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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
- Vendor:
- VRAM: 1977 MB
- Driver: 26.21.14.4097
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.274 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 3.177289 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/22/2020 11:45:32 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: c9c -> priority: 1
- Thread -> id: 1f10 -> priority: 1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174269.
- Total: 674.766486 ms (FindLiveObjects: 24.456670 ms CreateObjectMapping: 26.533470 ms MarkObjects: 622.846968 ms DeleteObjects: 0.923511 ms)
- Tamer ID: 40163
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175067.
- Total: 515.954821 ms (FindLiveObjects: 16.987424 ms CreateObjectMapping: 13.548579 ms MarkObjects: 484.754417 ms DeleteObjects: 0.659022 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Close Time: 1/22/2020 11:58:17 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Engelleyici bir işlem, bir WSACancelBlockingCall çağrısıyla kesildi.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Engelleyici bir işlem, bir WSACancelBlockingCall çağrısıyla kesildi.
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