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Untitled

a guest Feb 23rd, 2019 67 Never
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  1.  
  2.  
  3.  
  4. --God Slayer
  5.  
  6.  
  7.  
  8.  
  9. --[[wait(0.1)
  10. -------------------------------
  11. local p=game:service("Players").LocalPlayer
  12. if  p.Name=="Reruderu" then
  13.         p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  14. elseif p.Name=="Rerumu" then
  15.         p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  16. end]]
  17. local p=game:service("Players").LocalPlayer
  18. local char=p.Character
  19. script.Parent=char
  20. local torso=char.Torso
  21. local hed=char.Head
  22. local larm=char:FindFirstChild("Left Arm")
  23. local rarm=char:FindFirstChild("Right Arm")
  24. local lleg=char:FindFirstChild("Left Leg")
  25. local rleg=char:FindFirstChild("Right Leg")
  26. local hum=char.Humanoid
  27. local cam=workspace.CurrentCamera
  28. local root=char.HumanoidRootPart
  29. local mouse=p:GetMouse()
  30. local hb=game:service("RunService").Heartbeat
  31. local rs=game:service("RunService").Stepped
  32. hum.MaxHealth=math.huge
  33. hum.Health=hum.MaxHealth
  34. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  35. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  36. local run = 30
  37. local normal = 16
  38. local color = "Really black"
  39. local color2 = "Really blue"
  40. local righteyebrickcolor = "Really blue"
  41. local NumCol = 0,0,255
  42. local GodSlayer = true
  43. local Full = false
  44. hum.WalkSpeed = 5
  45. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  46. -------------------
  47. local drinks="10722059"
  48. local m="41707332"
  49. local tx="41708701"
  50. local ragesong="590156873"
  51. local breaks="368270172"
  52. local scream="527276541"
  53. local Shirt = "rbxassetid://427841675"
  54. local Pants = "rbxassetid://428282416"
  55. -------------------
  56.  
  57.  
  58. function swait(num)
  59. if num==0 or num==nil then
  60. game:service'RunService'.Stepped:wait(0)
  61. else
  62. for i=0,num do
  63. game:service'RunService'.Stepped:wait(0)
  64. end
  65. end
  66. end
  67.  
  68. function chatfunc(text)
  69. local chat = coroutine.wrap(function()
  70. if char:FindFirstChild("TalkingBillBoard")~= nil then
  71. char:FindFirstChild("TalkingBillBoard"):destroy()
  72. end
  73. local naeeym2 = Instance.new("BillboardGui",char)
  74. naeeym2.Size = UDim2.new(0,100,0,40)
  75. naeeym2.StudsOffset = Vector3.new(0,3,0)
  76. naeeym2.Adornee = char.Head
  77. naeeym2.Name = "TalkingBillBoard"
  78. local tecks2 = Instance.new("TextLabel",naeeym2)
  79. tecks2.BackgroundTransparency = 1
  80. tecks2.BorderSizePixel = 0
  81. tecks2.Text = ""
  82. tecks2.Font = "Fantasy"
  83. tecks2.TextSize = 30
  84. tecks2.TextStrokeTransparency = 0
  85. tecks2.TextColor3 = Color3.new(.6,0,0)
  86. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  87. tecks2.Size = UDim2.new(1,0,0.5,0)
  88. local tecks3 = Instance.new("TextLabel",naeeym2)
  89. tecks3.BackgroundTransparency = 1
  90. tecks3.BorderSizePixel = 0
  91. tecks3.Text = ""
  92. tecks3.Font = "Fantasy"
  93. tecks3.TextSize = 30
  94. tecks3.TextStrokeTransparency = 0
  95. tecks3.TextColor3 = Color3.new(0,0,255)
  96. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  97. tecks3.Size = UDim2.new(1,0,0.5,0)
  98. for i = 1,string.len(text),1 do
  99. tecks2.Text = string.sub(text,1,i)
  100. tecks3.Text = string.sub(text,1,i)
  101. wait(0.01)
  102. end
  103. wait(2)
  104. for i = 1, 50 do
  105. swait()
  106. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  107. tecks2.Rotation = tecks2.Rotation - .8
  108. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  109. tecks2.TextTransparency = tecks2.TextTransparency + .04
  110. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  111. tecks3.Rotation = tecks2.Rotation + .8
  112. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  113. tecks3.TextTransparency = tecks2.TextTransparency + .04
  114. end
  115. naeeym2:Destroy()
  116. end)
  117. chat()
  118. end
  119. function onChatted(msg)
  120. chatfunc(msg)
  121. end
  122. p.Chatted:connect(onChatted)
  123. coroutine.resume(coroutine.create(function()
  124. wait(2)
  125. chatfunc("Allow me to show you what happens when I break my limiter..")
  126. end))
  127.  
  128.  
  129. local s0=Instance.new("Sound",char)
  130. s0.SoundId="rbxassetid://"..ragesong
  131. s0.Volume=1999
  132. s0.Pitch=1
  133. s0.Looped=true
  134.  
  135.  
  136. local s02=Instance.new("Sound",char)
  137. s02.SoundId="rbxassetid://978788235"
  138. s02.Volume=1999
  139. s02.Pitch=1
  140. s02.Looped=false
  141. s02:Play()
  142.  
  143. function Sound(ID,Parent,Vol,Pitch,Loop)
  144.     local S0 = Instance.new("Sound",Parent)
  145.     S0.SoundId = ID
  146.     S0.Volume = Vol
  147.     S0.Looped = Loop
  148.     S0.Pitch = Pitch
  149.     wait(.1)
  150.     S0:Play()
  151. end
  152. function weld(a, b, acf)
  153.     local w = Instance.new("Weld", a)
  154.     w.Part0 = a
  155.     w.Part1 = b
  156.     w.C0 = acf
  157. end
  158.  
  159.  
  160. wait(9)
  161. char.Head.face:Destroy()
  162. local reye = Instance.new("Part", char)
  163. reye.CanCollide = false
  164. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  165. reye.Material = "Neon"
  166. reye.Size = Vector3.new(.15,.15,.15)
  167. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  168. m1 = Instance.new("SpecialMesh", reye)
  169. m1.MeshType = "Sphere"
  170. m1.Scale = Vector3.new(0.9,0.9,0.9)
  171. reye.Locked = true
  172. reye.Name = "re"
  173.  
  174. local leye = Instance.new("Part", char)
  175. leye.CanCollide = false
  176. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  177. leye.Material = "Neon"
  178. leye.Size = Vector3.new(.15,.15,.15)
  179. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  180. local m = Instance.new("SpecialMesh", leye)
  181. m.MeshType = "Sphere"
  182. m.Scale = Vector3.new(0.9,0.9,0.9)
  183. leye.Locked = true
  184. leye.Name = "le"
  185.  
  186. coroutine.resume(coroutine.create(function(Part,Weld)
  187. while Part.Parent~=nil do
  188. wait(2)
  189. for i=0,1,0.2 do
  190. wait()
  191. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  192. end
  193. for i=0,1,0.2 do
  194. wait()
  195. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  196. end
  197. end
  198. end),leye,weld)
  199.  
  200. coroutine.resume(coroutine.create(function(Part,Weld)
  201. while Part.Parent~=nil do
  202. wait(2)
  203. for z=0,1,0.2 do
  204. wait()
  205. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  206. end
  207. for z=0,1,0.2 do
  208. wait()
  209. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  210. end
  211. end
  212. end),reye,weld)
  213.  
  214.  
  215.  
  216. function fnt(pos,dist,splr)
  217.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  218.         local list = {}
  219.         for i,v in pairs(workspace:GetChildren())do
  220.             if v:IsA("Model")then
  221.                 if v:findFirstChild("Torso")then
  222.                     if v ~= char then
  223.                         if(v.Torso.Position -pos).magnitude <= dist then
  224.                             table.insert(list,v)
  225.                         end
  226.                     end
  227.                 end
  228.             end
  229.         end
  230.     return list
  231. end
  232. function fnp(pos,dist,splr)
  233.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  234.         local list = {}
  235.         for i,v in pairs(workspace:GetChildren())do
  236.             if v:IsA("Part")then
  237.                     if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  238.                         if(v.Position -pos).magnitude <= dist then
  239.                             table.insert(list,v)
  240.                         end
  241.                 end
  242.             end
  243.         end
  244.     return list
  245. end
  246. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  247. local wld = Instance.new("Weld", wp1)
  248. wld.Part0 = wp0
  249. wld.Part1 = wp1
  250. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  251. end
  252. local trans=false
  253. ------------------------------------
  254. ------------------------------------
  255. anim="idle"
  256. local sine=0
  257. local add=0
  258. local value=0
  259. local ffing=false
  260. local msgs=0
  261. attack=false
  262. NoAnims=false
  263. ----preparing character----
  264.  
  265.  
  266.  
  267.  
  268.  
  269.  
  270. function NoOutline(Part)
  271. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  272. end
  273. function lerp(a, b, t) -- Linear interpolation
  274.         return a + (b - a)*t
  275. end
  276.  
  277. function slerp(a, b, t) --Spherical interpolation
  278.         dot = a:Dot(b)
  279.         if dot > 0.99999 or dot < -0.99999 then
  280.                 return t <= 0.5 and a or b
  281.         else
  282.                 r = math.acos(dot)
  283.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  284.         end
  285. end
  286.  
  287. function matrixInterpolate(a, b, t)
  288.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  289.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  290.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  291.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  292.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  293.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  294.         local t = v1:Dot(v2)
  295.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  296.                 return CFrame.new()
  297.         end
  298.         return CFrame.new(
  299.         v0.x, v0.y, v0.z,
  300.         v1.x, v1.y, v1.z,
  301.         v2.x, v2.y, v2.z,
  302.         v3.x, v3.y, v3.z)
  303. end
  304. ----------------------------------------------------
  305. function genWeld(a,b)
  306.     local w = Instance.new("Weld",a)
  307.     w.Part0 = a
  308.     w.Part1 = b
  309.     return w
  310. end
  311. function weld(a, b)
  312.     local weld = Instance.new("Weld")
  313.     weld.Name = "W"
  314.     weld.Part0 = a
  315.     weld.Part1 = b
  316.     weld.C0 = a.CFrame:inverse() * b.CFrame
  317.     weld.Parent = a
  318.     return weld;
  319. end
  320. ----------------------------------------------------
  321. function Lerp(c1,c2,al)
  322. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  323. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  324. for i,v in pairs(com1) do
  325. com1[i] = v+(com2[i]-v)*al
  326. end
  327. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  328. end
  329. ----------------------------------------------------
  330.  
  331.  
  332.  
  333. fw(torso, larm, -1.5, 0.5, 0)
  334. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  335. fw(torso, rarm, 1.5, 0.5, 0)
  336. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  337. fw(torso, hed, 0, 1.5, 0)
  338. fw(torso, lleg, -0.5, -1, 0)
  339. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  340. fw(torso, rleg, 0.5, -1, 0)
  341. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  342. fw(root, torso, 0, -1, 0)
  343. torso.Weld.C1 = CFrame.new(0, -1, 0)
  344. --------------rot------------
  345. local r=0
  346. local radd=0.04
  347. coroutine.wrap(function()
  348. while rs:wait() do
  349. r=r+radd
  350. end
  351. end)()
  352. attack = false
  353. -----------------------------
  354.  
  355. -----------------------------
  356.  
  357.  
  358.                 if trans == false then
  359.                         attack=true
  360.                         NoAnims=true
  361.                         hum.WalkSpeed=0
  362.                        
  363.                         local fx = Instance.new("Sound",char)
  364.                         fx.SoundId="rbxassetid://"..drinks
  365.                         fx.Volume=0
  366.                         fx.Pitch=1
  367.                         fx:Play()
  368.                        
  369.                        
  370.                        
  371.                        
  372.                         fx.SoundId="rbxassetid://"..breaks
  373.                         fx.Volume=10
  374.                         fx:Play()
  375.                        
  376.                        
  377.                        
  378.                        
  379.                         print("drinked")
  380.                        
  381.                      
  382.                        
  383.                         coroutine.wrap(function()
  384.                                 while trans == false do
  385.                                         wait(0.2)
  386.                                         local ef = Instance.new("Part",char)
  387.                                         ef.Name="pulse"
  388.                                         ef.BrickColor=BrickColor.new(color2)
  389.                                         ef.Material="Neon"
  390.                                         ef.Shape="Ball"
  391.                                         ef.CanCollide=false
  392.                                         ef.Anchored=true
  393.                                         ef.Size=Vector3.new(1,1,1)
  394.                                         ef.CFrame=root.CFrame
  395.                                        
  396.                                         local ef2 = ef:Clone()
  397.                                         ef2.Parent=ef
  398.                                         ef2.BrickColor=BrickColor.new(color)
  399.                                         ef2.Name="call"
  400.                                         ef2.Size=Vector3.new(1,1,1)
  401.                                         local em=Instance.new("SpecialMesh",ef2)
  402.                                         em.MeshId="rbxassetid://3270017"
  403.                                         em.Scale=Vector3.new(1,1,0.0001)
  404.                                        
  405.                                         local ef3 = ef2:Clone()
  406.                                         ef3.Parent=ef
  407.                                         ef3.Name="aura"
  408.                                         ef3.CFrame=root.CFrame
  409.                                         local em2=ef3.Mesh
  410.                                         em2.MeshId="rbxassetid://20329976"
  411.                                         em2.Scale=Vector3.new(1,0.4,1)
  412.                                        
  413.                                         local ef4 = ef3:Clone()
  414.                                         ef4.Parent=ef
  415.                                         local em3=ef4.Mesh
  416.                                        
  417.                                         local ef5 = ef2:Clone()
  418.                                         ef5.Parent=ef
  419.                                         local em4=ef5.Mesh
  420.                                        
  421.                                         coroutine.wrap(function()
  422.                                                 for i = 1, 60 do
  423.                                                         rs:wait()
  424.                                                         ef.Size=ef.Size+Vector3.new(1,1,1)
  425.                                                         ef.Transparency=ef.Transparency+1/60
  426.                                                         ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  427.                                                         ef2.Transparency=ef2.Transparency+1/60
  428.                                                         em.Scale=em.Scale+Vector3.new(1,1,0)
  429.                                                         ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  430.                                                         ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  431.                                                         ef3.Transparency=ef3.Transparency+1/60
  432.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  433.                                                         em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  434.                                                         ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  435.                                                         ef4.Transparency=ef4.Transparency+1/60
  436.                                                         ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  437.                                                         em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  438.                                                         ef5.Transparency=ef5.Transparency+1/60
  439.                                                         em4.Scale=em4.Scale+Vector3.new(1,1,0)
  440.                                                         ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  441.                                                 end
  442.                                                 ef:Destroy()
  443.                                                 ef2:Destroy()
  444.                                                 ef3:Destroy()
  445.                                                 ef4:Destroy()
  446.                                                 ef5:Destroy()
  447.                                         end)()
  448.                                 end
  449.                                         local ef = Instance.new("Part",char)
  450.                                         ef.Name="pulse"
  451.                                         ef.BrickColor=BrickColor.new(color2)
  452.                                         ef.Material="Neon"
  453.                                         ef.Shape="Ball"
  454.                                         ef.CanCollide=false
  455.                                         ef.Anchored=true
  456.                                         ef.Size=Vector3.new(1,1,1)
  457.                                         ef.CFrame=root.CFrame
  458.                                         local em=Instance.new("SpecialMesh",ef)
  459.                                         em.MeshId="rbxassetid://9982590"
  460.                                         em.Scale=Vector3.new(1,0.3,1)
  461.                                        
  462.                                         local ef2 = ef:Clone()
  463.                                         ef2.Parent=ef
  464.                                         ef2.Name="aura"
  465.                                         ef2.CFrame=root.CFrame
  466.                                         ef2.Mesh:Destroy()
  467.                                        
  468.                                         local ef3 = ef:Clone()
  469.                                         ef3.Parent=ef
  470.                                         ef3.Name="aura"
  471.                                         ef3.CFrame=root.CFrame
  472.                                         ef3.Mesh:Destroy()
  473.                                         local em2=Instance.new("SpecialMesh",ef3)
  474.                                         em2.MeshId="rbxassetid://20329976"
  475.                                         em2.Scale=Vector3.new(1,0.3,1)
  476.                                        
  477.                                         coroutine.wrap(function()
  478.                                                 for i = 1, 250 do
  479.                                                         ef.Size=ef.Size+Vector3.new(2,2,2)
  480.                                                         ef.Transparency=ef.Transparency+1/160
  481.                                                         em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  482.                                                         ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  483.                                                         ef3.Transparency=ef3.Transparency+1/160
  484.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  485.                                                         em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  486.                                                         ef2.Size=ef2.Size+Vector3.new(2,2,2)
  487.                                                         ef2.Transparency=ef2.Transparency+1/160
  488.                                                         rs:wait()
  489.                                                 end
  490.                                                 ef:Destroy()
  491.                                                 ef2:Destroy()
  492.                                                 ef3:Destroy()
  493.                                                 s02:Destroy()
  494.  
  495.                                         end)()
  496.                         end)()
  497.                        
  498.                         for i = 1, 270 do
  499.                                 torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  500.                                 rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  501.                                 lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  502.                                 rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  503.                                 larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  504.                                 hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  505.                                 rs:wait()
  506.                         end
  507.                         wait(8.7)
  508.                         s0:Play()
  509.                         trans=true
  510.                         print("screamed")
  511.                         for i,v in pairs(char:GetChildren()) do
  512.                             if v:FindFirstChild("Handle") then
  513.                                 v.Handle.Transparency=1
  514.                             end
  515.                         end
  516.                         hum.WalkSpeed=normal
  517.                         NoAnims=false
  518.                         attack=false
  519.                 end
  520.      
  521.  
  522. ------effects------
  523.  
  524. ypcall(function()
  525. shirt = Instance.new("Shirt", char)
  526. shirt.Name = "Shirt"
  527. pants = Instance.new("Pants", char)
  528. pants.Name = "Pants"
  529. char.Shirt.ShirtTemplate = Shirt
  530. char.Pants.PantsTemplate = Pants
  531. end)
  532.  
  533. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  534. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  535. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  536. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  537.  
  538.  
  539.  
  540. hum = char.Humanoid
  541.  
  542. function CreateMesh(parent, id, x, y, z, texture)
  543. local m=Instance.new("SpecialMesh", parent)
  544. m.MeshType = "FileMesh"
  545. m.MeshId=id
  546. if texture ~= nil then
  547. m.TextureId=texture
  548. end
  549. m.Scale = Vector3.new(x,y,z)
  550. end
  551.  
  552.  local euler = CFrame.fromEulerAnglesXYZ
  553.  
  554. Hat=function()
  555. hat = Instance.new("Part", char)
  556. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  557. hat.Name = "PurpleHair"
  558. hat.Locked = true
  559. hat.BrickColor = BrickColor.new("Dark indigo")
  560. hat.CanCollide=true
  561. hat.Size=Vector3.new(1,1,1)
  562. hatw = Instance.new("Weld",hat)
  563. hatw.Part0=hat
  564. hatw.Part1=char['Head']
  565. hatw.C0=CFrame.new(-0.1,-0.4,0)
  566. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  567. end
  568.  
  569.  
  570. Hat2=function()
  571. hat2 = Instance.new("Part", char)
  572. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  573. hat2.Name = "DisguiseScarf"
  574. hat2.Locked = true
  575. hat2.BrickColor = BrickColor.new("Dark indigo")
  576. hat2.CanCollide=true
  577. hat2.Size=Vector3.new(1,1,1)
  578. hat2w = Instance.new("Weld",hat2)
  579. hat2w.Part0=hat2
  580. hat2w.Part1=char['Head']
  581. hat2w.C0=CFrame.new(0,0.5,0)
  582. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  583. end
  584.  
  585. Hat()
  586. Hat2()
  587.  
  588. hum.MaxHealth=math.huge
  589. hum.Health=hum.MaxHealth
  590.  
  591.  
  592. Debounces = {
  593. CanAttack = true;
  594. NoIdl = false;
  595. Slashing = false;
  596. Slashed = false;
  597. RPunch = false;
  598. RPunched = false;
  599. LPunch = false;
  600. LPunched = false;
  601. }
  602. local Touche = {char.Name, }
  603.  
  604.  
  605.  
  606.  
  607.  
  608. CV="Really blue"
  609.    
  610. local txt = Instance.new("BillboardGui", char)
  611. txt.Adornee = char .Head
  612. txt.Name = "_status"
  613. txt.Size = UDim2.new(2, 0, 1.2, 0)
  614. txt.StudsOffset = Vector3.new(-9, 11, 0)
  615. local text = Instance.new("TextLabel", txt)
  616. text.Size = UDim2.new(10, 0, 7, 0)
  617. text.FontSize = "Size24"
  618. text.TextScaled = true
  619. text.TextTransparency = 0
  620. text.BackgroundTransparency = 1
  621. text.TextTransparency = 0
  622. text.TextStrokeTransparency = 0
  623. text.Font = "Antique"
  624. text.TextStrokeColor3 = Color3.new(0,0,255)
  625.  
  626. v=Instance.new("Part")
  627. v.Name = "ColorBrick"
  628. v.Parent=p.Character
  629. v.FormFactor="Symmetric"
  630. v.Anchored=true
  631. v.CanCollide=false
  632. v.BottomSurface="Smooth"
  633. v.TopSurface="Smooth"
  634. v.Size=Vector3.new(10,5,3)
  635. v.Transparency=1
  636. v.CFrame=char.Torso.CFrame
  637. v.BrickColor=BrickColor.new(CV)
  638. v.Transparency=1
  639. text.TextColor3 = Color3.new(0,0,0)
  640. v.Shape="Block"
  641. text.Text = "God Slayer"
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649. rarm.Touched:connect(function(ht)
  650.     hit = ht.Parent
  651.     if ht and hit:IsA("Model") then
  652.             if hit:FindFirstChild("Humanoid") then
  653.                 if hit.Name ~= p.Name then
  654.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  655.                             Debounces.RPunched = true
  656.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  657. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  658.                                     if Debounces.ks==true then
  659.                                     z = Instance.new("Sound",hed)
  660.                                     z.SoundId = "rbxassetid://588693156"
  661.                                     z.Pitch = ptz[math.random(1,#ptz)]
  662.                                     z.Volume = 20
  663.                                     z:Play()
  664.                                     end
  665.                             wait(.2)
  666.                             Debounces.RPunched = false
  667.                     end
  668.                 end
  669.             end
  670.     elseif ht and hit:IsA("Hat") then
  671.         if hit.Parent.Name ~= p.Name then
  672.             if hit.Parent:FindFirstChild("Humanoid") then
  673.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  674.                             Debounces.RPunched = true
  675.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  676. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  677.                                     if Debounces.ks==true then
  678.                                     z = Instance.new("Sound",hed)
  679.                                     z.SoundId = "rbxassetid://588693156"
  680.                                     z.Pitch = ptz[math.random(1,#ptz)]
  681.                                     z.Volume = 20
  682.                                     z:Play()
  683.                                     end
  684.                             wait(.2)
  685.                 Debounces.RPunched = false
  686.                 end
  687.             end
  688.         end
  689.     end
  690. end)
  691. larm.Touched:connect(function(ht)
  692.     hit = ht.Parent
  693.     if ht and hit:IsA("Model") then
  694.             if hit:FindFirstChild("Humanoid") then
  695.                 if hit.Name ~= p.Name then
  696.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  697.                             Debounces.LPunched = true
  698.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  699. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  700.                                     if Debounces.ks2==true then
  701.                                     z = Instance.new("Sound",hed)
  702.                                     z.SoundId = "rbxassetid://588693156"
  703.                                     z.Pitch = ptz[math.random(1,#ptz)]
  704.                                     z.Volume = 20
  705.                                     z:Play()
  706.                                     end
  707.                             wait(.2)
  708.                             Debounces.LPunched = false
  709.                     end
  710.                 end
  711.             end
  712.     elseif ht and hit:IsA("Hat") then
  713.         if hit.Parent.Name ~= p.Name then
  714.             if hit.Parent:FindFirstChild("Humanoid") then
  715.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  716.                             Debounces.LPunched = true
  717.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  718. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  719.                                     if Debounces.ks2==true then
  720.                                     z = Instance.new("Sound",hed)
  721.                                     z.SoundId = "rbxassetid://588693156"
  722.                                     z.Pitch = ptz[math.random(1,#ptz)]
  723.                                     z.Volume = 20
  724.                                     z:Play()
  725.                                     end
  726.                             wait(.2)
  727.                 Debounces.LPunched = false
  728.                 end
  729.             end
  730.         end
  731.     end
  732. end)
  733.  
  734.  
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741. local attacktype = 1
  742. local attack = false
  743.  
  744.  
  745.  
  746. function attackone()
  747.     Debounces.RPunch = true
  748. Debounces.LPunch = true
  749.     attack = true
  750.     NoAnims = true
  751.     for i = 1, 3 do
  752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  758. if Debounces.on == false then break end
  759. wait()
  760. end
  761.     attack = false
  762.     NoAnims = false
  763.     Debounces.RPunch = false
  764. Debounces.LPunch = false
  765. end
  766.  
  767. function attacktwo()
  768.     Debounces.RPunch = true
  769. Debounces.LPunch = true
  770.     NoAnims = true
  771.     attack = true
  772.     for i = 1, 3 do
  773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  779. if Debounces.on == false then break end
  780. wait()
  781. end
  782.     attack = false
  783.     NoAnims = false
  784.     Debounces.RPunch = false
  785. Debounces.LPunch = false
  786.  
  787. end
  788.  
  789.  
  790. function attackthree()
  791.     Debounces.RPunch = true
  792. Debounces.LPunch = true
  793.     NoAnims = true
  794.     attack = true
  795.     for i = 1, 3 do
  796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  802. if Debounces.on == false then break end
  803. wait()
  804. end
  805.     attack = false
  806.     NoAnims = false
  807.     Debounces.RPunch = false
  808. Debounces.LPunch = false
  809. end
  810.  
  811.  
  812. function attackfour()
  813.     Debounces.RPunch = true
  814. Debounces.LPunch = true
  815.     NoAnims = true
  816.     attack = true
  817.     for i = 1, 3 do
  818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  824. if Debounces.on == false then break end
  825. wait()
  826. end
  827.     attack = false
  828.     NoAnims = false
  829.     Debounces.RPunch = false
  830. Debounces.LPunch = false
  831. end
  832.  
  833.  
  834. mouse.Button1Down:connect(function()
  835.   if attack == false and attacktype == 1 then
  836.     attacktype = 2
  837.     attackone()
  838.   elseif attack == false and attacktype == 2 then
  839.     attacktype = 3
  840.     attacktwo()
  841.   elseif attack == false and attacktype == 3 then
  842.     attacktype = 4
  843.     attackthree()
  844.   elseif attack == false and attacktype == 4 then
  845.     attacktype = 1
  846.     attackfour()
  847.   end
  848. end)
  849.  
  850.  
  851. --[[function Transformation()
  852.     hum.WalkSpeed = 0
  853.     local Portal = Instance.new("Model",char)
  854. local prt1 = Instance.new("Model",Portal)
  855. local prt2 = Instance.new("Model",Portal)
  856. local prt3 = Instance.new("Model",Portal)
  857. for i = 1,7 do
  858. local p = Instance.new("Part",prt1)
  859. p.Locked = true
  860. p.Anchored = true
  861. p.Transparency = 1
  862. p.CanCollide = false
  863. p.BrickColor = BrickColor.new("Really red")
  864. p.TopSurface = 0
  865. p.Material = "Neon"
  866. p.BottomSurface = 0
  867. p.Size = Vector3.new(1,1,1)
  868. local m = Instance.new("SpecialMesh",p)
  869. m.Name = 'm'
  870. m.Scale = Vector3.new(1,1,1)
  871. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  872. end for i = 1,7 do
  873. local p = Instance.new("Part",prt2)
  874. p.Locked = true
  875. p.Anchored = true
  876. p.CanCollide = false
  877. p.Transparency = 1
  878. p.BrickColor = BrickColor.new("Really black")
  879. p.TopSurface = 0
  880. p.Material = "Neon"
  881. p.BottomSurface = 0
  882. p.Size = Vector3.new(1,1,1)
  883. local m = Instance.new("SpecialMesh",p)
  884. m.Name = 'm'
  885. m.Scale = Vector3.new(1,1,1)
  886. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  887. end for i = 1,7 do
  888. local p = Instance.new("Part",prt3)
  889. p.Locked = true
  890. p.Anchored = true
  891. p.CanCollide = false
  892. p.Transparency = 1
  893. p.BrickColor = BrickColor.new("Really red")
  894. p.TopSurface = 0
  895. p.Material = "Neon"
  896. p.BottomSurface = 0
  897. p.Size = Vector3.new(1,1,1)
  898. local m = Instance.new("SpecialMesh",p)
  899. m.Name = 'm'
  900. m.Scale = Vector3.new(1,1,1)
  901. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  902. end
  903. local Rot,Rate,Dist,Size = 0,65,65,1
  904. coroutine.wrap(function()
  905. while wait()do
  906. if _DEBOUNCE then break end
  907. for i,v in pairs(prt1:GetChildren())do
  908. v.Transparency = v.Transparency -0.035
  909. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  910. v.m.Scale = Vector3.new(Size,Size,Size)
  911. end for i,v in pairs(prt2:GetChildren())do
  912. v.Transparency = v.Transparency -0.035
  913. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  914. v.m.Scale = Vector3.new(Size,Size,Size)
  915. end for i,v in pairs(prt3:GetChildren())do
  916. v.Transparency = v.Transparency -0.035
  917. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  918. v.m.Scale = Vector3.new(Size,Size,Size)
  919. end
  920. Rot = Rot >= 360 and 0 or Rot +Rate
  921. end end)()
  922. wait(0.75)
  923. for i = 1,90 do
  924. Rate = Rate -(2.3/3)
  925. Dist = Dist -(1.5/3)
  926. wait()
  927. end
  928. wait(1)
  929. for i = 1,30 do
  930. Rate = Rate -(2.3/3)
  931. Dist = Dist +0.5
  932. wait()
  933. end
  934. wait(2)
  935. for i = 1,30 do
  936. Rate = Rate +(9.2/3)
  937. Dist = Dist -1.75
  938. wait()
  939. end
  940. wait(0.75)
  941. for i = 1,6 do
  942. Rate = Rate -4
  943. Dist = Dist +0.5
  944. wait()
  945. end
  946. Rate = 0
  947. Dist = 6
  948. wait(2)
  949. for i = 1,90 do
  950. Rate = Rate +0.5
  951. Dist = Dist +0.2
  952. wait()
  953. end
  954. wait(1)
  955. for i = 1,30 do
  956. Dist = Dist -(24/30)
  957. Size = Size +0.05
  958. wait()
  959. end
  960. -- Scream in pain
  961.  
  962.  
  963. coroutine.resume(coroutine.create(function()
  964.     wait(2)
  965.         game.Lighting.TimeOfDay = "00:00:00"
  966.        
  967.         hat.Transparency = 1
  968.         Hat3=function()
  969. hat3 = Instance.new("Part", char)
  970. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  971. hat3.Name = "RedHair"
  972. hat3.Locked = true
  973. hat3.BrickColor = BrickColor.new("Maroon")
  974. hat3.CanCollide=true
  975. hat3.Size=Vector3.new(1,1,1)
  976. hat3w = Instance.new("Weld",hat3)
  977. hat3w.Part0=hat3
  978. hat3w.Part1=char['Head']
  979. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  980. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  981. end
  982.  
  983.        
  984.    
  985.     ypcall(function()
  986. shirt = Instance.new("Shirt", char)
  987. shirt.Name = "Shirt"
  988. pants = Instance.new("Pants", char)
  989. pants.Name = "Pants"
  990. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  991. char.Pants.PantsTemplate = "rbxassetid://519770250"
  992.     end)
  993.        
  994. ragesong2 = "492913801"
  995. s02=Instance.new("Sound",char)
  996. s02.SoundId="rbxassetid://"..ragesong2
  997. s02.Volume=1999
  998. s02.Pitch=1
  999. s02.Looped=true
  1000. righteyebrickcolor = "Really red"
  1001. s0:Stop()
  1002. wait(0.01)
  1003. s02:Play()
  1004. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1005. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1006. text.TextStrokeColor3 = Color3.new(255,0,0)
  1007. hat.BrickColor = BrickColor.new("Maroon")
  1008. Hat3()
  1009. end))
  1010.  
  1011.  
  1012. tran = 0
  1013. for i,v in pairs(char:GetChildren()) do
  1014. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1015. Glow1 = Color3.new(.6,0,.1)
  1016. Glow2 = Color3.new(0,0,0)
  1017.  
  1018. GlowParticle = Instance.new("ParticleEmitter",v)
  1019. GlowParticle.LightEmission = 1
  1020. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1021. GlowParticle.Size = NumberSequence.new(0,2)
  1022.  
  1023. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1024. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1025. GlowParticle.LockedToPart = true
  1026. GlowParticle.Lifetime = NumberRange.new(0.5)
  1027. GlowParticle.Rate= 300
  1028. GlowParticle.Speed =NumberRange.new(0)
  1029. end end
  1030.  
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038.  
  1039.  
  1040.  
  1041.  
  1042.  
  1043. coroutine.wrap(function()
  1044. for i = 1,3 do
  1045. wait()
  1046. end end)()
  1047. wait(1.65)
  1048. _DEBOUNCE = true
  1049. wait()
  1050. Portal:Destroy()
  1051. coroutine.wrap(function()
  1052. local Pos = char.Torso.Position
  1053. local BOOSH = Instance.new("Sound",Workspace)
  1054. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1055. BOOSH.Volume = 1
  1056. BOOSH.Pitch = 0.675
  1057. local Fuse = Instance.new("Sound",Workspace)
  1058. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1059. Fuse.Volume = 1
  1060. Fuse.Pitch = 0.25
  1061. local BOOSH2 = Instance.new("Sound",Workspace)
  1062. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1063. BOOSH2.Volume = 1
  1064. BOOSH2.Pitch = 0.25
  1065. local dsound = true
  1066. local PewPew = Instance.new("Sound",Workspace)
  1067. PewPew.Name = "PewPew"
  1068. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1069. PewPew.Volume = 1
  1070. PewPew.Pitch = 0.32
  1071. local function GetHumanoids()
  1072. local Characters = {}
  1073. for i,v in pairs(Workspace:GetChildren())do
  1074. if v:IsA("Model")then
  1075. local Hu = v:findFirstChild("Humanoid")
  1076. local Torso = v:findFirstChild("Torso")
  1077. if Hu and Torso and v.Name ~= p.Name then
  1078. table.insert(Characters,Torso)
  1079. end end end
  1080. return Characters
  1081. end
  1082. local function Boom()
  1083. for i = 1,25 do
  1084. for _,v in pairs(GetHumanoids())do
  1085. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1086. local h = v.Parent:findFirstChild("Humanoid")
  1087. if h then
  1088. local Moar =(Pos - v.Position).unit
  1089.  
  1090.  
  1091. end end end
  1092. local p = Instance.new("Part",char)
  1093. p.Name = "BlastRing"
  1094. p.TopSurface = 0
  1095. p.BottomSurface = 0
  1096. p.CanCollide = false
  1097. p.Anchored = true
  1098. p.BrickColor = BrickColor.new("Really red")
  1099. p.Size = Vector3.new(1,1,1)
  1100. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1101. local rm = Instance.new("SpecialMesh",p)
  1102. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1103. rm.Name = "BlastMesh"
  1104. rm.Scale = Vector3.new(1,1,1)
  1105. coroutine.wrap(function()
  1106. for n = 1,15 do
  1107. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1108. if 2 +i/5 == 1.2 then
  1109. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1110. end
  1111. p.Transparency = n/15
  1112. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1113. wait()
  1114. end
  1115. p:Destroy()
  1116. end)()
  1117. local p = Instance.new("Part",char)
  1118. p.TopSurface = 0
  1119. p.BottomSurface = 0
  1120. p.formFactor = "Symmetric"
  1121. p.Size = Vector3.new(1,1,1)
  1122. p.Anchored = true
  1123. p.CanCollide = false
  1124. p.BrickColor = BrickColor.new("Really red")
  1125. p.CFrame = CFrame.new(Pos)
  1126. local m = Instance.new("BlockMesh",p)
  1127. coroutine.wrap(function()
  1128. for x = 1,48 do
  1129. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1130. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1131. p.Transparency = x/48
  1132. Wait()
  1133. end
  1134. p:Destroy()
  1135. end)()
  1136. Game:GetService("Debris"):AddItem(p,5)
  1137. local p = Instance.new("Part",char)
  1138. p.Name = "BlastRing"
  1139. p.TopSurface = 0
  1140. p.BottomSurface = 0
  1141. p.CanCollide = false
  1142. p.Anchored = true
  1143. p.BrickColor = BrickColor.new("Really black")
  1144. p.Size = Vector3.new(1,1,1)
  1145. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1146. local m = Instance.new("SpecialMesh",p)
  1147. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1148. m.Scale = Vector3.new(1,0.25,1)
  1149. coroutine.wrap(function()
  1150. for n = 1,13 do
  1151. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1152. if 1 +i/5 == 1.2 then
  1153. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1154. end
  1155. p.Transparency = n/13
  1156. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1157. Wait()
  1158. end
  1159. p:Destroy()
  1160. end)()
  1161. Wait(0.1)
  1162. end for i = 10,19 do
  1163. local p = Instance.new("Part",char)
  1164. p.Name = "BlastRing"
  1165. p.TopSurface = 0
  1166. p.BottomSurface = 0
  1167. p.CanCollide = false
  1168. p.Anchored = true
  1169. p.BrickColor = BrickColor.new("Really red")
  1170. p.Size = Vector3.new(1,1,1)
  1171. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1172. local m = Instance.new("SpecialMesh",p)
  1173. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1174. m.Scale = Vector3.new(1,0.25,1)
  1175. coroutine.wrap(function()
  1176. for n = 1,13 do
  1177. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1178. if 1 +i/5 == 1.2 then
  1179. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1180. end
  1181. p.Transparency = n/13
  1182. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1183. Wait()
  1184. end
  1185. p:Destroy()
  1186. end)()
  1187. local p = Instance.new("Part",char)
  1188. p.Name = "BlastRing"
  1189. p.TopSurface = 0
  1190. p.BottomSurface = 0
  1191. p.CanCollide = false
  1192. p.Anchored = true
  1193. p.BrickColor = BrickColor.new("Really black")
  1194. p.Size = Vector3.new(1,1,1)
  1195. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1196. p.Parent = workspace
  1197. local m = Instance.new("SpecialMesh",p)
  1198. m.Name = "BlastMesh"
  1199. m.Scale = Vector3.new(0.1,0.1,0.1)
  1200. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1201. coroutine.wrap(function()
  1202. for n = 1,15 do
  1203. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1204. if 3+i/5 == 1.2 then
  1205. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1206. end
  1207. p.Transparency = n/15
  1208. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1209. Wait()
  1210. end
  1211. p:Destroy()
  1212. end)()
  1213. for _,v in pairs(GetHumanoids())do
  1214. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1215. local h = v.Parent:findFirstChild("Humanoid")
  1216. if h then
  1217. local Moar =(Pos - v.Position).unit
  1218.  
  1219.  
  1220. end end end
  1221. Wait(0.1)
  1222. end for i = 30,37 do
  1223. for _,v in pairs(GetHumanoids())do
  1224. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1225. local h = v.Parent:findFirstChild("Humanoid")
  1226. if h then
  1227. local Moar =(Pos - v.Position).unit
  1228.  
  1229.  
  1230. end end end end
  1231. dsound = false
  1232. wait(6.5)
  1233. for i = 1,30 do
  1234. BOOSH.Volume = BOOSH.Volume -0.033
  1235. BOOSH2.Volume = BOOSH.Volume
  1236. Fuse.Volume = BOOSH.Volume
  1237. Wait()
  1238. end
  1239. BOOSH:Stop()
  1240. BOOSH2:Stop()
  1241. Fuse:Stop()
  1242. end
  1243. BOOSH2:Play()
  1244. Fuse:Play()
  1245. BOOSH:Play()
  1246. Boom()
  1247. end)()
  1248. hum.WalkSpeed = 5
  1249. end]]
  1250.  
  1251.  
  1252. GroundWave = function()
  1253.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1254.     local Colors = {"Really blue", "Really blue"}
  1255.         local wave = Instance.new("Part", torso)
  1256.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1257.         wave.Anchored = true
  1258.         wave.CanCollide = false
  1259.         wave.Locked = true
  1260.         wave.Size = Vector3.new(1, 1, 1)
  1261.         wave.TopSurface = "Smooth"
  1262.         wave.BottomSurface = "Smooth"
  1263.         wave.Transparency = 0.35
  1264.         wave.CFrame = HandCF
  1265.         wm = Instance.new("SpecialMesh", wave)
  1266.         wm.MeshId = "rbxassetid://3270017"
  1267.         coroutine.wrap(function()
  1268.         for i = 1, 14, 1 do
  1269.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1270.         wave.Size = wm.Scale
  1271.         wave.CFrame = HandCF
  1272.         wave.Transparency = i/14
  1273.         wait()
  1274.         end
  1275.         wait()
  1276.         wave:Destroy()
  1277.     end)()
  1278. end
  1279.  
  1280.  
  1281.  
  1282. function BurningEff(part)
  1283. local eff1 = Instance.new("ParticleEmitter",part)
  1284. eff1.Size = NumberSequence.new(.1)
  1285. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1286. eff1.LightEmission = 1
  1287. eff1.Lifetime = NumberRange.new(1)
  1288. eff1.Speed = NumberRange.new(0)
  1289. eff1.Rate = 100
  1290. eff1.Texture = "rbxassetid://284205403"
  1291. eff1.Acceleration = Vector3.new(0,10,0)
  1292. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1293. local eff2 = Instance.new("ParticleEmitter",part)
  1294. eff2.Size = NumberSequence.new(.1)
  1295. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1296. eff2.LightEmission = 1
  1297. eff2.Lifetime = NumberRange.new(0.2)
  1298. eff2.Speed = NumberRange.new(0)
  1299. eff2.Rate = 100
  1300. eff2.Texture = "rbxassetid://347504259"
  1301. eff2.Acceleration = Vector3.new(0,10,0)
  1302. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1303. local eff3 = Instance.new("ParticleEmitter",part)
  1304. eff3.Size = NumberSequence.new(0.2)
  1305. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1306. eff3.LightEmission = 1
  1307. eff3.Lifetime = NumberRange.new(1)
  1308. eff3.Speed = NumberRange.new(0)
  1309. eff3.Rate = 100
  1310. eff3.Texture = "rbxassetid://284205403"
  1311. eff3.Acceleration = Vector3.new(0,10,0)
  1312. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1313. end
  1314.  
  1315.  
  1316. function FullPower()
  1317.     NoAnims = true
  1318.     attack = true
  1319.    
  1320.    
  1321.    
  1322.     Full = true
  1323.    
  1324.    
  1325.     for i = 1, 40 do
  1326.         wait()
  1327.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1328.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1329.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1330.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1331.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1332.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1333.     end
  1334.    
  1335.    
  1336.    
  1337.    
  1338.    
  1339.    
  1340.    
  1341.    
  1342.    
  1343.     for i = 1, 20 do
  1344.     wait()
  1345.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1346.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1347.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1348.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1349.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1350.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1351.             end
  1352.    
  1353.     s0:Destroy()
  1354.     ragesong = "405223618"
  1355.     wait(0.001)
  1356.     s02 = Instance.new("Sound",char)
  1357.     s02.Volume = 90
  1358.     s02.SoundId = "rbxassetid://"..ragesong
  1359.     s02.Looped = true
  1360.     s02.Pitch = 1
  1361.     wait(0.001)
  1362.     s02:Play()
  1363.    
  1364.    
  1365. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1366. selectionBoxOfTorso.Adornee = torso
  1367. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1368. selectionBoxOfTorso.LineThickness = 0.01
  1369. selectionBoxOfTorso.Transparency = 0
  1370.    
  1371. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1372. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1373. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1374. selectionBoxOfRightArm.LineThickness = 0.01
  1375. selectionBoxOfRightArm.Transparency = 0
  1376.    
  1377. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1378. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1379. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1380. selectionBoxOfRightLeg.LineThickness = 0.01
  1381. selectionBoxOfRightLeg.Transparency = 0
  1382.  
  1383. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1384. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1385. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1386. selectionBoxOfLeftArm.LineThickness = 0.01
  1387. selectionBoxOfLeftArm.Transparency = 0
  1388.  
  1389. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1390. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1391. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1392. selectionBoxOfLeftLeg.LineThickness = 0.01
  1393. selectionBoxOfLeftLeg.Transparency = 0
  1394.  
  1395. BurningEff(reye)
  1396.  
  1397. LightOnBody = Instance.new("PointLight", hed)
  1398. LightOnBody.Brightness = 3000
  1399. LightOnBody.Range = 20
  1400. LightOnBody.Color = Color3.new(0, 0, 255)
  1401.  
  1402. r = game:GetService("RunService").RenderStepped
  1403. Activated = true
  1404. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1405.     Debri = coroutine.wrap(function()
  1406.     repeat 
  1407.     local p = Instance.new('Part',torso)
  1408.     p.formFactor = 'Custom'
  1409.     p.Size = Vector3.new(1,1,1)
  1410.     p.BrickColor = workspace.Base.BrickColor
  1411.     p.CanCollide = false
  1412.     p.Transparency = 0
  1413.     p.Anchored = true
  1414.     p.Locked=true
  1415.     p.Material = workspace.Base.Material
  1416.     s = math.random(1,40)/10
  1417.     local m = Instance.new("BlockMesh",p)
  1418.     m.Scale = Vector3.new(s,s,s)
  1419.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1420.     --[[coroutine.wrap(function()
  1421.         wait(2)
  1422.         while Charging == true do
  1423.         wait(2)
  1424.         GroundWave1()
  1425.         wait(2)
  1426.         end
  1427.     end)()]]--
  1428.    
  1429.     spawn(function()
  1430.         while r:wait() do
  1431.             if p.Transparency >= 1 then p:Destroy() break end
  1432.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1433.             p.Transparency = p.Transparency+0.01
  1434.         end
  1435.     end)
  1436.     wait(.3)
  1437.     until Activated == false
  1438.     end)
  1439.     Debri()
  1440.    
  1441.     l = game.Lighting
  1442. l.TimeOfDay = 1
  1443. game.Lighting.Ambient = Color3.new(0,0,0)
  1444. l.Brightness = 0.1
  1445.  
  1446.    
  1447.     spawn(function()
  1448.     while wait(2)
  1449.          do
  1450.         GroundWave()   
  1451.     end
  1452.     end)   
  1453.    
  1454.    
  1455.     local eColors = {"Really blue", "Really blue"}
  1456.     coroutine.resume(coroutine.create(function()
  1457. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1458.     local magz = (Part0 - Part1).magnitude
  1459.     local curpos = Part0
  1460.     local trz = {-Offset,Offset}
  1461.     for i=1,Times do
  1462.         local li = Instance.new("Part", torso)
  1463.         li.Name = "Lightning"
  1464.         li.TopSurface =0
  1465.         li.Material = "Neon"
  1466.         li.BottomSurface = 0
  1467.         li.Anchored = true
  1468.         li.Locked = true
  1469.         li.Transparency = Trans or 0.4
  1470.         li.BrickColor = BrickColor.new(Color)
  1471.         li.formFactor = "Custom"
  1472.         li.CanCollide = false
  1473.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1474.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1475.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1476.         if Times == i then
  1477.         local magz2 = (curpos - Part1).magnitude
  1478.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  1479.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1480.         else
  1481.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1482.         end
  1483.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1484.         game.Debris:AddItem(li,.1)
  1485.     end
  1486. end
  1487.  
  1488. BodyParts = {}
  1489. for _, v in pairs(char:GetChildren()) do
  1490.     if v:IsA("Part")  then
  1491.         table.insert(BodyParts, v)
  1492.     end
  1493. end
  1494.  
  1495. Bounding = {} -- Calculate the bounding boxes
  1496. for _, v in pairs(BodyParts) do
  1497.     local temp = {X=nil, Y=nil, Z=nil}
  1498.     temp.X = v.Size.X/2 * 10
  1499.     temp.Y = v.Size.Y/2 * 10
  1500.     temp.Z = v.Size.Z/2 * 10
  1501.     Bounding[v.Name] = temp
  1502. end
  1503.  
  1504. while wait(lightspeed) do
  1505.             lightspeed = math.random(0.1,0.2)
  1506.     local Body1 = BodyParts[math.random(#BodyParts)]
  1507.     local Body2 = BodyParts[math.random(#BodyParts)]
  1508.     local Pos1 = Vector3.new(
  1509.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1510.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1511.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1512. )
  1513.     local Pos2 = Vector3.new(
  1514.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1515.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1516.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1517. )
  1518.     local SPos1 = Body1.Position + Pos1
  1519.     local SPos2 = Body2.Position + Pos2
  1520.     Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1521. end
  1522. end))
  1523.     for i = 1, 20 do
  1524.         wait()
  1525.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1526.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1527.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1528.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1529.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1530.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1531. end
  1532.    
  1533.    
  1534.     attack = false
  1535.     NoAnims = false
  1536. end
  1537.  
  1538. function weld5(part0, part1, c0, c1)
  1539.     weeld=Instance.new("Weld", part0)
  1540.     weeld.Part0=part0
  1541.     weeld.Part1=part1
  1542.     weeld.C0=c0
  1543.     weeld.C1=c1
  1544.     return weeld
  1545. end
  1546.  
  1547.  
  1548.  
  1549. Grab = false
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555. fat = Instance.new("BindableEvent",script)
  1556. fat.Name = "Heartbeat"
  1557.  
  1558. script:WaitForChild("Heartbeat")
  1559.  
  1560. frame = 1/30
  1561. tf = 0
  1562. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1563. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1564. lastframe = tick()
  1565. script.Heartbeat:Fire() --ayy lmao
  1566.  
  1567. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1568.     tf = tf + s
  1569.     if tf >= frame then
  1570.         if allowframeloss then
  1571.             script.Heartbeat:Fire()
  1572.             lastframe=tick()
  1573.         else
  1574.             --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1575.             for i=1, math.floor(tf/frame) do
  1576.                 script.Heartbeat:Fire()
  1577.             end
  1578.             lastframe=tick()
  1579.         end
  1580.         if tossremainder then
  1581.             tf = 0
  1582.         else
  1583.             tf = tf - frame * math.floor(tf/frame)
  1584.         end
  1585.     end
  1586. end)
  1587.  
  1588. function Swait(NUMBER)
  1589.     if NUMBER == 0 or NUMBER == nil then
  1590.         fat.Event:wait()
  1591.     else
  1592.         for i = 1, NUMBER do
  1593.             fat.Event:wait()
  1594.         end
  1595.     end
  1596. end
  1597.  
  1598.  
  1599.  
  1600.  
  1601.  
  1602. function GrabAndDrag()
  1603.     NoAnims = true
  1604.     attack = true
  1605.    
  1606.     if Grab == false then
  1607.    
  1608.     for i = 1, 20 do
  1609.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1610.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1611.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1612.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1613.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1614.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1615.             if Debounces.on == false then break end
  1616.             rs:wait(2)
  1617.         end
  1618.         con1=larm.Touched:connect(function(hit) -- this is grab
  1619.             ht = hit.Parent
  1620.             hum1=ht:FindFirstChild('Humanoid')
  1621.             if hum1 ~= nil then
  1622.                
  1623.            
  1624.            
  1625.                
  1626.             z = Instance.new("Sound",char)
  1627. z.SoundId = "rbxassetid://227194112"
  1628. z.Volume = 90
  1629. wait(.1)
  1630. z:Play()
  1631.                 hum1.PlatformStand=true
  1632.                 gp = ht
  1633.                 Grab = true
  1634.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1635.                 asd.Parent = larm
  1636.                 asd.Name = "asd"
  1637.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1638.            
  1639.  
  1640.            --[[ elseif hum1 == nil then
  1641.                 con1:disconnect()
  1642.                 wait() return]]
  1643.             end
  1644.         end)
  1645.  
  1646.  
  1647.         for i = 1, 20 do
  1648.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1649.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1650.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1651.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1652.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1653.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1654.             if Debounces.on == false then break end
  1655.             rs:wait(2)
  1656.         end
  1657.     con1:disconnect()
  1658.  
  1659. if gp == nil then
  1660.     attack = false
  1661.     NoAnims = false
  1662.     return end
  1663.  
  1664.    
  1665.    
  1666.             --[[for i = 1, 16 do
  1667.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1668.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1669.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1670.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1671.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1672.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1673.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1674.             if Debounces.on == false then end
  1675.             rs:wait()
  1676.         end]]--
  1677.             for i = 1, 16 do
  1678.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1679.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1680.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1681.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1682.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1683.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1684.             if Debounces.on == false then end
  1685.             rs:wait()
  1686.             end
  1687.            
  1688.            
  1689.             coroutine.resume(coroutine.create(function()
  1690.     local BF = Instance.new("BodyVelocity",hed)
  1691.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1692.     BF.velocity = root.CFrame.lookVector*120
  1693.     wait(2.5)
  1694.     BF:remove()
  1695.             end))
  1696.            
  1697.            
  1698.            
  1699.             z = Instance.new("Sound",char)
  1700. z.SoundId = "rbxassetid://138223085"
  1701. z.Volume = 90
  1702. wait(.1)
  1703. z:Play()
  1704.  
  1705. coroutine.resume(coroutine.create(function()
  1706.     for i=1,78 do
  1707. wait()
  1708. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1709. wait(0.01)
  1710. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1711. end
  1712. end))
  1713.  
  1714.             coroutine.resume(coroutine.create(function()
  1715.                 Grabee = gp:FindFirstChild("Torso")
  1716.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1717.                 wait(0.01)
  1718.                 for i = 1,78 do
  1719.                     wait(0.01)
  1720.                 for i=1, 5 do
  1721.             p=Instance.new("Part")
  1722.             p.FrontSurface=par.TopSurface
  1723.             p.Material=par.Material
  1724.             p.BottomSurface=0
  1725.             p.Anchored=true p.CanCollide=false
  1726.             p.BrickColor=par.BrickColor
  1727.             p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1728.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1729.             p.Parent=char
  1730.             game:GetService("Debris"):AddItem(p,2+i*.1)
  1731.             if math.random(1,5)==5 then
  1732.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1733.             end
  1734.                 end
  1735.                 end
  1736.                
  1737.             end))
  1738.            
  1739.             coroutine.resume(coroutine.create(function()
  1740.                 Grabee = gp:FindFirstChild("Torso")
  1741.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1742.                 wait(0.01)
  1743.                
  1744.         for i=1, 78 do
  1745.             wait(0.01)
  1746.             for i=1, 1 do
  1747.             p=Instance.new("Part")
  1748.             p.TopSurface=par.TopSurface
  1749.             p.BottomSurface=par.BottomSurface
  1750.             p.Material=par.Material
  1751.             p.BottomSurface=0
  1752.             p.Anchored=false p.CanCollide=false
  1753.             p.BrickColor=par.BrickColor
  1754.             p.formFactor="Custom"
  1755.             p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1756.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1757.             p.Parent=char
  1758.             game:GetService("Debris"):AddItem(p,3+i*.1)
  1759.             p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1760.             p.RotVelocity=p.Velocity
  1761.             if math.random(1,5)==5 then
  1762.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1763.             end
  1764.             end
  1765.             Swait(.025)
  1766.         end
  1767.                
  1768.             end))
  1769.     for i = 1, 100 do
  1770.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1771.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1772.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1773.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1774.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1775.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1776.             if Debounces.on == false then end
  1777.             rs:wait()
  1778.         end
  1779.     asd:Destroy()
  1780.     gp = nil
  1781.     hum1.Health = 0
  1782.     attack = false
  1783.     ht = nil
  1784.     NoAnims = false
  1785.     Grab = false
  1786. end
  1787. end
  1788.  
  1789.  
  1790.  
  1791.  
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797.  
  1798.  
  1799. function FindNearestTorso(Position,Distance,SinglePlayer)
  1800.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1801.         local List = {}
  1802.         for i,v in pairs(workspace:GetChildren())do
  1803.             if v:IsA("Model")then
  1804.                 if v:findFirstChild("Torso")then
  1805.                     if v ~= char then
  1806.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1807.                             table.insert(List,v)
  1808.                         end
  1809.                     end
  1810.                 end
  1811.             end
  1812.         end
  1813.     return List
  1814. end
  1815.  
  1816.  
  1817.  
  1818. function Ring()
  1819.    
  1820.    
  1821.     local effspwn = Instance.new("Part")      
  1822.     local model = Instance.new("Model")
  1823.     game.Debris:AddItem(model, 20)
  1824.     model.Name = "smasheffects"
  1825.     model.Parent = workspace
  1826.     effspwn.Name = "spwnr"
  1827.     effspwn.Size = Vector3.new(1, 1, 1)
  1828.     effspwn.Anchored = true
  1829.     effspwn.CanCollide = false
  1830.     effspwn.Transparency = 1
  1831.     effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1832.     effspwn.Parent = model
  1833.  
  1834.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1835.         if v:FindFirstChild('Humanoid') then
  1836.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1837.             v.Humanoid.PlatformStand = true
  1838.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1839.         end
  1840.     end
  1841.     coroutine.resume(coroutine.create(function()
  1842.       local shok = Instance.new("Part")
  1843.       shok.Name = "wring1"
  1844.       shok.BrickColor = BrickColor.new("Really blue")
  1845.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1846.       shok.Size = Vector3.new(1, 1, 1)
  1847.       shok.Anchored = true
  1848.       shok.Material = "Neon"
  1849.       shok.Transparency = 0.25
  1850.       shok.CanCollide = false
  1851.       shok.Parent = model
  1852.       game.Debris:AddItem(shok, 12)
  1853.       local mesh = Instance.new("SpecialMesh")
  1854.       mesh.MeshType = "FileMesh"
  1855.       mesh.MeshId = "rbxassetid://3270017"
  1856.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1857.       mesh.Parent = shok
  1858.       for e = 1, 30 do
  1859.         wait()
  1860.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1861.         shok.Transparency = shok.Transparency + 0.002
  1862.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1863.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1864.       end
  1865.       for e = 1, 38 do
  1866.         wait()
  1867.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1868.         shok.Transparency = shok.Transparency + 0.002
  1869.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1870.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1871.       end
  1872.       for e = 1, 24 do
  1873.         wait()
  1874.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1875.         shok.Transparency = shok.Transparency + 0.03
  1876.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1877.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1878.       end
  1879.     end))
  1880.     coroutine.resume(coroutine.create(function()
  1881.       local shok = Instance.new("Part")
  1882.       shok.Name = "wring2"
  1883.       shok.BrickColor = BrickColor.new("Really blue")
  1884.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1885.       shok.Size = Vector3.new(1, 1, 1)
  1886.       shok.Anchored = true
  1887.       shok.Material = "Neon"
  1888.       shok.Transparency = 0.25
  1889.       shok.CanCollide = false
  1890.       shok.Parent = model
  1891.       game.Debris:AddItem(shok, 12)
  1892.       local mesh = Instance.new("SpecialMesh")
  1893.       mesh.MeshType = "FileMesh"
  1894.       mesh.MeshId = "rbxassetid://3270017"
  1895.       mesh.Scale = Vector3.new(12, 12, 0.05)
  1896.       mesh.Parent = shok
  1897.       for e = 1, 30 do
  1898.         wait()
  1899.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1900.         shok.Transparency = shok.Transparency + 0.002
  1901.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1902.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1903.       end
  1904.       for e = 1, 38 do
  1905.         wait()
  1906.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1907.         shok.Transparency = shok.Transparency + 0.002
  1908.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1909.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1910.       end
  1911.       for e = 1, 24 do
  1912.         wait()
  1913.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1914.         shok.Transparency = shok.Transparency + 0.03
  1915.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1916.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1917.       end
  1918.     end))
  1919.  
  1920. coroutine.resume(coroutine.create(function()
  1921.       local shok = Instance.new("Part")
  1922.       shok.Name = "shokwve"
  1923.       shok.BrickColor = BrickColor.new("Really black")
  1924.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1925.       shok.Size = Vector3.new(1, 1, 1)
  1926.       shok.Anchored = true
  1927.       shok.Material = "Neon"
  1928.       shok.Transparency = 0.6
  1929.       shok.CanCollide = false
  1930.       shok.Parent = model
  1931.       game.Debris:AddItem(shok, 12)
  1932.       local mesh = Instance.new("SpecialMesh")
  1933.       mesh.MeshType = "FileMesh"
  1934.       mesh.MeshId = "rbxassetid://489415447"
  1935.       mesh.Scale = Vector3.new(1, 1, 1)
  1936.       mesh.Parent = shok
  1937.       for e = 1, 12 do
  1938.         wait()
  1939.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1940.         shok.Transparency = shok.Transparency + 0.002
  1941.       end
  1942.       for e = 1, 32 do
  1943.         wait()
  1944.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1945.         shok.Transparency = shok.Transparency + 0.002
  1946.       end
  1947.       for e = 1, 24 do
  1948.         wait()
  1949.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1950.         shok.Transparency = shok.Transparency + 0.03
  1951.       end
  1952.     end))
  1953.     coroutine.resume(coroutine.create(function()
  1954.       local shok = Instance.new("Part")
  1955.       shok.Name = "shock2"
  1956.       shok.BrickColor = BrickColor.new("Really black")
  1957.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1958.       shok.Size = Vector3.new(1, 1, 1)
  1959.       shok.Anchored = true
  1960.       shok.Material = "Neon"
  1961.       shok.Transparency = 0.35
  1962.       shok.CanCollide = false
  1963.       shok.Parent = model
  1964.       game.Debris:AddItem(shok, 12)
  1965.       local mesh = Instance.new("SpecialMesh")
  1966.       mesh.MeshType = "FileMesh"
  1967.       mesh.MeshId = "rbxassetid://489415447"
  1968.       mesh.Scale = Vector3.new(12, 12, 12)
  1969.       mesh.Parent = shok
  1970.       for e = 1, 15 do
  1971.         wait()
  1972.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1973.         shok.Transparency = shok.Transparency + 0.004
  1974.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1975.       end
  1976.       for e = 1, 16 do
  1977.         wait()
  1978.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1979.         shok.Transparency = shok.Transparency + 0.004
  1980.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1981.       end
  1982.       for e = 1, 12 do
  1983.         wait()
  1984.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1985.         shok.Transparency = shok.Transparency + 0.06
  1986.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1987.       end
  1988.     end))
  1989.     coroutine.resume(coroutine.create(function()
  1990.       local shok = Instance.new("Part")
  1991.       shok.Name = "shock3"
  1992.       shok.BrickColor = BrickColor.new("Really blue")
  1993.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1994.       shok.Size = Vector3.new(1, 1, 1)
  1995.       shok.Anchored = true
  1996.       shok.Material = "Neon"
  1997.       shok.Transparency = 0.35
  1998.       shok.CanCollide = false
  1999.       shok.Parent = model
  2000.       game.Debris:AddItem(shok, 12)
  2001.       local mesh = Instance.new("SpecialMesh")
  2002.       mesh.MeshType = "FileMesh"
  2003.       mesh.MeshId = "rbxassetid://489415447"
  2004.       mesh.Scale = Vector3.new(12, 12, 12)
  2005.       mesh.Parent = shok
  2006.       for e = 1, 15 do
  2007.         wait()
  2008.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2009.         shok.Transparency = shok.Transparency + 0.004
  2010.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2011.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2012.       end
  2013.       for e = 1, 16 do
  2014.         wait()
  2015.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2016.         shok.Transparency = shok.Transparency + 0.004
  2017.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2018.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2019.       end
  2020.       for e = 1, 12 do
  2021.         wait()
  2022.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2023.         shok.Transparency = shok.Transparency + 0.06
  2024.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2025.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2026.       end
  2027.     end))
  2028.    
  2029. end
  2030.  
  2031.  
  2032.  
  2033.  
  2034.  
  2035.  
  2036.  
  2037. it=Instance.new
  2038. vt=Vector3.new
  2039. cf=CFrame.new
  2040.  
  2041. function NoOutline(Part)
  2042. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2043. end
  2044.  
  2045.  
  2046. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2047. local fp=it("Part")
  2048. fp.formFactor=formfactor
  2049. fp.Parent=parent
  2050. fp.Reflectance=reflectance
  2051. fp.Transparency=transparency
  2052. fp.CanCollide=false
  2053. fp.Locked=true
  2054. fp.BrickColor=brickcolor
  2055. fp.Name=name
  2056. fp.Size=size
  2057. fp.Position=torso.Position
  2058. NoOutline(fp)
  2059. fp.Material="SmoothPlastic"
  2060. fp:BreakJoints()
  2061. return fp
  2062. end
  2063.  
  2064.  
  2065.  
  2066. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2067. local mesh=it(Mesh)
  2068. mesh.Parent=part
  2069. if Mesh=="SpecialMesh" then
  2070. mesh.MeshType=meshtype
  2071. if meshid~="nil" then
  2072. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2073. end
  2074. end
  2075. mesh.Offset=offset
  2076. mesh.Scale=scale
  2077. return mesh
  2078. end
  2079.  
  2080. function weld(parent,part0,part1,c0)
  2081. local weld=it("Weld")
  2082. weld.Parent=parent
  2083. weld.Part0=part0
  2084. weld.Part1=part1
  2085. weld.C0=c0
  2086. return weld
  2087. end
  2088.  
  2089.  
  2090. function swait(num)
  2091. if num==0 or num==nil then
  2092. game:service'RunService'.Stepped:wait(0)
  2093. else
  2094. for i=0,num do
  2095. game:service'RunService'.Stepped:wait(0)
  2096. end
  2097. end
  2098. end
  2099.  
  2100.  
  2101.  
  2102.  
  2103. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2104. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2105. end
  2106.  
  2107. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2108. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2109. prt.Anchored=true
  2110. prt.CFrame=cframe
  2111. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2112. --http://www.roblox.com/asset/?id=4770560
  2113. game:GetService("Debris"):AddItem(prt,2)
  2114. CF=prt.CFrame
  2115. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2116. for i=0,1,0.2 do
  2117. wait()
  2118. Part.CFrame=CF*cf(0,0,-0.4)
  2119. end
  2120. for i=0,1,delay do
  2121. wait()
  2122. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2123. Mesh.Scale=Mesh.Scale
  2124. end
  2125. for i=0,1,0.1 do
  2126. wait()
  2127. Part.Transparency=i
  2128. end
  2129. Part.Parent=nil
  2130. end),prt,msh,CF)
  2131. end
  2132.  
  2133. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2134. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2135. prt.Anchored=true
  2136. prt.Material = "SmoothPlastic"
  2137. prt.CFrame=cframe
  2138. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2139. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2140. game:GetService("Debris"):AddItem(prt,5)
  2141. coroutine.resume(coroutine.create(function(Part,Mesh)
  2142. for i=0,1,delay do
  2143. swait()
  2144. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2145. Part.Transparency=i
  2146. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2147. end
  2148. Part.Parent=nil
  2149. end),prt,msh)
  2150. end
  2151.  
  2152. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2153. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2154. prt.Anchored=true
  2155. prt.Material = "Neon"
  2156. prt.CFrame=cframe
  2157. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2158. game:GetService("Debris"):AddItem(prt,5)
  2159. coroutine.resume(coroutine.create(function(Part,Mesh)
  2160.     local rtype = rottype
  2161. for i=0,1,delay do
  2162. swait()
  2163. if rtype == 1 then
  2164. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2165. elseif rtype == 2 then
  2166. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2167. end
  2168. Part.Transparency=i
  2169. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2170. end
  2171. Part.Parent=nil
  2172. end),prt,msh)
  2173. end
  2174.  
  2175. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2176. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2177. prt.Anchored=true
  2178. prt.CFrame=cframe
  2179. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2180. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2181. game:GetService("Debris"):AddItem(prt,5)
  2182. coroutine.resume(coroutine.create(function(Part,Mesh)
  2183. for i=0,1,delay do
  2184. wait()
  2185. Part.Transparency=i
  2186. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2187. end
  2188. Part.Parent=nil
  2189. end),prt,msh)
  2190. end
  2191.  
  2192. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2193. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2194. prt.Anchored=false
  2195. prt.CFrame=cframe
  2196. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2197. local wld=weld(prt,prt,Parent,cframe)
  2198. game:GetService("Debris"):AddItem(prt,5)
  2199. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2200. for i=0,1,delay do
  2201. wait()
  2202. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2203. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2204. Part.Transparency=i
  2205. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2206. end
  2207. Part.Parent=nil
  2208. end),prt,msh,wld)
  2209. end
  2210.  
  2211. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2212. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2213. prt.Anchored=false
  2214. prt.CFrame=cframe
  2215. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2216. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2217. game:GetService("Debris"):AddItem(prt,5)
  2218. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2219. for i=0,1,delay do
  2220. wait()
  2221. Weld.C0=euler(i*20,0,0)
  2222. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2223. Part.Transparency=i
  2224. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2225. end
  2226. Part.Parent=nil
  2227. end),prt,msh,wld)
  2228. end
  2229.  
  2230. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2231. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2232. prt.Anchored=true
  2233. prt.CFrame=cframe
  2234. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2235. game:GetService("Debris"):AddItem(prt,2)
  2236. coroutine.resume(coroutine.create(function(Part,Mesh)
  2237. for i=0,1,delay do
  2238. wait()
  2239. Part.CFrame=Part.CFrame
  2240. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2241. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2242. prt2.Anchored=true
  2243. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2244. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2245. game:GetService("Debris"):AddItem(prt2,2)
  2246. coroutine.resume(coroutine.create(function(Part,Mesh)
  2247. for i=0,1,0.1 do
  2248. wait()
  2249. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2250. end
  2251. Part.Parent=nil
  2252. end),prt2,msh2)
  2253. end
  2254. for i=0,1,delay*2 do
  2255. wait()
  2256. Part.CFrame=Part.CFrame
  2257. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2258. end
  2259. Part.Parent=nil
  2260. end),prt,msh)
  2261. end
  2262.  
  2263. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2264. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2265. prt.Anchored=true
  2266. prt.CFrame=cframe
  2267. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2268. game:GetService("Debris"):AddItem(prt,2)
  2269. coroutine.resume(coroutine.create(function(Part,Mesh)
  2270. for i=0,1,delay do
  2271. wait()
  2272. Part.CFrame=Part.CFrame
  2273. Part.Transparency=i
  2274. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2275. end
  2276. Part.Parent=nil
  2277. end),prt,msh)
  2278. end
  2279.  
  2280. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2281. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2282. prt.Anchored=true
  2283. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2284. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2285. game:GetService("Debris"):AddItem(prt,2)
  2286. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2287. CF=Part.CFrame
  2288. Numbb=0
  2289. randnumb=math.random()/10
  2290. rand1=math.random()/10
  2291. for i=0,1,rand1 do
  2292. wait()
  2293. CF=CF*cf(0,math.random()/2,0)
  2294. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2295. Part.CFrame=CF*euler(Numbb,0,0)
  2296. Part.Transparency=i
  2297. Numbb=Numbb+randnumb
  2298. end
  2299. Part.Parent=nil
  2300. end),prt,CF,Numbb,randnumb)
  2301. end
  2302.  
  2303. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2304. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2305. prt.Anchored=true
  2306. prt.CFrame=cframe
  2307. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2308. game:GetService("Debris"):AddItem(prt,5)
  2309. coroutine.resume(coroutine.create(function(Part,Mesh)
  2310. for i=0,1,delay do
  2311. wait()
  2312. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2313. Part.Transparency=i
  2314. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2315. end
  2316. Part.Parent=nil
  2317. end),prt,msh)
  2318. end
  2319.  
  2320. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2321. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2322. prt.Anchored=true
  2323. prt.CFrame=cframe
  2324. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2325. game:GetService("Debris"):AddItem(prt,2)
  2326. coroutine.resume(coroutine.create(function(Part,Mesh)
  2327. for i=0,1,delay do
  2328. wait()
  2329. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2330. Part.Transparency=i
  2331. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2332. end
  2333. Part.Parent=nil
  2334. end),prt,msh)
  2335. end
  2336.  
  2337. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2338. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2339. prt.Anchored=true
  2340. prt.CFrame=cframe*cf(x,y,z)
  2341. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2342. game:GetService("Debris"):AddItem(prt,5)
  2343. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2344. local num=math.random()
  2345. local num2=math.random(-3,2)+math.random()
  2346. local numm=0
  2347. for i=0,1,delay*2 do
  2348. swait()
  2349. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2350. Part.Transparency=i
  2351. numm=numm+0.01
  2352. end
  2353. Part.Parent=nil
  2354. Mesh.Parent=nil
  2355. end),prt,msh,x,y,z)
  2356. end
  2357.  
  2358.  
  2359.  
  2360. function newRay(start,face,range,wat)
  2361.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2362.     hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2363.     return rey,hit,pos
  2364. end
  2365.  
  2366. function Landing()
  2367.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2368.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2369.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2370.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2371.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2372.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2373.    
  2374.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2375.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2376.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2377. end
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386.  
  2387.  
  2388.     function nooutline(part)
  2389.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2390.     end
  2391.  
  2392.  
  2393.  
  2394.  
  2395. function debris(cfremz, thepart, amt)
  2396.     for j = 1, amt do
  2397.       do
  2398.         local pr = Instance.new("Part")
  2399.         nooutline(pr)
  2400.         pr.Name = "debrisobeb"
  2401.         pr.Anchored = true
  2402.         pr.BrickColor = thepart.BrickColor
  2403.         pr.CanCollide = true
  2404.         pr.Material = thepart.Material
  2405.         pr.Transparency = thepart.Transparency
  2406.         pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2407.         pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2408.         pr.Parent = workspace
  2409.         game.Debris:AddItem(pr, 25)
  2410.         delay(15, function()
  2411.           if pr then
  2412.             pr.CanCollide = false
  2413.             pr.Anchored = false
  2414.           end
  2415.         end)
  2416.       end
  2417.     end
  2418.     for c = 1, amt do
  2419.       do
  2420.         local pr2 = Instance.new("Part")
  2421.         nooutline(pr2)
  2422.         pr2.Name = "moredebr"
  2423.         pr2.Anchored = false
  2424.         pr2.BrickColor = thepart.BrickColor
  2425.         pr2.CanCollide = false
  2426.         pr2.Material = thepart.Material
  2427.         pr2.Transparency = thepart.Transparency
  2428.         pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2429.         pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2430.         pr2.Parent = workspace
  2431.         pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2432.         pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2433.         game.Debris:AddItem(pr2, 45)
  2434.         delay(2, function()
  2435.           pr2.CanCollide = true
  2436.           wait(10)
  2437.           if pr2 then
  2438.             pr2.CanCollide = false
  2439.           end
  2440.         end)
  2441.       end
  2442.     end
  2443.   end
  2444.  
  2445.  
  2446.  
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454. function AirSlam()
  2455.     NoAnims = true
  2456.     attack = true
  2457.     for i = 1, 20 do
  2458.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2459.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2460.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2461.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2462.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2463.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2464.             if Debounces.on == false then break end
  2465.                 wait()
  2466.             end
  2467.             wait(0.5)
  2468.        
  2469.  
  2470. coroutine.resume(coroutine.create(function()
  2471.        MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2472.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2473.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2474.     end))
  2475.    
  2476.            Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2477.                
  2478.             hum.WalkSpeed = 50
  2479.         BV = Instance.new("BodyVelocity", torso)
  2480.         BV.maxForce = Vector3.new(0,200000,0)
  2481.         BV.P = 100000
  2482.         BV.velocity = Vector3.new(0,150,0)
  2483.     for i = 1, 20 do
  2484.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2485.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2486.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2487.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2488.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2489.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2490.         if Debounces.on == false then break end
  2491.         wait()
  2492.     end
  2493. BV:Destroy()
  2494.  
  2495.         coroutine.resume(coroutine.create(function()
  2496.                     for i = 1, 2880, 48 do
  2497.                         torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2498.                         rs:wait(4)
  2499.                     end
  2500.                     torso.Weld.C1 = CFrame.new(0, -1, 0)
  2501.         end))
  2502.        
  2503.     for i = 1, 30 do
  2504.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2505.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2506.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2507.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2508.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2509.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2510.         if Debounces.on == false then break end
  2511.         wait()
  2512.     end
  2513.  
  2514. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2515.     for i = 1, 20 do
  2516.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
  2517.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
  2518.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
  2519.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
  2520.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2521.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
  2522.         if Debounces.on == false then break end
  2523.         wait()
  2524.     end
  2525. end
  2526. local ry,ht,ps=nil,nil,nil
  2527. while ht==nil do
  2528.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2529.     wait()
  2530. end
  2531. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2532.         if par then
  2533.       local cfremz = CFrame.new(loc)
  2534.       debris(cfremz, par, 50)
  2535.             end
  2536. coroutine.resume(coroutine.create(function()
  2537.     Ring()
  2538. end))
  2539. Landing()
  2540. Sound("rbxassetid://514867425",char,90,1,false)
  2541. hum.WalkSpeed = 5
  2542. for i = 1, 25 do
  2543.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2544.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2545.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2546.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2547.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2548.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2549.             if Debounces.on == false then break end
  2550.                 wait()
  2551.             end
  2552.             wait(0.2)
  2553.     attack = false
  2554.     NoAnims = false
  2555. end
  2556.  
  2557.  
  2558.  
  2559. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2560. local p = Instance.new("Part")
  2561. p.Parent = parent
  2562. p.Size = Vector3.new(1,1,1)
  2563. p.Transparency = transparency
  2564. p.Reflectance = reflectance
  2565. p.CanCollide = false
  2566. p.BrickColor = brickcolor
  2567. p.Material = material
  2568. return p
  2569. end
  2570.  
  2571.  
  2572. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2573. local weld = Instance.new("Weld")
  2574. weld.Parent = parent
  2575. weld.Part0 = part0
  2576. weld.Part1 = part1
  2577. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2578. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2579. return weld
  2580. end
  2581.  
  2582.  
  2583.  
  2584. --[[HandleR = Instance.new("Part")
  2585.     HandleR.BrickColor = BrickColor.new("Really blue")
  2586.     HandleR.Material = "Neon"
  2587.     HandleR.Transparency = 0.3
  2588.     HandleR.Size = Vector3.new(1,0.8,4)
  2589.     HandleR.CFrame = sorb.CFrame
  2590.     HandleRM = Instance.new("SpecialMesh",HandleR)
  2591.     HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2592.     HandleRM.Scale = Vector3.new(1,1,1)
  2593.    
  2594.     HandleL = Instance.new("Part")
  2595.     HandleL.BrickColor = BrickColor.new("Really blue")
  2596.     HandleL.Material = "Neon"
  2597.     HandleL.Transparency = 0.3
  2598.     HandleL.Size = Vector3.new(1,0.8,4)
  2599.     HandleL.CFrame = sorb2.CFrame
  2600.     HandleLM = Instance.new("SpecialMesh",HandleL)
  2601.     HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2602.     HandleLM.Scale = Vector3.new(1,1,1)]]
  2603.    
  2604.  
  2605. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2606. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2607. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2608. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2609.  
  2610.  
  2611. v3 = Vector3.new
  2612. rad=math.rad
  2613.  
  2614. kiblade = Instance.new("Part",char)
  2615. kiblade.Name = "Blade"
  2616. kiblade.Size = v3(1,5,1)
  2617. kiblade.Transparency = 1
  2618. kiblade.BrickColor = BrickColor.new("Really blue")
  2619. kiblade.Position = v3(999,999,999)
  2620. kiblade.CanCollide = false
  2621. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2622. kiblademesh.MeshType = "FileMesh"
  2623. kiblademesh.MeshId = "rbxassetid://898849476"
  2624. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2625. kiweld7 = Instance.new("Weld",kiblade)
  2626. kiweld7.Part0 = rarm
  2627. kiweld7.Part1 = kiblade
  2628. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2629. kiblade1 = Instance.new("Part",char)
  2630. kiblade1.Name = "Blade"
  2631. kiblade1.Transparency = 1
  2632. kiblade1.Size = v3(0.1,0.1,0.1)
  2633. kiblade1.Position = v3(999,999,999)
  2634. kiblade1.CanCollide = false
  2635. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2636. kiblademesh.MeshType = "Sphere"
  2637. kiblademesh.Scale = v3(1,1,1)
  2638. kiweld = Instance.new("Weld",kiblade1)
  2639. kiweld.Part0 = rarm
  2640. kiweld.Part1 = kiblade1
  2641. kiweld.C0 = CFrame.new(0,-1,0)
  2642. kiblade2 = Instance.new("Part",char)
  2643. kiblade2.Name = "Blade"
  2644. kiblade2.Size = v3(0.1,0.1,0.1)
  2645. kiblade2.Transparency = 1
  2646. kiblade2.Position = v3(999,999,999)
  2647. kiblade2.CanCollide = false
  2648. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2649. kiblademesh.MeshType = "Sphere"
  2650. kiblademesh.Scale = v3(1,1,1)
  2651. kiweld = Instance.new("Weld",kiblade2)
  2652. kiweld.Part0 = rarm
  2653. kiweld.Part1 = kiblade2
  2654. kiweld.C0 = CFrame.new(0,-4.5,0)
  2655. torso = game.Players.LocalPlayer.Character.Torso
  2656. head = game.Players.LocalPlayer.Character.Head
  2657. torso1 = Instance.new("Attachment",kiblade1)
  2658. head1 = Instance.new("Attachment",kiblade2)
  2659. trail = Instance.new("Trail",torso)
  2660. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2661. trail.Attachment0 = torso1
  2662. trail.Attachment1 = head1
  2663. trail.Lifetime = 0.5
  2664. trail.Enabled = false
  2665.  
  2666.  
  2667.  
  2668.  
  2669. kiblade2 = Instance.new("Part",char)
  2670. kiblade2.Name = "Blade"
  2671. kiblade2.Size = v3(1,5,1)
  2672. kiblade2.Transparency = 1
  2673. kiblade2.BrickColor = BrickColor.new("Really blue")
  2674. kiblade2.Position = v3(999,999,999)
  2675. kiblade2.CanCollide = false
  2676. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2677. kiblademesh2.MeshType = "FileMesh"
  2678. kiblademesh2.MeshId = "rbxassetid://898849476"
  2679. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2680. kiweld72 = Instance.new("Weld",kiblade2)
  2681. kiweld72.Part0 = larm
  2682. kiweld72.Part1 = kiblade2
  2683. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2684. kiblade12 = Instance.new("Part",char)
  2685. kiblade12.Name = "Blade"
  2686. kiblade12.Transparency = 1
  2687. kiblade12.Size = v3(0.1,0.1,0.1)
  2688. kiblade12.Position = v3(999,999,999)
  2689. kiblade12.CanCollide = false
  2690. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2691. kiblademesh2.MeshType = "Sphere"
  2692. kiblademesh2.Scale = v3(1,1,1)
  2693. kiweld2 = Instance.new("Weld",kiblade12)
  2694. kiweld2.Part0 = larm
  2695. kiweld2.Part1 = kiblade12
  2696. kiweld2.C0 = CFrame.new(0,-1,0)
  2697. kiblade22 = Instance.new("Part",char)
  2698. kiblade22.Name = "Blade"
  2699. kiblade22.Size = v3(0.1,0.1,0.1)
  2700. kiblade22.Transparency = 1
  2701. kiblade22.Position = v3(999,999,999)
  2702. kiblade22.CanCollide = false
  2703. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2704. kiblademesh2.MeshType = "Sphere"
  2705. kiblademesh2.Scale = v3(1,1,1)
  2706. kiweld2 = Instance.new("Weld",kiblade22)
  2707. kiweld2.Part0 = larm
  2708. kiweld2.Part1 = kiblade22
  2709. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2710. torso2 = game.Players.LocalPlayer.Character.Torso
  2711. head2 = game.Players.LocalPlayer.Character.Head
  2712. torso12 = Instance.new("Attachment",kiblade12)
  2713. head12 = Instance.new("Attachment",kiblade22)
  2714. trail2 = Instance.new("Trail",torso2)
  2715. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2716. trail2.Attachment0 = torso12
  2717. trail2.Attachment1 = head12
  2718. trail2.Lifetime = 0.5
  2719. trail2.Enabled = false
  2720.  
  2721.  
  2722.  
  2723. local Gibs = game.Workspace
  2724.  
  2725.  
  2726.  
  2727.  
  2728.  
  2729.  
  2730.  
  2731.  
  2732.  
  2733.  
  2734.  
  2735.  
  2736. function Kill(Character)
  2737.     Character.Humanoid.Health = 0
  2738.     local poo = Instance.new("IntValue",Character)
  2739.     poo.Name = "haha nope"
  2740.     local svch = Character
  2741.     local hum = Character:findFirstChild("Humanoid")
  2742.     Character.Archivable = true
  2743.     local chrclone = Character:clone()
  2744.     Character.Archivable = false
  2745.  
  2746.     local ch = chrclone:GetChildren()
  2747.     local i
  2748.     for i = 1,#ch do
  2749.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2750.             ch[i]:remove()
  2751.         end
  2752.     end
  2753.     local function Scan(ch)
  2754.         local e
  2755.         for e = 1,#ch do
  2756.             Scan(ch[e]:GetChildren())
  2757.             if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2758.                 ch[e]:remove()
  2759.             end
  2760.         end
  2761.     end
  2762.     Scan(chrclone:GetChildren())
  2763.  
  2764.     local hum2 = chrclone:findFirstChild("Humanoid")
  2765.  
  2766.  
  2767.     if hum2 ~= nil then
  2768.         hum2.Name = "Humanoid2"
  2769.         hum2.PlatformStand = true
  2770.         hum2.Sit = true
  2771.         hum2.MaxHealth = 0
  2772.         hum2.Health = 0
  2773.     end
  2774.  
  2775.     local ch = Character:GetChildren()
  2776.     local i
  2777.     for i = 1,#ch do
  2778.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2779.             ch[i]:remove()
  2780.         end
  2781.     end
  2782.  
  2783.     wait(0.2)
  2784.  
  2785.     local ch = Character:GetChildren()
  2786.     local i
  2787.     for i = 1,#ch do
  2788.         if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2789.             ch[i]:remove()
  2790.         end
  2791.     end
  2792.     Character = chrclone
  2793.     local Torso = Character.Torso
  2794.     local movevector = Vector3.new()
  2795.  
  2796.     if Torso then
  2797.         local Head = Character:FindFirstChild("Head")
  2798.         local Limb = Character:FindFirstChild("Right Arm")
  2799.         if Limb then
  2800.  
  2801.             Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2802.             local Joint = Instance.new("Glue")
  2803.             Joint.Name = "RightShoulder"
  2804.             Joint.Part0 = Torso
  2805.             Joint.Part1 = Limb
  2806.             Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2807.             Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2808.             Joint.Parent = Torso
  2809.  
  2810.             local B = Instance.new("Part")
  2811.             B.TopSurface = 0
  2812.             B.BottomSurface = 0
  2813.             B.formFactor = "Symmetric"
  2814.             B.Size = Vector3.new(1, 1, 1)
  2815.             B.Transparency = 1
  2816.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2817.             B.Parent = Character
  2818.             local W = Instance.new("Weld")
  2819.             W.Part0 = Limb
  2820.             W.Part1 = B
  2821.             W.C0 = CFrame.new(0, -0.5, 0)
  2822.             W.Parent = Limb
  2823.  
  2824.         end
  2825.         local Limb = Character:FindFirstChild("Left Arm")
  2826.         if Limb then
  2827.  
  2828.             Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2829.             local Joint = Instance.new("Glue")
  2830.             Joint.Name = "LeftShoulder"
  2831.             Joint.Part0 = Torso
  2832.             Joint.Part1 = Limb
  2833.             Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2834.             Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2835.             Joint.Parent = Torso
  2836.  
  2837.             local B = Instance.new("Part")
  2838.             B.TopSurface = 0
  2839.             B.BottomSurface = 0
  2840.             B.formFactor = "Symmetric"
  2841.             B.Size = Vector3.new(1, 1, 1)
  2842.             B.Transparency = 1
  2843.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2844.             B.Parent = Character
  2845.             local W = Instance.new("Weld")
  2846.             W.Part0 = Limb
  2847.             W.Part1 = B
  2848.             W.C0 = CFrame.new(0, -0.5, 0)
  2849.             W.Parent = Limb
  2850.  
  2851.         end
  2852.         local Limb = Character:FindFirstChild("Right Leg")
  2853.         if Limb then
  2854.  
  2855.             Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2856.             local Joint = Instance.new("Glue")
  2857.             Joint.Name = "RightHip"
  2858.             Joint.Part0 = Torso
  2859.             Joint.Part1 = Limb
  2860.             Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2861.             Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2862.             Joint.Parent = Torso
  2863.  
  2864.             local B = Instance.new("Part")
  2865.             B.TopSurface = 0
  2866.             B.BottomSurface = 0
  2867.             B.formFactor = "Symmetric"
  2868.             B.Size = Vector3.new(1, 1, 1)
  2869.             B.Transparency = 1
  2870.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2871.             B.Parent = Character
  2872.             local W = Instance.new("Weld")
  2873.             W.Part0 = Limb
  2874.             W.Part1 = B
  2875.             W.C0 = CFrame.new(0, -0.5, 0)
  2876.             W.Parent = Limb
  2877.  
  2878.         end
  2879.         local Limb = Character:FindFirstChild("Left Leg")
  2880.         if Limb then
  2881.  
  2882.             Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2883.             local Joint = Instance.new("Glue")
  2884.             Joint.Name = "LeftHip"
  2885.             Joint.Part0 = Torso
  2886.             Joint.Part1 = Limb
  2887.             Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2888.             Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2889.             Joint.Parent = Torso
  2890.  
  2891.             local B = Instance.new("Part")
  2892.             B.TopSurface = 0
  2893.             B.BottomSurface = 0
  2894.             B.formFactor = "Symmetric"
  2895.             B.Size = Vector3.new(1, 1, 1)
  2896.             B.Transparency = 1
  2897.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2898.             B.Parent = Character
  2899.             local W = Instance.new("Weld")
  2900.             W.Part0 = Limb
  2901.             W.Part1 = B
  2902.             W.C0 = CFrame.new(0, -0.5, 0)
  2903.             W.Parent = Limb
  2904.  
  2905.         end
  2906.         --[
  2907.         local Bar = Instance.new("Part")
  2908.         Bar.TopSurface = 0
  2909.         Bar.BottomSurface = 0
  2910.         Bar.formFactor = "Symmetric"
  2911.         Bar.Size = Vector3.new(1, 1, 1)
  2912.         Bar.Transparency = 1
  2913.         Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2914.         Bar.Parent = Character
  2915.         local Weld = Instance.new("Weld")
  2916.         Weld.Part0 = Torso
  2917.         Weld.Part1 = Bar
  2918.         Weld.C0 = CFrame.new(0, 0.5, 0)
  2919.         Weld.Parent = Torso
  2920.         --]]
  2921.     end
  2922.     Character.Parent = Gibs
  2923.     game.Debris:AddItem(Character, 12)
  2924.     if movevector ~= Vector3.new() then
  2925.         for i = 1,10 do
  2926.             wait()
  2927.             Torso.Velocity = Vector3.new(0,0,-100)
  2928.             Head.Velocity = movevector * 200
  2929.         end
  2930.     end
  2931.     end
  2932.    
  2933.    
  2934.  
  2935. function SpinSlice()
  2936.     NoAnims = true
  2937.     attack = true
  2938.    
  2939.    
  2940.     Sound("rbxassetid://588738949",char,90,1,false)
  2941.     kiblade.Transparency = 0
  2942.     kiblade2.Transparency = 0
  2943.     trail.Enabled = true
  2944.     trail2.Enabled = true
  2945.  
  2946.     hum.WalkSpeed = 0
  2947.     for i = 1,40 do
  2948.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2949. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2950. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2953. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2954. if Debounces.on == false then break end
  2955.                 wait()
  2956.     end
  2957.    
  2958.    
  2959.     coroutine.resume(coroutine.create(function()
  2960.     local BF = Instance.new("BodyVelocity",hed)
  2961.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2962.     BF.velocity = root.CFrame.lookVector*120
  2963.     wait(2.0)
  2964.     BF:remove()
  2965.     end))
  2966.    
  2967.     coroutine.resume(coroutine.create(function()
  2968.     Sound("rbxassetid://588734356",char,90,1,false)
  2969.     wait(.1)
  2970.     Sound("rbxassetid://588734356",char,90,1,false)
  2971.     wait(.1)
  2972.     Sound("rbxassetid://588734356",char,90,1,false)
  2973.     wait(.1)
  2974.     Sound("rbxassetid://588734356",char,90,1,false)
  2975.     wait(.1)
  2976.     Sound("rbxassetid://588734356",char,90,1,false)
  2977.     wait(.1)
  2978.     Sound("rbxassetid://588734356",char,90,1,false)
  2979.     wait(.1)
  2980.     Sound("rbxassetid://588734356",char,90,1,false)
  2981.     wait(.1)
  2982.     Sound("rbxassetid://588734356",char,90,1,false)
  2983. end))
  2984.     local HitBox = Instance.new("Part",rarm)
  2985.     HitBox.Size = Vector3.new(1,5,1)
  2986.     HitBox.CanCollide = false
  2987.     HitBox.Transparency = 1
  2988.     local HitBox2 = Instance.new("Weld",HitBox)
  2989.     HitBox2.Part0 = rarm
  2990.     HitBox2.Part1 = HitBox
  2991.     HitBox2.C0 = CFrame.new(0,-1.8,0)
  2992.     HitBox.Touched:connect(function(hit)
  2993.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2994.             Kill(hit.Parent)
  2995.             hit.Parent.Humanoid.PlatformStand = true
  2996.         end
  2997.     end)
  2998.    
  2999.     local HitBox2 = Instance.new("Part",larm)
  3000.     HitBox2.Size = Vector3.new(1,5,1)
  3001.     HitBox2.CanCollide = false
  3002.     HitBox2.Transparency = 1
  3003.     local HitBox22 = Instance.new("Weld",HitBox2)
  3004.     HitBox22.Part0 = larm
  3005.     HitBox22.Part1 = HitBox2
  3006.     HitBox22.C0 = CFrame.new(0,-1.8,0)
  3007.     HitBox2.Touched:connect(function(hit)
  3008.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3009.             Kill(hit.Parent)
  3010.             hit.Parent.Humanoid.PlatformStand = true
  3011.         end
  3012.         end)
  3013.  
  3014.     for i = 1,40 do
  3015.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3016. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3017. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3020. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3021.     root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3022.      if Debounces.on == false then break end
  3023.                 wait()
  3024.     end
  3025.     kiblade.Transparency = 1
  3026.     kiblade2.Transparency = 1
  3027.     trail.Enabled = false
  3028.     trail2.Enabled = false
  3029. HitBox:Destroy()
  3030. HitBox2:Destroy()
  3031.     hum.WalkSpeed = 5
  3032.     attack = false
  3033.     NoAnims = false
  3034. end
  3035.    
  3036.    
  3037.    
  3038.    
  3039. function hito(partoz, magn, dmg, debtim)
  3040.     for _, guy in pairs(workspace:GetChildren()) do
  3041.       if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3042.         do
  3043.           local humz = guy:FindFirstChildOfClass("Humanoid")
  3044.           local hed = guy:FindFirstChild("Head")
  3045.           humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3046.           local db = Instance.new("StringValue")
  3047.           db.Name = "alabo"
  3048.           db.Parent = hed
  3049.           delay(debtim, function()
  3050.             db:Destroy()
  3051.           end)
  3052.         end
  3053.       end
  3054.     end
  3055.   end
  3056. end
  3057.    
  3058.    
  3059.    
  3060.     ang = CFrame.Angles
  3061. rd = math.rad
  3062. rd2 = math.random
  3063. ov = false
  3064.  
  3065.  
  3066.  
  3067. nooutline = function(i)
  3068.     i.TopSurface = 10
  3069. end
  3070. makepart = function(l, m, n, o, p, q, r)   
  3071.     local s = Instance.new("Part")
  3072.     s.BrickColor = BrickColor.new(l)
  3073.     s.Name = m
  3074.     s.Transparency = o
  3075.     nooutline(s)
  3076.     s.Reflectance = n
  3077.     s.Material = p
  3078.     s.Anchored = true
  3079.     s.CanCollide = false
  3080.     s.Locked = true
  3081.     s.CFrame = r
  3082.     s.Size = Vector3.new(0.2, 0.2, 0.2)
  3083.     s.Parent = q
  3084.     return s
  3085. end
  3086.  
  3087. makemesh = function(t, u, v, w)
  3088.     local x = Instance.new("SpecialMesh")
  3089.     x.MeshType = t
  3090.     x.Scale = u
  3091.     if t == "FileMesh" then
  3092.         x.MeshId = v
  3093.     end
  3094.     x.Parent = w
  3095.     return x
  3096. end
  3097.  
  3098. local H = {}
  3099.  
  3100.  
  3101.     Barrage = function()
  3102.     modz = Instance.new("Model")
  3103.     modz.Name = "efx"
  3104.     modz.Parent = char 
  3105.     ov = true
  3106.     hum.AutoRotate = false
  3107.     local aN = nil
  3108.     local a9 = true
  3109.     local aa = {}
  3110.     local ab = {}
  3111.     local b7 = {}
  3112.     for j = 1, 16 do
  3113.         local ac = Instance.new("Part")
  3114.         nooutline(ac)
  3115.         ac.Anchored = true
  3116.         ac.Locked = true
  3117.         ac.CanCollide = false
  3118.         ac.Material = "Neon"
  3119.         ac.Size = Vector3.new(1, 1, 1)
  3120.         ac.Transparency = 1
  3121.         ac.CFrame = CFrame.new(0, 1000, 0)
  3122.         ac.Parent = modz
  3123.         ac.BrickColor = BrickColor.new("Really blue")
  3124.         makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3125.         table.insert(aa, ac)
  3126.     end
  3127.     for j = 1, 40 do
  3128.         local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3129.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3130.         table.insert(ab, a3)
  3131.     end
  3132.     for j = 1, 30 do
  3133.         local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3134.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3135.         table.insert(b7, a3)
  3136.     end
  3137.     local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3138.     local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3139.     for I,aO in pairs(H) do
  3140.         if aO.Parent == rarm or aO.Parent == larm then
  3141.             aN = aO.Transparency
  3142.             aO.Transparency = 1
  3143.         end
  3144.     end
  3145.     local a8 = Instance.new("BodyGyro")
  3146.     a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3147.     a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3148.     a8.P = 580000
  3149.     a8.D = 250
  3150.     a8.Parent = root
  3151.     coroutine.resume(coroutine.create(function()       
  3152.         while a8 do
  3153.             swait()
  3154.             a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3155.         end
  3156.     end))
  3157.     local af = 0
  3158.     local ag = 0
  3159.     repeat
  3160.             ag = ag + 1
  3161.             if af == 0 then
  3162.                 af = 1
  3163.             else
  3164.                 af = af % 14 + 1
  3165.             end
  3166.         coroutine.resume(coroutine.create(function()       
  3167.         local ah = aa[af]
  3168.         local ai = ab[af]
  3169.         local aj = ab[af + 14]
  3170.         local ba = b7[af]
  3171.         ah.Size = Vector3.new(1, 1, 2)
  3172.         ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3173.         ah.Transparency = 0.25
  3174.         ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3175.         ai.Transparency = 0.35
  3176.         ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3177.         aj.Transparency = 0.45
  3178.         aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3179.         aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3180.         if af % 2 == 1 then
  3181.             ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3182.         else
  3183.             if af % 2 == 0 then
  3184.                 ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3185.             end
  3186.         end
  3187.         ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3188.         ba.Transparency = 0.4
  3189.         ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3190.         local bb = ah.CFrame * cf(0, 0, -5)
  3191.         local bc = aj.CFrame * cf(0, -0.1, 0)
  3192.         local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3193.         local ak = false
  3194.         for j = 1, 12 do
  3195.             swait()
  3196.             local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3197.             local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3198.             if a1 and ak == false then
  3199.                 ak = true
  3200.                 local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3201.                 do
  3202.                     local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3203.                     game.Debris:AddItem(a3, 0.5)
  3204.                     local a5 = rd2(1, 12)
  3205.                     if a5 == 6 then
  3206.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3207.                     else
  3208.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3209.                     end
  3210.                     coroutine.resume(coroutine.create(function()           
  3211.             for I = 1, 4 do
  3212.                 swait()
  3213.                 a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3214.                 a3.Transparency = a3.Transparency + 0.2
  3215.             end
  3216.             a3:Destroy()
  3217.         end))
  3218.                 end
  3219.             end
  3220.                     ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3221.                     ah.CFrame = ah.CFrame:lerp(bb, 1)
  3222.                     ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3223.                     ah.Transparency = ah.Transparency + 0.0725
  3224.                     ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3225.                     ai.Transparency = ai.Transparency + 0.06
  3226.                     aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3227.                     aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3228.                     aj.Transparency = aj.Transparency + 0.05
  3229.                     ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3230.                     ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3231.                     ba.Transparency = ba.Transparency + 0.06
  3232.         end
  3233.     end))
  3234.             swait()
  3235.         until ov == false
  3236.     for I,aO in pairs(H) do
  3237.         if aO.Parent == rarm or aO.Parent == larm then
  3238.             aO.Transparency = aN
  3239.         end
  3240.     end
  3241.     b8:Destroy()
  3242.     b9:Destroy()
  3243.     a8:Destroy()
  3244.     hum.AutoRotate = true
  3245.     ov = false
  3246.     wait(1)
  3247.     for I,al in pairs(aa) do
  3248.         al:Destroy()
  3249.     end
  3250.     for I,am in pairs(ab) do
  3251.         am:Destroy()
  3252.     end
  3253.     for I,be in pairs(b7) do
  3254.         be:Destroy()
  3255.     end
  3256.     end
  3257.    
  3258.    
  3259.    
  3260.    
  3261.    
  3262.    
  3263.     function Kneel()
  3264.        
  3265.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3266.         if v:FindFirstChild('Humanoid') then
  3267.    
  3268.     hum2 = v:FindFirstChild('Humanoid')
  3269.     hum2.PlatformStand=true
  3270.    
  3271. end
  3272. end
  3273.     end
  3274.    
  3275. --[[mouse.KeyDown:connect(function(key)
  3276.     if key == "l" and Trans == false and Strength then
  3277.         Transformation()
  3278.         Trans = true
  3279.     end
  3280. end)]]
  3281.  
  3282.  
  3283.  
  3284. mouse.KeyDown:connect(function(key)
  3285.     if key == "z" then
  3286.         GrabAndDrag()
  3287.     end
  3288. end)
  3289.  
  3290.  
  3291. mouse.KeyDown:connect(function(key)
  3292.     if key == "x"  then
  3293.         AirSlam()
  3294.     end
  3295. end)
  3296.  
  3297.  
  3298.  
  3299. mouse.KeyDown:connect(function(key)
  3300.     if key == "c"  then
  3301.         SpinSlice()
  3302.     end
  3303. end)
  3304.  
  3305.  
  3306. mouse.KeyDown:connect(function(key)
  3307.     if key == "p"  and Full == false then
  3308.         FullPower()
  3309.     end
  3310. end)
  3311.  
  3312. mouse.KeyDown:connect(function(key)
  3313.     if key == "1"  then
  3314.         Sound("rbxassetid://966268002",char,90,1,false)
  3315.         Kneel()
  3316.     end
  3317. end)
  3318.  
  3319. mouse.KeyDown:connect(function(key)
  3320.     if key == "v" then
  3321.         if ov == false then
  3322.         hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3323.         wait()
  3324.         local ChatService = game:GetService("Chat")
  3325.         wait()
  3326.         local ChatService = game:GetService("Chat")
  3327. coroutine.resume(coroutine.create(function()
  3328. s = 0
  3329. repeat
  3330. s = s + 1
  3331. Barrage()
  3332. wait()
  3333. until not ov
  3334. end))
  3335. if Full == true then
  3336. coroutine.resume(coroutine.create(function()
  3337. s = 0
  3338. repeat
  3339. s = s + 1
  3340. Barrage()
  3341. wait()
  3342. until not ov
  3343. end))  
  3344. end
  3345. mouse.KeyUp:connect(function(key)
  3346.     if key == "v" then
  3347.         wait(0.4)
  3348.         ov = false
  3349.         wait(0.1)
  3350. end
  3351. end)
  3352. end
  3353. end
  3354. end)
  3355.  
  3356.  
  3357.  
  3358.  
  3359.  
  3360. -----animations-----
  3361.  
  3362. game:GetService("RunService").RenderStepped:connect(function()
  3363. char.Humanoid.FreeFalling:connect(function(f)
  3364. if f then
  3365. ffing = true
  3366. else
  3367. ffing = false
  3368. end
  3369. end)
  3370. sine = sine + add
  3371. if ffing==true then
  3372. anim="jump"
  3373. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3374. anim="idle"
  3375. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3376. anim = "walk"
  3377. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3378. anim = "run"
  3379. end
  3380.  
  3381. if NoAnims==false then
  3382. if anim=="idle" then
  3383. add=0.5
  3384. if trans == false then
  3385. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3386. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3387. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3388. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3389. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3390. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3391. else
  3392. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3393. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3394. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3397. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3398. end
  3399.  
  3400. elseif anim=="walk" then
  3401. add=0.5
  3402. if trans == false then
  3403. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3404. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3405. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3406. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3407. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3408. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3409. else
  3410. change = 0.5
  3411.           larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3412.           rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3413.           hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3414.           lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3415.           rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3416.           torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3417. end
  3418.  
  3419. elseif anim=="run" then
  3420. add=0.5
  3421. if trans == false then
  3422. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3423. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3424. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3425. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3426. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3427. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3428. else
  3429. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3430. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3431. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3432. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3433. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3434. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3435. end
  3436.  
  3437. elseif anim=="jump" then
  3438. add=0.5
  3439. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3440. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3441. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3442. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3443. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3444. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3445.  
  3446. end
  3447. end
  3448.                  
  3449. end)
  3450.  
  3451.  
  3452. --[[l = game.Lighting
  3453. l.TimeOfDay = 1
  3454. game.Lighting.Ambient = Color3.new(0,0,0)
  3455. l.Brightness = 0.1]]--
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