kaualima12

Untitled

Nov 1st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --By naser2018
  153. mouse = game.Players.LocalPlayer:GetMouse()
  154. gun = Instance.new("Part", game.Players.LocalPlayer.Character)
  155. gun.Size = Vector3.new(0.5, 1, 2)
  156. gun.CanCollide = false
  157. gun:BreakJoints()
  158. weld = Instance.new("Weld", gun)
  159. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  160. weld.Part1 = gun
  161. weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.Angles(0,1.6,-1.53)
  162. mesh = Instance.new("SpecialMesh", gun)
  163. mesh.MeshId = "rbxassetid://623102664"
  164. mesh.TextureId = "rbxassetid://623102879"
  165. mesh.Scale = Vector3.new(0.01,0.01,0.01)
  166. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  167. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  168. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  169. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  170. rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  171. shooting = false
  172. for i = 1,2 do
  173. wait()
  174. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.03)
  175. end
  176. for i = 1,2 do
  177. wait()
  178. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.07)
  179. end
  180. for i = 1,7 do
  181. wait()
  182. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.17)
  183. end
  184. for i = 1,2 do
  185. wait()
  186. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.07)
  187. end
  188. for i = 1,2 do
  189. wait()
  190. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.03)
  191. end
  192. function shoot()
  193. if not shooting then
  194. shooting = true
  195. local shotsound = Instance.new("Sound", gun)
  196. shotsound.EmitterSize = 1
  197. shotsound.SoundId = "rbxassetid://139593133"
  198. shotsound.Volume = 3
  199. shotsound:Play()
  200. local missle = Instance.new("Part", workspace)
  201. missle.Size = Vector3.new(0.05,0.05,0.05)
  202. missle.CanCollide = false
  203. missle.BrickColor = BrickColor.new("New Yeller")
  204. missle.Shape = "Ball"
  205. missle.CFrame = gun.CFrame
  206. missle:BreakJoints()
  207. local velo = Instance.new("BodyVelocity", missle)
  208. velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  209. velo.Velocity = mouse.Hit.lookVector * 190
  210. for i = 1,2 do
  211. weld.C0 = weld.C0 * CFrame.Angles(0,0,0.14)
  212. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.14)
  213. end
  214. for i = 1,2 do
  215. wait()
  216. weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07)
  217. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07)
  218. end
  219. local function kill(part)
  220. local hum = part.Parent:findFirstChild("Humanoid")
  221. local torso = part.Parent:findFirstChild("Torso")
  222. local larm = part.Parent:findFirstChild("Left Arm")
  223. local rarm = part.Parent:findFirstChild("Right Arm")
  224. local lleg = part.Parent:findFirstChild("Left Leg")
  225. local rleg = part.Parent:findFirstChild("Right Leg")
  226. missle:destroy()
  227. if hum ~= nil then
  228. if torso then
  229. hum.Health = hum.Health - math.random(25,68)
  230. local shotsound1 = Instance.new("Sound", torso)
  231. shotsound1:Play()
  232. shotsound1.EmitterSize = 2
  233. shotsound1.SoundId = "rbxassetid://144884872"
  234. shotsound1.Volume = 8
  235. shotsound1:Play()
  236. local shotsound1 = Instance.new("Sound", torso)
  237. shotsound1:Play()
  238. shotsound1.EmitterSize = 2
  239. shotsound1.SoundId = "rbxassetid://175272131"
  240. shotsound1.Volume = 8
  241. shotsound1:Play()
  242. using = false
  243. hit = Instance.new("Sound", torso)
  244. hit.SoundId = "rbxassetid://260430060"
  245. hit.Volume = 5
  246. hit1 = Instance.new("Sound", torso)
  247. hit1.SoundId = "rbxassetid://138087186"
  248. hit1.Volume = 5
  249. hit2 = Instance.new("Sound", torso)
  250. hit2.SoundId = "rbxassetid://131237241"
  251. hit2.Volume = 5
  252. hit3 = Instance.new("Sound", torso)
  253. hit3.SoundId = "rbxassetid://278062209"
  254. hit3.Volume = 5
  255. hit3.TimePosition = 0.33
  256. print("You killed "..hum.Parent.Name)
  257. hum.PlatformStand = true
  258. ----------
  259. local lhip = torso:findFirstChild("Left Hip")
  260. if lhip then
  261. ---
  262. torso["Left Hip"]:destroy()
  263. local head = game.Players.LocalPlayer.Character.Head
  264. local glue = Instance.new("Glue", torso)
  265. glue.Part0 = torso
  266. glue.Part1 = torso.Parent["Left Leg"]
  267. glue.Name = "Left leg"
  268. local collider = Instance.new("Part", torso.Parent["Left Leg"])
  269. collider.Position = Vector3.new(0,999,0)
  270. collider.Size = Vector3.new(1.7, 1, 1)
  271. collider.Shape = "Cylinder"
  272. local weld = Instance.new("Weld", collider)
  273. weld.Part0 = torso.Parent["Left Leg"]
  274. weld.Part1 = collider
  275. weld.C0 = CFrame.Angles(0, 0, 80)
  276. collider.TopSurface = "Smooth"
  277. collider.BottomSurface = "Smooth"
  278. collider.formFactor = "Symmetric"
  279. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  280. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  281. collider.Transparency = 1
  282. end
  283. local rhip = torso:findFirstChild("Right Hip")
  284. if rhip then
  285. ------------
  286. torso["Right Hip"]:destroy()
  287. local glue1 = Instance.new("Glue", torso)
  288. glue1.Part0 = torso
  289. glue1.Part1 = torso.Parent["Right Leg"]
  290. glue1.Name = "Right leg"
  291. local collider1 = Instance.new("Part", torso.Parent["Right Leg"])
  292. collider1.Position = Vector3.new(0,9999,0)
  293. collider1.Size = Vector3.new(1.7, 1, 1)
  294. collider1.Shape = "Cylinder"
  295. local weld1 = Instance.new("Weld", collider1)
  296. weld1.Part0 = torso.Parent["Right Leg"]
  297. weld1.Part1 = collider1
  298. weld1.C0 = CFrame.Angles(0, 0, 80)
  299. collider1.TopSurface = "Smooth"
  300. collider1.BottomSurface = "Smooth"
  301. collider1.formFactor = "Symmetric"
  302. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  303. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  304. collider1.Transparency = 1
  305. end
  306. ------------
  307. local rshoulder = torso:findFirstChild("Right Shoulder")
  308. if rshoulder then
  309. torso["Right Shoulder"]:destroy()
  310. local glue11 = Instance.new("Glue", torso)
  311. glue11.Part0 = torso
  312. glue11.Part1 = torso.Parent["Right Arm"]
  313. glue11.Name = "Right shoulder"
  314. local collider11 = Instance.new("Part", torso.Parent["Right Arm"])
  315. collider11.Position = Vector3.new(0,9999,0)
  316. collider11.Size = Vector3.new(1.8,1,1)
  317. collider11.Shape = "Cylinder"
  318. local weld11 = Instance.new("Weld", collider11)
  319. weld11.Part0 = torso.Parent["Right Arm"]
  320. weld11.Part1 = collider11
  321. weld11.C0 = CFrame.Angles(0, 0, 80)
  322. collider11.TopSurface = "Smooth"
  323. collider11.BottomSurface = "Smooth"
  324. collider11.formFactor = "Symmetric"
  325. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  326. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  327. collider11.Transparency = 1
  328. end
  329. ------------
  330. local lshoulder = torso:findFirstChild("Left Shoulder")
  331. if lshoulder then
  332. torso["Left Shoulder"]:destroy()
  333. local glue111 = Instance.new("Glue", torso)
  334. glue111.Part0 = torso
  335. glue111.Part1 = torso.Parent["Left Arm"]
  336. glue111.Name = "Left shoulder"
  337. local collider111 = Instance.new("Part", torso.Parent["Left Arm"])
  338. collider111.Position = Vector3.new(0,9999,0)
  339. collider111.Size = Vector3.new(1.8,1,1)
  340. collider111.Shape = "Cylinder"
  341. local weld111 = Instance.new("Weld", collider111)
  342. weld111.Part0 = torso.Parent["Left Arm"]
  343. weld111.Part1 = collider111
  344. weld111.C0 = CFrame.Angles(0, 0, 80)
  345. collider111.TopSurface = "Smooth"
  346. collider111.BottomSurface = "Smooth"
  347. collider111.formFactor = "Symmetric"
  348. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  349. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  350. collider111.Transparency = 1
  351. end
  352. -----------------
  353. local sensoring = Instance.new("Part", torso)
  354. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  355. sensoring.CanCollide = false
  356. sensoring.Position = torso.Position
  357. local welder = Instance.new("Weld", sensoring)
  358. welder.Part0 = torso
  359. welder.Part1 = sensoring
  360. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  361. sensoring.Transparency = 1
  362. -----------------
  363. local sensoring1 = Instance.new("Part", torso)
  364. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  365. sensoring1.CanCollide = false
  366. sensoring1.Position = torso.Position
  367. local welder1 = Instance.new("Weld", sensoring)
  368. welder1.Part0 = torso
  369. welder1.Part1 = sensoring1
  370. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  371. sensoring1.Transparency = 1
  372. local function touch()
  373. if not using then
  374. using = true
  375. local Math = math.random(1,4)
  376. if Math == 1 then
  377. hit:Play()
  378. end
  379. if Math == 2 then
  380. hit1:Play()
  381. end
  382. if Math == 3 then
  383. hit2:Play()
  384. end
  385. if Math == 4 then
  386. hit3:Play()
  387. end
  388. wait(0.1)
  389. using = false
  390. end
  391. end
  392. sensoring.Touched:connect(touch)
  393. sensoring1.Touched:connect(touch)
  394. if part.Name == "Head" then
  395. local hed = Instance.new("Sound", torso)
  396. hed.SoundId = "rbxassetid://147936251"
  397. hed.Volume = 5
  398. hed:Play()
  399. hum.Health = 0.00001
  400. for i,v in pairs(torso.Parent:GetChildren()) do
  401. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  402. v:destroy()
  403. end
  404. end
  405. for i,v in pairs(torso.Parent.Head:GetChildren()) do
  406. if v.ClassName == "Decal" then
  407. v:destroy()
  408. end
  409. end
  410. torso.Parent.Head.Transparency = 1
  411. wait(3)
  412. hum.Health = 0
  413. end
  414. while true do
  415. wait(0.3)
  416. hum.PlatformStand = true
  417. end
  418.  
  419. --di ent
  420. end
  421. end
  422. end
  423. missle.Touched:connect(kill)
  424. for i = 1,2 do
  425. wait()
  426. weld.C0 = weld.C0 * CFrame.Angles(0,0,-0.07)
  427. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.07)
  428. end
  429. shooting = false
  430. wait(3)
  431. shotsound:destroy()
  432. end
  433. end
  434. mouse.Button1Down:connect(shoot)
  435. function ragdoll()
  436. game.Players.LocalPlayer.Character.Archivable = true
  437. clone = game.Players.LocalPlayer.Character:Clone()
  438. clone.Parent = workspace
  439. for i,v in pairs(clone:GetChildren()) do
  440. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  441. v:destroy()
  442. end
  443. for i,p in pairs(v:GetChildren()) do
  444. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  445. p:destroy()
  446. end
  447. end
  448. end
  449. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  450. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  451. t:destroy()
  452. end
  453. end
  454. vel = Instance.new("BodyVelocity", clone.Torso)
  455. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  456. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  457. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  458. using = false
  459. hit = Instance.new("Sound", clone.Torso)
  460. hit.SoundId = "rbxassetid://260430060"
  461. hit.Volume = 5
  462. hit1 = Instance.new("Sound", clone.Torso)
  463. hit1.SoundId = "rbxassetid://138087186"
  464. hit1.Volume = 5
  465. hit2 = Instance.new("Sound", clone.Torso)
  466. hit2.SoundId = "rbxassetid://131237241"
  467. hit2.Volume = 5
  468. hit3 = Instance.new("Sound", clone.Torso)
  469. hit3.SoundId = "rbxassetid://278062209"
  470. hit3.Volume = 5
  471. hit3.TimePosition = 0.33
  472. ded = Instance.new("Sound", clone.Torso)
  473. ded.SoundId = "rbxassetid://418892870"
  474. ded.Volume = 5
  475. local leftarm = clone:findFirstChild("Left Arm")
  476. local rightrm = clone:findFirstChild("Right Arm")
  477. local leftleg = clone:findFirstChild("Left Leg")
  478. local rightleg = clone:findFirstChild("Right Leg")
  479. local head = clone:findFirstChild("Head")
  480. local welding = Instance.new("Weld", clone.Torso)
  481. welding.Part0 = clone.Torso
  482. welding.Part1 = head
  483. welding.C0 = welding.C0 * CFrame.new(0,1.5,0)
  484. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  485. if g.ClassName == "Part" then
  486. g:destroy()
  487. end
  488. end
  489. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  490. if h.ClassName == "Accesory" then
  491. h:destroy()
  492. end
  493. end
  494. game.Workspace.CurrentCamera.CameraSubject = head
  495. if leftleg ~= nil then
  496. local glue = Instance.new("Glue", clone.Torso)
  497. glue.Part0 = clone.Torso
  498. glue.Part1 = leftleg
  499. glue.Name = "Left leg"
  500. local collider = Instance.new("Part", leftleg)
  501. collider.Position = Vector3.new(0,999,0)
  502. collider.Size = Vector3.new(1.7, 1, 1)
  503. collider.Shape = "Cylinder"
  504. local weld = Instance.new("Weld", collider)
  505. weld.Part0 = leftleg
  506. weld.Part1 = collider
  507. weld.C0 = CFrame.Angles(0, 0, 80)
  508. collider.TopSurface = "Smooth"
  509. collider.BottomSurface = "Smooth"
  510. collider.formFactor = "Symmetric"
  511. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  512. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  513. collider.Transparency = 1
  514. end
  515. ------------
  516. if rightleg ~= nil then
  517. local glue1 = Instance.new("Glue", clone.Torso)
  518. glue1.Part0 = clone.Torso
  519. glue1.Part1 = rightleg
  520. glue1.Name = "Right leg"
  521. local collider1 = Instance.new("Part", rightleg)
  522. collider1.Position = Vector3.new(0,999,0)
  523. collider1.Size = Vector3.new(1.7, 1, 1)
  524. collider1.Shape = "Cylinder"
  525. local weld1 = Instance.new("Weld", collider1)
  526. weld1.Part0 = rightleg
  527. weld1.Part1 = collider1
  528. weld1.C0 = CFrame.Angles(0, 0, 80)
  529. collider1.TopSurface = "Smooth"
  530. collider1.BottomSurface = "Smooth"
  531. collider1.formFactor = "Symmetric"
  532. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  533. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  534. collider1.Transparency = 1
  535. end
  536. ------------
  537. if rightrm ~= nil then
  538. local glue11 = Instance.new("Glue", clone.Torso)
  539. glue11.Part0 = clone.Torso
  540. glue11.Part1 = rightrm
  541. glue11.Name = "Right shoulder"
  542. local collider11 = Instance.new("Part", rightrm)
  543. collider11.Position = Vector3.new(0,9999,0)
  544. collider11.Size = Vector3.new(1.8,1,1)
  545. collider11.Shape = "Cylinder"
  546. local weld11 = Instance.new("Weld", collider11)
  547. weld11.Part0 = rightrm
  548. weld11.Part1 = collider11
  549. weld11.C0 = CFrame.Angles(0, 0, 80)
  550. collider11.TopSurface = "Smooth"
  551. collider11.BottomSurface = "Smooth"
  552. collider11.formFactor = "Symmetric"
  553. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  554. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  555. collider11.Transparency = 1
  556. end
  557. ------------
  558. if leftarm ~= nil then
  559. local glue111 = Instance.new("Glue", clone.Torso)
  560. glue111.Part0 = clone.Torso
  561. glue111.Part1 = leftarm
  562. glue111.Name = "Left shoulder"
  563. local collider111 = Instance.new("Part", leftarm)
  564. collider111.Position = Vector3.new(0,9999,0)
  565. collider111.Size = Vector3.new(1.8,1,1)
  566. collider111.Shape = "Cylinder"
  567. local weld111 = Instance.new("Weld", collider111)
  568. weld111.Part0 = leftarm
  569. weld111.Part1 = collider111
  570. weld111.C0 = CFrame.Angles(0, 0, 80)
  571. collider111.TopSurface = "Smooth"
  572. collider111.BottomSurface = "Smooth"
  573. collider111.formFactor = "Symmetric"
  574. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  575. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  576. collider111.Transparency = 1
  577. ----------------
  578. sensoring = Instance.new("Part", clone.Torso)
  579. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  580. sensoring.CanCollide = false
  581. sensoring.Position = clone.Torso.Position
  582. local welder = Instance.new("Weld", sensoring)
  583. welder.Part0 = clone.Torso
  584. welder.Part1 = sensoring
  585. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  586. sensoring.Transparency = 1
  587. -----------------
  588. sensoring1 = Instance.new("Part", clone.Torso)
  589. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  590. sensoring1.CanCollide = false
  591. sensoring1.Position = clone.Torso.Position
  592. local welder1 = Instance.new("Weld", sensoring)
  593. welder1.Part0 = clone.Torso
  594. welder1.Part1 = sensoring1
  595. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  596. sensoring1.Transparency = 1
  597. end
  598. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  599. ded:Play()
  600. vel:destroy()
  601. wait(0.5)
  602. local function touch()
  603. if not using then
  604. using = true
  605. local Math = math.random(1,4)
  606. if Math == 1 then
  607. hit:Play()
  608. end
  609. if Math == 2 then
  610. hit1:Play()
  611. end
  612. if Math == 3 then
  613. hit2:Play()
  614. end
  615. if Math == 4 then
  616. hit3:Play()
  617. end
  618. wait(0.1)
  619. using = false
  620. end
  621. end
  622. sensoring.Touched:connect(touch)
  623. sensoring1.Touched:connect(touch)
  624. wait(4.47)
  625. hit1.Volume = 0
  626. hit2.Volume = 0
  627. hit3.Volume = 0
  628. hit.Volume = 0
  629. end
  630.  
  631. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  632.  
  633. --di ent
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