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- - How to convert a PJ64 savegame to Virtual Console -
- -----------------------------------------------------
- You will need:
- Savegame Manager GX: https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/savegame-manager-gx/HBC_SetUp_R127.zip
- MHS: http://memoryhacking.com/MemHack/MHS6.1.rar
- This little package: http://www.mediafire.com/download/v97jl8ekges5zxc/EMUtoVC.zip
- -----------------------------------------------------
- Steps 1 to 3 only have to be done ONCE per GAME to get started.
- Steps 4 to 7 have to be repeated every time you want to convert the savegame to VC again.
- 1. Having already created a savegame on your Wii VC, start Savegame Manager GX on your Wii.
- Open the "Wii" tab, click your savegame, and choose "Extract" to "Default" (or browsed, if you want).
- This should extract your VC savegame onto your SD card.
- 2. Plug the SD card into your PC.
- Open the folder "savegames". In it, there should be a folder with a lot of numbers and letters.
- For MM JP (NARJ), it should be "000100014e41524a", in it there's "banner.bin" and "EEP_NZSJ".
- For MM US (NARE), it should be "000100014e415245", in it there's "banner.bin" and "EEP_NZSE".
- The "EEP_xxxx" file is your actual save file. You won't need it now, but it's necessary to have it on the SD card.
- 3. Take the provided "DUMMY.fla" file and copy and paste it into your PJ64 "SAVE" folder.
- Now you will have to eventually delete (create a backup!) already existing saves that you want to convert to VC.
- For MM JP (NARJ), it should be "THE MASK OF MUJURA.fla".
- For MM US (NARE), it should be "ZELDA MAJORA'S MASK.fla".
- After that, rename the "DUMMY.fla" file so you basically overwrote your old save with the new DUMMY save.
- (This whole step is to ensure that your save file is exactly 128kb big. We need that for later.)
- 4. Start PJ64 and start the game. You should have an empty save file.
- Play the game up to the point you want/need, using cheats, setting your Z-target option, whatever.
- SAVE THE GAME using the in-game save mechanic, NOT emulator savestates. This updates the "*.fla" file.
- 5. Start MHS, and under "Tools" select the "HEX Editor". (You can close the "Helper" window that might pop up.)
- In the HEX editor, open your "*.fla" savegame.
- For MM savegames, you should see a Text on the right side saying "DLEZ..3A" or similar. This actually says
- "ZELDA3..", but it's byte swapped. For VC, we need to byte-swap the WHOLE file now.
- Select "Tools -> Operations -> Swap". Under "Treat data as", select "Unsigned Long". Confirm.
- (This step can take a while and it might seem that MHS froze. Just wait.)
- After it's done, it should read "ZELDA3.." now.
- "Save file as" in the same directory as the "JUNK" file and name it "SAVE" (no suffix!).
- 6. Run the "Add JUNK to SAVE.bat" file. Rename the created "EEP_xxxx" file (see step 2).
- Then copy and overwrite the existing "EEP_xxxx" file on your SD card accordingly.
- 7. Plug the SD card into your Wii and start Savegame Manager GX.
- Open the "SD" tab, browse to your savegame, and choose "Install" to "Wii".
- -----------------------------------------------------
- DONE.
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