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- 2017-09-19 23:08:57.507 - Thread: 1 -> Log Started
- 2017-09-19 23:08:57.511 - Thread: 1 -> Timezone (local - UTC): 8h
- 2017-09-19 23:08:57.511 - Thread: 1 -> App Version: 01_184_006
- 2017-09-19 23:08:57.511 - Thread: 1 -> Steam build: Always true
- 2017-09-19 23:08:57.511 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-09-19 23:08:57.511 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-09-19 23:08:57.586 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 家庭版 (Microsoft Windows NT 10.0.15063.0)
- 2017-09-19 23:08:57.586 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-09-19 23:08:57.586 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-09-19 23:08:57.586 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-09-19 23:08:57.587 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-09-19 23:08:57.587 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-09-19 23:08:58.601 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7820HK CPU @ 2.90GHz
- 2017-09-19 23:08:58.601 - Thread: 1 -> IntPtr.Size: 8
- 2017-09-19 23:08:58.601 - Thread: 1 -> Default Culture: zh-CN
- 2017-09-19 23:08:58.601 - Thread: 1 -> Default UI Culture: zh-CN
- 2017-09-19 23:08:58.601 - Thread: 1 -> IsAdmin: False
- 2017-09-19 23:08:58.609 - Thread: 1 -> MyConfig.Load() - START
- 2017-09-19 23:08:58.614 - Thread: 1 -> Path: C:\Users\ydlov\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-09-19 23:08:59.162 - Thread: 1 -> EnableDamageEffects: True
- 2017-09-19 23:08:59.162 - Thread: 1 -> VegetationViewDistance: 100
- 2017-09-19 23:08:59.162 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-09-19 23:08:59.162 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-09-19 23:08:59.162 - Thread: 1 -> Language: 25
- 2017-09-19 23:08:59.162 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-09-19 23:08:59.162 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-09-19 23:08:59.162 - Thread: 1 -> FirstTimeRun: False
- 2017-09-19 23:08:59.162 - Thread: 1 -> VideoAdapter: 0
- 2017-09-19 23:08:59.162 - Thread: 1 -> ScreenWidth: 2560
- 2017-09-19 23:08:59.162 - Thread: 1 -> ScreenHeight: 1440
- 2017-09-19 23:08:59.162 - Thread: 1 -> RefreshRate: 120050
- 2017-09-19 23:08:59.162 - Thread: 1 -> WindowMode: 2
- 2017-09-19 23:08:59.162 - Thread: 1 -> VerticalSync: False
- 2017-09-19 23:08:59.162 - Thread: 1 -> FieldOfView: 70.00001
- 2017-09-19 23:08:59.162 - Thread: 1 -> FlaresIntensity: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> GrassDensity: 3
- 2017-09-19 23:08:59.162 - Thread: 1 -> GrassDrawDistance: 1000
- 2017-09-19 23:08:59.162 - Thread: 1 -> AntialiasingMode: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> ShadowMapResolution: 2
- 2017-09-19 23:08:59.162 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-09-19 23:08:59.162 - Thread: 1 -> TextureQuality: 2
- 2017-09-19 23:08:59.162 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-09-19 23:08:59.162 - Thread: 1 -> ModelQuality: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> VoxelQuality: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> ShaderQuality: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> LowMemSwitchToLow: 2
- 2017-09-19 23:08:59.162 - Thread: 1 -> MinimalHud: False
- 2017-09-19 23:08:59.162 - Thread: 1 -> ShowCrosshair: True
- 2017-09-19 23:08:59.162 - Thread: 1 -> UiTransparency: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> UiBkTransparency: 1
- 2017-09-19 23:08:59.162 - Thread: 1 -> HUDBkTransparency: 0.6
- 2017-09-19 23:08:59.162 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-09-19 23:08:59.162 - Thread: 1 -> ControlsHints: False
- 2017-09-19 23:08:59.162 - Thread: 1 -> RotationHints: True
- 2017-09-19 23:08:59.162 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-09-19 23:08:59.164 - Thread: 1 -> MyConfig.Load() - END
- 2017-09-19 23:08:59.165 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-09-19 23:09:02.812 - Thread: 1 -> AdapterInfo = {
- 2017-09-19 23:09:02.812 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
- 2017-09-19 23:09:02.812 - Thread: 1 -> Description = dev id: 7137, mem: 8466202624, shared mem: 17113292800, Luid: 73461, rev: 161, subsys id: 130158632, vendor id: 4318
- 2017-09-19 23:09:02.812 - Thread: 1 -> Driver version = 22.21.13.8514
- 2017-09-19 23:09:02.812 - Thread: 1 -> Driver date = 20170730000000.000000-000
- 2017-09-19 23:09:02.812 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-09-19 23:09:02.812 - Thread: 1 -> Adapter id = 0
- 2017-09-19 23:09:02.812 - Thread: 1 -> Supported = True
- 2017-09-19 23:09:02.812 - Thread: 1 -> RAM = 8466202624
- 2017-09-19 23:09:02.812 - Thread: 1 -> Priority = 2
- 2017-09-19 23:09:02.812 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-09-19 23:09:02.812 - Thread: 1 -> Output is attached = True
- 2017-09-19 23:09:02.813 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2017-09-19 23:09:02.813 - Thread: 1 -> Display modes = {
- 2017-09-19 23:09:02.813 - Thread: 1 -> DXGIOutput id = 0
- 2017-09-19 23:09:02.813 - Thread: 1 -> 640x480@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 640x480@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 640x480@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 640x480@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x480@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x480@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x480@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x480@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x576@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x576@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x576@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 720x576@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 800x600@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 800x600@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 800x600@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 800x600@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1024x768@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1024x768@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1024x768@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1024x768@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1152x864@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1152x864@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1152x864@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1152x864@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x720@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x720@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x720@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x720@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x768@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x768@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x768@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x768@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x800@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x800@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x800@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x800@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x960@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x960@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x960@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x960@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x1024@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x1024@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x1024@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1280x1024@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1366x768@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1366x768@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1366x768@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1366x768@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x900@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x900@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x900@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x900@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1024@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1024@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1024@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1024@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1200@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1200@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1200@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1600x1200@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1680x1050@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1680x1050@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1680x1050@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1680x1050@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1080@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1080@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1080@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1080@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1200@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1200@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1200@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1200@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1440@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1440@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1440@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 1920x1440@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 2560x1440@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 2560x1440@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 3620x2036@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 3620x2036@60.025Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 3620x2036@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> 3620x2036@120.05Hz
- 2017-09-19 23:09:02.813 - Thread: 1 -> }
- 2017-09-19 23:09:02.813 - Thread: 1 -> }
- 2017-09-19 23:09:02.814 - Thread: 1 -> AdapterInfo = {
- 2017-09-19 23:09:02.814 - Thread: 1 -> Name = Intel(R) HD Graphics 630
- 2017-09-19 23:09:02.814 - Thread: 1 -> Description = dev id: 22811, mem: 134217728, shared mem: 17113292800, Luid: 76016, rev: 4, subsys id: 125308968, vendor id: 32902
- 2017-09-19 23:09:02.814 - Thread: 1 -> Driver version = 21.20.16.4627
- 2017-09-19 23:09:02.814 - Thread: 1 -> Driver date = 20170309000000.000000-000
- 2017-09-19 23:09:02.814 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-09-19 23:09:02.814 - Thread: 1 -> Adapter id = 1
- 2017-09-19 23:09:02.814 - Thread: 1 -> Supported = True
- 2017-09-19 23:09:02.814 - Thread: 1 -> RAM = 134217728
- 2017-09-19 23:09:02.814 - Thread: 1 -> Priority = 1
- 2017-09-19 23:09:02.814 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-09-19 23:09:02.814 - Thread: 1 -> Output is attached = False
- 2017-09-19 23:09:02.814 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2017-09-19 23:09:02.814 - Thread: 1 -> Display modes = {
- 2017-09-19 23:09:02.814 - Thread: 1 -> DXGIOutput id = 0
- 2017-09-19 23:09:02.814 - Thread: 1 -> 640x480@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 640x480@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 640x480@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 640x480@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x480@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x480@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x480@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x480@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x576@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x576@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x576@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 720x576@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 800x600@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 800x600@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 800x600@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 800x600@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1024x768@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1024x768@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1024x768@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1024x768@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1152x864@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1152x864@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1152x864@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1152x864@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x720@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x720@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x720@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x720@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x768@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x768@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x768@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x768@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x800@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x800@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x800@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x800@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x960@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x960@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x960@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x960@120.05Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x1024@60.025Hz
- 2017-09-19 23:09:02.814 - Thread: 1 -> 1280x1024@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1280x1024@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1280x1024@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1366x768@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1366x768@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1366x768@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1366x768@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x900@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x900@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x900@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x900@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1024@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1024@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1024@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1024@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1200@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1200@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1200@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1600x1200@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1680x1050@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1680x1050@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1680x1050@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1680x1050@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1080@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1080@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1080@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1080@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1200@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1200@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1200@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1200@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1440@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1440@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1440@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 1920x1440@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 2560x1440@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 2560x1440@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 3620x2036@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 3620x2036@60.025Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 3620x2036@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> 3620x2036@120.05Hz
- 2017-09-19 23:09:02.815 - Thread: 1 -> }
- 2017-09-19 23:09:02.815 - Thread: 1 -> }
- 2017-09-19 23:09:02.831 - Thread: 1 -> Steam.IsActive: True
- 2017-09-19 23:09:02.832 - Thread: 1 -> Steam.IsOnline: True
- 2017-09-19 23:09:02.832 - Thread: 1 -> Steam.OwnsGame: True
- 2017-09-19 23:09:02.832 - Thread: 1 -> Steam.UserId: 76561198011047238
- 2017-09-19 23:09:02.832 - Thread: 1 -> Steam.UserName: ydlover
- 2017-09-19 23:09:02.832 - Thread: 1 -> Steam.Branch: default
- 2017-09-19 23:09:02.832 - Thread: 1 -> Build date: 2017-09-17 07:53
- 2017-09-19 23:09:02.832 - Thread: 1 -> Build version: 0.1.6469.35790
- 2017-09-19 23:09:02.913 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-09-19 23:09:02.913 - Thread: 1 -> MyScreenManager()
- 2017-09-19 23:09:02.913 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-09-19 23:09:02.913 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2017-09-19 23:09:02.914 - Thread: 1 -> Found processor count: 8
- 2017-09-19 23:09:02.914 - Thread: 1 -> Using processor count: 8
- 2017-09-19 23:09:04.992 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-09-19 23:09:05.004 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-09-19 23:09:05.524 - Thread: 1 -> Loading scenarios
- 2017-09-19 23:09:05.565 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-09-19 23:09:05.566 - Thread: 1 -> Preallocate - START
- 2017-09-19 23:09:05.570 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-09-19 23:09:05.570 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-09-19 23:09:05.570 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-09-19 23:09:05.613 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-09-19 23:09:05.613 - Thread: 1 -> MyEntities - START
- 2017-09-19 23:09:05.644 - Thread: 1 -> MyEntities - END
- 2017-09-19 23:09:05.644 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-09-19 23:09:05.644 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-09-19 23:09:05.644 - Thread: 1 -> MyTransparentGeometry - START
- 2017-09-19 23:09:05.649 - Thread: 1 -> MyTransparentGeometry - END
- 2017-09-19 23:09:05.649 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-09-19 23:09:05.657 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-09-19 23:09:05.657 - Thread: 1 -> MyMath - START
- 2017-09-19 23:09:05.657 - Thread: 1 -> MyMath - END
- 2017-09-19 23:09:05.657 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-09-19 23:09:05.658 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-09-19 23:09:05.667 - Thread: 1 -> MyDefinitionManager - START
- 2017-09-19 23:09:05.667 - Thread: 1 -> MyDefinitionManager - END
- 2017-09-19 23:09:05.667 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyAIActionsParser - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyAIActionsParser - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerBase - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerBase - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-09-19 23:09:05.724 - Thread: 1 -> MyServerDebugCommands - START
- 2017-09-19 23:09:05.808 - Thread: 1 -> MyServerDebugCommands - END
- 2017-09-19 23:09:05.808 - Thread: 1 -> MyClientDebugCommands - START
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyClientDebugCommands - END
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyMultiplayerClient - START
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyMultiplayerClient - END
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyDedicatedServer - START
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyDedicatedServer - END
- 2017-09-19 23:09:05.809 - Thread: 1 -> MyAiTargetManager - START
- 2017-09-19 23:09:05.820 - Thread: 1 -> MyAiTargetManager - END
- 2017-09-19 23:09:05.820 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-09-19 23:09:05.820 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-09-19 23:09:05.820 - Thread: 1 -> MyChatHistory - START
- 2017-09-19 23:09:05.820 - Thread: 1 -> MyChatHistory - END
- 2017-09-19 23:09:05.820 - Thread: 1 -> MySyncDestructions - START
- 2017-09-19 23:09:05.820 - Thread: 1 -> MySyncDestructions - END
- 2017-09-19 23:09:05.820 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-09-19 23:09:05.858 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-09-19 23:09:05.858 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-09-19 23:09:05.859 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-09-19 23:09:05.859 - Thread: 1 -> MyCommandCharacter - START
- 2017-09-19 23:09:05.862 - Thread: 1 -> MyCommandCharacter - END
- 2017-09-19 23:09:05.862 - Thread: 1 -> MyCommandConsole - START
- 2017-09-19 23:09:05.862 - Thread: 1 -> MyCommandConsole - END
- 2017-09-19 23:09:05.862 - Thread: 1 -> MyCommandEntity - START
- 2017-09-19 23:09:05.864 - Thread: 1 -> MyCommandEntity - END
- 2017-09-19 23:09:05.864 - Thread: 1 -> MySyncScenario - START
- 2017-09-19 23:09:05.864 - Thread: 1 -> MySyncScenario - END
- 2017-09-19 23:09:05.864 - Thread: 1 -> MySyncEntity - START
- 2017-09-19 23:09:05.864 - Thread: 1 -> MySyncEntity - END
- 2017-09-19 23:09:05.864 - Thread: 1 -> Preallocate - END
- 2017-09-19 23:09:05.878 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-09-19 23:09:05.939 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-09-19 23:09:05.940 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-09-19 23:09:05.941 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-09-19 23:09:05.942 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6469.35790, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:05.942 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6469.35790, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:05.942 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-09-19 23:09:05.942 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-09-19 23:09:05.942 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-09-19 23:09:05.945 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-09-19 23:09:05.950 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Alienware
- 2017-09-19 23:09:05.950 - Thread: 1 -> Win32_ComputerSystem.Model: Alienware 17 R4
- 2017-09-19 23:09:05.951 - Thread: 1 -> Virtualized: False
- 2017-09-19 23:09:05.954 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7820HK CPU @ 2.90GHz
- 2017-09-19 23:09:05.955 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,226,585,600 bytes
- 2017-09-19 23:09:05.955 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-09-19 23:09:05.955 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,697,306,624 bytes
- 2017-09-19 23:09:05.955 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,411,136,000 bytes
- 2017-09-19 23:09:05.961 - Thread: 1 -> Drive C: | Capacity: 178,900,692,992 bytes | Free space: 33,282,359,296 bytes
- 2017-09-19 23:09:05.961 - Thread: 1 -> Drive D: | Capacity: 463,197,958,144 bytes | Free space: 251,208,736,768 bytes
- 2017-09-19 23:09:05.961 - Thread: 1 -> Drive E: | Capacity: 536,869,859,328 bytes | Free space: 472,225,484,800 bytes
- 2017-09-19 23:09:05.961 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-09-19 23:09:05.962 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-09-19 23:09:06.118 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-09-19 23:09:06.255 - Thread: 1 -> Havok: Physics.Init
- 2017-09-19 23:09:06.255 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-09-19 23:09:06.275 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-09-19 23:09:06.301 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-09-19 23:09:06.303 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-09-19 23:09:06.645 - Thread: 1 -> Loading shadow textures definitions
- 2017-09-19 23:09:06.645 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-09-19 23:09:07.175 - Thread: 1 -> Loading sound definitions
- 2017-09-19 23:09:07.181 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-09-19 23:09:07.192 - Thread: 1 -> MyAudio.LoadData - START
- 2017-09-19 23:09:07.672 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 扬声器/听筒 (Realtek Audio) - Channel #: 8 - Sample rate: 48000
- 2017-09-19 23:09:08.868 - Thread: 1 -> MyAudio.LoadData - END
- 2017-09-19 23:09:08.874 - Thread: 1 -> MyConfig.Save() - START
- 2017-09-19 23:09:08.874 - Thread: 1 -> Path: C:\Users\ydlov\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-09-19 23:09:08.968 - Thread: 1 -> MyConfig.Save() - END
- 2017-09-19 23:09:08.999 - Thread: 1 -> MyGuiManager()
- 2017-09-19 23:09:09.387 - Thread: 1 -> MyConfig.Save() - START
- 2017-09-19 23:09:09.388 - Thread: 1 -> Path: C:\Users\ydlov\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-09-19 23:09:09.415 - Thread: 1 -> MyConfig.Save() - END
- 2017-09-19 23:09:10.008 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-09-19 23:09:11.400 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-09-19 23:09:13.516 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-09-19 23:09:14.825 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-09-19 23:09:14.826 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-09-19 23:09:14.826 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-09-19 23:09:14.843 - Thread: 1 -> Loading default controls
- 2017-09-19 23:09:14.969 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-09-19 23:09:16.425 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-09-19 23:09:16.528 - Thread: 1 -> Timer Frequency: 2835940
- 2017-09-19 23:09:16.528 - Thread: 1 -> Ticks per frame: 47463
- 2017-09-19 23:09:17.063 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-09-19 23:09:17.064 - Thread: 1 -> Flares Intensity: 1
- 2017-09-19 23:09:17.064 - Thread: 1 -> Field of view: 1.221731
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.GrassDensityFactor: 3
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.GrassDrawDistance: 1000
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2017-09-19 23:09:17.064 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2017-09-19 23:09:37.304 - Thread: 10 -> Loading available saves - START
- 2017-09-19 23:09:37.305 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238'
- 2017-09-19 23:09:37.435 - Thread: 10 -> Loading available saves - END
- 2017-09-19 23:09:37.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-09-19 23:09:37.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-09-19 23:09:39.354 - Thread: 1 -> LoadSandbox() - Start
- 2017-09-19 23:09:39.354 - Thread: 1 -> LoadSession() - Start
- 2017-09-19 23:09:39.354 - Thread: 1 -> C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3
- 2017-09-19 23:09:40.204 - Thread: 1 -> LoadSession() - End
- 2017-09-19 23:09:40.204 - Thread: 1 -> LoadSandbox() - End
- 2017-09-19 23:09:40.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-09-19 23:09:40.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-09-19 23:09:40.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-09-19 23:09:40.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-09-19 23:09:40.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-09-19 23:09:40.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-09-19 23:09:40.221 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-09-19 23:09:40.221 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-09-19 23:09:40.625 - Thread: 1 -> RunLoadingAction - START
- 2017-09-19 23:09:40.626 - Thread: 1 -> Loading session: C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3
- 2017-09-19 23:09:41.438 - Thread: 1 -> GC Memory: 858,275,080 B
- 2017-09-19 23:09:41.452 - Thread: 1 -> Process Memory: 1,965,826,048 B
- 2017-09-19 23:09:42.872 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-09-19 23:09:42.876 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-09-19 23:09:42.882 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-09-19 23:09:42.882 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-09-19 23:09:42.884 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-09-19 23:09:43.035 - Thread: 1 -> Loading scenarios
- 2017-09-19 23:09:43.036 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-09-19 23:09:43.041 - Thread: 1 -> Loading shadow textures definitions
- 2017-09-19 23:09:43.041 - Thread: 1 -> Loading resource distribution groups
- 2017-09-19 23:09:43.050 - Thread: 1 -> Loading pirate antennas
- 2017-09-19 23:09:43.052 - Thread: 1 -> Loading physical material properties
- 2017-09-19 23:09:43.059 - Thread: 1 -> Loading physical items
- 2017-09-19 23:09:43.062 - Thread: 1 -> Loading LCD texture categories
- 2017-09-19 23:09:43.085 - Thread: 1 -> Loading physical items
- 2017-09-19 23:09:43.088 - Thread: 1 -> Loading event definitions
- 2017-09-19 23:09:43.090 - Thread: 1 -> Loading entity components
- 2017-09-19 23:09:43.096 - Thread: 1 -> Loading emissive color definitions
- 2017-09-19 23:09:43.101 - Thread: 1 -> Loading emissive color default states
- 2017-09-19 23:09:43.103 - Thread: 1 -> Loading edges
- 2017-09-19 23:09:43.104 - Thread: 1 -> Loading drone behaviors
- 2017-09-19 23:09:43.108 - Thread: 1 -> Loading decal global definitions
- 2017-09-19 23:09:43.108 - Thread: 1 -> Loading decal definitions
- 2017-09-19 23:09:43.111 - Thread: 1 -> Loading environment items entries
- 2017-09-19 23:09:43.112 - Thread: 1 -> Loading debris
- 2017-09-19 23:09:43.113 - Thread: 1 -> Loading curve definitions
- 2017-09-19 23:09:43.116 - Thread: 1 -> Loading block positions
- 2017-09-19 23:09:43.120 - Thread: 1 -> Loading container types
- 2017-09-19 23:09:43.121 - Thread: 1 -> Loading configuration
- 2017-09-19 23:09:43.123 - Thread: 1 -> Loading components
- 2017-09-19 23:09:43.125 - Thread: 1 -> Loading character definitions
- 2017-09-19 23:09:43.137 - Thread: 1 -> Loading character definitions
- 2017-09-19 23:09:43.140 - Thread: 1 -> Loading agent definitions
- 2017-09-19 23:09:43.142 - Thread: 1 -> Loading blueprints
- 2017-09-19 23:09:43.144 - Thread: 1 -> Loading blueprint classes
- 2017-09-19 23:09:43.145 - Thread: 1 -> Loading blueprint class entries
- 2017-09-19 23:09:43.146 - Thread: 1 -> Loading category classes
- 2017-09-19 23:09:43.147 - Thread: 1 -> Loading sound definitions
- 2017-09-19 23:09:43.147 - Thread: 1 -> Loading sound definitions
- 2017-09-19 23:09:43.147 - Thread: 1 -> Loading sound definitions
- 2017-09-19 23:09:43.147 - Thread: 1 -> Loading sound definitions
- 2017-09-19 23:09:43.147 - Thread: 1 -> Loading sound definitions
- 2017-09-19 23:09:43.149 - Thread: 1 -> Loading animations
- 2017-09-19 23:09:43.152 - Thread: 1 -> Loading animations
- 2017-09-19 23:09:43.152 - Thread: 1 -> Loading ammo definitions
- 2017-09-19 23:09:43.153 - Thread: 1 -> Loading ammo magazines
- 2017-09-19 23:09:43.155 - Thread: 1 -> Loading behaviors
- 2017-09-19 23:09:43.169 - Thread: 1 -> Loading voxel map storage definitions
- 2017-09-19 23:09:43.170 - Thread: 1 -> Loading transparent material properties
- 2017-09-19 23:09:43.171 - Thread: 1 -> Loading grid creators
- 2017-09-19 23:09:43.173 - Thread: 1 -> Loading stat definitions
- 2017-09-19 23:09:43.173 - Thread: 1 -> Loading sound categories
- 2017-09-19 23:09:43.175 - Thread: 1 -> Loading ship sound groups
- 2017-09-19 23:09:43.195 - Thread: 1 -> Loading ship sound groups
- 2017-09-19 23:09:43.195 - Thread: 1 -> Loading gas property definitions
- 2017-09-19 23:09:43.195 - Thread: 1 -> Loading flare definitions
- 2017-09-19 23:09:43.197 - Thread: 1 -> Loading factions
- 2017-09-19 23:09:43.199 - Thread: 1 -> Loading environment items entries
- 2017-09-19 23:09:43.201 - Thread: 1 -> Loading component containers
- 2017-09-19 23:09:43.208 - Thread: 1 -> Loading voxel material definitions
- 2017-09-19 23:09:43.212 - Thread: 1 -> Loading voxel material definitions
- 2017-09-19 23:09:43.216 - Thread: 1 -> Loading particle effect definitions
- 2017-09-19 23:09:43.304 - Thread: 1 -> Loading physical material properties
- 2017-09-19 23:09:43.310 - Thread: 1 -> Loading environment items definitions
- 2017-09-19 23:09:43.311 - Thread: 1 -> Audio effects definitions
- 2017-09-19 23:09:43.315 - Thread: 1 -> Loading environment item definitions
- 2017-09-19 23:09:43.319 - Thread: 1 -> Loading environment items definitions
- 2017-09-19 23:09:43.319 - Thread: 1 -> Loading weapon definitions
- 2017-09-19 23:09:43.326 - Thread: 1 -> Loading cube blocks
- 2017-09-19 23:09:43.452 - Thread: 1 -> Created block definitions
- 2017-09-19 23:09:43.465 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-09-19 23:09:43.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-09-19 23:09:43.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
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- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-09-19 23:09:43.469 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-09-19 23:09:43.470 - Thread: 1 -> Loading respawn ships
- 2017-09-19 23:09:43.471 - Thread: 1 -> Loading drop containers
- 2017-09-19 23:09:43.472 - Thread: 1 -> Loading spawn groups
- 2017-09-19 23:09:43.478 - Thread: 1 -> List of used mods (0) - START
- 2017-09-19 23:09:43.479 - Thread: 1 -> List of used mods - END
- 2017-09-19 23:09:43.524 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-09-19 23:09:43.538 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-09-19 23:09:43.538 - Thread: 1 -> MyAudio.LoadData - START
- 2017-09-19 23:09:43.629 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 扬声器/听筒 (Realtek Audio) - Channel #: 8 - Sample rate: 48000
- 2017-09-19 23:09:43.668 - Thread: 1 -> MyAudio.LoadData - END
- 2017-09-19 23:09:43.726 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-09-19 23:09:43.735 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:43.752 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6469.35782, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:43.752 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:43.752 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:43.763 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6469.35790, Culture=neutral, PublicKeyToken=null
- 2017-09-19 23:09:44.699 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-09-19 23:09:44.708 - Thread: 20 -> External debugger: listening...
- 2017-09-19 23:09:44.755 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-09-19 23:09:44.792 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-09-19 23:09:44.799 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-09-19 23:09:44.799 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-09-19 23:09:44.799 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-09-19 23:09:44.802 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-09-19 23:09:44.802 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-09-19 23:09:44.802 - Thread: 1 -> MyLights.LoadData() - START
- 2017-09-19 23:09:44.809 - Thread: 1 -> MyLights.LoadData() - END
- 2017-09-19 23:09:44.879 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-09-19 23:09:44.953 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-9 storage?:False
- 2017-09-19 23:09:44.958 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\EarthLike-1490369077d120000-9.vx2'
- 2017-09-19 23:09:46.702 - Thread: 9 -> Info: Planet generator name: EarthLike
- 2017-09-19 23:09:46.715 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000-9
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-09-19 23:09:46.728 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-09-19 23:09:46.729 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\Moon-1321135827d19000.vx2'
- 2017-09-19 23:09:47.834 - Thread: 9 -> Info: Planet generator name: Moon
- 2017-09-19 23:09:47.834 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-09-19 23:09:47.834 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-09-19 23:09:47.834 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\Alien-1494130250d120000.vx2'
- 2017-09-19 23:09:48.832 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-09-19 23:09:48.832 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\Europa-374791280d19000.vx2'
- 2017-09-19 23:09:49.247 - Thread: 9 -> Info: Planet generator name: Alien
- 2017-09-19 23:09:49.247 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-09-19 23:09:49.247 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-09-19 23:09:49.248 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\Titan-813248659d19000.vx2'
- 2017-09-19 23:09:49.912 - Thread: 1 -> Info: Planet generator name: Europa
- 2017-09-19 23:09:49.912 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-09-19 23:09:50.189 - Thread: 9 -> Info: Planet generator name: Titan
- 2017-09-19 23:09:50.189 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-09-19 23:09:50.189 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-09-19 23:09:50.190 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\Mars-1323953731d120000.vx2'
- 2017-09-19 23:09:51.180 - Thread: 9 -> Info: Planet generator name: Mars
- 2017-09-19 23:09:51.180 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-09-19 23:09:51.185 - Thread: 9 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-09-19 23:09:51.189 - Thread: 9 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-09-19 23:09:53.569 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\P(EarthLike-1490369077d120000)S(844425416671283)A(G(StoneCoverageIronCore)M(EarthForestArea)__103)-0.vx2'
- 2017-09-19 23:09:53.581 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\P(EarthLike-1490369077d120000)S(844425467002930)A(G(StoneCoverageIronCore)M(EarthForestArea)__73)-0.vx2'
- 2017-09-19 23:09:53.583 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\P(EarthLike-1490369077d120000)S(844425534111795)A(G(StoneCoverageIronCore)M(EarthForestArea)__22)-0.vx2'
- 2017-09-19 23:09:55.652 - Thread: 1 -> Clusters reordered
- 2017-09-19 23:09:56.059 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110
- 2017-09-19 23:09:56.108 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-09-19 23:09:56.109 - Thread: 1 -> Name = ydl_3
- 2017-09-19 23:09:56.109 - Thread: 1 -> Description =
- 2017-09-19 23:09:56.109 - Thread: 1 -> GameDateTime = 01/01/2081 08:40:46
- 2017-09-19 23:09:56.109 - Thread: 1 -> Password =
- 2017-09-19 23:09:56.109 - Thread: 1 -> CurrentPath = C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3
- 2017-09-19 23:09:56.109 - Thread: 1 -> WorkshopId =
- 2017-09-19 23:09:56.109 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-09-19 23:09:56.109 - Thread: 1 -> ThumbPath = C:\Users\ydlov\AppData\Roaming\SpaceEngineers\Saves\76561198011047238\ydl_3\thumb.jpg
- 2017-09-19 23:09:56.111 - Thread: 1 -> Settings:
- 2017-09-19 23:09:56.112 - Thread: 1 -> GameMode = Survival
- 2017-09-19 23:09:56.112 - Thread: 1 -> MaxPlayers = 4
- 2017-09-19 23:09:56.112 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-09-19 23:09:56.112 - Thread: 1 -> AutoHealing = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> WeaponsEnabled = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> ThrusterDamage = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnableSpectator = False
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnableCopyPaste = False
- 2017-09-19 23:09:56.112 - Thread: 1 -> MaxFloatingObjects = 1024
- 2017-09-19 23:09:56.112 - Thread: 1 -> MaxGridSize = 50000
- 2017-09-19 23:09:56.112 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-09-19 23:09:56.112 - Thread: 1 -> CargoShipsEnabled = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-09-19 23:09:56.112 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-09-19 23:09:56.112 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-09-19 23:09:56.112 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-09-19 23:09:56.112 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-09-19 23:09:56.112 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-09-19 23:09:56.112 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-09-19 23:09:56.112 - Thread: 1 -> ClientCanSave = False
- 2017-09-19 23:09:56.112 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-09-19 23:09:56.112 - Thread: 1 -> PermanentDeath = False
- 2017-09-19 23:09:56.112 - Thread: 1 -> DestructibleBlocks = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnableScripts = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> AutoSaveInMinutes = 0
- 2017-09-19 23:09:56.112 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-09-19 23:09:56.112 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-09-19 23:09:56.112 - Thread: 1 -> ProceduralSeed = 0
- 2017-09-19 23:09:56.112 - Thread: 1 -> DestructibleBlocks = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnableIngameScripts = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> ViewDistance = 15000
- 2017-09-19 23:09:56.112 - Thread: 1 -> Voxel destruction = True
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-09-19 23:09:56.112 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-09-19 23:09:56.112 - Thread: 1 -> EnableContainerDropsTrue
- 2017-09-19 23:09:56.112 - Thread: 1 -> MinDropContainerRespawnTime5
- 2017-09-19 23:09:56.112 - Thread: 1 -> MaxDropContainerRespawnTime20
- 2017-09-19 23:09:56.112 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-09-19 23:09:56.229 - Thread: 1 -> Session loaded
- 2017-09-19 23:09:56.229 - Thread: 1 -> RunLoadingAction - END
- 2017-09-19 23:09:56.230 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-09-19 23:09:56.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-09-19 23:09:56.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-09-19 23:09:56.286 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-09-19 23:09:56.295 - Thread: 1 -> Updating continues.
- 2017-09-19 23:09:56.329 - Thread: 1 -> GC Memory: 2,112,392,248 B
- 2017-09-19 23:10:11.828 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-09-19 23:10:12.044 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-09-19 23:10:12.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-09-19 23:10:12.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-09-19 23:10:13.397 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-09-19 23:10:13.433 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-09-19 23:10:13.435 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-09-19 23:10:13.436 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-09-19 23:10:20.664 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-09-19 23:10:20.764 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-09-19 23:10:26.332 - Thread: 1 -> GC Memory: 4,866,925,384 B
- 2017-09-19 23:10:30.711 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-09-19 23:10:30.806 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-09-19 23:10:40.756 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-09-19 23:10:40.758 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-09-19 23:10:40.758 - Thread: 1 -> Next activation in 00:15:37.6776490
- 2017-09-19 23:10:56.341 - Thread: 1 -> GC Memory: 4,909,167,472 B
- 2017-09-19 23:11:40.287 - Thread: 1 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
- at System.Collections.Generic.List`1.set_Capacity(Int32 value)
- at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
- at System.Collections.Generic.List`1.Add(T item)
- at Sandbox.Game.Entities.MyCubeGrid.ModifyGroup(MyBlockGroup group)
- at Sandbox.Game.Entities.Cube.MyCubeGridSystems.TerminalSystem_GroupRemoved(MyBlockGroup group)
- at Sandbox.Game.GameSystems.MyGridTerminalSystem.RemoveGroup(MyBlockGroup gridGroup, Boolean fireEvent)
- at Sandbox.Game.GameSystems.MyGridTerminalSystem.Remove(MyTerminalBlock block)
- at Sandbox.Game.Entities.Cube.MyCubeGridSystems.UnregisterFromSystems(MyCubeBlock block)
- at Sandbox.Game.Entities.MyCubeGrid.RemoveBlockInternal(MySlimBlock block, Boolean close, Boolean markDirtyDisconnects)
- at Sandbox.Game.Entities.MyCubeGrid.RemoveDestroyedBlockInternal(MySlimBlock block)
- at Sandbox.Game.Entities.MyCubeGrid.RemoveDestroyedBlock(MySlimBlock block, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.ApplyAccumulatedDamage(Boolean addDirtyParts, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamageInternal(Single damage, MyStringHash damageType, Boolean addDirtyParts, Nullable`1 hitInfo, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamage(Single damage, MyStringHash damageType, Nullable`1 hitInfo, Boolean addDirtyParts, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamageSynced(MySlimBlock block, Single damage, MyStringHash damageType, Nullable`1 hitInfo, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamage(Single damage, MyStringHash damageType, Boolean sync, Nullable`1 hitInfo, Int64 attackerId)
- at Sandbox.Game.Weapons.MyProjectile.DoDamage(Single damage, MyHitInfo hitInfo, Object customdata, IMyEntity damagedEntity)
- at Sandbox.Game.Weapons.MyProjectile.Update()
- at Sandbox.Game.Weapons.MyProjectiles.UpdateBeforeSimulation()
- at Sandbox.Game.World.MySession.UpdateComponents()
- at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at SpaceEngineers.MyProgram.Main(String[] args)
- 2017-09-19 23:11:40.289 - Thread: 1 -> Handling out of memory exception... Sandbox.Engine.Utils.MyConfig
- 2017-09-19 23:11:40.289 - Thread: 1 -> Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range.
- at System.Collections.Generic.List`1.set_Capacity(Int32 value)
- at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
- at System.Collections.Generic.List`1.Add(T item)
- at Sandbox.Game.Entities.MyCubeGrid.ModifyGroup(MyBlockGroup group)
- at Sandbox.Game.Entities.Cube.MyCubeGridSystems.TerminalSystem_GroupRemoved(MyBlockGroup group)
- at Sandbox.Game.GameSystems.MyGridTerminalSystem.RemoveGroup(MyBlockGroup gridGroup, Boolean fireEvent)
- at Sandbox.Game.GameSystems.MyGridTerminalSystem.Remove(MyTerminalBlock block)
- at Sandbox.Game.Entities.Cube.MyCubeGridSystems.UnregisterFromSystems(MyCubeBlock block)
- at Sandbox.Game.Entities.MyCubeGrid.RemoveBlockInternal(MySlimBlock block, Boolean close, Boolean markDirtyDisconnects)
- at Sandbox.Game.Entities.MyCubeGrid.RemoveDestroyedBlockInternal(MySlimBlock block)
- at Sandbox.Game.Entities.MyCubeGrid.RemoveDestroyedBlock(MySlimBlock block, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.ApplyAccumulatedDamage(Boolean addDirtyParts, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamageInternal(Single damage, MyStringHash damageType, Boolean addDirtyParts, Nullable`1 hitInfo, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamage(Single damage, MyStringHash damageType, Nullable`1 hitInfo, Boolean addDirtyParts, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamageSynced(MySlimBlock block, Single damage, MyStringHash damageType, Nullable`1 hitInfo, Int64 attackerId)
- at Sandbox.Game.Entities.Cube.MySlimBlock.DoDamage(Single damage, MyStringHash damageType, Boolean sync, Nullable`1 hitInfo, Int64 attackerId)
- at Sandbox.Game.Weapons.MyProjectile.DoDamage(Single damage, MyHitInfo hitInfo, Object customdata, IMyEntity damagedEntity)
- at Sandbox.Game.Weapons.MyProjectile.Update()
- at Sandbox.Game.Weapons.MyProjectiles.UpdateBeforeSimulation()
- at Sandbox.Game.World.MySession.UpdateComponents()
- at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at SpaceEngineers.MyProgram.Main(String[] args)
- 2017-09-19 23:11:40.289 - Thread: 1 -> Hiding window
- 2017-09-19 23:11:40.289 - Thread: 1 -> Hiding window done
- 2017-09-19 23:11:40.289 - Thread: 1 -> Showing message
- 2017-09-19 23:11:46.317 - Thread: 1 -> MyConfig.Save() - START
- 2017-09-19 23:11:46.317 - Thread: 1 -> Path: C:\Users\ydlov\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-09-19 23:11:46.345 - Thread: 1 -> MyConfig.Save() - END
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