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BRINK cvars

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May 10th, 2011
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  1. ]listCVars
  2. a_glowBaseScale "0.21"
  3. a_glowLuminanceDependency "1.0"
  4. a_glowScale "0.25"
  5. a_glowSpriteMin "0"
  6. a_glowSpriteSize "100"
  7. a_glowSunBaseScale "0.0"
  8. a_glowSunPower "16"
  9. a_glowSunScale "0.0"
  10. a_glowThresh "0.0"
  11. a_sun "85"
  12. a_windTimeScale "0.00005"
  13. aas_checkBadAreas "0"
  14. aas_extendFlyPaths "1"
  15. aas_locationMemory "0"
  16. aas_locationMemory2 "0"
  17. aas_optimizePaths "1"
  18. aas_pullPlayer "0"
  19. aas_randomPullPlayer "0"
  20. aas_routingCacheErrors "1"
  21. aas_showAreaNumber "0"
  22. aas_showAreas "0"
  23. aas_showBadAreas "0"
  24. aas_showCluster "0"
  25. aas_showClustersOfSizeLT "0"
  26. aas_showEdgeNums "0"
  27. aas_showFloorTrace "0"
  28. aas_showFuncObstacles "0"
  29. aas_showHopPath "0"
  30. aas_showManualReachabilities "0"
  31. aas_showObstacleAvoidance "0"
  32. aas_showObstaclePVS "0"
  33. aas_showPath "0"
  34. aas_showPortals "0"
  35. aas_showPushIntoArea "0"
  36. aas_showTravelTime "0"
  37. aas_showWallEdgeNums "0"
  38. aas_showWallEdges "0"
  39. aas_skipObstacleAvoidance "0"
  40. aas_subSampleWalkPaths "1"
  41. aas_test "aas_player"
  42. af_contactFrictionScale "0"
  43. af_enable "1"
  44. af_forceFriction "-1"
  45. af_highlightBody ""
  46. af_highlightConstraint ""
  47. af_jointFrictionScale "0"
  48. af_maxAngularVelocity "1.57"
  49. af_maxLinearVelocity "128"
  50. af_nextConstrSet "0"
  51. af_showActive "0"
  52. af_showBodies "0"
  53. af_showBodyNames "0"
  54. af_showConstrainedBodies "0"
  55. af_showConstraintNames "0"
  56. af_showConstraints "0"
  57. af_showInertia "0"
  58. af_showLimits "0"
  59. af_showMass "0"
  60. af_showPrimaryOnly "0"
  61. af_showTimings "0"
  62. af_showTotalMass "0"
  63. af_showTrees "0"
  64. af_showVelocity "0"
  65. af_skipFriction "0"
  66. af_skipLimits "0"
  67. af_skipSelfCollision "0"
  68. af_testSolid "1"
  69. af_timeScale "1"
  70. af_useImpulseFriction "0"
  71. af_useJointImpulseFriction "0"
  72. af_useLinearTime "1"
  73. af_useSymmetry "1"
  74. ai_debugScript "-1"
  75. ai_fallTime "0.25"
  76. ai_showPaths "0"
  77. anim_applyJointOffsets "1"
  78. anim_debugChannel "-1"
  79. anim_debugClientChannel "-1"
  80. anim_debugClientEntity "-1"
  81. anim_debugClientVerbosity "1"
  82. anim_debugEntity "-1"
  83. anim_debugVerbosity "1"
  84. anim_enabled "1"
  85. anim_forceUpdate "0"
  86. anim_IKBlendTime "120"
  87. anim_IKDebug "0"
  88. anim_IKDisable "0"
  89. anim_IKInitialBlendDelay "100"
  90. anim_ListKeyword ""
  91. anim_maxBodyPitch "40"
  92. anim_minBodyPitch "-40"
  93. anim_PhysicsJoints "1"
  94. anim_playCountLog "0"
  95. anim_playCountLogFile "animdebug/animplaycount.log"
  96. anim_profile "0"
  97. anim_profileIndex "0"
  98. anim_profilePause "0"
  99. anim_showMissingAnims "0"
  100. anim_TwistJoints "1"
  101. bot_abilityCreditFactor "0.5"
  102. bot_aimSkill "2"
  103. bot_allowJumping "1"
  104. bot_botActionImportance "0.1"
  105. bot_brainDamage "0"
  106. bot_breakPoint "0"
  107. bot_damageClient "-1"
  108. bot_debug "0"
  109. bot_debugAbilities "-2"
  110. bot_debugActiveWaypoints "0"
  111. bot_debugAimSkill "0"
  112. bot_debugAllyAndEnemyCount "0"
  113. bot_debugAvoidDangerMovement "-2"
  114. bot_debugBestObjectives "-1"
  115. bot_debugBlockedInteractions "-2"
  116. bot_debugCombatGrenade "-2"
  117. bot_debugCombatGrenadesAdvanced "0"
  118. bot_debugCombatMovement "-2"
  119. bot_debugCortexBomb "-2"
  120. bot_debugCoverMovement "-2"
  121. bot_debugCoverRefs "-2"
  122. bot_debugCoverRefsCombat "0"
  123. bot_debugCoverRefsCombatRange "0"
  124. bot_debugCoverRefsMovement "0"
  125. bot_debugCovers "-2"
  126. bot_debugCoversEval "-2"
  127. bot_debugCurrentMoveTo "0"
  128. bot_debugCurrentObjective "-2"
  129. bot_debugCurrentTarget "0"
  130. bot_debugDifficulty "-2"
  131. bot_debugEnemyOnly "0"
  132. bot_debugEnemyVisibility "-2"
  133. bot_debugEscorting "0"
  134. bot_debugEscortPlayerPath "0"
  135. bot_debugIncidentalMelee "-2"
  136. bot_debugInteractionMovement "0"
  137. bot_debugInteractions "-2"
  138. bot_debugInvalidMoves "0"
  139. bot_debugInvalidMovesCombat "0"
  140. bot_debugInventoryItems "-2"
  141. bot_debugLogMelee "0"
  142. bot_debugMelee "-2"
  143. bot_debugMovementHelper "0"
  144. bot_debugObjectiveEMPGrenade "-2"
  145. bot_debugObjectiveEscortPlayer "0"
  146. bot_debugObjectiveHackTurret "-2"
  147. bot_debugObjectiveRemoteControl "-2"
  148. bot_debugObjectiveReviving "-2"
  149. bot_debugObjectives "-2"
  150. bot_debugObjectivesOnlyTopPrio "1"
  151. bot_debugObstacleAvoidance "0"
  152. bot_debugObstacles "0"
  153. bot_debugPersonalities "-2"
  154. bot_debugRank "-2"
  155. bot_debugSenseAllyTurrets "-2"
  156. bot_debugSenseCommandPosts "-2"
  157. bot_debugSenseDroppedWeapons "-2"
  158. bot_debugSenseDroppedWeaponsExtended "0"
  159. bot_debugSenseEMPTargets "-2"
  160. bot_debugSenseMountedGuns "-2"
  161. bot_debugShotBlocked "-2"
  162. bot_debugStuckBots "0"
  163. bot_debugTapOut "-2"
  164. bot_debugTargetMap "0"
  165. bot_debugTargets "-2"
  166. bot_debugTasks "-2"
  167. bot_debugTaskTarget ""
  168. bot_debugWeapons "-2"
  169. bot_debugWeaponsExtended "0"
  170. bot_disableBotControl "-1"
  171. bot_dlcAvailable "0"
  172. bot_doObjectives "1"
  173. bot_drawActionDist "4092"
  174. bot_drawActionGroupNum "-1"
  175. bot_drawActionNumber "-1"
  176. bot_drawActions "0"
  177. bot_drawActionSize "0.2"
  178. bot_drawActionTypeOnly "-1"
  179. bot_drawActiveActionsOnly "0"
  180. bot_drawActiveRoutesOnly "0"
  181. bot_drawClientNumbers "0"
  182. bot_drawDifficultyMatrix "0"
  183. bot_drawMovement "-2"
  184. bot_drawObstacles "0"
  185. bot_drawRandomLook "-2"
  186. bot_drawRouteGroupOnly "-1"
  187. bot_drawRoutes "0"
  188. bot_dumpCoverUsage "0"
  189. bot_enable "1"
  190. bot_enableBotControl "-1"
  191. bot_factorTimeAttackWhenEscorted "0.5"
  192. bot_factorTimeHiddenWhenEscorted "3.0"
  193. bot_fakeOverTime "0"
  194. bot_forceDifficultyResistance "-1"
  195. bot_forceDifficultySecurity "-1"
  196. bot_forceFlashGrenade "-2"
  197. bot_forceFragGrenade "-2"
  198. bot_forceGrenadeLauncher "-2"
  199. bot_forceLevel "-1"
  200. bot_forceMolotovCocktail "-2"
  201. bot_forceNapalmGrenade "-2"
  202. bot_forceNoPips "-2"
  203. bot_forceObjectiveImportanceCoreOnly "1"
  204. bot_forceObjectiveImportanceResistance "-1"
  205. bot_forceObjectiveImportanceSecurity "-1"
  206. bot_forceRank "-1"
  207. bot_forceReload "-2"
  208. bot_forceResetGrenadeCooldowns "-2"
  209. bot_forceResupply "-2"
  210. bot_forceSprinting "0"
  211. bot_forceStickyGrenade "-2"
  212. bot_godMode "-2"
  213. bot_grenadeCooldown "2000"
  214. bot_healthLossImportanceLimit "0.5"
  215. bot_holdSprint "0"
  216. bot_ignoreAllEnemies1Limit "0.9"
  217. bot_ignoreAllEnemies2Limit "1"
  218. bot_ignoreBotActions "0"
  219. bot_ignoreBotActionsImportanceLimit "0.75"
  220. bot_ignoreEnemies "0"
  221. bot_ignoreGoals "0"
  222. bot_ignoreNonAttackingEnemiesLimit "0.5"
  223. bot_ignoreTargets "0"
  224. bot_ignoreTasks "0"
  225. bot_importanceMaxPrioFactor "2"
  226. bot_innerCoverRadius "150"
  227. bot_killClient "-1"
  228. bot_logCombatGrenades "-2"
  229. bot_logCurrentLTG "-2"
  230. bot_logObjectiveBuffs "-2"
  231. bot_minClients "-1"
  232. bot_minClientsMax "16"
  233. bot_minSpeedFootStepAudible "0"
  234. bot_narrowPath "0"
  235. bot_noRandomJump "0"
  236. bot_noTapOut "0"
  237. bot_numCoverGroups "1"
  238. bot_outerCoverRadius "300"
  239. bot_pause "-2"
  240. bot_rankSpan "1"
  241. bot_reactionTime "0"
  242. bot_runEveryGameFrame "0"
  243. bot_runImportanceLimit "0.0"
  244. bot_showCodeCoverage "0"
  245. bot_showGuardAreas "0"
  246. bot_showHealth "-2"
  247. bot_showHealthPips "-2"
  248. bot_showInteractions "-2"
  249. bot_showInterestingWaypointsOnly "0"
  250. bot_showNumTargets "-2"
  251. bot_showPath "-1"
  252. bot_showPowerPips "-2"
  253. bot_showSpeed "-2"
  254. bot_showStats "0"
  255. bot_showTeamBalance "0"
  256. bot_showTimePerforming "-2"
  257. bot_showTotalAmmo "-2"
  258. bot_showWaypoints "0"
  259. bot_skipThinkClient "-1"
  260. bot_sleepWhenServerEmpty "1"
  261. bot_slideAttackLengthKill "45.0"
  262. bot_slideAttackLengthKnockDown "100.0"
  263. bot_slideMoveCooldown "5000"
  264. bot_spectateDebug "0"
  265. bot_testAbility ""
  266. bot_testObstacleAvoidance "0"
  267. bot_testPathToBotAction "-1"
  268. bot_timeToIdle "-1"
  269. bot_uiNumResistance "-1"
  270. bot_uiNumSecurity "-1"
  271. bot_useBurstFire "1"
  272. bot_useCampaignDifficulty "1"
  273. bot_useSuicideWhenStuck "0"
  274. bot_useWaypoints "1"
  275. bot_walkImportanceLimit "0.0"
  276. bot_wayPointTeamFilter "-1"
  277. ccf_enableTileCache "1"
  278. cm_backFaceCull "0"
  279. cm_colorInstances "0"
  280. cm_debugCollision "0"
  281. cm_debugRotation "1"
  282. cm_debugSetParms "1"
  283. cm_debugTranslation "1"
  284. cm_drawBrushes "0"
  285. cm_drawColor "1 0 0 .5"
  286. cm_drawFilled "0"
  287. cm_drawFilledMaxArea "0"
  288. cm_drawFilledMinArea "0"
  289. cm_drawIndexScale "0.02"
  290. cm_drawIndices "0"
  291. cm_drawInternal "1"
  292. cm_drawMask "none"
  293. cm_drawNormals "0"
  294. cm_drawPolygons "1"
  295. cm_drawTextureVectors "0"
  296. cm_showConversionWarnings "0"
  297. com_allowConsole "0"
  298. com_allowFullConsole "0"
  299. com_allowToolControl "0"
  300. com_asyncSound "1"
  301. com_aviDemoHeight "256"
  302. com_aviDemoSamples "16"
  303. com_aviDemoTics "2"
  304. com_aviDemoWidth "256"
  305. com_bootLogo "1"
  306. com_cacheDictionaryMedia "1"
  307. com_compressDemos "0"
  308. com_fixedTic "0"
  309. com_forceGenericSIMD "0"
  310. com_fpuExceptions "0"
  311. com_journal "0"
  312. com_logDemos "0"
  313. com_machineSpec "2"
  314. com_makingBuild "0"
  315. com_makingRC "0"
  316. com_outputStdout "0"
  317. com_preloadDemos "1"
  318. com_runningHeadless "0"
  319. com_showAngles "0"
  320. com_showBPS "0"
  321. com_showFPS "0"
  322. com_showMemoryUsage "0"
  323. com_skipGameDraw "0"
  324. com_skipRenderer "0"
  325. com_skipWarnings "0"
  326. com_speeds "0"
  327. com_storeResourceNameText "1"
  328. com_testHitches "0"
  329. com_timestampPrints "0"
  330. com_useFastVidRestart "0"
  331. com_videoRam "896"
  332. com_warningCallstack "0"
  333. com_wipeSeconds "0.75"
  334. con_noPrint "1"
  335. con_notifyTime "3"
  336. con_numDisplayLines "4"
  337. con_profile "0"
  338. con_scanAdjust "0"
  339. con_speed "3"
  340. decl_show "0"
  341. decl_showMissing "1"
  342. decl_usageLog "0"
  343. decl_useBinaryCache "1"
  344. decl_useBinarySourceCache "1"
  345. demo_debug "0"
  346. demo_finishCmd ""
  347. demo_noclip "0"
  348. demo_prediction "26"
  349. demo_scale "1.0"
  350. demo_snapshotDelay "50"
  351. developer "0"
  352. exec_maxThreads "16"
  353. font_smileyScaling "40"
  354. fs_basepath "e:\steam\steamapps\common\brink"
  355. fs_buildpath ""
  356. fs_cachePath ""
  357. fs_caseSensitiveOS "0"
  358. fs_cdpath ""
  359. fs_copyfiles "0"
  360. fs_debug "0"
  361. fs_devpath "C:\Users\mundox\AppData\Local\Splash Damage\Brink"
  362. fs_diskCacheBlockCount "2037"
  363. fs_diskCacheBlockSize "1048576"
  364. fs_diskCacheForceDisable "0"
  365. fs_diskCacheSecure "0"
  366. fs_game ""
  367. fs_override "1"
  368. fs_ramCacheBlockCount "16"
  369. fs_ramCacheBlockSize "65536"
  370. fs_restrict "0"
  371. fs_savepath "C:\Users\mundox\AppData\Local\Splash Damage\Brink"
  372. fs_userpath "E:\Steam\userdata\21990080\22350\local"
  373. g_abilitiesEngineer ""
  374. g_abilitiesGlobal ""
  375. g_abilitiesMedic ""
  376. g_abilitiesOperative ""
  377. g_abilitiesSoldier ""
  378. g_advancedHud "0"
  379. g_aimAssist "0"
  380. g_aimAssistAdhesionScale "0.6"
  381. g_aimAssistAdhesionScaleIronSight "0.75"
  382. g_aimAssistDampening "0.48"
  383. g_aimAssistDampeningIronSight "0.4"
  384. g_allowComplaint_charge "0"
  385. g_allowComplaint_explosives "1"
  386. g_allowCutsceneFreeFly "0"
  387. g_allowNonBufferedEntityAllocs "1"
  388. g_allowSpecPauseFreeFly "1"
  389. g_animLegsDuration "1000"
  390. g_animSpeedVaultExitMaxSpeed "120"
  391. g_animSpeedVaultExitMinSpeed "40"
  392. g_animStateTest1 "0"
  393. g_animStateTest2 "0"
  394. g_animStateTest3 "0"
  395. g_animStateTest4 "0"
  396. g_antiLag "1"
  397. g_antiLagDebug "0"
  398. g_antiLagDebugOffset "500"
  399. g_antiLagHistory "500"
  400. g_areaSpeakerVolumeAtMaxDistance "15"
  401. g_autoChatter "1"
  402. g_autoChatterDebug "0"
  403. g_autoChatterDebugQueuedEvents "-1"
  404. g_autoChatterNetworkDebug "-1"
  405. g_autoReadyPercent "80"
  406. g_autoReadyWait "0.167"
  407. g_autoSelectMissions "0"
  408. g_autoSelectMissions_solo "0"
  409. g_banner_1 ""
  410. g_banner_10 ""
  411. g_banner_11 ""
  412. g_banner_12 ""
  413. g_banner_13 ""
  414. g_banner_14 ""
  415. g_banner_15 ""
  416. g_banner_16 ""
  417. g_banner_2 ""
  418. g_banner_3 ""
  419. g_banner_4 ""
  420. g_banner_5 ""
  421. g_banner_6 ""
  422. g_banner_7 ""
  423. g_banner_8 ""
  424. g_banner_9 ""
  425. g_banner_delay "1"
  426. g_banner_loopdelay "0"
  427. g_bodyDecayTime "30"
  428. g_bodyTypeHeavyColor "0.8594 0.1367 0.0000 1"
  429. g_bodyTypeLightColor "0.4883 0.6484 0.2773 1"
  430. g_bodyTypeMediumColor "0.0000 0.2773 0.9961 1"
  431. g_buddyColor "0.8 0.8 1 1"
  432. g_CaltropDebug "0"
  433. g_cameraFovRate "60"
  434. g_chatDefaultColor "1 1 1 1"
  435. g_chatFireTeamColor "0.5 0.1 0.9 1"
  436. g_chatLineTimeout "10"
  437. g_chatTeamColor "1 1 0 1"
  438. g_cheapDecalsMaxDistance "16384"
  439. g_commandmapActiveTime "5"
  440. g_commandMapFadeDist "128"
  441. g_commandMapRotateStyle "0"
  442. g_commandMapStyle "0"
  443. g_commandMapZoom "0.75"
  444. g_commandMapZoomStep "0.125"
  445. g_complaintGUIDLimit "4"
  446. g_complaintLimit "6"
  447. g_controllerAimSmoothingCatchup "50"
  448. g_countdown "0.167"
  449. g_cutsceneCCFs "0"
  450. g_damageIndicatorAlphaScale "0.85"
  451. g_damageIndicatorColor "2 1 1"
  452. g_damageIndicatorFadeTime "2"
  453. g_damageIndicatorRadius "0.3"
  454. g_damageIndicatorRadiusVariance "0.25"
  455. g_damageIndicatorSize "550"
  456. g_deadSpectateTime "2000"
  457. g_debugAbilities "1"
  458. g_debugAnimDefMatch "-1"
  459. g_debugAnimLookups "-1"
  460. g_debugAnimStance "-1"
  461. g_debugAnimStateChannel "0"
  462. g_debugAnimStateMachineSync "0"
  463. g_debugAnimStateStates "-1"
  464. g_debugAnimStateTransitions "-1"
  465. g_debugBulletFiring "0"
  466. g_debugChallengeScore "0"
  467. g_debugCinematic "0"
  468. g_debugCrosshairDamageIndicator "0"
  469. g_debugDamage "0"
  470. g_debugDamagePower "0"
  471. g_debugEffectCulling "0"
  472. g_debugFootsteps "0"
  473. g_debugFov "0"
  474. g_debugGUI "0"
  475. g_debugGUIEvents "0"
  476. g_debugGUIFocus "0"
  477. g_debugGUIRenderWorld "0"
  478. g_debugGUITextRect "0"
  479. g_debugGUITextScale "24"
  480. g_debugHealth "0"
  481. g_debugHitBeep "0"
  482. g_debugHitReactions "0"
  483. g_debugHotServers "0"
  484. g_debugLegAnim "0"
  485. g_debugMapScript "-1"
  486. g_debugObjectiveIcons "0"
  487. g_debugPhysicsOrigin "-1"
  488. g_debugPlayerAIController "0"
  489. g_debugPlayerCCF "0"
  490. g_debugPlayerList "0"
  491. g_debugPlayerShield "0"
  492. g_debugPlayerTasks "0"
  493. g_debugPlayerTasksContext "0"
  494. g_debugPostProcessValues "0"
  495. g_debugProficiency "-1"
  496. g_debugReverb "0"
  497. g_debugScript "0"
  498. g_debugScriptCalls "0"
  499. g_debugStats "0"
  500. g_debugStatsSetup "0"
  501. g_debugSurfaceType "0"
  502. g_debugUnlocks "1"
  503. g_debugVisibility "0"
  504. g_debugWeapon "0"
  505. g_debugWeaponAccuracy "0"
  506. g_debugWeaponAccuracyState "0"
  507. g_debugWeaponState "-1"
  508. g_decals "1"
  509. g_demoAnalyze "0"
  510. g_demoOutputMDF "0"
  511. g_devUploadScore "1"
  512. g_directSpeechVolume "120.0"
  513. g_disableFootsteps "0"
  514. g_disableGlobalAudio "0"
  515. g_disableGuardProf "0"
  516. g_dragEntity "0"
  517. g_dragShowSelection "0"
  518. g_drawCollisionModelNames ""
  519. g_drawContacts "0"
  520. g_drawHudMessages "1"
  521. g_drawPlayerIcons "1"
  522. g_duckSoundsIfNotVisible "0"
  523. g_emptyServerRestartMap "30"
  524. g_enableAchievements "1"
  525. g_enableHitReactions "1"
  526. g_enableIntelGathering "1"
  527. g_enableRumble "1"
  528. g_enableSuperBuffs "0"
  529. g_enableTeamBuffs "1"
  530. g_enableTracerTints "1"
  531. g_enemyColor "0.75 0.05 0.05 1"
  532. g_enemyTextColor "0.75 0.05 0.05 0.9"
  533. g_enemyTintEnabled "1"
  534. g_enemyWeaponTintColor "2 0.4 0.1 0.95"
  535. g_execMapConfigs "0"
  536. g_exportMask ""
  537. g_fallHardSpeed "1400"
  538. g_fallMediumSpeed "1280"
  539. g_fallSoftSpeed "720"
  540. g_fireteamColor "0.5 0.1 0.9 1"
  541. g_fireteamLeaderColor "1 1 1 1"
  542. g_firstPersonCameraMode "0"
  543. g_footstepCommandmapRange "256"
  544. g_forceCinematicCutscene "0"
  545. g_forceClear "1"
  546. g_forceFriends ""
  547. g_forceLimboHealth "-100"
  548. g_forcePlayerFireEffects "0"
  549. g_forceProgressCount "-1"
  550. g_fov "70"
  551. g_friendlyBotColor "0.75 0.75 0.75 0.9"
  552. g_friendlyColor "1 1 1 1"
  553. g_friendlyTextColor "1 1 1 0.9"
  554. g_friendlyWeaponTintColor "1 1 2 1"
  555. g_gameReviewPause "0.75"
  556. g_gravity "750"
  557. g_guiSpeeds "0"
  558. g_gunPitch "0"
  559. g_gunRoll "0"
  560. g_gunX "0"
  561. g_gunY "0"
  562. g_gunYaw "0"
  563. g_gunZ "0"
  564. g_hackPlayerMove "0"
  565. g_hackPlayerMoveTime "5"
  566. g_hitBeep "1"
  567. g_hitReactionAngle "50"
  568. g_infiniteAmmo "0"
  569. g_infinitePower "0"
  570. g_instantRespawn "0"
  571. g_interactionBackcolor "0 0 0 1"
  572. g_interactionForecolor "1 1 1 1"
  573. g_interactionSelectedBack "0 0 0 1"
  574. g_interactionSelectedFore "1 0.88 0.2 1"
  575. g_interactionUpdate "250"
  576. g_ironSightAutoZoomAngle "10.0"
  577. g_ironSightSensitivityModifier "1.5"
  578. g_itemLoadOutUnlock1 "0"
  579. g_itemLoadOutUnlock2 "0"
  580. g_itemLoadOutUnlock3 "0"
  581. g_itemLoadOutUnlock4 "0"
  582. g_itemLoadOutUnlock5 "0"
  583. g_itemLoadOutUnlock6 "0"
  584. g_itemLoadOutUnlock7 "0"
  585. g_itemLoadOutUnlock8 "0"
  586. g_kickAmplitude "0.0002"
  587. g_kickTime "1"
  588. g_knockback "1"
  589. g_loadingMusic "0"
  590. g_loadScreenWait "4"
  591. g_logDebugText "0"
  592. g_logPlayerMovement "-1"
  593. g_logProficiency "1"
  594. g_lowAmmoFraction "0.5"
  595. g_mainMenu "mainmenu_new"
  596. g_mapRotationFixed ""
  597. g_mapRotationVote ""
  598. g_maxEntityIconsDistance "2048"
  599. g_maxPlayerNameDistance "4096"
  600. g_maxPlayerWarnings "0"
  601. g_maxShowDistance "128"
  602. g_maxSpectateTime "0"
  603. g_maxYawSpinUp "200.0"
  604. g_maxYawSpinUpTime "6.0"
  605. g_minAutoVotePlayers "0"
  606. g_mineTriggerWarning "1"
  607. g_musicActionCrossFade "500"
  608. g_musicDebug "0"
  609. g_musicDefaultCrossFade "2000"
  610. g_musicDisguiseRecoverHideTime "5000"
  611. g_musicDisguiseRecoverTime "15000"
  612. g_musicIdleCrossFade "5000"
  613. g_musicIdleEnemyDistanceMax "3000.0"
  614. g_musicIdleEnemyDistanceMin "500.0"
  615. g_musicMinTimeInIdle "5000"
  616. g_musicMinTimeInSilent "5000"
  617. g_musicTimeBeforeIdle "15000"
  618. g_muteSpecs "0"
  619. g_nearDeathSoundMixerFraction "0.5"
  620. g_neutralColor "1 1 1 0.9"
  621. g_neutralTextColor "1 1 1 0.9"
  622. g_neutralWeaponTintColor "1 1 1 1"
  623. g_nextMap ""
  624. g_noBotSpectate "0"
  625. g_noGrenadeCooldown "0"
  626. g_obituaries "1"
  627. g_objectiveDecayTime "5"
  628. g_password ""
  629. g_pauseNoClip "0"
  630. g_pauseNoClipSpeed "100"
  631. g_playerIconSize "20"
  632. g_playerShieldRadius "128"
  633. g_playtestBalanceDamageScale "1"
  634. g_playtestBalanceHealthRegenDelayTimeScale "1.0"
  635. g_playtestBalanceHealthRegenTimeScale "1.0"
  636. g_playtestBalanceHealthScale "1.0"
  637. g_playtestBalanceWeaponRecoilRateScale "1.0"
  638. g_playtestBalanceWeaponSpreadAngleMaxScale "1.0"
  639. g_playtestBalanceWeaponSpreadAngleMinScale "1.0"
  640. g_preloadData "0"
  641. g_privatePassword ""
  642. g_radioDebug "0"
  643. g_radioListenerScale "0.75"
  644. g_radioListenerVolume "0"
  645. g_radioListenerVolume3D "-8.0"
  646. g_radioVolume "60.0"
  647. g_recoilScale "1"
  648. g_removeStaticEntities "1"
  649. g_respawnBufferTime "2.5"
  650. g_rumbleWhenScreenShakesDuration "100"
  651. g_rumbleWhenScreenShakesForceMax "64"
  652. g_rumbleWhenScreenShakesForceMin "0"
  653. g_rumbleWhenScreenShakesMin "224"
  654. g_rumbleWhenScreenShakesType "1"
  655. g_showActiveEntities "0"
  656. g_showAreaClipSectors "0"
  657. g_showcamerainfo "0"
  658. g_showClipSectors "0"
  659. g_showCollisionModels "0"
  660. g_showCollisionWorld "0"
  661. g_showCrosshairInfo "1"
  662. g_showCutsceneInfo "0"
  663. g_showDemoHud "0"
  664. g_showDemoView "0"
  665. g_showEffectTimelines "0"
  666. g_showEntityInfo "0"
  667. g_showEntityInfoPrint "0"
  668. g_showHud "1"
  669. g_showLights "0"
  670. g_showPhysicsSimStats "0"
  671. g_showPlayerOrigins "0"
  672. g_showPlayerShadow "1"
  673. g_showPlayerSpeed "-1"
  674. g_showPVS "0"
  675. g_showRenderModelBounds "0"
  676. g_showReverbs "0"
  677. g_showSounds "0"
  678. g_showTargets "0"
  679. g_showTestModelFrame "0"
  680. g_showTriggers "0"
  681. g_showVehiclePaths "0"
  682. g_skipViewEffects "0"
  683. g_skipWeaponSwitchAnimations "1"
  684. g_smartTeamBalance "1"
  685. g_smartTeamBalanceReward "10"
  686. g_spawnFadeInDuration "1.5"
  687. g_speakerVolumeAtMaxDistance "30"
  688. g_spectateFreeFly "0"
  689. g_spectatorMode "0"
  690. g_spiderSenseDuration "3000"
  691. g_spiderSenseRange "2048"
  692. g_spottedCoolDownPeriod "6000"
  693. g_statsSendCount "30"
  694. g_statsSyncDebug "0"
  695. g_stopWatchMode "0"
  696. g_subtitles "1"
  697. g_taskContextMaxAngle "30"
  698. g_taskContextMaxRange "512"
  699. g_taskContextMinAngle "7"
  700. g_taskContextMinRange "64"
  701. g_teamSwitchDelay "20"
  702. g_testAudioHud "0"
  703. g_testModelAnimate "0"
  704. g_testModelBlend "0"
  705. g_testModelRotate "0"
  706. g_testPostProcess ""
  707. g_testSetMasteredWeapon1 "assault_rifle_01"
  708. g_testSetMasteredWeapon2 "assault_rifle_02"
  709. g_testSetMasteredWeapon3 "assault_rifle_03"
  710. g_testSpectator "-1"
  711. g_testSpeech "0"
  712. g_testViewSkin ""
  713. g_timeoutToSpec "0"
  714. g_tooltipScale "1"
  715. g_tooltipVolumeScale "-20"
  716. g_unlockAssaultRifle_1 "1"
  717. g_unlockAssaultRifle_2 "1"
  718. g_unlockAssaultRifle_3 "1"
  719. g_unlockAssaultRifle_4 "1"
  720. g_unlockAssaultRifle_5 "1"
  721. g_unlockCortexBomb "1"
  722. g_unlockGrenadeCaltrop "1"
  723. g_unlockGrenadeEmp "1"
  724. g_unlockGrenadeFlash "1"
  725. g_unlockGrenadeFrag "1"
  726. g_unlockGrenadeLauncher_1 "1"
  727. g_unlockGrenadeLauncher_2 "1"
  728. g_unlockGrenadeMolotov "1"
  729. g_unlockGrenadeNapalm "1"
  730. g_unlockGrenadeSticky "1"
  731. g_unlockHmg_1 "1"
  732. g_unlockHmg_2 "1"
  733. g_unlockHmg_3 "1"
  734. g_unlockOffhandKnife "1"
  735. g_unlockPistol_1 "1"
  736. g_unlockPistol_2 "1"
  737. g_unlockPistol_3 "1"
  738. g_unlockPistol_4 "1"
  739. g_unlockPistol_5 "1"
  740. g_unlockRevolver_1 "1"
  741. g_unlockRevolver_2 "1"
  742. g_unlockShotgun_1 "1"
  743. g_unlockShotgun_2 "1"
  744. g_unlockSniperRifle_1 "1"
  745. g_unlockSniperRifle_2 "1"
  746. g_unlockSubmachinegun_1 "1"
  747. g_unlockSubmachinegun_2 "1"
  748. g_unlockSubmachinegun_3 "1"
  749. g_unlockSubmachinegun_4 "1"
  750. g_unlockSubmachinegun_5 "1"
  751. g_useBotsInPlayerTotal "0"
  752. g_useKitsModels "1"
  753. g_useKitStrapModels "1"
  754. g_useRadioEffect "1"
  755. g_useSimpleStats "0"
  756. g_vehiclePathMarkerNameFilter ""
  757. g_version "Brink 1.0.22672.46967 win-x86 May 9 2011 23:17:28"
  758. g_votePassPercentage "51"
  759. g_warmupDamage "1"
  760. g_weaponAccuracyStateTime "200"
  761. g_weaponEnableAngleCreep "1"
  762. g_weaponEnablePowerCreep "1"
  763. g_weaponEnableViewKick "1"
  764. g_weaponFireCommandmapRange "2048"
  765. g_weaponStationaryAccuracyThreshold "80.0"
  766. g_weaponSwitchTimeout "1.5"
  767. g_weaponViewRecoilScale "40"
  768. g_writeNetVars "0"
  769. g_writeStats "0"
  770. g_xpNotificationColor "0.5 0.9 0.5 1"
  771. g_xpNotificationFontSize "20"
  772. g_xpNotificationNegativeColor "1 0 0 1"
  773. g_xpNotificationShowTime "0.5"
  774. g_xpNotificationSize2D "20"
  775. g_xpNotificationSpeed "8"
  776. g_xpNotificationSpeed2D "128"
  777. g_xpNotificationTime "750"
  778. g_xpNotificationType "3"
  779. g_xpSave "1"
  780. gamedate "May 9 2011"
  781. gamename "baseBrink-1"
  782. gui_allowSnapshotHitchCorrection "1"
  783. gui_controllerJoyDeadzone "0"
  784. gui_controllerJoyDelay "500"
  785. gui_controllerJoyDelayAccel "2"
  786. gui_controllerJoyMouse "0"
  787. gui_controllerMinJoyDelay "35"
  788. gui_crosshairAlpha "0.5"
  789. gui_crosshairColor "1 1 1 1"
  790. gui_crosshairDef "crosshairs"
  791. gui_crosshairKey "pin_01"
  792. gui_debugLayout "0"
  793. gui_debugStack "1"
  794. gui_doubleClickTime "0.2"
  795. gui_forcePlatformGUI "0"
  796. gui_gammaLowAlpha "0.05"
  797. gui_gammaMidAlpha "0.35"
  798. gui_invertMenuPitch "0"
  799. gui_notificationPause "5"
  800. gui_notificationTime "8"
  801. gui_objectiveWheelAutoLooAt "1"
  802. gui_ShowCursor "1"
  803. gui_showRespawnText "1"
  804. h_challengeAccepted1 ""
  805. h_challengeAccepted2 ""
  806. h_challengeAccepted3 ""
  807. h_challengeAccepted4 ""
  808. h_challengeAccepted5 ""
  809. h_challengeNotified1 "0"
  810. h_challengeNotified2 "0"
  811. h_challengeNotified3 "0"
  812. h_challengeNotified4 "0"
  813. h_challengeNotified5 "0"
  814. ik_debug "0"
  815. ik_enable "1"
  816. image_anisotropy "8"
  817. image_filter "GL_LINEAR_MIPMAP_LINEAR"
  818. image_lodbias "0"
  819. image_skipLoad "0"
  820. image_useHQCompression "0"
  821. image_useOfflineCompression "0"
  822. image_writeTGA "0"
  823. in_anglespeedkey "1.5"
  824. in_freeLook "1"
  825. in_joy1_device "232429"
  826. in_joy1_screen "0"
  827. in_joy2_device "232429"
  828. in_joy2_screen "1"
  829. in_joy3_device "232429"
  830. in_joy3_screen "2"
  831. in_joy4_device "232429"
  832. in_joy4_screen "3"
  833. in_joy_deadzonestyle "1"
  834. in_mouse "1"
  835. in_pitchspeed "140"
  836. in_player_forward_axis "1"
  837. in_player_forward_deadZone "0.175"
  838. in_player_forward_invert "1"
  839. in_player_forward_joy "1"
  840. in_player_forward_offset "0"
  841. in_player_forward_power "1"
  842. in_player_forward_speed "140"
  843. in_player_lefttrigger_axis "4"
  844. in_player_lefttrigger_deadZone "0.0"
  845. in_player_lefttrigger_invert "0"
  846. in_player_lefttrigger_joy "1"
  847. in_player_lefttrigger_offset "0"
  848. in_player_lefttrigger_power "1"
  849. in_player_lefttrigger_speed "1"
  850. in_player_pitch_axis "3"
  851. in_player_pitch_deadZone "0.175"
  852. in_player_pitch_invert "0"
  853. in_player_pitch_joy "1"
  854. in_player_pitch_offset "0"
  855. in_player_pitch_power "4"
  856. in_player_pitch_speed "100"
  857. in_player_righttrigger_axis "5"
  858. in_player_righttrigger_deadZone "0.0"
  859. in_player_righttrigger_invert "0"
  860. in_player_righttrigger_joy "1"
  861. in_player_righttrigger_offset "0"
  862. in_player_righttrigger_power "1"
  863. in_player_righttrigger_speed "1"
  864. in_player_side_axis "0"
  865. in_player_side_deadZone "0.175"
  866. in_player_side_invert "0"
  867. in_player_side_joy "1"
  868. in_player_side_offset "0"
  869. in_player_side_power "1"
  870. in_player_side_speed "140"
  871. in_player_yaw_axis "2"
  872. in_player_yaw_deadZone "0.175"
  873. in_player_yaw_invert "1"
  874. in_player_yaw_joy "1"
  875. in_player_yaw_offset "0"
  876. in_player_yaw_power "4"
  877. in_player_yaw_speed "230"
  878. in_swap_analog_axes "0"
  879. in_toggleRun "0"
  880. in_toggleSprint "0"
  881. in_XInputSmartConnect "1"
  882. in_yawspeed "140"
  883. logFile "0"
  884. logFileFilter ""
  885. logFileName "console.log"
  886. logTimeStamps "0"
  887. m_pitch "0.022"
  888. m_rawInput "1"
  889. m_showMouseRate "0"
  890. m_smooth "1"
  891. m_strafeScale "6.25"
  892. m_strafeSmooth "4"
  893. m_yaw "0.022"
  894. net_accountName ""
  895. net_accountPassword ""
  896. net_allowCheats "0"
  897. net_allowTalkBack "0"
  898. net_autoConnectServer ""
  899. net_channelDebugMessages "0"
  900. net_channelDebugMessagesSize "80"
  901. net_channelShowDrop "0"
  902. net_channelShowPackets "0"
  903. net_clientConnectTimeout "20"
  904. net_clientHijackConnectTimeout "40"
  905. net_clientHostConsensusTimeout "60"
  906. net_clientLagOMeter "0"
  907. net_clientMaxPrediction "1000"
  908. net_clientMaxRate "0"
  909. net_clientPanicHostconsensusPercent "51"
  910. net_clientPanicTimeout "10"
  911. net_clientPrediction "20"
  912. net_clientRemoteConsoleAddress "localhost"
  913. net_clientRemoteConsolePassword ""
  914. net_clientSelfSmoothing "1"
  915. net_clientServerTimeout "30"
  916. net_clientShowSnapshot "0"
  917. net_clientShowSnapshotRadius "128"
  918. net_clientSkipUsercmd "2"
  919. net_demoErrorOnInvalidUserCmds "0"
  920. net_disableSteam "0"
  921. net_forceDrop "0"
  922. net_forceHostMigrationHost "0"
  923. net_forceLatency "0"
  924. net_graph "0"
  925. net_graphClient "-1"
  926. net_graphEntity "-2"
  927. net_graphPause "0"
  928. net_graphScale "3"
  929. net_graphSort "0"
  930. net_ip "localhost"
  931. net_leaveRoomTimeout "3"
  932. net_localSnapshotDelay "0"
  933. net_matchMakingSearchTimeout "60"
  934. net_numLocalClients "1"
  935. net_p2pVoipSendRate "0"
  936. net_partyInviteTimeout "30"
  937. net_serverAllowHijacking "1"
  938. net_serverBalanceSnapshotTimes "1"
  939. net_serverClientTimeout "30"
  940. net_serverDedicated "0"
  941. net_serverDrawClient "-1"
  942. net_serverListMaxResults "1000"
  943. net_serverMaxClientRate "16000"
  944. net_serverMaxReservedClientSlots "2"
  945. net_serverPort "27015"
  946. net_serverPortAuth "8766"
  947. net_serverPortMaster "27016"
  948. net_serverPortSpec "0"
  949. net_serverRemoteConsolePassword ""
  950. net_serverSnapshotDelay "1"
  951. net_serverVoipEnabled "1"
  952. net_serverVoipQuality "6"
  953. net_serverZombieTimeout "5"
  954. net_showAsyncPeerStates "0"
  955. net_showAsyncStats "0"
  956. net_showMatchMaking "0"
  957. net_socksEnabled "0"
  958. net_socksPassword ""
  959. net_socksPort "1080"
  960. net_socksServer ""
  961. net_socksUsername ""
  962. net_verbose "0"
  963. p_debug "0"
  964. p_playerPushAmp "500"
  965. p_threaded "1"
  966. password ""
  967. pm_bboxwidth "32"
  968. pm_bobFixation "1"
  969. pm_bobLateralFast "3"
  970. pm_bobLateralFastSprintBurst "6"
  971. pm_bobLateralSlow "2"
  972. pm_bobPeriodFast "0.8"
  973. pm_bobPeriodSlow "1.0"
  974. pm_bobPeriodSprintBurst "0.6"
  975. pm_bobRollFast "0.3"
  976. pm_bobRollSlow "0.2"
  977. pm_bobRollSprint "0.6"
  978. pm_bobRollStrafeFast "0.8"
  979. pm_bobRollStrafeSlow "0.3"
  980. pm_bobRollTurnFast "5"
  981. pm_bobRollTurnSlow "2.5"
  982. pm_bobSkip "0"
  983. pm_bobVerticalFast "3"
  984. pm_bobVerticalSlow "2"
  985. pm_bobVerticalSprint "6"
  986. pm_bunnyhopfriction "1"
  987. pm_cover_triggerDistance "50"
  988. pm_crouchblendstartpressure "0.85"
  989. pm_crouchheight "40"
  990. pm_crouchPopUpheight "48"
  991. pm_crouchrate "200"
  992. pm_crouchshotboxheight "39"
  993. pm_crouchviewheight "40"
  994. pm_deadheight "20"
  995. pm_deadviewheight "10"
  996. pm_deathThirdPersonAngle "0"
  997. pm_deathThirdPersonHeight "20"
  998. pm_deathThirdPersonRange "100"
  999. pm_debugJump "0"
  1000. pm_democamspeed "200"
  1001. pm_fallViewDeflection "1400"
  1002. pm_fallViewReturnRate "400"
  1003. pm_forceagility "0"
  1004. pm_friction "4"
  1005. pm_hideviewheight "30"
  1006. pm_incapSpeed "300"
  1007. pm_ironsight_maxpeekangle "30"
  1008. pm_ironsightwalkspeed "85"
  1009. pm_jumpheight "18"
  1010. pm_mantle_debug "0"
  1011. pm_mantle_forwardTrace "64"
  1012. pm_mantle_maxHeightAir "80"
  1013. pm_mantle_maxHeightAirAgile "110"
  1014. pm_mantle_maxVelocity "40"
  1015. pm_mantle_units "64"
  1016. pm_maxproneviewpitch "89"
  1017. pm_maxviewpitch "88"
  1018. pm_meleedebug "0"
  1019. pm_meleemaxdistance "100"
  1020. pm_meleemaxyaw "35"
  1021. pm_meleeRecoveryTime "400"
  1022. pm_minproneviewpitch "-45"
  1023. pm_minviewpitch "-89"
  1024. pm_noclipspeed "480"
  1025. pm_noclipspeedsprint "960"
  1026. pm_noclipspeedwalk "256"
  1027. pm_normalheight "71"
  1028. pm_normalshotboxheight "60"
  1029. pm_normalviewheight "63"
  1030. pm_pausePhysics "0"
  1031. pm_powerslide "0.09"
  1032. pm_proneheight "20"
  1033. pm_pronespeed "50"
  1034. pm_proneviewdistance "10"
  1035. pm_proneviewheight "16"
  1036. pm_reviverate "1000"
  1037. pm_runspeedback "180"
  1038. pm_runspeedforward "180"
  1039. pm_runspeedstrafe "180"
  1040. pm_showPlayerStateDebug "-1"
  1041. pm_slideboostspeed "600"
  1042. pm_slidefriction "0.9"
  1043. pm_slideminduration "1000"
  1044. pm_slideminspeed "80"
  1045. pm_sliderate "250"
  1046. pm_slidespeed "60"
  1047. pm_slidevelocity "1"
  1048. pm_smart_UpDownChoice "1"
  1049. pm_smart_viewArc "30"
  1050. pm_smart_viewArcAir "70"
  1051. pm_special_aas_debug "0"
  1052. pm_spectatebbox "16"
  1053. pm_spectatespeed "450"
  1054. pm_spectatespeedsprint "1024"
  1055. pm_spectatespeedwalk "256"
  1056. pm_sprintburstduck "25.0"
  1057. pm_sprintburstfov "0.0"
  1058. pm_sprintburstrechargestaminaduration "4000"
  1059. pm_sprintburstspeedforward "320.0"
  1060. pm_sprintfov "0.0"
  1061. pm_sprintspeedforward "240"
  1062. pm_sprintspeedstrafe "180"
  1063. pm_sprintWishDirFraction "0.8"
  1064. pm_thirdPerson "0"
  1065. pm_thirdPersonAngle "0"
  1066. pm_thirdPersonClip "1"
  1067. pm_thirdPersonHeight "0"
  1068. pm_thirdpersonmodel "0"
  1069. pm_thirdPersonNoPitch "0"
  1070. pm_thirdPersonOrbit "0"
  1071. pm_thirdPersonRange "80"
  1072. pm_vault_debug "0"
  1073. pm_vault_hangtime "500"
  1074. pm_wallHangAntiGravity "0.8"
  1075. pm_wallHangAntiGravityDuration "2.5"
  1076. pm_wallJumpDebug "0"
  1077. pm_wallJumpHeight "36"
  1078. pm_wallJumpReloadTime "800"
  1079. pm_waterAnkleHeight "8"
  1080. pm_waterFloatValue "0.6"
  1081. pm_waterthrust "500.0"
  1082. pm_waterWaistHeight "40"
  1083. prof_enableBackground "1"
  1084. prof_enableLegend "1"
  1085. ps_enable "1"
  1086. ps_profile "0"
  1087. ps_showBounds "0"
  1088. r_ambientLightDrawMode "0"
  1089. r_ambientScale "1.0"
  1090. r_aspectRatio "1"
  1091. r_brightness "1"
  1092. r_ccfAllowLATCCompression "0"
  1093. r_checkBounds "0"
  1094. r_clear "0"
  1095. r_customAspectRatioH "16"
  1096. r_customAspectRatioV "10"
  1097. r_customHeight "800"
  1098. r_customWidth "1280"
  1099. r_debugArrowStep "120"
  1100. r_debugAxisLength "2"
  1101. r_debugEntityRefs "-1"
  1102. r_debugFrameCommands "0"
  1103. r_debugFrameCommandsFilter ""
  1104. r_debugLineDepthTest "0"
  1105. r_debugLineWidth "1"
  1106. r_debugPolygonFilled "1"
  1107. r_displayRefresh "0"
  1108. r_drawCountThreshold "1200"
  1109. r_dumpShaders "0"
  1110. r_elevateForceClear "2"
  1111. r_farPlaneDist "0"
  1112. r_finish "0"
  1113. r_forceClear "1"
  1114. r_forceDistancePortalCull "0"
  1115. r_freeRenderMem "0"
  1116. r_frontBuffer "0"
  1117. r_fullscreen "1"
  1118. r_gamma "1"
  1119. r_generateInteractions "0"
  1120. r_glDriver ""
  1121. r_glDriverVendor "NVIDIA"
  1122. r_HBAONumDir "4.0"
  1123. r_HBAONumSteps "4.0"
  1124. r_ignore "0"
  1125. r_ignoreGLErrors "1"
  1126. r_inhibitEXTGPP "0"
  1127. r_inhibitPBO "0"
  1128. r_jitter "0"
  1129. r_jitterBias "0.5"
  1130. r_jitterRadial "0"
  1131. r_jitterRadius "0"
  1132. r_jointNameOffset "0.5"
  1133. r_jointNameScale "0.02"
  1134. r_keepOldViewEntities "0"
  1135. r_lightSourceRadius "0"
  1136. r_loadAnimB "2"
  1137. r_lockDebugLines "0"
  1138. r_lockedView "-1"
  1139. r_lockSurfaces "0"
  1140. r_logFile "0"
  1141. r_mapShotAngles "0 0 0"
  1142. r_materialOverride ""
  1143. r_mergeModelSurfaces "1"
  1144. r_mode "15"
  1145. r_multiSamples "1"
  1146. r_normalizeNormalMaps "1"
  1147. r_offsetfactor "0"
  1148. r_offsetunits "-600"
  1149. r_renderProgramLodDistance "200"
  1150. r_renderProgramLodFade "50"
  1151. r_retainCPUGeometry "0"
  1152. r_sb_nvHack "0"
  1153. r_sb_occluderFacing "0"
  1154. r_sb_parallelPolyOfsFactor "-1"
  1155. r_sb_parallelPolyOfsUnits "-3"
  1156. r_sb_polyOfsFactor "1"
  1157. r_sb_polyOfsUnits "10000"
  1158. r_sb_split_lambda "0.7"
  1159. r_sb_useCulling "1"
  1160. r_screenFraction "100"
  1161. r_selectedAmbientLight "-1"
  1162. r_shaderPreferALU "1"
  1163. r_shaderSkipSpecCubeMaps "0"
  1164. r_shadowPolygonFactor "0"
  1165. r_shadowPolygonFactorMT "0"
  1166. r_shadowPolygonOffset "-1"
  1167. r_shadowPolygonOffsetMT "-1"
  1168. r_shadows "1"
  1169. r_shadowsHighQuality "0"
  1170. r_showAlloc "0"
  1171. r_showAmbientLights ""
  1172. r_showAtmosLightProjections "0"
  1173. r_showBackendSpeeds "0"
  1174. r_showBatches "0"
  1175. r_showBatchInfo "0"
  1176. r_showBatchSize "0"
  1177. r_showCull "0"
  1178. r_showCullSectors "0"
  1179. r_showDefaultRenderEnts "0"
  1180. r_showDepth "0"
  1181. r_showDrawOrder "0"
  1182. r_showDynamic "0"
  1183. r_showDynamicDefs "0"
  1184. r_showEdges "0"
  1185. r_showEntities "0"
  1186. r_showEnvBounds "0"
  1187. r_showFrameTimings "0"
  1188. r_showGUISpeeds "0"
  1189. r_showImages "0"
  1190. r_showIndexTreeBounds "0"
  1191. r_showInstanceInfo "0"
  1192. r_showIntensity "0"
  1193. r_showInteractionFrustums "0"
  1194. r_showInteractions "0"
  1195. r_showInteractionScissors "0"
  1196. r_showLightCount "0"
  1197. r_showLightInfo "-2"
  1198. r_showLights "0"
  1199. r_showLightScissors "0"
  1200. r_showMemory "0"
  1201. r_showModelScissors "0"
  1202. r_showModelTypes "0"
  1203. r_showNodePlanes "0"
  1204. r_showNormals "0"
  1205. r_showOcclusionQueries "0"
  1206. r_showOverDraw "0"
  1207. r_showParentFrustum "0"
  1208. r_showPortals "0"
  1209. r_showPrimitives "0"
  1210. r_showQueryTimers "0"
  1211. r_showSafeArea "0"
  1212. r_showShadowCount "0"
  1213. r_showShadows "0"
  1214. r_showSilhouette "0"
  1215. r_showSkel "0"
  1216. r_showSkelJointList ""
  1217. r_showSkelParent "origin"
  1218. r_showSpecificImages ""
  1219. r_showSpecificTris ""
  1220. r_showSurfaceAllocated "0"
  1221. r_showSurfaceInfo "0"
  1222. r_showSurfaces "0"
  1223. r_showTangentSpace "0"
  1224. r_showTexelDensity "0"
  1225. r_showTextureMemory "0"
  1226. r_showTexturePolarity "0"
  1227. r_showTextureVectors "0"
  1228. r_showTrace "0"
  1229. r_showTris "0"
  1230. r_showUpdates "0"
  1231. r_showVertexColor "0"
  1232. r_showViewModels "0"
  1233. r_singleArea "0"
  1234. r_singleEntity "-1"
  1235. r_singleLight "-1"
  1236. r_singleSurface "-1"
  1237. r_singleTriangle "0"
  1238. r_skipAmbient "0"
  1239. r_skipAmbientLighting "0"
  1240. r_skipAtmosInteractions "0"
  1241. r_skipAtmosphere "0"
  1242. r_skipBackEnd "0"
  1243. r_skipBump "0"
  1244. r_skipDeforms "0"
  1245. r_skipDepthOfField "0"
  1246. r_skipDiffuse "0"
  1247. r_skipDrawSurfs "0"
  1248. r_skipDynamicTextures "0"
  1249. r_skipFrontEnd "0"
  1250. r_skipGlareRendering "0"
  1251. r_skipHaloRendering "0"
  1252. r_skipInteractions "0"
  1253. r_skipMotionBlur "0"
  1254. r_skipOverlays "0"
  1255. r_skipParticles "0"
  1256. r_skipPostProcess "0"
  1257. r_skipPrePass "0"
  1258. r_skipRender "0"
  1259. r_skipRenderContext "0"
  1260. r_skipSpecular "0"
  1261. r_skipSuppress "0"
  1262. r_skipTranslucent "0"
  1263. r_skipUpdates "0"
  1264. r_slopNormal "0.02"
  1265. r_slopTexCoord "0.001"
  1266. r_slopVertex "0.01"
  1267. r_softParticles "0"
  1268. r_stateCache "1"
  1269. r_swapInterval "0"
  1270. r_testGamma "0"
  1271. r_testGammaBias "0"
  1272. r_testImageBlend "1"
  1273. r_testImageOffset "0.0"
  1274. r_testImageScale "0.5"
  1275. r_trackThreadRendermemAlloc "0"
  1276. r_triCountThreshold "750000"
  1277. r_trisColor "1.0 1.0 1.0 1.0"
  1278. r_useAlphaToCoverage "1"
  1279. r_useAntiAliasing "0"
  1280. r_useCachedDynamicModels "1"
  1281. r_useConstantMaterials "1"
  1282. r_useCulling "2"
  1283. r_useDeferredTangents "1"
  1284. r_useDepthBoundsTest "1"
  1285. r_useDestinationScissor "1"
  1286. r_useDitherMask "1"
  1287. r_useEntityCulling "1"
  1288. r_useEntityScissors "0"
  1289. r_useFBODestinationBuffer "0"
  1290. r_useFrameBufferSRGB "0"
  1291. r_useFrustumFarDistance "0"
  1292. r_useHBAO "0"
  1293. r_useHighQualityPostProcess "0"
  1294. r_useInteractionCulling "1"
  1295. r_useInteractionCullingJob "1"
  1296. r_useInteractionScissors "2"
  1297. r_useInteractionTable "1"
  1298. r_useLightCulling "3"
  1299. r_useLightPortalFlow "1"
  1300. r_useLightScissors "1"
  1301. r_useMaxVisDist "1"
  1302. r_useMotionBlur "0"
  1303. r_useNodeCommonChildren "1"
  1304. r_useOcclusionQueries "1"
  1305. r_useOffscreenScreenshotBuffer "1"
  1306. r_usePortals "1"
  1307. r_usePreciseTriangleInteractions "0"
  1308. r_useScissor "1"
  1309. r_useShadowCulling "1"
  1310. r_useShadowDitherMask "0"
  1311. r_useShadowFastParallel "1"
  1312. r_useShadowInfinite "1"
  1313. r_useShadowMaps "0"
  1314. r_useShadowProjectedCull "1"
  1315. r_useShadowSurfaceScissor "1"
  1316. r_useSilRemap "1"
  1317. r_useStateCaching "1"
  1318. r_useThreadedRenderer "0"
  1319. r_useTwoSidedStencil "1"
  1320. r_useVertexBufferStream "1"
  1321. r_useVisDebugARBPrograms "1"
  1322. r_verboseShaders "0"
  1323. r_visDistMult "1"
  1324. r_visDistOffset "0"
  1325. r_writeAnimB "1"
  1326. r_znear "3.0"
  1327. rb_showActive "0"
  1328. rb_showBodies "0"
  1329. rb_showInertia "0"
  1330. rb_showMass "0"
  1331. rb_showVelocity "0"
  1332. res_checkStale "0"
  1333. res_showPurge "0"
  1334. res_showWarnings "1"
  1335. s_autoLoudnessAttack "60.0"
  1336. s_autoLoudnessConversionPostMultiplier "3.5"
  1337. s_autoLoudnessConversionPower "1.0"
  1338. s_autoLoudnessConversionPreMultiplier "1.0"
  1339. s_autoLoudnessRelease "-20.0"
  1340. s_biasSpatializationAtVolumeDb "40.0"
  1341. s_breakStartSound ""
  1342. s_buildAllLanguages "1"
  1343. s_cacheMemoryGapKB "1024"
  1344. s_cacheThrashTimeMS "6000"
  1345. s_cacheTimeMS "60000"
  1346. s_clipVolumes "1"
  1347. s_constantAmplitude "-1"
  1348. s_debugSoundEmitter "-1"
  1349. s_debugStreamMem "0"
  1350. s_debugStreams "0"
  1351. s_debugVirtuals "0"
  1352. s_distanceScale "1.0"
  1353. s_doorDistanceAdd "150"
  1354. s_doorFilterAdd "0.25"
  1355. s_doorOpenFilterAdd "0.1"
  1356. s_dotbias2 "1.1"
  1357. s_dotbias4 "0.9"
  1358. s_dotbias6 "0.8"
  1359. s_dotbias8 "0.7"
  1360. s_drawSoundOcclusion "0"
  1361. s_drawSounds "0"
  1362. s_drawSoundScale "0.1"
  1363. s_earSeperationAlgo "0"
  1364. s_enable_autoMix "1"
  1365. s_enable_autoMixRMS "1"
  1366. s_enable_mic "1"
  1367. s_enable_voice "1"
  1368. s_esa1_maxWindow "0.4"
  1369. s_esa1_minVolume "0.15"
  1370. s_forceNumberOfSpeakers "0"
  1371. s_generate "1"
  1372. s_generateIndex "0"
  1373. s_globalFraction "1.0"
  1374. s_hdr_cullRate "3.0"
  1375. s_hdr_cullVolume "3.0"
  1376. s_hdr_windowMin "40.0"
  1377. s_hdr_windowSize "60.0"
  1378. s_languageOverride ""
  1379. s_maxSoundsPerShader "0"
  1380. s_maxVirtualChannels "8"
  1381. s_micDevice ""
  1382. s_minDistance "2.0"
  1383. s_minHitch "0"
  1384. s_minVolume2 "0.0"
  1385. s_minVolume4 "0"
  1386. s_minVolume6 "0"
  1387. s_minVolume8 "0"
  1388. s_noReverb "0"
  1389. s_noSound "0"
  1390. s_numberOfSpeakers "6"
  1391. s_occlusionFilterPower "1.0"
  1392. s_pc_volume "0.3"
  1393. s_playDefaultSounds "0"
  1394. s_primaryDevice ""
  1395. s_reverbCrossFadeTime "1000"
  1396. s_secondarySend "3"
  1397. s_shake_windowMin "85.0"
  1398. s_shake_windowSize "10.0"
  1399. s_shakeMax "1.0"
  1400. s_shakeMin "0.3"
  1401. s_shakeScale "1.0"
  1402. s_showBackendEvents "0"
  1403. s_showBackendVoiceEvents "0"
  1404. s_showFrontendEvents "0"
  1405. s_showFrontendVoiceEvents "0"
  1406. s_showPurgedSounds "0"
  1407. s_showStartSound "0"
  1408. s_showWavs ""
  1409. s_singleEmitter "0"
  1410. s_spatializationDecay "2"
  1411. s_speex_agc "0"
  1412. s_speex_agc_level "8000"
  1413. s_speex_complexity "10"
  1414. s_speex_denoise "1"
  1415. s_speex_dereverb "1"
  1416. s_speex_enhance "0"
  1417. s_speex_mode "3"
  1418. s_speex_quality "10"
  1419. s_speex_vad "0"
  1420. s_speex_vbr "0"
  1421. s_subFraction "0.75"
  1422. s_useIndex "1"
  1423. s_useOcclusion "1"
  1424. s_voiceDevice ""
  1425. s_volume_dB "0.0"
  1426. s_volume_VoIPActive_dB "-20.0"
  1427. s_volume_VoIPIn_dB "-6.0"
  1428. s_volume_VoIPOut_dB "-6.0"
  1429. s_volumeAtMaxDistance "1.0"
  1430. s_volumeFX_dB "0"
  1431. s_volumeMusic_dB "0"
  1432. s_volumeSpeech_dB "0"
  1433. sdnet_debugLogEnabled "0"
  1434. sdnet_debugPrintEnabled "1"
  1435. sdnet_debugPrintEnabled_Hydra "1"
  1436. sdnet_debugPrintEnabled_QoS "0"
  1437. sdnet_debugPrintEnabled_Task "1"
  1438. sdnet_matchByAffiliates "1"
  1439. sdnet_matchByLanguage "0"
  1440. sdnet_matchByPopularity "1"
  1441. sdnet_matchByQoS "1"
  1442. sdnet_matchByRandom "0"
  1443. sdnet_matchByRank "1"
  1444. sdnet_matchByRegion "1"
  1445. sensitivity "5"
  1446. showLocStringsID "0"
  1447. si_adminname ""
  1448. si_adminStart "0"
  1449. si_allowLateJoin "1"
  1450. si_allowOvertime "1"
  1451. si_botDifficulty "1"
  1452. si_campaign ""
  1453. si_disableGlobalChat "0"
  1454. si_disableVoting "0"
  1455. si_email ""
  1456. si_enemyTintEnabled "1"
  1457. si_gameDir ""
  1458. si_globalVoipEnabled "0"
  1459. si_inhibitSpectators "0"
  1460. si_irc ""
  1461. si_map ""
  1462. si_maxPlayers "16"
  1463. si_maxPlayersHuman "-1"
  1464. si_maxRank "4"
  1465. si_maxTeamSize "8"
  1466. si_minPlayers "1"
  1467. si_motd_1 ""
  1468. si_motd_2 ""
  1469. si_motd_3 ""
  1470. si_motd_4 ""
  1471. si_name "Brink Server"
  1472. si_needPass "0"
  1473. si_noProficiency "0"
  1474. si_onlineMode "0"
  1475. si_playMode "0"
  1476. si_pointOfNoReturn "0"
  1477. si_privateClients "0"
  1478. si_rankRestricted "0"
  1479. si_readyPercent "51"
  1480. si_rules "sdGameRulesObjective"
  1481. si_scoreLimit "30"
  1482. si_scriptControlledtimeLimit "1"
  1483. si_serverConfig "999"
  1484. si_serverType "0"
  1485. si_serverURL ""
  1486. si_teamDamage "1"
  1487. si_teamForceBalance "1"
  1488. si_teamVoipEnabled "0"
  1489. si_timelimit "20"
  1490. si_version "Brink 1.0.22672.46967 win-x86 May 9 2011 23:16:25"
  1491. si_warmupSpawn "0"
  1492. si_website ""
  1493. sys_arch "Windows 7"
  1494. sys_cpuHTStatus "HT enabled"
  1495. sys_cpuLogicalCount "4"
  1496. sys_cpuPhysicalCount "4"
  1497. sys_cpuSpeed "3016"
  1498. sys_cpuString "AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT"
  1499. sys_lang "english"
  1500. sys_ram "4096"
  1501. sys_videoRam "896"
  1502. testLightColor "1.0 1.0 1.0"
  1503. timescale "1"
  1504. ui_advancedFlightControls "0"
  1505. ui_autoReload "1"
  1506. ui_autoSwitchEmptyWeapons "1"
  1507. ui_clanTagPosition "0"
  1508. ui_crouchToggle "1"
  1509. ui_drivingCameraFreelook "0"
  1510. ui_ignoreExplosiveWeapons "1"
  1511. ui_ironSightToggle "1"
  1512. ui_postArmFindBestWeapon "0"
  1513. ui_pushToTalk "1"
  1514. ui_rememberCameraMode "0"
  1515. ui_showComplaints "1"
  1516. ui_showGun "1"
  1517. ui_useConsoleControls "1"
  1518. ui_voicePackName "7"
  1519. ui_voipReceiveFireTeam "1"
  1520. ui_voipReceiveGlobal "1"
  1521. ui_voipReceiveTeam "1"
  1522. vt_anisotropy "2"
  1523. vt_compression "dct"
  1524. vt_lodBias "-2"
  1525. vt_lodClamp "0"
  1526. vt_showDiagnostics "0"
  1527. vt_showLoads "0"
  1528. vt_showPageLevel "0"
  1529. vt_showPageNumbers "0"
  1530. vt_showPageSource "0"
  1531. vt_showPagesPerSecond "0"
  1532. vt_skipUpdate "0"
  1533. win_allowMultipleInstances "0"
  1534. win_muteOnLoseFocus "1"
  1535. win_muteVOIPOnLoseFocus "1"
  1536. win_notaskkeys "0"
  1537. win_outputDebugString "0"
  1538. win_outputEditString "1"
  1539. win_timerUpdate "0"
  1540. win_username ""
  1541. win_viewlog "0"
  1542. win_xpos "3"
  1543. win_ypos "22"
  1544. 1542 cvars listed
  1545. listCvar [search string] = list cvar values
  1546. listCvars -help [search string] = list cvar descriptions
  1547. listCvars -type [search string] = list cvar types
  1548. listCvars -flags [search string] = list cvar flags
RAW Paste Data