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Apr 20th, 2018
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  1. command /rank:
  2. trigger:
  3. set {_book} to a new book
  4. wait 1 tick
  5. set {_component} to a new text component with "Let's get you set up %nl%With your nickname!%nl%First, you'll need to%nl%choose wich &lRANK%nl%&ryou would like to be%nl%shown as when nicked."
  6. wait 1 tick
  7. set {_component2} to a new text component with "%nl%%nl%&0➤ &7Default"
  8. wait 1 tick
  9. add hover event with action SHOW_TEXT with text "&fClick here to be show as &7Default" to text component {_component2}
  10. wait 1 tick
  11. add click event with action RUN_COMMAND with execute "/say DEfault!" to text component {_component2}
  12. wait 1 tick
  13. set {_component3} to a new text component with "%nl%&0➤ &aVIP"
  14. wait 1 tick
  15. add hover event with action SHOW_TEXT with text "&fClick here to be show as &aVIP" to text component {_component3}
  16. wait 1 tick
  17. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_component3}
  18. wait 1 tick
  19. set {_component4} to a new text component with "%nl%&0➤ &aVIP&6+"
  20. wait 1 tick
  21. add hover event with action SHOW_TEXT with text "&fClick here to be show as &aVIP&6+" to text component {_component4}
  22. wait 1 tick
  23. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_component4}
  24. wait 1 tick
  25. set {_component5} to a new text component with "%nl%&0➤ &bMVP"
  26. wait 1 tick
  27. add hover event with action SHOW_TEXT with text "&fClick here to be show as &bMVP" to text component {_component5}
  28. wait 1 tick
  29. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_component5}
  30. wait 1 tick
  31. set {_component6} to a new text component with "%nl%&0➤ &bMVP&c+"
  32. wait 1 tick
  33. add hover event with action SHOW_TEXT with text "&fClick here to be show as &bMVP&c+" to text component {_component6}
  34. wait 1 tick
  35. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_component6}
  36. wait 1 tick
  37. add text component {_component} and {_component2} and {_component3} and {_component4} and {_component5} and {_component6} to book {_book}
  38. wait 2 tick
  39. open book {_book} to player
  40.  
  41.  
  42. command /rank1:
  43. trigger:
  44. set {_book1} to a new book
  45. wait 1 tick
  46. set {_componenta} to a new text component with "Awesome! Now, wich%nl%&lSKIN&r would you like%nl%to have while nicked?"
  47. wait 1 tick
  48. set {_componenta2} to a new text component with "%nl%%nl%&0➤ My normal skin"
  49. wait 1 tick
  50. set {_componenta3} to a new text component with "%nl%&0➤ Steven/Alex skin"
  51. wait 1 tick
  52. set {_componenta4} to a new text component with "%nl%&0➤ Random skin"
  53. wait 1 tick
  54. add hover event with action SHOW_TEXT with text "&fClick here to use a Steven/Alex skin" to text component {_componenta3}
  55. wait 1 tick
  56. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componenta3}
  57. wait 1 tick
  58. add hover event with action SHOW_TEXT with text "&fClick here to use a random present skin" to text component {_componenta4}
  59. wait 1 tick
  60. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componenta4}
  61. wait 1 tick
  62. add hover event with action SHOW_TEXT with text "&fClick here to use your normal skin" to text component {_componenta2}
  63. wait 1 tick
  64. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componenta2}
  65. wait 1 tick
  66. add text component {_componenta} and {_componenta2} and {_componenta3} and {_componenta4} to book {_book1}
  67. wait 2 tick
  68. open book {_book1} to player
  69.  
  70. command /rank2:
  71. trigger:
  72. set {_book2} to a new book
  73. wait 1 tick
  74. set {_componentaa} to a new text component with "Alright, Now you'll need%nl%to choose the &lNAME&r%nl%to use!"
  75. wait 1 tick
  76. set {_componentaa2} to a new text component with "%nl%%nl%&0➤ Enter a name"
  77. wait 1 tick
  78. set {_componentaa3} to a new text component with "%nl%&0➤ Use a random name"
  79. wait 1 tick
  80. set {_componentaa4} to a new text component with "%nl%%nl%To go back to being%nl%your usual self, type:%nl%&l/unnick"
  81. wait 1 tick
  82. add hover event with action SHOW_TEXT with text "&fClick here to use a Steven/Alex skin" to text component {_componentaa3}
  83. wait 1 tick
  84. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componentaa3}
  85. wait 1 tick
  86. add hover event with action SHOW_TEXT with text "&fClick here to use your normal skin" to text component {_componentaa2}
  87. wait 1 tick
  88. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componentaa2}
  89. wait 1 tick
  90. add text component {_componentaa} and {_componentaa2} and {_componentaa3} and {_componentaa4} to book {_book2}
  91. wait 2 tick
  92. open book {_book2} to player
  93.  
  94. command /rank3:
  95. trigger:
  96. set {_book3} to a new book
  97. wait 1 tick
  98. set {_componentaaa} to a new text component with "We've generated a random username for you:"
  99. wait 1 tick
  100. set {_componentaaa2} to a new text component with "%nl%&lRIPBye"
  101. wait 1 tick
  102. set {_componentaaa3} to a new text component with "%nl%%nl%&a&l &nUSE NAME"
  103. wait 1 tick
  104. set {_componentaaa4} to a new text component with "%nl%&c&l &nTRY AGAIN"
  105. wait 1 tick
  106. set {_componentaaa5} to a new text component with "%nl%%nl%&0&nOr enter a name to%nl%&nuse."
  107. wait 1 tick
  108. add hover event with action SHOW_TEXT with text "&fClick here to generate another name." to text component {_componentaaa4}
  109. wait 1 tick
  110. add hover event with action SHOW_TEXT with text "&fClick here to use this name." to text component {_componentaaa3}
  111. wait 1 tick
  112. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componentaaa4}
  113. wait 1 tick
  114. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componentaaa3}
  115. wait 1 tick
  116. add hover event with action SHOW_TEXT with text "&fClick here enter a name" to text component {_componentaaa5}
  117. wait 1 tick
  118. add click event with action RUN_COMMAND with execute "/broadcast VIP!" to text component {_componentaaa5}
  119. wait 1 tick
  120. add text component {_componentaaa} and {_componentaaa2} and {_componentaaa3} and {_componentaaa4} and {_componentaaa5} to book {_book3}
  121. wait 2 tick
  122. open book {_book3} to player
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