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- <!DOCTYPE html>
- <html>
- <!--
- #
- # Licensed to the Apache Software Foundation (ASF) under one
- # or more contributor license agreements. See the NOTICE file
- # distributed with this work for additional information
- # regarding copyright ownership. The ASF licenses this file
- # to you under the Apache License, Version 2.0 (the
- # "License"); you may not use this file except in compliance
- # with the License. You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing,
- # software distributed under the License is distributed on an
- # "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- # KIND, either express or implied. See the License for the
- # specific language governing permissions and limitations
- # under the License.
- #
- -->
- <head>
- <title>Inside York</title>
- <meta charset="utf-8">
- <meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0;" name="viewport" />
- <meta name="apple-mobile-web-app-capable" content="yes" />
- <link rel="stylesheet" href="data/jquery.mobile-1.0a4.min.css" />
- <link rel="stylesheet" href="data/mobile.css" />
- <link rel="stylesheet" href="data/photoswipe.css" />
- <script type="text/javascript" src="data/klass.min.js"></script>
- <script type="text/javascript" src="data/jquery-1.6.4.min.js"></script>
- <script type="text/javascript" src="data/jquery.mobile-1.0a4.min.js"></script>
- <script type="text/javascript" src="data/code.photoswipe.jquery-2.1.3.min.js"></script>
- <script type="text/javascript" src="data/mobile.js"></script>
- <script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyAi-oDTXmBqEMQj-s5XyPAzsIO0msTGCHE&sensor=true"></script>
- <link href="http://code.google.com/apis/maps/documentation/javascript/examples/default.css" rel="stylesheet" type="text/css" />
- <script type="text/javascript" src="googlemap.js"></script>
- <!-- iPad/iPhone specific css below, add after your main css >
- <link rel="stylesheet" media="only screen and (max-device-width: 1024px)" href="ipad.css" type="text/css" />
- <link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="iphone.css" type="text/css" />
- -->
- <!-- If your application is targeting iOS BEFORE 4.0 you MUST put json2.js from http://www.JSON.org/json2.js into your www directory and include it here -->
- <script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
- <script type="text/javascript">
- // If you want to prevent dragging, uncomment this section
- /*
- function preventBehavior(e)
- {
- e.preventDefault();
- };
- document.addEventListener("touchmove", preventBehavior, false);
- */
- /* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
- see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
- for more details -jm */
- /*
- function handleOpenURL(url)
- {
- // TODO: do something with the url passed in.
- }
- */
- function onBodyLoad()
- {
- document.addEventListener("deviceready", onDeviceReady, false);
- }
- /* When this function is called, Cordova has been initialized and is ready to roll */
- /* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
- see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
- for more details -jm */
- function onDeviceReady(){
- var map = new GoogleMap();
- map.initialize();
- }
- </script>
- <style type="text/css">
- #map_canvas { height: 100%; width: 100%; }
- </style>
- </head>
- <body onload="onBodyLoad()">
- <div data-role="page" data-theme="c" id="home">
- <div data-role="content">
- <div id="map_canvas" style="width:100%; height:500px"></div>
- <a href="index.html" data-role="button" data-inline="true" data-theme="a">Back</a>
- <a href="history.html" data-role="button" data-inline="true">History & Facts</a>
- <a href="about.html" data-role="button" data-theme="b">About Inside York</a>
- </div>
- <!-- /Content -->
- <div data-role="footer" data-theme="d">
- <div class="ui-bar">
- <a href="mailto:info@insideyork.co.uk" target="_blank" data-role="button" data-icon="star" data-theme="c" >Contact</a>
- <a href="http://facebook.com/insideyork" target="_blank" data-role="button" data-icon="info" data-theme="c" rel="external">Facebook</a>
- <a href="http://twitter.com/insideyork" target="_blank" data-role="button" data-icon="info" data-theme="c" rel="external">Twitter</a>
- </div>
- <p align="center"><small><a href="http://www.insideyork.co.uk" target="_blank" rel="external">www.insideyork.co.uk</a> © York Creative Ltd</small></p>
- </div>
- <!-- /Footer -->
- </div>
- <!-- /Home -->
- </body>
- </html>
- <html>
- <!--
- #
- # Licensed to the Apache Software Foundation (ASF) under one
- # or more contributor license agreements. See the NOTICE file
- # distributed with this work for additional information
- # regarding copyright ownership. The ASF licenses this file
- # to you under the Apache License, Version 2.0 (the
- # "License"); you may not use this file except in compliance
- # with the License. You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing,
- # software distributed under the License is distributed on an
- # "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- # KIND, either express or implied. See the License for the
- # specific language governing permissions and limitations
- # under the License.
- #
- -->
- <head>
- <title>Inside York</title>
- <meta charset="utf-8">
- <meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0;" name="viewport" />
- <meta name="apple-mobile-web-app-capable" content="yes" />
- <link rel="stylesheet" href="data/jquery.mobile-1.0a4.min.css" />
- <link rel="stylesheet" href="data/mobile.css" />
- <link rel="stylesheet" href="data/photoswipe.css" />
- <script type="text/javascript" src="data/klass.min.js"></script>
- <script type="text/javascript" src="data/jquery-1.6.4.min.js"></script>
- <script type="text/javascript" src="data/jquery.mobile-1.0a4.min.js"></script>
- <script type="text/javascript" src="data/code.photoswipe.jquery-2.1.3.min.js"></script>
- <script type="text/javascript" src="data/mobile.js"></script>
- <script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyAi-oDTXmBqEMQj-s5XyPAzsIO0msTGCHE&sensor=true"></script>
- <link href="http://code.google.com/apis/maps/documentation/javascript/examples/default.css" rel="stylesheet" type="text/css" />
- <script type="text/javascript" src="googlemap.js"></script>
- <!-- iPad/iPhone specific css below, add after your main css >
- <link rel="stylesheet" media="only screen and (max-device-width: 1024px)" href="ipad.css" type="text/css" />
- <link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="iphone.css" type="text/css" />
- -->
- <!-- If your application is targeting iOS BEFORE 4.0 you MUST put json2.js from http://www.JSON.org/json2.js into your www directory and include it here -->
- <script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
- <script type="text/javascript">
- // If you want to prevent dragging, uncomment this section
- /*
- function preventBehavior(e)
- {
- e.preventDefault();
- };
- document.addEventListener("touchmove", preventBehavior, false);
- */
- /* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
- see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
- for more details -jm */
- /*
- function handleOpenURL(url)
- {
- // TODO: do something with the url passed in.
- }
- */
- function onBodyLoad()
- {
- document.addEventListener("deviceready", onDeviceReady, false);
- }
- /* When this function is called, Cordova has been initialized and is ready to roll */
- /* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
- see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
- for more details -jm */
- function onDeviceReady(){
- var map = new GoogleMap();
- map.initialize();
- }
- </script>
- <style type="text/css">
- #map_canvas { height: 100%; width: 100%; }
- </style>
- </head>
- <body onload="onBodyLoad()">
- <div data-role="page" data-theme="c" id="home">
- <div data-role="content">
- <div id="map_canvas" style="width:100%; height:500px"></div>
- <a href="index.html" data-role="button" data-inline="true" data-theme="a">Back</a>
- <a href="history.html" data-role="button" data-inline="true">History & Facts</a>
- <a href="about.html" data-role="button" data-theme="b">About</a>
- </div>
- <!-- /Content -->
- </div>
- <!-- /Footer -->
- </div>
- <!-- /Home -->
- </body>
- </html>
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