca3.Anchored = true
  3771. eloca3.CFrame = elocacenter.CFrame
  3772. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3773. eloca4.Anchored = true
  3774. eloca4.CFrame = elocacenter.CFrame
  3775. local lookavec = 0
  3776. local speeds = 0
  3777. CameraEnshaking(1,1)
  3778. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3779. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3780. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3781. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3782. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3783. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3784. for i = 0, 99 do
  3785. swait()
  3786. lookavec = lookavec + 1
  3787. speeds = speeds + 0.1
  3788. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3789. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3790. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3791.  
  3792. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3793. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3794.  
  3795. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3796. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3797.  
  3798. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3799. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3800. end
  3801.  
  3802. for i = 0, 149 do
  3803. swait()
  3804. speeds = speeds + 0.1
  3805. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3806. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3807. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3808.  
  3809. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3810. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3811.  
  3812. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3813. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3814.  
  3815. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3816. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3817. end
  3818. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3819. if v:FindFirstChild('Head') then
  3820. dmg(v)
  3821. end
  3822. end
  3823. CameraEnshaking(7,30)
  3824. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3825. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3826. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3827. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3828. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3829. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3830. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3831. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3832. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3833. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3834. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3835. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3836. for i = 0, 24 do
  3837. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3838. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3839. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3840. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3841. end
  3842. coroutine.resume(coroutine.create(function()
  3843. for i = 0, 499 do
  3844. swait(1)
  3845. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3846. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3847. end
  3848. elocacenter:Destroy()
  3849. eloca1:Destroy()
  3850. eloca2:Destroy()
  3851. eloca3:Destroy()
  3852. eloca4:Destroy()
  3853. end))
  3854. end
  3855. end)
  3856. end))
  3857. attack = false
  3858. end
  3859.  
  3860.  
  3861. function UniversalCollapse()
  3862. attack = true
  3863. local speedearn = 0
  3864. hum.WalkSpeed = 0
  3865. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3866. for i = 0, 10, 0.1 do
  3867. swait()
  3868. speedearn = speedearn + 0.1
  3869. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3870. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3871. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3872. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3873. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3874. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3875. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3876. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3877. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3878. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3879. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3880. end
  3881. CameraEnshaking(5,45)
  3882. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3883. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3884. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3885. if v:FindFirstChild('Head') then
  3886. dmg(v)
  3887. end
  3888. end
  3889. hum.WalkSpeed = storehumanoidWS
  3890. attack = false
  3891. end
  3892. function ChaosBegone()
  3893. attack = true
  3894. local speedearn = 0
  3895. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3896. for i = 0, 10, 0.1 do
  3897. swait()
  3898. speedearn = speedearn + 0.1
  3899. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3900. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3901. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3902. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3903. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3904. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3905. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3906. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3907. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3908. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3909. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3910. end
  3911. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3912. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3913. CameraEnshaking(5,25)
  3914. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3915. if v:FindFirstChild('Head') then
  3916. dmg(v)
  3917. end
  3918. end
  3919. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3920. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3921. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3922. for i = 0, 3, 0.1 do
  3923. swait()
  3924. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3925. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3926. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3927. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3928. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3929. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3930. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3931. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3932. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3933. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3934. end
  3935. attack = false
  3936. end
  3937.  
  3938. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3939. local orb = Instance.new("Part", char)
  3940. orb.Anchored = true
  3941. orb.BrickColor = color
  3942. orb.CanCollide = false
  3943. orb.FormFactor = 3
  3944. orb.Name = "Ring"
  3945. orb.Material = "Neon"
  3946. orb.Size = Vector3.new(1, 1, 1)
  3947. orb.Transparency = 0
  3948. orb.TopSurface = 0
  3949. orb.BottomSurface = 0
  3950. local orbm = Instance.new("SpecialMesh", orb)
  3951. orbm.MeshType = "Sphere"
  3952. orb.CFrame = positted
  3953. orbm.Name = "SizeMesh"
  3954. orbm.Scale = vt(1,1,1)
  3955. coroutine.wrap(function()
  3956. while orb and orb.Parent do
  3957. if glitchymode then
  3958. local val = math.random(1,255)
  3959. local color = Color3.fromRGB(val,val,val)
  3960. orb.Color = color
  3961. end
  3962. swait()
  3963. end
  3964. end)()
  3965. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  3966. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  3967. --[[for i = 0, 2 do
  3968. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  3969. end]]--
  3970. coroutine.resume(coroutine.create(function()
  3971. wait(timer)
  3972. CameraEnshaking(3,ShakePower)
  3973. orb.Transparency = 1
  3974. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  3975. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  3976. --[[for i = 0, 4 do
  3977. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  3978. end]]--
  3979. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  3980. wait(3)
  3981. orb:Destroy()
  3982. end))
  3983. end
  3984.  
  3985. function orb_spawn(positted,timer)
  3986. local orb = Instance.new("Part", char)
  3987. orb.Anchored = true
  3988. orb.BrickColor = BrickColor.new("White")
  3989.  
  3990. orb.CanCollide = false
  3991. orb.FormFactor = 3
  3992. orb.Name = "Ring"
  3993. orb.Material = "Neon"
  3994. orb.Size = Vector3.new(1, 1, 1)
  3995. orb.Transparency = 0
  3996. orb.TopSurface = 0
  3997. orb.BottomSurface = 0
  3998. local orbm = Instance.new("SpecialMesh", orb)
  3999. orbm.MeshType = "Sphere"
  4000. orb.CFrame = positted
  4001. orbm.Name = "SizeMesh"
  4002. orbm.Scale = vt(1,1,1)
  4003. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4004. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4005. coroutine.wrap(function()
  4006. while orb and orb.Parent do
  4007. if glitchymode then
  4008. local val = math.random(1,255)
  4009. local color = Color3.fromRGB(val,val,val)
  4010. orb.Color = color
  4011. end
  4012. swait()
  4013. end
  4014. end)()
  4015. for i = 0, 2 do
  4016. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4017. end
  4018.  
  4019. coroutine.resume(coroutine.create(function()
  4020. wait(timer)
  4021. CameraEnshaking(3,2)
  4022. orb.Transparency = 1
  4023. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4024. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4025. for i = 0, 4 do
  4026. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4027. end
  4028. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4029. wait(3)
  4030. orb:Destroy()
  4031. end))
  4032. end
  4033.  
  4034. function scattercorrupt()
  4035. attack = true
  4036. local rot = 0
  4037. local randomrotations = math.random(1,2)
  4038. local lookv = 2.5
  4039. local power = 5
  4040. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4041. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4042. for i = 0, 9 do
  4043. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4044. end
  4045. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4046. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4047. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4048. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4049. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4050. local hite = Instance.new("Part", char)
  4051. hite.Anchored = true
  4052. hite.CanCollide = false
  4053. hite.FormFactor = 3
  4054. hite.Name = "Ring"
  4055. hite.Material = "Neon"
  4056. hite.Size = Vector3.new(1, 1, 1)
  4057. hite.Transparency = 1
  4058. hite.TopSurface = 0
  4059. hite.BottomSurface = 0
  4060. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4061. local rem = Instance.new("Part", char)
  4062. rem.Anchored = true
  4063. rem.CanCollide = false
  4064. rem.FormFactor = 3
  4065. rem.Name = "Ring"
  4066. rem.Material = "Neon"
  4067. rem.Size = Vector3.new(1, 1, 1)
  4068. rem.Transparency = 1
  4069. rem.TopSurface = 0
  4070. rem.BottomSurface = 0
  4071. rem.CFrame = hite.CFrame
  4072. local rem2 = rem:Clone()
  4073. rem2.Parent = char
  4074. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4075. local rem3 = rem:Clone()
  4076. rem3.Parent = char
  4077. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4078. local rem4 = rem:Clone()
  4079. rem4.Parent = char
  4080. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4081. hite:Destroy()
  4082. coroutine.resume(coroutine.create(function()
  4083. for i = 0, 24 do
  4084. swait(1)
  4085. if randomrotations == 1 then
  4086. rot = rot + 1
  4087. elseif randomrotations == 2 then
  4088. rot = rot - 1
  4089. end
  4090. power = power + 0.5
  4091. lookv = lookv + 7.5
  4092. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4093. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4094. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4095. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4096. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4097. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4098. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4099. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4100. end
  4101. end))
  4102. attack = false
  4103. end
  4104. function yinyangi()
  4105. attack = true
  4106. for i = 0, 2, 0.1 do
  4107. swait()
  4108. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4109. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4110. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4111. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4112. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4113. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4114. end
  4115. local bv = Instance.new("BodyVelocity")
  4116. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4117. bv.velocity = root.CFrame.lookVector*175
  4118. bv.Parent = root
  4119. for Rotations = 0, 9 do
  4120.  
  4121. for i = 0, 1, 0.5 do
  4122. swait()
  4123. bv.velocity = root.CFrame.lookVector*175
  4124. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4125. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4126. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4127. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4128. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4129. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4130. end
  4131.  
  4132. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4133. for i = 0, 1, 0.5 do
  4134. swait()
  4135. bv.velocity = root.CFrame.lookVector*175
  4136. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4137. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4138. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4139. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4140. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4141. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4142. end
  4143.  
  4144. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4145. for i = 0, 1, 0.5 do
  4146. swait()
  4147. bv.velocity = root.CFrame.lookVector*175
  4148. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4149. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4150. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4151. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4152. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4153. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4154. end
  4155.  
  4156. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4157. for i = 0, 1, 0.5 do
  4158. swait()
  4159. bv.velocity = root.CFrame.lookVector*175
  4160. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4161. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4162. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4163. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4164. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4165. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4166. end
  4167.  
  4168. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4169. end
  4170. bv:Destroy()
  4171. attack = false
  4172. end
  4173.  
  4174. function JusticeBeam()
  4175. attack = true
  4176.  
  4177. local rngb = Instance.new("Part", char)
  4178. rngb.Anchored = true
  4179. rngb.BrickColor = origcolor
  4180. rngb.CanCollide = false
  4181. rngb.FormFactor = 3
  4182. rngb.Name = "Ring"
  4183. rngb.Material = "Neon"
  4184. rngb.Size = Vector3.new(1, 0.05, 1)
  4185. rngb.Transparency = 1
  4186. rngb.TopSurface = 0
  4187. rngb.BottomSurface = 0
  4188. local rngmb = Instance.new("SpecialMesh", rngb)
  4189. rngmb.MeshType = "Brick"
  4190. rngmb.Name = "SizeMesh"
  4191. rngmb.Scale = vt(0,1,0)
  4192.  
  4193. local orb = rngb:Clone()
  4194. orb.Parent = char
  4195. orb.Transparency = 0
  4196. orb.BrickColor = BrickColor.new("White")
  4197. orb.Size = vt(1,1,1)
  4198. local orbmish = orb.SizeMesh
  4199. orbmish.Scale = vt(0,0,0)
  4200. orbmish.MeshType = "Sphere"
  4201.  
  4202. local orbe = rngb:Clone()
  4203. orbe.Parent = char
  4204. orbe.Transparency = 0.5
  4205. orbe.BrickColor = BrickColor.new("New Yeller")
  4206. orbe.Size = vt(1,1,1)
  4207. local orbmish2 = orbe.SizeMesh
  4208. orbmish2.Scale = vt(0,0,0)
  4209. orbmish2.MeshType = "Sphere"
  4210. orbe.Color = Color3.new(1,1,1)
  4211.  
  4212. rngb:Destroy()
  4213. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4214. local scaled = 1
  4215. for i = 0,5,0.1 do
  4216. swait()
  4217. scaled = scaled - 0.02
  4218. if rainbowmode == true then
  4219. orbe.Color = Color3.new(r/255,g/255,b/255)
  4220. end
  4221. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4222. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4223. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4224. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4225. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4226. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4227. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4228. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4229. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4230. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4231. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4232. RootPart.CFrame = FaceMouse()[1]
  4233. end]]--
  4234. for i = 0,5,0.1 do
  4235. swait()
  4236. if rainbowmode == true then
  4237. orbe.Color = Color3.new(r/255,g/255,b/255)
  4238. end
  4239. if glitchymode then
  4240. local val = math.random(1,255)
  4241. local color = Color3.fromRGB(val,val,val)
  4242. orbe.Color = color
  4243. end
  4244. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4245. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4246. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4247. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4248. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4249. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4250. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4251. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4252. end
  4253. orbe.Transparency = 1
  4254. orb.Transparency = 1
  4255. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4256. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4257. local a2 = Instance.new("Part",Character)
  4258. a2.Name = "Direction"
  4259. a2.Anchored = true
  4260. a2.BrickColor = bc("New Yeller")
  4261. a2.Color = Color3.new(1,1,1)
  4262. a2.Material = "Neon"
  4263. a2.Transparency = 0.5
  4264. a2.Shape = "Cylinder"
  4265. a2.CanCollide = false
  4266. local ba = Instance.new("Part",Character)
  4267. ba.Name = "HitDirect"
  4268. ba.Anchored = true
  4269. ba.BrickColor = bc("Cool yellow")
  4270. ba.Material = "Neon"
  4271. ba.Transparency = 1
  4272. ba.CanCollide = false
  4273. local ray = Ray.new(
  4274. orb.CFrame.p, -- origin
  4275. root.CFrame.lookVector.unit * 1000 -- direction
  4276. )
  4277. local ignore = Character
  4278. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4279. a2.Transparency = .75
  4280. a2.BottomSurface = 10
  4281. a2.TopSurface = 10
  4282. local distance = (orb.CFrame.p - position).magnitude
  4283. a2.Size = Vector3.new(distance, 1, 1)
  4284. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4285. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4286. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4287. game:GetService("Debris"):AddItem(a2, 20)
  4288. game:GetService("Debris"):AddItem(ba, 20)
  4289. local msh2 = Instance.new("SpecialMesh",a2)
  4290. msh2.MeshType = "Cylinder"
  4291. msh2.Scale = vt(1,6*5,6*5)
  4292.  
  4293. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4294. for i = 1, 80*2 do
  4295. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4296. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4297. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4298. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4299. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4300. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4301. swait()
  4302. CameraEnshaking(1,5)
  4303. a2.Color = Color3.new(1,1,1)
  4304. a2.Transparency = .25
  4305. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4306. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4307. ray = Ray.new(
  4308. orb.CFrame.p, -- origin
  4309. root.CFrame.lookVector.unit * 1000 -- direction
  4310. )
  4311. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4312. distance = (orb.CFrame.p - position).magnitude
  4313. if typrot == 1 then
  4314. rotation = rotation + 2.5
  4315. elseif typrot == 2 then
  4316. rotation = rotation - 2.5
  4317. end
  4318. a2.Size = Vector3.new(distance, 1, 1)
  4319. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4320. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4321. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4322. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4323. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4324. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4325. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4326. end
  4327. a2:Destroy()
  4328. ba:Destroy()
  4329. orb:Destroy()
  4330. orbe:Destroy()
  4331. attack = false
  4332. end
  4333.  
  4334. function Wip()
  4335. attack = true
  4336.  
  4337. local rngb = Instance.new("Part", char)
  4338. rngb.Anchored = true
  4339. rngb.BrickColor = origcolor
  4340. rngb.CanCollide = false
  4341. rngb.FormFactor = 3
  4342. rngb.Name = "Ring"
  4343. rngb.Material = "Neon"
  4344. rngb.Size = Vector3.new(1, 0.05, 1)
  4345. rngb.Transparency = 1
  4346. rngb.TopSurface = 0
  4347. rngb.BottomSurface = 0
  4348. local rngmb = Instance.new("SpecialMesh", rngb)
  4349. rngmb.MeshType = "Brick"
  4350. rngmb.Name = "SizeMesh"
  4351. rngmb.Scale = vt(0,1,0)
  4352.  
  4353. local orb = rngb:Clone()
  4354. orb.Parent = char
  4355. orb.Transparency = 0
  4356. orb.BrickColor = BrickColor.new("White")
  4357. orb.Size = vt(1,1,1)
  4358. local orbmish = orb.SizeMesh
  4359. orbmish.Scale = vt(0,0,0)
  4360. orbmish.MeshType = "Sphere"
  4361.  
  4362. local orbe = rngb:Clone()
  4363. orbe.Parent = char
  4364. orbe.Transparency = 0.5
  4365. orbe.BrickColor = BrickColor.new("New Yeller")
  4366. orbe.Size = vt(1,1,1)
  4367. local orbmish2 = orbe.SizeMesh
  4368. orbmish2.Scale = vt(0,0,0)
  4369. orbmish2.MeshType = "Sphere"
  4370. orbe.Color = Color3.new(r/255,g/255,b/255)
  4371.  
  4372. hum.AutoRotate = false
  4373. rngb:Destroy()
  4374. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4375. local scaled = 1
  4376. for i = 0,5,0.1 do
  4377. swait()
  4378. scaled = scaled - 0.02
  4379. if rainbowmode == true then
  4380. orbe.Color = Color3.new(r/255,g/255,b/255)
  4381. end
  4382. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4383. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4384. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4385. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4386. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4387. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4388. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4389. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4390. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4391. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4392. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4393. RootPart.CFrame = FaceMouse()[1]
  4394. end]]--
  4395. for i = 0,5,0.1 do
  4396. swait()
  4397. if rainbowmode == true then
  4398. orbe.Color = Color3.new(r/255,g/255,b/255)
  4399. end
  4400. if glitchymode then
  4401. local val = math.random(1,255)
  4402. local color = Color3.fromRGB(val,val,val)
  4403. orbe.Color = color
  4404. end
  4405. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4406. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4407. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4408. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4409. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4410. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4411. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4412. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4413. RootPart.CFrame = FaceMouse()[1]
  4414. end
  4415. orbe.Transparency = 1
  4416. orb.Transparency = 1
  4417. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4418. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4419. local a = Instance.new("Part",Character)
  4420. a.Name = "Direction"
  4421. a.Anchored = true
  4422. a.BrickColor = bc("White")
  4423. a.Material = "Neon"
  4424. a.Transparency = 0
  4425. a.Shape = "Cylinder"
  4426. a.CanCollide = false
  4427. local a2 = Instance.new("Part",Character)
  4428. a2.Name = "Direction"
  4429. a2.Anchored = true
  4430. a2.BrickColor = bc("New Yeller")
  4431. a2.Color = Color3.new(r/255,g/255,b/255)
  4432. a2.Material = "Neon"
  4433. a2.Transparency = 0.5
  4434. a2.Shape = "Cylinder"
  4435. a2.CanCollide = false
  4436. local ba = Instance.new("Part",Character)
  4437. ba.Name = "HitDirect"
  4438. ba.Anchored = true
  4439. ba.BrickColor = bc("Cool yellow")
  4440. ba.Material = "Neon"
  4441. ba.Transparency = 1
  4442. ba.CanCollide = false
  4443. local ray = Ray.new(
  4444. orb.CFrame.p, -- origin
  4445. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4446. )
  4447. local ignore = Character
  4448. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4449. a.BottomSurface = 10
  4450. a.TopSurface = 10
  4451. a2.BottomSurface = 10
  4452. a2.TopSurface = 10
  4453. local distance = (orb.CFrame.p - position).magnitude
  4454. a.Size = Vector3.new(distance, 1, 1)
  4455. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4456. a2.Size = Vector3.new(distance, 1, 1)
  4457. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4458. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4459. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4460. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4461. game:GetService("Debris"):AddItem(a, 20)
  4462. game:GetService("Debris"):AddItem(a2, 20)
  4463. game:GetService("Debris"):AddItem(ba, 20)
  4464. local msh = Instance.new("SpecialMesh",a)
  4465. msh.MeshType = "Cylinder"
  4466. msh.Scale = vt(1,5*5,5*5)
  4467. local msh2 = Instance.new("SpecialMesh",a2)
  4468. msh2.MeshType = "Cylinder"
  4469. msh2.Scale = vt(1,6*5,6*5)
  4470.  
  4471. for i = 0,10,0.1 do
  4472. swait()
  4473. CameraEnshaking(1,5)
  4474. a2.Color = Color3.new(r/255,g/255,b/255)
  4475. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4476. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4477. ray = Ray.new(
  4478. orb.CFrame.p, -- origin
  4479. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4480. )
  4481. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4482. distance = (orb.CFrame.p - position).magnitude
  4483. if typrot == 1 then
  4484. rotation = rotation + 2.5
  4485. elseif typrot == 2 then
  4486. rotation = rotation - 2.5
  4487. end
  4488. RootPart.CFrame = FaceMouse()[1]
  4489. a.Size = Vector3.new(distance, 1, 1)
  4490. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4491. a2.Size = Vector3.new(distance, 1, 1)
  4492. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4493. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4494. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4495. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4496. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4497. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4498. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4499. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4500. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4501. end
  4502. a:Destroy()
  4503. a2:Destroy()
  4504. ba:Destroy()
  4505. orb:Destroy()
  4506. orbe:Destroy()
  4507. hum.AutoRotate = true
  4508. attack = false
  4509. end
  4510.  
  4511.  
  4512. function UniversalSpark()
  4513. attack = true
  4514.  
  4515. local rngb = Instance.new("Part", char)
  4516. rngb.Anchored = true
  4517. rngb.BrickColor = origcolor
  4518. rngb.CanCollide = false
  4519. rngb.FormFactor = 3
  4520. rngb.Name = "Ring"
  4521. rngb.Material = "Neon"
  4522. rngb.Size = Vector3.new(1, 0.05, 1)
  4523. rngb.Transparency = 1
  4524. rngb.TopSurface = 0
  4525. rngb.BottomSurface = 0
  4526. local rngmb = Instance.new("SpecialMesh", rngb)
  4527. rngmb.MeshType = "Brick"
  4528. rngmb.Name = "SizeMesh"
  4529. rngmb.Scale = vt(0,1,0)
  4530.  
  4531. local orb = rngb:Clone()
  4532. orb.Parent = char
  4533. orb.Transparency = 0
  4534. orb.BrickColor = BrickColor.new("White")
  4535. orb.Size = vt(1,1,1)
  4536. local orbmish = orb.SizeMesh
  4537. orbmish.Scale = vt(0,0,0)
  4538. orbmish.MeshType = "Sphere"
  4539.  
  4540. local orbe = rngb:Clone()
  4541. orbe.Parent = char
  4542. orbe.Transparency = 0.5
  4543. orbe.BrickColor = BrickColor.new("New Yeller")
  4544. orbe.Size = vt(1,1,1)
  4545. local orbmish2 = orbe.SizeMesh
  4546. orbmish2.Scale = vt(0,0,0)
  4547. orbmish2.MeshType = "Sphere"
  4548. orbe.Color = Color3.new(r/255,g/255,b/255)
  4549.  
  4550. rngb:Destroy()
  4551. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4552. local scaled = 1
  4553. for i = 0,5,0.1 do
  4554. swait()
  4555. scaled = scaled - 0.02
  4556. if rainbowmode == true then
  4557. orbe.Color = Color3.new(r/255,g/255,b/255)
  4558. end
  4559. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4560. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4561. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4562. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4563. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4564. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4565. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4566. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4567. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4568. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4569. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4570. RootPart.CFrame = FaceMouse()[1]
  4571. end]]--
  4572. for i = 0,5,0.1 do
  4573. swait()
  4574. if rainbowmode == true then
  4575. orbe.Color = Color3.new(r/255,g/255,b/255)
  4576. end
  4577. if glitchymode then
  4578. local val = math.random(1,255)
  4579. local color = Color3.fromRGB(val,val,val)
  4580. orbe.Color = color
  4581. end
  4582. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4583. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4584. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4585. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4586. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4587. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4588. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4589. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4590. RootPart.CFrame = FaceMouse()[1]
  4591. end
  4592. orbe.Transparency = 1
  4593. orb.Transparency = 1
  4594. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4595. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4596. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4597. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4598.  
  4599. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4600. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4601. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4602. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4603. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4604. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4605. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4606. local xd= Instance.new("Sound",char)
  4607. xd.SoundId = "rbxassetid://445796828"
  4608. xd.Pitch = 0.75
  4609. xd.Looped = true
  4610. xd.Volume = 1.25
  4611. xd:Play()
  4612. local a = Instance.new("Part",Character)
  4613. a.Name = "Direction"
  4614. a.Anchored = true
  4615. a.BrickColor = bc("Alder")
  4616. a.Color = MAINRUINCOLOR.Color
  4617. a.Material = "Neon"
  4618. a.Transparency = 0.5
  4619. a.Shape = "Cylinder"
  4620. a.CanCollide = false
  4621. local a2 = Instance.new("Part",Character)
  4622. a2.Name = "Direction"
  4623. a2.Anchored = true
  4624. a2.BrickColor = bc("New Yeller")
  4625. a2.Color = MAINRUINCOLOR.Color
  4626. a2.Material = "Neon"
  4627. a2.Transparency = 0.5
  4628. a2.Shape = "Cylinder"
  4629. a2.CanCollide = false
  4630. local ba = Instance.new("Part",Character)
  4631. ba.Name = "HitDirect"
  4632. ba.Anchored = true
  4633. ba.BrickColor = bc("Cool yellow")
  4634. ba.Material = "Neon"
  4635. ba.Transparency = 1
  4636. ba.CanCollide = false
  4637. local ray = Ray.new(
  4638. orb.CFrame.p, -- origin
  4639. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4640. )
  4641. local ignore = Character
  4642. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4643. a.BottomSurface = 10
  4644. a.TopSurface = 10
  4645. a2.BottomSurface = 10
  4646. a2.TopSurface = 10
  4647. local distance = (orb.CFrame.p - position).magnitude
  4648. a.Size = Vector3.new(distance, 1, 1)
  4649. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4650. a2.Size = Vector3.new(distance, 1, 1)
  4651. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4652. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4653. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4654. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4655. game:GetService("Debris"):AddItem(a, 60)
  4656. game:GetService("Debris"):AddItem(a2, 60)
  4657. game:GetService("Debris"):AddItem(ba, 60)
  4658. local outerscale = 0
  4659. local msh = Instance.new("SpecialMesh",a)
  4660. msh.MeshType = "Cylinder"
  4661. msh.Scale = vt(1,0,0)
  4662. local msh2 = Instance.new("SpecialMesh",a2)
  4663. msh2.MeshType = "Cylinder"
  4664. msh2.Scale = vt(1,0,0)
  4665. for i = 0,2,0.1 do
  4666. swait()
  4667. CameraEnshaking(1,1)
  4668. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4669. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4670. outerscale = outerscale - 0.015
  4671. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4672. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4673. ray = Ray.new(
  4674. orb.CFrame.p, -- origin
  4675. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4676. )
  4677. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4678. distance = (orb.CFrame.p - position).magnitude
  4679. if typrot == 1 then
  4680. rotation = rotation + 2.5
  4681. elseif typrot == 2 then
  4682. rotation = rotation - 2.5
  4683. end
  4684. RootPart.CFrame = FaceMouse()[1]
  4685. a.Size = Vector3.new(distance, 1, 1)
  4686. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4687. a2.Size = Vector3.new(distance, 1, 1)
  4688. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4689. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4690. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4691. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4692. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4693. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4694. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4695. end
  4696. for z = 0, 2 do
  4697. for i = 0,4,0.1 do
  4698. swait()
  4699. CameraEnshaking(1,1)
  4700. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4701. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4702. outerscale = outerscale + 0.015
  4703. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4704. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4705. ray = Ray.new(
  4706. orb.CFrame.p, -- origin
  4707. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4708. )
  4709. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4710. distance = (orb.CFrame.p - position).magnitude
  4711. if typrot == 1 then
  4712. rotation = rotation + 2.5
  4713. elseif typrot == 2 then
  4714. rotation = rotation - 2.5
  4715. end
  4716. RootPart.CFrame = FaceMouse()[1]
  4717. a.Size = Vector3.new(distance, 1, 1)
  4718. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4719. a2.Size = Vector3.new(distance, 1, 1)
  4720. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4721. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4722. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4723. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4724. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4725. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4726. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4727. end
  4728. for i = 0,4,0.1 do
  4729. swait()
  4730. CameraEnshaking(1,1)
  4731. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4732. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4733. outerscale = outerscale - 0.015
  4734. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4735. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4736. ray = Ray.new(
  4737. orb.CFrame.p, -- origin
  4738. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4739. )
  4740. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4741. distance = (orb.CFrame.p - position).magnitude
  4742. if typrot == 1 then
  4743. rotation = rotation + 2.5
  4744. elseif typrot == 2 then
  4745. rotation = rotation - 2.5
  4746. end
  4747. RootPart.CFrame = FaceMouse()[1]
  4748. a.Size = Vector3.new(distance, 1, 1)
  4749. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4750. a2.Size = Vector3.new(distance, 1, 1)
  4751. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4752. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4753. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4754. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4755. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4756. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4757. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4758. end
  4759. end
  4760. for i = 0,4,0.1 do
  4761. swait()
  4762. CameraEnshaking(1,1)
  4763. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4764. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4765. xd.Volume = xd.Volume - 0.025
  4766. a.Transparency = a.Transparency + 0.025
  4767. a2.Transparency = a2.Transparency + 0.025
  4768. outerscale = outerscale - 0.015
  4769. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4770. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4771. ray = Ray.new(
  4772. orb.CFrame.p, -- origin
  4773. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4774. )
  4775. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4776. distance = (orb.CFrame.p - position).magnitude
  4777. if typrot == 1 then
  4778. rotation = rotation + 2.5
  4779. elseif typrot == 2 then
  4780. rotation = rotation - 2.5
  4781. end
  4782. RootPart.CFrame = FaceMouse()[1]
  4783. a.Size = Vector3.new(distance, 1, 1)
  4784. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4785. a2.Size = Vector3.new(distance, 1, 1)
  4786. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4787. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4788. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4789. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4790. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4791. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4792. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4793. end
  4794. xd:Destroy()
  4795. a:Destroy()
  4796. a2:Destroy()
  4797. ba:Destroy()
  4798. orb:Destroy()
  4799. orbe:Destroy()
  4800. attack = false
  4801. end
  4802.  
  4803.  
  4804.  
  4805. function attackone()
  4806. attack = true
  4807. for i = 0,1,0.1 do
  4808. swait()
  4809. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4810. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4811. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4812. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4813. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4814. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4815. end
  4816. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4817.  
  4818. local hitb = Instance.new("Part", char)
  4819. hitb.Anchored = true
  4820. hitb.CanCollide = false
  4821. hitb.FormFactor = 3
  4822. hitb.Name = "Ring"
  4823. hitb.Material = "Neon"
  4824. hitb.Size = Vector3.new(1, 1, 1)
  4825. hitb.Transparency = 1
  4826. hitb.TopSurface = 0
  4827. hitb.BottomSurface = 0
  4828. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4829. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4830. hitb:Destroy()
  4831. for i = 0,1,0.1 do
  4832. swait()
  4833. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4834. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4835. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4836. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4837. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4838. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4839. end
  4840.  
  4841. attack = false
  4842. end
  4843.  
  4844. function attacktwo()
  4845. attack = true
  4846. for i = 0,1,0.1 do
  4847. swait()
  4848. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4849. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4850. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4851. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4852. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4853. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4854. end
  4855. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4856. local hitb = Instance.new("Part", char)
  4857. hitb.Anchored = true
  4858. hitb.CanCollide = false
  4859. hitb.FormFactor = 3
  4860. hitb.Name = "Ring"
  4861. hitb.Material = "Neon"
  4862. hitb.Size = Vector3.new(1, 1, 1)
  4863. hitb.Transparency = 1
  4864. hitb.TopSurface = 0
  4865. hitb.BottomSurface = 0
  4866. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4867. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4868. hitb:Destroy()
  4869. for i = 0,1,0.1 do
  4870. swait()
  4871. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4872. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4873. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4874. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4875. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4876. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4877. end
  4878. attack = false
  4879. end
  4880.  
  4881. function attackthree()
  4882. attack = true
  4883. for i = 0,1,0.1 do
  4884. swait()
  4885. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4886. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4887. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4888. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4889. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4891. end
  4892. local distlook = 5
  4893. for i = 0, 4 do
  4894. swait(2)
  4895. CameraEnshaking(2,3)
  4896. local hite = Instance.new("Part", char)
  4897. hite.Anchored = true
  4898. hite.CanCollide = false
  4899. hite.FormFactor = 3
  4900. hite.Name = "Ring"
  4901. hite.Material = "Neon"
  4902. hite.Size = Vector3.new(1, 1, 1)
  4903. hite.Transparency = 1
  4904. hite.TopSurface = 0
  4905. hite.BottomSurface = 0
  4906. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4907. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4908. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4909. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4910. for i = 0, 2 do
  4911. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4912. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4913. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4914. end
  4915. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4916. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4917. game:GetService("Debris"):AddItem(hite, 5)
  4918. distlook = distlook + 10
  4919. end
  4920. attack = false
  4921. end
  4922.  
  4923. function FinalCalamity()
  4924. end
  4925.  
  4926. function resetmode()
  4927. rainbowmode = false
  4928. chaosmode = false
  4929. glitchymode = false
  4930. tl1.Enabled = false
  4931. tl2.Enabled = false
  4932. tl3.Enabled = false
  4933. local lust = ModeOfGlitch == 69
  4934. ModeOfGlitch = 1
  4935. storehumanoidWS = 16
  4936. if(not lust)then
  4937. newTheme("rbxassetid://1564523997",48.6,1,1)
  4938. end
  4939. coroutine.resume(coroutine.create(function()
  4940. attack = true
  4941. hum.WalkSpeed = 0
  4942. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4943. for i = 0,4,0.1 do
  4944. swait()
  4945. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4946. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4947. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4948. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4949. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4950. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4951. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4952. end
  4953. if(lust)then
  4954. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4955. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  4956. for i = 0, 49 do
  4957. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  4958. end
  4959.  
  4960. for i = 0,4,0.05 do
  4961. swait()
  4962. Pitch = 1-i/4
  4963. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4964. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4965. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4966. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4967. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4968. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4969. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4970. end
  4971. for i = 0,3,0.1 do
  4972. swait()
  4973. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4974. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4975. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4976. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4977. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4978. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4979. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4980. end
  4981. newTheme("rbxassetid://1564523997",48.6,1,1)
  4982. end
  4983. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4984. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4985. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4986. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4987. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  4988. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  4989. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  4990. CameraEnshaking(5,2.5)
  4991. MAINRUINCOLOR = BrickColor.new("Really black")
  4992. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4993. for i = 0, 49 do
  4994. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4995. end
  4996. for i = 0,3,0.1 do
  4997. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4998. end
  4999. for i, v in pairs(mw2:GetChildren()) do
  5000. if v:IsA("Part") then
  5001. v.BrickColor = BrickColor.new("Really black")
  5002. v.Material = "Neon"
  5003. end
  5004. end
  5005. for i, v in pairs(mw1:GetChildren()) do
  5006. if v:IsA("Part") then
  5007. v.Transparency = 1
  5008. v.BrickColor = BrickColor.new("Really black")
  5009. v.Material = "Neon"
  5010. end
  5011. end
  5012. for i, v in pairs(m:GetChildren()) do
  5013. if v:IsA("Part") then
  5014. v.BrickColor = BrickColor.new("Really black")
  5015. v.Material = "Glass"
  5016. end
  5017. end
  5018. for i, v in pairs(m2:GetChildren()) do
  5019. if v:IsA("Part") then
  5020. v.BrickColor = BrickColor.new("Dark stone grey")
  5021. v.Material = "Granite"
  5022. end
  5023. end
  5024. for i, v in pairs(m3:GetChildren()) do
  5025. if v:IsA("Part") then
  5026. v.BrickColor = BrickColor.new("Really black")
  5027. v.Material = "Neon"
  5028. end
  5029. end
  5030. for i, v in pairs(extrawingmod1:GetChildren()) do
  5031. if v:IsA("Part") then
  5032. v.Transparency = 1
  5033. v.BrickColor = BrickColor.new("White")
  5034. v.Material = "Neon"
  5035. end
  5036. end
  5037. for i, v in pairs(extrawingmod2:GetChildren()) do
  5038. if v:IsA("Part") then
  5039. v.Transparency = 1
  5040. v.BrickColor = BrickColor.new("White")
  5041. v.Material = "Neon"
  5042. end
  5043. end
  5044. for i = 0,2,0.1 do
  5045. swait()
  5046. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5047. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5048. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5049. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5050. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5051. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5052. end
  5053. hum.WalkSpeed = storehumanoidWS
  5054. attack = false
  5055. end))
  5056. end
  5057.  
  5058. function lustmode()
  5059.  
  5060. ModeOfGlitch = 69
  5061. storehumanoidWS = 16
  5062. rainbowmode = false
  5063. chaosmode = false
  5064. glitchymode = false
  5065. tl1.Enabled = false
  5066. tl2.Enabled = false
  5067. tl3.Enabled = false
  5068. newTheme("rbxassetid://1292453759",0,1,1)
  5069. coroutine.wrap(function()
  5070. attack = true
  5071. hum.WalkSpeed = 0
  5072. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5073. for i = 0,4,0.1 do
  5074. swait()
  5075. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5076. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5077. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5078. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5079. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5080. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5081. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5082. end
  5083. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5084. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5085.  
  5086. for i = 0,4,0.1 do
  5087. swait()
  5088. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5089. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5090. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5091. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5092. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5093. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5094. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5095. end
  5096. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5097. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5098. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5099. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5100. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5101. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5102. CameraEnshaking(5,2.5)
  5103. MAINRUINCOLOR = BrickColor.new("Pink")
  5104. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5105. for i = 0, 49 do
  5106. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5107. end
  5108. for i = 0,3,0.1 do
  5109. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5110. end
  5111. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5112. for i, v in pairs(mw2:GetChildren()) do
  5113. if v:IsA("Part") then
  5114. v.BrickColor = MAINRUINCOLOR
  5115. v.Material = "Neon"
  5116. end
  5117. end
  5118. for i, v in pairs(mw1:GetChildren()) do
  5119. if v:IsA("Part") then
  5120. v.Transparency = 1
  5121. v.BrickColor = MAINRUINCOLOR
  5122. v.Material = "Neon"
  5123. end
  5124. end
  5125. for i, v in pairs(m:GetChildren()) do
  5126. if v:IsA("Part") then
  5127. v.BrickColor = BrickColor.new("Pink")
  5128. v.Material = "Ice"
  5129. end
  5130. end
  5131. for i, v in pairs(m2:GetChildren()) do
  5132. if v:IsA("Part") then
  5133. v.BrickColor = BrickColor.new("Pink")
  5134. v.Material = "Glass"
  5135. end
  5136. end
  5137. for i, v in pairs(m3:GetChildren()) do
  5138. if v:IsA("Part") then
  5139. v.BrickColor = BrickColor.new("Pink")
  5140. v.Material = "Neon"
  5141. end
  5142. end
  5143. for i, v in pairs(extrawingmod1:GetChildren()) do
  5144. if v:IsA("Part") then
  5145. v.Transparency = 1
  5146. v.BrickColor = BrickColor.new("Pink")
  5147. v.Material = "Neon"
  5148. end
  5149. end
  5150. for i, v in pairs(extrawingmod2:GetChildren()) do
  5151. if v:IsA("Part") then
  5152. v.Transparency = 1
  5153. v.BrickColor = BrickColor.new("Pink")
  5154. v.Material = "Neon"
  5155. end
  5156. end
  5157. for i = 0,2,0.1 do
  5158. swait()
  5159. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5160. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5161. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5162. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5163. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5164. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5165. end
  5166. hum.WalkSpeed = storehumanoidWS
  5167. attack = false
  5168. end)()
  5169. end
  5170.  
  5171. function insanitymode()
  5172. storehumanoidWS = 16
  5173. hum.WalkSpeed = 0
  5174. rainbowmode = false
  5175. glitchymode = false
  5176. chaosmode = true
  5177. tl1.Enabled = true
  5178. tl2.Enabled = true
  5179. tl3.Enabled = true
  5180. local lust = ModeOfGlitch == 69
  5181. newTheme("rbxassetid://919231299",0,1,1)
  5182. coroutine.resume(coroutine.create(function()
  5183. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5184. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5185. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5186. attack = true
  5187. hum.WalkSpeed = 0
  5188. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5189. for i = 0,4,0.1 do
  5190. swait()
  5191. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5192. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5193. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5194. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5195. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5196. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5197. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5198. end
  5199. for i = 0,8,0.1 do
  5200. swait()
  5201. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5202. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5203. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5204. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5205. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5206. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5207. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5208. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5209. end
  5210.  
  5211. for i = 0,3,0.1 do
  5212. swait()
  5213. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5214. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5215. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5216. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5217. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5218. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5219. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5220. end
  5221. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5222. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5223. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5224. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5225. CameraEnshaking(5,2.5)
  5226. MAINRUINCOLOR = BrickColor.new("Black")
  5227. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5228. for i = 0, 49 do
  5229. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5230. end
  5231. for i = 0,3,0.1 do
  5232. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5233. end
  5234. ModeOfGlitch = 666666
  5235. for i, v in pairs(mw2:GetChildren()) do
  5236. if v:IsA("Part") then
  5237. v.BrickColor = MAINRUINCOLOR
  5238. v.Material = "Neon"
  5239. end
  5240. end
  5241. for i, v in pairs(mw1:GetChildren()) do
  5242. if v:IsA("Part") then
  5243. v.Transparency = 0.75
  5244. v.BrickColor = BrickColor.random()
  5245. v.Material = "Neon"
  5246. end
  5247. end
  5248. for i, v in pairs(m:GetChildren()) do
  5249. if v:IsA("Part") then
  5250. v.BrickColor = BrickColor.new("Black")
  5251. v.Material = "Neon"
  5252. end
  5253. end
  5254. for i, v in pairs(m2:GetChildren()) do
  5255. if v:IsA("Part") then
  5256. v.BrickColor = BrickColor.random()
  5257. v.Material = "Neon"
  5258. end
  5259. end
  5260. for i, v in pairs(m3:GetChildren()) do
  5261. if v:IsA("Part") then
  5262. v.BrickColor = BrickColor.new("Black")
  5263. v.Material = "Neon"
  5264. end
  5265. end
  5266. for i, v in pairs(extrawingmod1:GetChildren()) do
  5267. if v:IsA("Part") then
  5268. v.Transparency = .75
  5269. v.BrickColor = BrickColor.Random()
  5270. v.Material = "Neon"
  5271. end
  5272. end
  5273. for i, v in pairs(extrawingmod2:GetChildren()) do
  5274. if v:IsA("Part") then
  5275. v.Transparency = 0
  5276. v.BrickColor = BrickColor.new("Black")
  5277. v.Material = "Neon"
  5278. end
  5279. end
  5280. for i = 0,2,0.1 do
  5281. swait()
  5282. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5283. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5284. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5285. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5286. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5287. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5288. end
  5289. hum.WalkSpeed = storehumanoidWS
  5290. attack = false
  5291. end))
  5292. end
  5293.  
  5294. local attacktype = 1
  5295. mouse.Button1Down:connect(function()
  5296. if attack == false and attacktype == 1 then
  5297. attacktype = 2
  5298. attackone()
  5299. elseif attack == false and attacktype == 2 then
  5300. attacktype = 3
  5301. attacktwo()
  5302. elseif attack == false and attacktype == 3 then
  5303. attacktype = 1
  5304. attackthree()
  5305. elseif attack == false and attacktype == 4 then
  5306. attacktype = 1
  5307. --attackfour()
  5308. end
  5309. end)
  5310.  
  5311. function Judgement()
  5312. attack = true
  5313. hum.WalkSpeed = 0
  5314. local p = Instance.new("Part",root)
  5315. p.Anchored = true
  5316. p.CanCollide = false
  5317. p.BrickColor = MAINRUINCOLOR
  5318. p.Material = Enum.Material.Neon
  5319. p.Size = Vector3.new(1,1,1)
  5320. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5321. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5322. local m = Instance.new("SpecialMesh",p)
  5323. m.MeshType = "Cylinder"
  5324. m.Scale = Vector3.new(2000,2,2)
  5325. local targ = Instance.new("Part",root)
  5326. targ.Transparency = 1
  5327. targ.CanCollide = false
  5328. targ.Size = Vector3.new(1,1,1)
  5329. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5330. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5331. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5332. for i = 1,15 do
  5333. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5334. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5335. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5336. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5337. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5338. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5339. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5340. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5341. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5342. m.Scale = m.Scale+Vector3.new(0,1,1)
  5343. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5344. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5345. swait()
  5346. end
  5347. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5348. for i = 1,200 do
  5349. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5350. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5351. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5352. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5353. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5354. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5355. swait()
  5356. end
  5357. for i =1,15 do
  5358. m.Scale = m.Scale-Vector3.new(1,1,1)
  5359. p.Transparency = i / 15
  5360. swait()
  5361. end
  5362. p:Destroy()
  5363. hum.WalkSpeed = storehumanoidWS
  5364. attack = false
  5365. end
  5366.  
  5367. local ODerDB = false
  5368. function ChooseODer()
  5369. if(not ODerDB)then
  5370. coroutine.wrap(function()
  5371.  
  5372. local allowOD = true
  5373. local whom = (mouse.Target and mouse.Target.Parent)
  5374. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5375. ODerDB = true
  5376. for _,v in next, ODers do
  5377. if(v == whom)then
  5378. print'nO OD SELF'
  5379. allowOD = false
  5380. end
  5381. end
  5382. if(allowOD)then
  5383. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5384. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5385.  
  5386. ref.CFrame = Torso.CFrame
  5387. ref.Anchored = true
  5388. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5389. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5390. local MPos = whom.Head.CFrame*cf(0,4,0)
  5391. for i = 0, 1, .05 do
  5392. swait()
  5393. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5394.  
  5395. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5396. if whom:FindFirstChild'Head' == nil then
  5397. break
  5398. end
  5399. end
  5400. ref:destroy()
  5401. if whom:FindFirstChild'Head' then
  5402. table.insert(ODers,whom)
  5403. if(#ODers > 2)then
  5404. table.remove(ODers,1)
  5405. end
  5406. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5407. end
  5408. end
  5409. ODerDB = false
  5410. end
  5411. end)()
  5412. end
  5413. end
  5414.  
  5415. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5416. attack = true
  5417. hum.WalkSpeed = 0
  5418. storehumanoidWS = 75
  5419. hum.JumpPower = 0
  5420. newThemeCust("rbxassetid://1420353940",0,1,1)
  5421. kan.TimePosition = 0
  5422. ModeOfGlitch = 8376532578634534
  5423. repeat swait() until kan.IsLoaded
  5424. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5425. for i = 0, 14, .1 do
  5426. swait()
  5427. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5428. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5429. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5430. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5431. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5432. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5433. end
  5434. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5435. for i = 0, 12, .1 do
  5436. swait()
  5437. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5438. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5439. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5440. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5441. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5442. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5443. end
  5444. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5445. for i = 0, 16, .1 do
  5446. swait()
  5447. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5448. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5449. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5450. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5451. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5452. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5453. end
  5454. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5455. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5456. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5457. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5458. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5459. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5460. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5461. CameraEnshaking(5,2.5)
  5462. MAINRUINCOLOR = BrickColor.new("Really black")
  5463. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5464. tl1.Enabled = true
  5465. tl2.Enabled = true
  5466. tl3.Enabled = true
  5467. for i = 0, 49 do
  5468. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5469. end
  5470. for i = 0,3,0.1 do
  5471. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5472. end
  5473. for i, v in pairs(mw2:GetChildren()) do
  5474. if v:IsA("Part") then
  5475. v.BrickColor = BrickColor.new("Really black")
  5476. v.Material = "Glass"
  5477. end
  5478. end
  5479. for i, v in pairs(mw1:GetChildren()) do
  5480. if v:IsA("Part") then
  5481. v.Transparency = 0
  5482. v.BrickColor = BrickColor.new("Really black")
  5483. v.Material = "Glass"
  5484. end
  5485. end
  5486. for i, v in pairs(m:GetChildren()) do
  5487. if v:IsA("Part") then
  5488. v.BrickColor = BrickColor.new("Really black")
  5489. v.Material = "Glass"
  5490. end
  5491. end
  5492. for i, v in pairs(m2:GetChildren()) do
  5493. if v:IsA("Part") then
  5494. v.BrickColor = BrickColor.new("Dark stone grey")
  5495. v.Material = "Granite"
  5496. end
  5497. end
  5498. for i, v in pairs(m3:GetChildren()) do
  5499. if v:IsA("Part") then
  5500. v.BrickColor = BrickColor.new("Really black")
  5501. v.Material = "Glass"
  5502. end
  5503. end
  5504. for i, v in pairs(extrawingmod1:GetChildren()) do
  5505. if v:IsA("Part") then
  5506. v.Transparency = 0
  5507. v.BrickColor = BrickColor.new("Dark stone grey")
  5508. v.Material = "Glass"
  5509. end
  5510. end
  5511. for i, v in pairs(extrawingmod2:GetChildren()) do
  5512. if v:IsA("Part") then
  5513. v.Transparency = 0
  5514. v.BrickColor = BrickColor.new("Dark stone grey")
  5515. v.Material = "Glass"
  5516. end
  5517. end
  5518. for i = 0,2,0.1 do
  5519. swait()
  5520. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5521. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5524. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5525. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5526. end
  5527. hum.JumpPower = 50
  5528. hum.WalkSpeed = storehumanoidWS
  5529. attack = false
  5530. end
  5531.  
  5532. function FuckMeSidewaysAndCallMeGay()
  5533. local whom = (mouse.Target and mouse.Target.Parent)
  5534. --[[local fuckThisBoi = false
  5535. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5536. for _,v in next, ODers do
  5537. if(v == whom)then
  5538. fuckThisBoi = false
  5539. end
  5540. end
  5541. end
  5542. if(not fuckThisBoi)then
  5543. attack = false
  5544. warn'to fuck that boi you need to target them with z'
  5545. else]]
  5546. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5547. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5548. local hum = whom:FindFirstChildOfClass'Humanoid'
  5549. local ocf = RootPart.CFrame
  5550. hum.WalkSpeed = 0
  5551. hum.JumpPower = 0
  5552. hed.Anchored = true
  5553. RootPart.Anchored = true
  5554. Humanoid.WalkSpeed = 0
  5555. Humanoid.JumpPower = 0
  5556. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5557. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5558. for i = 0, 9 do
  5559. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5560. end
  5561. for i = 0, 24 do
  5562. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5563. end
  5564. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5565. attack = true
  5566. local speed = 1
  5567. local heck;
  5568. local stopitlol = false;
  5569. heck = mouse.KeyUp:connect(function(k)
  5570. if(k:lower() == 'm')then
  5571. stopitlol = true
  5572. heck:disconnect()
  5573. end
  5574. end)
  5575. local times = 0
  5576. repeat swait()
  5577. speed = speed - .01
  5578. times = times + 1
  5579. if(speed < .1)then
  5580. speed = .1
  5581. end
  5582. for i = 0, speed, .05 do
  5583. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5584. swait()
  5585. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5586. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5587. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5588. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5589. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5590. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5591. end
  5592. CameraEnshaking(5,5)
  5593.  
  5594. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5595.  
  5596. for i = 0, speed, .05 do
  5597. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5598. swait()
  5599. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5600. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5601. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5602. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5603. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5604. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5605. end
  5606. until stopitlol and times >= 3
  5607. for i = 1, 3 do
  5608. for i = 0, 1.5, .05 do
  5609. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5610. swait()
  5611. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5612. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5613. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5614. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5615. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5616. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5617. end
  5618. CameraEnshaking(5,25)
  5619.  
  5620. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5621.  
  5622.  
  5623. coroutine.resume(coroutine.create(function()
  5624. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5625. bld.LightEmission = 0.1
  5626. bld.Texture = "rbxassetid://284205403"
  5627. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5628. bld.Rate = 500
  5629. bld.Lifetime = NumberRange.new(1)
  5630. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5631. bld.Acceleration = vt(0,-25,0)
  5632. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5633. bld.Speed = NumberRange.new(10,50)
  5634. bld.EmissionDirection = "Back"
  5635. bld.VelocitySpread = 25
  5636. bld.Rotation = NumberRange.new(-500,500)
  5637. bld.RotSpeed = NumberRange.new(-500,500)
  5638. bld.Enabled = false
  5639. bld:Emit(250)
  5640. end))
  5641. coroutine.resume(coroutine.create(function()
  5642. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5643. bld.LightEmission = 0.1
  5644. bld.Texture = "rbxassetid://284205403"
  5645. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5646. bld.Rate = 500
  5647. bld.Lifetime = NumberRange.new(1)
  5648. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5649. bld.Acceleration = vt(0,-25,0)
  5650. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5651. bld.Speed = NumberRange.new(10,50)
  5652. bld.EmissionDirection = "Back"
  5653. bld.VelocitySpread = 25
  5654. bld.Rotation = NumberRange.new(-500,500)
  5655. bld.RotSpeed = NumberRange.new(-500,500)
  5656. bld.Enabled = false
  5657. bld:Emit(250)
  5658. end))
  5659. for i = 0, 1.5, .05 do
  5660. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5661. swait()
  5662. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5663. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5664. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5665. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5666. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5667. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5668. end
  5669. end
  5670. for i = 0, 4, .05 do
  5671. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5672. swait()
  5673. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5674. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5675. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5676. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5677. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5678. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5679. end
  5680. CameraEnshaking(5,25)
  5681. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5682. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5683.  
  5684. dmg(whom)
  5685. coroutine.resume(coroutine.create(function()
  5686. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5687. bld.LightEmission = 0.1
  5688. bld.Texture = "rbxassetid://284205403"
  5689. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5690. bld.Rate = 500
  5691. bld.Lifetime = NumberRange.new(1)
  5692. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5693. bld.Acceleration = vt(0,-25,0)
  5694. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5695. bld.Speed = NumberRange.new(10,50)
  5696. bld.EmissionDirection = "Back"
  5697. bld.VelocitySpread = 25
  5698. bld.Rotation = NumberRange.new(-500,500)
  5699. bld.RotSpeed = NumberRange.new(-500,500)
  5700. bld.Enabled = true
  5701. end))
  5702. coroutine.resume(coroutine.create(function()
  5703. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5704. bld.LightEmission = 0.1
  5705. bld.Texture = "rbxassetid://284205403"
  5706. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5707. bld.Rate = 500
  5708. bld.Lifetime = NumberRange.new(1)
  5709. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5710. bld.Acceleration = vt(0,-25,0)
  5711. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5712. bld.Speed = NumberRange.new(10,50)
  5713. bld.EmissionDirection = "Back"
  5714. bld.VelocitySpread = 25
  5715. bld.Rotation = NumberRange.new(-500,500)
  5716. bld.RotSpeed = NumberRange.new(-500,500)
  5717. bld.Enabled = true
  5718. end))
  5719. for i = 0, 3, .05 do
  5720. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5721. swait()
  5722. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5723. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5724. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5725. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5726. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5727. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5728. end
  5729.  
  5730. RootPart.CFrame = ocf
  5731. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5732. for i = 0, 9 do
  5733. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5734. end
  5735. for i = 0, 24 do
  5736. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5737. end
  5738. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5739. RootPart.Anchored = false
  5740. Humanoid.WalkSpeed = storehumanoidWS
  5741. Humanoid.JumpPower = 50
  5742. attack = false
  5743. end
  5744. end
  5745.  
  5746. local input = ""
  5747.  
  5748. mouse.KeyDown:connect(function(k)
  5749. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5750. input = input .. k
  5751. local newInput = input
  5752. coroutine.wrap(function()
  5753. for i = 1, 25 do
  5754. if(newInput ~= input)then break end
  5755. swait()
  5756. end
  5757. if(newInput == input)then input = "" end
  5758. end)()
  5759. if(input == "w" and not AllowRape)then
  5760. AllowRape = true
  5761. warn("Rape unlocked! Have fun ;)")
  5762. elseif(input == "w" and not AllowCata)then
  5763. AllowCata = true
  5764. warn("You unlocked CATASTROPHE.")
  5765. elseif(input == 'wds' and ModeOfGlitch == 4 and not attack)then
  5766. ChaosBegone()
  5767. end
  5768. end
  5769. end)
  5770.  
  5771. mouse.KeyDown:connect(function(k)
  5772. if k == "h" then
  5773.  
  5774. end
  5775.  
  5776. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5777. ModeOfGlitch = 2
  5778. storehumanoidWS = 16
  5779. hum.WalkSpeed = 16
  5780. rainbowmode = false
  5781. chaosmode = false
  5782. glitchymode = false
  5783. tl1.Enabled = false
  5784. tl2.Enabled = false
  5785. tl3.Enabled = false
  5786. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5787. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5788. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5789. newTheme("rbxassetid://1539245059",0,1,1)
  5790. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5791. for i, v in pairs(mw2:GetChildren()) do
  5792. if v:IsA("Part") then
  5793. v.BrickColor = MAINRUINCOLOR
  5794. v.Material = "Neon"
  5795. end
  5796. end
  5797. for i, v in pairs(mw1:GetChildren()) do
  5798. if v:IsA("Part") then
  5799. v.Transparency = 1
  5800. v.BrickColor = MAINRUINCOLOR
  5801. v.Material = "Neon"
  5802. end
  5803. end
  5804. for i, v in pairs(m:GetChildren()) do
  5805. if v:IsA("Part") then
  5806. v.BrickColor = BrickColor.new("White")
  5807. v.Material = "Ice"
  5808. end
  5809. end
  5810. for i, v in pairs(m2:GetChildren()) do
  5811. if v:IsA("Part") then
  5812. v.BrickColor = BrickColor.new("Pastel light blue")
  5813. v.Material = "Glass"
  5814. end
  5815. end
  5816. for i, v in pairs(m3:GetChildren()) do
  5817. if v:IsA("Part") then
  5818. v.BrickColor = BrickColor.new("Toothpaste")
  5819. v.Material = "Neon"
  5820. end
  5821. end
  5822. for i, v in pairs(extrawingmod1:GetChildren()) do
  5823. if v:IsA("Part") then
  5824. v.Transparency = 1
  5825. v.BrickColor = BrickColor.new("White")
  5826. v.Material = "Neon"
  5827. end
  5828. end
  5829. for i, v in pairs(extrawingmod2:GetChildren()) do
  5830. if v:IsA("Part") then
  5831. v.Transparency = 1
  5832. v.BrickColor = BrickColor.new("White")
  5833. v.Material = "Neon"
  5834. end
  5835. end
  5836. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5837. resetmode()
  5838. end
  5839. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5840. lustmode()
  5841. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5842. resetmode()
  5843. end
  5844. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5845. RiddleMeThisRiddleMeThat()
  5846. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5847. resetmode()
  5848. end
  5849. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5850. ModeOfGlitch = 3
  5851. storehumanoidWS = 16
  5852. hum.WalkSpeed = 16
  5853. rainbowmode = false
  5854. chaosmode = false
  5855. glitchymode = true
  5856. tl1.Enabled = true
  5857. tl2.Enabled = true
  5858. tl3.Enabled = true
  5859. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5860. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5861. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5862. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5863. MAINRUINCOLOR = BrickColor.new("White")
  5864. for i, v in pairs(mw2:GetChildren()) do
  5865. if v:IsA("Part") then
  5866. v.BrickColor = MAINRUINCOLOR
  5867. v.Material = "Neon"
  5868. end
  5869. end
  5870. for i, v in pairs(mw1:GetChildren()) do
  5871. if v:IsA("Part") then
  5872. v.Transparency = 0
  5873. v.BrickColor = MAINRUINCOLOR
  5874. v.Material = "Neon"
  5875. end
  5876. end
  5877. for i, v in pairs(m:GetChildren()) do
  5878. if v:IsA("Part") then
  5879. v.BrickColor = BrickColor.new("Really black")
  5880. v.Material = "Ice"
  5881. end
  5882. end
  5883. for i, v in pairs(m2:GetChildren()) do
  5884. if v:IsA("Part") then
  5885. v.BrickColor = BrickColor.new("Dark indigo")
  5886. v.Material = "Glass"
  5887. end
  5888. end
  5889. for i, v in pairs(m3:GetChildren()) do
  5890. if v:IsA("Part") then
  5891. v.Transparency = 1
  5892. v.BrickColor = BrickColor.new("Royal purple")
  5893. v.Material = "Neon"
  5894. end
  5895. end
  5896. for i, v in pairs(extrawingmod1:GetChildren()) do
  5897. if v:IsA("Part") then
  5898. v.Transparency = 1
  5899. v.BrickColor = BrickColor.new("White")
  5900. v.Material = "Neon"
  5901. end
  5902. end
  5903. for i, v in pairs(extrawingmod2:GetChildren()) do
  5904. if v:IsA("Part") then
  5905. v.Transparency = 1
  5906. v.BrickColor = BrickColor.new("White")
  5907. v.Material = "Neon"
  5908. end
  5909. end
  5910. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5911. resetmode()
  5912. end
  5913. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5914. ModeOfGlitch = 4
  5915. storehumanoidWS = 16
  5916. hum.WalkSpeed = 16
  5917. rainbowmode = false
  5918. glitchymode = false
  5919. chaosmode = true
  5920. tl1.Enabled = true
  5921. tl2.Enabled = true
  5922. tl3.Enabled = true
  5923. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5924. newTheme("rbxassetid://1369263130",0,1,1)
  5925. MAINRUINCOLOR = BrickColor.new("Black")
  5926. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5927. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5928. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5929. for i, v in pairs(mw2:GetChildren()) do
  5930. if v:IsA("Part") then
  5931. v.BrickColor = MAINRUINCOLOR
  5932. v.Material = "Neon"
  5933. end
  5934. end
  5935. for i, v in pairs(mw1:GetChildren()) do
  5936. if v:IsA("Part") then
  5937. v.Transparency = 0.75
  5938. v.BrickColor = BrickColor.random()
  5939. v.Material = "Neon"
  5940. end
  5941. end
  5942. for i, v in pairs(m:GetChildren()) do
  5943. if v:IsA("Part") then
  5944. v.BrickColor = BrickColor.new("Black")
  5945. v.Material = "Neon"
  5946. end
  5947. end
  5948. for i, v in pairs(m2:GetChildren()) do
  5949. if v:IsA("Part") then
  5950. v.BrickColor = BrickColor.random()
  5951. v.Material = "Neon"
  5952. end
  5953. end
  5954. for i, v in pairs(m3:GetChildren()) do
  5955. if v:IsA("Part") then
  5956. v.BrickColor = BrickColor.new("Black")
  5957. v.Material = "Neon"
  5958. end
  5959. end
  5960. for i, v in pairs(extrawingmod1:GetChildren()) do
  5961. if v:IsA("Part") then
  5962. v.Transparency = 1
  5963. v.BrickColor = BrickColor.new("White")
  5964. v.Material = "Neon"
  5965. end
  5966. end
  5967. for i, v in pairs(extrawingmod2:GetChildren()) do
  5968. if v:IsA("Part") then
  5969. v.Transparency = 1
  5970. v.BrickColor = BrickColor.new("White")
  5971. v.Material = "Neon"
  5972. end
  5973. end
  5974. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5975. resetmode()
  5976. end
  5977.  
  5978. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5979. insanitymode()
  5980. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  5981. resetmode()
  5982. end
  5983. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5984. ModeOfGlitch = 5
  5985. storehumanoidWS = 16
  5986. hum.WalkSpeed = 16
  5987. rainbowmode = false
  5988. chaosmode = false
  5989. glitchymode = false
  5990. tl1.Enabled = true
  5991. tl2.Enabled = true
  5992. tl3.Enabled = true
  5993. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5994. newTheme("rbxassetid://661079869",0,1.02,1)
  5995. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  5996. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  5997. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5998. for i, v in pairs(mw2:GetChildren()) do
  5999. if v:IsA("Part") then
  6000. v.BrickColor = MAINRUINCOLOR
  6001. v.Material = "Neon"
  6002. end
  6003. end
  6004. for i, v in pairs(mw1:GetChildren()) do
  6005. if v:IsA("Part") then
  6006. v.Transparency = 0
  6007. v.BrickColor = MAINRUINCOLOR
  6008. v.Material = "Neon"
  6009. end
  6010. end
  6011. for i, v in pairs(m:GetChildren()) do
  6012. if v:IsA("Part") then
  6013. v.BrickColor = BrickColor.new("Cool yellow")
  6014. v.Material = "Ice"
  6015. end
  6016. end
  6017. for i, v in pairs(m2:GetChildren()) do
  6018. if v:IsA("Part") then
  6019. v.BrickColor = BrickColor.new("Bright yellow")
  6020. v.Material = "Ice"
  6021. end
  6022. end
  6023. for i, v in pairs(m3:GetChildren()) do
  6024. if v:IsA("Part") then
  6025. v.BrickColor = BrickColor.new("Bright yellow")
  6026. v.Material = "Neon"
  6027. end
  6028. end
  6029. for i, v in pairs(extrawingmod1:GetChildren()) do
  6030. if v:IsA("Part") then
  6031. v.Transparency = 1
  6032. v.BrickColor = BrickColor.new("White")
  6033. v.Material = "Neon"
  6034. end
  6035. end
  6036. for i, v in pairs(extrawingmod2:GetChildren()) do
  6037. if v:IsA("Part") then
  6038. v.Transparency = 1
  6039. v.BrickColor = BrickColor.new("White")
  6040. v.Material = "Neon"
  6041. end
  6042. end
  6043. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6044. resetmode()
  6045. end
  6046. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6047. ModeOfGlitch = 6
  6048. storehumanoidWS = 75
  6049. hum.WalkSpeed = 75
  6050. rainbowmode = false
  6051. chaosmode = false
  6052. glitchymode = false
  6053. tl1.Enabled = true
  6054. tl2.Enabled = true
  6055. tl3.Enabled = true
  6056. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6057. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6058. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6059. newTheme("rbxassetid://1102271169",0,1,1)
  6060. MAINRUINCOLOR = BrickColor.new("White")
  6061. for i, v in pairs(mw2:GetChildren()) do
  6062. if v:IsA("Part") then
  6063. v.BrickColor = MAINRUINCOLOR
  6064. v.Material = "Neon"
  6065. end
  6066. end
  6067. for i, v in pairs(mw1:GetChildren()) do
  6068. if v:IsA("Part") then
  6069. v.Transparency = 0
  6070. v.BrickColor = MAINRUINCOLOR
  6071. v.Material = "Neon"
  6072. end
  6073. end
  6074. for i, v in pairs(m:GetChildren()) do
  6075. if v:IsA("Part") then
  6076. v.BrickColor = BrickColor.new("White")
  6077. v.Material = "Ice"
  6078. end
  6079. end
  6080. for i, v in pairs(m2:GetChildren()) do
  6081. if v:IsA("Part") then
  6082. v.BrickColor = BrickColor.new("White")
  6083. v.Material = "Ice"
  6084. end
  6085. end
  6086. for i, v in pairs(m3:GetChildren()) do
  6087. if v:IsA("Part") then
  6088. v.BrickColor = BrickColor.new("White")
  6089. v.Material = "Neon"
  6090. end
  6091. end
  6092. for i, v in pairs(extrawingmod1:GetChildren()) do
  6093. if v:IsA("Part") then
  6094. v.Transparency = 1
  6095. v.BrickColor = BrickColor.new("White")
  6096. v.Material = "Neon"
  6097. end
  6098. end
  6099. for i, v in pairs(extrawingmod2:GetChildren()) do
  6100. if v:IsA("Part") then
  6101. v.Transparency = 1
  6102. v.BrickColor = BrickColor.new("White")
  6103. v.Material = "Neon"
  6104. end
  6105. end
  6106. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6107. resetmode()
  6108. end
  6109. if k == "u" and attack == false then
  6110.  
  6111. storehumanoidWS = 50
  6112. hum.WalkSpeed = 50
  6113. rainbowmode = true
  6114. chaosmode = false
  6115. glitchymode = false
  6116. tl1.Enabled = true
  6117. tl2.Enabled = true
  6118. tl3.Enabled = true
  6119.  
  6120. if(ModeOfGlitch == 6127843)then
  6121. vaporwave = not vaporwave
  6122. end
  6123.  
  6124. if(not vaporwave)then
  6125. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6126. newTheme("rbxassetid://147930134",0,1,1)
  6127. else
  6128. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6129. newTheme("rbxassetid://1308711379",0,1,1)
  6130. end
  6131.  
  6132.  
  6133. ModeOfGlitch = 6127843
  6134. MAINRUINCOLOR = BrickColor.new("White")
  6135. for i, v in pairs(mw2:GetChildren()) do
  6136. if v:IsA("Part") then
  6137. v.BrickColor = MAINRUINCOLOR
  6138. v.Material = "Neon"
  6139. end
  6140. end
  6141. for i, v in pairs(mw1:GetChildren()) do
  6142. if v:IsA("Part") then
  6143. v.Transparency = 0
  6144. v.BrickColor = MAINRUINCOLOR
  6145. v.Material = "Neon"
  6146. end
  6147. end
  6148. for i, v in pairs(m:GetChildren()) do
  6149. if v:IsA("Part") then
  6150. v.BrickColor = BrickColor.new("White")
  6151. v.Material = "Neon"
  6152. end
  6153. end
  6154. for i, v in pairs(m2:GetChildren()) do
  6155. if v:IsA("Part") then
  6156. v.BrickColor = BrickColor.new("White")
  6157. v.Material = "Neon"
  6158. end
  6159. end
  6160. for i, v in pairs(m3:GetChildren()) do
  6161. if v:IsA("Part") then
  6162. v.BrickColor = BrickColor.new("White")
  6163. v.Material = "Neon"
  6164. end
  6165. end
  6166. for i, v in pairs(extrawingmod1:GetChildren()) do
  6167. if v:IsA("Part") then
  6168. v.Transparency = 1
  6169. v.BrickColor = BrickColor.new("White")
  6170. v.Material = "Neon"
  6171. end
  6172. end
  6173. for i, v in pairs(extrawingmod2:GetChildren()) do
  6174. if v:IsA("Part") then
  6175. v.Transparency = 1
  6176. v.BrickColor = BrickColor.new("White")
  6177. v.Material = "Neon"
  6178. end
  6179. end
  6180. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6181. resetmode()
  6182. end
  6183. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6184. ModeOfGlitch = 1000000
  6185. storehumanoidWS = 100
  6186. hum.WalkSpeed = 100
  6187. rainbowmode = false
  6188. chaosmode = false
  6189. glitchymode = false
  6190. tl1.Enabled = true
  6191. tl2.Enabled = true
  6192. tl3.Enabled = true
  6193. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6194. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6195. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6196. newTheme("rbxassetid://1359036559",0,1,1)
  6197. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6198. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6199. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6200. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6201. for i, v in pairs(mw2:GetChildren()) do
  6202. if v:IsA("Part") then
  6203. v.BrickColor = MAINRUINCOLOR
  6204. v.Material = "Neon"
  6205. end
  6206. end
  6207. for i, v in pairs(mw1:GetChildren()) do
  6208. if v:IsA("Part") then
  6209. v.Transparency = 0
  6210. v.BrickColor = MAINRUINCOLOR
  6211. v.Material = "Neon"
  6212. end
  6213. end
  6214. for i, v in pairs(m:GetChildren()) do
  6215. if v:IsA("Part") then
  6216. v.Color = Color3.new(0.5,0,1)
  6217. v.Material = "Neon"
  6218. end
  6219. end
  6220. for i, v in pairs(m2:GetChildren()) do
  6221. if v:IsA("Part") then
  6222. v.Color = Color3.new(0.25,0,1)
  6223. v.Material = "Neon"
  6224. end
  6225. end
  6226. for i, v in pairs(m3:GetChildren()) do
  6227. if v:IsA("Part") then
  6228. v.Color = Color3.new(0.45,0,1)
  6229. v.Material = "Neon"
  6230. end
  6231. end
  6232. for i, v in pairs(extrawingmod1:GetChildren()) do
  6233. if v:IsA("Part") then
  6234. v.Transparency = 0.75
  6235. v.Color = Color3.new(0.25,0,1)
  6236. v.Material = "Neon"
  6237. end
  6238. end
  6239. for i, v in pairs(extrawingmod2:GetChildren()) do
  6240. if v:IsA("Part") then
  6241. v.Transparency = 0.75
  6242. v.Color = Color3.new(0.5,0,1)
  6243. v.Material = "Neon"
  6244. end
  6245. end
  6246. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6247. resetmode()
  6248. end
  6249. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6250. newThemeCust("rbxassetid://1504604335",0,1,1)
  6251. attack = true
  6252. hum.WalkSpeed = 0
  6253. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6254. for i = 0, 24, 0.1 do
  6255. swait()
  6256. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6257. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6258. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6259. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6260. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6261. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6262. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6263. end
  6264. CameraEnshaking(1,1)
  6265. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6266. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6267. wait(0.55)
  6268. CameraEnshaking(1,2)
  6269. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6270. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6271. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6272. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6273. wait(0.55)
  6274. CameraEnshaking(1,3)
  6275. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6276. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6277. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6278. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6279. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6280. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6281. wait(0.55)
  6282. CameraEnshaking(10,5)
  6283. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6284. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6285. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6286. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6287. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6288. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6289. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6290. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6291. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6292. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6293. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6294. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6295. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6296. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6297. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6298. for i = 0, 49 do
  6299. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6300. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6301. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6302. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6303. end
  6304. ModeOfGlitch = 12345678987654321
  6305. storehumanoidWS = 200
  6306. hum.WalkSpeed = 200
  6307. rainbowmode = false
  6308. chaosmode = false
  6309. glitchymode = false
  6310. tl1.Enabled = true
  6311. tl2.Enabled = true
  6312. tl3.Enabled = true
  6313. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6314. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6315. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6316. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6317. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6318. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6319. for i, v in pairs(mw2:GetChildren()) do
  6320. if v:IsA("Part") then
  6321. v.BrickColor = MAINRUINCOLOR
  6322. v.Material = "Neon"
  6323. end
  6324. end
  6325. for i, v in pairs(mw1:GetChildren()) do
  6326. if v:IsA("Part") then
  6327. v.Transparency = 0
  6328. v.BrickColor = MAINRUINCOLOR
  6329. v.Material = "Neon"
  6330. end
  6331. end
  6332. for i, v in pairs(m:GetChildren()) do
  6333. if v:IsA("Part") then
  6334. v.Color = Color3.new(0.5,0,1)
  6335. v.Material = "Neon"
  6336. end
  6337. end
  6338. for i, v in pairs(m2:GetChildren()) do
  6339. if v:IsA("Part") then
  6340. v.Color = Color3.new(0.5,0,1)
  6341. v.Material = "Neon"
  6342. end
  6343. end
  6344. for i, v in pairs(m3:GetChildren()) do
  6345. if v:IsA("Part") then
  6346. v.Color = Color3.new(0.5,0,1)
  6347. v.Material = "Neon"
  6348. end
  6349. end
  6350. for i, v in pairs(extrawingmod1:GetChildren()) do
  6351. if v:IsA("Part") then
  6352. v.Transparency = 0
  6353. v.Color = Color3.new(0.5,0,1)
  6354. v.Material = "Neon"
  6355. end
  6356. end
  6357. for i, v in pairs(extrawingmod2:GetChildren()) do
  6358. if v:IsA("Part") then
  6359. v.Transparency = 0
  6360. v.Color = Color3.new(0.5,0,1)
  6361. v.Material = "Neon"
  6362. end
  6363. attack = false
  6364. end
  6365. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6366. resetmode()
  6367. end
  6368. if k == "l" and toggleTag == false then
  6369. toggleTag = true
  6370. text.TextTransparency = 0
  6371. text.TextStrokeTransparency = 0
  6372. elseif k == "l" and toggleTag == true then
  6373. toggleTag = false
  6374. text.TextTransparency = 1
  6375. text.TextStrokeTransparency = 1
  6376. end
  6377. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6378. ExtinctiveHeartbreak()
  6379. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6380. PureBomb()
  6381. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6382. scattercorrupt()
  6383. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6384. Judgement()
  6385. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6386. ChaosGroundStrike()
  6387. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6388. InsaneGroundStrike()
  6389.  
  6390. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6391. ChooseODer()
  6392. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6393. Starfall()
  6394. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6395. yinyangi()
  6396. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6397. Wip()
  6398. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6399. StarfallEX()
  6400. end
  6401. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6402. StarDivision()
  6403. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6404. JusticeBeam()
  6405. end
  6406. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6407. UniversalCollapse()
  6408. end
  6409. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6410.  
  6411. end
  6412. if k == "n" and attack == false then
  6413. CorruptBlink()
  6414. end
  6415. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6416. FuckMeSidewaysAndCallMeGay()
  6417. end
  6418. end)
  6419. coroutine.resume(coroutine.create(function()
  6420. while true do
  6421. swait(2)
  6422. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6423. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6424. end
  6425.  
  6426. end
  6427. end))
  6428.  
  6429.  
  6430. coroutine.resume(coroutine.create(function()
  6431. while true do
  6432. if ModeOfGlitch == 1000000 then
  6433. swait(0.5)
  6434. end
  6435. swait()
  6436. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6437. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6438. end
  6439. if ModeOfGlitch == 12345678987654321 then
  6440. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6441. end
  6442. end
  6443. end))
  6444.  
  6445.  
  6446. function RandomMaterial()
  6447. local getRandom;
  6448. local material;
  6449. local function IsTerrainMaterial(mat)
  6450. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6451. return isMaterial
  6452. end
  6453. getRandom = function()
  6454. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6455. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6456. end
  6457. getRandom()
  6458. repeat wait() until material
  6459. return material
  6460. end
  6461. function RandomCaps(str)
  6462. local new = ""
  6463. for i = 1, #str do
  6464. if(math.random(1,2) == 1)then
  6465. new = new .. (str:sub(i,i):upper())
  6466. else
  6467. new = new .. str:sub(i,i)
  6468. end
  6469. end
  6470. return new
  6471. end
  6472.  
  6473. coroutine.resume(coroutine.create(function()
  6474. while true do
  6475. for i = 1, #ODers do
  6476. local ODer = ODers[i]
  6477. if(ODer)then
  6478. local hed = ODer:FindFirstChild'Head'
  6479. if(ODer.Parent and hed)then
  6480. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6481. else
  6482. table.remove(ODers,i)
  6483. end
  6484. else
  6485. table.remove(ODers,i)
  6486. end
  6487. end
  6488. if(not kan)then
  6489. kan = Instance.new("Sound",char)
  6490. end
  6491. kan.Parent = char
  6492. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6493. kan.Pitch = Pitch
  6494. kan.SoundId = MID
  6495. kan.Name = "wrecked"
  6496. kan.Looped = true
  6497. kan:Resume()
  6498. swait()
  6499. if glitchymode == true then
  6500. local val = math.random(1,255)
  6501. local color = Color3.fromRGB(val,val,val)
  6502. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6503. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6504. tl1.Color = ColorSequence.new(color)
  6505. tl2.Color = ColorSequence.new(color)
  6506. tl3.Color = ColorSequence.new(color)
  6507. tr1.Color = ColorSequence.new(color)
  6508. tr2.Color = ColorSequence.new(color)
  6509. tr3.Color = ColorSequence.new(color)
  6510. for i, v in pairs(mw1:GetChildren()) do
  6511. if v:IsA("Part") then
  6512. v.Transparency = 0
  6513. v.Color = color
  6514. v.Material = "Neon"
  6515. end
  6516. end
  6517. for i, v in pairs(mw2:GetChildren()) do
  6518. if v:IsA("Part") then
  6519. v.Color = color
  6520. v.Material = "Neon"
  6521. end
  6522. end
  6523. for i, v in pairs(m2:GetChildren()) do
  6524. if v:IsA("Part") then
  6525. v.Color = color
  6526. v.Material = "Neon"
  6527. end
  6528. end
  6529. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6530. end
  6531. if chaosmode or glitchymode then
  6532. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6533. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6534. else
  6535. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6536. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6537. end
  6538. if chaosmode == true then
  6539. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6540. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6541. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6542. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6543. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6544. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6545. for i, v in pairs(mw1:GetChildren()) do
  6546. if v:IsA("Part") then
  6547. v.Transparency = 0.75
  6548. v.BrickColor = BrickColor.random()
  6549. v.Material = "Neon"
  6550. end
  6551. end
  6552. for i, v in pairs(extrawingmod1:GetChildren()) do
  6553. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6554. v.Transparency = 0.75
  6555. v.BrickColor = BrickColor.random()
  6556. v.Material = "Neon"
  6557. elseif v:IsA("Part") then
  6558. v.Transparency = 1
  6559. end
  6560. end
  6561. for i, v in pairs(m2:GetChildren()) do
  6562. if v:IsA("Part") then
  6563. v.BrickColor = BrickColor.random()
  6564. v.Material = "Neon"
  6565. end
  6566. end
  6567. end
  6568. end
  6569. end))
  6570. Humanoid.Name = "STARGLITCHER"
  6571. Humanoid.MaxHealth = math.huge
  6572. Humanoid.Health = math.huge
  6573. Instance.new("ForceField",char).Visible = false
  6574. Humanoid.Animator.Parent = nil
  6575. idleanim=.4
  6576. while true do
  6577. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6578. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6579. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6580. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6581. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6582. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6583. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6584. end
  6585. if rainbowmode == true then
  6586. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6587. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6588. if(not vaporwave)then
  6589. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6590. else
  6591. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6592. end
  6593. MAINRUINCOLOR = BrickColor.new("White")
  6594. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6595. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6596. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6597. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6598. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6599. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6600. for i, v in pairs(m:GetChildren()) do
  6601. if v:IsA("Part") then
  6602. v.Color = Color3.new(r/255,g/255,b/255)
  6603. end
  6604. end
  6605. for i, v in pairs(m2:GetChildren()) do
  6606. if v:IsA("Part") then
  6607. v.Color = Color3.new(r/255,g/255,b/255)
  6608. end
  6609. end
  6610. for i, v in pairs(m3:GetChildren()) do
  6611. if v:IsA("Part") then
  6612. v.Color = Color3.new(r/255,g/255,b/255)
  6613. end
  6614. end
  6615. for i, v in pairs(mw1:GetChildren()) do
  6616. if v:IsA("Part") then
  6617. v.Color = Color3.new(r/255,g/255,b/255)
  6618. v.Material = "Neon"
  6619. end
  6620. end
  6621. for i, v in pairs(mw2:GetChildren()) do
  6622. if v:IsA("Part") then
  6623. v.Color = Color3.new(r/255,g/255,b/255)
  6624. v.Material = "Neon"
  6625. end
  6626. end
  6627. end
  6628. CameraManager()
  6629. swait()
  6630. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6631. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6632. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6633. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6634. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6635. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6636.  
  6637. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6638. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6639. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6640. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6641. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6642. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6643. sine = sine + change
  6644. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6645. local velderp=RootPart.Velocity.y
  6646. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6647. if equipped==true or equipped==false then
  6648. if attack==false then
  6649. idle=idle+1
  6650. else
  6651. idle=0
  6652. end
  6653. if idle>=500 then
  6654. if attack==false then
  6655. --Sheath()
  6656. end
  6657. end
  6658. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6659. Anim="Jump"
  6660. if attack==false then
  6661. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6662. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6663. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6664. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6665. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6666. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6667. end
  6668. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6669. Anim="Fall"
  6670. if attack==false then
  6671. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6672. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6673. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6674. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6675. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6676. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6677. end
  6678. elseif torvel<1 and hitfloor~=nil then
  6679. Anim="Idle"
  6680. if attack==false then
  6681. if ModeOfGlitch == 1 then
  6682. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6683. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6684. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6685. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6686. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6687. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6688.  
  6689. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6690. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6691. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6692. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6693. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6694. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6695. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6696.  
  6697. elseif ModeOfGlitch == 3 then
  6698. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6699. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6700. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6701. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6702. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6703. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6704. elseif ModeOfGlitch == 4 then
  6705. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6706. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6707. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6708. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6709. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6710. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6711. elseif ModeOfGlitch == 69 then
  6712. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6713. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6714. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6715. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6716. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6717. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6718. elseif ModeOfGlitch == 8376532578634534 then
  6719. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6720. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6721. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6722. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6723. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6724. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6725.  
  6726. elseif ModeOfGlitch == 666666 then
  6727. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6728. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6729. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6730. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6731. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6732. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6733.  
  6734. elseif ModeOfGlitch == 5 then
  6735. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6736. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6737. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6738. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6739. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6740. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6741.  
  6742. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6743. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6744. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6745. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6746. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6747. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6748. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6749.  
  6750. elseif ModeOfGlitch == 12345678987654321 then
  6751. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6752. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6753. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6754. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6755. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6756. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6757. end
  6758. end
  6759. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6760. Anim="Walk"
  6761. if attack==false then
  6762. if ModeOfGlitch == 1 then
  6763. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6764. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6765. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6766. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6767. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6768. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6769. elseif ModeOfGlitch == 4 then
  6770. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6771. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6772. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6773. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6774. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6775. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6776. elseif ModeOfGlitch == 666666 then
  6777. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6778. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6779. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6780. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6781. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6782. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6783.  
  6784. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6785. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6786. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6787. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6788. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6789. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6790. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6791. end
  6792. end
  6793. elseif torvel>=22 and hitfloor~=nil then
  6794. Anim="Run"
  6795. if attack==false then
  6796. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6797. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6798. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6799. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6800. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6801. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6802. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6803. elseif ModeOfGlitch == 666666 then
  6804. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6805. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6806. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6807. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6808. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6809. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6810.  
  6811. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6812. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6813. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6814. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6815. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6816. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6817. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6818. end
  6819. end
  6820. end
  6821. end
  6822. end
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