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How to convert a PJ64 savegame to Virtual Console

Feb 17th, 2016
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  1. - How to convert a PJ64 savegame to Virtual Console -
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  4.  
  5. You will need:
  6. Savegame Manager GX: https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/savegame-manager-gx/HBC_SetUp_R127.zip
  7. MHS: http://memoryhacking.com/MemHack/MHS6.1.rar
  8. This little package: http://www.mediafire.com/download/v97jl8ekges5zxc/EMUtoVC.zip
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  10. -----------------------------------------------------
  11.  
  12. Steps 1 to 3 only have to be done ONCE per GAME to get started.
  13. Steps 4 to 7 have to be repeated every time you want to convert the savegame to VC again.
  14.  
  15. 1. Having already created a savegame on your Wii VC, start Savegame Manager GX on your Wii.
  16. Open the "Wii" tab, click your savegame, and choose "Extract" to "Default" (or browsed, if you want).
  17. This should extract your VC savegame onto your SD card.
  18. 2. Plug the SD card into your PC.
  19. Open the folder "savegames". In it, there should be a folder with a lot of numbers and letters.
  20. For MM JP (NARJ), it should be "000100014e41524a", in it there's "banner.bin" and "EEP_NZSJ".
  21. For MM US (NARE), it should be "000100014e415245", in it there's "banner.bin" and "EEP_NZSE".
  22. The "EEP_xxxx" file is your actual save file. You won't need it now, but it's necessary to have it on the SD card.
  23. 3. Take the provided "DUMMY.fla" file and copy and paste it into your PJ64 "SAVE" folder.
  24. Now you will have to eventually delete (create a backup!) already existing saves that you want to convert to VC.
  25. For MM JP (NARJ), it should be "THE MASK OF MUJURA.fla".
  26. For MM US (NARE), it should be "ZELDA MAJORA'S MASK.fla".
  27. After that, rename the "DUMMY.fla" file so you basically overwrote your old save with the new DUMMY save.
  28. (This whole step is to ensure that your save file is exactly 128kb big. We need that for later.)
  29. 4. Start PJ64 and start the game. You should have an empty save file.
  30. Play the game up to the point you want/need, using cheats, setting your Z-target option, whatever.
  31. SAVE THE GAME using the in-game save mechanic, NOT emulator savestates. This updates the "*.fla" file.
  32. 5. Start MHS, and under "Tools" select the "HEX Editor". (You can close the "Helper" window that might pop up.)
  33. In the HEX editor, open your "*.fla" savegame.
  34. For MM savegames, you should see a Text on the right side saying "DLEZ..3A" or similar. This actually says
  35. "ZELDA3..", but it's byte swapped. For VC, we need to byte-swap the WHOLE file now.
  36. Select "Tools -> Operations -> Swap". Under "Treat data as", select "Unsigned Long". Confirm.
  37. (This step can take a while and it might seem that MHS froze. Just wait.)
  38. After it's done, it should read "ZELDA3.." now.
  39. "Save file as" in the same directory as the "JUNK" file and name it "SAVE" (no suffix!).
  40. 6. Run the "Add JUNK to SAVE.bat" file. Rename the created "EEP_xxxx" file (see step 2).
  41. Then copy and overwrite the existing "EEP_xxxx" file on your SD card accordingly.
  42. 7. Plug the SD card into your Wii and start Savegame Manager GX.
  43. Open the "SD" tab, browse to your savegame, and choose "Install" to "Wii".
  44.  
  45. -----------------------------------------------------
  46.  
  47. DONE.
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