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- 1.8
- - New Ferrari FXXK (Tripl3 Pack DLC)
- - New Ferrari 488 GTB (Tripl3 Pack DLC)
- - New Praga R1 (Tripl3 Pack DLC)
- - New Audi S1 (A1)
- - New Monza 66 Full Course (sopraelevata)
- - New Monza 66 Junior Course
- - Improved reflection quality
- - Improved shadow stability
- - Improved graphics performances
- - Fixed Tyre Model 10 not updating Dx and Dy value in telemetry app
- - AI improvements on slower reaction after an impact, for more realistic collisions
- - Overlay Leaderboard now shows correct positions on the grid at race start
- - Fixed Laps app showing 0 as first lap
- - Fixed Race Control UI for the low resolution screens
- - Wrong direction penalty gets also time penalty
- - Added float clutch to SPageFilePhysics
- - Fixed turbolevel digital item showing a wrong value
- - Fixed various problems/timing on ghost cars
- - Fixed typo on sound distance attenuation for Lotus Evora GTC/GX
- - Fixed sample attack for BMW M3 e30 GrA/DTM limiters
- - Replay files will not reset anymore at session start (no need to rush out of the server anymore to save a replay)
- - Fixed remote cars head movements in multiplayer and multiplayer replays
- - Fixed typo on LaFerrari active differential lock in coast and small bumpstop stiffness changes
- - General improvements on V10 tyres for rolling resistance, flex, pressures and more.
- - Improved Maserati GranTurismo MC GT4 suspension, should improve braking without ABS
- - V10 tyres for Hypercars LaFerrari, McLaren P1, Pagani Huayra
- - V10 tyres for GT2 cars BMW M3 GT2, Ferrari 458 GT2, Corvette C7R
- - V10 tyres for Racing Hypercars Ferrari 599XX, Ferrari FXXK, Pagani Zonda R
- - Fixed ERS power output when battery is close to 0 and MGU-H is set to battery
- - Removed ERS cockpit controls for MGU-H and Recover in McLaren P1
- - Improvement in performance for collision detection and physic solver
- - Fixed clouds when switching sessions
- - Returning to pit during a time penalty results in a greater time penalty
- - Fixed possible drive through cheat
- - Fixed blurred objects not working if speed was negative
- - Fixed hotlap mode: now valid laps will be correctly registered
- - Removed white flag: a new message will appear the moment the race leader starts his last lap
- - Modding: extra animations now binded to three channels NUM 4, 5 and 6 (group animations to make them play simultaneously, otherwise each clip will be played separately)
- - Modding: rotating object support for cooling fans [ROTATING_OBJECT_0] in extra_animations
- - Modding: series scripts added for digital speed bars [SPEED_SERIE_0] in digital_instruments
- 1.7.5
- - fixed pit timing for BMW M3 GT2
- - fixed encoding issues in some json files
- - fixed Steam achievement "Vallelunga Instructors are giving you the thumb, well done!"
- - fixed Steam achievement "You should be driving the real Formula Abarth! Poleman!"
- 1.7.4
- - Fixed GRAPHICS_PITCH_ROTATION
- - Fixed AI sometimes pitting at the last lap
- - Heave springs are now using rod length from suspension if not in monoshock mode
- - Improved AI at race starts
- - Levante rim size fixed
- - Huracan GT3 and ST pit light fixed
- - now acServerManager manages drs_zones.ini files
- - Removed dedicated VR driver eyes positions
- - Fixed F138 and SF15-T wrong range of damper values in setup screen
- - Fixed F138 and SF15-T main body angle of attack viualizzation in WINGS app (no differences in aero performance)
- - Improved ERS for McLaren P1, now with 2 profiles, race and charging.
- - Nissan GT-R Nismo now uses automatic clutch
- - Fixed tyre smoke remaining visible after remote car disconnected
- - DRS now automatically closes when outside of DRS zone
- 1.7.3
- - Fixed strut suspensions going full banana
- 1.7.2
- - Fixed Oculus VR blurriness with PP on. Also fixed missing glare and godrays effects.
- - Improved graphics smoothing for rigid bodies
- - Improved SF15-T engine power delivery and gear ratios
- - Fixed setup bugs in Maserati GranTurismo MC GT4
- - Fixed wrong values in SF15-T Heave dampers
- - Improved ERS simulation in McLaren P1
- - Pit Box Indicator is visible only if player is in the pitline
- - Fixed Race Position App when used on several game modes
- - Shared Memory new members
- - SPageFileStatic
- - float trackSPlineLength = 0;
- - wchar_t trackConfiguration[33];
- 1.7.1
- - Reverted HideApps command key (CTRL+H)
- - Fixed headlights auto-switch with foggy weather
- - Levante brake disks, damage zones and seatbelts fixed
- - F138 mirrors fixed
- - Fixed ChatApp issue when TIME_TO_LOSE_FOCUS was defined
- - Fixed a possible desync at multiplayer start
- - Fixed potential divide by zero in ERS
- - Tweaked skid sound pitch and volume for Maserati Levante
- - Finetuned crossfade at high rpms for Ferrari SF15-T
- - Shared Memory new members
- - SPageFileStatic
- - int hasDRS = 0;
- - int hasERS = 0;
- - int hasKERS = 0;
- - float kersMaxJ = 0;
- - int engineBrakeSettingsCount = 0;
- - int ersPowerControllerCount = 0;
- - SPageFilePhysics
- - float performanceMeter = 0;
- - int engineBrake = 0;
- - int ersRecoveryLevel = 0;
- - int ersPowerLevel = 0;
- - int ersHeatCharging = 0;
- - int ersIsCharging = 0;
- - float kersCurrentKJ = 0;
- - int drsAvailable = 0;
- - int drsEnabled = 0;
- - float brakeTemp[4];
- - python new functions and members
- - added new members to getCarState (see acsys.py)
- - getCarEngineBrakeCount(carid)
- - getCarPowerControllerCount(carid)
- - Updated server plugin example to reflect protocol changes in ACSP_LAP_COMPLETED
- - Fixed autoclutch cars not starting if clutch pedal is pressed down
- 1.7
- - Added Red Bull Ring track (Red Pack DLC)
- - Added Ferrari SF15-T (Red Pack DLC)
- - Added Ferrari F138 (Red Pack DLC)
- - Added Ferrari 488 GT3 (Red Pack DLC)
- - Added Lamborghini Aventador SV (Red Pack DLC)
- - Added Maserati GranTurismo MC GT4 (Red Pack DLC)
- - Added Maserati 250F 6 cylinder (Red Pack DLC)
- - Added Maserati 250F 12 cylinder (Red Pack DLC)
- - Added Maserati Levante S
- - Performance Delta App: Added instant velocity difference bar
- - Realtime App: Added road/ambient temperatures and grip
- - Fixed system messages when ABS and TC are not available
- - Added loading/saving system for fixed setup sessions
- - Added audio device selector on Audio App. If saved device is not there, main device will be used
- - Added volume ramp function to overcome issues with logitech headphone drivers
- - Added Precision slider in Photo App
- - Added missing icons on replay interface
- - Added QUANTITY_MULT in system/cfg/skidmarks.ini
- - Fixed RX-7 Tuned turbo sound behavior
- - Fixed Alfa 155 mixing route for external sounds
- - Fixed Ferrari F40 low-pass filter and some events volume
- - Balanced exterior volume for all the cars
- - New Bmw M3 e92 external sounds
- - Added brake disc temperature simulation to (Ferrari 488 GT3, Maserati GranTurismo MC GT4,Maserati Levante)
- - New Drivemotive Drifting School livery for BMW M3 e92 drift and S1 variants
- - Tyre pressure now influences temperature spread and build up
- - Added dynamic controller for EBB (electronic brake balance). Use file ctrl_ebb.ini for the controller.
- - Added daylight function on "lights" script
- - Added multiple turbo analogue instruments management
- - Added server hints on RaceControl screen
- - Added TC, ABS, Turbo keys to controller interface (both up and down)
- - now TC and ABS can be cycled back through CTRL + SHIFT
- - Added Flashing lights
- - Showroom: Added video editing camera controls
- - Showroom: Added car lights trigger as script "SHOWROOM""LOAD_LIGHTS" (previews are made without car lights)
- - Showroom: Added support for extra animations (extra_animations.ini). Numkey_6
- - Added blinking light system
- - Fixed Volume App not saving bumper audio
- - Added jump start
- - Added 3 different selectable penalties configurations for jump starts
- - Added penalty for "ESC to pits" during race
- - Fixed some car/track combination resetting to pits at the start of HotLap sessions
- - Improved remote cars movements over curbs
- - AI is not making brake mistakes for cars that have ABS available
- - Added AI setup functionality. Save any setup with name AI_default and the AI will use this setup for the circuit.
- - Different level of engine brake are now selectable by the users on cars that offer the option (Ctrl+E)
- - Added graphics smoothing for rigid bodies coming from physics
- - Onboard brake bias now follows same limits in the FRONT_BIAS section in setup.ini
- - Red lines and indications for gear change in the GUI are now considering damage rpms as well as limiters
- - Laps completed indications in the GUI during races now refer to "leader completed laps" and not player completed laps
- - Performance Delta app is now using spline position for calculation instead of distance calculated from car speed (less realistic but much more precise)
- - New camera view at start, showing car instead of track
- - New AI algorithms for race craft
- - AI drivers are now much more variable in performance during a single lap and during a session
- - "Lights on/off" is now a status of a car instead of a switch and gets replicated over the network properly
- - Tyre radius is now also a function of tyre angular velocity
- - Fixed self align torque going to negative values too early
- - Added ERS simulation with MGU-K, MGU-H, Batteries, energy recovery and deployment limits
- - Added active variable rear brake torque. Works in addition to the MGU-K recovery
- - Added variable engine brake
- - Added key/button commands for above ERS functions and profiles.
- - New Tyre Model V10 for selected cars
- - Additional general bugfixing on car graphics and some improvements to lods across the entire vehicle content
- - 3D improvements on the Nissan R34 Skyline
- - 3D improvements on the Nissan 370Z Nismo
- - 3D improvements on the Ferrari LaFerrari
- - General bugfixes in several tracks
- - New clouds textures
- - Improved PPeffects
- - Improved Weathers
- - Fixed GUI not showing on Oculus with PP off and AA on
- - Added the possibility to launch sim directly. Add section
- [AUTOSPAWN]
- ACTIVE=1
- To race.ini then start AssettoCorsa.exe
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