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Oct 8th, 2017
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  1. # ================================================================
  2. # Bots protection
  3. # ================================================================
  4. # Bots prevention system.
  5. EnableBotsPrevention = True
  6. # How many monsters have to be killed to run validation task?
  7. KillsCounter = 10
  8. # Specify range of randomly taken values summed with main counter.
  9. KillsCounterRandomization = 5
  10. # How long validation window awaits an answer? (in seconds)
  11. ValidationTime = 60
  12. # Punishments:
  13. #   0 = move character to the closest village.
  14. #   1 = kick characters from the server.
  15. #   2 = put character to jail.
  16. #   3 = ban character from the server.
  17. Punishment = 0
  18. # How long character were suppose to stay in jail? (in minutes)
  19. PunishmentTime = 60
  20.  
  21. # ================================================================
  22. # Offline trade & craft
  23. # ================================================================
  24. # Enable or disable offline trade mode
  25. OfflineTradeEnable = True
  26.  
  27. # Enable or disable offline craft mode
  28. OfflineCraftEnable = False
  29.  
  30. # Restore offline traders/crafters after restart/shutdown.
  31. RestoreOffliners = True
  32.  
  33. # Restore offline characters for X days
  34. OfflineMaxDays = 1
  35.  
  36. # Disconnect shop after finished selling, buying.
  37. OfflineDisconnectFinished = True
  38.  
  39. # ================================================================
  40. # Champion Mobs
  41. # ================================================================
  42. # Enable champions mobs
  43. ChampionEnable = True
  44.  
  45. # Chance for a mob to became blue champion (in percents) - 0 to disable
  46. ChampionBlueFrequency = 20
  47.  
  48. # Chance for a mob to became red champion (in percents) - 0 to disable
  49. ChampionRedFrequency = 20
  50.  
  51. # Min and max lvl allowed for a mob to be blue champion.
  52. ChampionBlueMinLevel = 79
  53. ChampionBlueMaxLevel = 82
  54.  
  55. # Min and max lvl allowed for a mob to be red champion.
  56. ChampionRedMinLevel = 79
  57. ChampionRedMaxLevel = 82
  58.  
  59. # Hp multipliers
  60. ChampionBlueHp = 1
  61. ChampionRedHp = 1
  62.  
  63. # Hp Regen multipliers
  64. ChampionBlueRegenHp = 1.
  65. ChampionRedRegenHp = 1.
  66.  
  67. # Rewards multipliers
  68. ChampionBlueRewards = 1
  69. ChampionRedRewards = 1
  70.  
  71. # Adenas & seal stones rewards multipliers
  72. ChampionBlueAdenasRewards = 1
  73. ChampionRedAdenasRewards = 1
  74.  
  75. # Atk bonus for champions (changes apply on patk & matk)
  76. ChampionBlueAtk = 1.
  77. ChampionRedAtk = 1.
  78.  
  79. # Spd Atk bonus for champions (changes apply on patkspd & matkspd)
  80. ChampionBlueSpdAtk = 1.
  81. ChampionRedSpdAtk = 1.
  82.  
  83. # Chance to obtain a specified reward item from a higher lvl champions (in percents)
  84. ChampionBlueRewardItem = 0
  85. ChampionRedRewardItem = 0
  86.  
  87. # Specified reward item ID
  88. ChampionBlueRewardItemID = 0
  89. ChampionRedRewardItemID = 0
  90.  
  91. # Specified reward item rnd qty
  92. ChampionBlueRewardItemQty = 0
  93. ChampionRedRewardItemQty = 0
  94.  
  95. # ================================================================
  96. # Trance's Rebirth Manager
  97. # ================================================================
  98. # Minimum level for Rebirth.
  99. RebirthMinLevel = 78
  100.  
  101. # Maximum rebirth's allowed.
  102. RebirthMaxAllowed = 3
  103.  
  104. # Items needed to perform one Rebirth.
  105. RebirthItems = 8871,1;
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