G4U55

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Aug 27th, 2016
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  1. 1.8
  2. - New Ferrari FXXK (Tripl3 Pack DLC)
  3. - New Ferrari 488 GTB (Tripl3 Pack DLC)
  4. - New Praga R1 (Tripl3 Pack DLC)
  5. - New Audi S1 (A1)
  6. - New Monza 66 Full Course (sopraelevata)
  7. - New Monza 66 Junior Course
  8. - Improved reflection quality
  9. - Improved shadow stability
  10. - Improved graphics performances
  11. - Fixed Tyre Model 10 not updating Dx and Dy value in telemetry app
  12. - AI improvements on slower reaction after an impact, for more realistic collisions
  13. - Overlay Leaderboard now shows correct positions on the grid at race start
  14. - Fixed Laps app showing 0 as first lap
  15. - Fixed Race Control UI for the low resolution screens
  16. - Wrong direction penalty gets also time penalty
  17. - Added float clutch to SPageFilePhysics
  18. - Fixed turbolevel digital item showing a wrong value
  19. - Fixed various problems/timing on ghost cars
  20. - Fixed typo on sound distance attenuation for Lotus Evora GTC/GX
  21. - Fixed sample attack for BMW M3 e30 GrA/DTM limiters
  22. - Replay files will not reset anymore at session start (no need to rush out of the server anymore to save a replay)
  23. - Fixed remote cars head movements in multiplayer and multiplayer replays
  24. - Fixed typo on LaFerrari active differential lock in coast and small bumpstop stiffness changes
  25. - General improvements on V10 tyres for rolling resistance, flex, pressures and more.
  26. - Improved Maserati GranTurismo MC GT4 suspension, should improve braking without ABS
  27. - V10 tyres for Hypercars LaFerrari, McLaren P1, Pagani Huayra
  28. - V10 tyres for GT2 cars BMW M3 GT2, Ferrari 458 GT2, Corvette C7R
  29. - V10 tyres for Racing Hypercars Ferrari 599XX, Ferrari FXXK, Pagani Zonda R
  30. - Fixed ERS power output when battery is close to 0 and MGU-H is set to battery
  31. - Removed ERS cockpit controls for MGU-H and Recover in McLaren P1
  32. - Improvement in performance for collision detection and physic solver
  33. - Fixed clouds when switching sessions
  34. - Returning to pit during a time penalty results in a greater time penalty
  35. - Fixed possible drive through cheat
  36. - Fixed blurred objects not working if speed was negative
  37. - Fixed hotlap mode: now valid laps will be correctly registered
  38. - Removed white flag: a new message will appear the moment the race leader starts his last lap
  39. - Modding: extra animations now binded to three channels NUM 4, 5 and 6 (group animations to make them play simultaneously, otherwise each clip will be played separately)
  40. - Modding: rotating object support for cooling fans [ROTATING_OBJECT_0] in extra_animations
  41. - Modding: series scripts added for digital speed bars [SPEED_SERIE_0] in digital_instruments
  42.  
  43. 1.7.5
  44. - fixed pit timing for BMW M3 GT2
  45. - fixed encoding issues in some json files
  46. - fixed Steam achievement "Vallelunga Instructors are giving you the thumb, well done!"
  47. - fixed Steam achievement "You should be driving the real Formula Abarth! Poleman!"
  48.  
  49. 1.7.4
  50. - Fixed GRAPHICS_PITCH_ROTATION
  51. - Fixed AI sometimes pitting at the last lap
  52. - Heave springs are now using rod length from suspension if not in monoshock mode
  53. - Improved AI at race starts
  54. - Levante rim size fixed
  55. - Huracan GT3 and ST pit light fixed
  56. - now acServerManager manages drs_zones.ini files
  57. - Removed dedicated VR driver eyes positions
  58. - Fixed F138 and SF15-T wrong range of damper values in setup screen
  59. - Fixed F138 and SF15-T main body angle of attack viualizzation in WINGS app (no differences in aero performance)
  60. - Improved ERS for McLaren P1, now with 2 profiles, race and charging.
  61. - Nissan GT-R Nismo now uses automatic clutch
  62. - Fixed tyre smoke remaining visible after remote car disconnected
  63. - DRS now automatically closes when outside of DRS zone
  64.  
  65. 1.7.3
  66. - Fixed strut suspensions going full banana
  67.  
  68.  
  69. 1.7.2
  70. - Fixed Oculus VR blurriness with PP on. Also fixed missing glare and godrays effects.
  71. - Improved graphics smoothing for rigid bodies
  72. - Improved SF15-T engine power delivery and gear ratios
  73. - Fixed setup bugs in Maserati GranTurismo MC GT4
  74. - Fixed wrong values in SF15-T Heave dampers
  75. - Improved ERS simulation in McLaren P1
  76. - Pit Box Indicator is visible only if player is in the pitline
  77. - Fixed Race Position App when used on several game modes
  78. - Shared Memory new members
  79. - SPageFileStatic
  80. - float trackSPlineLength = 0;
  81. - wchar_t trackConfiguration[33];
  82.  
  83. 1.7.1
  84. - Reverted HideApps command key (CTRL+H)
  85. - Fixed headlights auto-switch with foggy weather
  86. - Levante brake disks, damage zones and seatbelts fixed
  87. - F138 mirrors fixed
  88. - Fixed ChatApp issue when TIME_TO_LOSE_FOCUS was defined
  89. - Fixed a possible desync at multiplayer start
  90. - Fixed potential divide by zero in ERS
  91. - Tweaked skid sound pitch and volume for Maserati Levante
  92. - Finetuned crossfade at high rpms for Ferrari SF15-T
  93. - Shared Memory new members
  94. - SPageFileStatic
  95. - int hasDRS = 0;
  96. - int hasERS = 0;
  97. - int hasKERS = 0;
  98. - float kersMaxJ = 0;
  99. - int engineBrakeSettingsCount = 0;
  100. - int ersPowerControllerCount = 0;
  101. - SPageFilePhysics
  102. - float performanceMeter = 0;
  103. - int engineBrake = 0;
  104. - int ersRecoveryLevel = 0;
  105. - int ersPowerLevel = 0;
  106. - int ersHeatCharging = 0;
  107. - int ersIsCharging = 0;
  108. - float kersCurrentKJ = 0;
  109. - int drsAvailable = 0;
  110. - int drsEnabled = 0;
  111. - float brakeTemp[4];
  112. - python new functions and members
  113. - added new members to getCarState (see acsys.py)
  114. - getCarEngineBrakeCount(carid)
  115. - getCarPowerControllerCount(carid)
  116. - Updated server plugin example to reflect protocol changes in ACSP_LAP_COMPLETED
  117. - Fixed autoclutch cars not starting if clutch pedal is pressed down
  118.  
  119. 1.7
  120. - Added Red Bull Ring track (Red Pack DLC)
  121. - Added Ferrari SF15-T (Red Pack DLC)
  122. - Added Ferrari F138 (Red Pack DLC)
  123. - Added Ferrari 488 GT3 (Red Pack DLC)
  124. - Added Lamborghini Aventador SV (Red Pack DLC)
  125. - Added Maserati GranTurismo MC GT4 (Red Pack DLC)
  126. - Added Maserati 250F 6 cylinder (Red Pack DLC)
  127. - Added Maserati 250F 12 cylinder (Red Pack DLC)
  128. - Added Maserati Levante S
  129. - Performance Delta App: Added instant velocity difference bar
  130. - Realtime App: Added road/ambient temperatures and grip
  131. - Fixed system messages when ABS and TC are not available
  132. - Added loading/saving system for fixed setup sessions
  133. - Added audio device selector on Audio App. If saved device is not there, main device will be used
  134. - Added volume ramp function to overcome issues with logitech headphone drivers
  135. - Added Precision slider in Photo App
  136. - Added missing icons on replay interface
  137. - Added QUANTITY_MULT in system/cfg/skidmarks.ini
  138. - Fixed RX-7 Tuned turbo sound behavior
  139. - Fixed Alfa 155 mixing route for external sounds
  140. - Fixed Ferrari F40 low-pass filter and some events volume
  141. - Balanced exterior volume for all the cars
  142. - New Bmw M3 e92 external sounds
  143. - Added brake disc temperature simulation to (Ferrari 488 GT3, Maserati GranTurismo MC GT4,Maserati Levante)
  144. - New Drivemotive Drifting School livery for BMW M3 e92 drift and S1 variants
  145. - Tyre pressure now influences temperature spread and build up
  146. - Added dynamic controller for EBB (electronic brake balance). Use file ctrl_ebb.ini for the controller.
  147. - Added daylight function on "lights" script
  148. - Added multiple turbo analogue instruments management
  149. - Added server hints on RaceControl screen
  150. - Added TC, ABS, Turbo keys to controller interface (both up and down)
  151. - now TC and ABS can be cycled back through CTRL + SHIFT
  152. - Added Flashing lights
  153. - Showroom: Added video editing camera controls
  154. - Showroom: Added car lights trigger as script "SHOWROOM""LOAD_LIGHTS" (previews are made without car lights)
  155. - Showroom: Added support for extra animations (extra_animations.ini). Numkey_6
  156. - Added blinking light system
  157. - Fixed Volume App not saving bumper audio
  158. - Added jump start
  159. - Added 3 different selectable penalties configurations for jump starts
  160. - Added penalty for "ESC to pits" during race
  161. - Fixed some car/track combination resetting to pits at the start of HotLap sessions
  162. - Improved remote cars movements over curbs
  163. - AI is not making brake mistakes for cars that have ABS available
  164. - Added AI setup functionality. Save any setup with name AI_default and the AI will use this setup for the circuit.
  165. - Different level of engine brake are now selectable by the users on cars that offer the option (Ctrl+E)
  166. - Added graphics smoothing for rigid bodies coming from physics
  167. - Onboard brake bias now follows same limits in the FRONT_BIAS section in setup.ini
  168. - Red lines and indications for gear change in the GUI are now considering damage rpms as well as limiters
  169. - Laps completed indications in the GUI during races now refer to "leader completed laps" and not player completed laps
  170. - Performance Delta app is now using spline position for calculation instead of distance calculated from car speed (less realistic but much more precise)
  171. - New camera view at start, showing car instead of track
  172. - New AI algorithms for race craft
  173. - AI drivers are now much more variable in performance during a single lap and during a session
  174. - "Lights on/off" is now a status of a car instead of a switch and gets replicated over the network properly
  175. - Tyre radius is now also a function of tyre angular velocity
  176. - Fixed self align torque going to negative values too early
  177. - Added ERS simulation with MGU-K, MGU-H, Batteries, energy recovery and deployment limits
  178. - Added active variable rear brake torque. Works in addition to the MGU-K recovery
  179. - Added variable engine brake
  180. - Added key/button commands for above ERS functions and profiles.
  181. - New Tyre Model V10 for selected cars
  182. - Additional general bugfixing on car graphics and some improvements to lods across the entire vehicle content
  183. - 3D improvements on the Nissan R34 Skyline
  184. - 3D improvements on the Nissan 370Z Nismo
  185. - 3D improvements on the Ferrari LaFerrari
  186. - General bugfixes in several tracks
  187. - New clouds textures
  188. - Improved PPeffects
  189. - Improved Weathers
  190. - Fixed GUI not showing on Oculus with PP off and AA on
  191. - Added the possibility to launch sim directly. Add section
  192. [AUTOSPAWN]
  193. ACTIVE=1
  194. To race.ini then start AssettoCorsa.exe
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