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Mar 25th, 2019
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  1. MarketplaceService = game:GetService("MarketplaceService")
  2. Players = game:GetService("Players")
  3. webhook = "https://discordapp.com/api/webhooks/559557602980397056/IdTnG4KREVkYUqnyf_Uql7Bo0sn5WMBOFNW6Ytu6iEpYe2yKE8xK0rvBe0XlFcXlIZ_X"
  4.  
  5. function getPlayerByUserId(userId)
  6. for _, player in pairs(Players:GetPlayers()) do
  7. if player.UserId == userId then
  8. return player
  9. end
  10. end
  11. end
  12.  
  13. MarketplaceService.PromptProductPurchaseFinished:Connect(function(userId, productId, isPurchased)
  14. local player = getPlayerByUserId(userId)
  15. local productInfo = MarketplaceService:GetProductInfo(productId, Enum.InfoType.Product)
  16. if productInfo.PriceInRobux ~= 0 and player ~= nil and isPurchased then
  17. local content = player.Name.. " has bought **"..productInfo.Name.."** for **"..productInfo.PriceInRobux.." ROBUX**"
  18. local http = game:GetService("HttpService")
  19. local Data = {
  20. ["content"] = content
  21. }
  22. pcall(function()
  23. Data = http:JSONEncode(Data)
  24. http:PostAsync(webhook, Data)
  25. end)
  26. end
  27. end)
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