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agariogamer2345

Haunted idk

Jun 5th, 2018
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  1. --//====================================================\\--
  2. --|| CREATED BY SHACKLUSTER
  3. --\\====================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. Torso.Transparency = 1
  32. local sick = Instance.new("Sound",Character)
  33. sick.SoundId = "rbxassetid://1660148144"
  34. sick.Looped = true
  35. sick.Pitch = 1
  36. sick.Volume = 10
  37. sick:Play()
  38.  
  39. IT = Instance.new
  40. CF = CFrame.new
  41. VT = Vector3.new
  42. RAD = math.rad
  43. C3 = Color3.new
  44. UD2 = UDim2.new
  45. BRICKC = BrickColor.new
  46. ANGLES = CFrame.Angles
  47. EULER = CFrame.fromEulerAnglesXYZ
  48. COS = math.cos
  49. ACOS = math.acos
  50. SIN = math.sin
  51. ASIN = math.asin
  52. ABS = math.abs
  53. MRANDOM = math.random
  54. FLOOR = math.floor
  55.  
  56. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  57. local NEWMESH = IT(MESH)
  58. if MESH == "SpecialMesh" then
  59. NEWMESH.MeshType = MESHTYPE
  60. if MESHID ~= "nil" and MESHID ~= "" then
  61. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  62. end
  63. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  64. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  65. end
  66. end
  67. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  68. NEWMESH.Scale = SCALE
  69. NEWMESH.Parent = PARENT
  70. return NEWMESH
  71. end
  72.  
  73. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  74. local NEWPART = IT("Part")
  75. NEWPART.formFactor = FORMFACTOR
  76. NEWPART.Reflectance = REFLECTANCE
  77. NEWPART.Transparency = TRANSPARENCY
  78. NEWPART.CanCollide = false
  79. NEWPART.Locked = true
  80. NEWPART.Anchored = true
  81. if ANCHOR == false then
  82. NEWPART.Anchored = false
  83. end
  84. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  85. NEWPART.Name = NAME
  86. NEWPART.Size = SIZE
  87. NEWPART.Position = Torso.Position
  88. NEWPART.Material = MATERIAL
  89. NEWPART:BreakJoints()
  90. NEWPART.Parent = PARENT
  91. return NEWPART
  92. end
  93.  
  94. --//=================================\\
  95. --|| CUSTOMIZATION
  96. --\\=================================//
  97. function chatfunc(text)
  98. local chat = coroutine.wrap(function()
  99. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  100. Character:FindFirstChild("TalkingBillBoard"):destroy()
  101. end
  102. local Bill = Instance.new("BillboardGui",Character)
  103. Bill.Size = UDim2.new(0,100,0,40)
  104. Bill.StudsOffset = Vector3.new(0,3,0)
  105. Bill.Adornee = Character.Head
  106. Bill.Name = "TalkingBillBoard"
  107. local Hehe = Instance.new("TextLabel",Bill)
  108. Hehe.BackgroundTransparency = 1
  109. Hehe.BorderSizePixel = 0
  110. Hehe.Text = ""
  111. Hehe.Font = "Antique"
  112. Hehe.TextSize = 40
  113. Hehe.TextStrokeTransparency = 0
  114. Hehe.Size = UDim2.new(1,0,0.5,0)
  115. coroutine.resume(coroutine.create(function()
  116. while Hehe ~= nil do
  117. swait()
  118. Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  119. Hehe.Rotation = math.random(-5,5)
  120. Hehe.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  121. Hehe.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  122. end
  123. end))
  124. for i = 1,string.len(text),1 do
  125. swait()
  126. Hehe.Text = string.sub(text,1,i)
  127. end
  128. swait(90)--Re[math.random(1, 93)]
  129. for i = 0, 1, .025 do
  130. swait()
  131. Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  132. Hehe.TextStrokeTransparency = i
  133. Hehe.TextTransparency = i
  134. end
  135. Bill:Destroy()
  136. end)
  137. chat()
  138. end
  139.  
  140. function onChatted(msg)
  141. chatfunc(msg)
  142. end
  143.  
  144. Player.Chatted:connect(onChatted)
  145.  
  146.  
  147. function swait(num)
  148. if num == 0 or num == nil then
  149. ArtificialHB.Event:wait()
  150. else
  151. for i = 0, num do
  152. ArtificialHB.Event:wait()
  153. end
  154. end return true
  155. end
  156.  
  157. spawn(function()
  158. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,6.5,0)
  159. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="The Unruly Devil"t.TextColor3=Color3.fromRGB(150,0,0)t.TextStrokeTransparency=0
  160. t.BackgroundTransparency=1 t.TextSize=30 t.Font="Antique"
  161. while swait()do
  162. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  163. end
  164. end)
  165.  
  166. Player=game:GetService('Players').LocalPlayer
  167. Character=Player.Character
  168. Mouse=Player:GetMouse()
  169. m=Instance.new('Model',Character)
  170.  
  171. local function weldBetween(a, b)
  172. local weldd = Instance.new("ManualWeld")
  173. weldd.Part0 = a
  174. weldd.Part1 = b
  175. weldd.C0 = CFrame.new()
  176. weldd.C1 = b.CFrame:inverse() * a.CFrame
  177. weldd.Parent = a
  178. return weldd
  179. end
  180.  
  181. it=Instance.new
  182.  
  183. function nooutline(part)
  184. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  185. end
  186.  
  187. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  188. local fp=it("Part")
  189. fp.formFactor=formfactor
  190. fp.Parent=parent
  191. fp.Reflectance=reflectance
  192. fp.Transparency=transparency
  193. fp.CanCollide=false
  194. fp.Locked=true
  195. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  196. fp.Name=name
  197. fp.Size=size
  198. fp.Position=Character.Torso.Position
  199. nooutline(fp)
  200. fp.Material=material
  201. fp:BreakJoints()
  202. return fp
  203. end
  204.  
  205. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  206. local mesh=it(Mesh)
  207. mesh.Parent=part
  208. if Mesh=="SpecialMesh" then
  209. mesh.MeshType=meshtype
  210. mesh.MeshId=meshid
  211. end
  212. mesh.Offset=offset
  213. mesh.Scale=scale
  214. return mesh
  215. end
  216.  
  217. function weld(parent,part0,part1,c0,c1)
  218. local weld=it("Weld")
  219. weld.Parent=parent
  220. weld.Part0=part0
  221. weld.Part1=part1
  222. weld.C0=c0
  223. weld.C1=c1
  224. return weld
  225. end
  226.  
  227. WIngs=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Handle",Vector3.new(0.526163042, 0.373031557, 0.931079745))
  228. WIngsweld=weld(m,Character["Torso"],WIngs,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0159111, -1.20853615, -6.0207634, 0.866024971, 0.250001013, -0.433012992, -0.326577812, 0.938599944, -0.111252062, 0.378612816, 0.237759501, 0.894495845))
  229. mesh("BlockMesh",WIngs,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
  230. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  231. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0145301819, -1.5309906, 1.12540245, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
  232. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  233. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  234. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012840271, -2.20268631, 1.11525655, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
  235. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  236. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  237. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.69621086, 2.74610329, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  238. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  239. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  240. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128326416, 3.14628506, 2.63505173, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.757224739, -0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
  241. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  242. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  243. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 1.01108551, 2.51173878, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.0735907629, -0.997288585, 0, -0.997288525, 0.0735907704))
  244. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  245. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  246. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, 0.396331787, 2.11554885, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.187033802, -0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
  247. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  248. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  249. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128250122, -0.0868225098, 1.57054901, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.434913546, -0.900472343, 0, -0.900472283, -0.434913576))
  250. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  251. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  252. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, 2.42856979, 2.78783226, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
  253. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  254. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  255. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0128173828, -0.416015625, 0.917181015, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
  256. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  257. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  258. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, 0.159194946, -1.12555099, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  259. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  260. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  261. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140304565, -3.38129997, -2.7243309, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
  262. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  263. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  264. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, 1.33783531, 2.71401596, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  265. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  266. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.526163042, 0.373031557, 0.931079745))
  267. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.78812122, 1.92715263, -2.28927612, 0.49999845, -0.565649092, 0.655776381, 0.565651298, 0.786692977, 0.24729073, -0.655774534, 0.247295752, 0.713305533))
  268. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.429282606, 1))
  269. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  270. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, 2.86511993, 0.140659332, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  271. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  272. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  273. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80046654, -4.2369194, -0.140804291, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
  274. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  275. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  276. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80215645, -4.90860367, -0.150947571, -0.49999845, 0.565649092, -0.655776381, -0.433012724, 0.492487878, 0.754954159, 0.750001132, 0.661435425, -0.00130999088))
  277. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  278. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  279. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80265999, -4.14035034, -0.33956337, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
  280. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  281. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  282. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.22347641, 0.17275238, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  283. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  284. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  285. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, -4.81201553, -0.349707603, 0.49999845, -0.565649092, 0.655776381, -0.750000596, 0.0957893208, 0.654464483, -0.433013558, -0.819063783, -0.376342565))
  286. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  287. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  288. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.76852798, 0.339404106, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
  289. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  290. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  291. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095482, 3.18227959, -0.357192993, -0.49999845, 0.565649092, -0.655776381, -2.98023224e-007, -0.757224619, -0.653154492, -0.866026402, -0.326576054, 0.378611445))
  292. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  293. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  294. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094719, 3.23778915, -0.0931434631, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
  295. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  296. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  297. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80093193, 3.15235138, 0.421354294, -0.49999845, 0.565649092, -0.655776381, 0.612372398, -0.304515153, -0.729568839, -0.61237365, -0.766362667, -0.194130719))
  298. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  299. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  300. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80095387, 3.00566101, 0.650568962, -0.49999845, 0.565649092, -0.655776381, 0.749999642, -0.0957909003, -0.654465079, -0.433014959, -0.819063544, -0.376341343))
  301. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  302. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  303. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094147, 2.81278229, 0.830840111, -0.49999845, 0.565649092, -0.655776381, 0.836516857, 0.119463086, -0.534760058, -0.224145442, -0.815947115, -0.532906353))
  304. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  305. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  306. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80094433, 2.57622147, 0.953166008, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
  307. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  308. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  309. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.963986397, 2.83012009, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  310. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  311. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  312. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -3.00747108, -2.84039688, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
  313. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  314. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  315. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128250122, 3.25563431, 2.63391113, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.757224739, 0.653154373, 2.98023224e-008, -0.653154373, 0.757224917))
  316. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  317. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  318. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128440857, 2.53445959, 2.8150177, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.900472701, 0.434912592, 0, -0.434912592, 0.90047276))
  319. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  320. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  321. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 1.79145408, 2.79978943, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
  322. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  323. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  324. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, -0.414859772, 1.02649212, 1, -1.86264515e-008, -5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
  325. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  326. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  327. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128326416, 0.451953888, 2.2096405, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.94426012, -0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
  328. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  329. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  330. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128364563, 1.08917046, 2.58826447, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  331. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  332. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  333. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0128173828, -0.057434082, 1.67582893, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.826882601, -0.562374711, 0, 0.562374711, 0.82688272))
  334. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  335. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  336. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140419006, -1.82085991, 1.02886391, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
  337. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  338. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  339. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.014541626, -2.33579445, -2.83024597, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
  340. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  341. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  342. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123214722, -1.149189, 1.03900719, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
  343. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  344. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  345. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.01404953, -0.222623825, -1.03916359, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  346. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  347. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  348. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80045509, -4.03017044, 0.229810715, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
  349. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  350. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  351. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094051, 3.2564106, 0.190433502, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
  352. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  353. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  354. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.05438042, 0.688827515, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
  355. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  356. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  357. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093765, 3.21963882, -0.358337402, 0.49999845, -0.565649092, 0.655776381, 2.98023224e-007, 0.757224619, 0.653154492, -0.866026402, -0.326576054, 0.378611445))
  358. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  359. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  360. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80095196, 3.27416515, -0.0845680237, 0.49999845, -0.565649092, 0.655776381, 0.224145487, 0.815947115, 0.532906294, -0.836516857, -0.119463041, 0.534760058))
  361. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  362. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  363. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094719, 2.57737732, 0.990515709, 0.49999845, -0.565649092, 0.655776381, 0.866026282, 0.326575905, -0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
  364. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  365. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  366. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 3.0253334, 0.682353973, 0.49999845, -0.565649092, 0.655776381, 0.75000155, 0.66143465, -0.00131103396, -0.433011711, 0.492488772, 0.7549541))
  367. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  368. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  369. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.8026638, -4.42617226, -0.68901062, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
  370. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  371. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  372. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80093575, -5.09785843, -0.699146271, 0.49999845, -0.565649092, 0.655776381, -0.612375081, -0.766361952, -0.194129199, 0.612371087, -0.304516733, -0.729569316))
  373. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  374. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  375. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80094624, 2.8235321, 0.866632462, 0.49999845, -0.565649092, 0.655776381, 0.836517394, 0.511432052, -0.196662098, -0.224143416, 0.646898985, 0.728890657))
  376. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  377. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.567338467, 0.701169252))
  378. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217552, -4.70182419, 0.219669342, -0.49999845, 0.565649092, -0.655776381, -0.836517692, -0.511431158, 0.196663141, -0.224142194, 0.6468997, 0.7288903))
  379. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  380. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.869309068, 0.701169252))
  381. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80096149, 3.17957115, 0.446971893, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
  382. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.904563606, 1, 1))
  383. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.92734933, 0.701169252))
  384. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, 2.65835953, -0.229951859, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
  385. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.659258127, 1, 1))
  386. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.893329322, 0.679436445))
  387. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0123329163, -2.7096405, -2.71417046, -1, 1.86264515e-008, 5.96046448e-008, 0, 0.329198927, 0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
  388. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.619396091, 1, 1))
  389. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Crimson","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
  390. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000423431396, 0.000568389893, 0.0205516815, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  391. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  392. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  393. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.397033691, 0.00685501099, 0.361976624, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  394. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  395. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
  396. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000408172607, 0.000564575195, 0.0234174728, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  397. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  398. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
  399. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000427246094, 0.00227355957, 0.0205459595, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  400. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  401. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
  402. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000438690186, 0.00173950195, 0.0229845047, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  403. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  404. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  405. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -3.40140152, -1.11369061, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  406. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  407. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  408. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 1.63386917, 1.11945939, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, -3.7252903e-009, -0.982352912, -0.187036932))
  409. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  410. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  411. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122375488, -6.76598835, 0.57843399, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.608101726, 0.793859124, 0, -0.793859184, 0.608101785))
  412. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  413. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  414. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.385643005, 0.0125732422, -0.371212006, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  415. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  416. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  417. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115966797, -0.543251038, 1.7864542, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.434913546, 0.900472343, 0, -0.900472283, -0.434913576))
  418. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  419. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  420. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116043091, -1.59219742, 2.67541885, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
  421. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  422. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  423. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0115814209, -2.22006989, 2.7550087, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  424. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  425. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  426. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.011592865, -1.02312088, 2.25215411, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.187033802, 0.982353449, -7.4505806e-009, -0.982353449, -0.187033832))
  427. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  428. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
  429. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0116004944, -0.851036072, 0.823085785, 1, -1.86264515e-008, -5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
  430. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  431. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
  432. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116004944, -4.12805939, 3.14675999, -1, 1.86264515e-008, 5.96046448e-008, -5.96046448e-008, 0.653154254, -0.757224917, 1.49011612e-008, -0.757224798, -0.653154254))
  433. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  434. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  435. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, -1.75381827, 0.0856170654, 1, -1.86264515e-008, -5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, -0.187033504, 0.982353628))
  436. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  437. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  438. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146331787, -1.7653625, 1.58002472, -1, 1.86264515e-008, 5.96046448e-008, 5.58793545e-009, 0.982353508, 0.187033504, 0, 0.187033504, -0.982353628))
  439. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  440. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  441. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146217346, 1.84269714, 2.61419201, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.484992713, -0.874518216, 0, -0.874518156, -0.484992743))
  442. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  443. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  444. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -1.39143753, -1.12134099, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, -0.187036917, 0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  445. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  446. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  447. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, -4.44521141, -2.69960213, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.484992713, 0.874518216, 0, 0.874518156, 0.484992743))
  448. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  449. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  450. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146102905, -1.24437332, -1.12705016, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.187036917, -0.982352853, 3.7252903e-009, 0.982352912, 0.187036932))
  451. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  452. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  453. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, 2.08576965, -1.09300995, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
  454. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  455. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  456. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.07419205, 2.7586441, 1, -1.86264515e-008, -5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, -2.98023224e-008, -0.329200208, -0.94426012))
  457. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  458. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  459. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, 2.81254005, -2.72010994, 1, -1.86264515e-008, -5.96046448e-008, 0, -0.329198927, -0.944260657, -1.49011612e-008, 0.944260657, -0.329198956))
  460. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  461. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  462. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122528076, -0.0657215118, 2.71253204, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.329198927, -0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  463. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  464. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  465. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.58002281, 2.72588158, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  466. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  467. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  468. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, -2.57005119, 2.71822929, 1, -1.86264515e-008, -5.96046448e-008, 0, 0.329198927, 0.944260657, 1.49011612e-008, -0.944260657, 0.329198956))
  469. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  470. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  471. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, 4.16341972, -0.663871765, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.608101726, -0.793859124, 0, 0.793859184, -0.608101785))
  472. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  473. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
  474. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0115814209, -4.30217743, 3.24400997, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.627695382, -0.778459072, -1.49011612e-008, -0.778458953, -0.627695441))
  475. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  476. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Crimson","Part",Vector3.new(2.33570647, 0.518153846, 1.07062769))
  477. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99267197, 4.78870678, -0.0154352188, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  478. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  479. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  480. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.59518433, 4.79498959, 0.32599926, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  481. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  482. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.502140284, 1.85872841))
  483. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99268341, 4.7886982, -0.0125761032, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  484. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  485. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.507859409, 1.26050401))
  486. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99270248, 4.79042339, -0.0154447556, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  487. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  488. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(2.33570647, 0.497564912, 2.28537822))
  489. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99266815, 4.78983879, -0.0129785538, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  490. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  491. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  492. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80036545, 4.80890846, 2.25815582, 0.49999845, -0.565649092, 0.655776381, 0.176621437, -0.674706042, -0.716642678, 0.847824514, 0.474144399, -0.237446278))
  493. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  494. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  495. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037117, -4.09732819, 0.144859314, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  496. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  497. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  498. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -6.10728073, 0.152519226, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  499. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  500. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  501. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037498, -0.499183655, 4.28593826, 0.49999845, -0.565649092, 0.655776381, -0.75000155, -0.66143465, 0.00131103396, 0.433011711, -0.492488772, -0.7549541))
  502. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  503. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  504. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.802742, 1.36500931, 0.337909698, 0.49999845, -0.565649092, 0.655776381, 0.750000596, -0.0957893208, -0.654464483, 0.433013558, 0.819063783, 0.376342565))
  505. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  506. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  507. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80034828, 1.46158218, 0.139152527, -0.49999845, 0.565649092, -0.655776381, 0.433012724, -0.492487878, -0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  508. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  509. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  510. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037212, -0.487609863, -2.62030792, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
  511. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  512. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  513. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80035973, 4.33980179, -0.146759033, 0.49999845, -0.565649092, 0.655776381, 0.433012724, -0.492487878, -0.754954159, 0.750001132, 0.661435425, -0.00130999088))
  514. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  515. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  516. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -7.41146851, -2.34357452, 0.49999845, -0.565649092, 0.655776381, -0.176621437, 0.674706042, 0.716642678, -0.847824514, -0.474144399, 0.237446278))
  517. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  518. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  519. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027401, 4.77935791, 2.0391655, -0.49999845, 0.565649092, -0.655776381, 0.847824097, 0.16527845, -0.50386256, -0.176623657, -0.807913423, -0.562209845))
  520. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  521. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  522. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, -0.288840294, -2.52373123, 0.49999845, -0.565649092, 0.655776381, 0.433015227, 0.819063604, 0.376341105, -0.749999583, 0.0957911685, 0.654465318))
  523. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  524. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.54303002, 0.373031557, 1.3668803))
  525. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.60663605, 4.80071163, -0.407197952, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  526. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.901492953, 1))
  527. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  528. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274963, -0.300402641, 4.18932724, -0.49999845, 0.565649092, -0.655776381, 0.433015227, 0.819063604, 0.376341105, 0.749999583, -0.0957911685, -0.654465318))
  529. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  530. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  531. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80271721, -4.00077438, 0.34360981, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
  532. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  533. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  534. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, 4.24324417, -0.345514297, -0.49999845, 0.565649092, -0.655776381, 0.750000596, -0.0957893208, -0.654464483, -0.433013558, -0.819063783, -0.376342565))
  535. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  536. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  537. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274391, -7.38192749, -2.1245718, -0.49999845, 0.565649092, -0.655776381, -0.847824097, -0.16527845, 0.50386256, 0.176623657, 0.807913423, 0.562209845))
  538. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  539. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  540. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971504, -3.44285583, 1.04676247, 0.49999845, -0.565649092, 0.655776381, -0.836516857, -0.119463086, 0.534760058, -0.224145442, -0.815947115, -0.532906353))
  541. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  542. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  543. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971695, -3.73348618, 0.58502388, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
  544. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  545. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  546. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.802742, -6.01073456, 0.351270676, -0.49999845, 0.565649092, -0.655776381, -0.750000596, 0.0957893208, 0.654464483, 0.433013558, 0.819063783, 0.376342565))
  547. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  548. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  549. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79972649, -3.63246918, 0.787195206, 0.49999845, -0.565649092, 0.655776381, -0.749999642, 0.0957909003, 0.654465079, -0.433014959, -0.819063544, -0.376341343))
  550. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  551. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.76950121, 0.741203785))
  552. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79971886, -1.31037903, 3.18079185, -0.49999845, 0.565649092, -0.655776381, 0.865550399, 0.301296592, -0.400053799, -0.0287068337, -0.767633677, -0.640245616))
  553. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  554. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 2.33112097, 0.885326684))
  555. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79972172, -1.1358223, 3.18273926, -0.49999845, 0.565649092, -0.655776381, 0.866026282, 0.326575905, -0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
  556. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  557. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  558. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.7997303, -3.74736404, 0.181629181, 0.49999845, -0.565649092, 0.655776381, -0.433012724, 0.492487878, 0.754954159, -0.750001132, -0.661435425, 0.00130999088))
  559. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  560. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.70316744))
  561. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.79971409, -3.84326553, 0.859061241, 0.49999845, -0.565649092, 0.655776381, -0.866026282, -0.326575905, 0.378611505, -4.32133675e-007, -0.757224679, -0.653154492))
  562. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  563. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  564. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146179199, -0.439552307, 2.82862473, 1, -1.86264515e-008, -5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  565. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  566. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  567. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146255493, 2.43866539, -2.83621216, -1, 1.86264515e-008, 5.96046448e-008, 1.49011612e-008, 0.997288585, -0.073588416, -2.98023224e-008, -0.0735884532, -0.997288704))
  568. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  569. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  570. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 2.19028473, 2.38479328, -1, 1.86264515e-008, 5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, 0.997288525, -0.0735907704))
  571. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  572. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  573. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0146331787, 2.20183945, -0.719162941, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, 0.0735907629, 0.997288585, 0, -0.997288525, 0.0735907704))
  574. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  575. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  576. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140457153, -2.31531954, 2.80868149, -1, 1.86264515e-008, 5.96046448e-008, -5.58793545e-009, -0.982353508, -0.187033504, 0, -0.187033504, 0.982353628))
  577. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  578. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  579. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.67030334, 2.75189209, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  580. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  581. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  582. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0145950317, -6.44722939, 0.805679321, -1, 1.86264515e-008, 5.96046448e-008, 1.11758709e-008, -0.970244586, -0.242127106, 0, -0.242127106, 0.970244527))
  583. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  584. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  585. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140609741, -0.572654724, 1.89173317, -1, 1.86264515e-008, 5.96046448e-008, 0, -0.826882601, 0.562374711, 0, 0.562374711, 0.82688272))
  586. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  587. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  588. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -1.07876587, 2.34624863, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.94426012, 0.329200208, 2.98023224e-008, 0.329200208, 0.94426012))
  589. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  590. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  591. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -4.20618105, 2.84195328, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  592. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  593. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  594. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, -2.19620895, 2.83431244, -1, 1.86264515e-008, 5.96046448e-008, -1.49011612e-008, -0.997288585, 0.073588416, 2.98023224e-008, 0.0735884532, 0.997288704))
  595. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  596. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  597. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146179199, 3.84465933, -0.891094208, -1, 1.86264515e-008, 5.96046448e-008, -1.11758709e-008, 0.970244586, 0.242127106, 0, 0.242127106, -0.970244527))
  598. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  599. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  600. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, 1.25204659, 1.03306961, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, 5.96046448e-008, 0.562375724, 0.826881766))
  601. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  602. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  603. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122413635, -3.0195713, -1.02729225, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  604. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  605. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  606. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0122451782, -1.66742134, 0.467433929, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, -0.826882541, 0.562374532))
  607. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  608. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  609. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122451782, -1.67897987, 1.19819832, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, -0.562374592, -0.82688272, 0, 0.826882541, -0.562374532))
  610. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  611. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  612. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122489929, 1.50705338, 2.41267586, 1, -1.86264515e-008, -5.96046448e-008, 2.98023224e-008, 0.609420419, -0.792847335, 0, 0.792847276, 0.609420419))
  613. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  614. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  615. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012260437, -1.00959778, -1.03495979, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.826881826, 0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  616. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  617. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  618. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0122528076, -4.10961151, -2.49808693, 1, -1.86264515e-008, -5.96046448e-008, -2.98023224e-008, -0.609420419, 0.792847335, 0, -0.792847276, -0.609420419))
  619. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  620. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  621. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012260437, -1.6261673, -1.04066467, -1, 1.86264515e-008, 5.96046448e-008, 2.98023224e-008, 0.826881826, -0.562375784, -5.96046448e-008, -0.562375724, -0.826881766))
  622. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  623. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
  624. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0140533447, -0.852184296, 0.906645775, -1, 1.86264515e-008, 5.96046448e-008, 5.96046448e-008, -0.653154254, 0.757224917, -1.49011612e-008, 0.757224798, 0.653154254))
  625. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  626. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  627. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80034447, -0.86977005, 4.07917023, 0.49999845, -0.565649092, 0.655776381, 0.224142939, -0.646899283, -0.728890419, 0.836517453, 0.511431754, -0.196662545))
  628. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  629. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  630. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -7.09912872, -2.63088512, 0.49999845, -0.565649092, 0.655776381, -0.864648581, -0.283361614, 0.414836287, -0.0488298535, -0.774433494, -0.630768061))
  631. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  632. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  633. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037403, -3.89056778, -0.225765228, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
  634. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  635. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  636. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038261, -5.9005394, -0.218101501, 0.49999845, -0.565649092, 0.655776381, -0.836517692, -0.511431158, 0.196663141, 0.224142194, -0.6468997, -0.7288903))
  637. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  638. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  639. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037498, -0.858222961, -2.41352463, -0.49999845, 0.565649092, -0.655776381, 0.224142939, -0.646899283, -0.728890419, -0.836517453, -0.511431754, 0.196662545))
  640. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  641. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  642. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80037594, 4.49656296, 2.54547501, 0.49999845, -0.565649092, 0.655776381, 0.864648581, 0.283361614, -0.414836287, 0.0488298535, 0.774433494, 0.630768061))
  643. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  644. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.583352029, 0.373031557))
  645. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.8027277, 0.0490112305, 4.47517967, -0.49999845, 0.565649092, -0.655776381, -0.612372398, 0.304515153, 0.729568839, 0.61237365, 0.766362667, 0.194130719))
  646. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 0.417018801))
  647. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.613091588, 3.18786216))
  648. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274391, 0.0605697632, -2.80956078, 0.49999845, -0.565649092, 0.655776381, -0.612372398, 0.304515153, 0.729568839, -0.61237365, -0.766362667, -0.194130719))
  649. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  650. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  651. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80274677, 4.52905464, -0.69493866, -0.49999845, 0.565649092, -0.655776381, 0.612375081, 0.766361952, 0.194129199, 0.612371087, -0.304516733, -0.729569316))
  652. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  653. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  654. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80274773, 1.65083885, 0.687343597, 0.49999845, -0.565649092, 0.655776381, 0.612375081, 0.766361952, 0.194129199, -0.612371087, 0.304516733, 0.729569316))
  655. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  656. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.969965518, 1.26393533))
  657. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273438, 5.16016769, 1.79669189, -0.49999845, 0.565649092, -0.655776381, 0.390038431, 0.823161662, 0.412643731, 0.773221493, -0.0494567379, -0.632204533))
  658. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  659. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.584495842, 0.706888735))
  660. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.80038166, 4.13302612, 0.223876953, 0.49999845, -0.565649092, 0.655776381, 0.836517692, 0.511431158, -0.196663141, -0.224142194, 0.6468997, 0.7288903))
  661. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  662. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.539886534, 0.706888735))
  663. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80273819, -4.28659248, 0.693054199, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
  664. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  665. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 1.83584321, 0.702313483))
  666. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80276012, -6.29656792, 0.700717926, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
  667. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  668. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 0.725190163))
  669. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.78028393, 0.199310303, -0.49999845, 0.565649092, -0.655776381, -0.433015227, -0.819063604, -0.376341105, -0.749999583, 0.0957911685, 0.654465318))
  670. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.478343189, 1))
  671. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.373031557, 1.03288114))
  672. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216694, -3.76069069, 0.610641479, -0.49999845, 0.565649092, -0.655776381, -0.612375081, -0.766361952, -0.194129199, -0.612371087, 0.304516733, 0.729569316))
  673. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 0.794172287, 1))
  674. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 4.23216105, 1.09807956))
  675. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80275726, -7.76274252, -1.88209915, -0.49999845, 0.565649092, -0.655776381, -0.390038431, -0.823161662, -0.412643731, -0.773221493, 0.0494567379, 0.632204533))
  676. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  677. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 1.67227566, 1.75463974))
  678. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216217, -3.84443283, 0.870663643, -0.49999845, 0.565649092, -0.655776381, -0.866026282, -0.326575905, 0.378611505, 4.32133675e-007, 0.757224679, 0.653154492))
  679. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  680. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.395764321, 1.10837412))
  681. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80217838, -3.45362091, 1.0825386, -0.49999845, 0.565649092, -0.655776381, -0.836517394, -0.511432052, 0.196662098, -0.224143416, 0.646898985, 0.728890657))
  682. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  683. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.373031408, 0.380894542, 0.985983968))
  684. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80216312, -3.65211487, 0.818996429, -0.49999845, 0.565649092, -0.655776381, -0.75000155, -0.66143465, 0.00131103396, -0.433011711, 0.492488772, 0.7549541))
  685. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.892298341, 1, 1))
  686. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.373031408, 0.885322511, 0.706888735))
  687. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.80037689, 1.2548027, -0.231477737, -0.49999845, 0.565649092, -0.655776381, 0.836517692, 0.511431158, -0.196663141, 0.224142194, -0.6468997, -0.7288903))
  688. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656192005, 1, 1))
  689. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
  690. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.37387466, 0.0131607056, 3.24288177, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  691. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
  692. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  693. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108032, -0.324279785, 3.24173164, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  694. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  695. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
  696. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45108795, 0.0165786743, 3.23201942, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  697. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  698. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  699. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45106888, 0.370029449, 3.24633598, 3.87430191e-007, -0.653154194, 0.757224858, 1, -8.00937414e-007, -1.25169754e-006, 1.37090683e-006, 0.757224798, 0.653154254))
  700. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  701. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  702. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458839417, 5.15813541, 3.2103529, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  703. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  704. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.28909934, 0.373031557, 1.23305202))
  705. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458843231, 4.46384811, 3.20575047, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  706. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.567265928, 1))
  707. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.28909934, 0.543318033, 1.14497685))
  708. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458824158, 4.80470562, 3.19602489, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  709. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  710. Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.44351673, 0.373031557, 1.23305202))
  711. Partweld=weld(m,WIngs,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.381649017, 4.80128193, 3.20690632, -0.866025805, -0.326576054, 0.378612459, 0.499999344, -0.565649092, 0.655775666, 1.11758709e-006, 0.757224619, 0.653154552))
  712. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.904559135, 1))
  713.  
  714.  
  715.  
  716. Player_Size = 1 --Size of the player.
  717. Animation_Speed = 3
  718. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  719.  
  720. local Speed = 27
  721. local Effects2 = {}
  722.  
  723. --//=================================\\
  724. --|| END OF CUSTOMIZATION
  725. --\\=================================//
  726.  
  727. local function weldBetween(a, b)
  728. local weldd = Instance.new("ManualWeld")
  729. weldd.Part0 = a
  730. weldd.Part1 = b
  731. weldd.C0 = CFrame.new()
  732. weldd.C1 = b.CFrame:inverse() * a.CFrame
  733. weldd.Parent = a
  734. return weldd
  735. end
  736.  
  737. --//=================================\\
  738. --|| USEFUL VALUES
  739. --\\=================================//
  740.  
  741. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  742. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  743. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  744. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  745. local CHANGEDEFENSE = 0
  746. local CHANGEDAMAGE = 0
  747. local CHANGEMOVEMENT = 0
  748. local ANIM = "Idle"
  749. local ATTACK = false
  750. local EQUIPPED = false
  751. local HOLD = false
  752. local COMBO = 1
  753. local Rooted = false
  754. local SINE = 0
  755. local KEYHOLD = false
  756. local CHANGE = 2 / Animation_Speed
  757. local WALKINGANIM = false
  758. local WALK = 0
  759. local VALUE1 = false
  760. local VALUE2 = false
  761. local ROBLOXIDLEANIMATION = IT("Animation")
  762. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  763. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id="
  764. --ROBLOXIDLEANIMATION.Parent = Humanoid
  765. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  766. WEAPONGUI.Name = "Weapon GUI"
  767. local Weapon = IT("Model")
  768. Weapon.Name = "Adds"
  769. local HITFLOOR = nil
  770. local Effects = IT("Folder", Weapon)
  771. Effects.Name = "Effects"
  772. local ANIMATOR = Humanoid.Animator
  773. local ANIMATE = Character.Animate
  774. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  775. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  776. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  777. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  778. local UNANCHOR = true
  779.  
  780. local SKILLTEXTCOLOR = C3(255,0,0)
  781.  
  782. --//=================================\\
  783. --\\=================================//
  784.  
  785.  
  786. --//=================================\\
  787. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  788. --\\=================================//
  789.  
  790. ArtificialHB = Instance.new("BindableEvent", script)
  791. ArtificialHB.Name = "ArtificialHB"
  792.  
  793. script:WaitForChild("ArtificialHB")
  794.  
  795. frame = Frame_Speed
  796. tf = 0
  797. allowframeloss = false
  798. tossremainder = false
  799. lastframe = tick()
  800. script.ArtificialHB:Fire()
  801.  
  802. game:GetService("RunService").Heartbeat:connect(function(s, p)
  803. tf = tf + s
  804. if tf >= frame then
  805. if allowframeloss then
  806. script.ArtificialHB:Fire()
  807. lastframe = tick()
  808. else
  809. for i = 1, math.floor(tf / frame) do
  810. script.ArtificialHB:Fire()
  811. end
  812. lastframe = tick()
  813. end
  814. if tossremainder then
  815. tf = 0
  816. else
  817. tf = tf - frame * math.floor(tf / frame)
  818. end
  819. end
  820. end)
  821.  
  822. --//=================================\\
  823. --\\=================================//
  824.  
  825.  
  826.  
  827.  
  828.  
  829. --//=================================\\
  830. --|| SOME FUNCTIONS
  831. --\\=================================//
  832.  
  833. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  834. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  835. end
  836.  
  837. function PositiveAngle(NUMBER)
  838. if NUMBER >= 0 then
  839. NUMBER = 0
  840. end
  841. return NUMBER
  842. end
  843.  
  844. function NegativeAngle(NUMBER)
  845. if NUMBER <= 0 then
  846. NUMBER = 0
  847. end
  848. return NUMBER
  849. end
  850.  
  851. function Swait(NUMBER)
  852. if NUMBER == 0 or NUMBER == nil then
  853. ArtificialHB.Event:wait()
  854. else
  855. for i = 1, NUMBER do
  856. ArtificialHB.Event:wait()
  857. end
  858. end
  859. end
  860.  
  861. function QuaternionFromCFrame(cf)
  862. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  863. local trace = m00 + m11 + m22
  864. if trace > 0 then
  865. local s = math.sqrt(1 + trace)
  866. local recip = 0.5 / s
  867. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  868. else
  869. local i = 0
  870. if m11 > m00 then
  871. i = 1
  872. end
  873. if m22 > (i == 0 and m00 or m11) then
  874. i = 2
  875. end
  876. if i == 0 then
  877. local s = math.sqrt(m00 - m11 - m22 + 1)
  878. local recip = 0.5 / s
  879. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  880. elseif i == 1 then
  881. local s = math.sqrt(m11 - m22 - m00 + 1)
  882. local recip = 0.5 / s
  883. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  884. elseif i == 2 then
  885. local s = math.sqrt(m22 - m00 - m11 + 1)
  886. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  887. end
  888. end
  889. end
  890.  
  891. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  892. local xs, ys, zs = x + x, y + y, z + z
  893. local wx, wy, wz = w * xs, w * ys, w * zs
  894. local xx = x * xs
  895. local xy = x * ys
  896. local xz = x * zs
  897. local yy = y * ys
  898. local yz = y * zs
  899. local zz = z * zs
  900. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  901. end
  902.  
  903. function QuaternionSlerp(a, b, t)
  904. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  905. local startInterp, finishInterp;
  906. if cosTheta >= 0.0001 then
  907. if (1 - cosTheta) > 0.0001 then
  908. local theta = ACOS(cosTheta)
  909. local invSinTheta = 1 / SIN(theta)
  910. startInterp = SIN((1 - t) * theta) * invSinTheta
  911. finishInterp = SIN(t * theta) * invSinTheta
  912. else
  913. startInterp = 1 - t
  914. finishInterp = t
  915. end
  916. else
  917. if (1 + cosTheta) > 0.0001 then
  918. local theta = ACOS(-cosTheta)
  919. local invSinTheta = 1 / SIN(theta)
  920. startInterp = SIN((t - 1) * theta) * invSinTheta
  921. finishInterp = SIN(t * theta) * invSinTheta
  922. else
  923. startInterp = t - 1
  924. finishInterp = t
  925. end
  926. end
  927. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  928. end
  929.  
  930. function Clerp(a, b, t)
  931. local qa = {QuaternionFromCFrame(a)}
  932. local qb = {QuaternionFromCFrame(b)}
  933. local ax, ay, az = a.x, a.y, a.z
  934. local bx, by, bz = b.x, b.y, b.z
  935. local _t = 1 - t
  936. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  937. end
  938.  
  939. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  940. local frame = IT("Frame")
  941. frame.BackgroundTransparency = TRANSPARENCY
  942. frame.BorderSizePixel = BORDERSIZEPIXEL
  943. frame.Position = POSITION
  944. frame.Size = SIZE
  945. frame.BackgroundColor3 = COLOR
  946. frame.BorderColor3 = BORDERCOLOR
  947. frame.Name = NAME
  948. frame.Parent = PARENT
  949. return frame
  950. end
  951.  
  952. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  953. local label = IT("TextLabel")
  954. label.BackgroundTransparency = 1
  955. label.Size = UD2(1, 0, 1, 0)
  956. label.Position = UD2(0, 0, 0, 0)
  957. label.TextColor3 = TEXTCOLOR
  958. label.TextStrokeTransparency = STROKETRANSPARENCY
  959. label.TextTransparency = TRANSPARENCY
  960. label.FontSize = TEXTFONTSIZE
  961. label.Font = TEXTFONT
  962. label.BorderSizePixel = BORDERSIZEPIXEL
  963. label.TextScaled = false
  964. label.Text = TEXT
  965. label.Name = NAME
  966. label.Parent = PARENT
  967. return label
  968. end
  969.  
  970. function NoOutlines(PART)
  971. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  972. end
  973.  
  974.  
  975. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  976. local NEWWELD = IT(TYPE)
  977. NEWWELD.Part0 = PART0
  978. NEWWELD.Part1 = PART1
  979. NEWWELD.C0 = C0
  980. NEWWELD.C1 = C1
  981. NEWWELD.Parent = PARENT
  982. return NEWWELD
  983. end
  984.  
  985. function CreateSound(ID, PARENT, VOLUME, PITCH)
  986. local NEWSOUND = nil
  987. coroutine.resume(coroutine.create(function()
  988. NEWSOUND = IT("Sound", PARENT)
  989. NEWSOUND.Volume = VOLUME
  990. NEWSOUND.Pitch = PITCH
  991. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  992. Swait()
  993. NEWSOUND:play()
  994. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  995. end))
  996. return NEWSOUND
  997. end
  998.  
  999. function CFrameFromTopBack(at, top, back)
  1000. local right = top:Cross(back)
  1001. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  1002. end
  1003.  
  1004. function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1005. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Crimson"), "Effect", VT(0,0,0))
  1006. local mesh = IT("SpecialMesh",wave)
  1007. mesh.MeshType = "FileMesh"
  1008. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1009. mesh.Scale = SIZE
  1010. mesh.Offset = VT(0,0,-SIZE.X/8)
  1011. wave.CFrame = CFRAME
  1012. coroutine.resume(coroutine.create(function(PART)
  1013. for i = 1, WAIT do
  1014. Swait()
  1015. mesh.Scale = mesh.Scale + GROW
  1016. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1017. if DOESROT == true then
  1018. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1019. end
  1020. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1021. if wave.Transparency > 0.99 then
  1022. wave:remove()
  1023. end
  1024. end
  1025. end))
  1026. end
  1027.  
  1028. function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1029. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(0,0,0))
  1030. local mesh = IT("SpecialMesh",wave)
  1031. mesh.MeshType = "FileMesh"
  1032. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1033. mesh.Scale = SIZE
  1034. --mesh.Offset = VT(0,0,-SIZE.X/8)
  1035. wave.CFrame = CFRAME
  1036. coroutine.resume(coroutine.create(function(PART)
  1037. for i = 1, WAIT do
  1038. Swait()
  1039. mesh.Scale = mesh.Scale + GROW
  1040. --mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1041. if DOESROT == true then
  1042. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1043. end
  1044. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1045. if wave.Transparency > 0.99 then
  1046. wave:remove()
  1047. end
  1048. end
  1049. end))
  1050. end
  1051.  
  1052. function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1053. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Crimson"), "Effect", VT(0,0,0))
  1054. local mesh = IT("SpecialMesh",wave)
  1055. mesh.MeshType = "FileMesh"
  1056. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1057. mesh.Scale = SIZE
  1058. wave.CFrame = CFRAME
  1059. coroutine.resume(coroutine.create(function(PART)
  1060. for i = 1, WAIT do
  1061. Swait()
  1062. mesh.Scale = mesh.Scale + GROW
  1063. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1064. if DOESROT == true then
  1065. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1066. end
  1067. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1068. if wave.Transparency > 0.99 then
  1069. wave:remove()
  1070. end
  1071. end
  1072. end))
  1073. end
  1074.  
  1075.  
  1076. function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
  1077. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(1,1,1), true)
  1078. local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
  1079. wave.CFrame = CFRAME
  1080. coroutine.resume(coroutine.create(function(PART)
  1081. for i = 1, WAIT do
  1082. Swait()
  1083. mesh.Scale = mesh.Scale * GROW
  1084. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1085. if wave.Transparency > 0.99 then
  1086. wave:remove()
  1087. end
  1088. end
  1089. end))
  1090. end
  1091.  
  1092. function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
  1093. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Really black"), "Effect", VT(1,1,1), true)
  1094. local mesh = IT("SpecialMesh",wave)
  1095. mesh.MeshType = "Sphere"
  1096. mesh.Scale = SIZE
  1097. mesh.Offset = VT(0,0,0)
  1098. wave.CFrame = CFRAME
  1099. coroutine.resume(coroutine.create(function(PART)
  1100. for i = 1, WAIT do
  1101. Swait()
  1102. mesh.Scale = mesh.Scale + GROW
  1103. wave.Transparency = wave.Transparency + (1/WAIT)
  1104. if wave.Transparency > 0.99 then
  1105. wave:remove()
  1106. end
  1107. end
  1108. end))
  1109. end
  1110.  
  1111. function MakeForm(PART,TYPE)
  1112. if TYPE == "Cyl" then
  1113. local MSH = IT("CylinderMesh",PART)
  1114. elseif TYPE == "Ball" then
  1115. local MSH = IT("SpecialMesh",PART)
  1116. MSH.MeshType = "Sphere"
  1117. elseif TYPE == "Wedge" then
  1118. local MSH = IT("SpecialMesh",PART)
  1119. MSH.MeshType = "Wedge"
  1120. end
  1121. end
  1122.  
  1123. function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
  1124. if FLOOR ~= nil then
  1125. coroutine.resume(coroutine.create(function()
  1126. local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0))
  1127. PART.CFrame = CF(POSITION)
  1128. for i = 1, 45 do
  1129. local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE)
  1130. RingPiece.Material = FLOOR.Material
  1131. RingPiece.Color = FLOOR.Color
  1132. RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
  1133. Debris:AddItem(RingPiece,SWAIT/100)
  1134. end
  1135. PART:remove()
  1136. end))
  1137. end
  1138. end
  1139.  
  1140. function CheckTableForString(Table, String)
  1141. for i, v in pairs(Table) do
  1142. if string.find(string.lower(String), string.lower(v)) then
  1143. return true
  1144. end
  1145. end
  1146. return false
  1147. end
  1148.  
  1149. function CheckIntangible(Hit)
  1150. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  1151. if Hit and Hit.Parent then
  1152. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  1153. return true
  1154. end
  1155. end
  1156. return false
  1157. end
  1158.  
  1159. Debris = game:GetService("Debris")
  1160.  
  1161. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  1162. local Direction = CFrame.new(StartPos, Vec).lookVector
  1163. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  1164. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  1165. if RayHit and CheckIntangible(RayHit) then
  1166. if DelayIfHit then
  1167. wait()
  1168. end
  1169. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  1170. end
  1171. return RayHit, RayPos, RayNormal
  1172. end
  1173.  
  1174. function turnto(position)
  1175. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  1176. end
  1177.  
  1178. --//=================================\\
  1179. --|| WEAPON CREATION
  1180. --\\=================================//
  1181. function CreateGauntlet (LIMB,ROT,OFFSET)
  1182. local FIST = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Neon Gauntlet Part", VT(1.01*Player_Size,1.4*Player_Size,1.01*Player_Size),false)
  1183. local aura = Instance.new("ParticleEmitter",FIST)
  1184. aura.Texture = "rbxassetid://56562006"
  1185. aura.LightEmission = 1
  1186. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  1187. aura.Rate = 25
  1188. aura.Lifetime = NumberRange.new(0.75)
  1189. aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.6,0),NumberSequenceKeypoint.new(1,0,0)})
  1190. aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1191. aura.Speed = NumberRange.new(2)
  1192. aura.VelocitySpread = 50
  1193. local weld = CreateWeldOrSnapOrMotor("Weld", FIST, LIMB, FIST, CF(0 * Player_Size, -0.25 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1194. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Crimson", "Gauntlet Part", VT(1.2*Player_Size,0.4*Player_Size,1.2*Player_Size),false)
  1195. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1196.  
  1197. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1198. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1199. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1200. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1201. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1202. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1203. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.05*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1204. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1205.  
  1206. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1.1*Player_Size),false)
  1207. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.35 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1208. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Neon Gauntlet Part", VT(1.1*Player_Size,0.8*Player_Size,1*Player_Size),false)
  1209. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.375 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1210. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.4*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
  1211. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1212. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.4*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
  1213. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.4 * Player_Size, 0.33 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1214. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.4*Player_Size,0.8*Player_Size,0.3*Player_Size),false)
  1215. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0.05 * Player_Size, -0.4 * Player_Size, -0.33 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1216. end
  1217.  
  1218. CreateGauntlet(RightArm,180,0.3)
  1219. CreateGauntlet(LeftArm,180,-0.3)
  1220. CreateGauntlet(RightLeg,180,0.3)
  1221. CreateGauntlet(LeftLeg,0,-0.3)
  1222.  
  1223. function CreateTorso (LIMB,ROT,OFFSET)
  1224. local FIST = CreatePart(3, Weapon, "Granite", 0, 0, "Crimson", "Neon Gauntlet Part", VT(2.01*Player_Size,2.1*Player_Size,1.01*Player_Size),false)
  1225. local weld = CreateWeldOrSnapOrMotor("Weld", FIST, LIMB, FIST, CF(0 * Player_Size, -0.15 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1226.  
  1227. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1228. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1229. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1230. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1231. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1232. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1233. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1234. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1235. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1236. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -1.0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1237. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1238. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1239. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1240. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1241. local part = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Gauntlet Part", VT(2.01*Player_Size,0.05*Player_Size,1.05*Player_Size),false)
  1242. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1243.  
  1244.  
  1245. local part = CreatePart(3, Weapon, "Granite", 0, 0, "Really black", "Gauntlet Part", VT(1.5*Player_Size,0.6*Player_Size,1.1*Player_Size),false)
  1246. local weld = CreateWeldOrSnapOrMotor("Weld", part, LIMB, part, CF(0 * Player_Size, -0.10 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1247. end
  1248.  
  1249. CreateTorso(Torso,360,-0.3)
  1250.  
  1251.  
  1252.  
  1253.  
  1254. for i = 1, 15 do
  1255. local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false)
  1256. FACE.Color = C3(0,0,0)
  1257. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1258. CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
  1259. end
  1260.  
  1261. coroutine.resume(coroutine.create(function()
  1262. repeat
  1263. wait(0.5)
  1264. Head.BrickColor = BrickColor.Black()
  1265. LeftArm.BrickColor = BrickColor.Black()
  1266. RightArm.BrickColor = BrickColor.Black()
  1267. LeftLeg.BrickColor = BrickColor.Black()
  1268. RightLeg.BrickColor = BrickColor.Black()
  1269. until not Head
  1270. end))
  1271.  
  1272. local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false)
  1273. MakeForm(HAT1,"Cyl")
  1274. HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
  1275. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false)
  1276. BELT.Color = C3(15/255,15/255,15/255)
  1277. MakeForm(BELT,"Cyl")
  1278. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
  1279. local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false)
  1280. MakeForm(HAT2,"Cyl")
  1281. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
  1282. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false)
  1283. BELT.Color = C3(15/255,15/255,15/255)
  1284. MakeForm(BELT,"Cyl")
  1285. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
  1286. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.25,0.25,0.1),false)
  1287. MakeForm(GEM,"Ball")
  1288. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
  1289. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.25,0.25,0.1),false)
  1290. MakeForm(GEM,"Ball")
  1291. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
  1292. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.1,0.25,0.25),false)
  1293. MakeForm(GEM,"Ball")
  1294. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
  1295. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.1,0.25,0.25),false)
  1296. MakeForm(GEM,"Ball")
  1297. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
  1298. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  1299. BELT.Color = C3(15/255,15/255,15/255)
  1300. MakeForm(BELT,"Cyl")
  1301. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
  1302. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  1303. BELT.Color = C3(15/255,15/255,15/255)
  1304. MakeForm(BELT,"Cyl")
  1305. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
  1306. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  1307. BELT.Color = C3(15/255,15/255,15/255)
  1308. MakeForm(BELT,"Cyl")
  1309. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
  1310. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  1311. BELT.Color = C3(15/255,15/255,15/255)
  1312. MakeForm(BELT,"Cyl")
  1313. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
  1314. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false)
  1315. MakeForm(BELT,"Ball")
  1316. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
  1317. Humanoid.DisplayDistanceType = "None"
  1318. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.6,0.1,1)/2,false)
  1319. MakeForm(EYE,"Ball")
  1320. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  1321. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.6,0.1,1)/2,false)
  1322. MakeForm(EYE,"Ball")
  1323. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  1324. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.1,1,1)/2,false)
  1325. MakeForm(EYE,"Ball")
  1326. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  1327. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.1,1,1)/2,false)
  1328. MakeForm(EYE,"Ball")
  1329. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  1330.  
  1331. local top = Instance.new("Shirt")
  1332. top.ShirtTemplate = "rbxassetid://676428254"
  1333. top.Parent = Character
  1334. top.Name = "Cloth"
  1335. local bottom = Instance.new("Pants")
  1336. bottom.PantsTemplate = "rbxassetid://676428351"
  1337. bottom.Parent = Character
  1338. bottom.Name = "Cloth"
  1339. for _, c in pairs(Character:GetChildren()) do
  1340. if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then
  1341. c.Material = "Neon"
  1342. if c:FindFirstChildOfClass("ParticleEmitter") then
  1343. c:FindFirstChildOfClass("ParticleEmitter"):remove()
  1344. end
  1345. c.Color = C3(1,1,1)
  1346. if c == Head then
  1347. if c:FindFirstChild("face") then
  1348. c.face:remove()
  1349. end
  1350. end
  1351. elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then
  1352. c:remove()
  1353. elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then
  1354. c:remove()
  1355. end
  1356. end
  1357.  
  1358.  
  1359.  
  1360. for _, c in pairs(Weapon:GetChildren()) do
  1361. if c.ClassName == "Part" then
  1362. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1363. end
  1364. end
  1365.  
  1366. Weapon.Parent = Character
  1367.  
  1368. Humanoid.Died:connect(function()
  1369. ATTACK = true
  1370. end)
  1371.  
  1372. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  1373. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  1374. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  1375. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  1376.  
  1377. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Seizure punch", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 1")
  1378. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Lem smash", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 2")
  1379. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Teleporter", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 3")
  1380. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Ultimate Punch", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text4")
  1381.  
  1382. --//=================================\\
  1383. --|| DAMAGE FUNCTIONS
  1384. --\\=================================//
  1385.  
  1386. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  1387. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really Really black", "Effect", VT())
  1388. STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  1389. local BODYGYRO = IT("BodyGyro", STATPART)
  1390. local BODYPOSITION = IT("BodyPosition", STATPART)
  1391. BODYPOSITION.P = 2000
  1392. BODYPOSITION.D = 100
  1393. BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  1394. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  1395. game:GetService("Debris"):AddItem(STATPART ,5)
  1396. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  1397. BILLBOARDGUI.Adornee = STATPART
  1398. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  1399. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  1400. BILLBOARDGUI.AlwaysOnTop = false
  1401. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  1402. TEXTLABEL.BackgroundTransparency = 1
  1403. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  1404. TEXTLABEL.Text = TEXT
  1405. TEXTLABEL.Font = "SciFi"
  1406. TEXTLABEL.FontSize="Size42"
  1407. TEXTLABEL.TextColor3 = COLOR
  1408. TEXTLABEL.TextStrokeTransparency = 1
  1409. TEXTLABEL.TextScaled = true
  1410. TEXTLABEL.TextWrapped = true
  1411. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  1412. if LABELTYPE == "Normal" then
  1413. for i = 1, 30 do
  1414. Swait()
  1415. STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
  1416. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1417. end
  1418. elseif LABELTYPE == "Debuff" then
  1419. for i = 1, 30 do
  1420. Swait()
  1421. STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
  1422. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1423. end
  1424. elseif LABELTYPE == "Shock" then
  1425. local ORIGIN = STATPART.Position
  1426. for i = 1, 30 do
  1427. Swait()
  1428. STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
  1429. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  1430. end
  1431. end
  1432. THEPART.Parent = nil
  1433. end),STATPART, BODYPOSITION, TEXTLABEL)
  1434. end
  1435.  
  1436. --//=================================\\
  1437. --|| DAMAGING
  1438. --\\=================================//
  1439.  
  1440. function killnearest(position,range,maxstrength,direction)
  1441. for i,v in ipairs(workspace:GetChildren()) do
  1442. local body = v:GetChildren()
  1443. for part = 1, #body do
  1444. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1445. if(body[part].Position - position).Magnitude < range then
  1446. if v.ClassName == "Model" then
  1447. --v:BreakJoints()
  1448. end
  1449. local POS = position
  1450. coroutine.resume(coroutine.create(function()
  1451. body[part].Anchored = true
  1452. body[part].Parent = Effects
  1453. body[part].CanCollide = true
  1454. local SIZE = body[part].Size
  1455. body[part].Material = "Neon"
  1456. CreateSound("952306739", body[part], 2, MRANDOM(7, 12) / 10)
  1457. for i = 1, 75 do
  1458. Swait()
  1459. body[part].Color = C3(255,0,0)
  1460. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1461. end
  1462. coroutine.resume(coroutine.create(function()
  1463. while true do
  1464. Swait()
  1465. body[part].Color = C3(255,0,0)
  1466. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1467. end
  1468. end))
  1469. body[part].Anchored = false
  1470. body[part].Velocity = direction.lookVector*maxstrength
  1471. end))
  1472. end
  1473. end
  1474. end
  1475. if v.ClassName == "Part" then
  1476. if v.Anchored == false and (v.Position - position).Magnitude < range then
  1477. local POS = position
  1478. coroutine.resume(coroutine.create(function()
  1479. v.Anchored = true
  1480. v.Parent = Effects
  1481. local SIZE = v.Size
  1482. v.Material = "Neon"
  1483. CreateSound("952306739", v, 2, MRANDOM(7, 12) / 10)
  1484. for i = 1, 75 do
  1485. Swait()
  1486. body[part].Color = C3(MRANDOM(0,1)/1,MRANDOM(0,1)/1,MRANDOM(0,1)/1)
  1487. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1488. end
  1489. coroutine.resume(coroutine.create(function()
  1490. while true do
  1491. Swait()
  1492. body[part].Color = C3(MRANDOM(0,1)/1,MRANDOM(0,1)/1,MRANDOM(0,1)/1)
  1493. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  1494. end
  1495. end))
  1496. v.Anchored = false
  1497. v.Velocity = direction.lookVector*maxstrength
  1498. end))
  1499. end
  1500. end
  1501. end
  1502. end
  1503.  
  1504. --//=================================\\
  1505. --|| ATTACK FUNCTIONS AND STUFF
  1506. --\\=================================//
  1507.  
  1508. function AttackTemplate()
  1509. ATTACK = true
  1510. Rooted = false
  1511. for i=0, 1, 0.1 / Animation_Speed do
  1512. Swait()
  1513. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1514. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1515. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1516. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1517. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1518. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1519. end
  1520. ATTACK = false
  1521. Rooted = false
  1522. end
  1523.  
  1524. function DeathAgreement()
  1525. ATTACK = true
  1526. Rooted = false
  1527. local SPEED = Speed
  1528. Speed = 10
  1529. CreateSound("357202141", RightArm, 10, 1.1)
  1530. for i=0, 0, 0.1 / Animation_Speed do
  1531. Swait()
  1532. turnto(Mouse.Hit.p)
  1533. MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-1/15,-1/15,-1/15))
  1534. MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-2/15,-2/15,-2/15))
  1535. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
  1536. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
  1537. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1538. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1539. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1540. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1541. end
  1542. for i=0, 0, 0.1 / Animation_Speed do
  1543. Swait()
  1544. turnto(Mouse.Hit.p)
  1545. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
  1546. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  1547. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1548. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1549. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1550. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1551. end
  1552. local PART = CreatePart(3, Effects, "Neon", 0, 0.8, "Really red", "Punch", VT(50,50,50),false)
  1553. PART.CFrame = RootPart.CFrame * CF(0,0,-25)
  1554. PART.Shape = "Ball"
  1555. local bv = Instance.new("BodyVelocity")
  1556. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1557. bv.velocity = RootPart.CFrame.lookVector*600
  1558. bv.Parent = PART
  1559. bv.Name = "PROJECTILEVELOCITY"
  1560. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(2.5,0.2,2.5))
  1561. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really red",VT(3,0.2,3))
  1562. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really red",VT(2,0.6,2))
  1563. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really red",VT(2.2,0.6,2.2))
  1564. CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
  1565. coroutine.resume(coroutine.create(function()
  1566. for i = 1, 10 do
  1567. Swait()
  1568. PART.Transparency = PART.Transparency + 0.2/10
  1569. PART.Size = PART.Size + VT(5,5,5)
  1570. killnearest(PART.Position,PART.Size.Y/2+15,100,RootPart.CFrame)
  1571. end
  1572. PART:Destroy()
  1573. end))
  1574. for i=0, 1, 0.1 / Animation_Speed do
  1575. Swait()
  1576. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
  1577. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
  1578. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1579. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1580. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
  1581. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
  1582. end
  1583. Speed = SPEED
  1584. ATTACK = false
  1585. Rooted = false
  1586. end
  1587.  
  1588. local FIST = CreatePart(3, Weapon, "Granite", 0, 0, "Crimson", "Neon Gauntlet Part", VT(1.01*Player_Size,1.1*Player_Size,1.01*Player_Size),false)
  1589. local weld = CreateWeldOrSnapOrMotor("Weld", FIST, RightArm, FIST, CF(0 * Player_Size, -0.15 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1590.  
  1591. function GrabTime()
  1592. ATTACK = true
  1593. Rooted = false
  1594. local HASGRABBED = false
  1595. local WELD = nil
  1596. local TORS = nil
  1597. local hitting = FIST.Touched:connect(function(hit)
  1598. if hit.Parent:FindFirstChild("Humanoid") then
  1599. if hit.Parent.Humanoid.Health ~= 0 then
  1600. UNANCHOR = false
  1601. TORS = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
  1602. TORS.Anchored = true
  1603. TORS.CFrame = RightArm.CFrame * CF(0,-1.15,0) * ANGLES(RAD(90), RAD(0), RAD(0))
  1604. WELD = weldBetween(RightArm,TORS)
  1605. HASGRABBED = true
  1606. Rooted = true
  1607. end
  1608. end
  1609. end)
  1610. for i=0, 1, 0.1 / Animation_Speed do
  1611. Swait()
  1612. if HASGRABBED == true then
  1613. break
  1614. end
  1615. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed)
  1616. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
  1617. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  1618. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  1619. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  1620. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  1621. end
  1622. hitting:disconnect()
  1623. if HASGRABBED == true then
  1624. TORS.Anchored = false
  1625. RootPart.Anchored = true
  1626. for i=0, 2, 0.1 / Animation_Speed do
  1627. Swait()
  1628. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1629. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1630. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1631. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1632. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1633. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1634. end
  1635. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.5,0.3,0.5))
  1636. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Pearl",VT(0.6,0.3,0.6))
  1637. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Sound", VT(0,0,0))
  1638. SOUNDPART.CFrame = RootPart.CFrame
  1639. Debris:AddItem(SOUNDPART,5)
  1640. CreateSound("357202073", Character, 4, 1)
  1641. for i = 1, 15 do
  1642. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(-180,180)), RAD(90)),"Pearl", 1 + MRANDOM(1,30)/15)
  1643. end
  1644. for i=0, 2, 0.1 / Animation_Speed do
  1645. Swait()
  1646. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 50000000) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  1647. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1648. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1649. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1650. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1651. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1652. end
  1653. for i=0, 0.25, 0.1 / Animation_Speed do
  1654. Swait()
  1655. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), 3 / Animation_Speed)
  1656. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed)
  1657. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1658. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1659. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1660. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1661. end
  1662. if HITFLOOR ~= nil then
  1663. CreateDebreeRing(HITFLOOR,CF(RootPart.Position)*CF(0,-3,0).p,15,VT(7,7,7),85)
  1664. end
  1665. CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
  1666. WELD:remove()
  1667. for i = 1, 25 do
  1668. Swait()
  1669. killnearest(RootPart.Position,45,100,Torso.CFrame)
  1670. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Pearl",VT(0.3,3,0.3))
  1671. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really red",VT(1,0.4,1))
  1672. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Really red",VT(2.3,0.3,2.3))
  1673. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5)
  1674. Slice(0.1,65,CF(RightArm.CFrame*CF(0,-1,0).p) * ANGLES(RAD(MRANDOM(-20,20)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-20,20))),"Really red", 1 + MRANDOM(1,30)/15)
  1675. end
  1676. end
  1677. UNANCHOR = true
  1678. ATTACK = false
  1679. Rooted = false
  1680. end
  1681.  
  1682. function MaxSpeed()
  1683. local ORIGIN = RootPart.Position
  1684. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
  1685. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
  1686. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Sound", VT(0,0,0))
  1687. SOUNDPART.CFrame = RootPart.CFrame
  1688. Debris:AddItem(SOUNDPART,5)
  1689. CreateSound("357202032", Character, 4, 1)
  1690. RootPart.CFrame = CF(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z))
  1691. Swait()
  1692. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
  1693. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
  1694. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Sound", VT(0,0,0))
  1695. SOUNDPART.CFrame = RootPart.CFrame
  1696. Debris:AddItem(SOUNDPART,5)
  1697. CreateSound("1295446488", Character, 4, 1)
  1698. if MRANDOM(1,8) == 1 then
  1699. ATTACK = true
  1700. Rooted = true
  1701. local FRUITSTABLE = {
  1702. {MeshId = "16190555", TextureId = "16190577", Color = "Really red"},
  1703. {MeshId = "119574562", TextureId = "64374853", Color = "New Yeller"},
  1704. {MeshId = "24394186", TextureId = "24394178", Color = "Brown"}
  1705. }
  1706. local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)]
  1707. local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false)
  1708. CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0))
  1709. FRUITMODEL.CFrame = RightArm.CFrame * CF(0,-1.5,0)
  1710. weldBetween(RightArm,FRUITMODEL)
  1711. for i=0, 4, 0.1 / Animation_Speed do
  1712. Swait()
  1713. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1714. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1715. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1716. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1717. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1718. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1719. end
  1720. CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10)
  1721. FRUITMODEL:remove()
  1722. for i = 1, 15 do
  1723. Slice(0.1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15)
  1724. end
  1725. for i=0, 0.5, 0.1 / Animation_Speed do
  1726. Swait()
  1727. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1728. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1729. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1730. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1731. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1732. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1733. end
  1734. ATTACK = false
  1735. Rooted = false
  1736. end
  1737. end
  1738.  
  1739. function GreenUltimate()
  1740. ATTACK = true
  1741. Rooted = true
  1742. CreateSound("358080470", RightArm, 10, 0.8)
  1743. for i=0, 8, 0.1 / Animation_Speed do
  1744. Swait()
  1745. turnto(Mouse.Hit.p)
  1746. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Really red",VT(0.2,0,0.2))
  1747. Slice(0.1,65,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Crimson", 1.1)
  1748. MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"New Yeller",VT(0.001,0.001,1),0)
  1749. MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Really black",VT(0.001,0.001,2),0)
  1750. MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-1/15,-1/15,-1/15))
  1751. MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really red",VT(-2/15,-2/15,-2/15))
  1752. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
  1753. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
  1754. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1755. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1756. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1757. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1758. end
  1759. for i=0, 0.15, 0.1 / Animation_Speed do
  1760. Swait()
  1761. turnto(Mouse.Hit.p)
  1762. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
  1763. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  1764. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1765. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1766. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1767. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1768. end
  1769. MagicSphere(VT(4,4,4),100,RootPart.CFrame * CF(0,0,-6),"Really red",VT(-0.04,-0.04,-0.04))
  1770. MagicSphere(VT(3.5,3.5,3.5),100,RootPart.CFrame * CF(0,0,-6),"Really Really black",VT(-0.035,-0.035,-0.035))
  1771. coroutine.resume(coroutine.create(function()
  1772. Swait(100)
  1773. for i = 1, 5 do
  1774. MagicSphere(VT(150,150,150),75,RootPart.CFrame * CF(0,0,-72*i),"Really red",VT(-150/(150-(15*i)),-150/(150-(15*i)),-150/(150-(15*i))))
  1775. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Crimson",VT(4.5*i,0.2,4.5*i))
  1776. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Crimson",VT(5*i,0.2,5*i))
  1777. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Crimson",VT(4*i,0.6,4*i))
  1778. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Crimson",VT(5.2*i,0.6,5.2*i))
  1779. end
  1780. killnearest(RootPart.CFrame * CF(0,0,-500).p,500,1000,RootPart.CFrame)
  1781. for i = 1, 5 do
  1782. CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
  1783. CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
  1784. end
  1785. coroutine.resume(coroutine.create(function()
  1786. for i = 1, 50 do
  1787. Swait()
  1788. for i = 1, 1 do
  1789. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5)
  1790. end
  1791. for i = 1, 2 do
  1792. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really red", 1 + MRANDOM(1,30)/3)
  1793. end
  1794. end
  1795. end))
  1796. end))
  1797. for i=0, 4, 0.1 / Animation_Speed do
  1798. Swait()
  1799. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
  1800. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
  1801. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  1802. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  1803. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
  1804. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
  1805. end
  1806. ATTACK = false
  1807. Rooted = false
  1808. end
  1809.  
  1810. --//=================================\\
  1811. --|| ASSIGN THINGS TO KEYS
  1812. --\\=================================//
  1813.  
  1814. function MouseDown(Mouse)
  1815. if ATTACK == false then
  1816. end
  1817. end
  1818.  
  1819. function MouseUp(Mouse)
  1820. HOLD = false
  1821. end
  1822.  
  1823. function KeyDown(Key)
  1824. KEYHOLD = true
  1825. if Key == "z" and ATTACK == false then
  1826. DeathAgreement()
  1827. end
  1828.  
  1829. if Key == "b" and ATTACK == false then
  1830. GrabTime()
  1831. end
  1832.  
  1833. if Key == "c" and ATTACK == false then
  1834. MaxSpeed()
  1835. end
  1836.  
  1837. if Key == "x" and ATTACK == false then
  1838. GreenUltimate()
  1839. end
  1840.  
  1841. if Key == "p" and ATTACK == false then
  1842. if Speed == 16 then
  1843. Speed = 150
  1844. elseif Speed == 150 then
  1845. Speed = 16
  1846. end
  1847. end
  1848. end
  1849.  
  1850. function KeyUp(Key)
  1851. KEYHOLD = false
  1852. end
  1853.  
  1854. Mouse.Button1Down:connect(function(NEWKEY)
  1855. MouseDown(NEWKEY)
  1856. end)
  1857. Mouse.Button1Up:connect(function(NEWKEY)
  1858. MouseUp(NEWKEY)
  1859. end)
  1860. Mouse.KeyDown:connect(function(NEWKEY)
  1861. KeyDown(NEWKEY)
  1862. end)
  1863. Mouse.KeyUp:connect(function(NEWKEY)
  1864. KeyUp(NEWKEY)
  1865. end)
  1866.  
  1867. --//=================================\\
  1868. --\\=================================//
  1869.  
  1870.  
  1871. function unanchor()
  1872. if UNANCHOR == true then
  1873. g = Character:GetChildren()
  1874. for i = 1, #g do
  1875. if g[i].ClassName == "Part" then
  1876. g[i].Anchored = false
  1877. end
  1878. end
  1879. end
  1880. end
  1881.  
  1882.  
  1883. --//=================================\\
  1884. --|| WRAP THE WHOLE SCRIPT UP
  1885. --\\=================================//
  1886.  
  1887. Humanoid.Changed:connect(function(Jump)
  1888. if Jump == "Jump" and (Disable_Jump == true) then
  1889. Humanoid.Jump = false
  1890. end
  1891. end)
  1892.  
  1893. while true do
  1894. Swait()
  1895. ANIMATE.Parent = nil
  1896. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1897. IDLEANIMATION:Play()
  1898. SINE = SINE + CHANGE
  1899. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1900. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1901. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1902. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1903. local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 16)
  1904. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1905. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1906. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1907. end
  1908. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1909. ANIM = "Jump"
  1910. if ATTACK == false then
  1911. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1912. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1913. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1914. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1915. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1916. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1917. end
  1918. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1919. ANIM = "Fall"
  1920. if ATTACK == false then
  1921. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1922. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1923. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1924. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1925. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1926. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1927. end
  1928. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1929. ANIM = "Idle"
  1930. if ATTACK == false then
  1931. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.15 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1932. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1933. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1934. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1935. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1936. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1937. end
  1938. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil and Rooted == false then
  1939. ANIM = "Walk"
  1940. WALK = WALK + 1 / Animation_Speed
  1941. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  1942. WALK = 0
  1943. if WALKINGANIM == true then
  1944. WALKINGANIM = false
  1945. elseif WALKINGANIM == false then
  1946. WALKINGANIM = true
  1947. end
  1948. end
  1949. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1950. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1951. if ATTACK == false then
  1952. if Speed < 35 then
  1953. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1954. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1955. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1956. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1957. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  1958. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  1959. else
  1960. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1961. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1962. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30 * COS(SINE / WALKSPEEDVALUE))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1963. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-80 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30 * COS(SINE / WALKSPEEDVALUE))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1964. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  1965. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  1966. end
  1967. end
  1968. end
  1969. unanchor()
  1970. Humanoid.MaxHealth = "inf"
  1971. Humanoid.Health = "inf"
  1972. if Rooted == false then
  1973. Disable_Jump = false
  1974. Humanoid.WalkSpeed = Speed
  1975. elseif Rooted == true then
  1976. Disable_Jump = true
  1977. Humanoid.WalkSpeed = 0
  1978. end
  1979. local MATHS = {"0","1"}
  1980. Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]
  1981. Humanoid.PlatformStand = false
  1982. end
  1983.  
  1984. --//=================================\\
  1985. --\\=================================//
  1986.  
  1987.  
  1988.  
  1989.  
  1990.  
  1991. --//====================================================\\--
  1992. --|| END OF SCRIPT
  1993. --\\====================================================//--
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