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- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,2 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,2 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 15,17,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,17,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,2 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,2 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,2 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 15,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,2 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,2 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,2 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 15,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,18,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,2 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,2 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,2 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 15,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,2 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,2 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,2 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 15,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,0 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,2,1 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 15,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,3 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,4 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,2,3 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,2,4 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,3,3 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,3,4 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,4,3 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,4,4 (level 1, batch 13,18,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,0 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,1 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,2 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,3 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,3,0 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,3,1 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,3,2 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,3,3 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,4,0 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,4,1 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,4,2 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,4,3 (level 1, batch 13,18,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,3 (level 1, batch 13,19,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,4 (level 1, batch 13,19,13, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,0 (level 1, batch 13,19,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,1 (level 1, batch 13,19,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,2 (level 1, batch 13,19,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForSleep in SerializeAsync of cell Cell 2,0,3 (level 1, batch 13,19,14, state QueuedForSleep)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 14,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 14,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 14,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 14,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 14,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 14,19,15, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,0,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,0,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,1,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,1,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,3 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,4 (level 1, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,4,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,4,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,5,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,5,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,6,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,6,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,7,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,7,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,4,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,4,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,5,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,5,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,6,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,6,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,7,8 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,7,9 (level 0, batch 14,18,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,0,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,0,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,0,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,0,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,1,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,1,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,1,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,1,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,0 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,1 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,2 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,3 (level 1, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,3,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,4,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,4,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,4,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,4,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,5,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,5,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,5,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,5,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,6,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,6,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,6,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,6,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,7,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,7,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,7,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,7,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,2,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,3,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,4,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,4,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,4,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,4,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,5,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,5,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,5,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,5,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,6,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,6,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,6,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,6,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,7,0 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,7,1 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,7,2 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 3,7,3 (level 0, batch 14,18,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 2, batch 14,19,13, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: see log
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- EntityCell:GetSerialData(ProtobufSerializer)
- CellManager:SaveCacheBatchCells(BatchCells, String, Boolean)
- CellManager:SaveCacheBatchCells(BatchCells)
- CellManager:SaveAllBatchCells()
- <Save>c__Iterator28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- SaveLoadManager:SaveAsync()
- <SaveRoutine>c__Iterator6E:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 2, batch 14,19,14, state QueuedForAwake)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,13, block 2818,2619,2189, wspos (770.4, -420.5, 141.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,11,14, block 2169,1852,2308, wspos (121.2, -1187.1, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,13, block 2819,2619,2172, wspos (771.9, -420.2, 124.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,14 cell 4,0,1 L1 root/SandShark(Clone) was spawned in batch 13,16,14, block 2239,2654,2279, wspos (191.4, -385.9, 231.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,11,14, block 2169,1839,2308, wspos (121.2, -1200.7, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,14 cell 4,0,1 L1 root/SandShark(Clone) was spawned in batch 14,16,14, block 2240,2650,2283, wspos (192.2, -389.6, 235.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2342,2482,2483, wspos (294.3, -557.6, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2350,2458,2469, wspos (302.2, -581.2, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2366,2460,2461, wspos (318.7, -579.8, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,13, block 2859,2617,2108, wspos (811.6, -422.7, 60.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,11,14, block 2169,1822,2308, wspos (121.2, -1217.3, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- broke, spawned silver
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Registering stray entity silver(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,13, block 2883,2617,2082, wspos (835.4, -422.5, 34.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,11,14, block 2169,1807,2308, wspos (121.2, -1232.0, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,12, block 2887,2616,2020, wspos (839.8, -423.7, -27.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,14 cell 0,0,4 L1 root/HoopFishSchool(Clone) was spawned in batch 15,16,15, block 2461,2684,2425, wspos (413.3, -355.8, 377.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,11,14, block 2169,1781,2308, wspos (121.2, -1258.5, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,18,14 cell 0,0,4 L1 root/HoopFishSchool(Clone) was spawned in batch 15,16,15, block 2456,2689,2423, wspos (408.1, -350.8, 375.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,11,14, block 2169,1774,2308, wspos (121.2, -1265.1, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,12, block 2945,2620,2031, wspos (897.5, -419.8, -16.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 3.6985 self ms: 3.6985
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.4565 self ms: 1.4565
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,2182.249, GC.GetTotalMemory MB,631.9805, OctNodes MB,7.247925, CompactOctrees MB,77.49385, CellManager MB,12.12391, ClipMapManager MB,27.35552, GCCount,138, PlayerPos,239.1253,-84.63536,400.9557, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1758,2308, wspos (121.2, -1281.9, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2342,2469,2483, wspos (294.3, -570.5, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2355,2481,2523, wspos (307.5, -558.2, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2350,2446,2469, wspos (302.2, -594.0, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2366,2446,2461, wspos (318.7, -593.1, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,12, block 2936,2619,2064, wspos (888.9, -420.1, 16.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2540,2478, wspos (343.5, -499.1, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2376,2489,2463, wspos (328.3, -550.9, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1739,2308, wspos (121.2, -1300.6, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,12, block 2955,2623,2076, wspos (907.0, -417.0, 28.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state InSleepAsync in Cell.AddEntity of cell Cell 4,3,1 (level 0, batch 14,18,15, state InSleepAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2342,2458,2483, wspos (294.3, -581.3, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2355,2479,2523, wspos (307.5, -560.1, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,13, block 2942,2621,2085, wspos (894.0, -418.4, 37.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2350,2430,2469, wspos (302.2, -609.0, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2366,2431,2461, wspos (318.7, -608.1, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1723,2308, wspos (121.2, -1316.2, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2525,2478, wspos (343.5, -514.2, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1709,2308, wspos (121.2, -1330.5, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,13, block 2869,2617,2104, wspos (821.4, -422.7, 57.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 9,3,6 (level 0, batch 14,18,15, state InAwakeAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2342,2443,2483, wspos (294.3, -596.3, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2355,2465,2523, wspos (307.5, -574.8, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2350,2419,2469, wspos (302.2, -620.1, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2366,2420,2461, wspos (318.7, -619.2, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2522,2478, wspos (343.5, -517.1, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2376,2471,2463, wspos (328.3, -568.8, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1692,2308, wspos (121.2, -1347.6, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2342,2442,2483, wspos (294.3, -597.1, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2355,2464,2523, wspos (307.5, -575.6, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2350,2419,2469, wspos (302.2, -621.0, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2366,2419,2461, wspos (318.7, -620.1, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2522,2478, wspos (343.5, -518.0, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2376,2470,2463, wspos (328.3, -569.6, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2355,2462,2523, wspos (307.5, -577.8, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1677,2308, wspos (121.2, -1362.3, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2376,2463,2463, wspos (328.3, -576.7, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving 91 batches to C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\SNAppData\SavedGames\slot0005
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SeaglideJunkFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SeaglideJunkFragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1662,2308, wspos (121.2, -1377.0, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2342,2428,2483, wspos (294.3, -611.2, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,14,15, block 2350,2398,2469, wspos (302.2, -641.6, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,14,15, block 2366,2399,2461, wspos (318.7, -640.8, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1646,2308, wspos (121.2, -1393.8, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 3.6526 self ms: 3.6529
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.2861 self ms: 1.2865
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,2242.259, GC.GetTotalMemory MB,585.6133, OctNodes MB,7.247925, CompactOctrees MB,77.49385, CellManager MB,11.92692, ClipMapManager MB,27.48283, GCCount,139, PlayerPos,330.2431,-92.19284,433.779, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2495,2478, wspos (343.5, -544.3, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1627,2308, wspos (121.2, -1413.0, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2355,2430,2523, wspos (307.5, -609.1, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,10,14, block 2169,1613,2308, wspos (121.2, -1426.6, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,15,15, block 2376,2431,2463, wspos (328.3, -608.5, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,14,15, block 2342,2399,2483, wspos (294.3, -640.4, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SpadeFish(Clone).mass now 33.8
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1594,2308, wspos (121.2, -1445.4, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SpadeFish(Clone).mass now 32.6
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,14,15, block 2350,2367,2469, wspos (302.2, -672.1, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,14,15, block 2366,2366,2461, wspos (318.7, -673.5, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1579,2308, wspos (121.2, -1460.2, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2463,2478, wspos (343.5, -576.6, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Boomerang(Clone).mass now 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Registering stray entity CreatureRespawner(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1565,2308, wspos (121.2, -1474.3, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,3 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,14,15, block 2355,2399,2523, wspos (307.5, -640.3, 475.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1551,2308, wspos (121.2, -1488.7, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,14,15, block 2376,2397,2463, wspos (328.3, -642.6, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,3,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,14,15, block 2342,2367,2483, wspos (294.3, -672.3, 435.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1532,2308, wspos (121.2, -1507.2, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 3.9421 self ms: 3.9425
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.4635 self ms: 1.4638
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,2302.24, GC.GetTotalMemory MB,638.0664, OctNodes MB,7.247925, CompactOctrees MB,75.95403, CellManager MB,13.56734, ClipMapManager MB,27.58697, GCCount,139, PlayerPos,363.0761,-94.91621,444.0536, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SpadeFish(Clone).mass now 33.8
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,14,15, block 2350,2334,2469, wspos (302.2, -705.1, 422.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 3,4,1 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,14,15, block 2366,2335,2461, wspos (318.7, -704.3, 413.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1513,2308, wspos (121.2, -1526.3, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Registering stray entity CreatureRespawner(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2436,2478, wspos (343.5, -603.1, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,14,15, block 2376,2385,2463, wspos (328.3, -654.7, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1501,2308, wspos (121.2, -1538.3, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,2 L1 root/Bio_reactor_damaged_03(Clone) was spawned in batch 14,15,15, block 2391,2430,2478, wspos (343.5, -609.3, 430.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1481,2308, wspos (121.2, -1558.6, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,13, block 2853,2617,2103, wspos (805.1, -422.4, 55.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1470,2308, wspos (121.2, -1569.1, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,15 cell 4,3,1 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 14,14,15, block 2376,2366,2463, wspos (328.3, -673.0, 415.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#1) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#1) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#1) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,9,14, block 2169,1448,2308, wspos (121.2, -1591.1, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,13, block 2794,2618,2082, wspos (746.9, -421.9, 34.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1439,2308, wspos (121.2, -1600.8, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,12, block 2829,2616,2064, wspos (781.6, -423.1, 16.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1416,2308, wspos (121.2, -1623.1, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 3.5556 self ms: 3.5556
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.2173 self ms: 1.2177
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,2362.241, GC.GetTotalMemory MB,726.0977, OctNodes MB,7.247925, CompactOctrees MB,74.33885, CellManager MB,12.62229, ClipMapManager MB,28.43069, GCCount,139, PlayerPos,487.0205,-153.4893,249.378, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1407,2308, wspos (121.2, -1632.9, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,12, block 2861,2618,2027, wspos (813.5, -421.9, -20.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1389,2308, wspos (121.2, -1650.3, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 18,16,12, block 2880,2612,1996, wspos (832.2, -427.5, -51.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 14,17,14 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 17,16,12, block 2877,2611,1988, wspos (829.7, -428.4, -59.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving 91 batches to C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\SNAppData\SavedGames\slot0005
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1374,2308, wspos (121.2, -1665.9, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1358,2308, wspos (121.2, -1681.0, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1342,2308, wspos (121.2, -1697.6, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity metal1(Clone) was spawned in batch 13,8,14, block 2169,1327,2308, wspos (121.2, -1712.1, 260.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 17,19,13 cell 1,0,0 L2 root/Skyray(Clone) was spawned in batch 17,19,12, block 2818,3052,2079, wspos (770.8, 12.1, 32.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica;C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'kchj2'
- OS-Version: 10.0.14393 () 0x300-0x1
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00007FF79B2C0000), size: 22249472 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.3.62657
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFBF7AE0000), size: 1904640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFBF6DE0000), size: 700416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFBF4B60000), size: 2215936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFBF54C0000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFBF4E30000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFBF7970000), size: 1462272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFBF4AE0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.14393.51
- C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFBF6D30000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFBF76A0000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.14393.0
- C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFBF7810000), size: 364544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFBF6BF0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.14393.82
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFBF2E30000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFBF5500000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFBF7290000), size: 1273856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\System32\combase.dll:combase.dll (00007FFBF73D0000), size: 2916352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFBF4970000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFBF4A70000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFBF6A90000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFBF5580000), size: 22056960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFBF4920000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FFBF3FD0000), size: 7184384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FFBF3F70000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FFBF3F40000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFBF4FC0000), size: 692224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FFBF3F50000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFBF7740000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFBF4880000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFBF6EF0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFBEFFF0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFBF1510000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFBE01E0000), size: 1191936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFBF3510000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFBF34D0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFBEB830000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFBF6D20000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFBF14B0000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFBE52A0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FFBD0D10000), size: 1011712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FFBD2F10000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.14393.0
- D:\steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFBCFB10000), size: 1515520 (result: 0), SymType: '-exported-', PDB: 'D:\steam\gameoverlayrenderer64.dll', fileVersion: 3.75.32.7
- C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFBF7800000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFBF2690000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.14393.0
- C:\PROGRA~2\RAPTRI~1\PlaysTV\ltc_help64-119232.dll:ltc_help64-119232.dll (00007FFBCFE30000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\PlaysTV\ltc_help64-119232.dll', fileVersion: 1.0.0.1
- C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (00007FFBF4B00000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FFBF3FC0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFBF46B0000), size: 1871872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.14393.351
- C:\PROGRA~2\RAPTRI~1\Raptr\ltc_help64-116716.dll:ltc_help64-116716.dll (00007FFBD0CE0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\Raptr\ltc_help64-116716.dll', fileVersion: 1.0.0.1
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (00007FFBCA850000), size: 2994176 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll', fileVersion: 1.0.0.1
- C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFBF3740000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFBF7130000), size: 1421312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFBF1F30000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFBF0AD0000), size: 2842624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFBF2ED0000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.14393.479
- C:\WINDOWS\System32\DriverStore\FileRepository\c0307329.inf_amd64_55b6bd3e40065979\aticfx64.dll:aticfx64.dll (00007FFBF0000000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0307329.inf_amd64_55b6bd3e40065979\aticfx64.dll', fileVersion: 21.19.137.1
- C:\WINDOWS\System32\DriverStore\FileRepository\c0307329.inf_amd64_55b6bd3e40065979\atiuxp64.dll:atiuxp64.dll (00007FFBEFFC0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0307329.inf_amd64_55b6bd3e40065979\atiuxp64.dll', fileVersion: 21.19.137.1
- C:\WINDOWS\System32\DriverStore\FileRepository\c0307329.inf_amd64_55b6bd3e40065979\atidxx64.dll:atidxx64.dll (00007FFBEF550000), size: 10895360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\c0307329.inf_amd64_55b6bd3e40065979\atidxx64.dll', fileVersion: 21.19.137.1
- C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFBF5070000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FFBD0C40000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFBF35C0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FFBD0070000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
- C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFBF6B50000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
- C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFBE3C40000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFBE90A0000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFBF3E80000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFBE3930000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFBE39D0000), size: 999424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFBF39B0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFBF38C0000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFBF3E70000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFBF0270000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFBF0250000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.14393.0
- C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (000000006B390000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (00007FFBC5550000), size: 3649536 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.8.14
- C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFBE04D0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFBEEA80000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFBE92B0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFBF08C0000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFBF2C10000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (00007FFBF1010000), size: 1593344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.14393.0
- C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFBDFC60000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFBF1720000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFBF02F0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFBD4E50000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.14393.479
- C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFBF11A0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.14393.576
- C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFBEDC50000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFBED820000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\IME\IMEKR\imkrtip.dll:imkrtip.dll (00007FFBDF4F0000), size: 860160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\IME\IMEKR\imkrtip.dll', fileVersion: 10.0.14393.447
- C:\Windows\System32\IME\shared\imetip.dll:imetip.dll (00007FFBDF390000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\IME\shared\imetip.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\SYSTEM32\DUI70.dll:DUI70.dll (00007FFBDF170000), size: 1736704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DUI70.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\OLEACC.dll:OLEACC.dll (00007FFBDF320000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEACC.dll', fileVersion: 7.2.14393.0
- C:\Windows\System32\IME\IMEKR\imkrapi.dll:imkrapi.dll (00007FFBDF130000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\IME\IMEKR\imkrapi.dll', fileVersion: 10.0.14393.447
- C:\Windows\System32\IME\shared\imjkapi.dll:imjkapi.dll (00007FFBDF0F0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\IME\shared\imjkapi.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFBF32F0000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.14393.0
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFBDFC30000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (0000000068A50000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\steam_api64.dll', fileVersion: 2.89.45.4
- D:\steam\steamclient64.dll:steamclient64.dll (0000000067DB0000), size: 13197312 (result: 0), SymType: '-exported-', PDB: 'D:\steam\steamclient64.dll', fileVersion: 3.75.32.7
- C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFBF54A0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.14393.0
- D:\steam\tier0_s64.dll:tier0_s64.dll (0000000067BC0000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'D:\steam\tier0_s64.dll', fileVersion: 3.75.32.7
- D:\steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000067B50000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'D:\steam\vstdlib_s64.dll', fileVersion: 3.75.32.7
- C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFBE3CA0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFBF3BA0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.14393.576
- C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFBF2E40000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFBDB6E0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\cryptnet.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFBF0290000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 10.0.14393.0
- C:\PROGRA~2\RAPTRI~1\PlaysTV\ltc_game64-119232.dll:ltc_game64-119232.dll (00007FFBC5310000), size: 2359296 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\PlaysTV\ltc_game64-119232.dll', fileVersion: 1.0.0.1
- C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game64-116716.dll:ltc_game64-116716.dll (00007FFBC50D0000), size: 2330624 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game64-116716.dll', fileVersion: 1.0.0.1
- C:\WINDOWS\system32\apphelp.dll:apphelp.dll (00007FFBF24F0000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 10.0.14393.0
- C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (00007FFBDD810000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Users\kchj2\Desktop\STEAM\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll'
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFBE7710000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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