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it unlocks many cool features!
- const vec2 center=vec2(0.5,0.5);
- vec4 fake3Dpixel(sampler2D tex,vec2 pos,vec4 coord,int samp){
- vec4 cur;
- vec4 col;
- for (int i=samp;i>0;i--){
- cur=texture(tex,
- -((pos-center)*(-1+((i-(samp+coord.b))*(coord.a/scale))))+(center+coord.rg)
- );
- col=col.a<cur.a ? cur : col;
- }
- return col;
- }
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