falaina

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Oct 28th, 2011
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  1. ;mode800,value1500 ;画面サイズ800*600、グローバル変数%1500〜
  2.  
  3. goto *define
  4.  
  5.  
  6. *game_start
  7.  
  8.  
  9. *sean0000a
  10.  
  11. mov %manuoff,1
  12. bg black,1
  13. wait 500
  14. lsp 700,":s/24,24,1;#FFFFFFDifficulty? (Changeable On Loss) ",172,143
  15. csel "Normal",*sean0000b,"Hard",*sean0000b csel"",*sean0000b
  16.  
  17.  
  18.  
  19. *sean0000b
  20.  
  21. if %sentaku=1 mov %nanido,1
  22. if %sentaku=2 mov %nanido,2
  23. cspl 700,701:print 10,500
  24. wait 500
  25. lsp 700,":s/24,24,1;#FFFFFFVore Scenes? (Changeable in Special Config) ",172,143
  26. csel "Watch.",*sean0001,"Skip",*sean0001
  27.  
  28.  
  29.  
  30. *sean0001
  31.  
  32. mov %manuoff,0
  33. if %sentaku=1 mov %hosyoku_cut,0
  34. if %sentaku=2 mov %hosyoku_cut,1
  35. cspl 700,701:print 10,500
  36. mov %storyon,1
  37. mov %mylv,1
  38. mov %max_mylife,30
  39. mov %max_mp,0
  40. mov %exp,0
  41. mov %item01,1
  42. bg black,1
  43. wait 1000
  44. gosub *setwindow_01p
  45. >MESSAGE FROM TRANSLATOR: @
  46. >Due to issues with how this game saves files, you can only save at specific points that use double-byte characters. \
  47. >I know this is inconvenient, but I haven't found a way to get it to work normally. I will put the save locations; \
  48. >Before Choices @
  49. >Before Battles @
  50. >After Battles @
  51. >And during long story sequences. \
  52. >Also, do not change the default save comment text. @
  53. >The next line will be an example of a "safe" save location. \
  54. Save Location \
  55. >Saving anywhere else besides a "Safe Save Location" will lead to an unusuable save (it will give you an error). \
  56. >Words also wrap annoyingly along the edges and continue on the next line. This is another issue I do not know how to fix. If anyone out there knows how to fix these two issues, please go ahead and do so! \
  57. >You can either leave a post on the hongfire board, or send me an e-mail (listed in the readme). @
  58. >That's all from me. \
  59.  
  60. bg "bg\bg001.bmp",99,5000,"system\lngtwave.dll/vwi"
  61. wait 1000
  62. >Where am I...? \
  63. >A soft light fills the area, giving the atmosphere a solemn feel. \
  64. >...Is this a dream? \
  65. name "???"
  66. >Luka...@
  67. >Oh brave Luka...\
  68. name ""
  69. >I hear a beautiful voice begin to call out to me. @
  70. bgm"bgm\irias.ogg"
  71. lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,3000
  72. >The goddess Ilias suddenly appears before me! \
  73.  
  74.  
  75.  
  76. *sean0001a
  77.  
  78. if %continue=1 bgm"bgm\irias.ogg"
  79. if %continue=1 lsp 700,":a;chara\iriasu_st01.bmp",0,0
  80. if %continue=1 bg "bg\bg001.bmp",10,5000
  81. mov %continue,0
  82. name "Ilias "
  83. >Oh brave Luka... can you hear my voice? \
  84. Save Location \
  85. name ""
  86. csel "I can!",*sean0002,"Nope!",*sean0003,"....",*sean0004
  87.  
  88.  
  89.  
  90. *sean0002
  91.  
  92. name "Luka"
  93. >I can hear you, Ilias!\
  94. name ""
  95. >I begin to tremble at the sound of Ilias's voice. @
  96. >The goddess whom created the world, who extends her love to Humanity. \
  97. >With such an amazing figure appearing before me, it makes me want to dance! @
  98. >Even if it's just a dream... \
  99. goto *sean0006
  100.  
  101.  
  102.  
  103. *sean0003
  104.  
  105. lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
  106. name "Ilias "
  107. >.......... @
  108. >Then why did you respond? \
  109. name ""
  110. name "Luka"
  111. >............ \
  112. name ""
  113. >She got me there... \
  114. goto *sean0006
  115.  
  116.  
  117.  
  118. *sean0004
  119.  
  120. lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,1500
  121. name "Ilias "
  122. ........... \
  123. name ""
  124. name "Luka"
  125. ........... \
  126. name ""
  127. name "Ilias "
  128. >If you ignore me, I shall pass judgement on you. @
  129. >Do you understand? \
  130. name ""
  131. csel "Sorry ",*sean0006,"......",*sean0005
  132.  
  133.  
  134.  
  135. *sean0005
  136.  
  137. lsp 700,":a;chara\iriasu_st14.bmp",0,0
  138. print 10,1500
  139. name "Ilias "
  140. >...... \
  141. name ""
  142. bgmstop
  143. dwave 1,"se\ikazuti.ogg"
  144. quake 10,1500
  145. cspl 3,7:mov %nobtn,1
  146. monocro #cc0000
  147. print 10,1500
  148. >Lightning courses through my body, burning me all over. @
  149. >My consciousness slowly begins to fade... \
  150. mov $end_go,"sean0001a"
  151. goto *badend2
  152.  
  153.  
  154.  
  155. *sean0006
  156.  
  157. lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
  158. name "Ilias "
  159. >Many, many years ago, in a time man cannot comprehend, I created this world. \
  160. >First was the earth, sky, and sea. @
  161. >Then the animals, birds and insects. @
  162. >Finally, I created Humanity. \
  163. lsp 700,":a;chara\iriasu_st04.bmp",0,0
  164. print 10,500
  165. >However, I am not perfect. @
  166. >While creating Humanity, I also had many failures... \
  167. lsp 700,":a;chara\iriasu_st01.bmp",0,0
  168. print 10,500
  169. >Those failures are monsters... a truly detestable existence. \
  170. name ""
  171. name "Luka"
  172. >........... \
  173. name ""
  174. name "Ilias "
  175. >Monsters are nothing but evil. @
  176. >They will seduce humans to commit forbidden acts. Sometimes even commiting great acts of violence. \
  177. >Even though humans are weak, I still love them... @
  178. >So I hate these monsters that bring them only harm. \
  179. >And you, Luka, have finally come of age today, have you not? \
  180. name ""
  181. name "Luka"
  182. >Yes... I have long been looking forward to this day! \
  183. name ""
  184. >Today, I shall finally receive the baptism in Ilias's name. @
  185. >After being baptized, I will be recognized as a Hero! \
  186. >Being a Hero has always been my dream, and finally the long awaited day has arrived! @
  187. >Even though my village has been peaceful, I devoted all of my time to training with a sword. \
  188. >And finally! @
  189. >The day when I shall finally become a Hero has come at last! \
  190. name "Ilias "
  191. >Up until now, I have given my blessing and protection to many men... @
  192. >However, the monsters still have not been exterminated. \
  193. >Not since Heinrich, 500 years ago, has a man been able to defeat a Monster Lord. \
  194. name ""
  195. >The hero Heinrich... @
  196. >500 Years ago, he was able to defeat a horribly cruel Monster Lord. \
  197. >With an attack that split the earth itself, he was able to slay the evil being. @
  198. >Truly, a Hero among Heroes. \
  199. lsp 700,":a;chara\iriasu_st02.bmp",0,0
  200. print 10,500
  201. name "Ilias "
  202. >But Luka... @
  203. >You, too, have the potential to be able to defeat a Monster Lord! \
  204. name "Luka"
  205. >...Eh? @
  206. >I... I do? \
  207. name ""
  208. name "Ilias "
  209. >Now go, Luka! @
  210. >I will always be watching over you... \
  211. bgmstop
  212. textoff
  213. csp -1
  214. bg black,99,5000,"system\lngtwave.dll/vwi"
  215. bg "bg\bg002.bmp",99,5000,"system\lngtwave.dll/vwi"
  216. wait 500
  217. bgm"bgm\mura1.ogg"
  218. dwave 1,"se\morning.ogg"
  219. wait 1500
  220. gosub *setwindow_01p
  221. >I open my eyes to the soft light of the morning sun coming through the window. \
  222. >Was that just a dream...? @
  223. >...There's no way that was just a normal dream! \
  224. >I definitely talked to Ilias! \
  225. name "Luka"
  226. >Oh great Ilias... thank you! @
  227. >Please watch over me! \
  228. name ""
  229. >Like every day, I start off with a prayer to Ilias. \
  230. >After my prayers have finished, I turn to the keepsake of my mother. \
  231. name "Luka"
  232. >Good morning, Mother. @
  233. >Today I will finally begin my journey as a Hero. \
  234. name ""
  235. >With my morning routine finished, I begin to get ready for my trip. @
  236. >It's a beautiful day outside, with the fresh morning scent filling the air. \
  237. >This morning, I will travel to Ilias Temple to receive my baptism. @
  238. >Once baptized, I will begin my journey to defeat the Monster Lord! \
  239. >... I won't be returning to this house for a while. @
  240. >With such a sad thought in my mind, I look around my small home. \
  241. name "Luka"
  242. >Well, until I defeat the Monster Lord, I won't be coming back here... @
  243. >I better clean you so you look great when I come back! \
  244. name ""
  245. >I start off by making my bed. \
  246. dwave 1,"se\asioto1.ogg"
  247. wait 2000
  248. name "Villager"
  249. >He... Help! \
  250. name ""
  251. name "Luka"
  252. >Hmm? What was that? \
  253. name ""
  254. >While making my bed, I hear a man's scream. @
  255. >It sounded like Hans, the lumberjack. @
  256. >What's happening so early in the morning...? \
  257. name "Hans"
  258. >Monster... A monster is in the forest! \
  259. name ""
  260. bgm"bgm\kiki1.ogg"
  261. name "Luka"
  262. >W... What!? \
  263. name ""
  264. >In Ilias Village? How can a monster appear in such a peaceful village...? \
  265. >Even though Ilias Village is small, it still has a gigantic temple. @
  266. >The temple where the goddess is revered: Ilias Temple. @
  267. >With such a huge temple nearby, monsters dare not approach this village. \
  268. name "Villager"
  269. >Everyone, hide in your houses! Quickly, before the monster comes into the village! \
  270. name ""
  271. name "Woman "
  272. >Ahhhh! \
  273. name ""
  274. name "Child"
  275. >Mommy! \
  276. name ""
  277. >Such a peaceful village has quickly fallen into panic. @
  278. >On the day of my baptism... why did this have to happen!? \
  279.  
  280.  
  281.  
  282. *sean0006a
  283.  
  284. if %continue=1 bgm"bgm\kiki1.ogg"
  285. if %continue=1 bg "bg\bg002.bmp",10,5000
  286. mov %continue,0
  287. name "Luka"
  288. >Wh... what should I do!? \
  289. name ""
  290. >I haven't ever fought a monster before... in fact, I've never even seen one. \
  291. >However, one day I will fight the Monster Lord. @
  292. >If I can't face a monster of this level, how can I expect to be a Hero!? \
  293. Save Location \
  294. csel "Fight ",*sean0007,"Run ",*sean0008
  295.  
  296.  
  297.  
  298. *sean0007
  299.  
  300. name "Luka"
  301. >Alright! Here I go! \
  302. name ""
  303. >I grab my sword and dash out of the house. \
  304. >The village where I was born and raised... @
  305. >I will defend it! \
  306. dwave 1,"se\asioto1.ogg"
  307. sean_change "bg003"
  308. goto *sean0011
  309.  
  310.  
  311.  
  312. *sean0008
  313.  
  314. name "Luka"
  315. >I... don't want to. \
  316. name ""
  317. >I muttered softly under my breath. \
  318. bgm"bgm\irias.ogg"
  319. lsp 700,":a;chara\iriasu_st01.bmp",0,0
  320. bg "bg\bg001.bmp",18,3000,"system\mask01.jpg"
  321. name "Ilias "
  322. >Luka... pick up your sword. @
  323. >You must defend your village! \
  324. name ""
  325. bgm"bgm\kiki1.ogg"
  326. csp 700
  327. bg "bg\bg002.bmp",18,3000,"system\mask01.jpg"
  328. name "Luka"
  329. >Wh... what was that? \
  330. name ""
  331. >For an instant, I saw a vision flash before my eyes. @
  332. >Was that possibly... Ilias? @
  333. >Is Ilias telling me to fight the monster...? \
  334. Save Location \
  335. csel "Fight ",*sean0009,"Run ",*sean0010
  336.  
  337.  
  338.  
  339. *sean0009
  340.  
  341. name "Luka"
  342. >If Ilias tells me to, then I have no choice. \
  343. name ""
  344. >I pick up my sword and run out of the house. \
  345. >To defend the village where I was born and raised... @
  346. >If Ilias says I have to, then I guess I have no choice! \
  347. dwave 1,"se\asioto1.ogg"
  348. sean_change "bg003"
  349. goto *sean0011
  350.  
  351.  
  352.  
  353. *sean0010
  354.  
  355. name "Luka"
  356. >...I don't want to. \
  357. name ""
  358. >Suddenly, a mysterious voice booms out. \
  359. name "Ilias "
  360. >It seems as though I made a mistake, Luka. \
  361. >You are no hero at all. @
  362. >Receive my judgement. \
  363. name ""
  364. name "Luka"
  365. >...Eh? \
  366. name ""
  367. bgmstop
  368. dwave 1,"se\ikazuti.ogg"
  369. quake 10,1500
  370. vspl 3,7,0:mov %nobtn,1
  371. monocro #cc0000
  372. print 10,1500
  373. >Lightning courses through my body, causing me to go into convulsions. \
  374. >I slowly lose consciousness... \
  375. mov $end_go,"sean0006a"
  376. goto *badend2
  377.  
  378.  
  379.  
  380. *sean0011
  381.  
  382. lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
  383. name "Farmer "
  384. >Ahh! Run away! \
  385. name ""
  386. lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
  387. name "Man "
  388. >Ahh! What should I do!? \
  389. name ""
  390. csp 700:print 10,500
  391. >The village has becme chaotic. @
  392. >The villagers who were working the fields are all rushing back into their homes. \
  393. >Running against the wave of people, I head towards the village entrance. @
  394. >While pushing past the flood of people, I hear the booming voice of Betty, the old lady next door. \
  395. lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
  396. name "Betty "
  397. >Stop, Luka! @
  398. >Leave the monster to the soldiers at Ilias Temple! \
  399. name ""
  400. name "Luka"
  401. >It's ok, Betty... I'm a Hero! \
  402. name ""
  403. name "Betty "
  404. >"Hero", you say? You haven't even been baptized yet!@
  405. >Come back here, don't go! \
  406. name ""
  407. >It's true that I haven't received the baptism yet and am not formally a Hero... @
  408. >But even so, I should be able to defeat a low level monster! \
  409. csp 700:print 10,500
  410. >Running past Betty, I continue through the village. @
  411. >Finally, I reach the forest outside the village! \
  412. dwave 1,"se\asioto1.ogg"
  413. sean_change "bg004"
  414. >I head off from the main road into the forest. @
  415. >I stop running and look around the area. \
  416. name "Luka"
  417. >Where are you, monster? \
  418. name ""
  419. >Looking around at the eerily quiet forest, I begin to doubt rushing in with no information. @
  420. >Perhaps I shouldn't have just blindly jumped into the forest... \
  421. >As I look around at my surroundings, I hear a noise come from behind me. @
  422. >Suddenly, a monster appears! \
  423. Save Location \
  424.  
  425.  
  426. *sean0012
  427.  
  428. mov $name,"Slime Girl "
  429. mov $name2,"Slime Girl "
  430. mov $lavel,"slime"
  431. mov $tatie1,"slime_st01"
  432. mov $tatie2,"slime_st02"
  433. mov $tatie3,"slime_st03"
  434. mov $tatie4,"slime_st02"
  435. mov $haikei,"bg004"
  436. mov %monster_x,244
  437. mov %monster_y,80
  438. if %nanido=1 mov %max_enemylife,20
  439. if %nanido=2 mov %max_enemylife,30
  440. if %nanido=3 mov %max_enemylife,40
  441. if %nanido=1 mov %mogaku,0
  442. if %nanido=2 mov %mogaku,1
  443. if %nanido=3 mov %mogaku,2
  444. mov %damage_keigen,100
  445. mov %music,1
  446. gosub *maxmp:mov %mp,%max_mp
  447. gosub *syutugen
  448. name "Slime Girl "
  449. >Hahaha, a delicious looking boy showed up! \
  450. name ""
  451. >The Slime giggles as I stumble backwards, startled at her sudden appearance. @
  452. >Her viscous body jiggles around as she laughs. \
  453. name "Luka"
  454. >So this.... is a monster. \
  455. name ""
  456. >As I stare into the monster's eyes, my body feels paralyzed. @
  457. >It's my first time seeing an actual monster in person after all. @
  458. >It looks powerful... and strange... and surprisingly cute. \
  459. >Her body jiggles around with every movement she makes... it's nothing like a human. \
  460. >...Can I really beat this thing? @
  461. >All the confidence I had while rushing through the village starts to dissipate. \
  462. name "Slime Girl "
  463. >Ararara? @
  464. >Am I the first monster you've seen by any chance? \
  465. name ""
  466. name "Luka"
  467. >.......... \
  468. name ""
  469. >Even though she guessed it right, I don't respond. @
  470. >I don't want her to think I'm scared. @
  471. >I grip my sword tighter to stop my hands from shaking. \
  472. name "Luka"
  473. >Um... @
  474. >You're pretty close to a human village, you know? @
  475. >Could you please just go away? \
  476. name ""
  477. >With my sword in front of me, I timidly try to talk to the Slime. @
  478. >There's no reason to be scared of it... hopefully. \
  479. >If I reason with her, I'm sure she'll understand. @
  480. >Even if my enemy is a monster, I don't want a pointless fight. \
  481. name "Luka"
  482. >Everyone in the village is scared of you... @
  483. >But if you don't mean to harm anyone... \
  484. name ""
  485. name "Slime Girl "
  486. >Hahaha, are you a pacifist or something? @
  487. >I'm too hungry to go away, so there's no point asking me to leave. \
  488. name ""
  489. name "Slime Girl "
  490. >Or... are you willing to treat me to some of your semen? \
  491. name ""
  492. name "Luka"
  493. >Uh... that... I can't do. \
  494. name ""
  495. >Many monsters eat men's semen as food. @
  496. >However, it is a serious taboo to give semen to a monster. \
  497. >One of Ilias's five commandments forbids sexual relations between human and monster. @
  498. >Breaking this commandment brings about horrible consequences... \
  499. name "Luka"
  500. >One of Ilias's five commandments forbids it, so I can't let you have any of my energy. \
  501. name ""
  502. name "Slime Girl "
  503. >Well then... I guess I'll just have to forcibly squeeze it out of you! \
  504. name ""
  505. name "Luka"
  506. >Geh... \
  507. name ""
  508. >It looks like I can't avoid fighting her. \
  509. >As I grip my sword tighter...
  510. bgm"bgm\irias.ogg"
  511. csp 700
  512. lsp 700,":a;chara\iriasu_st01.bmp",0,0
  513. bg "bg\bg001.bmp",18,3000,"system\mask01.jpg"
  514. >Suddenly a vision appears before me. \
  515. name "Ilias "
  516. >Oh brave Luka... @
  517. >I'm speaking to you directly in your head now to give you guidance. @
  518. >I shall teach you how to fight. \
  519. name ""
  520. Save Location \
  521. name ""
  522. csel "Please  do ",*sean0013,"I already know  how to  fight ",*sean0016
  523.  
  524.  
  525.  
  526. *sean0013
  527.  
  528. if %continue=0 skip 11
  529. bgm"bgm\irias.ogg"
  530. gosub *setwindow_02
  531. mov %mylife,30
  532. lsp 700,":a;chara\iriasu_st02.bmp",0,0
  533. lsp 560,":a;system\gager100.bmp",114,556
  534. lsp 561,":a;system\gagee100.bmp",421,556
  535. lsp 598,":a;system\face_00.bmp",34,534
  536. gosub *hp
  537. bg "bg\bg001.bmp",10,5000
  538. mov %continue,0
  539. name "Luka"
  540. >Please teach me! \
  541. name ""
  542. lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
  543. name "Ilias "
  544. >Well then... First let us start with the basics. \
  545. >The green bar in the bottom left is your HP. \
  546. >It's called HP just for convenience... @
  547. >It's actually your physical health, mental health and sexual resistance all combined. \
  548. >I guess you could call it your "gauge to show how close you are to losing." \
  549. >Let me show you what happens when you get damaged in combat. @
  550. >Don't worry, it will only be a small tap. \
  551. name ""
  552. skillname "Judgement Tap "
  553. mov %a_effect1,2
  554. damage 29,29
  555. skillname ""
  556. name "Luka"
  557. >Aahhhhgg! \
  558. name ""
  559. >Lightning courses through my body, causing my body to convulse. \
  560. name "Ilias "
  561. >Do you understand how it works now? @
  562. >Depending on how much damage you take, the gauge will decrease accordingly. \
  563. >It decreases both with physical attacks, and through... other methods. \
  564. >In other words, when you suffer a "pleasure attack", the gauge will also decrease. \
  565. >And if this HP gauge reaches zero, you will lose the battle. @
  566. >There is no escape at that point. \
  567. >Since you will be unable to move, the monster will abuse you freely. @
  568. >You must not let such a thing happen! \
  569. >A similar gauge is displayed on the bottom right for the enemy. @
  570. >If you decrease their gauge to zero, you will win the battle. \
  571. >Would you like me to demonstrate how your HP gauge decreases again? \
  572. name "Luka"
  573. >Please, don't! I don't think I can survive another demonstration... \
  574. name "Ilias "
  575. >Well then, next is the turn order. @
  576. >Turns go; Your turn. Their turn. Your turn. Their turn. Very simple, right? \
  577. lsp 608,":a;system\windowt.bmp",25,255
  578. lsp 601,":s/20,20,0;#FFFFFF#FF4444Attack ",50,268
  579. lsp 607,":s/20,20,0;#FFFFFF#FF4444Skill ",50,295
  580. lsp 602,":s/20,20,0;#FFFFFF#FF4444Struggle ",50,322
  581. lsp 603,":s/20,20,0;#FFFFFF#FF4444Guard ",50,349
  582. lsp 604,":s/20,20,0;#FFFFFF#FF4444Wait ",285,268
  583. if %stopcmd5=0 lsp 605,":s/20,20,0;#FFFFFF#FF4444Surrender ",285,295
  584. lsp 606,":s/20,20,0;#FFFFFF#FF4444Request ",285,322
  585. print 10,1000
  586. >And, when it's your turn, this screen will be displayed. \
  587. >Since that screen goes where my words are, the screen will only be in the middle of the screen for this explanation. \
  588. >Well then, lets look at each command in further detail. \
  589. >First is "Attack". @
  590. >You will attack the enemy with your sword. \
  591. >Next is "Skill". @
  592. >Well... right now you don't know any skills. \
  593. >Once you learn some, you will learn how to use this. \
  594. >Next is "Struggle" @
  595. >Some enemies use moves that will bind you in place, or restrict your movement. \
  596. >After they seal your movement, they will continually damage you. \
  597. >When you are bound, trying to use "Attack" will be useless. @
  598. >Well... sometimes there's an exception. You'll just have to read the situation as it comes. \
  599. >So when you are bound, you will need to use "Struggle" to escape. @
  600. >This is very important, so be sure not to forget! \
  601. >Sometimes you may be unable to break free of an enemy, no matter how hard you struggle. @
  602. >Be sure to pay attention to the situation to see what you can do! \
  603. >Next is "Guard" @
  604. >If you guard, you will take less than half damage from the enemy's attack, but you can't do anything else that turn. \
  605. >Next is "Wait" @
  606. >For one turn, you will stand there doing nothing. \
  607. >Naturally, there is no tactical advantage to using this option. @
  608. >If you just stand there taking attacks, you will surely lose. \
  609. >A Hero does not need such a selection. \
  610. >Next is "Surrender" @
  611. >When you select this, you will forfeit to the enemy and be unable to do any more actions. \
  612. >Until your HP is zero, the enemy will simply play with you. @
  613. >A Hero TRULY does not need such a selection. \
  614. >Lastly is "Request" @
  615. >Like surrender, you forfeit to the enemy and allow them to win. @
  616. >It's used to be defeated by a specific technique. \
  617. >However, you can only select a move that you have seen before. @
  618. >If you haven't seen the move before, it will be blacked out. \
  619. lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
  620. >Such a command is pointless for you, though. @
  621. >A Hero would never beg a monster to abuse him. \
  622. >It's time to face the monster, Luka! @
  623. lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
  624. >I believe in you! \
  625. cspl 601,608:print 10,500
  626.  
  627.  
  628.  
  629. *sean0013a
  630.  
  631. name "Ilias "
  632. >My explanation is over. @
  633. >Did you understand it? @
  634. >Would you like me to explain it once more? \
  635. Save Location \
  636. name ""
  637. csel "I understand ",*sean0015,"Explain again ",*sean0014
  638.  
  639.  
  640.  
  641. *sean0014
  642.  
  643. name "Ilias "
  644. >Very well, then I will explain it once more. \
  645. >The green bar in the bottom left is your HP. \
  646. >It's called HP just for convenience... @
  647. >It's actually your physical health, mental health and sexual resistance all combined. \
  648. >I guess you could call it your "gauge to show how close you are to losing." \
  649. >Let me show you what happens when you get damaged in combat. @
  650. >Don't worry, it will only be a small tap. \
  651. name ""
  652. name "Luka"
  653. >Wa... Wait! I don't think I can take that attack again! \
  654. name ""
  655. skillname "Judgement Tap "
  656. mov %a_effect1,2
  657. damage 29,29
  658. skillname ""
  659. bgmstop
  660. cspl 3,7:cspl 559,598:mov %nobtn,1
  661. monocro #cc0000
  662. print 10,1500
  663. >Lightning courses through my body, causing it to convulse. \
  664. lsp 700,":a;chara\iriasu_st06.bmp",0,0
  665. print 10,500
  666. name "Ilias "
  667. >Oops. \
  668. name ""
  669. >My consciousness begins to fade... \
  670. mov $end_go,"sean0013"
  671. goto *badend2
  672.  
  673.  
  674.  
  675. *sean0015
  676.  
  677. name "Luka"
  678. >I understand! \
  679. name ""
  680. name "Ilias"
  681. >It is not possible to run from battles. @
  682. >A Hero never retreats, anyway! \
  683. name ""
  684. name "Ilias "
  685. >And most importantly, you must never forge.... \
  686. wait 500
  687. csp 599:csp 700
  688. mov %max_mylife,30
  689. mov %mylife,30
  690. gosub *hp
  691. lsp 560,":a;system\gager100.bmp",114,556
  692. lsp 561,":a;system\gagee100.bmp",421,556
  693. lsp 700,":a;chara\slime_st01.bmp",244,80
  694. bg "bg\bg004.bmp",18,5000,"system\mask01.jpg"
  695. textoff
  696. textclear
  697. bgm"bgm\battle.ogg"
  698. name "Luka"
  699. >Eh!? \
  700. name ""
  701. >Why did it cut off at such an important spot!? @
  702. >Ilias, what were you about to say!? \
  703. lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
  704. name "Slime Girl "
  705. >Why are you daydreaming? \
  706. name ""
  707. name "Luka"
  708. >Um... uh... \
  709. name ""
  710. >I turn to face back towards the Slime. @
  711. >I know how to fight now, there's no more need for hesitation. @
  712. >Alright then... Here I go! \
  713. Save Location \
  714. lsp 700,":a;chara\slime_st01.bmp",244,80:print 10,500
  715. goto *slime_start2
  716.  
  717.  
  718.  
  719. *sean0016
  720.  
  721. name "Luka"
  722. >I already know how to fight! \
  723. name ""
  724. lsp 700,":a;chara\iriasu_st02.bmp",0,0
  725. print 10,500
  726. name "Ilias "
  727. >That is reassuring to hear... @
  728. >But you absolutely must make sure to remember; @
  729. name ""
  730. name "Ilias "
  731. >You must not eve.... \
  732. wait 500
  733. mov %max_mylife,30
  734. mov %mylife,30
  735. gosub *hp
  736. csp 599:csp 700
  737. lsp 560,":a;system\gager100.bmp",114,556
  738. lsp 561,":a;system\gagee100.bmp",421,556
  739. lsp 700,":a;chara\slime_st01.bmp",244,80
  740. bg "bg\bg004.bmp",18,5000,"system\mask01.jpg"
  741. textoff
  742. textclear
  743. bgm"bgm\battle.ogg"
  744. name "Luka"
  745. >Eh!??? \
  746. name ""
  747. >Wh... why did it cut off at such an important time!? @
  748. >It sounded like something important... \
  749. name ""
  750. lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
  751. name "Slime Girl"
  752. >What's wrong? You're daydreaming... \
  753. name ""
  754. name "Luka"
  755. >Eh? Oh... uh... \
  756. name ""
  757. >I collected my bearings and faced back to the Slime. @
  758. >I know how to fight, there's no need to hesitate! \
  759. >Here I go! \
  760. Save Location \
  761. lsp 700,":a;chara\slime_st01.bmp",244,80:print 10,500
  762. goto *slime_start2
  763.  
  764.  
  765.  
  766. *sean0017
  767.  
  768. bgm"bgm\hutuu1.ogg"
  769. name "Luka"
  770. Save Location \
  771. >Haa.... Haa.... Haa.... \
  772. name ""
  773. >After the Slime ran out of my sight I fell on the ground while dropping my sword, exhausted. \
  774. >If the fight had gone on for another 30 seconds, I would have lost. @
  775. >But I guess no matter what happened, in the end a victory is a victory! \
  776. name "Luka"
  777. >I... I did it. \
  778. name ""
  779. >My body started to tremble at the realization that I just defeated my first opponent. \
  780. >Even if it was a sloppy fight, I was still able to protect my village... \
  781. name "Luka"
  782. >I'm also glad I chased her off without killing her... \
  783. name ""
  784. >I picked my sword back up and put it in my sheathe with a sigh of relief. \
  785. >I don't want to actually kill monsters. @
  786. >Rather, I think that humans and monsters should be able to live together. \
  787. >That's why I'm determined to beat the Monster Lord! \
  788. name "Luka"
  789. >Should I go back to the village? @
  790. >But today is my baptism day... \
  791. name ""
  792. >Today is the day that I'll receive my baptism and head out on my journey to defeat the Monster Lord. \
  793. >Filled with renewed strength after my victory, and with thoughts of my coming adventure in my mind, I head back to the village. \
  794. dwave 1,"se\asioto2.ogg"
  795. sean_change "bg005"
  796. name "Luka"
  797. >Beating the Monster Lord, eh... \
  798. name ""
  799. >I stop walking and look up at the sky. \
  800. >A long time ago, humans coexisted with monsters. @
  801. >Monsters lived in human villages with men in harmony. \
  802. >They still had some quarrles between the races at times... @
  803. >But even then, it never turned into a serious conflict. \
  804. >However, 30 years ago a huge incident occured. @
  805. >In Remina, a town near the Monster Lord's castle, there was a huge slaughter. \
  806. >Monsters suddenly attacked the city, turning it into a scene from hell. @
  807. >As a result, Remina was destroyed and only ruins remained. \
  808. >A horrible tragedy that didn't leave a single survivor... @
  809. >Ever since the [Slaughter of Remina], the relationship between Humanity and monsters changed. \
  810. >They forced monsters out of human towns, and wild monsters started to attack people. \
  811. >The Monster Lord who ruled over the other monsters declared war on Humanity. \
  812. >Both sides had now come to hate each other. @
  813. >...but the degree of that hate seems to vary by area. \
  814. >Though there are locations that hold intense hatred, it's said that a few locations where man and monster coexist still remain. \
  815. >Like the difference in areas, there are also some people who do not believe monsters are evil. \
  816. >Saying that, there's no denying that humans and monsters were able to live together peacefully at one point in history. \
  817. name "Luka"
  818. >That's why I...! \
  819. name ""
  820. >If I'm able to defeat the Monster Lord who's forcing the monsters to do evil, I'm sure everything will go back to how it was before. \
  821. >I'm sure man and monster will be able to coexist peacefully again. \
  822. >For that reason, I will defeat the Monster Lord! @
  823. >Even if it comes at the cost of my life! \
  824. bgmstop
  825. dwave 1,"se\bom1.ogg"
  826. quake 10,2000
  827. bg "bg\bg004.bmp",10,500
  828. bgm"bgm\kiki2.ogg"
  829. name "Luka"
  830. >Wh... what was that!? \
  831. name ""
  832. >The sound of a large impact reverbates around the area, shaking the ground. @
  833. >It sounds like something near me exploded. \
  834. name "Luka"
  835. >That sounded like it was close by... what the heck was it? \
  836. name ""
  837. >I ran to the source of the sound. \
  838. dwave 1,"se\asioto1.ogg"
  839. sean_change "bg006"
  840. >Pushing through the trees, I head further into the forest. @
  841. >Where I found... @
  842. bgm"bgm\sinpi1.ogg"
  843. lsp 700,":c;chara\alice_iv01.bmp",0,0:print 10,3000
  844. >A beautiful woman, lying on the ground! \
  845. name "Luka"
  846. >Er... not quite. \
  847. name ""
  848. >Her lower half had a snake's tail, and even her skin... @
  849. >There's no way she can be a human. \
  850. >A monster... @
  851. >Moreover, she seems like a really powerful monster... \
  852. >Though I have no idea what happened, it seems like this monster girl fell... somehow. \
  853. name "Luka"
  854. >Uhm... Ms. Monster? Are you dead? \
  855. name ""
  856. >The strange monster lies there, unmoving. \
  857. >The trees around her are destroyed, and even the ground is dented. @
  858. >From the impact, it seems like she must have fallen from the sky. \
  859. >Just what the hell happened here? \
  860. name "Luka"
  861. >Wh... what should I do...? @
  862. >If she's still alive, if I don't help her... \
  863. name ""
  864. >Of course, I don't hate monsters. @
  865. >Rather, a world where man and monster can coexist is my goal. \
  866. >So even though she's a monster, I don't want to just leave her. @
  867. >But today, I can't lose any more time... \
  868. name "Luka"
  869. >What should I do... I don't have much time. \
  870. name ""
  871. >Since today is my baptism day, I have to hurry to the Ilias temple. @
  872. >I can only receieve the baptism on noon of the [Day of Departure]. \
  873. >If you don't hold the ceremony at that time, there will never be another chance... \
  874. >In other words, it's a once in a lifetime chance. @
  875. >...but I still have some time before noon. \
  876. >...but if I mess around, I might not make it in time. \
  877. >I want to help but... maybe pretending like I never saw her would be better... \
  878.  
  879.  
  880.  
  881. *sean0017a
  882.  
  883. if %continue=1 bgm"bgm\sinpi1.ogg"
  884. if %continue=1 lsp 700,":c;chara\alice_iv01.bmp",0,0
  885. if %continue=1 bg "bg\bg006.bmp",10,5000
  886. if %continue=1 gosub *setwindow_01
  887. mov %continue,0
  888. name "Luka"
  889. >Urgh... what should I do... \
  890. >If I don't hurry... \
  891. name ""
  892. >After thinking about it, I... \
  893. Save Location \
  894. csel "Help ",*sean0019,"Hurry On ",*sean0019a
  895.  
  896.  
  897.  
  898. *sean0019a
  899.  
  900. name "Luka"
  901. >I'll pretend I didn't see anything... \
  902. name ""
  903. >Today is a once in a lifetime chance after all. @
  904. >It would be horrible to miss it due to some crazy monster falling from the sky. \
  905. name "Luka"
  906. >I'm sorry... I'm sure someone else will help you! \
  907. name ""
  908. >Although I feel guilty about leaving her here, I turn my back and hurry on. \
  909. dwave 1,"se\asioto2.ogg"
  910. \
  911. bgmstop
  912. wait 1000
  913. lsp 700,":c;chara\alice_iv02.bmp",0,0:print 10,500
  914. name "Monster Girl "
  915. >............... \
  916. name ""
  917. csp 700
  918. mov %hanyo1,1
  919. goto *sean0030b
  920.  
  921.  
  922.  
  923. *sean0019
  924.  
  925. name "Luka"
  926. >If I just left her here, there's no way I could be a true hero... \
  927. name ""
  928. >I run up to the monster and check her face for signs of life. \
  929. lsp 700,":c;chara\alice_iv02.bmp",0,0:print 10,500
  930. name "Monster Girl "
  931. >.......... \
  932. name ""
  933. name "Luka"
  934. >Eh...? \
  935. name ""
  936. bgmstop
  937. print 10,1500
  938. >Suddenly, the monster's eyes opened. @
  939. >She stares intently at my face, and quickly jumps up. \
  940. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,1500
  941. name "Monster Girl "
  942. >Where am I? \
  943. name ""
  944. >While staring directly at my face, she bluntly asks a question. \
  945. name "Luka"
  946. >Eh....? \
  947. name ""
  948. bgm"bgm\alice1.ogg"
  949. name "Monster Girl "
  950. >I said, "Where am I?" \
  951. name ""
  952. >Even though she asked in such a rude manner, I... \
  953. Save Location \
  954. mov %hanyo1,0
  955. csel "Respond truthfully ",*sean0023,"Lie ",*sean0021,"Ignore her ",*sean0020
  956.  
  957.  
  958.  
  959. *sean0020
  960.  
  961. name "Luka"
  962. >.......... \
  963. name ""
  964. >I don't say anything, and just stare at her face. \
  965. mov %hanyo1,1
  966. goto *sean0022
  967.  
  968.  
  969.  
  970. *sean0021
  971.  
  972. name "Luka"
  973. >You're in heaven, you just died. \
  974. name ""
  975. >I tell a small lie. \
  976. mov %hanyo1,2
  977. goto *sean0022
  978.  
  979.  
  980.  
  981. *sean0022
  982.  
  983. name "Monster Girl "
  984. >........... \
  985. name ""
  986. dwave 1,"se\flash.ogg"
  987. lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
  988. csp 2:print 10,300
  989. >Suddenly, her eyes light up with a strange light. \
  990. name "Monster Girl "
  991. >I'll ask you again: Where am I? \
  992. name ""
  993. name "Luka"
  994. >Cl... close to Ilias village, Miss Monster. \
  995. name ""
  996. >What the... @
  997. >I unconsciously responded to her question! @
  998. >...and why with "Miss Monster"? \
  999. name ""
  1000. goto *sean0024
  1001.  
  1002.  
  1003.  
  1004. *sean0023
  1005.  
  1006. name "Luka"
  1007. >Err... @
  1008. >You're close to Ilias Village... \
  1009. name ""
  1010. >I was so taken in surprise that I answered honestly. \
  1011. goto *sean0024
  1012.  
  1013.  
  1014.  
  1015. *sean0024
  1016.  
  1017. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  1018. name "Monster Girl "
  1019. >I was blown to such a place... @
  1020. >That damn girl... what crazy strength. \
  1021. name ""
  1022. name "Luka"
  1023. >Girl...? \
  1024. name ""
  1025. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1026. name "Monster Girl"
  1027. >Anyway, who are you? \
  1028. name ""
  1029. >Ignoring my hesitation, she asks me another question. I... \
  1030. Save Location \
  1031. csel "Respond truthfully ",*sean0030,"Lie ",*sean0027,"Ignore her ",*sean0025
  1032.  
  1033.  
  1034.  
  1035. *sean0025
  1036.  
  1037. name "Luka"
  1038. >........... \
  1039. name ""
  1040. >I stare at her, ignoring her question. \
  1041. name "Monster Girl "
  1042. >........... \
  1043. name ""
  1044. dwave 1,"se\flash.ogg"
  1045. lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
  1046. csp 2:print 10,300
  1047. if %hanyo1>0 skip 3
  1048. >Suddenly, her eyes light up with a strange light. \
  1049. skip 2
  1050. >Again, her eyes light up with that strange light. \
  1051. name "Monster Girl "
  1052. >Who are you? \
  1053. name ""
  1054. name "Luka"
  1055. >I'm just a lowly Hero apprentice from the nearby poor Ilias Village. \
  1056. name ""
  1057. if %hanyo1>0 skip 3
  1058. >What the... @ >Why did I respond against my will!? @
  1059. skip 2
  1060. >What the... @ >Again, I responded against my will! @
  1061. >...and in such a pathetic way, too! \
  1062. goto *sean0030a
  1063.  
  1064.  
  1065.  
  1066. *sean0027
  1067.  
  1068. name "Luka"
  1069. >Purupurupuru. I'm a Slime. \
  1070. name ""
  1071. >I told a small lie. \
  1072. name ""
  1073. name "Monster Girl"
  1074. >........... \
  1075. name ""
  1076. dwave 1,"se\flash.ogg"
  1077. lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
  1078. csp 2:print 10,300
  1079. if %hanyo1>0 skip 3
  1080. >Suddenly, a strange light fills her eyes. \
  1081. skip 2
  1082. >Again, her eyes light up with that strange light. \
  1083. name "Monster Girl"
  1084. >Again. Who are you? \
  1085. name ""
  1086. name "Luka"
  1087. >I'm just a lowly Hero apprentice from the nearby poor Ilias Village. \
  1088. name ""
  1089. if %hanyo1>0 skip 3
  1090. >What the... @ >Why did I respond against my will!? @
  1091. skip 2
  1092. >What the... @ >Again, I responded against my will! @
  1093. >...and in such a pathetic way, too! \
  1094. notif %hanyo1=2 goto *sean0030a
  1095. lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
  1096. name "Monster Girl"
  1097. >Don't say more than is necessary. \
  1098. >Saying stupid things... Just say [I'm from Ilias Village] from the very start. \
  1099. >Do you want to die right at the entrance to your own village? \
  1100. name ""
  1101. name "Luka"
  1102. >O... of course not. \
  1103. name ""
  1104. >Apparently she doesn't like jokes... I better watch my words. \
  1105. goto *sean0030a
  1106.  
  1107.  
  1108.  
  1109. *sean0030
  1110.  
  1111. name "Luka"
  1112. >I'm the Hero apprentice Luka, from the nearby Ilias Village... \
  1113. name ""
  1114. >I respond truthfully. \
  1115. goto *sean0030a
  1116.  
  1117.  
  1118.  
  1119. *sean0030a
  1120.  
  1121. mov %hanyo1,0
  1122. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  1123. name "Monster Girl"
  1124. >A Hero apprentice... so you haven't been baptized yet? @
  1125. >You do smell pretty delicious... \
  1126. name ""
  1127. >She licks her lips with a smack. @
  1128. >A chill runs down my spine. \
  1129. >Oh crap, that's right! I don't have time for this! \
  1130. name "Luka"
  1131. >That's right, the baptism! I have to get back before I'm late! \
  1132. name ""
  1133. >The monster girl doesn't seem to be injured at all, so I should get back quickly or else I might be late! \
  1134. name "Luka"
  1135. >Well... I'll be off then. \
  1136. name ""
  1137. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1138. name "Monster Girl"
  1139. >Stop. \
  1140. name ""
  1141. dwave 1,"se\ero_simetuke1.ogg"
  1142. >The monster's huge snake tail coils around my body! @
  1143. >I'm forcefully turned around to face her again. \
  1144. name "Monster Girl"
  1145. >Ahh, I understand your situation now. @
  1146. >Today is Ilias's birthday, so you're trying to receive your baptism. \
  1147. name ""
  1148. name "Luka"
  1149. >That's right... so... can you please let go of me? \
  1150. name ""
  1151. >Ever since deciding to be a Hero, I've looked forward to today. @
  1152. >I trained every day in prepartion for my baptism... and today is finally the day! \
  1153. name "Monster Girl"
  1154. >Ilias's baptism... how foolish. \
  1155. name ""
  1156. name "Luka"
  1157. >Fo... foolish!? \
  1158. name ""
  1159. >Foolish... @
  1160. >She disregards my way of life in a single word. @
  1161. >At first I was angry, but now I'm somehow discouraged... \
  1162. >Even though she just met me, she already rejected my entire life up until now in such a haughty manner. \
  1163. name "Luka"
  1164. >Whatever... just... @
  1165. >Just let me go, alright? \
  1166. name ""
  1167. name "Monster Girl"
  1168. >.............. \
  1169. name ""
  1170. >However, she keeps her tail coiled around my body, not letting go. \
  1171. name "Monster Girl"
  1172. >Why didn't you try to kill me when I was unconscious? \
  1173. name ""
  1174. name "Luka"
  1175. >Eh? K... kill you? \
  1176. name ""
  1177. lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
  1178. name "Monster Girl"
  1179. >A golden opportunity for someone aiming to be a Hero... killing a monster like me. \
  1180. name ""
  1181. >I'm at a loss for how to respond to that... \
  1182. name "Luka"
  1183. >I didn't know if you were good or bad... there's no way I could just kill you like that. \
  1184. name ""
  1185. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  1186. name "Monster Girl"
  1187. >Ho.... @
  1188. >You don't see all monsters as an enemy? \
  1189. name ""
  1190. name "Luka"
  1191. >Certainly there are people who do... \
  1192. name ""
  1193. >But I'm different. @
  1194. >I don't hate monsters just becasue they are monsters. \
  1195. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1196. name "Monster Girl"
  1197. >But you want to become a Hero. @
  1198. >Someone who doesn't treat all monsters as an enemy, why would you become a Hero, whose goal is to kill the Monster Lord? \
  1199. >Is it for fame? Ambition? Or... \
  1200. name ""
  1201. name "Luka"
  1202. >I don't want to be that kind of Hero... @
  1203. >I don't even particularly hate the Monster Lord. \
  1204. >I just want to stop her from doing evil things. \
  1205. name ""
  1206. >Man and monster fighting each other is wrong. @
  1207. >It's bad for both sides to be fighting like this... \
  1208. lsp 700,":a;chara\alice_st06b.bmp",67,0:print 10,500
  1209. name "Monster Girl"
  1210. >....What? \
  1211. name ""
  1212. name "Luka"
  1213. >I don't want to kill monsters or even the Monster Lord. @
  1214. >I want a world where man and monster can coexist peacefully! \
  1215. name ""
  1216. >If the Monster Lord gets in the way, then I'll just have to defeat her... @
  1217. >That's what I swore to myself! \
  1218. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1219. name "Monster Girl"
  1220. >...You're an idiot. \
  1221. name ""
  1222. name "Luka"
  1223. >Guh... \
  1224. name ""
  1225. >Her words pierced me through the chest. \
  1226. name "Luka"
  1227. >Why am I an idiot!? \
  1228. >I just want man and monster to... \
  1229. name ""
  1230. name "Monster Girl"
  1231. >Believing in an immature view of world peace, with everyone living in harmony peacefully with no issues... \
  1232. >What is that but idiotic? \
  1233. name ""
  1234. name "Luka"
  1235. >Uh... guh... \
  1236. name ""
  1237. >I couldn't respond with anything back... \
  1238. name "Monster Girl"
  1239. >A child who doesn't understand the world he's living in... \
  1240. >Monsters living hand-in-hand with humans? @
  1241. >When are you going to wake up from your dreaming? \
  1242. name ""
  1243. name "Luka"
  1244. >...but I... \
  1245. name ""
  1246. name "Monster Girl"
  1247. >I understand... @
  1248. >You still have the mind of a child. \
  1249. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  1250. >Just go... little boy. \
  1251. name ""
  1252. >After chiding me like a child, she slowly released her tail around my body. \
  1253. name "Luka"
  1254. >Wh... what do you know!? @
  1255. >You idiot! \
  1256. name ""
  1257. dwave 1,"se\asioto1.ogg"
  1258. csp 700:print 10,1500
  1259. >While running away, I shouted that back at her. @
  1260. >...I might really be just a child... \
  1261. bgmstop
  1262. sean_change "bg004"
  1263. bgm"bgm\hutuu1.ogg"
  1264. name "Luka"
  1265. >Ah geez... what was that. \
  1266. name ""
  1267. >Anyway, just what was wrong with her? @
  1268. >I tried to help her, and all she did was insult me. \
  1269. name "Luka"
  1270. >She seemed really strong, though... \
  1271. name ""
  1272. >I let out a small sigh as I ran away. \
  1273. >No matter how much I struggled, I don't think I could have even scratched her. \
  1274. >Maybe she could even have been one of the Monster Lord's famous Four Heavenly Knights? \
  1275. name "Luka"
  1276. >I'll just forget about it... \
  1277. name ""
  1278. >I'll just forget about that monster girl and focus on Ilias. \
  1279. >That's right, today's going to be an amazing day! @
  1280. >The long awaited day where I'll finally become a Hero! \
  1281. name "Luka"
  1282. >Oh great Ilias! @
  1283. >I'll definitely beat the Monster Lord! \
  1284. name ""
  1285. >My change in thinking made my feet feel lighter as I continued on to the temple. \
  1286. mov %hanyo1,0
  1287. mov %2250,1
  1288. dwave 1,"se\asioto2.ogg"
  1289. goto *sean0030b
  1290.  
  1291.  
  1292.  
  1293. *sean0030b
  1294.  
  1295. bgmstop
  1296. sean_change "bg007"
  1297. bgm"bgm\mura1.ogg"
  1298. name "Luka"
  1299. >Huff... puff... \
  1300. name ""
  1301. >It's noon right now. \
  1302. >While exhausted from running, I reach the temple's steps, my face as lifeless as a zombies. @
  1303. >My once in a lifetime baptism... \
  1304. >I cannot be late. @
  1305. >I was supposed to arrive timely before noon to go through the proceedings... \
  1306. lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
  1307. name "Priest"
  1308. >Ilias isn't here. @
  1309. >She won't celebrate in your coming of age or baptise you. Go away. \
  1310. name ""
  1311. csp 700:print 10,500
  1312. name "Luka"
  1313. >A.... uh.... ah..... \
  1314. name ""
  1315. >The priest's words pierce through my chest. \
  1316. >Thus, I was unable to be baptized. @
  1317. >I missed the only chance I had... \
  1318. >There's no way I can become a Hero now... \
  1319. if %hanyo1=1 goto *sean0030d
  1320. if %hanyo1=0 goto *sean0030c
  1321.  
  1322.  
  1323.  
  1324. *sean0030d
  1325.  
  1326. bgmstop
  1327. sean_change "bg006"
  1328. bgm"bgm\sinpi1.ogg"
  1329. name "Luka"
  1330. >Ugg... @
  1331. >Where am I? \
  1332. name ""
  1333. >When I awoke from my stupor, it seems I had walked back into the forest. \
  1334. >This place... isn't this where that monster girl fell? \
  1335. >It was like I was unconsciously drawn here... what am I doing? \
  1336. name "Luka"
  1337. >My house... I need to go back... \
  1338. name ""
  1339. >While muttering that... @
  1340. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,3000
  1341. >The monster girl from before appeared before me. \
  1342. name "Luka"
  1343. >Y... you! \
  1344. name ""
  1345. >With the lower half of a snake, she was frightening and beautiful at the same time. \
  1346. >I wasn't able to forget about her after she fell here... @
  1347. >No matter what the circumstances were, I still left her... \
  1348. name "Luka"
  1349. >I'm glad you're okay. \
  1350. name ""
  1351. lsp 700,":a;chara\alice_st03.bmp",172,0:print 10,500
  1352. name "Monster Girl"
  1353. >How impudent. @
  1354. >You abandoned me here. \
  1355. name ""
  1356. name "Luka"
  1357. >Eh...? \
  1358. name ""
  1359. >She looks extremely angry... @
  1360. >Of course, that's only natural. \
  1361. name "Luka"
  1362. >Err... there was a good reason for that. \
  1363. name ""
  1364. name "Monster Girl"
  1365. >Leaving someone who looks like they are dying... @
  1366. >Your decision made me realize what I have to do. \
  1367. >From now on, I'll make humans fear me. @
  1368. >I'll start with eating you! \
  1369. name ""
  1370. goto *alice1_start
  1371.  
  1372.  
  1373.  
  1374. *sean0030c
  1375.  
  1376. name "Luka"
  1377. >Ahh.... urgh... \
  1378. name ""
  1379. lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
  1380. name "Adventurer"
  1381. >Oh no! Are you poisoned? @
  1382. >Please, use this antidote grass quickly! \
  1383. name ""
  1384. name "Luka"
  1385. >No... huff... I'm not poisoned... \
  1386. name ""
  1387. csp 700:print 10,500
  1388. >Even a strange adventurer is worried about how bad I look... @
  1389. >As I stagger away, I manage to make it home. \
  1390. csp -1:textoff
  1391. bg black,7,1500
  1392. lsp 700,":a;chara\alice_st01b.bmp",67,0
  1393. gosub *setwindow_01
  1394. bg "bg\bg002.bmp",7,1500
  1395. name "Monster Girl"
  1396. >You're slow. \
  1397. name ""
  1398. name "Luka"
  1399. >Wh... what?? @
  1400. bgm"bgm\comi1.ogg"
  1401. \
  1402. name ""
  1403. >What greeted me in my despair was that monster girl from before, in my house. \
  1404. >I responded... \
  1405. Save Location \
  1406. csel "Who are you? ",*sean0031,"How did you find my house? ",*sean0032,"Who am I? ",*sean0034
  1407.  
  1408.  
  1409.  
  1410. *sean0031
  1411.  
  1412. if %hanyo1=1 goto *sean0031a
  1413. name "Luka"
  1414. >Who are you? \
  1415. name ""
  1416. name "Monster Girl"
  1417. >Oh, just a traveling monster... \
  1418. name ""
  1419. name "Luka"
  1420. >...What? \
  1421. name ""
  1422. >It doesn't seem like she's hostile towards me... @
  1423. >However, she's acting like she owns my house... \
  1424. mov %hanyo1,1
  1425. if %hanyo1=1 && %hanyo2=1 && %hanyo3=1 goto *sean0035
  1426. csel "How did you find my house? ",*sean0032,"Why did you come here? ",*sean0033,"Who am I? ",*sean0034
  1427.  
  1428.  
  1429.  
  1430. *sean0031a
  1431.  
  1432. name "Luka"
  1433. >Who are you? \
  1434. name ""
  1435. name "Monster Girl"
  1436. >I said, I'm a traveling monster. \
  1437. >There is no need for anything more. \
  1438. name ""
  1439. csel "How did you find my house? ",*sean0032,"Why did you come here?",*sean0033,"Who am I? ",*sean0034
  1440.  
  1441.  
  1442.  
  1443. *sean0032
  1444.  
  1445. if %hanyo2=1 goto *sean0032a
  1446. name "Luka"
  1447. >How did you find my house? \
  1448. name ""
  1449. name "Monster Girl"
  1450. >By scent. @ >Smelling your unsophisticated scent once was all it took. \
  1451. name ""
  1452. name "Luka"
  1453. >More importantly, how did a monster like you enter the village? \
  1454. name ""
  1455. >A low-level monster like the Slime caused such a huge panic. @
  1456. >How could such a strong looking monster have gone unnoticed? \
  1457. name "Monster Girl"
  1458. >It's easy to trick humans... just who do you think I am? \
  1459. name ""
  1460. name "Luka"
  1461. >I have no idea who you are... \
  1462. name ""
  1463. >Anyway, it seems like she has an amazing nose. \
  1464. mov %hanyo2,1
  1465. if %hanyo1=1 && %hanyo2=1 && %hanyo3=1 goto *sean0035
  1466. csel "Who are you? ",*sean0031,"Why did you come here?",*sean0033,"Who am I? ",*sean0034
  1467.  
  1468.  
  1469.  
  1470. *sean0032a
  1471.  
  1472. name "Luka"
  1473. >How did you find my house? \
  1474. name ""
  1475. name "Monster Girl"
  1476. >Like I just said, I followed your smell. \
  1477. name ""
  1478. csel "Who are you? ",*sean0031,"Why did you come here?",*sean0033,"Who am I? ",*sean0034
  1479.  
  1480.  
  1481.  
  1482. *sean0033
  1483.  
  1484. if %hanyo3=1 goto *sean0033a
  1485. name "Luka"
  1486. >Why did you come here? \
  1487. name ""
  1488. name "Monster Girl"
  1489. >Well... I was just interested. @
  1490. >There's also something I want to confirm... \
  1491. name ""
  1492. name "Luka"
  1493. >Eh...? \
  1494. name ""
  1495. >I had no idea how to respond to that... \
  1496. name ""
  1497. mov %hanyo3,1
  1498. if %hanyo1=1 && %hanyo2=1 && %hanyo3=1 goto *sean0035
  1499. csel "Who are you? ",*sean0031,"How did you find my house? ",*sean0032,"Who am I? ",*sean0034
  1500.  
  1501.  
  1502.  
  1503. *sean0033a
  1504.  
  1505. name "Luka"
  1506. >Why did you come here? \
  1507. name ""
  1508. name "Monster Girl"
  1509. >I won't answer the same question twice. \
  1510. name ""
  1511. csel "Who are you? ",*sean0031,"How did you find my house? ",*sean0032,"Who am I? ",*sean0034
  1512.  
  1513.  
  1514.  
  1515. *sean0034
  1516.  
  1517. if %hanyo4=1 goto *sean0034a
  1518. name "Luka"
  1519. >Who am I? \
  1520. name ""
  1521. name "Monster Girl"
  1522. >...How the hell would I know? \
  1523. name ""
  1524. >...I guess that's true. \
  1525. name "Monster Girl"
  1526. >You're a bigger idiot than I thought. \
  1527. name ""
  1528. >I guess she still thinks I'm an idiot... \
  1529. mov %hanyo4,1
  1530. if %hanyo1=1 && %hanyo2=1 && %hanyo3=1 goto *sean0035
  1531. csel "Who are you? ",*sean0031,"How did you find my house? ",*sean0032,"Why did you come here?",*sean0033
  1532.  
  1533.  
  1534.  
  1535. *sean0034a
  1536.  
  1537. name "Luka"
  1538. >Who am I? \
  1539. name ""
  1540. name "Monster Girl"
  1541. >Are you broken or something? \
  1542. name ""
  1543. csel "Who are you? ",*sean0031,"How did you find my house? ",*sean0032,"Why did you come here?",*sean0033
  1544.  
  1545.  
  1546.  
  1547. *sean0035
  1548.  
  1549. mov %hanyo1,0
  1550. mov %hanyo2,0
  1551. mov %hanyo3,0
  1552. mov %hanyo4,0
  1553. name "Luka"
  1554. >.............. \
  1555. name ""
  1556. >I still don't understand anything... @
  1557. >She was so disgusted with me before, but now she seems so much different. \
  1558. name "Luka"
  1559. >Anyway, this isn't good. @
  1560. >I can't let my neighbors see a monster in my house. \
  1561. name ""
  1562. >With the Ilias Temple nearby, this village hates monsters. @
  1563. >Finding out that one is in my house would be very bad... \
  1564. name "Luka"
  1565. >...why are you here, anyway? \
  1566. >I'm already depressed since I couldn't receive my baptism... @
  1567. >If you came to make fun of me more... \
  1568. name ""
  1569. name "Monster Girl"
  1570. >Hah... hearing that was one of the reasons I came. @
  1571. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  1572. >So, Ilias didn't appear for your baptism... \
  1573. name ""
  1574. >As if gloating, she had a strange smile on her face. \
  1575. name "Monster Girl"
  1576. >I owed her for giving me so many wounds... @
  1577. >[Goddess that Created the World]... how stupid. \
  1578. name ""
  1579. name "Luka"
  1580. >Eh...? What do you mean? \
  1581. name ""
  1582. >Does Ilias not being at the temple for my baptism have something to do with her? \
  1583. name "Luka"
  1584. >You... what did you do...? \
  1585. name ""
  1586. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1587. name "Monster Girl"
  1588. >Food. \
  1589. name ""
  1590. name "Luka"
  1591. >Huh? \
  1592. name ""
  1593. lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
  1594. name "Monster Girl"
  1595. >Get me some food. @ >Make yourself useful. \
  1596. name ""
  1597. name "Luka"
  1598. >.......... \
  1599. name ""
  1600. >What the hell is wrong with her... @
  1601. >What did I do to deserve this... \
  1602. Save Location \
  1603. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1604. csel "Fine, I'll make something ",*sean0036,"Get it yourself ",*sean0037
  1605.  
  1606.  
  1607.  
  1608. *sean0036
  1609.  
  1610. name "Luka"
  1611. >I guess I have no choice... \
  1612. name ""
  1613. >She seemed like she would be scary if I made her mad, so I decided to just get something for her. \
  1614. name ""
  1615. >However, because I was going to leave here after being baptized, I don't have anything to eat in my house. \
  1616. name ""
  1617. >I stand in my empty kitchen. @
  1618. >I had decided not to come back to this house until after I had defeated the Monster Lord... \
  1619. goto *sean0038
  1620.  
  1621.  
  1622.  
  1623. *sean0037
  1624.  
  1625. name "Luka"
  1626. >Are you kidding? Get something yourself. \
  1627. name ""
  1628. name "Monster Girl"
  1629. >............. \
  1630. dwave 1,"se\flash.ogg"
  1631. lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
  1632. csp 2:print 10,300
  1633. \
  1634. name ""
  1635. >Suddenly, her eyes light up with a strange light. \
  1636. name "Monster Girl"
  1637. >Get me something to eat. \
  1638. name ""
  1639. name "Luka"
  1640. >Of course. Please wait a moment! \
  1641. name ""
  1642. >I have to cook something delicious for her. @
  1643. >That's why I was born, after all. @
  1644. >Yes, that's my fate. \
  1645. >I stand in the kitchen, and stop. \
  1646. name "Monster Girl"
  1647. >Hmm... what's wrong? \
  1648. >Don't tell me... he's able to resist my magic...? \
  1649. name ""
  1650. name "Luka"
  1651. >N... nothing! @
  1652. >No food, no utensils... nothing! \
  1653. name ""
  1654. >Because I was going to leave after my baptism, I didn't have anything in the kitchen... \
  1655. name ""
  1656. >I'm in despair! @
  1657. >I start crying uncontrollably, tears flowing down my face. \
  1658. name "Luka"
  1659. >This is the worst thing to ever happen in my life! @
  1660. >I won't be able to feed you like this... \
  1661. name ""
  1662. name "Luka"
  1663. >The only way to make amends is to cut open my stomach. \
  1664. name ""
  1665. lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
  1666. name "Monster Girl"
  1667. >Stop that, you idiot! \
  1668. name ""
  1669. >She snaps her fingers... @
  1670. >...and suddenly I can think clearly again! \
  1671. >My overwhelming despair from before seems like an illusion. @
  1672. >It felt like I got tricked or something... \
  1673. name "Luka"
  1674. >Oi. What did you just do? \
  1675. name ""
  1676. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1677. name "Monster Girl"
  1678. >I didn't do anything... isn't there any food? @
  1679. >I'm so hungry, I'm going crazy over here. \
  1680. name ""
  1681. name "Luka"
  1682. >Sorry to say, but I wasn't planning on returning to this house for a while... \
  1683. name ""
  1684. goto *sean0038
  1685.  
  1686.  
  1687.  
  1688. *sean0038
  1689.  
  1690. >Luckily, I was carrying something on me as emergency rations. \
  1691. name "Luka"
  1692. >Hoshi meat... \
  1693. name ""
  1694. name "Monster Girl"
  1695. >Hoshi meat... \
  1696. name ""
  1697. >She lets out a sigh. \
  1698. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  1699. name "Monster Girl"
  1700. >You make me sick... \
  1701. name ""
  1702. >How rude. \
  1703. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1704. name "Monster Girl"
  1705. >Oh well, I'm tired... I'll just have it as an appetizer I guess. \
  1706. name ""
  1707. >She grabs the meat from my hand, and chews it with an unhappy look on her face. \
  1708. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  1709. name "Monster Girl"
  1710. >Hmm.... @ >It's not too bad after all. \
  1711. >The seasonings and spices were done well... it compliments the meat. \
  1712. name ""
  1713. name "Luka"
  1714. >Really? I practiced how to cook in preperation for my journey. @
  1715. >I'll need to know how to cook for when I set up camp... @ >...though I wasn't able to become a Hero... \
  1716. name ""
  1717. >Discouraged, my shoulders drop. @
  1718. >Training in swordplay and cooking... was it all just pointless? \
  1719. name "Monster Girl"
  1720. >Hmm... oh well. @ >I guess I'm fine with just the appetizer. \
  1721. >I guess the main dish won't be necessary. \
  1722. name ""
  1723. name "Luka"
  1724. >Eh...? Main dish? \
  1725. name ""
  1726. >She knows all I had was the Hoshi meat. @
  1727. >What was she expecting the main dish to be...? \
  1728. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1729. name "Monster Girl"
  1730. >........... \
  1731. name ""
  1732. >The stare she gives me sends goosebumps down my back. \
  1733. >Ah. So that's what she meant by main dish... @
  1734. >After the Hoshi meat would be human meat... \
  1735. >My body starts to shiver. \
  1736. name "Luka"
  1737. >So, why else did you come here? @
  1738. >Are you going to make fun of me for not becoming a Hero? \
  1739. name ""
  1740. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  1741. name "Monster Girl"
  1742. >Hrm... I guess I said too much earlier. \
  1743. >You just sounded so childish... @ >I couldn't help myself. \
  1744. >That's why I wanted to clear the air on something. \
  1745. >I've traveled around the world and seen plenty of things. While your childishness is idiotic... @
  1746. >It's a good thing. \
  1747. name ""
  1748. name "Luka"
  1749. >........... \
  1750. name ""
  1751. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1752. name "Monster Girl"
  1753. >What? I'm comforting you. What's with that face? \
  1754. name ""
  1755. name "Luka"
  1756. >Eh? C... Comforting!? \
  1757. name ""
  1758. name "Monster Girl"
  1759. >Anyway, what are you going to do after this? @
  1760. >Surely you aren't going to give up on going on a journey? \
  1761. name ""
  1762. name "Luka"
  1763. >Just as I planned, I'm going to defeat the Monster Lord. @
  1764. >Even if I'm not a hero, I'll still leave. \
  1765. name ""
  1766. >It doesn't have to be a hero that defeats the Monster Lord... \
  1767. >Even a traveler could do it... @ >I'll just have to believe that. @
  1768. >Otherwise I'll be crushed under my depression... \
  1769. >Going out on my journey without the blessing of Ilias makes me uneasy... @
  1770. >But I guess there's no helping it. \
  1771. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  1772. name "Monster"
  1773. >Hahaha... that's good. @
  1774. >In fact, I'm a little interested in you... \
  1775. name ""
  1776. name "Luka"
  1777. >Interested? ...In me? \
  1778. name ""
  1779. name "Monster Girl"
  1780. >That's right. You're interesting. \
  1781. >You're able to say such a ridiculous thing as "I want monsters and humans to coexist" so confidently. \
  1782. name ""
  1783. name "Luka"
  1784. >It isn't ridiculous. @ >I'll truly make it happen! \
  1785. >I'll definitely show you it can be done! \
  1786. name ""
  1787. name "Monster Girl"
  1788. >Hahaha... @
  1789. >How long can you hold onto that belief? \
  1790. >I'll follow you while you travel to watch when that delusion wears off. \
  1791. name ""
  1792. name "Luka"
  1793. >Eh? On my journey...? \
  1794. name ""
  1795. >What is she saying? Follow me on my journey? @
  1796. >Just what is she trying to pull...? \
  1797. name "Monster Girl"
  1798. >I was going to travel around the world... @
  1799. >I might as well travel around it with you. \
  1800. >
  1801. name ""
  1802. name "Luka"
  1803. >...Do whatever you want. @
  1804. >Even if I said no, I wouldn't be able to drive you off, would I? \
  1805. name ""
  1806. name "Monster Girl"
  1807. >Ah, that wouldn't be possible. @
  1808. >With your power, there's no way you would be able to drive me off. \
  1809. name ""
  1810. name "Luka"
  1811. >........... \
  1812. name ""
  1813. >It's sad, but she's right. \
  1814. >Besides... @ >I'm a little relieved to have a companion with me. \
  1815. >A journey by myself would be a little lonely. \
  1816. name "Luka"
  1817. >Well then... follow me around as you like. @
  1818. >I'll prove to you that my conviction is real. \
  1819. >By the way, what's your name? \
  1820. name ""
  1821. name "Monster Girl"
  1822. >Arisufi-zu Fateburn @
  1823. name "Monster Girl"
  1824. >But I'll allow you to call me [Alice]. \
  1825. name ""
  1826. name "Luka"
  1827. >Alice? @ >That doesn't really fit you... \
  1828. name ""
  1829. >[Alice] is way too cute of a name for her. It doesn't suit her image at all... \
  1830. >A name that would strike fear into someone seems like it would be better.. \
  1831. lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
  1832. name "Alice "
  1833. >Do you want me to strangle you? \
  1834. name ""
  1835. name "Luka"
  1836. >Ack! Sorry... \
  1837. name ""
  1838. >Seeing her tail coil around threateningly, I quickly apologize. \
  1839. >I don't know why, but my depression from before seems to have vanished. \
  1840. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  1841. bgm"bgm\mura1.ogg"
  1842. name "Luka"
  1843. >Well then... shall we head out? \
  1844. name ""
  1845. >I had already finished my preparations for my journey. @
  1846. >When I returned from Ilias temple, I was going to set out immediately. \
  1847. >I wasn't able to receive my baptism... @
  1848. >But I'm still going to set out on a journey! \
  1849. >I'll either beat the Monster Lord, or die trying. @
  1850. >There's no other path for me! \
  1851. name "Luka"
  1852. >Alice, can you go out the back door? @
  1853. >If the villagers see you, there will be chaos. \
  1854. >We can meet back up once we're outside the village. \
  1855. name ""
  1856. name "Alice "
  1857. >That's fine, causing a commotion would give me a headache. @
  1858. >I'll wait outside of the village. \
  1859. name ""
  1860. dwave 1,"se\escape.ogg"
  1861. csp 700
  1862. print 10,1000
  1863. >Saying that, she heads out the back door. \
  1864. name "Luka"
  1865. >Well then... \
  1866. name ""
  1867. >I'm finally ready to leave this house... @
  1868. >The house I grew up in with my mother... I won't return here for a long time. \
  1869. name "Luka"
  1870. >I'm heading out, Mother... \
  1871. name ""
  1872. >As I said goodbye to my mother, I step out of the house. @
  1873. >I'm about to start the first part of my journey! \
  1874. >But before that, should I say goodbye to the villagers? \
  1875. Save Location \
  1876. saveoff
  1877. textoff
  1878. btndef clear
  1879. mov %sinkoumode,0 : skipoff : autoclick 0
  1880. dwave 1,"se\asioto2.ogg"
  1881. csp 611:cspl 3,7
  1882. bg black,7,1500
  1883. bg "bg\bg003.bmp",7,1500
  1884. gosub *city01_main
  1885. gosub *setwindow_01p
  1886. name "Luka"
  1887. >Alright... time to head out! \
  1888. name ""
  1889. Save Location \
  1890. name ""
  1891. >With that, I take the first step of my journey. @
  1892. >The next time I come back here, I'll have defeated the Monster Lord! \
  1893. name ""
  1894. dwave 1,"se\asioto2.ogg"
  1895. sean_change "bg008"
  1896. bgm"bgm\field1.ogg"
  1897. name "Luka"
  1898. >But I wonder why I couldn't have been baptized... \
  1899. name ""
  1900. >I silently complain to myself as I head out on the main road. \
  1901. >I couldn't really have been abandoned by Ilias, could I? @
  1902. >Was it really only a dream this morning? \
  1903. >If that's true, this journey probably isn't a smart idea... @
  1904. >As I push off that thought, Alice suddenly appears in front of me. \
  1905. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  1906. name "Alice "
  1907. >Hmm? What's wrong? \
  1908. name ""
  1909. name "Luka"
  1910. >Nothing... \
  1911. name ""
  1912. >What's with her? @
  1913. >"I might as well travel around the world with you" she said. Am I really that interesting? \
  1914. >I don't really get where she's coming from... @
  1915. >Half of me is glad that I won't be alone. @ >But the other half has a nagging feeling like I just picked up some troublesome luggage... \
  1916. name "Luka"
  1917. >Oh Ilias... @ >Did you really abandon me? \
  1918. >I waited for today for so long... and I wasn't able to be baptized in the end.... \
  1919. name ""
  1920. name "Alice "
  1921. >Isn't it better to not have been baptized? @
  1922. >I don't understand why humans want to be slaves to Ilias. \
  1923. name ""
  1924. name "Luka"
  1925. >Being a Hero has a lot of perks, you know. @
  1926. >You get the respect of the people, cheap rates at Inns, and you can even walk into people's houses and take stuff. \
  1927. name ""
  1928. name "Alice "
  1929. >Walk into people's houses and take things...? @ >Are you a thief or something? \
  1930. name ""
  1931. name "Luka"
  1932. >Er no... it's not quite like that. \
  1933. name ""
  1934. >She's right though. @ >There have been some who have abused that privilege... \
  1935. >I don't think someone like that is a true Hero, though. \
  1936. name "Luka"
  1937. >But most importantly, they get the divine protection from Ilias. @
  1938. >If you come across any evil monsters, she will defend you. \
  1939. name ""
  1940. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  1941. name "Alice "
  1942. >The semen of a baptized human tastes awful. @
  1943. >So monsters aren't as likely to attack them. \
  1944. name ""
  1945. name "Luka"
  1946. >Ehh... is that how it works? \
  1947. name ""
  1948. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  1949. name "Alice "
  1950. >...You didn't know that? @
  1951. >baptized people taste like Angel Liver... not very appetizing. \
  1952. name ""
  1953. name "Luka"
  1954. >........ \
  1955. name ""
  1956. >That statement brought a lot of questions to mind. \
  1957. >Angel Liver tastes bad? @
  1958. >Alice has eaten it before? @
  1959. >Well, I probably shouldn't even ask. \
  1960. >I don't think I'd like the answer... \
  1961. lsp 700,":a;chara\alice_st02.bmp",172,0:print 10,500
  1962. name "Alice "
  1963. >That's why someone like you smells delicious. \
  1964. name ""
  1965. >Alice licks her lips as she stares at me. \
  1966. name "Luka"
  1967. >Hii.... \
  1968. name ""
  1969. >A chill runs down my spine again. @
  1970. >I wonder if I can survive this journey... \
  1971. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  1972. name "Alice "
  1973. >By the way, where are you headed? @ >Going directly for the Monster Lord's castle? \
  1974. name ""
  1975. name "Luka"
  1976. >Well... I'll end up there eventually. \
  1977. name ""
  1978. >The Monster Lord's castle is extremely far from here. @
  1979. >It's pretty convenient, actually. \
  1980. >There's no way I'd be able to fight against the Monster Lord as I am now, so I'll be able to level up on my way there. \
  1981. name "Luka"
  1982. >Right now we're a little bit north of Ilias Village... \
  1983. csp -1
  1984. gosub *setwindow_01
  1985. bg "bg\map0.bmp",10,1000
  1986. >There are three continents in our world. @
  1987. >First, in the south, is the continent called Ilias. \
  1988. lsp 601,":s/20,20,0;#FF4444Ilias ",525,340:print 10,500
  1989. @
  1990. >That's where we are right now. @
  1991. >It's not too big, but it's my hometown. \
  1992. >Since the Ilias Temple is here, pilgrims always come here on their travels. \
  1993. >However, they haven't been coming by as often recently... @
  1994. >Is their faith weaking or something? Or maybe there are other circumstances? I don't really know. \
  1995. >And in the middle here is Sentora. \
  1996. lsp 602,":s/20,20,0;#FF4444Sentora ",350,260:print 10,500
  1997. @
  1998. >Filling up 75% of the worlds land, this continent is huge. \
  1999. >There are four big castles, and many more towns and villages. \
  2000. >North of that is Hellgondo, where the Monster Lord's castle is. \
  2001. lsp 603,":s/20,20,0;#FF4444Hellgondo ",330,40:print 10,500
  2002. @
  2003. >The temperature there is extreme - an unsuitable place for humans. \
  2004. >Ever since the [Slaughter of Remina], humans have abandoned their settlements in this area. \
  2005. >Now there aren't any humans left on this continent. @
  2006. >So that sums up the three continents in my world. \
  2007. csp -1
  2008. gosub *setwindow_01
  2009. lsp 700,":a;chara\alice_st01.bmp",172,0
  2010. bg "bg\bg008.bmp",10,1000
  2011. name "Luka"
  2012. >For now, we'll stay on this continent. \
  2013. name ""
  2014. >North of here is the biggest city on this continent, Iliasburg @
  2015. >Further north of that is the only port on this continent, Iliasport. \
  2016. >From there I can take a ship to Sentora. \
  2017. >First of all, we should head to Iliasburg and prepare. @
  2018. >We'll need to stock up on equipment, tools, food and such. \
  2019. >After that, we'll get a ship at Iliasport to head to Sentora. \
  2020. name "Luka"
  2021. >Today's destination will be Iliasburg. @
  2022. >If we keep up our current pace, we'll be there around this time tomorrow. \
  2023. name ""
  2024. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  2025. name "Alice "
  2026. >Oh come on. @ >Iliasburg Iliasport Ilias Village IliasIliasIlias. @ >What's with all the cheesy names. \
  2027. name ""
  2028. name "Luka"
  2029. >Why is everything that comes out of your mouth so horrible. \
  2030. name ""
  2031. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2032. name "Alice "
  2033. >Don't use that tone with me. @
  2034. >More importantly, I'm hungry again. \
  2035. name ""
  2036. name "Luka"
  2037. >Didn't you just eat all my Hoshi meat a little while ago? @
  2038. >We'll set up camp once the sun goes down, so just hold out until then. \
  2039. name ""
  2040. name "Alice "
  2041. >You better make an effort at it tonight. @ >You aren't too bad at cooking, after all. \
  2042. name ""
  2043. name "Luka"
  2044. >........... \
  2045. name ""
  2046. csp 700:print 10,500
  2047. >I think I really did pick up something really annoying... @
  2048. >As I thought that, suddenly... \
  2049. Save Location \
  2050. goto *name_start
  2051.  
  2052.  
  2053.  
  2054. *sean0039
  2055.  
  2056. bgm"bgm\field1.ogg"
  2057. name "Luka"
  2058. >I won! \
  2059. name ""
  2060. Save Location \
  2061. >I won against another monster... \
  2062. >Like the Slime, it was kind of sloppy... @ >But a victory is a victory! \
  2063. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  2064. name "Alice "
  2065. >...What a pathetic looking fight. \
  2066. name ""
  2067. name "Luka"
  2068. >Oh... Alice? \
  2069. name ""
  2070. >Before I noticed, Alice had reappeared. \
  2071. name "Luka"
  2072. >Where did you run off to? @
  2073. >You couldn't have been scared of that Slug, right? \
  2074. name ""
  2075. lsp 700,":a;chara\alice_st03.bmp",172,0:print 10,500
  2076. name "Alice "
  2077. >I didn't "run" anywhere! @
  2078. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2079. >I just don't want other monsters to see me. \
  2080. name ""
  2081. name "Luka"
  2082. >Hmm... is that so? \
  2083. name ""
  2084. >She seems to have some circumstances of her own... \
  2085. name "Alice "
  2086. >Anyway, you made a huge mistake in your fight. \
  2087. name ""
  2088. name "Luka"
  2089. >Mistake? \
  2090. name ""
  2091. >Even though the fight was pretty sloppy, I don't think I made any mistakes... \
  2092. lsp 700,":a;chara\alice_st03.bmp",172,0:print 10,500
  2093. name "Alice "
  2094. >You threw out all the salt for tonight's dinner... @
  2095. >How are you going to season it effectively!? \
  2096. name ""
  2097. name "Luka"
  2098. >I couldn't help it! @
  2099. >I was desperate... \
  2100. name ""
  2101. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  2102. name "Alice "
  2103. >Using up all our salt on a monster... @ >Some Hero you are. \
  2104. >Oh, sorry! @ >I mean imitation Hero. \
  2105. name ""
  2106. name "Luka"
  2107. >Grrrr.... \
  2108. name ""
  2109. >The fight was pretty sloppy, I didn't have a good answer to shoot back. \
  2110. >It's true I'm not baptized, and still going out on a journey... @ >So in that sense, I am an imitation Hero... \
  2111. name "Luka"
  2112. >If you were watching, you could have helped out. \
  2113. name ""
  2114. lsp 700,":a;chara\alice_st03.bmp",172,0:print 10,500
  2115. name "Alice "
  2116. >Don't be hasty. I'm not your companion or your ally. @
  2117. >I'm just observing you. \
  2118. >So if you become a monster's food, I'll just abandon you. \
  2119. name ""
  2120. name "Luka"
  2121. >...I get it. @
  2122. >I don't need your help anyway! \
  2123. name ""
  2124. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  2125. name "Alice "
  2126. >I'm glad you understand, just do what you can. @
  2127. >Now, more importantly, it's almost time to set up camp. \
  2128. lsp 700,":a;chara\alice_st02.bmp",172,0:print 10,500
  2129. >By the way, what are we having for dinner? \
  2130. name ""
  2131. name "Luka"
  2132. >............... \
  2133. name ""
  2134. >Even if she isn't my companion or ally, she still expects to be fed. @
  2135. >What a worthless person to travel with. \
  2136. csp 700
  2137. bgmstop
  2138. sean_change "bg009"
  2139. bgm"bgm\yaei.ogg"
  2140. name "Luka"
  2141. >Ah! I'm stuffed... \
  2142. name ""
  2143. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  2144. name "Alice "
  2145. >Hmm... even without salt, you were still able to make something good. \
  2146. name ""
  2147. >Bread and an omelette, with wild grass salad. @
  2148. >I'm glad Alice gave an actual compliment for once. \
  2149. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  2150. name "Alice "
  2151. >If only you were as good with your sword... \
  2152. name ""
  2153. >Right after a compliment, of course she would have to give an insult. \
  2154. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2155. name "Alice "
  2156. >Where did you learn your technique? @
  2157. >It's so horrible, it pains me to watch. \
  2158. name ""
  2159. >Horrible technique? @
  2160. >I practiced every single day... and she calls it horrible? \
  2161. name "Luka"
  2162. >What are you saying, Alice... @
  2163. >I've been training for more than five years... \
  2164. name ""
  2165. name "Alice "
  2166. >Five years? I thought it was your first time... @
  2167. >Just what were you wasting your time doing? \
  2168. name ""
  2169. name "Luka"
  2170. >I learned it from pilgrims who came to visit the temple. @
  2171. >I mixed the different things into my own style... \
  2172. name ""
  2173. >Even though there aren't as many pilgrims recently, there were a lot in the past. \
  2174. >I let them stay at my place, and in turn they would teach me how to use a sword. \
  2175. name "Alice "
  2176. >Crappy skills learned from crappy people will be crappy even if combined. @
  2177. >Alright, I'll teach you a little. \
  2178. name ""
  2179. name "Luka"
  2180. >It's alright, you don't need to... @
  2181. >Learning swordplay from a monster seems odd, too. \
  2182. name ""
  2183. name "Alice "
  2184. >Is that discrimination? @
  2185. >"I want to coexist with monsters", but you don't want to train with one? \
  2186. name ""
  2187. name "Luka"
  2188. >No, that's not really what I was saying... \
  2189. name ""
  2190. >It's true what she said... @ >Could I be unconsciously discriminating against monsters? \
  2191. >I can't have any bias in my mind... @ >I also want to be even stronger! \
  2192. name "Luka"
  2193. >Alright... please teach me. \
  2194. name ""
  2195. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  2196. name "Alice "
  2197. >Good. @
  2198. >I'm not your ally, but it would be pretty boring if you got eaten quickly. \
  2199. >I'll train you to fight against monsters. \
  2200. name ""
  2201. name "Luka"
  2202. >P... please do... \
  2203. name ""
  2204. >For a few hours before going to sleep, I practiced some with Alice. \
  2205. sean_change "bg009"
  2206. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2207. name "Alice "
  2208. >Right there, you need to use your feet as you swing. @
  2209. >Don't just use your arm strength when you swing your sword. \
  2210. name ""
  2211. name "Luka"
  2212. >L... like this? \
  2213. dwave 1,"se\miss.ogg"
  2214. \
  2215. name ""
  2216. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  2217. name "Alice "
  2218. >Hm. Not bad. \
  2219. name ""
  2220. >Using my feet like that, I don't need to rely so much on brute strength... not too bad for someone small like me. \
  2221. dwave 1,"se\fanfale.ogg"
  2222. mov %skill01,1
  2223. >[Demon Decapitation] was mastered! \
  2224. name "Alice "
  2225. >[Demon Decapitation]... \
  2226. >This is the best technique for someone small like you. \
  2227. >A small body is good for when you charge in, and cut the enemy's neck. \
  2228. >It's said that the Dark Elf Zack was able to cut off the heads of 100 humans using that move. \
  2229. name ""
  2230. name "Luka"
  2231. >Err... @
  2232. >I was hoping you could teach me a more... Hero like technique. \
  2233. name ""
  2234. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2235. name "Alice "
  2236. >Beggars can't be choosers. \
  2237. name ""
  2238. name "Luka"
  2239. >That's... true. @ >But my image as a Hero... \
  2240. name ""
  2241. lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
  2242. name "Alice "
  2243. >Shut up. @ >We're practicing it right now, whether you want to or not. \
  2244. name ""
  2245. name "Luka"
  2246. >Ehhh...!? \
  2247. Save Location \
  2248. name ""
  2249. mov $name,"Alice "
  2250. mov $name2,"Alice "
  2251. mov $tatie1,"alice_st01"
  2252. mov %monster_x,172
  2253. mov %monster_y,0
  2254. mov %max_enemylife,32000
  2255. mov %damage_keigen,100
  2256. mov %music,1
  2257. gosub *maxmp:mov %mp,2
  2258. gosub *syutugen2
  2259.  
  2260.  
  2261.  
  2262. *sean0039a
  2263.  
  2264. name "Alice "
  2265. >Do you see the two yellow marks under your HP gauge? @
  2266. >Those are your SP points. \
  2267. name "Luka"
  2268. >SP? @ >Super points? \
  2269. name ""
  2270. name "Alice "
  2271. >You moron. @ >They're your skill points. \
  2272. >You're sucky at fighting, so you only have two. \
  2273. >Once you use a skill, it will consume them. For now, try selecting "Skill". \
  2274. name ""
  2275.  
  2276.  
  2277.  
  2278. *sean0039b
  2279.  
  2280. mov %stopcmd1,1
  2281. mov %stopcmd2,1
  2282. mov %stopcmd3,1
  2283. mov %stopcmd4,1
  2284. mov %stopcmd5,1
  2285. mov %stopcmd6,1
  2286. gosub *cmd_main
  2287. if %cmd1=17 goto *sean0039c
  2288. goto *sean0039b
  2289.  
  2290.  
  2291.  
  2292. *sean0039c
  2293.  
  2294. name "Alice "
  2295. >You will see all of the skills you currently know. @ >Though right now, you only know the one. \
  2296. >Also, make sure you check the number after the skill's name. @ >Now, give it a try. \
  2297. name ""
  2298.  
  2299.  
  2300.  
  2301. *sean0039d
  2302.  
  2303. gosub *cmd_skill
  2304. if %cmd1=21 goto *sean0039e
  2305. goto *sean0039d
  2306.  
  2307.  
  2308.  
  2309. *sean0039e
  2310.  
  2311. name "Luka"
  2312. >Like this...? @
  2313. >Ha! Demon Decapitation! \
  2314. name ""
  2315. mov %mp,%mp-2
  2316. gosub *mp
  2317. skillname "Demon Decapitation "
  2318. >Luka jumps in, and quickly slashes at Alice's neck! \
  2319. dwave 1,"se\karaburi.ogg"
  2320. gosub *kaihi
  2321. >Miss! \
  2322. >Alice takes no damage! \
  2323. skillname ""
  2324. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  2325. name "Alice "
  2326. >Did you actually think you would hit me? Idiot. \
  2327. name ""
  2328. name "Luka"
  2329. >............ \
  2330. name ""
  2331. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2332. name "Alice "
  2333. >Did you notice that the two yellow circles disappeared? \
  2334. name ""
  2335. name "Luka"
  2336. >You're right... they're gone. \
  2337. name ""
  2338. name "Alice "
  2339. >When you chose your skill, did you see the [2] at the end? @
  2340. >That's how many SP the skill will take to use. \
  2341. >Since you suck at fighting, you only have two at the moment. @
  2342. >Enough to use a single skill. \
  2343. name ""
  2344. name "Luka"
  2345. >So if I get better, I'll have more than two points eventually? \
  2346. name ""
  2347. name "Alice "
  2348. >Correct. If you level up, your maximum SP can increase too. \
  2349. name ""
  2350. name "Luka"
  2351. >Is that how it works... \
  2352. name ""
  2353. >So once I get more SP, I can use more skills back to back. \
  2354. name "Alice "
  2355. >Once you get more techniques, the stronger moves will require more SP. \
  2356. >In addition, whenever you select [Attack], you will regain one SP. \
  2357. name ""
  2358. name "Alice "
  2359. >[Guard], and other actions, won't recharge your SP. \
  2360. >Only by attacking can you increase your fighting spirit. \
  2361. name ""
  2362. name "Luka"
  2363. >I see! \
  2364. name ""
  2365. name "Alice "
  2366. >When you start in combat, your SP will usually be at maximum. @
  2367. >Sometimes you may get caught by surprise, and not have any... \
  2368. >In that case, you won't be able to use a skill right away. \
  2369. >Also, it's important to remember; @ >Using a skill takes concentration, so if you're afflicted with a bad status, or are bound, you won't be able to use a skill. \
  2370. >Do you understand how to use skills now? \
  2371. name ""
  2372. csel "I do ",*sean0039g,"One more time ",*sean0039f
  2373.  
  2374.  
  2375.  
  2376. *sean0039f
  2377.  
  2378. name "Luka"
  2379. >Go over it one more time, please. \
  2380. name ""
  2381. name "Alice "
  2382. >I thought even an idiot like you would have understood after hearing it once... \
  2383. name ""
  2384. mov %mp,2
  2385. gosub *mp
  2386. goto *sean0039a
  2387.  
  2388.  
  2389.  
  2390. *sean0039g
  2391.  
  2392. name "Luka"
  2393. >I got it! \
  2394. name ""
  2395. name "Alice "
  2396. >Alright, leaving skills behind, let's move onto Guarding. \
  2397. >When you guard, you put up your guard and sit there defending yourself like a turtle, right? \
  2398. name ""
  2399. name "Luka"
  2400. >That's right... \
  2401. name ""
  2402. name "Alice "
  2403. >And that is how an idiot defends himself. \
  2404. >An expert would guard himself by combining both defense and evasion. \
  2405. >Reducing damage is good, but avoiding it completely is better. \
  2406. name ""
  2407. name "Luka"
  2408. >Oh... I get it! \
  2409. name ""
  2410. name "Alice "
  2411. >That's why, when you see an enemy using their strongest attack, make sure you [Guard]. \
  2412. >You won't only reduce damage, but have a chance at completely evading it. \
  2413. >Many monsters give signals when they are going to use their most powerful attacks. \
  2414. >You will usually have one turn before they unleash it, so use that time wisely to prepare to defend. \
  2415. name ""
  2416. name "Luka"
  2417. >I get it... this is useful stuff! \
  2418. name ""
  2419. >When the enemy uses their strongest attack, Guard. I'll remember that. \
  2420. lsp 700,":a;chara\alice_st04.bmp",172,0:print 10,500
  2421. name "Alice "
  2422. >Let's end tonights training at that, then. \
  2423. name ""
  2424. bgm"bgm\yaei.ogg"
  2425. gosub *clear_sprite
  2426. gosub *setwindow_01p
  2427. >After learning many new things, the training ended. \
  2428. sean_change "bg009"
  2429. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2430. name "Luka"
  2431. >Alice, are you not going to use a sleeping bag? \
  2432. name ""
  2433. name "Alice "
  2434. >I don't want to be covered by something so restrictive... I'll just sleep here. \
  2435. name ""
  2436. >Alice coils herself around a nearby tree. \
  2437. >Is she really going to spend the night like that? @ >Oh well, I guess she knows what she likes. \
  2438. >I slip into my sleeping bag. \
  2439. name "Alice "
  2440. >By the way, idiot. @ >Where did you get that ring? \
  2441. name ""
  2442. >Alice asks, while staring at the ring on my finger. @
  2443. >My mother's keepsake... \
  2444. name "Luka"
  2445. >You can't eat this, Alice. \
  2446. name ""
  2447. name "Alice "
  2448. >Moron... what the hell do you think goes in on my mind? \
  2449. name ""
  2450. name "Luka"
  2451. >It's just that you're always complaining about how hungry you are... \
  2452. name ""
  2453. name "Alice "
  2454. >Idiot. \
  2455. >I feel something faint from that ring... \
  2456. name ""
  2457. name "Luka"
  2458. >Something faint? @
  2459. >I don't know what you're talking about... this is my mother's keepsake. \
  2460. >Ten years ago, she died of an illness... \
  2461. name ""
  2462. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  2463. name "Alice "
  2464. >I see... I'm sorry to hear about that. \
  2465. name ""
  2466. name "Luka"
  2467. >Eh? @
  2468. >Ah... thanks... \
  2469. name ""
  2470. >I was surprised that she said something nice. @
  2471. >I thought she would call me weak for clinging onto something like that. \
  2472. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2473. name "Alice "
  2474. >What's with the surprised look on your face? @
  2475. >We're the same as humans in that respect. We both are sad when a parent dies. \
  2476. name ""
  2477. name "Luka"
  2478. >Of couse... that's right. \
  2479. name ""
  2480. name "Alice "
  2481. >How about your father? @ >Is he still alive? \
  2482. name ""
  2483. name "Luka"
  2484. >No... @
  2485. >He died before my mother did... \
  2486. name ""
  2487. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  2488. name "Alice "
  2489. >Ah... I see. @
  2490. >Your father went off to fight the Monster Lord, and never came back. \
  2491. >That's why you took up your father's wishes, and trained to be a Hero. @
  2492. >Did I get it right? \
  2493. name ""
  2494. name "Luka"
  2495. >Sorry, but you're wrong. \
  2496. name ""
  2497. >My father wasn't a Hero at all... \
  2498. name "Luka"
  2499. >That guy died because of his own stupid mistakes... \
  2500. name ""
  2501. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2502. name "Alice "
  2503. >Hmmm... that's unusual. @
  2504. >Someone whose head is filled with sugar and rainbows, to say something like that... \
  2505. name ""
  2506. name "Luka"
  2507. >Enough about me, what about you? @
  2508. >Why are you here? \
  2509. name ""
  2510. >If she wanted to eat me, she already would have done it. @
  2511. >Someone strong like her, I wouldn't stand a chance. \
  2512. >I don't see what she's after here... \
  2513. lsp 700,":a;chara\alice_st08b.bmp",67,0:print 10,500
  2514. name "Alice "
  2515. >I'm... \
  2516. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2517. >I'm the only daughter of the Fateburn family @
  2518. >I wanted to see the world, so I set out a few days ago. \
  2519. name ""
  2520. name "Luka"
  2521. >Really? \
  2522. name ""
  2523. lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
  2524. name "Alice "
  2525. >Basically. \
  2526. name ""
  2527. >Alice grins and starts laughing, as if she's hiding something... \
  2528. name "Luka"
  2529. >You couldn't possibly... @ >You aren't inspecting the human cities in preperation for an invasion... are you? \
  2530. name ""
  2531. name "Alice "
  2532. >Hahaha... what an interesting idea. \
  2533. name ""
  2534. name "Alice "
  2535. >Look at this book! @
  2536. >This forbidden book contains everything about the human world. @
  2537. >Geography, environment, food... it has it all! \
  2538. name ""
  2539. name "Luka"
  2540. >Ah... the Traveling Guild's [World Traveler] tour guide... \
  2541. name ""
  2542. >It's a book containing all the places to sightsee, including local delicacies and such. \
  2543. >Adventurers, foodies, and sightseers all love this book. \
  2544. name "Luka"
  2545. >What the! This book is marked year 867! @
  2546. >This book is 500 years old! \
  2547. name ""
  2548. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  2549. name "Alice "
  2550. >Oh? I thought it looked a little old. \
  2551. name ""
  2552. >A "little old"? @
  2553. >Half the towns and villages listed in here don't even exist anymore. \
  2554. name "Luka"
  2555. >That's amazing... this is like a piece of history. @
  2556. >I wonder how much you could sell this book for... \
  2557. name ""
  2558. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2559. name "Alice "
  2560. >I'm not selling it, you idiot. \
  2561. name ""
  2562. >...too bad. @
  2563. >If we sold that book, we wouldn't ever have an issue with traveling expenses... \
  2564. name "Luka"
  2565. >Anyway, it's about time to go to sleep. @
  2566. >Faa... I'm exhausted after today. @ >Good night, Alice. \
  2567. name ""
  2568. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  2569. name "Alice"
  2570. >Uh-huh. \
  2571. name ""
  2572. >A lot happened today... @
  2573. >I was so exhausted, I instantly fell asleep. \
  2574. Save Location \
  2575. mov %item01,2
  2576. bgmstop
  2577. textoff
  2578. csp -1
  2579. bg black,99,5000,"system\lngtwave.dll/vwi"
  2580. bg "bg\bg001.bmp",99,5000,"system\lngtwave.dll/vwi"
  2581. wait 1500
  2582. gosub *setwindow_01
  2583. name "???"
  2584. >Luka... @
  2585. >Oh brave Luka... \
  2586. name ""
  2587. name "Luka"
  2588. >H... hmmm...? \
  2589. name ""
  2590. >I hear a voice calling me from somewhere... @
  2591. >This is... \
  2592. bgm"bgm\irias.ogg"
  2593. lsp 700,":a;chara\iriasu_st01.bmp",0,0
  2594. print 10,3000
  2595. name "Luka"
  2596. >Il... Ilias!? \
  2597. name ""
  2598. name "Ilias "
  2599. >Luka... you aren't baptized, and remain unblessed. @
  2600. >However, never lose faith in yourself. \
  2601. name ""
  2602. name "Luka"
  2603. >Ilias... @
  2604. >Just what do you mean...? \
  2605. name ""
  2606. lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
  2607. name "Ilias "
  2608. >Luka... unblessed Hero Luka... @
  2609. >I'll always be watching you... \
  2610. name ""
  2611. bgmstop
  2612. textoff
  2613. csp -1
  2614. bg black,99,5000,"system\lngtwave.dll/vwi"
  2615. bg "bg\bg010.bmp",99,5000,"system\lngtwave.dll/vwi"
  2616. wait 500
  2617. bgm"bgm\hutuu1.ogg"
  2618. dwave 1,"se\morning.ogg"
  2619. wait 1500
  2620. gosub *setwindow_01p
  2621. name "Luka"
  2622. >I... Ilias! \
  2623. name ""
  2624. >With a shout, I jump out of my sleeping bag. @
  2625. >Was that just another dream...? \
  2626. >No... like yesterday, that wasn't just a normal dream. @
  2627. >Does that mean Ilias hasn't abandoned me!? \
  2628. name "Luka"
  2629. >Alright! I can do it! \
  2630. name ""
  2631. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,1500
  2632. name "Alice "
  2633. >Uhg, what's with all this noise so early in the morning... \
  2634. name ""
  2635. >Still coiled around the tree, Alice rubs her sleep filled eyes. \
  2636. name "Alice "
  2637. >Whatever... make me something to eat. \
  2638. name ""
  2639. name "Luka"
  2640. >............. \
  2641. name ""
  2642. >She doesn't think of anything but food, does she? \
  2643. sean_change "bg010"
  2644. name "Luka"
  2645. >Ahh... that was tasty. \
  2646. name ""
  2647. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,1500
  2648. name "Alice "
  2649. >Hm. I agree. \
  2650. name ""
  2651. >Thus we finished our breakfast of bread, salad, and fried eggs. \
  2652. >We'll be short on ingredients until we make it to Iliasburg tonight. \
  2653. >Once we get to a hotel, we can fill back up. \
  2654. name "Luka"
  2655. >Oh great Ilias... please give me your blessing today, as well. \
  2656. name ""
  2657. >I mustn't forget my prayers after breakfast. @
  2658. >Today's another wonderful day, thanks to Ilias. \
  2659. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2660. name "Alice "
  2661. >Already saying stupid things so early in the day? \
  2662. name ""
  2663. name "Luka"
  2664. >I'm just giving my thanks to Ilias. @
  2665. >One of Ilias's five commandments is to be dutiful in your prayers. \
  2666. name ""
  2667. >Especially for someone on a journey like me. @ >I have to make sure I have her protection. \
  2668. name "Alice "
  2669. >Five commandments...? Ilias likes to force people to do stupid things, huh? \
  2670. >And to do those stupid things so happily... @
  2671. >Do you really like being her slave? \
  2672. name ""
  2673. name "Luka"
  2674. >........... \
  2675. name ""
  2676. >She has another hate-filled expression on her face just like yesterday. @
  2677. >It seems like she hates Ilias... \
  2678. name "Alice "
  2679. >Besides, doesn't Ilias hate monsters? @
  2680. >Doesn't that go against what you believe in? \
  2681. name ""
  2682. name "Luka"
  2683. >Even if that's the case... \
  2684. name ""
  2685. >She hit a sore spot with me. @
  2686. >As much as Ilias loves humans, she despises monsters. \
  2687. >One of the worst offenses you can commit is to have sexual relations with a monster... \
  2688. >I'm sure she has a reason, though. \
  2689. >Humans are weak, monsters are strong. @
  2690. >Ilias might just be trying to correct that imbalance... \
  2691. name "Alice "
  2692. >Besides, what's with her prohibition on relations with monsters? \
  2693. >Most monsters can't breed if they don't mate with humans. @
  2694. >So for as many monsters as there are in the world, there are just as many humans who have broken that law. \
  2695. name ""
  2696. name "Luka"
  2697. >Ah! @ >That's true...! \
  2698. name ""
  2699. name "Alice "
  2700. >Did you just realize that now? @ >Idiot. \
  2701. name ""
  2702. name "Luka"
  2703. >Are there really that many people out there who have broken her commandments? \
  2704. >Wait... @ >Wouldn't following that be effectively exterminating monsters by not allowing any offspring...? \
  2705. name ""
  2706. name "Alice "
  2707. >Wouldn't that be an issue for you? @
  2708. >If everyone follows that law, the world you dream of will collapse. \
  2709. >Do you still think it's something good? \
  2710. name ""
  2711. name "Luka"
  2712. >....I'm sure Ilias has some sort of plan. \
  2713. name ""
  2714. lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
  2715. name "Alice "
  2716. >Geez, you can't think for yourself, huh? @
  2717. >Must be convenient to blindly follow a god like that... \
  2718. name ""
  2719. name "Luka"
  2720. >You don't need to say it like that... \
  2721. name ""
  2722. >Well, putting that aside... \
  2723. name "Luka"
  2724. >Shall we head out? @
  2725. >If we waste too much time, we won't make it to Iliasburg before nightfall. \
  2726. name ""
  2727. lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
  2728. name "Alice "
  2729. >Hmm... that would be troublesome. \
  2730. name ""
  2731. >After packing up our camp, we headed off again. \
  2732. csp 700
  2733. dwave 1,"se\asioto2.ogg"
  2734. sean_change "bg011"
  2735. bgm"bgm\field1.ogg"
  2736. >We start heading north at a good pace towards Iliasburg. \
  2737. >At this rate, we should arrive just before evening. \
  2738. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2739. name "Luka"
  2740. >I've only been to Iliasburg once before, a few years ago. @
  2741. >It's a huge city... \
  2742. name ""
  2743. >That was the furthest I had ever been away from my village. @
  2744. >Using a wagon, we weren't attacked by any monsters. \
  2745. name "Luka"
  2746. >The main street was filled with adventurers, merchants, and all sorts of people. @
  2747. >Tons of different things in all the shops, too. \
  2748. name ""
  2749. lsp 700,":a;chara\alice_st02.bmp",172,0:print 10,500
  2750. name "Alice "
  2751. >Hahaha... I'm also looking forward to it. \
  2752. name ""
  2753. name "Luka"
  2754. >Looking forward to it? You are? \
  2755. name ""
  2756. >That's surprising... @
  2757. >I hope she isn't planning something bad. \
  2758. name "Alice "
  2759. >The famous [Sutherland] Inn at Iliasburg is known for their [Happiness Honey Filled Ama-ama Dango] \
  2760. >Any gourmet would salivate at the thought of tasting it. \
  2761. name ""
  2762. >Of course it would be food... @
  2763. >And something from the 500 year old tour guide, I'm sure. \
  2764. name "Luka"
  2765. >I don't know if the hotel is still there from 500 years ago. \
  2766. name ""
  2767. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2768. name "Alice "
  2769. >What are you saying? It's only been 500 years. @
  2770. >I'm sure it's still there. \
  2771. name ""
  2772. name "Luka"
  2773. >............. \
  2774. name ""
  2775. >I think humans and monsters can coexist... @
  2776. >But it might be hard to get over this issue with time perception... \
  2777. name "Luka "
  2778. >Hmm..? \
  2779. name ""
  2780. lsp 700,":a;chara\mdg_st21.bmp",0,0:print 10,1500
  2781. >Something strange is lying in the center of the road... \
  2782. name "Luka "
  2783. >What is this? \
  2784. name ""
  2785. >I think it's a plant... @
  2786. >But I need to take a closer look to make sure... \
  2787. name "Luka"
  2788. >Alice, what do you think that is? @ >Huh? \
  2789. name ""
  2790. >I turned around, but Alice wasn't there. \
  2791. >Did she get lost...? But she was just there a moment ago. \
  2792. >Whatever, she's strong. @ >She'll be fine even if she's lost. \
  2793. >More importantly, what is this thing? \
  2794.  
  2795.  
  2796.  
  2797. *sean0040a
  2798.  
  2799. if %continue=1 lsp 700,":a;chara\mdg_st21.bmp",0,0
  2800. if %continue=1 bg "bg\bg011.bmp",10,5000
  2801. if %continue=1 bgm"bgm\field1.ogg"
  2802. if %continue=1 gosub *setwindow_01
  2803. mov %continue,0
  2804. name "Luka"
  2805. >Should I pull it out? \
  2806. name ""
  2807. >Should I tug on it and see what it is? @
  2808. >It might be something dangerous though... \
  2809. name "Luka"
  2810. >It's not really blocking the road, so I could just go around it... \
  2811. name ""
  2812. >Still, it's bugging me. @ >So I... \
  2813. Save Location \
  2814. csel "Pull it out ",*sean0040e,"Ignore it ",*sean0040b
  2815.  
  2816.  
  2817.  
  2818. *sean0040e
  2819.  
  2820. name "Luka"
  2821. >I'll pull it out... \
  2822. name ""
  2823. >I grip the leaf, and pull with all my strength! \
  2824. name "???"
  2825. >AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! \
  2826. name ""
  2827. name "Luka"
  2828. >.....Eh? \
  2829. name ""
  2830. >A loud scream lets loose as soon as I pull on the leaf. @
  2831. >As soon as I hear it, my body is suddenly paralyzed. \
  2832. >What the hell did I pull out...? \
  2833. Save Location \
  2834. goto *mdg_start
  2835.  
  2836.  
  2837.  
  2838. *sean0040b
  2839.  
  2840. name "Luka"
  2841. >...I'll just ignore it. \
  2842. name ""
  2843. >I'm getting a bad feeling from it... @
  2844. >It's not blocking the road or anything, I'll just walk by it. \
  2845. csp 700:print 10,1500
  2846. dwave 1,"se\asioto2.ogg"
  2847. >Turning my back on the thing in the road, I keep heading towards Iliasburg. \
  2848. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2849. name "Alice "
  2850. >...You ignored it? That was smart. \
  2851. name ""
  2852. name "Luka"
  2853. >Ah, Alice. Where did you head off to? \
  2854. name ""
  2855. name "Alice "
  2856. >If there's even a chance of combat, I'm going to hide. @
  2857. >I told you before that I'm not going to help you, didn't I? \
  2858. name ""
  2859. name "Luka"
  2860. >So that thing before... was a monster? \
  2861. name ""
  2862. name "Alice "
  2863. >As long as you don't bother it, it's harmless. \
  2864. >Or are you some barbarian, who will run up and attack something that doesn't mean you any harm? \
  2865. name ""
  2866. name "Luka"
  2867. >I wouldn't do that! I'll only fight something that gets in my way, if I have to. \
  2868. name ""
  2869. >Wanting man and monster to live together peacefully, I don't want to fight needless battles. \
  2870. >Unless it's a monster that's going to attack travelers, there's no reason for me to fight them. \
  2871. name "Alice "
  2872. >Besides, that monster was something you likely couldn't defeat... @
  2873. >You probably would have just been made into food. \
  2874. name ""
  2875. name "Luka"
  2876. >Was that thing really so powerful...? \
  2877. name ""
  2878. name "Alice "
  2879. >It's not strong, it just has an annoying ability. \
  2880. name ""
  2881. name "Luka"
  2882. >Hmm... there sure are a lot of different kinds of monsters, aren't there? \
  2883. name ""
  2884. >I was still able to learn something, even without fighting... \
  2885. goto *sean0041
  2886.  
  2887.  
  2888.  
  2889. *sean0040c
  2890.  
  2891. bgm"bgm\field1.ogg"
  2892. > \
  2893. name "Luka"
  2894. >Haa.... haa.... \
  2895. Save Location \
  2896. name ""
  2897. >That was really close... @
  2898. >If that paralysis had lasted a bit longer, I would have been food... \
  2899. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2900. name "Alice "
  2901. >You drove it away? How absurd. \
  2902. name ""
  2903. name "Luka"
  2904. >Ah... Alice. Where did you go off to? \
  2905. name ""
  2906. name "Alice "
  2907. >If there's even a chance of combat, I'm going to hide. @
  2908. >I told you before that I'm not going to help you, didn't I? \
  2909. >But how horrible, you attacked that Mandragora who was just minding her own business sleeping... @
  2910. >What a barbarian. \
  2911. name ""
  2912. name "Luka"
  2913. >No, no. She was the one who attacked me. \
  2914. name ""
  2915. lsp 700,":a;chara\alice_st03.bmp",172,0:print 10,500
  2916. name "Alice "
  2917. >Didn't you force her out of the ground? \
  2918. name ""
  2919. name "Luka"
  2920. >Erk... \
  2921. name ""
  2922. >I only want to fight against monsters who would attack travelers, getting in the way of a peaceful world... \
  2923. >If I fought something unnecessarily... @ >I think I did something awful... \
  2924. lsp 700,":a;chara\alice_st02.bmp",172,0:print 10,500
  2925. name "Alice "
  2926. >Hahaha... so you have a violent side to you... that's good. @
  2927. >With barbarism like that, you won't be able to fulfill your dream. \
  2928. name ""
  2929. name "Luka"
  2930. >Th... that's not right! @
  2931. >That was just a mistake before! \
  2932. name ""
  2933. name "Alice "
  2934. >Haha... well then, make sure you show me your true character. \
  2935. name ""
  2936. name "Luka"
  2937. >I'll be more careful from now on... \
  2938. name ""
  2939. >If I want to make a world where we can live peacefully together, I'll need to be more careful... \
  2940. goto *sean0041
  2941.  
  2942.  
  2943.  
  2944. *sean0041
  2945.  
  2946. >We've almost reached Iliasburg. @
  2947. >Just a little bit further to the north... \
  2948. dwave 1,"se\asioto2.ogg"
  2949. sean_change "bg012"
  2950. >As the sun goes down, Iliasburg appears before us. @
  2951. >I can see the city from here! \
  2952. >But I can't just go into the city like this... @
  2953. lsp 700,":a;chara\alice_st01.bmp",172,0:print 10,500
  2954. >Because of her... \
  2955. name "Luka"
  2956. >Alice... are you able to disguise yourself as a human? \
  2957. name ""
  2958. >On this continent, the hatred against monsters is very strong. @
  2959. >I'm sure Iliasburg is no exception. \
  2960. >If Alice goes inside looking like that, I'm sure there will be trouble. \
  2961. name "Alice "
  2962. >Taking the form of a human is unpleasant... @
  2963. >Why should I have to pretend to be a human... \
  2964. name ""
  2965. name "Luka"
  2966. >If you can't enter the city, how are you going to eat your Ama-ama Dango? \
  2967. name ""
  2968. name "Alice "
  2969. >Crap... I guess that's true. @
  2970. >Fine... how does this look? \
  2971. dwave 1,"se\escape.ogg"
  2972. lsp 700,":a;chara\alice_st11.bmp",172,0:print 10,1500
  2973. \
  2974. name ""
  2975. name "Luka"
  2976. >Ahh... That's good. \
  2977. name ""
  2978. >If she looks like that, I'm sure we can just pass as normal travelers. @
  2979. >Thus, we entered the city. \
  2980. dwave 1,"se\asioto2.ogg"
  2981. sean_change "bg013"
  2982. bgm"bgm\kiki2.ogg"
  2983. name "Luka"
  2984. >What the...? Why does the city look so strange? \
  2985. name ""
  2986. >Unlike the last time when I was here, the city is completely devoid of people. No merchants, no travelers, nothing. \
  2987. >It seems like everyone is barricaded in their homes, with a tense feeling filling the air. \
  2988. name "Luka"
  2989. >What's going on!? \
  2990. name ""
  2991. dwave 1,"se\asioto1.ogg"
  2992. >I started to run down the city's main street until I reached the city plaza. \
  2993. >Noticing some sort of commotion in the plaza, I jump behind a tree on the side of the road. \
  2994. name "Luka"
  2995. >That's...! \
  2996. name ""
  2997. bgm"bgm\boss0.ogg"
  2998. lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,1500
  2999. name "Monster Swordswoman "
  3000. >How boring. @ >Is there not a single strong person in this entire city? \
  3001. name ""
  3002. >Standing in the city plaza was a monster swordswoman... \
  3003. name "Soldier A "
  3004. >D... damn it... \
  3005. name ""
  3006. name "Soldier B "
  3007. >She's so... so strong! \
  3008. name ""
  3009. name "Soldier C "
  3010. >Guh... \
  3011. name ""
  3012. >Three soldiers were fighting her. \
  3013. >Around them are dozens of strong looking soldiers, collapsed on the ground. @
  3014. >Did she beat them by herself...? \
  3015. name "Monster Swordswoman "
  3016. >You three... @ >Are you going to fight, or not? \
  3017. name ""
  3018. name "Soldier A "
  3019. >Guh...! \
  3020. name ""
  3021. >With the situation as it is, it seems incredibly unlikely that those three soldiers have any chance of winning... \
  3022. name "Luka"
  3023. >That monster... she couldn't be... \
  3024. name ""
  3025. >The dragon swordswoman who wields a giant sword... @
  3026. >Even I have heard the rumors about her... \
  3027. >One of the Four Heavenly Knights, Granberia, with a sword arm that no human can match. \
  3028. >Able to stand up against an entire army by herself, killing thousands of soldiers... \
  3029. >Such an insanely strong monster is attacking Iliasburg? \
  3030. >By herself, too... \
  3031. name "Luka"
  3032. >A... Alice... @ >What should we do...? \
  3033. name ""
  3034. >Just like she said before, it appears as though she has run away... \
  3035. >She always acts like she's incredibly strong... @ >Is it possible that she's actually pretty weak? \
  3036. >Such a powerful boss in the first city... shouldn't there be something a little more... mid-bossy? \
  3037. >Why do bad things have to keep happening one after another on my journey... \
  3038. name "Granberia "
  3039. >Only you three are left... @
  3040. >Are you just going to watch while I take control of this city? \
  3041. name ""
  3042. name "Granberia "
  3043. >Or is one of you going to be a Hero and try to face me!? @
  3044. lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
  3045. >Well... hurry up and decide! \
  3046. name ""
  3047. name "Soldier A "
  3048. >Grr.... damn you...! \
  3049. name ""
  3050. name "Soldier B "
  3051. >I won't let a monster like you do whatever you want! \
  3052. name ""
  3053. dwave 1,"se\asioto1.ogg"
  3054. >Two of the remaining three soldiers face Granberia. @
  3055. >The third soldier is cowering in the back, unable to move. \
  3056. name "Granberia "
  3057. >That's the spirit. @
  3058. lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
  3059. >But even if you have the spirit, it's meaningless! \
  3060. name ""
  3061. dwave 1,"se\fire1.ogg"
  3062. lsp 700,":a;chara\granberia_st42.bmp",0,0:print 10,500
  3063. >Flames surround Granberia's sword, giving off a scorching heat. It's as if it's covered in the fires of Hell itself. \
  3064. name "Luka"
  3065. >Uwa! \
  3066. name ""
  3067. >I heard that the Four Heavenly Knights each correspond to a specific element. @
  3068. >Water. @ >Earth. @ >Wind. \
  3069. >And it seems as though Granberia is fire... \
  3070. name "Soldier A "
  3071. >Take this! \
  3072. name ""
  3073. >Not backing down from the heat, the soldier steps forward bravely, and swings at Granberia! \
  3074. dwave 1,"se\miss.ogg"
  3075. csp 700:print 10,200
  3076. >But Granberia vanishes! \
  3077. name "Soldier A "
  3078. >Gah! \
  3079. name ""
  3080. dwave 1,"se\down.ogg"
  3081. >In the next instant, the soldier faints. @
  3082. lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
  3083. >...And behind him stood Granberia. \
  3084. name "Luka"
  3085. >What was that...? \
  3086. name ""
  3087. >Faster than I could see, she gives a blow to the soldier, knocking him out instantly. \
  3088. name "Soldier B "
  3089. >Damn you! \
  3090. name ""
  3091. >The soldier tries to swing at Granberia's back. \
  3092. name "Granberia "
  3093. >Slow... \
  3094. name ""
  3095. lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
  3096. >Granberia looks over her shoulder, and swings her giant sword! @
  3097. dwave 1,"se\slash3.ogg"
  3098. dwave 2,"se\fire1.ogg"
  3099. lsp 700,":a;chara\granberia_st42.bmp",0,0:print 10,500
  3100. >Before the soldier could swing his sword, the heat wave from Granberia's swing smashes into him. \
  3101. name "Luka"
  3102. >Uwa! \
  3103. name ""
  3104. >The intense heat let off by her sword reached all the way to where I was hiding. \
  3105. name "Soldier B "
  3106. >Guha... \
  3107. name ""
  3108. >Being so close to the heat, the soldier drops his sword and falls to the ground. \
  3109. dwave 1,"se\down.ogg"
  3110. \
  3111. lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
  3112. name "Luka"
  3113. >Amazing... \
  3114. name ""
  3115. >The difference in ability is huge. \
  3116. >Those soldiers looked even stronger than me... @
  3117. >But she crushed them as if they were just insects... \
  3118. >Honestly, I was envious of her strength... \
  3119. name "Soldier A "
  3120. >Aguh... \
  3121. name ""
  3122. name "Soldier B "
  3123. >Uuuu... \
  3124. name ""
  3125. >The soldiers she defeated seem to still be breathing. @
  3126. >In fact, all the other soldiers lying around on the ground appear to be alive, too. \
  3127. >The difference in ability is huge... it's harder to beat someone without killing them than it is to just kill them. \
  3128. >All that remains is one terrified soldier... \
  3129. lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
  3130. name "Granberia "
  3131. >Well then... what are you going to do? \
  3132. name ""
  3133. name "Soldier C "
  3134. >Ahh... ahhhh! \
  3135. name ""
  3136. dwave 1,"se\asioto1.ogg"
  3137. >The soldier turns his back on Granberia, and starts to run away. @
  3138. >Granberia stood still, without giving chase. \
  3139. lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
  3140. name "Granberia "
  3141. >That's a wise choice. @
  3142. >But in the future, you can't call yourself a Soldier, or a Hero. \
  3143. name ""
  3144. name "Luka"
  3145. >This isn't good... \
  3146. name ""
  3147. >All the soldiers in the city seem to be lying on the ground already... @
  3148. >I don't think there's anyone left who can protect this city. \
  3149.  
  3150.  
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