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temtem stcuk

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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
  8.     Vendor:  
  9.     VRAM:     1977 MB
  10.     Driver:   26.21.14.4097
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.274 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 3.177289 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 11:45:32 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.2
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31.   Thread -> id: c9c -> priority: 1
  32.   Thread -> id: 1f10 -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174269.
  39. Total: 674.766486 ms (FindLiveObjects: 24.456670 ms CreateObjectMapping: 26.533470 ms MarkObjects: 622.846968 ms  DeleteObjects: 0.923511 ms)
  40.  
  41. Tamer ID: 40163
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175067.
  48. Total: 515.954821 ms (FindLiveObjects: 16.987424 ms CreateObjectMapping: 13.548579 ms MarkObjects: 484.754417 ms  DeleteObjects: 0.659022 ms)
  49.  
  50. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  53.  
  54. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  57.  
  58. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  61.  
  62. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  65.  
  66. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  67.  
  68. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  69.  
  70. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  73.  
  74. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  77.  
  78. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  81.  
  82. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  85.  
  86. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  89.  
  90. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  93.  
  94. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  97.  
  98. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  101.  
  102. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  103.  
  104. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  105.  
  106. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  107.  
  108. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  109.  
  110. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  111.  
  112. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  113.  
  114. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  115.  
  116. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  117.  
  118. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  119.  
  120. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  121.  
  122. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  125.  
  126. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  129.  
  130. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  133.  
  134. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  137.  
  138. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  141.  
  142. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  145.  
  146. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  149.  
  150. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  153.  
  154. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  157.  
  158. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  161.  
  162. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  165.  
  166. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  169.  
  170. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  173.  
  174. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  177.  
  178. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  181.  
  182. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  185.  
  186. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  189.  
  190. Close Time: 1/22/2020 11:58:17 AM
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Engelleyici bir işlem, bir WSACancelBlockingCall çağrısıyla kesildi.
  195. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  196.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  197. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Engelleyici bir işlem, bir WSACancelBlockingCall çağrısıyla kesildi.
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