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Jan 25th, 2022
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  1.  
  2. //Player Textdraws:
  3.  
  4. new PlayerText:Textdraw0[MAX_PLAYERS];
  5. new PlayerText:Textdraw1[MAX_PLAYERS];
  6. new PlayerText:Textdraw2[MAX_PLAYERS];
  7. new PlayerText:Textdraw3[MAX_PLAYERS];
  8. new PlayerText:Textdraw4[MAX_PLAYERS];
  9. new PlayerText:Textdraw5[MAX_PLAYERS];
  10. new PlayerText:Textdraw6[MAX_PLAYERS];
  11. new PlayerText:Textdraw7[MAX_PLAYERS];
  12. new PlayerText:Textdraw8[MAX_PLAYERS];
  13. new PlayerText:Textdraw9[MAX_PLAYERS];
  14. new PlayerText:Textdraw10[MAX_PLAYERS];
  15. new PlayerText:Textdraw11[MAX_PLAYERS];
  16. new PlayerText:Textdraw12[MAX_PLAYERS];
  17. new PlayerText:Textdraw13[MAX_PLAYERS];
  18. new PlayerText:Textdraw14[MAX_PLAYERS];
  19. new PlayerText:Textdraw15[MAX_PLAYERS];
  20. new PlayerText:Textdraw16[MAX_PLAYERS];
  21. new PlayerText:Textdraw17[MAX_PLAYERS];
  22. new PlayerText:Textdraw18[MAX_PLAYERS];
  23. new PlayerText:Textdraw19[MAX_PLAYERS];
  24. new PlayerText:Textdraw20[MAX_PLAYERS];
  25. new PlayerText:Textdraw21[MAX_PLAYERS];
  26. new PlayerText:Textdraw22[MAX_PLAYERS];
  27. new PlayerText:Textdraw23[MAX_PLAYERS];
  28. new PlayerText:Textdraw24[MAX_PLAYERS];
  29. new PlayerText:Textdraw25[MAX_PLAYERS];
  30. new PlayerText:Textdraw26[MAX_PLAYERS];
  31. new PlayerText:Textdraw27[MAX_PLAYERS];
  32. new PlayerText:Textdraw28[MAX_PLAYERS];
  33.  
  34.  
  35. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 518.310363, 112.333328, "usebox");
  36. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 25.025928);
  37. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 185.408477, 0.000000);
  38. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  39. PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
  40. PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
  41. PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
  42. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  43. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  44. PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
  45.  
  46. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 193.967788, 115.499992, "Inventory V.0.1");
  47. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
  48. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  49. PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
  50. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  51. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 1);
  52. PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
  53. PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
  54. PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
  55.  
  56. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 296.231323, 147.916656, "usebox");
  57. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 18.609260);
  58. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 206.023437, 0.000000);
  59. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  60. PlayerTextDrawColor(playerid, Textdraw2[playerid], 0);
  61. PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
  62. PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 102);
  63. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  64. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  65. PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);
  66.  
  67. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 212.708648, 146.999984, "Player");
  68. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
  69. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  70. PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
  71. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  72. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
  73. PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
  74. PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
  75. PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
  76.  
  77. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 217.393859, 169.750000, "LD_SPAC:white");
  78. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
  79. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 67.467041, 139.416687);
  80. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  81. PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
  82. PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
  83. PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 0);
  84. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  85. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  86. PlayerTextDrawFont(playerid, Textdraw4[playerid], 5);
  87.  
  88. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 341.677886, 148.500000, "usebox");
  89. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 4.090739);
  90. PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 296.448028, 0.000000);
  91. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  92. PlayerTextDrawColor(playerid, Textdraw5[playerid], 0);
  93. PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
  94. PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 102);
  95. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  96. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  97. PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
  98.  
  99. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 341.677886, 192.250000, "usebox");
  100. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 4.090741);
  101. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 296.448028, 0.000000);
  102. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  103. PlayerTextDrawColor(playerid, Textdraw6[playerid], 0);
  104. PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
  105. PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 102);
  106. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  107. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  108. PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
  109.  
  110. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 341.677886, 280.916687, "usebox");
  111. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, -5.372223);
  112. PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 295.979492, 0.000000);
  113. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  114. PlayerTextDrawColor(playerid, Textdraw7[playerid], 0);
  115. PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
  116. PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 102);
  117. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  118. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  119. PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
  120.  
  121. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 301.259307, 281.166595, "Deagle");
  122. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.309911, 1.343333);
  123. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 68.404090, 64.166664);
  124. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  125. PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
  126. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  127. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
  128. PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
  129. PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
  130. PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
  131.  
  132. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 305.944519, 294.000030, "27/7");
  133. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.259311, 1.238333);
  134. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  135. PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
  136. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  137. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
  138. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  139. PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
  140. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  141.  
  142. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 307.350158, 151.083374, "LD_SPAC:white");
  143. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.000000, 7.496338);
  144. PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 46.383590, 36.166687);
  145. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  146. PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
  147. PlayerTextDrawUseBox(playerid, Textdraw10[playerid], true);
  148. PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 0);
  149. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  150. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  151. PlayerTextDrawFont(playerid, Textdraw10[playerid], 5);
  152.  
  153. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 303.601806, 192.500000, "LD_SPAC:white");
  154. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 0.000000);
  155. PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 38.418716, 35.583328);
  156. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  157. PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
  158. PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
  159. PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 0);
  160. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  161. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  162. PlayerTextDrawFont(playerid, Textdraw11[playerid], 5);
  163.  
  164. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 305.475860, 240.333328, "LD_SPAC:white");
  165. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.000000);
  166. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 39.355789, 37.333358);
  167. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  168. PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
  169. PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true);
  170. PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], 0);
  171. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  172. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  173. PlayerTextDrawFont(playerid, Textdraw12[playerid], 5);
  174.  
  175. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 492.073211, 150.250000, "usebox");
  176. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 13.812965);
  177. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 360.166900, 0.000000);
  178. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  179. PlayerTextDrawColor(playerid, Textdraw13[playerid], 0);
  180. PlayerTextDrawUseBox(playerid, Textdraw13[playerid], true);
  181. PlayerTextDrawBoxColor(playerid, Textdraw13[playerid], 102);
  182. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  183. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  184. PlayerTextDrawFont(playerid, Textdraw13[playerid], 0);
  185.  
  186. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 406.333831, 153.750000, "usebox");
  187. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 3.572222);
  188. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 366.726196, 0.000000);
  189. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  190. PlayerTextDrawColor(playerid, Textdraw14[playerid], 0);
  191. PlayerTextDrawUseBox(playerid, Textdraw14[playerid], true);
  192. PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 102);
  193. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  194. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  195. PlayerTextDrawFont(playerid, Textdraw14[playerid], 0);
  196.  
  197. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 406.333770, 196.916687, "usebox");
  198. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 3.766664);
  199. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 366.257598, 0.000000);
  200. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  201. PlayerTextDrawColor(playerid, Textdraw15[playerid], 0);
  202. PlayerTextDrawUseBox(playerid, Textdraw15[playerid], true);
  203. PlayerTextDrawBoxColor(playerid, Textdraw15[playerid], 102);
  204. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  205. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  206. PlayerTextDrawFont(playerid, Textdraw15[playerid], 0);
  207.  
  208. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 446.158142, 153.166656, "usebox");
  209. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 3.701853);
  210. PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 407.019042, 0.000000);
  211. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  212. PlayerTextDrawColor(playerid, Textdraw16[playerid], 0);
  213. PlayerTextDrawUseBox(playerid, Textdraw16[playerid], true);
  214. PlayerTextDrawBoxColor(playerid, Textdraw16[playerid], 102);
  215. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  216. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  217. PlayerTextDrawFont(playerid, Textdraw16[playerid], 0);
  218.  
  219. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 485.045379, 153.750000, "usebox");
  220. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 3.637037);
  221. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 445.906311, 0.000000);
  222. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  223. PlayerTextDrawColor(playerid, Textdraw17[playerid], 0);
  224. PlayerTextDrawUseBox(playerid, Textdraw17[playerid], true);
  225. PlayerTextDrawBoxColor(playerid, Textdraw17[playerid], 102);
  226. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  227. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  228. PlayerTextDrawFont(playerid, Textdraw17[playerid], 0);
  229.  
  230. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 445.689605, 196.333343, "usebox");
  231. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 3.831480);
  232. PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 407.487579, 0.000000);
  233. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  234. PlayerTextDrawColor(playerid, Textdraw18[playerid], 0);
  235. PlayerTextDrawUseBox(playerid, Textdraw18[playerid], true);
  236. PlayerTextDrawBoxColor(playerid, Textdraw18[playerid], 102);
  237. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  238. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  239. PlayerTextDrawFont(playerid, Textdraw18[playerid], 0);
  240.  
  241. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 484.576873, 196.333343, "usebox");
  242. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 3.831480);
  243. PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 446.843353, 0.000000);
  244. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  245. PlayerTextDrawColor(playerid, Textdraw19[playerid], 0);
  246. PlayerTextDrawUseBox(playerid, Textdraw19[playerid], true);
  247. PlayerTextDrawBoxColor(playerid, Textdraw19[playerid], 102);
  248. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  249. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  250. PlayerTextDrawFont(playerid, Textdraw19[playerid], 0);
  251.  
  252. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 366.852111, 233.916687, "Capacity");
  253. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.369882, 1.308333);
  254. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  255. PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
  256. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  257. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 1);
  258. PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
  259. PlayerTextDrawFont(playerid, Textdraw20[playerid], 1);
  260. PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
  261.  
  262. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 416.984466, 254.333297, "25% / 100%");
  263. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.302884, 1.162499);
  264. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  265. PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
  266. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  267. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
  268. PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
  269. PlayerTextDrawFont(playerid, Textdraw21[playerid], 1);
  270. PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
  271.  
  272. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 372.005859, 154.000000, "LD_SPAC:white");
  273. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 0.000000);
  274. PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 29.516845, 29.750000);
  275. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  276. PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
  277. PlayerTextDrawUseBox(playerid, Textdraw22[playerid], true);
  278. PlayerTextDrawBoxColor(playerid, Textdraw22[playerid], 0);
  279. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  280. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  281. PlayerTextDrawFont(playerid, Textdraw22[playerid], 5);
  282.  
  283. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 412.767211, 153.416656, "LD_SPAC:white");
  284. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  285. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 29.048309, 32.083343);
  286. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  287. PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
  288. PlayerTextDrawUseBox(playerid, Textdraw23[playerid], true);
  289. PlayerTextDrawBoxColor(playerid, Textdraw23[playerid], 0);
  290. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  291. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  292. PlayerTextDrawFont(playerid, Textdraw23[playerid], 5);
  293.  
  294. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 399.180480, 278.833251, "Medkit");
  295. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.449999, 1.600000);
  296. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  297. PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
  298. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  299. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
  300. PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
  301. PlayerTextDrawFont(playerid, Textdraw24[playerid], 1);
  302. PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
  303.  
  304. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 515.499267, 118.166664, "usebox");
  305. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 1.109259);
  306. PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 499.317718, 0.000000);
  307. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  308. PlayerTextDrawColor(playerid, Textdraw25[playerid], 0);
  309. PlayerTextDrawUseBox(playerid, Textdraw25[playerid], true);
  310. PlayerTextDrawBoxColor(playerid, Textdraw25[playerid], 102);
  311. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  312. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  313. PlayerTextDrawFont(playerid, Textdraw25[playerid], 0);
  314.  
  315. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 502.723266, 113.749992, "x");
  316. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.449999, 1.600000);
  317. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  318. PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
  319. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  320. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 1);
  321. PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
  322. PlayerTextDrawFont(playerid, Textdraw26[playerid], 1);
  323. PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
  324.  
  325. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 316.251800, 143.500000, ".");
  326. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.449999, 1.600000);
  327. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  328. PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
  329. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  330. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 1);
  331. PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
  332. PlayerTextDrawFont(playerid, Textdraw27[playerid], 1);
  333. PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
  334.  
  335. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 383.718902, 144.666671, ".");
  336. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.449999, 1.600000);
  337. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  338. PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
  339. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  340. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
  341. PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
  342. PlayerTextDrawFont(playerid, Textdraw28[playerid], 1);
  343. PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
  344.  
  345.  
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