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CLarramore

Eyeball

Mar 30th, 2016
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  1. -- Credit to sandbag777
  2. -- He made the GUI a little higher 4 u.. Enjoy! RUN LOCAL
  3. -- go to line 20 and put ur name there
  4. me         = game.Players.LocalPlayer
  5. p          = Instance.new("Camera")
  6. p.Parent   = game.Workspace
  7. bin        = Instance.new("HopperBin")
  8. bin.Parent = me.Backpack
  9. bin.Name   = "[ Eyeball ]"
  10. wait(0.5)
  11. a = me.PlayerGui:findFirstChild("Admin")
  12. if a ~= nil then a:Remove() end
  13. a = me.Character:findFirstChild("Eyeball")
  14. if a ~= nil then a:Remove() end
  15. script.Parent = bin
  16. mode          = "None"
  17. Clicking      = false
  18. BaleFireValue = 15
  19. banned        = {""}
  20. admin         = {"CLarramore"}
  21. p             = Instance.new("Camera")
  22. p.Parent      = game.Workspace
  23. Sound         = "None"
  24. Stare         = false
  25.  
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32. bleh = me.PlayerGui:findFirstChild("Admin")
  33. if bleh ~= nil then
  34. bleh:Remove()
  35. end
  36. bodycolor = me.Character:findFirstChild("Body Colors")
  37. maingui = Instance.new("ScreenGui")
  38. maingui.Parent = me.PlayerGui
  39. maingui.Name = "Admin"
  40.  
  41.  
  42. charactergui = Instance.new("ImageButton")
  43. charactergui.Parent = maingui
  44. charactergui.Name = "Character"
  45. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  46. charactergui.Position = UDim2.new(0.01, 0, 0.1, 0)
  47. charactergui.BackgroundTransparency = 0.5
  48. torso = Instance.new("ImageButton")
  49. torso.Parent = charactergui
  50. torso.Name = "Torso"
  51. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  52. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  53. torso.BackgroundTransparency = 0.5
  54. torso.BackgroundColor = BrickColor.new(55)
  55. leftarm = Instance.new("ImageButton")
  56. leftarm.Parent = charactergui
  57. leftarm.Name = "LeftArm"
  58. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  59. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  60. leftarm.BackgroundTransparency = 0.5
  61. leftarm.BackgroundColor = BrickColor.new(55)
  62. rightarm = Instance.new("ImageButton")
  63. rightarm.Parent = charactergui
  64. rightarm.Name = "RightArm"
  65. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  66. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  67. rightarm.BackgroundTransparency = 0.5
  68. rightarm.BackgroundColor = BrickColor.new(55)
  69. head = Instance.new("ImageButton")
  70. head.Parent = charactergui
  71. head.Name = "Head"
  72. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  73. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  74. head.BackgroundTransparency = 0.5
  75. head.BackgroundColor = BrickColor.new(55)
  76. leftleg = Instance.new("ImageButton")
  77. leftleg.Parent = charactergui
  78. leftleg.Name = "LeftLeg"
  79. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  80. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  81. leftleg.BackgroundTransparency = 0.5
  82. leftleg.BackgroundColor = BrickColor.new(55)
  83. rightleg = Instance.new("ImageButton")
  84. rightleg.Parent = charactergui
  85. rightleg.Name = "RightLeg"
  86. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  87. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  88. rightleg.BackgroundTransparency = 0.5
  89. rightleg.BackgroundColor = BrickColor.new(55)
  90.  
  91. characterbutton = Instance.new("TextButton")
  92. characterbutton.Parent = maingui
  93. characterbutton.Name = "CharacterButton"
  94. characterbutton.BackgroundTransparency = 0.5
  95. characterbutton.BackgroundColor = BrickColor.new(21)
  96. characterbutton.Position = UDim2.new(0.010000345, 0, 0.1, 0)
  97. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  98. characterbutton.Text = "[ Hide Character GUI ]"
  99.  
  100. characterhealth = Instance.new("TextButton")
  101. characterhealth.Parent = charactergui
  102. characterhealth.Name = "CharacterButton"
  103. characterhealth.BackgroundTransparency = 0.5
  104. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  105. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  106. characterhealth.Text = "[ Health : 100 | 100 ]"
  107.  
  108. characterhealth2 = Instance.new("TextButton")
  109. characterhealth2.Parent = charactergui
  110. characterhealth2.Name = "CharacterButton"
  111. characterhealth2.BackgroundTransparency = 0.5
  112. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  113. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  114. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  115.  
  116. characterhealth3 = Instance.new("TextButton")
  117. characterhealth3.Parent = charactergui
  118. characterhealth3.Name = "CharacterButton"
  119. characterhealth3.BackgroundTransparency = 0.5
  120. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  121. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  122. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  123.  
  124. characterhealth4 = Instance.new("TextButton")
  125. characterhealth4.Parent = charactergui
  126. characterhealth4.Name = "CharacterButton"
  127. characterhealth4.BackgroundTransparency = 0.5
  128. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  129. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  130. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  131.  
  132. opened = true
  133. function click()
  134. if opened == true then
  135. charactergui.Visible = false
  136. characterbutton.Text = "[ Show Character GUI ]"
  137. opened = false
  138. else
  139. charactergui.Visible = true
  140. characterbutton.Text = "[ Hide Character GUI ]"
  141. opened = true
  142. end
  143. end
  144. characterbutton.MouseButton1Click:connect(click)
  145.  
  146. map = Instance.new("ImageButton")
  147. map.Parent = charactergui
  148. map.Name = "Map"
  149. map.Size = UDim2.new(1, 0, 0.7, 0)
  150. map.Position = UDim2.new(1, 0, 0, 0)
  151. map.BackgroundTransparency = 0.5
  152. me2 = Instance.new("ImageButton")
  153. me2.Parent = map
  154. me2.Name = "Player"
  155. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  156. me2.Position = UDim2.new(0, 0, 0, 0)
  157. me2.BackgroundTransparency = 0.1
  158. me2.BackgroundColor = BrickColor.new (26)
  159.  
  160. characterhealth5 = Instance.new("TextButton")
  161. characterhealth5.Parent = charactergui
  162. characterhealth5.Name = "CharacterButton"
  163. characterhealth5.BackgroundTransparency = 0.5
  164. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  165. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  166. characterhealth5.Text = "[ QuickScripts : 0 ]"
  167. characterhealth5.BackgroundColor = BrickColor.new(23)
  168.  
  169.  
  170. characterhealth6 = Instance.new("TextButton")
  171. characterhealth6.Parent = charactergui
  172. characterhealth6.Name = "CharacterButton"
  173. characterhealth6.BackgroundTransparency = 0.5
  174. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  175. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  176. characterhealth6.Text = "[ Clean QuickScripts ]"
  177. characterhealth6.BackgroundColor = BrickColor.new(1)
  178.  
  179. function click()
  180. stuff = game.Workspace:GetChildren()
  181. for i = 1 , #stuff do
  182. if stuff[i].Name == "QuickScript" then
  183. stuff[i]:Remove()
  184. end
  185. end
  186. end
  187. characterhealth6.MouseButton1Click:connect(click)
  188.  
  189.  
  190. characterhealth7 = Instance.new("TextButton")
  191. characterhealth7.Parent = charactergui
  192. characterhealth7.Name = "CharacterButton"
  193. characterhealth7.BackgroundTransparency = 0.5
  194. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  195. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  196. characterhealth7.Text = "[ Clean Workspace ]"
  197. characterhealth7.BackgroundColor = BrickColor.new(1)
  198.  
  199. function click()
  200. stuff = game.Workspace:GetChildren()
  201. for i = 1 , #stuff do
  202. if stuff[i].className ~= "Script" then
  203. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  204. stuff[i]:Remove()
  205. end
  206. end
  207. end
  208. p = Instance.new("Part")
  209. p.Parent = game.Workspace
  210. p.Name = "Base"
  211. p.Anchored = true
  212. p.BottomSurface = "Smooth"
  213. p.BrickColor = BrickColor.new (28)
  214. p.Size = Vector3.new(512, 1, 512)
  215. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  216.  
  217. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  218. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  219. game.Lighting.Ambient = Color3.new(2, 2, 2)
  220. game.Lighting.Brightness = 1
  221. game.Lighting.TimeOfDay = "12:00:00"
  222. end
  223. characterhealth7.MouseButton1Click:connect(click)
  224.  
  225.  
  226. characterhealth17 = Instance.new("TextButton")
  227. characterhealth17.Parent = charactergui
  228. characterhealth17.Name = "CharacterButton"
  229. characterhealth17.BackgroundTransparency = 0.5
  230. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  231. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  232. characterhealth17.Text = "[ Remove All Scripts ]"
  233. characterhealth17.BackgroundColor = BrickColor.new(23)
  234.  
  235. function ccclick()
  236. stuff = workspace:GetChildren()
  237. for i = 1 , #stuff do
  238. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  239. stuff[i]:Remove()
  240. end
  241. end
  242. end
  243. characterhealth17.MouseButton1Click:connect(ccclick)
  244.  
  245.  
  246. characterhealth9 = Instance.new("TextButton")
  247. characterhealth9.Parent = charactergui
  248. characterhealth9.Name = "CharacterButton"
  249. characterhealth9.BackgroundTransparency = 0.5
  250. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  251. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  252. characterhealth9.Text = "[ Debug Messages ]"
  253. characterhealth9.BackgroundColor = BrickColor.new(1)
  254.  
  255. function click()
  256. stuff = game.Workspace:GetChildren()
  257. for i = 1 , #stuff do
  258. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  259. stuff[i]:Remove()
  260. end
  261. hax = stuff[i]:GetChildren()
  262. for i = 1 , #hax do
  263. if hax[i].className == "Message" or hax[i].className == "Message" then
  264. hax[i]:Remove()
  265. end
  266. end
  267. end
  268. stuff = game.Players:GetChildren()
  269. for i = 1 , #stuff do
  270. l = stuff[i]:GetChildren()
  271. for i = 1 , #l do
  272. if l[i].className == "Message" or l[i].className == "Hint" then
  273. l[i]:Remove()
  274. end
  275. end
  276. end
  277. end
  278. characterhealth9.MouseButton1Click:connect(click)
  279.  
  280.  
  281.  
  282.  
  283. characterhealth91 = Instance.new("TextButton")
  284. characterhealth91.Parent = charactergui
  285. characterhealth91.Name = "CharacterButton"
  286. characterhealth91.BackgroundTransparency = 0.5
  287. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  288. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  289. characterhealth91.Text = "[ Reset ]"
  290. characterhealth91.BackgroundColor = BrickColor.new(1)
  291.  
  292. function click()
  293. me.Character:BreakJoints()
  294. end
  295. characterhealth91.MouseButton1Click:connect(click)
  296.  
  297.  
  298. characterhealth92 = Instance.new("TextButton")
  299. characterhealth92.Parent = charactergui
  300. characterhealth92.Name = "CharacterButton"
  301. characterhealth92.BackgroundTransparency = 0.5
  302. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  303. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  304. characterhealth92.Text = "[ Unstuck ]"
  305. characterhealth92.BackgroundColor = BrickColor.new(1)
  306.  
  307. function click()
  308. Torso = me.Character:findFirstChild("Torso")
  309. if Torso ~= nil then
  310. stuff = Torso:findFirstChild("BodyGyro")
  311. if stuff ~= nil then
  312. stuff:Remove()
  313. end
  314. stuff = Torso:findFirstChild("BodyPosition")
  315. if stuff ~= nil then
  316. stuff:Remove()
  317. end
  318. stuff = Torso:findFirstChild("BodyVelocity")
  319. if stuff ~= nil then
  320. stuff:Remove()
  321. end
  322. stuff = Torso:findFirstChild("BodyThrust")
  323. if stuff ~= nil then
  324. stuff:Remove()
  325. end
  326. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  327. end
  328. end
  329. characterhealth92.MouseButton1Click:connect(click)
  330.  
  331.  
  332.  
  333. characterhealth93 = Instance.new("TextButton")
  334. characterhealth93.Parent = charactergui
  335. characterhealth93.Name = "CharacterButton"
  336. characterhealth93.BackgroundTransparency = 0.5
  337. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  338. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  339. characterhealth93.Text = "[ Teleport To Base ]"
  340. characterhealth93.BackgroundColor = BrickColor.new(1)
  341.  
  342.  
  343. function click()
  344. Torso = game.Workspace:findFirstChild("Base")
  345. if Torso ~= nil then
  346. me.Character:MoveTo(Torso.Position)
  347. end
  348. end
  349. characterhealth93.MouseButton1Click:connect(click)
  350.  
  351. characterhealth94 = Instance.new("TextButton")
  352. characterhealth94.Parent = charactergui
  353. characterhealth94.Name = "CharacterButton"
  354. characterhealth94.BackgroundTransparency = 0.5
  355. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  356. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  357. characterhealth94.Text = "[ ForceField ]"
  358. characterhealth94.BackgroundColor = BrickColor.new(1)
  359.  
  360. function click()
  361. ff = me.Character:findFirstChild("ForceField")
  362. if ff ~= nil then
  363. ff:Remove()
  364. end
  365. ff = me.Character:findFirstChild("ForceFielD")
  366. if ff ~= nil then
  367. ff:Remove()
  368. end
  369. p = Instance.new("ForceField")
  370. p.Name = "ForceFielD"
  371. p.Parent = me.Character
  372. end
  373. characterhealth94.MouseButton1Click:connect(click)
  374.  
  375. characterhealth95 = Instance.new("TextButton")
  376. characterhealth95.Parent = charactergui
  377. characterhealth95.Name = "CharacterButton"
  378. characterhealth95.BackgroundTransparency = 0.5
  379. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  380. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  381. characterhealth95.Text = "[ Un-ForceField ]"
  382. characterhealth95.BackgroundColor = BrickColor.new(1)
  383.  
  384. function click()
  385. ff = me.Character:findFirstChild("ForceField")
  386. if ff ~= nil then
  387. ff:Remove()
  388. end
  389. ff = me.Character:findFirstChild("ForceFielD")
  390. if ff ~= nil then
  391. ff:Remove()
  392. end
  393. end
  394. characterhealth95.MouseButton1Click:connect(click)
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404. commands = Instance.new("ImageButton")
  405. commands.Parent = maingui
  406. commands.Name = "Character"
  407. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  408. commands.Position = UDim2.new(0.3, 0, 0.1, 0)
  409. commands.BackgroundTransparency = 1
  410.  
  411.  
  412. characterbutton2 = Instance.new("TextButton")
  413. characterbutton2.Parent = maingui
  414. characterbutton2.Name = "CharacterButton"
  415. characterbutton2.BackgroundTransparency = 0.5
  416. characterbutton2.BackgroundColor = BrickColor.new(21)
  417. characterbutton2.Position = UDim2.new(0.16, 0, 0.1, 0)
  418. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  419. characterbutton2.Text = "[ Hide Commands ]"
  420.  
  421. opened2 = true
  422. function clicck()
  423. if opened2 == true then
  424. commands.Visible = false
  425. characterbutton2.Text = "[ Show Commands ]"
  426. opened2 = false
  427. else
  428. commands.Visible = true
  429. characterbutton2.Text = "[ Hide Commands ]"
  430. opened2 = true
  431. end
  432. end
  433. characterbutton2.MouseButton1Click:connect(clicck)
  434.  
  435.  
  436.  
  437.  
  438.  
  439.  
  440.  
  441.  
  442. characterhealth96 = Instance.new("TextButton")
  443. characterhealth96.Parent = commands
  444. characterhealth96.Name = "CharacterButton"
  445. characterhealth96.BackgroundTransparency = 0.5
  446. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  447. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  448. characterhealth96.Text = "[ Lighting Commands ]"
  449. characterhealth96.BackgroundColor = BrickColor.new(1)
  450.  
  451. lighting = Instance.new("TextButton")
  452. lighting.Parent = commands
  453. lighting.Name = "CharacterButton"
  454. lighting.BackgroundTransparency = 0.5
  455. lighting.Position = UDim2.new(11, 0, 0, 0)
  456. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  457. lighting.BackgroundTransparency = 1
  458. lighting.BackgroundColor = BrickColor.new(1)
  459. lighting.Visible = false
  460. lighting.Text = ""
  461.  
  462. opened3 = true
  463. function clickk()
  464. if opened3 == true then
  465. lighting.Visible = false
  466. opened3 = false
  467. else
  468. lighting.Visible = true
  469. opened3 = true
  470. end
  471. end
  472. characterhealth96.MouseButton1Click:connect(clickk)
  473.  
  474. characterhealth97 = Instance.new("TextButton")
  475. characterhealth97.Parent = lighting
  476. characterhealth97.Name = "CharacterButton"
  477. characterhealth97.BackgroundTransparency = 0.5
  478. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  479. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  480. characterhealth97.Text = "[ Normal Lighting ]"
  481. characterhealth97.BackgroundColor = BrickColor.new(1)
  482.  
  483. function clicky()
  484. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  485. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  486. game.Lighting.Ambient = Color3.new(2, 2, 2)
  487. game.Lighting.TimeOfDay = "12:00:00"
  488. game.Lighting.Brightness = 1
  489. end
  490. characterhealth97.MouseButton1Click:connect(clicky)
  491.  
  492.  
  493. characterhealth98 = Instance.new("TextButton")
  494. characterhealth98.Parent = lighting
  495. characterhealth98.Name = "CharacterButton"
  496. characterhealth98.BackgroundTransparency = 0.5
  497. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  498. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  499. characterhealth98.Text = "[ Day ]"
  500. characterhealth98.BackgroundColor = BrickColor.new(1)
  501.  
  502. function clickyy()
  503. game.Lighting.TimeOfDay = "12:00:00"
  504. end
  505. characterhealth98.MouseButton1Click:connect(clickyy)
  506.  
  507.  
  508.  
  509. characterhealth99 = Instance.new("TextButton")
  510. characterhealth99.Parent = lighting
  511. characterhealth99.Name = "CharacterButton"
  512. characterhealth99.BackgroundTransparency = 0.5
  513. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  514. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  515. characterhealth99.Text = "[ Dawn ]"
  516. characterhealth99.BackgroundColor = BrickColor.new(1)
  517.  
  518. function clickyyy()
  519. game.Lighting.TimeOfDay = "18:00:00"
  520. end
  521. characterhealth99.MouseButton1Click:connect(clickyyy)
  522.  
  523.  
  524. characterhealth991 = Instance.new("TextButton")
  525. characterhealth991.Parent = lighting
  526. characterhealth991.Name = "CharacterButton"
  527. characterhealth991.BackgroundTransparency = 0.5
  528. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  529. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  530. characterhealth991.Text = "[ Night ]"
  531. characterhealth991.BackgroundColor = BrickColor.new(1)
  532.  
  533. function clickyyyy()
  534. game.Lighting.TimeOfDay = "00:00:00"
  535. end
  536. characterhealth991.MouseButton1Click:connect(clickyyyy)
  537.  
  538.  
  539.  
  540. characterhealth992 = Instance.new("TextButton")
  541. characterhealth992.Parent = lighting
  542. characterhealth992.Name = "CharacterButton"
  543. characterhealth992.BackgroundTransparency = 0.5
  544. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  545. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  546. characterhealth992.Text = "[ Brightness - 1 ]"
  547. characterhealth992.BackgroundColor = BrickColor.new(1)
  548.  
  549. function clickyyyyy()
  550. game.Lighting.Brightness = game.Lighting.Brightness - 1
  551. end
  552. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  553.  
  554.  
  555. characterhealth993 = Instance.new("TextButton")
  556. characterhealth993.Parent = lighting
  557. characterhealth993.Name = "CharacterButton"
  558. characterhealth993.BackgroundTransparency = 0.5
  559. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  560. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  561. characterhealth993.Text = "[ Brightness + 1 ]"
  562. characterhealth993.BackgroundColor = BrickColor.new(1)
  563.  
  564. function clickyyyyyy()
  565. game.Lighting.Brightness = game.Lighting.Brightness + 1
  566. end
  567. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  568.  
  569.  
  570.  
  571. characterhealth994 = Instance.new("TextButton")
  572. characterhealth994.Parent = lighting
  573. characterhealth994.Name = "CharacterButton"
  574. characterhealth994.BackgroundTransparency = 0.5
  575. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  576. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  577. characterhealth994.Text = "[ Disco ]"
  578. characterhealth994.BackgroundColor = BrickColor.new(1)
  579.  
  580. disco = false
  581. function clickyyyyyyy()
  582. if disco == false then
  583. disco = true
  584. for i = 1 , 20 do
  585. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  586. wait(0.1)
  587. end
  588. disco = false
  589. end
  590. end
  591. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  592.  
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604.  
  605. characterhealth995 = Instance.new("TextButton")
  606. characterhealth995.Parent = commands
  607. characterhealth995.Name = "CharacterButton"
  608. characterhealth995.BackgroundTransparency = 0.5
  609. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  610. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  611. characterhealth995.Text = "[ Self Commands ]"
  612. characterhealth995.BackgroundColor = BrickColor.new(1)
  613.  
  614. self = Instance.new("TextButton")
  615. self.Parent = commands
  616. self.Name = "CharacterButton"
  617. self.BackgroundTransparency = 0.5
  618. self.Position = UDim2.new(11, 0, 0, 0)
  619. self.Size = UDim2.new(10, 0, 0.1, 0)
  620. self.BackgroundTransparency = 1
  621. self.BackgroundColor = BrickColor.new(1)
  622. self.Visible = false
  623. self.Text = ""
  624.  
  625. opened3 = true
  626. function clickk()
  627. if opened3 == true then
  628. self.Visible = false
  629. opened3 = false
  630. else
  631. self.Visible = true
  632. opened3 = true
  633. end
  634. end
  635. characterhealth995.MouseButton1Click:connect(clickk)
  636.  
  637.  
  638. characterhealth996 = Instance.new("TextButton")
  639. characterhealth996.Parent = self
  640. characterhealth996.Name = "CharacterButton"
  641. characterhealth996.BackgroundTransparency = 0.5
  642. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  643. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  644. characterhealth996.Text = "[ Heal ]"
  645. characterhealth996.BackgroundColor = BrickColor.new(1)
  646.  
  647. function clickyyyyyyyy()
  648. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  649. end
  650. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  651.  
  652.  
  653.  
  654. characterhealth997 = Instance.new("TextButton")
  655. characterhealth997.Parent = self
  656. characterhealth997.Name = "CharacterButton"
  657. characterhealth997.BackgroundTransparency = 0.5
  658. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  659. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  660. characterhealth997.Text = "[ God Health ]"
  661. characterhealth997.BackgroundColor = BrickColor.new(1)
  662.  
  663. function clickyyyyyyyyy()
  664. me.Character.Humanoid.MaxHealth = math.huge
  665. end
  666. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  667.  
  668.  
  669.  
  670. characterhealth998 = Instance.new("TextButton")
  671. characterhealth998.Parent = self
  672. characterhealth998.Name = "CharacterButton"
  673. characterhealth998.BackgroundTransparency = 0.5
  674. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  675. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  676. characterhealth998.Text = "[ Mortal Health ]"
  677. characterhealth998.BackgroundColor = BrickColor.new(1)
  678.  
  679. function clickyyyyyyyyyy()
  680. me.Character.Humanoid.MaxHealth = 100
  681. me.Character.Humanoid.Health = 100
  682. end
  683. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  684.  
  685.  
  686.  
  687.  
  688. characterhealth999 = Instance.new("TextButton")
  689. characterhealth999.Parent = self
  690. characterhealth999.Name = "CharacterButton"
  691. characterhealth999.BackgroundTransparency = 0.5
  692. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  693. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  694. characterhealth999.Text = "[ Normal Speed ]"
  695. characterhealth999.BackgroundColor = BrickColor.new(1)
  696.  
  697. function clickyyyyyyyyyyy()
  698. me.Character.Humanoid.WalkSpeed = 16
  699. end
  700. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  701.  
  702.  
  703. characterhealth9991 = Instance.new("TextButton")
  704. characterhealth9991.Parent = self
  705. characterhealth9991.Name = "CharacterButton"
  706. characterhealth9991.BackgroundTransparency = 0.5
  707. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  708. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  709. characterhealth9991.Text = "[ Speed + 10 ]"
  710. characterhealth9991.BackgroundColor = BrickColor.new(1)
  711.  
  712. function clickyyyyyyyyyyyy()
  713. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  714. end
  715. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  716.  
  717.  
  718. characterhealth9992 = Instance.new("TextButton")
  719. characterhealth9992.Parent = self
  720. characterhealth9992.Name = "CharacterButton"
  721. characterhealth9992.BackgroundTransparency = 0.5
  722. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  723. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  724. characterhealth9992.Text = "[ Speed - 10 ]"
  725. characterhealth9992.BackgroundColor = BrickColor.new(1)
  726.  
  727. function clickyyyyyyyyyyyyy()
  728. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  729. end
  730. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  731.  
  732.  
  733.  
  734.  
  735. characterhealth99922 = Instance.new("TextButton")
  736. characterhealth99922.Parent = self
  737. characterhealth99922.Name = "CharacterButton"
  738. characterhealth99922.BackgroundTransparency = 0.5
  739. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  740. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  741. characterhealth99922.Text = "[ Invisible ]"
  742. characterhealth99922.BackgroundColor = BrickColor.new(1)
  743.  
  744. function clickyyyyyyyyyyyyyy()
  745.  
  746. stuff = me.Character:GetChildren()
  747. for i = 1 , #stuff do
  748. if stuff[i].className == "Part" then
  749. stuff[i].Transparency = 1
  750. end
  751. if stuff[i].className == "Hat" then
  752. d = stuff[i]:findFirstChild("Handle")
  753. if d ~= nil then
  754. d.Transparency = 1
  755. end
  756. end
  757. end
  758. end
  759. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  760.  
  761.  
  762. characterhealth999222 = Instance.new("TextButton")
  763. characterhealth999222.Parent = self
  764. characterhealth999222.Name = "CharacterButton"
  765. characterhealth999222.BackgroundTransparency = 0.5
  766. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  767. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  768. characterhealth999222.Text = "[ Visible ]"
  769. characterhealth999222.BackgroundColor = BrickColor.new(1)
  770.  
  771. function clickyyyyyyyyyyyyyyy()
  772.  
  773. stuff = me.Character:GetChildren()
  774. for i = 1 , #stuff do
  775. if stuff[i].className == "Part" then
  776. stuff[i].Transparency = 0
  777. end
  778. if stuff[i].className == "Hat" then
  779. d = stuff[i]:findFirstChild("Handle")
  780. if d ~= nil then
  781. d.Transparency = 0
  782. end
  783. end
  784. end
  785. end
  786. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  787.  
  788.  
  789.  
  790. chchharacteerhealthh96 = Instance.new("TextButton")
  791. chchharacteerhealthh96.Parent = commands
  792. chchharacteerhealthh96.Name = "CharacterButton"
  793. chchharacteerhealthh96.BackgroundTransparency = 0.5
  794. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  795. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  796. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  797. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  798.  
  799. function ccccccliiickk()
  800. if Stare == false then
  801. Stare = true
  802. else
  803. Stare = false
  804. end
  805. end
  806. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  807.  
  808.  
  809.  
  810. chcharacteerhealthh96 = Instance.new("TextButton")
  811. chcharacteerhealthh96.Parent = commands
  812. chcharacteerhealthh96.Name = "CharacterButton"
  813. chcharacteerhealthh96.BackgroundTransparency = 0.5
  814. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  815. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  816. chcharacteerhealthh96.Text = "[ Swords ]"
  817. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  818.  
  819. function ccccliiickk()
  820.  
  821. p = me.Character:findFirstChild("Swords")
  822. if p ~= nil then
  823. p:Remove()
  824. end
  825. p = me.Character:findFirstChild("Right Arm")
  826. if p ~= nil then
  827. p = Instance.new("Model")
  828. p.Parent = me.Character
  829. p.Name = "Swords"
  830. d = Instance.new("Part")
  831. d.Anchored = false
  832. d.CanCollide = false
  833. d.Parent = p
  834. d.Size = Vector3.new(1, 1, 1)
  835. d.Locked = true
  836. d.TopSurface = "Smooth"
  837. d.BottomSurface = "Smooth"
  838. d.CFrame = me.Character.Torso.CFrame
  839. d.BrickColor = BrickColor.new(26)
  840. b = Instance.new("Weld")
  841. b.Parent = me.Character:findFirstChild("Right Arm")
  842. b.Part0 = me.Character:findFirstChild("Right Arm")
  843. b.Part1 = d
  844. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  845. f = Instance.new("SpecialMesh")
  846. f.Parent = d
  847. f.MeshType = "Brick"
  848. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  849. dd = Instance.new("Part")
  850. dd.Anchored = false
  851. dd.Parent = p
  852. dd.CanCollide = false
  853. dd.Size = Vector3.new(1, 1, 1)
  854. dd.Locked = true
  855. dd.TopSurface = "Smooth"
  856. dd.BottomSurface = "Smooth"
  857. dd.CFrame = me.Character.Torso.CFrame
  858. dd.BrickColor = BrickColor.new(26)
  859. b = Instance.new("Weld")
  860. b.Parent = d
  861. b.Part0 = d
  862. b.Part1 = dd
  863. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  864. f = Instance.new("CylinderMesh")
  865. f.Parent = dd
  866. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  867. dd = Instance.new("Part")
  868. dd.Anchored = false
  869. dd.Parent = p
  870. dd.CanCollide = false
  871. dd.Size = Vector3.new(1, 4, 1)
  872. dd.Locked = true
  873. dd.TopSurface = "Smooth"
  874. dd.BottomSurface = "Smooth"
  875. dd.CFrame = me.Character.Torso.CFrame
  876. dd.BrickColor = BrickColor.new(1)
  877. b = Instance.new("Weld")
  878. b.Parent = d
  879. b.Part0 = d
  880. b.Part1 = dd
  881. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  882. f = Instance.new("SpecialMesh")
  883. f.MeshType = "Brick"
  884. f.Parent = dd
  885. f.Scale = Vector3.new(0.25, 1, 0.35)
  886. dd = Instance.new("Part")
  887. dd.Anchored = false
  888. dd.Parent = p
  889. dd.Size = Vector3.new(1, 1, 1)
  890. dd.Locked = true
  891. dd.TopSurface = "Smooth"
  892. dd.BottomSurface = "Smooth"
  893. dd.CanCollide = false
  894. dd.CFrame = me.Character.Torso.CFrame
  895. dd.BrickColor = BrickColor.new(1)
  896. b = Instance.new("Weld")
  897. b.Parent = d
  898. b.Part0 = d
  899. b.Part1 = dd
  900. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  901. f = Instance.new("SpecialMesh")
  902. f.MeshType = "Wedge"
  903. f.Parent = dd
  904. f.Scale = Vector3.new(0.25, 1, 0.35)
  905. end
  906.  
  907. things = p:GetChildren()
  908. for i = 1 , #things do
  909. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  910. function bleh(hit)
  911. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  912. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  913. hit:BreakJoints()
  914. end
  915. end
  916. end
  917. things[i].Touched:connect(bleh)
  918. end
  919. end
  920.  
  921. p = me.Character:findFirstChild("Left Arm")
  922. if p ~= nil then
  923. p = Instance.new("Model")
  924. p.Parent = me.Character
  925. p.Name = "Swords"
  926. d = Instance.new("Part")
  927. d.Anchored = false
  928. d.CanCollide = false
  929. d.Parent = p
  930. d.Size = Vector3.new(1, 1, 1)
  931. d.Locked = true
  932. d.TopSurface = "Smooth"
  933. d.BottomSurface = "Smooth"
  934. d.CFrame = me.Character.Torso.CFrame
  935. d.BrickColor = BrickColor.new(26)
  936. b = Instance.new("Weld")
  937. b.Parent = me.Character:findFirstChild("Left Arm")
  938. b.Part0 = me.Character:findFirstChild("Left Arm")
  939. b.Part1 = d
  940. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  941. f = Instance.new("SpecialMesh")
  942. f.Parent = d
  943. f.MeshType = "Brick"
  944. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  945. dd = Instance.new("Part")
  946. dd.Anchored = false
  947. dd.Parent = p
  948. dd.CanCollide = false
  949. dd.Size = Vector3.new(1, 1, 1)
  950. dd.Locked = true
  951. dd.TopSurface = "Smooth"
  952. dd.BottomSurface = "Smooth"
  953. dd.CFrame = me.Character.Torso.CFrame
  954. dd.BrickColor = BrickColor.new(26)
  955. b = Instance.new("Weld")
  956. b.Parent = d
  957. b.Part0 = d
  958. b.Part1 = dd
  959. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  960. f = Instance.new("CylinderMesh")
  961. f.Parent = dd
  962. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  963. dd = Instance.new("Part")
  964. dd.Anchored = false
  965. dd.Parent = p
  966. dd.CanCollide = false
  967. dd.Size = Vector3.new(1, 4, 1)
  968. dd.Locked = true
  969. dd.TopSurface = "Smooth"
  970. dd.BottomSurface = "Smooth"
  971. dd.CFrame = me.Character.Torso.CFrame
  972. dd.BrickColor = BrickColor.new(1)
  973. b = Instance.new("Weld")
  974. b.Parent = d
  975. b.Part0 = d
  976. b.Part1 = dd
  977. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  978. f = Instance.new("SpecialMesh")
  979. f.MeshType = "Brick"
  980. f.Parent = dd
  981. f.Scale = Vector3.new(0.25, 1, 0.35)
  982. dd = Instance.new("Part")
  983. dd.Anchored = false
  984. dd.Parent = p
  985. dd.Size = Vector3.new(1, 1, 1)
  986. dd.Locked = true
  987. dd.TopSurface = "Smooth"
  988. dd.BottomSurface = "Smooth"
  989. dd.CanCollide = false
  990. dd.CFrame = me.Character.Torso.CFrame
  991. dd.BrickColor = BrickColor.new(1)
  992. b = Instance.new("Weld")
  993. b.Parent = d
  994. b.Part0 = d
  995. b.Part1 = dd
  996. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  997. f = Instance.new("SpecialMesh")
  998. f.MeshType = "Wedge"
  999. f.Parent = dd
  1000. f.Scale = Vector3.new(0.25, 1, 0.35)
  1001. end
  1002.  
  1003. things = p:GetChildren()
  1004. for i = 1 , #things do
  1005. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1006. function bleh(hit)
  1007. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1008. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1009. hit:BreakJoints()
  1010. end
  1011. end
  1012. end
  1013. things[i].Touched:connect(bleh)
  1014. end
  1015. end
  1016.  
  1017. p = me.Character:findFirstChild("Head")
  1018. if p ~= nil then
  1019. p = Instance.new("Model")
  1020. p.Parent = me.Character
  1021. p.Name = "Swords"
  1022. d = Instance.new("Part")
  1023. d.Anchored = false
  1024. d.CanCollide = false
  1025. d.Parent = p
  1026. d.Size = Vector3.new(1, 1, 1)
  1027. d.Locked = true
  1028. d.TopSurface = "Smooth"
  1029. d.BottomSurface = "Smooth"
  1030. d.CFrame = me.Character.Torso.CFrame
  1031. d.BrickColor = BrickColor.new(26)
  1032. b = Instance.new("Weld")
  1033. b.Parent = me.Character:findFirstChild("Head")
  1034. b.Part0 = me.Character:findFirstChild("Head")
  1035. b.Part1 = d
  1036. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1037. f = Instance.new("SpecialMesh")
  1038. f.Parent = d
  1039. f.MeshType = "Brick"
  1040. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1041. dd = Instance.new("Part")
  1042. dd.Anchored = false
  1043. dd.Parent = p
  1044. dd.CanCollide = false
  1045. dd.Size = Vector3.new(1, 1, 1)
  1046. dd.Locked = true
  1047. dd.TopSurface = "Smooth"
  1048. dd.BottomSurface = "Smooth"
  1049. dd.CFrame = me.Character.Torso.CFrame
  1050. dd.BrickColor = BrickColor.new(26)
  1051. b = Instance.new("Weld")
  1052. b.Parent = d
  1053. b.Part0 = d
  1054. b.Part1 = dd
  1055. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1056. f = Instance.new("CylinderMesh")
  1057. f.Parent = dd
  1058. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1059. dd = Instance.new("Part")
  1060. dd.Anchored = false
  1061. dd.Parent = p
  1062. dd.CanCollide = false
  1063. dd.Size = Vector3.new(1, 4, 1)
  1064. dd.Locked = true
  1065. dd.TopSurface = "Smooth"
  1066. dd.BottomSurface = "Smooth"
  1067. dd.CFrame = me.Character.Torso.CFrame
  1068. dd.BrickColor = BrickColor.new(1)
  1069. b = Instance.new("Weld")
  1070. b.Parent = d
  1071. b.Part0 = d
  1072. b.Part1 = dd
  1073. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1074. f = Instance.new("SpecialMesh")
  1075. f.MeshType = "Brick"
  1076. f.Parent = dd
  1077. f.Scale = Vector3.new(0.25, 1, 0.35)
  1078. dd = Instance.new("Part")
  1079. dd.Anchored = false
  1080. dd.Parent = p
  1081. dd.Size = Vector3.new(1, 1, 1)
  1082. dd.Locked = true
  1083. dd.TopSurface = "Smooth"
  1084. dd.BottomSurface = "Smooth"
  1085. dd.CanCollide = false
  1086. dd.CFrame = me.Character.Torso.CFrame
  1087. dd.BrickColor = BrickColor.new(1)
  1088. b = Instance.new("Weld")
  1089. b.Parent = d
  1090. b.Part0 = d
  1091. b.Part1 = dd
  1092. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1093. f = Instance.new("SpecialMesh")
  1094. f.MeshType = "Wedge"
  1095. f.Parent = dd
  1096. f.Scale = Vector3.new(0.25, 1, 0.35)
  1097. end
  1098.  
  1099. things = p:GetChildren()
  1100. for i = 1 , #things do
  1101. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1102. function bleh(hit)
  1103. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1104. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1105. hit:BreakJoints()
  1106. end
  1107. end
  1108. end
  1109. things[i].Touched:connect(bleh)
  1110. end
  1111. end
  1112.  
  1113. wait(0.5)
  1114. me.Character:MoveTo(me.Character.Torso.Position)
  1115. end
  1116. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1117.  
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127. characteerhealthh96 = Instance.new("TextButton")
  1128. characteerhealthh96.Parent = commands
  1129. characteerhealthh96.Name = "CharacterButton"
  1130. characteerhealthh96.BackgroundTransparency = 0.5
  1131. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1132. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1133. characteerhealthh96.Text = "[ Sounds ]"
  1134. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1135.  
  1136. ligghtingg = Instance.new("TextButton")
  1137. ligghtingg.Parent = commands
  1138. ligghtingg.Name = "CharacterButton"
  1139. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1140. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1141. ligghtingg.BackgroundTransparency = 1
  1142. ligghtingg.BackgroundColor = BrickColor.new(1)
  1143. ligghtingg.Visible = false
  1144. ligghtingg.Text = ""
  1145.  
  1146. openedddd3 = true
  1147. function ccliiickk()
  1148. if openedddd3 == true then
  1149. ligghtingg.Visible = false
  1150. openedddd3 = false
  1151. else
  1152. ligghtingg.Visible = true
  1153. openedddd3 = true
  1154. end
  1155. end
  1156. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1157.  
  1158.  
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169. characterhhealthh97 = Instance.new("TextButton")
  1170. characterhhealthh97.Parent = ligghtingg
  1171. characterhhealthh97.Name = "CharacterButton"
  1172. characterhhealthh97.BackgroundTransparency = 0.5
  1173. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1174. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1175. characterhhealthh97.Text = "[ None ]"
  1176. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1177.  
  1178. function hlickyy()
  1179. Sound = "None"
  1180.  
  1181. stuff = game.Workspace:GetChildren()
  1182. for i = 1 , #stuff do
  1183. if stuff[i].className == "Sound" then
  1184. stuff[i]:stop()
  1185. stuff[i]:Remove()
  1186. end
  1187. end
  1188.  
  1189. d = ligghtingg:GetChildren()
  1190. for i = 1 , #d do
  1191. if d[i].Name == "CharacterButton" then
  1192. if d[i].Text == "[ "..Sound.." ]" then
  1193. d[i].BackgroundColor = BrickColor.new(24)
  1194. end
  1195. end
  1196. end
  1197. s = ligghtingg:GetChildren()
  1198. for i = 1 , #s do
  1199. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1200. s[i].BackgroundColor = BrickColor.new(1)
  1201. end
  1202. end
  1203.  
  1204.  
  1205.  
  1206.  
  1207. end
  1208. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1209.  
  1210.  
  1211.  
  1212.  
  1213.  
  1214.  
  1215. characterhhhealthh97 = Instance.new("TextButton")
  1216. characterhhhealthh97.Parent = ligghtingg
  1217. characterhhhealthh97.Name = "CharacterButton"
  1218. characterhhhealthh97.BackgroundTransparency = 0.5
  1219. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1220. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1221. characterhhhealthh97.Text = "[ Rickroll ]"
  1222. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1223.  
  1224. function hhlickyy()
  1225. Sound = "Rickroll"
  1226.  
  1227. stuff = game.Workspace:GetChildren()
  1228. for i = 1 , #stuff do
  1229. if stuff[i].className == "Sound" then
  1230. stuff[i]:stop()
  1231. stuff[i]:Remove()
  1232. end
  1233. end
  1234.  
  1235. p = Instance.new("Sound")
  1236. p.Parent = game.Workspace
  1237. p.Name = "BGMusic"
  1238. p.Pitch = 1
  1239. p.Looped = true
  1240. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1241. p.Volume = 1
  1242. p:play()
  1243.  
  1244. d = ligghtingg:GetChildren()
  1245. for i = 1 , #d do
  1246. if d[i].Name == "CharacterButton" then
  1247. if d[i].Text == "[ "..Sound.." ]" then
  1248. d[i].BackgroundColor = BrickColor.new(24)
  1249. end
  1250. end
  1251. end
  1252. s = ligghtingg:GetChildren()
  1253. for i = 1 , #s do
  1254. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1255. s[i].BackgroundColor = BrickColor.new(1)
  1256. end
  1257. end
  1258.  
  1259.  
  1260.  
  1261.  
  1262. end
  1263. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271. characterhhhhealthh97 = Instance.new("TextButton")
  1272. characterhhhhealthh97.Parent = ligghtingg
  1273. characterhhhhealthh97.Name = "CharacterButton"
  1274. characterhhhhealthh97.BackgroundTransparency = 0.5
  1275. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1276. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1277. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1278. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1279.  
  1280. function hhhlickyy()
  1281. Sound = "One Winged Angel"
  1282.  
  1283. stuff = game.Workspace:GetChildren()
  1284. for i = 1 , #stuff do
  1285. if stuff[i].className == "Sound" then
  1286. stuff[i]:stop()
  1287. stuff[i]:Remove()
  1288. end
  1289. end
  1290.  
  1291. p = Instance.new("Sound")
  1292. p.Parent = game.Workspace
  1293. p.Name = "BGMusic"
  1294. p.Pitch = 1
  1295. p.Looped = true
  1296. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1297. p.Volume = 1
  1298. p:play()
  1299.  
  1300. d = ligghtingg:GetChildren()
  1301. for i = 1 , #d do
  1302. if d[i].Name == "CharacterButton" then
  1303. if d[i].Text == "[ "..Sound.." ]" then
  1304. d[i].BackgroundColor = BrickColor.new(24)
  1305. end
  1306. end
  1307. end
  1308. s = ligghtingg:GetChildren()
  1309. for i = 1 , #s do
  1310. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1311. s[i].BackgroundColor = BrickColor.new(1)
  1312. end
  1313. end
  1314.  
  1315.  
  1316.  
  1317.  
  1318. end
  1319. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330. characterhhhhhealthh97 = Instance.new("TextButton")
  1331. characterhhhhhealthh97.Parent = ligghtingg
  1332. characterhhhhhealthh97.Name = "CharacterButton"
  1333. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1334. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1335. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1336. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1337. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1338.  
  1339. function hhhhlickyy()
  1340. Sound = "Pokemon"
  1341.  
  1342. stuff = game.Workspace:GetChildren()
  1343. for i = 1 , #stuff do
  1344. if stuff[i].className == "Sound" then
  1345. stuff[i]:stop()
  1346. stuff[i]:Remove()
  1347. end
  1348. end
  1349.  
  1350. p = Instance.new("Sound")
  1351. p.Parent = game.Workspace
  1352. p.Name = "BGMusic"
  1353. p.Pitch = 1
  1354. p.Looped = true
  1355. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1356. p.Volume = 1
  1357. p:play()
  1358.  
  1359. d = ligghtingg:GetChildren()
  1360. for i = 1 , #d do
  1361. if d[i].Name == "CharacterButton" then
  1362. if d[i].Text == "[ "..Sound.." ]" then
  1363. d[i].BackgroundColor = BrickColor.new(24)
  1364. end
  1365. end
  1366. end
  1367. s = ligghtingg:GetChildren()
  1368. for i = 1 , #s do
  1369. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1370. s[i].BackgroundColor = BrickColor.new(1)
  1371. end
  1372. end
  1373.  
  1374.  
  1375.  
  1376.  
  1377. end
  1378. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1379.  
  1380.  
  1381.  
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387.  
  1388. characterhhhhhhealthh97 = Instance.new("TextButton")
  1389. characterhhhhhhealthh97.Parent = ligghtingg
  1390. characterhhhhhhealthh97.Name = "CharacterButton"
  1391. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1392. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1393. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1394. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1395. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1396.  
  1397. function hhhhhlickyy()
  1398. Sound = "Fire Emblem"
  1399.  
  1400. stuff = game.Workspace:GetChildren()
  1401. for i = 1 , #stuff do
  1402. if stuff[i].className == "Sound" then
  1403. stuff[i]:stop()
  1404. stuff[i]:Remove()
  1405. end
  1406. end
  1407.  
  1408. p = Instance.new("Sound")
  1409. p.Parent = game.Workspace
  1410. p.Name = "BGMusic"
  1411. p.Pitch = 1
  1412. p.Looped = true
  1413. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1414. p.Volume = 1
  1415. p:play()
  1416.  
  1417. d = ligghtingg:GetChildren()
  1418. for i = 1 , #d do
  1419. if d[i].Name == "CharacterButton" then
  1420. if d[i].Text == "[ "..Sound.." ]" then
  1421. d[i].BackgroundColor = BrickColor.new(24)
  1422. end
  1423. end
  1424. end
  1425. s = ligghtingg:GetChildren()
  1426. for i = 1 , #s do
  1427. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1428. s[i].BackgroundColor = BrickColor.new(1)
  1429. end
  1430. end
  1431.  
  1432.  
  1433.  
  1434.  
  1435. end
  1436. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1437.  
  1438.  
  1439.  
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1446. characterhhhhhhhealthh97.Parent = ligghtingg
  1447. characterhhhhhhhealthh97.Name = "CharacterButton"
  1448. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1449. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1450. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1451. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1452. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1453.  
  1454. function hhhhhhlickyy()
  1455. Sound = "Starfox"
  1456.  
  1457. stuff = game.Workspace:GetChildren()
  1458. for i = 1 , #stuff do
  1459. if stuff[i].className == "Sound" then
  1460. stuff[i]:stop()
  1461. stuff[i]:Remove()
  1462. end
  1463. end
  1464.  
  1465. p = Instance.new("Sound")
  1466. p.Parent = game.Workspace
  1467. p.Name = "BGMusic"
  1468. p.Pitch = 1
  1469. p.Looped = true
  1470. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1471. p.Volume = 1
  1472. p:play()
  1473.  
  1474. d = ligghtingg:GetChildren()
  1475. for i = 1 , #d do
  1476. if d[i].Name == "CharacterButton" then
  1477. if d[i].Text == "[ "..Sound.." ]" then
  1478. d[i].BackgroundColor = BrickColor.new(24)
  1479. end
  1480. end
  1481. end
  1482. s = ligghtingg:GetChildren()
  1483. for i = 1 , #s do
  1484. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1485. s[i].BackgroundColor = BrickColor.new(1)
  1486. end
  1487. end
  1488.  
  1489.  
  1490.  
  1491.  
  1492. end
  1493. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500.  
  1501. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1502. characterhhhhhhhhealthh97.Parent = ligghtingg
  1503. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1504. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1505. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1506. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1507. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1508. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1509.  
  1510. function hhhhhhhlickyy()
  1511. Sound = "Halo"
  1512.  
  1513. stuff = game.Workspace:GetChildren()
  1514. for i = 1 , #stuff do
  1515. if stuff[i].className == "Sound" then
  1516. stuff[i]:stop()
  1517. stuff[i]:Remove()
  1518. end
  1519. end
  1520.  
  1521. p = Instance.new("Sound")
  1522. p.Parent = game.Workspace
  1523. p.Name = "BGMusic"
  1524. p.Pitch = 1
  1525. p.Looped = true
  1526. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1527. p.Volume = 1
  1528. p:play()
  1529.  
  1530. d = ligghtingg:GetChildren()
  1531. for i = 1 , #d do
  1532. if d[i].Name == "CharacterButton" then
  1533. if d[i].Text == "[ "..Sound.." ]" then
  1534. d[i].BackgroundColor = BrickColor.new(24)
  1535. end
  1536. end
  1537. end
  1538. s = ligghtingg:GetChildren()
  1539. for i = 1 , #s do
  1540. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1541. s[i].BackgroundColor = BrickColor.new(1)
  1542. end
  1543. end
  1544.  
  1545.  
  1546.  
  1547.  
  1548. end
  1549. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1558. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1559. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1560. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1561. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1562. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1563. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1564. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1565.  
  1566. function hhhhhhhhlickyy()
  1567. Sound = "Caramelldansen"
  1568.  
  1569. stuff = game.Workspace:GetChildren()
  1570. for i = 1 , #stuff do
  1571. if stuff[i].className == "Sound" then
  1572. stuff[i]:stop()
  1573. stuff[i]:Remove()
  1574. end
  1575. end
  1576.  
  1577. p = Instance.new("Sound")
  1578. p.Parent = game.Workspace
  1579. p.Name = "BGMusic"
  1580. p.Pitch = 1
  1581. p.Looped = true
  1582. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1583. p.Volume = 1
  1584. p:play()
  1585.  
  1586. d = ligghtingg:GetChildren()
  1587. for i = 1 , #d do
  1588. if d[i].Name == "CharacterButton" then
  1589. if d[i].Text == "[ "..Sound.." ]" then
  1590. d[i].BackgroundColor = BrickColor.new(24)
  1591. end
  1592. end
  1593. end
  1594. s = ligghtingg:GetChildren()
  1595. for i = 1 , #s do
  1596. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1597. s[i].BackgroundColor = BrickColor.new(1)
  1598. end
  1599. end
  1600.  
  1601.  
  1602.  
  1603.  
  1604. end
  1605. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1606.  
  1607.  
  1608.  
  1609.  
  1610. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1611. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1612. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1613. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1614. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1615. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1616. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1617. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1618.  
  1619. function hhhhhhhhhlickyy()
  1620. Sound = "Japanese Music"
  1621.  
  1622. stuff = game.Workspace:GetChildren()
  1623. for i = 1 , #stuff do
  1624. if stuff[i].className == "Sound" then
  1625. stuff[i]:stop()
  1626. stuff[i]:Remove()
  1627. end
  1628. end
  1629.  
  1630. p = Instance.new("Sound")
  1631. p.Parent = game.Workspace
  1632. p.Name = "BGMusic"
  1633. p.Pitch = 1
  1634. p.Looped = true
  1635. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1636. p.Volume = 1
  1637. p:play()
  1638.  
  1639. d = ligghtingg:GetChildren()
  1640. for i = 1 , #d do
  1641. if d[i].Name == "CharacterButton" then
  1642. if d[i].Text == "[ "..Sound.." ]" then
  1643. d[i].BackgroundColor = BrickColor.new(24)
  1644. end
  1645. end
  1646. end
  1647. s = ligghtingg:GetChildren()
  1648. for i = 1 , #s do
  1649. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1650. s[i].BackgroundColor = BrickColor.new(1)
  1651. end
  1652. end
  1653.  
  1654.  
  1655.  
  1656.  
  1657. end
  1658. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664.  
  1665.  
  1666. chaaracterhealthh97 = Instance.new("TextLabel")
  1667. chaaracterhealthh97.Parent = lightingg
  1668. chaaracterhealthh97.Name = "CharacterButton"
  1669. chaaracterhealthh97.BackgroundTransparency = 0.5
  1670. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1671. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1672. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1673. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683.  
  1684. characterhealthh96 = Instance.new("TextButton")
  1685. characterhealthh96.Parent = commands
  1686. characterhealthh96.Name = "CharacterButton"
  1687. characterhealthh96.BackgroundTransparency = 0.5
  1688. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1689. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1690. characterhealthh96.Text = "[ Eyeball Modes ]"
  1691. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1692.  
  1693. lightingg = Instance.new("TextButton")
  1694. lightingg.Parent = commands
  1695. lightingg.Name = "CharacterButton"
  1696. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1697. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1698. lightingg.BackgroundTransparency = 1
  1699. lightingg.BackgroundColor = BrickColor.new(1)
  1700. lightingg.Visible = false
  1701. lightingg.Text = ""
  1702.  
  1703. openeddd3 = true
  1704. function cclickk()
  1705. if openeddd3 == true then
  1706. lightingg.Visible = false
  1707. openeddd3 = false
  1708. else
  1709. lightingg.Visible = true
  1710. openeddd3 = true
  1711. end
  1712. end
  1713. characterhealthh96.MouseButton1Click:connect(cclickk)
  1714.  
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720. chaaracterhealthh97 = Instance.new("TextLabel")
  1721. chaaracterhealthh97.Parent = lightingg
  1722. chaaracterhealthh97.Name = "CharacterButton"
  1723. chaaracterhealthh97.BackgroundTransparency = 0.5
  1724. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1725. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1726. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1727. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1728.  
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738.  
  1739.  
  1740. characterhealthh97 = Instance.new("TextButton")
  1741. characterhealthh97.Parent = lightingg
  1742. characterhealthh97.Name = "CharacterButton"
  1743. characterhealthh97.BackgroundTransparency = 0.5
  1744. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1745. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1746. characterhealthh97.Text = "[ None ]"
  1747. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1748.  
  1749. function cclickyy()
  1750. mode = "None"
  1751.  
  1752.  
  1753.  
  1754. d = lightingg:GetChildren()
  1755. for i = 1 , #d do
  1756. if d[i].Name == "CharacterButton" then
  1757. if d[i].Text == "[ "..mode.." ]" then
  1758. d[i].BackgroundColor = BrickColor.new(24)
  1759. end
  1760. end
  1761. end
  1762. s = lightingg:GetChildren()
  1763. for i = 1 , #s do
  1764. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1765. s[i].BackgroundColor = BrickColor.new(1)
  1766. end
  1767. end
  1768.  
  1769.  
  1770.  
  1771.  
  1772. end
  1773. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1774.  
  1775.  
  1776. characterhealthhh97 = Instance.new("TextButton")
  1777. characterhealthhh97.Parent = lightingg
  1778. characterhealthhh97.Name = "CharacterButton"
  1779. characterhealthhh97.BackgroundTransparency = 0.5
  1780. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1781. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1782. characterhealthhh97.Text = "[ Heal ]"
  1783. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1784.  
  1785. function ccclickyy()
  1786. mode = "Heal"
  1787. d = lightingg:GetChildren()
  1788. for i = 1 , #d do
  1789. if d[i].Name == "CharacterButton" then
  1790. if d[i].Text == "[ "..mode.." ]" then
  1791. d[i].BackgroundColor = BrickColor.new(24)
  1792. end
  1793. end
  1794. end
  1795. s = lightingg:GetChildren()
  1796. for i = 1 , #s do
  1797. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1798. s[i].BackgroundColor = BrickColor.new(1)
  1799. end
  1800. end
  1801. end
  1802. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1803.  
  1804. characterhealthhhh97 = Instance.new("TextButton")
  1805. characterhealthhhh97.Parent = lightingg
  1806. characterhealthhhh97.Name = "CharacterButton"
  1807. characterhealthhhh97.BackgroundTransparency = 0.5
  1808. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1809. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1810. characterhealthhhh97.Text = "[ Damage ]"
  1811. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1812.  
  1813. function cccclickyy()
  1814. mode = "Damage"
  1815. d = lightingg:GetChildren()
  1816. for i = 1 , #d do
  1817. if d[i].Name == "CharacterButton" then
  1818. if d[i].Text == "[ "..mode.." ]" then
  1819. d[i].BackgroundColor = BrickColor.new(24)
  1820. end
  1821. end
  1822. end
  1823. s = lightingg:GetChildren()
  1824. for i = 1 , #s do
  1825. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1826. s[i].BackgroundColor = BrickColor.new(1)
  1827. end
  1828. end
  1829. end
  1830. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1831.  
  1832. characterhealthhhhh97 = Instance.new("TextButton")
  1833. characterhealthhhhh97.Parent = lightingg
  1834. characterhealthhhhh97.Name = "CharacterButton"
  1835. characterhealthhhhh97.BackgroundTransparency = 0.5
  1836. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1837. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1838. characterhealthhhhh97.Text = "[ Freeze ]"
  1839. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1840.  
  1841. function ccccclickyy()
  1842. mode = "Freeze"
  1843. d = lightingg:GetChildren()
  1844. for i = 1 , #d do
  1845. if d[i].Name == "CharacterButton" then
  1846. if d[i].Text == "[ "..mode.." ]" then
  1847. d[i].BackgroundColor = BrickColor.new(24)
  1848. end
  1849. end
  1850. end
  1851. s = lightingg:GetChildren()
  1852. for i = 1 , #s do
  1853. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1854. s[i].BackgroundColor = BrickColor.new(1)
  1855. end
  1856. end
  1857. end
  1858. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1859.  
  1860.  
  1861. characterhealthhhhhh97 = Instance.new("TextButton")
  1862. characterhealthhhhhh97.Parent = lightingg
  1863. characterhealthhhhhh97.Name = "CharacterButton"
  1864. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1865. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1866. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1867. characterhealthhhhhh97.Text = "[ Thaw ]"
  1868. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1869.  
  1870. function cccccclickyy()
  1871. mode = "Thaw"
  1872. d = lightingg:GetChildren()
  1873. for i = 1 , #d do
  1874. if d[i].Name == "CharacterButton" then
  1875. if d[i].Text == "[ "..mode.." ]" then
  1876. d[i].BackgroundColor = BrickColor.new(24)
  1877. end
  1878. end
  1879. end
  1880. s = lightingg:GetChildren()
  1881. for i = 1 , #s do
  1882. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1883. s[i].BackgroundColor = BrickColor.new(1)
  1884. end
  1885. end
  1886. end
  1887. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1888.  
  1889.  
  1890.  
  1891. characterhealthhhhhhh97 = Instance.new("TextButton")
  1892. characterhealthhhhhhh97.Parent = lightingg
  1893. characterhealthhhhhhh97.Name = "CharacterButton"
  1894. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1895. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1896. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1897. characterhealthhhhhhh97.Text = "[ Delete ]"
  1898. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1899.  
  1900. function ccccccclickyy()
  1901. mode = "Delete"
  1902. d = lightingg:GetChildren()
  1903. for i = 1 , #d do
  1904. if d[i].Name == "CharacterButton" then
  1905. if d[i].Text == "[ "..mode.." ]" then
  1906. d[i].BackgroundColor = BrickColor.new(24)
  1907. end
  1908. end
  1909. end
  1910. s = lightingg:GetChildren()
  1911. for i = 1 , #s do
  1912. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1913. s[i].BackgroundColor = BrickColor.new(1)
  1914. end
  1915. end
  1916. end
  1917. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1918.  
  1919.  
  1920.  
  1921.  
  1922. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1923. characterhealthhhhhhhh97.Parent = lightingg
  1924. characterhealthhhhhhhh97.Name = "CharacterButton"
  1925. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1926. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1927. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1928. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1929. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1930.  
  1931. function cccccccclickyy()
  1932. mode = "Kick"
  1933. d = lightingg:GetChildren()
  1934. for i = 1 , #d do
  1935. if d[i].Name == "CharacterButton" then
  1936. if d[i].Text == "[ "..mode.." ]" then
  1937. d[i].BackgroundColor = BrickColor.new(24)
  1938. end
  1939. end
  1940. end
  1941. s = lightingg:GetChildren()
  1942. for i = 1 , #s do
  1943. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1944. s[i].BackgroundColor = BrickColor.new(1)
  1945. end
  1946. end
  1947. end
  1948. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1949.  
  1950.  
  1951.  
  1952.  
  1953. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1954. characterhealthhhhhhhhh97.Parent = lightingg
  1955. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1956. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1957. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1958. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1959. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1960. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1961.  
  1962. function ccccccccclickyy()
  1963. mode = "Explosion"
  1964. d = lightingg:GetChildren()
  1965. for i = 1 , #d do
  1966. if d[i].Name == "CharacterButton" then
  1967. if d[i].Text == "[ "..mode.." ]" then
  1968. d[i].BackgroundColor = BrickColor.new(24)
  1969. end
  1970. end
  1971. end
  1972. s = lightingg:GetChildren()
  1973. for i = 1 , #s do
  1974. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1975. s[i].BackgroundColor = BrickColor.new(1)
  1976. end
  1977. end
  1978. end
  1979. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1980.  
  1981.  
  1982.  
  1983. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1984. characterhealthhhhhhhhhh97.Parent = lightingg
  1985. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1986. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1987. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1988. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1989. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1990. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1991.  
  1992. function cccccccccclickyy()
  1993. mode = "Spy"
  1994. d = lightingg:GetChildren()
  1995. for i = 1 , #d do
  1996. if d[i].Name == "CharacterButton" then
  1997. if d[i].Text == "[ "..mode.." ]" then
  1998. d[i].BackgroundColor = BrickColor.new(24)
  1999. end
  2000. end
  2001. end
  2002. s = lightingg:GetChildren()
  2003. for i = 1 , #s do
  2004. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2005. s[i].BackgroundColor = BrickColor.new(1)
  2006. end
  2007. end
  2008. end
  2009. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2010.  
  2011.  
  2012. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2013. characterhealthhhhhhhhhhh97.Parent = lightingg
  2014. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2015. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2016. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2017. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2018. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2019. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2020.  
  2021. function ccccccccccclickyy()
  2022. mode = "Break"
  2023. d = lightingg:GetChildren()
  2024. for i = 1 , #d do
  2025. if d[i].Name == "CharacterButton" then
  2026. if d[i].Text == "[ "..mode.." ]" then
  2027. d[i].BackgroundColor = BrickColor.new(24)
  2028. end
  2029. end
  2030. end
  2031. s = lightingg:GetChildren()
  2032. for i = 1 , #s do
  2033. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2034. s[i].BackgroundColor = BrickColor.new(1)
  2035. end
  2036. end
  2037. end
  2038. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2039.  
  2040.  
  2041.  
  2042.  
  2043. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2044. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2045. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2046. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2047. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2048. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2049. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2050. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2051.  
  2052. function cccccccccccclickyy()
  2053. mode = "Fly"
  2054. d = lightingg:GetChildren()
  2055. for i = 1 , #d do
  2056. if d[i].Name == "CharacterButton" then
  2057. if d[i].Text == "[ "..mode.." ]" then
  2058. d[i].BackgroundColor = BrickColor.new(24)
  2059. end
  2060. end
  2061. end
  2062. s = lightingg:GetChildren()
  2063. for i = 1 , #s do
  2064. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2065. s[i].BackgroundColor = BrickColor.new(1)
  2066. end
  2067. end
  2068. end
  2069. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2070.  
  2071.  
  2072. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2073. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2074. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2075. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2076. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2077. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2078. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2079. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2080.  
  2081. function ccccccccccccclickyy()
  2082. mode = "Trip"
  2083. d = lightingg:GetChildren()
  2084. for i = 1 , #d do
  2085. if d[i].Name == "CharacterButton" then
  2086. if d[i].Text == "[ "..mode.." ]" then
  2087. d[i].BackgroundColor = BrickColor.new(24)
  2088. end
  2089. end
  2090. end
  2091. s = lightingg:GetChildren()
  2092. for i = 1 , #s do
  2093. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2094. s[i].BackgroundColor = BrickColor.new(1)
  2095. end
  2096. end
  2097. end
  2098. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2099.  
  2100.  
  2101.  
  2102.  
  2103.  
  2104. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2105. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2106. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2107. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2108. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2109. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2110. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2111. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2112.  
  2113. function cccccccccccccclickyy()
  2114. mode = "Fling"
  2115. d = lightingg:GetChildren()
  2116. for i = 1 , #d do
  2117. if d[i].Name == "CharacterButton" then
  2118. if d[i].Text == "[ "..mode.." ]" then
  2119. d[i].BackgroundColor = BrickColor.new(24)
  2120. end
  2121. end
  2122. end
  2123. s = lightingg:GetChildren()
  2124. for i = 1 , #s do
  2125. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2126. s[i].BackgroundColor = BrickColor.new(1)
  2127. end
  2128. end
  2129. end
  2130. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2131.  
  2132.  
  2133.  
  2134. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2135. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2136. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2137. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2138. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2139. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2140. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2141. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2142.  
  2143. function ccccccccccccccclickyy()
  2144. mode = "ForceField"
  2145. d = lightingg:GetChildren()
  2146. for i = 1 , #d do
  2147. if d[i].Name == "CharacterButton" then
  2148. if d[i].Text == "[ "..mode.." ]" then
  2149. d[i].BackgroundColor = BrickColor.new(24)
  2150. end
  2151. end
  2152. end
  2153. s = lightingg:GetChildren()
  2154. for i = 1 , #s do
  2155. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2156. s[i].BackgroundColor = BrickColor.new(1)
  2157. end
  2158. end
  2159. end
  2160. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2161.  
  2162.  
  2163.  
  2164.  
  2165. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2166. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2167. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2168. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2169. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2170. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2171. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2172. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2173.  
  2174. function cccccccccccccccclickyy()
  2175. mode = "UnForceField"
  2176. d = lightingg:GetChildren()
  2177. for i = 1 , #d do
  2178. if d[i].Name == "CharacterButton" then
  2179. if d[i].Text == "[ "..mode.." ]" then
  2180. d[i].BackgroundColor = BrickColor.new(24)
  2181. end
  2182. end
  2183. end
  2184. s = lightingg:GetChildren()
  2185. for i = 1 , #s do
  2186. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2187. s[i].BackgroundColor = BrickColor.new(1)
  2188. end
  2189. end
  2190. end
  2191. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2192.  
  2193.  
  2194.  
  2195.  
  2196. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2197. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2198. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2199. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2200. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2201. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2202. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2203. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2204.  
  2205. function ccccccccccccccccclickyy()
  2206. mode = "NilGrav"
  2207. d = lightingg:GetChildren()
  2208. for i = 1 , #d do
  2209. if d[i].Name == "CharacterButton" then
  2210. if d[i].Text == "[ "..mode.." ]" then
  2211. d[i].BackgroundColor = BrickColor.new(24)
  2212. end
  2213. end
  2214. end
  2215. s = lightingg:GetChildren()
  2216. for i = 1 , #s do
  2217. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2218. s[i].BackgroundColor = BrickColor.new(1)
  2219. end
  2220. end
  2221. end
  2222. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2223.  
  2224.  
  2225.  
  2226. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2227. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2228. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2229. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2230. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2231. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2232. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2233. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2234.  
  2235. function cccccccccccccccccclickyy()
  2236. mode = "UnNilGrav"
  2237. d = lightingg:GetChildren()
  2238. for i = 1 , #d do
  2239. if d[i].Name == "CharacterButton" then
  2240. if d[i].Text == "[ "..mode.." ]" then
  2241. d[i].BackgroundColor = BrickColor.new(24)
  2242. end
  2243. end
  2244. end
  2245. s = lightingg:GetChildren()
  2246. for i = 1 , #s do
  2247. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2248. s[i].BackgroundColor = BrickColor.new(1)
  2249. end
  2250. end
  2251. end
  2252. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2253.  
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2260. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2261. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2262. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2265. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2266. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2267.  
  2268. function ccccccccccccccccccclickyy()
  2269. mode = "Invisible"
  2270. d = lightingg:GetChildren()
  2271. for i = 1 , #d do
  2272. if d[i].Name == "CharacterButton" then
  2273. if d[i].Text == "[ "..mode.." ]" then
  2274. d[i].BackgroundColor = BrickColor.new(24)
  2275. end
  2276. end
  2277. end
  2278. s = lightingg:GetChildren()
  2279. for i = 1 , #s do
  2280. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2281. s[i].BackgroundColor = BrickColor.new(1)
  2282. end
  2283. end
  2284. end
  2285. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2286.  
  2287.  
  2288.  
  2289.  
  2290.  
  2291. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2292. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2293. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2297. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2298. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2299.  
  2300. function cccccccccccccccccccclickyy()
  2301. mode = "Visible"
  2302. d = lightingg:GetChildren()
  2303. for i = 1 , #d do
  2304. if d[i].Name == "CharacterButton" then
  2305. if d[i].Text == "[ "..mode.." ]" then
  2306. d[i].BackgroundColor = BrickColor.new(24)
  2307. end
  2308. end
  2309. end
  2310. s = lightingg:GetChildren()
  2311. for i = 1 , #s do
  2312. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2313. s[i].BackgroundColor = BrickColor.new(1)
  2314. end
  2315. end
  2316. end
  2317. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2318.  
  2319.  
  2320. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2321. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2322. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2326. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2327. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2328.  
  2329. function ccccccccccccccccccccclickyy()
  2330. mode = "Shield"
  2331. d = lightingg:GetChildren()
  2332. for i = 1 , #d do
  2333. if d[i].Name == "CharacterButton" then
  2334. if d[i].Text == "[ "..mode.." ]" then
  2335. d[i].BackgroundColor = BrickColor.new(24)
  2336. end
  2337. end
  2338. end
  2339. s = lightingg:GetChildren()
  2340. for i = 1 , #s do
  2341. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2342. s[i].BackgroundColor = BrickColor.new(1)
  2343. end
  2344. end
  2345. end
  2346. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2347.  
  2348.  
  2349.  
  2350.  
  2351.  
  2352. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2353. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2358. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2359. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2360.  
  2361. function cccccccccccccccccccccclickyy()
  2362. mode = "Absorb"
  2363. d = lightingg:GetChildren()
  2364. for i = 1 , #d do
  2365. if d[i].Name == "CharacterButton" then
  2366. if d[i].Text == "[ "..mode.." ]" then
  2367. d[i].BackgroundColor = BrickColor.new(24)
  2368. end
  2369. end
  2370. end
  2371. s = lightingg:GetChildren()
  2372. for i = 1 , #s do
  2373. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2374. s[i].BackgroundColor = BrickColor.new(1)
  2375. end
  2376. end
  2377. end
  2378. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2379.  
  2380.  
  2381.  
  2382. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2383. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2388. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2389. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2390.  
  2391. function ccccccccccccccccccccccclickyy()
  2392. mode = "BaleFire"
  2393. d = lightingg:GetChildren()
  2394. for i = 1 , #d do
  2395. if d[i].Name == "CharacterButton" then
  2396. if d[i].Text == "[ "..mode.." ]" then
  2397. d[i].BackgroundColor = BrickColor.new(24)
  2398. end
  2399. end
  2400. end
  2401. s = lightingg:GetChildren()
  2402. for i = 1 , #s do
  2403. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2404. s[i].BackgroundColor = BrickColor.new(1)
  2405. end
  2406. end
  2407. end
  2408. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2409.  
  2410.  
  2411.  
  2412.  
  2413.  
  2414. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2415. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2420. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2421. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2422.  
  2423. function cccccccccccccccccccccccclickyy()
  2424. mode = "Machine Gun"
  2425. d = lightingg:GetChildren()
  2426. for i = 1 , #d do
  2427. if d[i].Name == "CharacterButton" then
  2428. if d[i].Text == "[ "..mode.." ]" then
  2429. d[i].BackgroundColor = BrickColor.new(24)
  2430. end
  2431. end
  2432. end
  2433. s = lightingg:GetChildren()
  2434. for i = 1 , #s do
  2435. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2436. s[i].BackgroundColor = BrickColor.new(1)
  2437. end
  2438. end
  2439. end
  2440. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2441.  
  2442.  
  2443.  
  2444.  
  2445. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2446. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2451. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2452. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2453.  
  2454. function ccccccccccccccccccccccccclickyy()
  2455. mode = "Capture"
  2456. d = lightingg:GetChildren()
  2457. for i = 1 , #d do
  2458. if d[i].Name == "CharacterButton" then
  2459. if d[i].Text == "[ "..mode.." ]" then
  2460. d[i].BackgroundColor = BrickColor.new(24)
  2461. end
  2462. end
  2463. end
  2464. s = lightingg:GetChildren()
  2465. for i = 1 , #s do
  2466. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2467. s[i].BackgroundColor = BrickColor.new(1)
  2468. end
  2469. end
  2470. end
  2471. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2472.  
  2473.  
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2481. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2482.  
  2483. function cccccccccccccccccccccccccclickyy()
  2484. mode = "Slaughter"
  2485. d = lightingg:GetChildren()
  2486. for i = 1 , #d do
  2487. if d[i].Name == "CharacterButton" then
  2488. if d[i].Text == "[ "..mode.." ]" then
  2489. d[i].BackgroundColor = BrickColor.new(24)
  2490. end
  2491. end
  2492. end
  2493. s = lightingg:GetChildren()
  2494. for i = 1 , #s do
  2495. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2496. s[i].BackgroundColor = BrickColor.new(1)
  2497. end
  2498. end
  2499. end
  2500. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2501.  
  2502.  
  2503.  
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2510. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2511. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2512.  
  2513. function ccccccccccccccccccccccccccclickyy()
  2514. mode = "Draw"
  2515. d = lightingg:GetChildren()
  2516. for i = 1 , #d do
  2517. if d[i].Name == "CharacterButton" then
  2518. if d[i].Text == "[ "..mode.." ]" then
  2519. d[i].BackgroundColor = BrickColor.new(24)
  2520. end
  2521. end
  2522. end
  2523. s = lightingg:GetChildren()
  2524. for i = 1 , #s do
  2525. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2526. s[i].BackgroundColor = BrickColor.new(1)
  2527. end
  2528. end
  2529. end
  2530. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2531.  
  2532.  
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2539. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2540. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2541.  
  2542. function cccccccccccccccccccccccccccclickyy()
  2543. mode = "Faint"
  2544. d = lightingg:GetChildren()
  2545. for i = 1 , #d do
  2546. if d[i].Name == "CharacterButton" then
  2547. if d[i].Text == "[ "..mode.." ]" then
  2548. d[i].BackgroundColor = BrickColor.new(24)
  2549. end
  2550. end
  2551. end
  2552. s = lightingg:GetChildren()
  2553. for i = 1 , #s do
  2554. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2555. s[i].BackgroundColor = BrickColor.new(1)
  2556. end
  2557. end
  2558. end
  2559. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2560.  
  2561.  
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2568. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2569. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2570.  
  2571. function ccccccccccccccccccccccccccccclickyy()
  2572. mode = "Random Colors"
  2573. d = lightingg:GetChildren()
  2574. for i = 1 , #d do
  2575. if d[i].Name == "CharacterButton" then
  2576. if d[i].Text == "[ "..mode.." ]" then
  2577. d[i].BackgroundColor = BrickColor.new(24)
  2578. end
  2579. end
  2580. end
  2581. s = lightingg:GetChildren()
  2582. for i = 1 , #s do
  2583. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2584. s[i].BackgroundColor = BrickColor.new(1)
  2585. end
  2586. end
  2587. end
  2588. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2589.  
  2590.  
  2591.  
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2598. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2599. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2600.  
  2601. function cccccccccccccccccccccccccccccclickyy()
  2602. mode = "Drag"
  2603. d = lightingg:GetChildren()
  2604. for i = 1 , #d do
  2605. if d[i].Name == "CharacterButton" then
  2606. if d[i].Text == "[ "..mode.." ]" then
  2607. d[i].BackgroundColor = BrickColor.new(24)
  2608. end
  2609. end
  2610. end
  2611. s = lightingg:GetChildren()
  2612. for i = 1 , #s do
  2613. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2614. s[i].BackgroundColor = BrickColor.new(1)
  2615. end
  2616. end
  2617. end
  2618. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2619.  
  2620.  
  2621.  
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2628. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2629. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2630.  
  2631. function ccccccccccccccccccccccccccccccclickyy()
  2632. mode = "Naked Beam"
  2633. d = lightingg:GetChildren()
  2634. for i = 1 , #d do
  2635. if d[i].Name == "CharacterButton" then
  2636. if d[i].Text == "[ "..mode.." ]" then
  2637. d[i].BackgroundColor = BrickColor.new(24)
  2638. end
  2639. end
  2640. end
  2641. s = lightingg:GetChildren()
  2642. for i = 1 , #s do
  2643. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2644. s[i].BackgroundColor = BrickColor.new(1)
  2645. end
  2646. end
  2647. end
  2648. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2649.  
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655.  
  2656. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2657. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2658. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2662. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2663. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2664.  
  2665. function cccccccccccccccccccccccccccccccclickyy()
  2666. mode = "Shrink"
  2667. d = lightingg:GetChildren()
  2668. for i = 1 , #d do
  2669. if d[i].Name == "CharacterButton" then
  2670. if d[i].Text == "[ "..mode.." ]" then
  2671. d[i].BackgroundColor = BrickColor.new(24)
  2672. end
  2673. end
  2674. end
  2675. s = lightingg:GetChildren()
  2676. for i = 1 , #s do
  2677. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2678. s[i].BackgroundColor = BrickColor.new(1)
  2679. end
  2680. end
  2681. end
  2682. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2683.  
  2684.  
  2685.  
  2686. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2687. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2688. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2692. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2693. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2694.  
  2695. function ccccccccccccccccccccccccccccccccclickyy()
  2696. mode = "Grow"
  2697. d = lightingg:GetChildren()
  2698. for i = 1 , #d do
  2699. if d[i].Name == "CharacterButton" then
  2700. if d[i].Text == "[ "..mode.." ]" then
  2701. d[i].BackgroundColor = BrickColor.new(24)
  2702. end
  2703. end
  2704. end
  2705. s = lightingg:GetChildren()
  2706. for i = 1 , #s do
  2707. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2708. s[i].BackgroundColor = BrickColor.new(1)
  2709. end
  2710. end
  2711. end
  2712. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2713.  
  2714.  
  2715.  
  2716.  
  2717.  
  2718.  
  2719. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2720. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2721. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2725. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2726. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2727.  
  2728. function cccccccccccccccccccccccccccccccccclickyy()
  2729. mode = "Confuse"
  2730. d = lightingg:GetChildren()
  2731. for i = 1 , #d do
  2732. if d[i].Name == "CharacterButton" then
  2733. if d[i].Text == "[ "..mode.." ]" then
  2734. d[i].BackgroundColor = BrickColor.new(24)
  2735. end
  2736. end
  2737. end
  2738. s = lightingg:GetChildren()
  2739. for i = 1 , #s do
  2740. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2741. s[i].BackgroundColor = BrickColor.new(1)
  2742. end
  2743. end
  2744. end
  2745. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2746.  
  2747.  
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2749. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2750. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2754. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2755. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2756.  
  2757. function ccccccccccccccccccccccccccccccccccclickyy()
  2758. mode = "Disarm"
  2759. d = lightingg:GetChildren()
  2760. for i = 1 , #d do
  2761. if d[i].Name == "CharacterButton" then
  2762. if d[i].Text == "[ "..mode.." ]" then
  2763. d[i].BackgroundColor = BrickColor.new(24)
  2764. end
  2765. end
  2766. end
  2767. s = lightingg:GetChildren()
  2768. for i = 1 , #s do
  2769. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2770. s[i].BackgroundColor = BrickColor.new(1)
  2771. end
  2772. end
  2773. end
  2774. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2775.  
  2776.  
  2777.  
  2778.  
  2779.  
  2780. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2781. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2782. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2786. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2787. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2788.  
  2789. function cccccccccccccccccccccccccccccccccccclickyy()
  2790. mode = "Spotlight"
  2791. d = lightingg:GetChildren()
  2792. for i = 1 , #d do
  2793. if d[i].Name == "CharacterButton" then
  2794. if d[i].Text == "[ "..mode.." ]" then
  2795. d[i].BackgroundColor = BrickColor.new(24)
  2796. end
  2797. end
  2798. end
  2799. s = lightingg:GetChildren()
  2800. for i = 1 , #s do
  2801. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2802. s[i].BackgroundColor = BrickColor.new(1)
  2803. end
  2804. end
  2805. end
  2806. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2807.  
  2808.  
  2809.  
  2810. characterhe97 = Instance.new("TextButton")
  2811. characterhe97.Parent = lightingg
  2812. characterhe97.Name = "CharacterButton"
  2813. characterhe97.BackgroundTransparency = 0.5
  2814. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2815. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2816. characterhe97.Text = "[ Ducks ]"
  2817. characterhe97.BackgroundColor = BrickColor.new(1)
  2818.  
  2819. function asdflickyy()
  2820. mode = "Ducks"
  2821. d = lightingg:GetChildren()
  2822. for i = 1 , #d do
  2823. if d[i].Name == "CharacterButton" then
  2824. if d[i].Text == "[ "..mode.." ]" then
  2825. d[i].BackgroundColor = BrickColor.new(24)
  2826. end
  2827. end
  2828. end
  2829. s = lightingg:GetChildren()
  2830. for i = 1 , #s do
  2831. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2832. s[i].BackgroundColor = BrickColor.new(1)
  2833. end
  2834. end
  2835. end
  2836. characterhe97.MouseButton1Click:connect(asdflickyy)
  2837.  
  2838.  
  2839.  
  2840.  
  2841.  
  2842.  
  2843.  
  2844.  
  2845. characterhee97 = Instance.new("TextButton")
  2846. characterhee97.Parent = lightingg
  2847. characterhee97.Name = "CharacterButton"
  2848. characterhee97.BackgroundTransparency = 0.5
  2849. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2850. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2851. characterhee97.Text = "[ Duck Swarm ]"
  2852. characterhee97.BackgroundColor = BrickColor.new(1)
  2853.  
  2854. function asdflickyyy()
  2855. mode = "Duck Swarm"
  2856. d = lightingg:GetChildren()
  2857. for i = 1 , #d do
  2858. if d[i].Name == "CharacterButton" then
  2859. if d[i].Text == "[ "..mode.." ]" then
  2860. d[i].BackgroundColor = BrickColor.new(24)
  2861. end
  2862. end
  2863. end
  2864. s = lightingg:GetChildren()
  2865. for i = 1 , #s do
  2866. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2867. s[i].BackgroundColor = BrickColor.new(1)
  2868. end
  2869. end
  2870. end
  2871. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877. characterheee97 = Instance.new("TextButton")
  2878. characterheee97.Parent = lightingg
  2879. characterheee97.Name = "CharacterButton"
  2880. characterheee97.BackgroundTransparency = 0.5
  2881. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2882. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2883. characterheee97.Text = "[ Throwup ]"
  2884. characterheee97.BackgroundColor = BrickColor.new(1)
  2885.  
  2886. function asdflickyyyy()
  2887. mode = "Throwup"
  2888. d = lightingg:GetChildren()
  2889. for i = 1 , #d do
  2890. if d[i].Name == "CharacterButton" then
  2891. if d[i].Text == "[ "..mode.." ]" then
  2892. d[i].BackgroundColor = BrickColor.new(24)
  2893. end
  2894. end
  2895. end
  2896. s = lightingg:GetChildren()
  2897. for i = 1 , #s do
  2898. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2899. s[i].BackgroundColor = BrickColor.new(1)
  2900. end
  2901. end
  2902. end
  2903. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2904.  
  2905.  
  2906.  
  2907. characterheeee97 = Instance.new("TextButton")
  2908. characterheeee97.Parent = lightingg
  2909. characterheeee97.Name = "CharacterButton"
  2910. characterheeee97.BackgroundTransparency = 0.5
  2911. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2912. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2913. characterheeee97.Text = "[ Hang ]"
  2914. characterheeee97.BackgroundColor = BrickColor.new(1)
  2915.  
  2916. function asdflickyyyyy()
  2917. mode = "Hang"
  2918. d = lightingg:GetChildren()
  2919. for i = 1 , #d do
  2920. if d[i].Name == "CharacterButton" then
  2921. if d[i].Text == "[ "..mode.." ]" then
  2922. d[i].BackgroundColor = BrickColor.new(24)
  2923. end
  2924. end
  2925. end
  2926. s = lightingg:GetChildren()
  2927. for i = 1 , #s do
  2928. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2929. s[i].BackgroundColor = BrickColor.new(1)
  2930. end
  2931. end
  2932. end
  2933. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2934.  
  2935.  
  2936.  
  2937. characterheeeee97 = Instance.new("TextButton")
  2938. characterheeeee97.Parent = lightingg
  2939. characterheeeee97.Name = "CharacterButton"
  2940. characterheeeee97.BackgroundTransparency = 0.5
  2941. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2942. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2943. characterheeeee97.Text = "[ UnHang ]"
  2944. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2945.  
  2946. function asdflickyyyyyy()
  2947. mode = "UnHang"
  2948. d = lightingg:GetChildren()
  2949. for i = 1 , #d do
  2950. if d[i].Name == "CharacterButton" then
  2951. if d[i].Text == "[ "..mode.." ]" then
  2952. d[i].BackgroundColor = BrickColor.new(24)
  2953. end
  2954. end
  2955. end
  2956. s = lightingg:GetChildren()
  2957. for i = 1 , #s do
  2958. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2959. s[i].BackgroundColor = BrickColor.new(1)
  2960. end
  2961. end
  2962. end
  2963. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2964.  
  2965.  
  2966.  
  2967.  
  2968.  
  2969.  
  2970. characterheeeeee97 = Instance.new("TextButton")
  2971. characterheeeeee97.Parent = lightingg
  2972. characterheeeeee97.Name = "CharacterButton"
  2973. characterheeeeee97.BackgroundTransparency = 0.5
  2974. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2975. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2976. characterheeeeee97.Text = "[ Ban ]"
  2977. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2978.  
  2979. function asdflickyyyyyyy()
  2980. mode = "Ban"
  2981. d = lightingg:GetChildren()
  2982. for i = 1 , #d do
  2983. if d[i].Name == "CharacterButton" then
  2984. if d[i].Text == "[ "..mode.." ]" then
  2985. d[i].BackgroundColor = BrickColor.new(24)
  2986. end
  2987. end
  2988. end
  2989. s = lightingg:GetChildren()
  2990. for i = 1 , #s do
  2991. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2992. s[i].BackgroundColor = BrickColor.new(1)
  2993. end
  2994. end
  2995. end
  2996. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2997.  
  2998.  
  2999.  
  3000.  
  3001. characterheeeeeee97 = Instance.new("TextButton")
  3002. characterheeeeeee97.Parent = lightingg
  3003. characterheeeeeee97.Name = "CharacterButton"
  3004. characterheeeeeee97.BackgroundTransparency = 0.5
  3005. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3006. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3007. characterheeeeeee97.Text = "[ Tree Summon ]"
  3008. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3009.  
  3010. function asdflickyyyyyyyy()
  3011. mode = "Tree Summon"
  3012. d = lightingg:GetChildren()
  3013. for i = 1 , #d do
  3014. if d[i].Name == "CharacterButton" then
  3015. if d[i].Text == "[ "..mode.." ]" then
  3016. d[i].BackgroundColor = BrickColor.new(24)
  3017. end
  3018. end
  3019. end
  3020. s = lightingg:GetChildren()
  3021. for i = 1 , #s do
  3022. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3023. s[i].BackgroundColor = BrickColor.new(1)
  3024. end
  3025. end
  3026. end
  3027. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3028.  
  3029.  
  3030. characterheeeeeeee97 = Instance.new("TextButton")
  3031. characterheeeeeeee97.Parent = lightingg
  3032. characterheeeeeeee97.Name = "CharacterButton"
  3033. characterheeeeeeee97.BackgroundTransparency = 0.5
  3034. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3035. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3036. characterheeeeeeee97.Text = "[ Seizure ]"
  3037. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3038.  
  3039. function asdflickyyyyyyyyy()
  3040. mode = "Seizure"
  3041. d = lightingg:GetChildren()
  3042. for i = 1 , #d do
  3043. if d[i].Name == "CharacterButton" then
  3044. if d[i].Text == "[ "..mode.." ]" then
  3045. d[i].BackgroundColor = BrickColor.new(24)
  3046. end
  3047. end
  3048. end
  3049. s = lightingg:GetChildren()
  3050. for i = 1 , #s do
  3051. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3052. s[i].BackgroundColor = BrickColor.new(1)
  3053. end
  3054. end
  3055. end
  3056. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3057.  
  3058.  
  3059.  
  3060. characterheeeeeeeee97 = Instance.new("TextButton")
  3061. characterheeeeeeeee97.Parent = lightingg
  3062. characterheeeeeeeee97.Name = "CharacterButton"
  3063. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3064. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3065. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3066. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3067. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3068.  
  3069. function asdflickyyyyyyyyyy()
  3070. mode = "Steal Color"
  3071. d = lightingg:GetChildren()
  3072. for i = 1 , #d do
  3073. if d[i].Name == "CharacterButton" then
  3074. if d[i].Text == "[ "..mode.." ]" then
  3075. d[i].BackgroundColor = BrickColor.new(24)
  3076. end
  3077. end
  3078. end
  3079. s = lightingg:GetChildren()
  3080. for i = 1 , #s do
  3081. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3082. s[i].BackgroundColor = BrickColor.new(1)
  3083. end
  3084. end
  3085. end
  3086. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3087.  
  3088. characterheeeeeeeeee97 = Instance.new("TextButton")
  3089. characterheeeeeeeeee97.Parent = lightingg
  3090. characterheeeeeeeeee97.Name = "CharacterButton"
  3091. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3092. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3093. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3094. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3095. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3096.  
  3097. function asdflickyyyyyyyyyyy()
  3098. mode = "Give Color"
  3099. d = lightingg:GetChildren()
  3100. for i = 1 , #d do
  3101. if d[i].Name == "CharacterButton" then
  3102. if d[i].Text == "[ "..mode.." ]" then
  3103. d[i].BackgroundColor = BrickColor.new(24)
  3104. end
  3105. end
  3106. end
  3107. s = lightingg:GetChildren()
  3108. for i = 1 , #s do
  3109. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3110. s[i].BackgroundColor = BrickColor.new(1)
  3111. end
  3112. end
  3113. end
  3114. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3115.  
  3116.  
  3117.  
  3118. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3119. characterheeeeeeeeeee97.Parent = lightingg
  3120. characterheeeeeeeeeee97.Name = "CharacterButton"
  3121. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3122. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3123. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3124. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3125. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3126.  
  3127. function asdflickyyyyyyyyyyyy()
  3128. mode = "Clone"
  3129. d = lightingg:GetChildren()
  3130. for i = 1 , #d do
  3131. if d[i].Name == "CharacterButton" then
  3132. if d[i].Text == "[ "..mode.." ]" then
  3133. d[i].BackgroundColor = BrickColor.new(24)
  3134. end
  3135. end
  3136. end
  3137. s = lightingg:GetChildren()
  3138. for i = 1 , #s do
  3139. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3140. s[i].BackgroundColor = BrickColor.new(1)
  3141. end
  3142. end
  3143. end
  3144. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3145.  
  3146. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3147. characterheeeeeeeeeeee97.Parent = lightingg
  3148. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3149. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3150. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3151. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3152. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3153. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3154.  
  3155. function asdflickyyyyyyyyyyyyy()
  3156. mode = "Push"
  3157. d = lightingg:GetChildren()
  3158. for i = 1 , #d do
  3159. if d[i].Name == "CharacterButton" then
  3160. if d[i].Text == "[ "..mode.." ]" then
  3161. d[i].BackgroundColor = BrickColor.new(24)
  3162. end
  3163. end
  3164. end
  3165. s = lightingg:GetChildren()
  3166. for i = 1 , #s do
  3167. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3168. s[i].BackgroundColor = BrickColor.new(1)
  3169. end
  3170. end
  3171. end
  3172. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3173.  
  3174.  
  3175.  
  3176.  
  3177.  
  3178. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3179. characterheeeeeeeeeeeee97.Parent = lightingg
  3180. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3181. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3182. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3183. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3184. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3185. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3186.  
  3187. function asdflickyyyyyyyyyyyyyy()
  3188. mode = "Safety"
  3189. d = lightingg:GetChildren()
  3190. for i = 1 , #d do
  3191. if d[i].Name == "CharacterButton" then
  3192. if d[i].Text == "[ "..mode.." ]" then
  3193. d[i].BackgroundColor = BrickColor.new(24)
  3194. end
  3195. end
  3196. end
  3197. s = lightingg:GetChildren()
  3198. for i = 1 , #s do
  3199. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3200. s[i].BackgroundColor = BrickColor.new(1)
  3201. end
  3202. end
  3203. end
  3204. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3205.  
  3206.  
  3207.  
  3208.  
  3209.  
  3210.  
  3211. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3212. characterheeeeeeeeeeeeee97.Parent = lightingg
  3213. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3214. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3215. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3216. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3217. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3218. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3219.  
  3220. function asdflickyyyyyyyyyyyyyyy()
  3221. mode = "Lock"
  3222. d = lightingg:GetChildren()
  3223. for i = 1 , #d do
  3224. if d[i].Name == "CharacterButton" then
  3225. if d[i].Text == "[ "..mode.." ]" then
  3226. d[i].BackgroundColor = BrickColor.new(24)
  3227. end
  3228. end
  3229. end
  3230. s = lightingg:GetChildren()
  3231. for i = 1 , #s do
  3232. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3233. s[i].BackgroundColor = BrickColor.new(1)
  3234. end
  3235. end
  3236. end
  3237. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3238.  
  3239. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3240. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3241. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3242. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3243. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3244. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3245. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3246. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3247.  
  3248. function asdflickyyyyyyyyyyyyyyyy()
  3249. mode = "UnLock"
  3250. d = lightingg:GetChildren()
  3251. for i = 1 , #d do
  3252. if d[i].Name == "CharacterButton" then
  3253. if d[i].Text == "[ "..mode.." ]" then
  3254. d[i].BackgroundColor = BrickColor.new(24)
  3255. end
  3256. end
  3257. end
  3258. s = lightingg:GetChildren()
  3259. for i = 1 , #s do
  3260. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3261. s[i].BackgroundColor = BrickColor.new(1)
  3262. end
  3263. end
  3264. end
  3265. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3266.  
  3267.  
  3268.  
  3269. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3270. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3271. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3272. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3273. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3274. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3275. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3276. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3277.  
  3278. function asdflickyyyyyyyyyyyyyyyyy()
  3279. mode = "Burn"
  3280. d = lightingg:GetChildren()
  3281. for i = 1 , #d do
  3282. if d[i].Name == "CharacterButton" then
  3283. if d[i].Text == "[ "..mode.." ]" then
  3284. d[i].BackgroundColor = BrickColor.new(24)
  3285. end
  3286. end
  3287. end
  3288. s = lightingg:GetChildren()
  3289. for i = 1 , #s do
  3290. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3291. s[i].BackgroundColor = BrickColor.new(1)
  3292. end
  3293. end
  3294. end
  3295. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3296.  
  3297.  
  3298.  
  3299.  
  3300. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3301. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3302. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3303. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3304. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3305. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3306. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3307. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3308.  
  3309. function asdflickyyyyyyyyyyyyyyyyyy()
  3310. mode = "Hatless"
  3311. d = lightingg:GetChildren()
  3312. for i = 1 , #d do
  3313. if d[i].Name == "CharacterButton" then
  3314. if d[i].Text == "[ "..mode.." ]" then
  3315. d[i].BackgroundColor = BrickColor.new(24)
  3316. end
  3317. end
  3318. end
  3319. s = lightingg:GetChildren()
  3320. for i = 1 , #s do
  3321. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3322. s[i].BackgroundColor = BrickColor.new(1)
  3323. end
  3324. end
  3325. end
  3326. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3327.  
  3328.  
  3329.  
  3330. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3331. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3332. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3333. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3334. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3335. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3336. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3337. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3338.  
  3339. function asdflickyyyyyyyyyyyyyyyyyyy()
  3340. mode = "Suitless"
  3341. d = lightingg:GetChildren()
  3342. for i = 1 , #d do
  3343. if d[i].Name == "CharacterButton" then
  3344. if d[i].Text == "[ "..mode.." ]" then
  3345. d[i].BackgroundColor = BrickColor.new(24)
  3346. end
  3347. end
  3348. end
  3349. s = lightingg:GetChildren()
  3350. for i = 1 , #s do
  3351. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3352. s[i].BackgroundColor = BrickColor.new(1)
  3353. end
  3354. end
  3355. end
  3356. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3357.  
  3358. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3359. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3360. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3361. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3362. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3363. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3364. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3365. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3366.  
  3367. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3368. mode = "Sit"
  3369. d = lightingg:GetChildren()
  3370. for i = 1 , #d do
  3371. if d[i].Name == "CharacterButton" then
  3372. if d[i].Text == "[ "..mode.." ]" then
  3373. d[i].BackgroundColor = BrickColor.new(24)
  3374. end
  3375. end
  3376. end
  3377. s = lightingg:GetChildren()
  3378. for i = 1 , #s do
  3379. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3380. s[i].BackgroundColor = BrickColor.new(1)
  3381. end
  3382. end
  3383. end
  3384. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3385.  
  3386. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3387. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3388. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3389. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3390. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3391. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3392. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3393. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3394.  
  3395. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3396. mode = "Slow Drag"
  3397. d = lightingg:GetChildren()
  3398. for i = 1 , #d do
  3399. if d[i].Name == "CharacterButton" then
  3400. if d[i].Text == "[ "..mode.." ]" then
  3401. d[i].BackgroundColor = BrickColor.new(24)
  3402. end
  3403. end
  3404. end
  3405. s = lightingg:GetChildren()
  3406. for i = 1 , #s do
  3407. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3408. s[i].BackgroundColor = BrickColor.new(1)
  3409. end
  3410. end
  3411. end
  3412. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3413.  
  3414.  
  3415.  
  3416.  
  3417. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3418. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3419. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3420. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3421. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3422. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3423. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3424. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3425.  
  3426. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3427. mode = "Steal Tools"
  3428. d = lightingg:GetChildren()
  3429. for i = 1 , #d do
  3430. if d[i].Name == "CharacterButton" then
  3431. if d[i].Text == "[ "..mode.." ]" then
  3432. d[i].BackgroundColor = BrickColor.new(24)
  3433. end
  3434. end
  3435. end
  3436. s = lightingg:GetChildren()
  3437. for i = 1 , #s do
  3438. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3439. s[i].BackgroundColor = BrickColor.new(1)
  3440. end
  3441. end
  3442. end
  3443. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3444.  
  3445.  
  3446.  
  3447. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3448. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3449. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3450. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3453. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3454. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3455.  
  3456. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3457. mode = "Jail"
  3458. d = lightingg:GetChildren()
  3459. for i = 1 , #d do
  3460. if d[i].Name == "CharacterButton" then
  3461. if d[i].Text == "[ "..mode.." ]" then
  3462. d[i].BackgroundColor = BrickColor.new(24)
  3463. end
  3464. end
  3465. end
  3466. s = lightingg:GetChildren()
  3467. for i = 1 , #s do
  3468. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3469. s[i].BackgroundColor = BrickColor.new(1)
  3470. end
  3471. end
  3472. end
  3473. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3474.  
  3475.  
  3476.  
  3477. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3478. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3479. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3483. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3484. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3485.  
  3486. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3487. mode = "UnJail"
  3488. d = lightingg:GetChildren()
  3489. for i = 1 , #d do
  3490. if d[i].Name == "CharacterButton" then
  3491. if d[i].Text == "[ "..mode.." ]" then
  3492. d[i].BackgroundColor = BrickColor.new(24)
  3493. end
  3494. end
  3495. end
  3496. s = lightingg:GetChildren()
  3497. for i = 1 , #s do
  3498. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3499. s[i].BackgroundColor = BrickColor.new(1)
  3500. end
  3501. end
  3502. end
  3503. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3504.  
  3505.  
  3506.  
  3507. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3508. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3509. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3513. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3514. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3515.  
  3516. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3517. mode = "Dynamites"
  3518. d = lightingg:GetChildren()
  3519. for i = 1 , #d do
  3520. if d[i].Name == "CharacterButton" then
  3521. if d[i].Text == "[ "..mode.." ]" then
  3522. d[i].BackgroundColor = BrickColor.new(24)
  3523. end
  3524. end
  3525. end
  3526. s = lightingg:GetChildren()
  3527. for i = 1 , #s do
  3528. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3529. s[i].BackgroundColor = BrickColor.new(1)
  3530. end
  3531. end
  3532. end
  3533. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3534.  
  3535.  
  3536.  
  3537. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3538. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3539. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3543. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3544. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3545.  
  3546. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3547. mode = "Detonate Dynamites"
  3548. d = lightingg:GetChildren()
  3549. for i = 1 , #d do
  3550. if d[i].Name == "CharacterButton" then
  3551. if d[i].Text == "[ "..mode.." ]" then
  3552. d[i].BackgroundColor = BrickColor.new(24)
  3553. end
  3554. end
  3555. end
  3556. s = lightingg:GetChildren()
  3557. for i = 1 , #s do
  3558. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3559. s[i].BackgroundColor = BrickColor.new(1)
  3560. end
  3561. end
  3562. end
  3563. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3564.  
  3565.  
  3566.  
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575.  
  3576. a = me.Character:findFirstChild("Eyeball")
  3577. if a ~= nil then a:Remove() end
  3578.  
  3579.  
  3580.  
  3581. ball = Instance.new("Model")
  3582. ball.Name = "Eyeball"
  3583. ball.Parent = me.Character
  3584. asdf = Instance.new("Humanoid")
  3585. asdf.Parent = ball
  3586. asdf.MaxHealth = 0
  3587. asdf.Health = 0
  3588. eyeball = Instance.new("Part")
  3589. eyeball.Parent = ball
  3590. eyeball.Locked = true
  3591. eyeball.TopSurface = "Smooth"
  3592. eyeball.BottomSurface = "Smooth"
  3593. eyeball.Size = Vector3.new(2, 2, 2)
  3594. eyeball.BrickColor = BrickColor.new(1)
  3595. eyeball.Shape = "Ball"
  3596. eyeball.Name = "Head"
  3597. eyeball.CanCollide = false
  3598. eyeball.formFactor = "Symmetric"
  3599. eyeball.CFrame = me.Character.Head.CFrame
  3600.  
  3601.  
  3602.  
  3603.  
  3604. eyeballh = Instance.new("Part")
  3605. eyeballh.Parent = ball
  3606. eyeballh.Locked = true
  3607. eyeballh.TopSurface = "Smooth"
  3608. eyeballh.BottomSurface = "Smooth"
  3609. eyeballh.Size = Vector3.new(2, 1, 2)
  3610. eyeballh.CanCollide = false
  3611. eyeballh.formFactor = "Symmetric"
  3612. eyeballh.CFrame = me.Character.Head.CFrame
  3613. mesh = Instance.new("SpecialMesh")
  3614. mesh.Parent = eyeballh
  3615. mesh.MeshType = "FileMesh"
  3616. mesh.Scale = Vector3.new(1, 1, 1)
  3617. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3618. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3619. weld = Instance.new("Weld")
  3620. weld.Parent = eyeball
  3621. weld.Part0 = eyeball
  3622. weld.Part1 = eyeballh
  3623. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3624.  
  3625.  
  3626.  
  3627. shotsound = Instance.new("Sound")
  3628. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3629. shotsound.Pitch = 0.7
  3630. shotsound.Parent = eyeball
  3631.  
  3632. bodyposition = Instance.new("BodyPosition")
  3633. bodyposition.Parent = eyeball
  3634. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3635. bodygyro = Instance.new("BodyGyro")
  3636. bodygyro.Parent = eyeball
  3637. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3638. bodygyro.D = 100
  3639. eyeball22 = Instance.new("Part")
  3640. eyeball22.Parent = ball
  3641. eyeball22.Locked = true
  3642. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3643. eyeball22.TopSurface = "Smooth"
  3644. eyeball22.Reflectance = 0.05
  3645. eyeball22.BottomSurface = "Smooth"
  3646. eyeball22.Size = Vector3.new(1, 1, 1)
  3647. eyeball22.Shape = "Ball"
  3648. eyeball22.CanCollide = false
  3649. eyeball22.formFactor = "Symmetric"
  3650. eyeball22.CFrame = me.Character.Head.CFrame
  3651. mesh = Instance.new("SpecialMesh")
  3652. mesh.Parent = eyeball22
  3653. mesh.MeshType = "Sphere"
  3654. mesh.Scale = Vector3.new(1, 1, 0.5)
  3655. weld = Instance.new("Weld")
  3656. weld.Parent = eyeball
  3657. weld.Part0 = eyeball
  3658. weld.Part1 = eyeball22
  3659. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3660. eyeball2 = Instance.new("Part")
  3661. eyeball2.Parent = ball
  3662. eyeball2.Locked = true
  3663. eyeball2.TopSurface = "Smooth"
  3664. eyeball2.BrickColor = BrickColor.new(26)
  3665. eyeball2.BottomSurface = "Smooth"
  3666. eyeball2.Size = Vector3.new(1, 1, 1)
  3667. eyeball2.Shape = "Ball"
  3668. eyeball2.CanCollide = false
  3669. eyeball2.formFactor = "Symmetric"
  3670. eyeball2.CFrame = me.Character.Head.CFrame
  3671. mesh = Instance.new("SpecialMesh")
  3672. mesh.Parent = eyeball2
  3673. mesh.MeshType = "Sphere"
  3674. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3675. weld = Instance.new("Weld")
  3676. weld.Parent = eyeball
  3677. weld.Part0 = eyeball
  3678. weld.Part1 = eyeball2
  3679. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3680.  
  3681. eyeball3 = Instance.new("Part")
  3682. eyeball3.Parent = ball
  3683. eyeball3.Locked = true
  3684. eyeball3.TopSurface = "Smooth"
  3685. eyeball3.BrickColor = BrickColor.new(26)
  3686. eyeball3.BottomSurface = "Smooth"
  3687. eyeball3.Transparency = 1
  3688. eyeball3.Size = Vector3.new(1, 1, 1)
  3689. eyeball3.Shape = "Ball"
  3690. eyeball3.Name = "ASDLFKJ"
  3691. eyeball3.CanCollide = false
  3692. eyeball3.formFactor = "Symmetric"
  3693. eyeball3.CFrame = me.Character.Head.CFrame
  3694. weld = Instance.new("Weld")
  3695. weld.Parent = eyeball
  3696. weld.Part0 = eyeball
  3697. weld.Part1 = eyeball3
  3698. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3699.  
  3700.  
  3701.  
  3702.  
  3703.  
  3704.  
  3705. things = ball:GetChildren()
  3706. for i = 1 , #things do
  3707. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3708. function bleh(hit)
  3709. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3710. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3711. if mode == "Absorb" or mode == "Drag" then
  3712. hit:Remove()
  3713. end
  3714. end
  3715. end
  3716. end
  3717. things[i].Touched:connect(bleh)
  3718. end
  3719. end
  3720.  
  3721.  
  3722.  
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730.  
  3731.  
  3732. maximumdistance = 10000
  3733.  
  3734. function onButton1Down(mouse)
  3735. if Staring == true then return end
  3736. Clicking = true
  3737. while Clicking == true do
  3738. wait()
  3739. h = game.Workspace:findFirstChild("Lazor")
  3740. if h ~= nil then h:Remove() end
  3741. if mode == "None" then return end
  3742.  
  3743.  
  3744.  
  3745.  
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753.  
  3754.  
  3755. eyeball2.BrickColor = BrickColor.new(21)
  3756.  
  3757.  
  3758.  
  3759. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3760. local a = Instance.new("Part")
  3761. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3762. p = Instance.new("Part")
  3763. p.Parent = ball
  3764. p.Name = "Lazor"
  3765. p.Transparency = 1
  3766. p.CanCollide = false
  3767. p.Anchored = true
  3768. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3769. local Place1 = p.Position
  3770. p:Remove()
  3771. a.formFactor = "Symmetric"
  3772. a.Size = Vector3.new(1,1,1)
  3773. a.Name = "Lazor"
  3774. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3775. a.Parent = game.Workspace
  3776. a.BrickColor = BrickColor.new(21)
  3777. a.Transparency = 0.2
  3778. a.Anchored = true
  3779. a.CanCollide = false
  3780. a.Locked = true
  3781. a.BottomSurface = "Smooth"
  3782. a.TopSurface = "Smooth"
  3783. d = Instance.new("SpecialMesh")
  3784. d.Parent = a
  3785. d.MeshType = "Brick"
  3786. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3787. end
  3788.  
  3789.  
  3790.  
  3791.  
  3792.  
  3793. if mode == "Heal" then
  3794. if mouse.Target ~= nil then
  3795. local a = Instance.new("Part")
  3796. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3797. local Place1 = mouse.Hit.p
  3798. a.formFactor = "Symmetric"
  3799. a.Size = Vector3.new(1,1,1)
  3800. a.Name = "Lazor"
  3801. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3802. a.Parent = game.Workspace
  3803. a.BrickColor = BrickColor.new(21)
  3804. a.Transparency = 0.2
  3805. a.Anchored = true
  3806. a.CanCollide = false
  3807. a.Locked = true
  3808. a.BottomSurface = "Smooth"
  3809. a.TopSurface = "Smooth"
  3810. d = Instance.new("SpecialMesh")
  3811. d.Parent = a
  3812. d.MeshType = "Brick"
  3813. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3814.  
  3815. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3816. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3817. humanoid.MaxHealth = 100
  3818. humanoid.Health = humanoid.Health + 1
  3819. a.BrickColor = BrickColor.new(1)
  3820. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3821. a.Transparency = 0.3
  3822.  
  3823. end
  3824.  
  3825. end
  3826. end
  3827.  
  3828.  
  3829.  
  3830. if mode == "Damage" then
  3831. if mouse.Target ~= nil then
  3832. local a = Instance.new("Part")
  3833. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3834. local Place1 = mouse.Hit.p
  3835. a.formFactor = "Symmetric"
  3836. a.Size = Vector3.new(1,1,1)
  3837. a.Name = "Lazor"
  3838. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3839. a.Parent = game.Workspace
  3840. a.BrickColor = BrickColor.new(21)
  3841. a.Transparency = 0.2
  3842. a.Anchored = true
  3843. a.CanCollide = false
  3844. a.Locked = true
  3845. a.BottomSurface = "Smooth"
  3846. a.TopSurface = "Smooth"
  3847. d = Instance.new("SpecialMesh")
  3848. d.Parent = a
  3849. d.MeshType = "Brick"
  3850. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3851.  
  3852.  
  3853.  
  3854. checkadmin = 0
  3855. for i = 1 , #admin do
  3856. if mouse.Target.Parent.Name == admin[i] then
  3857. checkadmin = 1
  3858. end
  3859. end
  3860. if checkadmin == 0 then
  3861.  
  3862.  
  3863. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3864. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3865. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3866. humanoid.MaxHealth = 100
  3867. humanoid.Health = humanoid.Health - 1
  3868. a.BrickColor = BrickColor.new(21)
  3869. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3870. a.Transparency = 0.1
  3871.  
  3872. end
  3873. end
  3874.  
  3875.  
  3876.  
  3877. end
  3878.  
  3879.  
  3880.  
  3881.  
  3882. end
  3883. end
  3884.  
  3885.  
  3886. if mode == "Freeze" then
  3887. if mouse.Target ~= nil then
  3888. local a = Instance.new("Part")
  3889. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3890. local Place1 = mouse.Hit.p
  3891. a.formFactor = "Symmetric"
  3892. a.Size = Vector3.new(1,1,1)
  3893. a.Name = "Lazor"
  3894. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3895. a.Parent = game.Workspace
  3896. a.BrickColor = BrickColor.new(23)
  3897. a.Transparency = 0.2
  3898. a.Anchored = true
  3899. a.CanCollide = false
  3900. a.Locked = true
  3901. a.BottomSurface = "Smooth"
  3902. a.TopSurface = "Smooth"
  3903. d = Instance.new("SpecialMesh")
  3904. d.Parent = a
  3905. d.MeshType = "Brick"
  3906. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3907.  
  3908.  
  3909.  
  3910. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3911.  
  3912. a.BrickColor = BrickColor.new(23)
  3913. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3914. a.Transparency = 0.2
  3915. a.Reflectance = 0.2
  3916.  
  3917. mouse.Target.Anchored = true
  3918. mouse.Target.Friction = 0
  3919. mouse.Target.Transparency = 0.5
  3920. mouse.Target.Reflectance = 0.5
  3921.  
  3922. end
  3923.  
  3924.  
  3925.  
  3926. end
  3927. end
  3928.  
  3929.  
  3930.  
  3931. if mode == "Thaw" then
  3932. if mouse.Target ~= nil then
  3933. local a = Instance.new("Part")
  3934. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3935. local Place1 = mouse.Hit.p
  3936. a.formFactor = "Symmetric"
  3937. a.Size = Vector3.new(1,1,1)
  3938. a.Name = "Lazor"
  3939. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3940. a.Parent = game.Workspace
  3941. a.BrickColor = BrickColor.new(24)
  3942. a.Transparency = 0.2
  3943. a.Anchored = true
  3944. a.CanCollide = false
  3945. a.Locked = true
  3946. a.BottomSurface = "Smooth"
  3947. a.TopSurface = "Smooth"
  3948. d = Instance.new("SpecialMesh")
  3949. d.Parent = a
  3950. d.MeshType = "Brick"
  3951. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3952.  
  3953.  
  3954.  
  3955. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3956.  
  3957. a.BrickColor = BrickColor.new(24)
  3958. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3959. a.Transparency = 0.4
  3960.  
  3961. mouse.Target.Anchored = false
  3962. mouse.Target.Friction = 0.3
  3963. mouse.Target.Transparency = 0
  3964. mouse.Target.Reflectance = 0
  3965.  
  3966. end
  3967.  
  3968.  
  3969.  
  3970. end
  3971. end
  3972.  
  3973.  
  3974.  
  3975.  
  3976.  
  3977. if mode == "Delete" then
  3978. if mouse.Target ~= nil then
  3979. local a = Instance.new("Part")
  3980. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3981. local Place1 = mouse.Hit.p
  3982. a.formFactor = "Symmetric"
  3983. a.Size = Vector3.new(1,1,1)
  3984. a.Name = "Lazor"
  3985. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3986. a.Parent = game.Workspace
  3987. a.BrickColor = BrickColor.new(26)
  3988. a.Transparency = 0.2
  3989. a.Anchored = true
  3990. a.CanCollide = false
  3991. a.Locked = true
  3992. a.BottomSurface = "Smooth"
  3993. a.TopSurface = "Smooth"
  3994. d = Instance.new("SpecialMesh")
  3995. d.Parent = a
  3996. d.MeshType = "Brick"
  3997. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3998.  
  3999.  
  4000.  
  4001.  
  4002. checkadmin = 0
  4003. for i = 1 , #admin do
  4004. if mouse.Target.Parent.Name == admin[i] then
  4005. checkadmin = 1
  4006. end
  4007. end
  4008. if checkadmin == 0 then
  4009.  
  4010.  
  4011.  
  4012.  
  4013. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4014.  
  4015. a.BrickColor = BrickColor.new("Really black")
  4016. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4017. a.Transparency = 0.4
  4018.  
  4019. mouse.Target:Remove()
  4020.  
  4021. end
  4022. end
  4023.  
  4024.  
  4025.  
  4026. end
  4027. end
  4028.  
  4029.  
  4030.  
  4031.  
  4032.  
  4033. if mode == "Lock" then
  4034. if mouse.Target ~= nil then
  4035. local a = Instance.new("Part")
  4036. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4037. local Place1 = mouse.Hit.p
  4038. a.formFactor = "Symmetric"
  4039. a.Size = Vector3.new(1,1,1)
  4040. a.Name = "Lazor"
  4041. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4042. a.Parent = game.Workspace
  4043. a.BrickColor = BrickColor.new(26)
  4044. a.Transparency = 0.2
  4045. a.Anchored = true
  4046. a.CanCollide = false
  4047. a.Locked = true
  4048. a.BottomSurface = "Smooth"
  4049. a.TopSurface = "Smooth"
  4050. d = Instance.new("SpecialMesh")
  4051. d.Parent = a
  4052. d.MeshType = "Brick"
  4053. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4054.  
  4055.  
  4056. if mouse.Target.Parent.Name ~= ball.Name then
  4057.  
  4058. a.BrickColor = BrickColor.new("Really black")
  4059. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4060. a.Transparency = 0.4
  4061.  
  4062. mouse.Target.Locked = true
  4063.  
  4064. end
  4065.  
  4066.  
  4067.  
  4068. end
  4069. end
  4070.  
  4071.  
  4072.  
  4073.  
  4074. if mode == "UnLock" then
  4075. if mouse.Target ~= nil then
  4076. local a = Instance.new("Part")
  4077. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4078. local Place1 = mouse.Hit.p
  4079. a.formFactor = "Symmetric"
  4080. a.Size = Vector3.new(1,1,1)
  4081. a.Name = "Lazor"
  4082. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4083. a.Parent = game.Workspace
  4084. a.BrickColor = BrickColor.new(26)
  4085. a.Transparency = 0.2
  4086. a.Anchored = true
  4087. a.CanCollide = false
  4088. a.Locked = true
  4089. a.BottomSurface = "Smooth"
  4090. a.TopSurface = "Smooth"
  4091. d = Instance.new("SpecialMesh")
  4092. d.Parent = a
  4093. d.MeshType = "Brick"
  4094. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4095.  
  4096.  
  4097. if mouse.Target.Parent.Name ~= ball.Name then
  4098.  
  4099. a.BrickColor = BrickColor.new("Really black")
  4100. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4101. a.Transparency = 0.4
  4102.  
  4103. mouse.Target.Locked = false
  4104.  
  4105. end
  4106.  
  4107.  
  4108.  
  4109. end
  4110. end
  4111.  
  4112.  
  4113.  
  4114.  
  4115.  
  4116. if mode == "Burn" then
  4117. if mouse.Target ~= nil then
  4118. local a = Instance.new("Part")
  4119. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4120. local Place1 = mouse.Hit.p
  4121. a.formFactor = "Symmetric"
  4122. a.Size = Vector3.new(1,1,1)
  4123. a.Name = "Lazor"
  4124. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4125. a.Parent = game.Workspace
  4126. a.BrickColor = BrickColor.new(26)
  4127. a.Transparency = 0.2
  4128. a.Anchored = true
  4129. a.CanCollide = false
  4130. a.Locked = true
  4131. a.BottomSurface = "Smooth"
  4132. a.TopSurface = "Smooth"
  4133. d = Instance.new("SpecialMesh")
  4134. d.Parent = a
  4135. d.MeshType = "Brick"
  4136. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4137.  
  4138.  
  4139.  
  4140. checkadmin = 0
  4141. for i = 1 , #admin do
  4142. if mouse.Target.Parent.Name == admin[i] then
  4143. checkadmin = 1
  4144. end
  4145. end
  4146. if checkadmin == 0 then
  4147.  
  4148. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4149.  
  4150. a.BrickColor = BrickColor.new("Really black")
  4151. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4152. a.Transparency = 0.4
  4153.  
  4154. mouse.Target.Material = "Slate"
  4155. mouse.Target.BrickColor = BrickColor.new(26)
  4156. mouse.Target.TopSurface = "Smooth"
  4157. mouse.Target.BottomSurface = "Smooth"
  4158. mouse.Target.Anchored = true
  4159.  
  4160. end
  4161. end
  4162.  
  4163.  
  4164. end
  4165. end
  4166.  
  4167.  
  4168.  
  4169.  
  4170.  
  4171.  
  4172.  
  4173. if mode == "Hatless" then
  4174. if mouse.Target ~= nil then
  4175. local a = Instance.new("Part")
  4176. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4177. local Place1 = mouse.Hit.p
  4178. a.formFactor = "Symmetric"
  4179. a.Size = Vector3.new(1,1,1)
  4180. a.Name = "Lazor"
  4181. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4182. a.Parent = game.Workspace
  4183. a.BrickColor = BrickColor.new(26)
  4184. a.Transparency = 0.2
  4185. a.Anchored = true
  4186. a.CanCollide = false
  4187. a.Locked = true
  4188. a.BottomSurface = "Smooth"
  4189. a.TopSurface = "Smooth"
  4190. d = Instance.new("SpecialMesh")
  4191. d.Parent = a
  4192. d.MeshType = "Brick"
  4193. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4194.  
  4195.  
  4196. stuff = mouse.Target.Parent:GetChildren()
  4197. for i = 1 , #stuff do
  4198. if stuff[i].className == "Hat" then
  4199. stuff[i]:Remove()
  4200. end
  4201. end
  4202.  
  4203.  
  4204.  
  4205. end
  4206. end
  4207.  
  4208.  
  4209.  
  4210.  
  4211.  
  4212.  
  4213. if mode == "Suitless" then
  4214. if mouse.Target ~= nil then
  4215. local a = Instance.new("Part")
  4216. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4217. local Place1 = mouse.Hit.p
  4218. a.formFactor = "Symmetric"
  4219. a.Size = Vector3.new(1,1,1)
  4220. a.Name = "Lazor"
  4221. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4222. a.Parent = game.Workspace
  4223. a.BrickColor = BrickColor.new(26)
  4224. a.Transparency = 0.2
  4225. a.Anchored = true
  4226. a.CanCollide = false
  4227. a.Locked = true
  4228. a.BottomSurface = "Smooth"
  4229. a.TopSurface = "Smooth"
  4230. d = Instance.new("SpecialMesh")
  4231. d.Parent = a
  4232. d.MeshType = "Brick"
  4233. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4234.  
  4235.  
  4236. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4237. p = mouse.Target.Parent
  4238. stuff = p:GetChildren()
  4239. for i = 1 , #stuff do
  4240. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4241. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4242. stuff[i]:Remove()
  4243. end
  4244. end
  4245. end
  4246. end
  4247.  
  4248.  
  4249.  
  4250. end
  4251. end
  4252.  
  4253.  
  4254.  
  4255. if mode == "Sit" then
  4256. if mouse.Target ~= nil then
  4257. local a = Instance.new("Part")
  4258. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4259. local Place1 = mouse.Hit.p
  4260. a.formFactor = "Symmetric"
  4261. a.Size = Vector3.new(1,1,1)
  4262. a.Name = "Lazor"
  4263. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4264. a.Parent = game.Workspace
  4265. a.BrickColor = BrickColor.new(26)
  4266. a.Transparency = 0.2
  4267. a.Anchored = true
  4268. a.CanCollide = false
  4269. a.Locked = true
  4270. a.BottomSurface = "Smooth"
  4271. a.TopSurface = "Smooth"
  4272. d = Instance.new("SpecialMesh")
  4273. d.Parent = a
  4274. d.MeshType = "Brick"
  4275. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4276.  
  4277.  
  4278. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4279. if humanoid ~= nil then
  4280. humanoid.Sit = true
  4281. end
  4282.  
  4283.  
  4284.  
  4285. end
  4286. end
  4287.  
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296. if mode == "Slow Drag" then
  4297. if mouse.Target ~= nil then
  4298. local a = Instance.new("Part")
  4299. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4300. local Place1 = mouse.Hit.p
  4301. a.formFactor = "Symmetric"
  4302. a.Size = Vector3.new(1,1,1)
  4303. a.Name = "Lazor"
  4304. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4305. a.Parent = game.Workspace
  4306. a.BrickColor = BrickColor.new(math.random(1, 200))
  4307. a.Transparency = 0.2
  4308. a.Anchored = true
  4309. a.CanCollide = false
  4310. a.Locked = true
  4311. a.BottomSurface = "Smooth"
  4312. a.TopSurface = "Smooth"
  4313. d = Instance.new("SpecialMesh")
  4314. d.Parent = a
  4315. d.MeshType = "Brick"
  4316. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4317.  
  4318.  
  4319. checkadmin = 0
  4320. for i = 1 , #admin do
  4321. if mouse.Target.Parent.Name == admin[i] then
  4322. checkadmin = 1
  4323. end
  4324. end
  4325. if checkadmin == 0 then
  4326.  
  4327. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4328.  
  4329. a.BrickColor = BrickColor.new(math.random(1, 200))
  4330. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4331. a.Transparency = 0.1
  4332.  
  4333.  
  4334. if mouse.Target.Anchored == false then
  4335. asdf = mouse.Target
  4336. p = asdf:findFirstChild("ASDFASDF")
  4337. if p ~= nil then
  4338. p:Remove()
  4339. end
  4340. p = Instance.new("BodyVelocity")
  4341. p.Parent = asdf
  4342. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4343. p.velocity = eyeball.CFrame.lookVector * -120
  4344. p.Name = "ASDFASDF"
  4345. wait()
  4346. p = asdf:findFirstChild("ASDFASDF")
  4347. if p ~= nil then
  4348. p:Remove()
  4349. end
  4350.  
  4351. end
  4352.  
  4353.  
  4354. end
  4355. end
  4356.  
  4357.  
  4358.  
  4359.  
  4360. end
  4361. end
  4362.  
  4363.  
  4364.  
  4365.  
  4366.  
  4367. if mode == "Kick" then
  4368. if mouse.Target ~= nil then
  4369. local a = Instance.new("Part")
  4370. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4371. local Place1 = mouse.Hit.p
  4372. a.formFactor = "Symmetric"
  4373. a.Size = Vector3.new(1,1,1)
  4374. a.Name = "Lazor"
  4375. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4376. a.Parent = game.Workspace
  4377. a.BrickColor = BrickColor.new("Dark stone grey")
  4378. a.Transparency = 0.2
  4379. a.Anchored = true
  4380. a.CanCollide = false
  4381. a.Locked = true
  4382. a.BottomSurface = "Smooth"
  4383. a.TopSurface = "Smooth"
  4384. d = Instance.new("SpecialMesh")
  4385. d.Parent = a
  4386. d.MeshType = "Brick"
  4387. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4388.  
  4389. checkadmin = 0
  4390. for i = 1 , #admin do
  4391. if mouse.Target.Parent.Name == admin[i] then
  4392. checkadmin = 1
  4393. end
  4394. end
  4395. if checkadmin == 0 then
  4396.  
  4397. if mouse.Target.Parent.Name ~= me.Character.Name then
  4398.  
  4399. a.BrickColor = BrickColor.new("Really black")
  4400. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4401. a.Transparency = 0.4
  4402.  
  4403.  
  4404. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4405. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4406. end
  4407.  
  4408.  
  4409. end
  4410.  
  4411. end
  4412.  
  4413. end
  4414. end
  4415.  
  4416.  
  4417. if mode == "Ban" then
  4418. if mouse.Target ~= nil then
  4419. local a = Instance.new("Part")
  4420. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4421. local Place1 = mouse.Hit.p
  4422. a.formFactor = "Symmetric"
  4423. a.Size = Vector3.new(1,1,1)
  4424. a.Name = "Lazor"
  4425. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4426. a.Parent = game.Workspace
  4427. a.BrickColor = BrickColor.new("Dark stone grey")
  4428. a.Transparency = 0.2
  4429. a.Anchored = true
  4430. a.CanCollide = false
  4431. a.Locked = true
  4432. a.BottomSurface = "Smooth"
  4433. a.TopSurface = "Smooth"
  4434. d = Instance.new("SpecialMesh")
  4435. d.Parent = a
  4436. d.MeshType = "Brick"
  4437. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4438. checkadmin = 0
  4439. for i = 1 , #admin do
  4440. if mouse.Target.Parent.Name == admin[i] then
  4441. checkadmin = 1
  4442. end
  4443. end
  4444. if checkadmin == 0 then
  4445.  
  4446.  
  4447. if mouse.Target.Parent.Name ~= me.Character.Name then
  4448.  
  4449. a.BrickColor = BrickColor.new("Really black")
  4450. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4451. a.Transparency = 0.4
  4452.  
  4453.  
  4454. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4455. lolwut = #banned + 1
  4456. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4457. banned[lolwut] = a.Name
  4458. end
  4459.  
  4460.  
  4461. end
  4462. end
  4463.  
  4464.  
  4465. end
  4466. end
  4467.  
  4468.  
  4469.  
  4470.  
  4471.  
  4472. if mode == "Explosion" then
  4473. if mouse.Target ~= nil then
  4474. local a = Instance.new("Part")
  4475. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4476. local Place1 = mouse.Hit.p
  4477. a.formFactor = "Symmetric"
  4478. a.Size = Vector3.new(1,1,1)
  4479. a.Name = "Lazor"
  4480. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4481. a.Parent = game.Workspace
  4482. a.BrickColor = BrickColor.new(105)
  4483. a.Transparency = 0.2
  4484. a.Anchored = true
  4485. a.CanCollide = false
  4486. a.Locked = true
  4487. a.BottomSurface = "Smooth"
  4488. a.TopSurface = "Smooth"
  4489. d = Instance.new("SpecialMesh")
  4490. d.Parent = a
  4491. d.MeshType = "Brick"
  4492. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4493.  
  4494.  
  4495.  
  4496. checkadmin = 0
  4497. for i = 1 , #admin do
  4498. if mouse.Target.Parent.Name == admin[i] then
  4499. checkadmin = 1
  4500. end
  4501. end
  4502. if checkadmin == 0 then
  4503.  
  4504.  
  4505.  
  4506. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4507.  
  4508. a.BrickColor = BrickColor.new(24)
  4509. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4510. a.Transparency = 0.4
  4511.  
  4512. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4513. asdf = Instance.new("Explosion")
  4514. asdf.Parent = game.Workspace
  4515. asdf.BlastRadius = 3
  4516. asdf.Position = mouse.Hit.p
  4517. end
  4518.  
  4519. end
  4520.  
  4521.  
  4522. end
  4523. end
  4524. end
  4525.  
  4526.  
  4527.  
  4528.  
  4529. if mode == "Spy" then
  4530.  
  4531. bodyposition.position = eyeball3.Position
  4532.  
  4533. end
  4534.  
  4535.  
  4536.  
  4537.  
  4538.  
  4539.  
  4540.  
  4541.  
  4542.  
  4543. if mode == "Break" then
  4544. if mouse.Target ~= nil then
  4545. local a = Instance.new("Part")
  4546. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4547. local Place1 = mouse.Hit.p
  4548. a.formFactor = "Symmetric"
  4549. a.Size = Vector3.new(1,1,1)
  4550. a.Name = "Lazor"
  4551. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4552. a.Parent = game.Workspace
  4553. a.BrickColor = BrickColor.new(192)
  4554. a.Transparency = 0.2
  4555. a.Anchored = true
  4556. a.CanCollide = false
  4557. a.Locked = true
  4558. a.BottomSurface = "Smooth"
  4559. a.TopSurface = "Smooth"
  4560. d = Instance.new("SpecialMesh")
  4561. d.Parent = a
  4562. d.MeshType = "Brick"
  4563. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4564.  
  4565.  
  4566. checkadmin = 0
  4567. for i = 1 , #admin do
  4568. if mouse.Target.Parent.Name == admin[i] then
  4569. checkadmin = 1
  4570. end
  4571. end
  4572. if checkadmin == 0 then
  4573.  
  4574. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4575.  
  4576. a.BrickColor = BrickColor.new(192)
  4577. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4578. a.Transparency = 0.1
  4579.  
  4580. mouse.Target:BreakJoints()
  4581. mouse.Target.Anchored = false
  4582.  
  4583. end
  4584. end
  4585. end
  4586. end
  4587.  
  4588.  
  4589.  
  4590. if mode == "Fly" then
  4591.  
  4592. as = me.Character.Torso:findFirstChild("BodyGyros")
  4593. if as ~= nil then as:Remove() end
  4594. as = me.Character.Torso:findFirstChild("BodyPositions")
  4595. if as ~= nil then as:Remove() end
  4596.  
  4597. bodyposition.position = eyeball3.Position
  4598.  
  4599. g = Instance.new("BodyPosition")
  4600. g.Parent = me.Character.Torso
  4601. g.Name = "BodyPositions"
  4602. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4603. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4604. d = Instance.new("BodyGyro")
  4605. d.Parent = me.Character.Torso
  4606. d.Name = "BodyGyros"
  4607. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4608. d.D = 300
  4609. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4610.  
  4611.  
  4612.  
  4613.  
  4614. local a = Instance.new("Part")
  4615. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4616. local Place1 = me.Character.Head.Position
  4617. a.formFactor = "Symmetric"
  4618. a.Size = Vector3.new(1,1,1)
  4619. a.Name = "Lazor"
  4620. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4621. a.Parent = game.Workspace
  4622. a.BrickColor = BrickColor.new(192)
  4623. a.Transparency = 0.2
  4624. a.Anchored = true
  4625. a.CanCollide = false
  4626. a.Locked = true
  4627. a.BottomSurface = "Smooth"
  4628. a.TopSurface = "Smooth"
  4629. d = Instance.new("SpecialMesh")
  4630. d.Parent = a
  4631. d.MeshType = "Brick"
  4632. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4633.  
  4634.  
  4635.  
  4636.  
  4637.  
  4638. end
  4639.  
  4640.  
  4641.  
  4642.  
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652.  
  4653.  
  4654. if mode == "Trip" then
  4655. if mouse.Target ~= nil then
  4656. local a = Instance.new("Part")
  4657. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4658. local Place1 = mouse.Hit.p
  4659. a.formFactor = "Symmetric"
  4660. a.Size = Vector3.new(1,1,1)
  4661. a.Name = "Lazor"
  4662. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4663. a.Parent = game.Workspace
  4664. a.BrickColor = BrickColor.new("Pink")
  4665. a.Transparency = 0.2
  4666. a.Anchored = true
  4667. a.CanCollide = false
  4668. a.Locked = true
  4669. a.BottomSurface = "Smooth"
  4670. a.TopSurface = "Smooth"
  4671. d = Instance.new("SpecialMesh")
  4672. d.Parent = a
  4673. d.MeshType = "Brick"
  4674. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4675.  
  4676.  
  4677. checkadmin = 0
  4678. for i = 1 , #admin do
  4679. if mouse.Target.Parent.Name == admin[i] then
  4680. checkadmin = 1
  4681. end
  4682. end
  4683. if checkadmin == 0 then
  4684.  
  4685. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4686.  
  4687. a.BrickColor = BrickColor.new("Pink")
  4688. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4689. a.Transparency = 0.1
  4690.  
  4691. if mouse.Target.Anchored == false then
  4692. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4693. thing = mouse.Target.Parent:findFirstChild("Torso")
  4694. if thing ~= nil then
  4695. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4696. end
  4697. end
  4698. end
  4699.  
  4700. end
  4701.  
  4702. end
  4703. end
  4704.  
  4705.  
  4706.  
  4707.  
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714.  
  4715.  
  4716. if mode == "Fling" then
  4717. if mouse.Target ~= nil then
  4718. local a = Instance.new("Part")
  4719. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4720. local Place1 = mouse.Hit.p
  4721. a.formFactor = "Symmetric"
  4722. a.Size = Vector3.new(1,1,1)
  4723. a.Name = "Lazor"
  4724. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4725. a.Parent = game.Workspace
  4726. a.BrickColor = BrickColor.new(math.random(1, 200))
  4727. a.Transparency = 0.2
  4728. a.Anchored = true
  4729. a.CanCollide = false
  4730. a.Locked = true
  4731. a.BottomSurface = "Smooth"
  4732. a.TopSurface = "Smooth"
  4733. d = Instance.new("SpecialMesh")
  4734. d.Parent = a
  4735. d.MeshType = "Brick"
  4736. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4737.  
  4738. checkadmin = 0
  4739. for i = 1 , #admin do
  4740. if mouse.Target.Parent.Name == admin[i] then
  4741. checkadmin = 1
  4742. end
  4743. end
  4744. if checkadmin == 0 then
  4745.  
  4746. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4747.  
  4748. a.BrickColor = BrickColor.new(math.random(1, 200))
  4749. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4750. a.Transparency = 0.1
  4751.  
  4752. p = Instance.new("Explosion")
  4753. p.Parent = game.Workspace
  4754. p.BlastPressure = 0
  4755. p.BlastRadius = 5
  4756. p.Position = mouse.Hit.p
  4757.  
  4758. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4759. if humanoid ~= nil then
  4760. humanoid.Sit = true
  4761. torso = humanoid.Parent:findFirstChild("Torso")
  4762. if torso ~= nil then
  4763. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4764. end
  4765. end
  4766. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4767.  
  4768. end
  4769.  
  4770.  
  4771. end
  4772.  
  4773. end
  4774. end
  4775.  
  4776.  
  4777.  
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784.  
  4785. if mode == "Push" then
  4786. if mouse.Target ~= nil then
  4787. local a = Instance.new("Part")
  4788. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4789. local Place1 = mouse.Hit.p
  4790. a.formFactor = "Symmetric"
  4791. a.Size = Vector3.new(1,1,1)
  4792. a.Name = "Lazor"
  4793. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4794. a.Parent = game.Workspace
  4795. a.BrickColor = BrickColor.new(math.random(1, 200))
  4796. a.Transparency = 0.2
  4797. a.Anchored = true
  4798. a.CanCollide = false
  4799. a.Locked = true
  4800. a.BottomSurface = "Smooth"
  4801. a.TopSurface = "Smooth"
  4802. d = Instance.new("SpecialMesh")
  4803. d.Parent = a
  4804. d.MeshType = "Brick"
  4805. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4806. checkadmin = 0
  4807. for i = 1 , #admin do
  4808. if mouse.Target.Parent.Name == admin[i] then
  4809. checkadmin = 1
  4810. end
  4811. end
  4812. if checkadmin == 0 then
  4813.  
  4814. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4815.  
  4816. a.BrickColor = BrickColor.new(math.random(1, 200))
  4817. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4818. a.Transparency = 0.1
  4819.  
  4820.  
  4821. if mouse.Target.Anchored == false then
  4822. asdf = mouse.Target
  4823. p = asdf:findFirstChild("ASDFASDF")
  4824. if p ~= nil then
  4825. p:Remove()
  4826. end
  4827. p = Instance.new("BodyVelocity")
  4828. p.Parent = asdf
  4829. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4830. p.velocity = eyeball.CFrame.lookVector * 200
  4831. p.Name = "ASDFASDF"
  4832. wait()
  4833. p = asdf:findFirstChild("ASDFASDF")
  4834. if p ~= nil then
  4835. p:Remove()
  4836. end
  4837.  
  4838. end
  4839.  
  4840. end
  4841. end
  4842.  
  4843.  
  4844.  
  4845.  
  4846. end
  4847. end
  4848.  
  4849.  
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858. if mode == "ForceField" then
  4859. if mouse.Target ~= nil then
  4860. local a = Instance.new("Part")
  4861. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4862. local Place1 = mouse.Hit.p
  4863. a.formFactor = "Symmetric"
  4864. a.Size = Vector3.new(1,1,1)
  4865. a.Name = "Lazor"
  4866. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4867. a.Parent = game.Workspace
  4868. a.BrickColor = BrickColor.new("Brown")
  4869. a.Transparency = 0.2
  4870. a.Anchored = true
  4871. a.CanCollide = false
  4872. a.Locked = true
  4873. a.BottomSurface = "Smooth"
  4874. a.TopSurface = "Smooth"
  4875. d = Instance.new("SpecialMesh")
  4876. d.Parent = a
  4877. d.MeshType = "Brick"
  4878. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4879.  
  4880. ff = mouse.Target:findFirstChild("ForceField")
  4881. if ff == nil then
  4882. if mouse.Target.Parent ~= ball then
  4883. a.BrickColor = BrickColor.new("Brown")
  4884. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4885. a.Transparency = 0.1
  4886. p = Instance.new("ForceField")
  4887. p.Parent = mouse.Target
  4888. end
  4889. end
  4890.  
  4891.  
  4892.  
  4893.  
  4894. end
  4895. end
  4896.  
  4897.  
  4898. if mode == "UnForceField" then
  4899. if mouse.Target ~= nil then
  4900. local a = Instance.new("Part")
  4901. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4902. local Place1 = mouse.Hit.p
  4903. a.formFactor = "Symmetric"
  4904. a.Size = Vector3.new(1,1,1)
  4905. a.Name = "Lazor"
  4906. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4907. a.Parent = game.Workspace
  4908. a.BrickColor = BrickColor.new("Cool yellow")
  4909. a.Transparency = 0.2
  4910. a.Anchored = true
  4911. a.CanCollide = false
  4912. a.Locked = true
  4913. a.BottomSurface = "Smooth"
  4914. a.TopSurface = "Smooth"
  4915. d = Instance.new("SpecialMesh")
  4916. d.Parent = a
  4917. d.MeshType = "Brick"
  4918. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4919.  
  4920. ff = mouse.Target:findFirstChild("ForceField")
  4921. if ff ~= nil then
  4922.  
  4923. a.BrickColor = BrickColor.new("Brown")
  4924. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4925. a.Transparency = 0.1
  4926. ff:Remove()
  4927.  
  4928. p = mouse.Target.Parent:findFirstChild("ForceField")
  4929. if p ~= nil then p:Remove() end
  4930.  
  4931. end
  4932.  
  4933.  
  4934.  
  4935.  
  4936. end
  4937. end
  4938.  
  4939.  
  4940.  
  4941.  
  4942. if mode == "NilGrav" then
  4943. if mouse.Target ~= nil then
  4944. local a = Instance.new("Part")
  4945. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4946. local Place1 = mouse.Hit.p
  4947. a.formFactor = "Symmetric"
  4948. a.Size = Vector3.new(1,1,1)
  4949. a.Name = "Lazor"
  4950. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4951. a.Parent = game.Workspace
  4952. a.BrickColor = BrickColor.new(26)
  4953. a.Transparency = 0.2
  4954. a.Anchored = true
  4955. a.CanCollide = false
  4956. a.Locked = true
  4957. a.BottomSurface = "Smooth"
  4958. a.TopSurface = "Smooth"
  4959. d = Instance.new("SpecialMesh")
  4960. d.Parent = a
  4961. d.MeshType = "Brick"
  4962. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4963.  
  4964. ff = mouse.Target:findFirstChild("BodyPosition")
  4965. if ff == nil then
  4966. if mouse.Target.Parent ~= ball then
  4967. a.BrickColor = BrickColor.new(1)
  4968. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4969. a.Transparency = 0.1
  4970. p = Instance.new("BodyPosition")
  4971. p.Parent = mouse.Target
  4972. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4973. p.position = mouse.Hit.p
  4974. end
  4975. end
  4976.  
  4977.  
  4978.  
  4979.  
  4980. end
  4981. end
  4982.  
  4983.  
  4984. if mode == "UnNilGrav" then
  4985. if mouse.Target ~= nil then
  4986. local a = Instance.new("Part")
  4987. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4988. local Place1 = mouse.Hit.p
  4989. a.formFactor = "Symmetric"
  4990. a.Size = Vector3.new(1,1,1)
  4991. a.Name = "Lazor"
  4992. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4993. a.Parent = game.Workspace
  4994. a.BrickColor = BrickColor.new(26)
  4995. a.Transparency = 0.2
  4996. a.Anchored = true
  4997. a.CanCollide = false
  4998. a.Locked = true
  4999. a.BottomSurface = "Smooth"
  5000. a.TopSurface = "Smooth"
  5001. d = Instance.new("SpecialMesh")
  5002. d.Parent = a
  5003. d.MeshType = "Brick"
  5004. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5005.  
  5006. ff = mouse.Target:findFirstChild("BodyPosition")
  5007. if ff ~= nil then
  5008. if mouse.Target.Parent ~= ball then
  5009. a.BrickColor = BrickColor.new(1)
  5010. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5011. a.Transparency = 0.1
  5012. ff:Remove()
  5013. end
  5014. end
  5015.  
  5016.  
  5017.  
  5018.  
  5019. end
  5020. end
  5021.  
  5022.  
  5023.  
  5024.  
  5025.  
  5026.  
  5027.  
  5028. if mode == "Invisible" then
  5029. if mouse.Target ~= nil then
  5030. local a = Instance.new("Part")
  5031. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5032. local Place1 = mouse.Hit.p
  5033. a.formFactor = "Symmetric"
  5034. a.Size = Vector3.new(1,1,1)
  5035. a.Name = "Lazor"
  5036. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5037. a.Parent = game.Workspace
  5038. a.BrickColor = BrickColor.new(1)
  5039. a.Transparency = 0.5
  5040. a.Anchored = true
  5041. a.CanCollide = false
  5042. a.Locked = true
  5043. a.BottomSurface = "Smooth"
  5044. a.TopSurface = "Smooth"
  5045. d = Instance.new("SpecialMesh")
  5046. d.Parent = a
  5047. d.MeshType = "Brick"
  5048. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5049.  
  5050.  
  5051. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5052.  
  5053. a.BrickColor = BrickColor.new(1)
  5054. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5055. a.Transparency = 0.3
  5056. if mouse.Target.Transparency < 1 then
  5057. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5058. end
  5059.  
  5060. end
  5061.  
  5062.  
  5063.  
  5064.  
  5065. end
  5066. end
  5067.  
  5068.  
  5069.  
  5070. if mode == "Visible" then
  5071. if mouse.Target ~= nil then
  5072. local a = Instance.new("Part")
  5073. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5074. local Place1 = mouse.Hit.p
  5075. a.formFactor = "Symmetric"
  5076. a.Size = Vector3.new(1,1,1)
  5077. a.Name = "Lazor"
  5078. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5079. a.Parent = game.Workspace
  5080. a.BrickColor = BrickColor.new(1)
  5081. a.Transparency = 0.5
  5082. a.Anchored = true
  5083. a.CanCollide = false
  5084. a.Locked = true
  5085. a.BottomSurface = "Smooth"
  5086. a.TopSurface = "Smooth"
  5087. d = Instance.new("SpecialMesh")
  5088. d.Parent = a
  5089. d.MeshType = "Brick"
  5090. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5091.  
  5092.  
  5093. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5094.  
  5095. a.BrickColor = BrickColor.new(1)
  5096. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5097. a.Transparency = 0.3
  5098. if mouse.Target.Transparency > 0 then
  5099. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5100. end
  5101.  
  5102. end
  5103.  
  5104.  
  5105.  
  5106.  
  5107. end
  5108. end
  5109.  
  5110.  
  5111.  
  5112.  
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118.  
  5119.  
  5120. if mode == "Shield" then
  5121.  
  5122. a = Instance.new("Part")
  5123. a.formFactor = "Symmetric"
  5124. a.Size = Vector3.new(12,12,2)
  5125. a.Name = "Lazor"
  5126. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5127. a.Parent = game.Workspace
  5128. a.BrickColor = BrickColor.new(1)
  5129. a.Transparency = 0.5
  5130. a.Reflectance = 0.1
  5131. a.Anchored = true
  5132. a.Locked = true
  5133. a.BottomSurface = "Smooth"
  5134. a.TopSurface = "Smooth"
  5135.  
  5136. a2 = Instance.new("Part")
  5137. a2.formFactor = "Symmetric"
  5138. a2.Size = Vector3.new(20,12,2)
  5139. a2.Name = "Lazor"
  5140. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5141. a2.Parent = a
  5142. a2.BrickColor = BrickColor.new(1)
  5143. a2.Transparency = 0.5
  5144. a2.Reflectance = 0.1
  5145. a2.Anchored = true
  5146. a2.Locked = true
  5147. a2.BottomSurface = "Smooth"
  5148. a2.TopSurface = "Smooth"
  5149.  
  5150. a2 = Instance.new("Part")
  5151. a2.formFactor = "Symmetric"
  5152. a2.Size = Vector3.new(20,12,2)
  5153. a2.Name = "Lazor"
  5154. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5155. a2.Parent = a
  5156. a2.BrickColor = BrickColor.new(1)
  5157. a2.Transparency = 0.5
  5158. a2.Reflectance = 0.1
  5159. a2.Anchored = true
  5160. a2.Locked = true
  5161. a2.BottomSurface = "Smooth"
  5162. a2.TopSurface = "Smooth"
  5163.  
  5164.  
  5165. a2 = Instance.new("Part")
  5166. a2.formFactor = "Symmetric"
  5167. a2.Size = Vector3.new(12,20,2)
  5168. a2.Name = "Lazor"
  5169. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5170. a2.Parent = a
  5171. a2.BrickColor = BrickColor.new(1)
  5172. a2.Transparency = 0.5
  5173. a2.Reflectance = 0.1
  5174. a2.Anchored = true
  5175. a2.Locked = true
  5176. a2.BottomSurface = "Smooth"
  5177. a2.TopSurface = "Smooth"
  5178.  
  5179. a2 = Instance.new("Part")
  5180. a2.formFactor = "Symmetric"
  5181. a2.Size = Vector3.new(12,20,2)
  5182. a2.Name = "Lazor"
  5183. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5184. a2.Parent = a
  5185. a2.BrickColor = BrickColor.new(1)
  5186. a2.Transparency = 0.5
  5187. a2.Reflectance = 0.1
  5188. a2.Anchored = true
  5189. a2.Locked = true
  5190. a2.BottomSurface = "Smooth"
  5191. a2.TopSurface = "Smooth"
  5192.  
  5193.  
  5194. end
  5195.  
  5196.  
  5197.  
  5198.  
  5199.  
  5200.  
  5201. if mode == "Absorb" then
  5202.  
  5203. stuff = game.Workspace:GetChildren()
  5204. for i = 1 , #stuff do
  5205. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5206.  
  5207. checkadmin = 0
  5208. for i = 1 , #admin do
  5209. if stuff[i].Name == admin[i] then
  5210. checkadmin = 1
  5211. end
  5212. end
  5213. if checkadmin == 0 then
  5214.  
  5215. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5216. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5217. d = stuff[i]:findFirstChild("BodyPosition")
  5218. if d == nil then
  5219. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5220. stuff[i].CanCollide = false
  5221. stuff[i]:BreakJoints()
  5222. stuff[i].Anchored = false
  5223. a = Instance.new("BodyPosition")
  5224. a.Parent = stuff[i]
  5225. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5226. a.position = eyeball.Position
  5227. end
  5228. if d ~= nil then
  5229. d.BodyPosition.position = eyeball.Position
  5230. end
  5231. end
  5232. end
  5233.  
  5234.  
  5235. if stuff[i].className == "Model" then
  5236. asdf = stuff[i]:GetChildren()
  5237. for i = 1 , #asdf do
  5238. if asdf[i] ~= ball then
  5239. if asdf[i].className == "Part" then
  5240.  
  5241.  
  5242. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5243. d = asdf[i]:findFirstChild("BodyPosition")
  5244. if d == nil then
  5245. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5246. asdf[i].CanCollide = false
  5247. asdf[i]:BreakJoints()
  5248. asdf[i].Anchored = false
  5249. a = Instance.new("BodyPosition")
  5250. a.Parent = asdf[i]
  5251. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5252. a.position = eyeball.Position
  5253. end
  5254. if d ~= nil then
  5255. d.BodyPosition.position = eyeball.Position
  5256. end
  5257. end
  5258.  
  5259.  
  5260. end
  5261. end
  5262. end
  5263. end
  5264. end
  5265.  
  5266.  
  5267. end
  5268. end
  5269.  
  5270. end
  5271.  
  5272.  
  5273.  
  5274.  
  5275.  
  5276.  
  5277.  
  5278.  
  5279.  
  5280. if mode == "BaleFire" then
  5281.  
  5282.  
  5283.  
  5284.  
  5285. for i = 1 , 300/5 do
  5286. BaleFireValue = BaleFireValue + 5
  5287. a = Instance.new("Part")
  5288. a.formFactor = "Symmetric"
  5289. a.CanCollide = false
  5290. a.Size = Vector3.new(1,1,1)
  5291. a.Name = "Lazor"
  5292. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5293. a.Parent = game.Workspace
  5294. a.BrickColor = BrickColor.new(1)
  5295. a.Transparency = 1
  5296. a.Anchored = true
  5297. a.Locked = true
  5298. a.BottomSurface = "Smooth"
  5299. a.TopSurface = "Smooth"
  5300. d = Instance.new("Explosion")
  5301. d.Parent = game.Workspace
  5302. d.BlastRadius = 5
  5303. d.Position = a.Position
  5304. end
  5305.  
  5306.  
  5307. end
  5308.  
  5309.  
  5310.  
  5311.  
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319.  
  5320.  
  5321. if mode == "Machine Gun" then
  5322.  
  5323.  
  5324. if mouse.Target ~= nil then
  5325. local a = Instance.new("Part")
  5326. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5327. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5328. a.formFactor = "Symmetric"
  5329. a.Size = Vector3.new(1,1,1)
  5330. a.Name = "Lazor"
  5331. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5332. a.Parent = game.Workspace
  5333. a.BrickColor = BrickColor.new(24)
  5334. a.Transparency = 0.5
  5335. a.Anchored = true
  5336. a.CanCollide = false
  5337. a.Locked = true
  5338. a.BottomSurface = "Smooth"
  5339. a.TopSurface = "Smooth"
  5340. d = Instance.new("SpecialMesh")
  5341. d.Parent = a
  5342. d.MeshType = "Brick"
  5343. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5344. shotsound:play()
  5345.  
  5346. checkadmin = 0
  5347. for i = 1 , #admin do
  5348. if mouse.Target.Parent.Name == admin[i] then
  5349. checkadmin = 1
  5350. end
  5351. end
  5352. if checkadmin == 0 then
  5353.  
  5354. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5355.  
  5356. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5357. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5358. humanoid.MaxHealth = 100
  5359. humanoid.Health = humanoid.Health - 3
  5360. end
  5361. end
  5362.  
  5363. end
  5364. end
  5365.  
  5366. end
  5367.  
  5368.  
  5369.  
  5370.  
  5371.  
  5372.  
  5373.  
  5374.  
  5375.  
  5376. if mode == "Capture" then
  5377. if mouse.Target ~= nil then
  5378. local a = Instance.new("Part")
  5379. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5380. local Place1 = mouse.Hit.p
  5381. a.formFactor = "Symmetric"
  5382. a.Size = Vector3.new(1,1,1)
  5383. a.Name = "Lazor"
  5384. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5385. a.Parent = game.Workspace
  5386. a.Transparency = 0.5
  5387. a.Anchored = true
  5388. a.CanCollide = false
  5389. a.Locked = true
  5390. a.BottomSurface = "Smooth"
  5391. a.TopSurface = "Smooth"
  5392. d = Instance.new("SpecialMesh")
  5393. d.Parent = a
  5394. d.MeshType = "Brick"
  5395. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5396.  
  5397.  
  5398.  
  5399.  
  5400. checkadmin = 0
  5401. for i = 1 , #admin do
  5402. if mouse.Target.Parent.Name == admin[i] then
  5403. checkadmin = 1
  5404. end
  5405. end
  5406. if checkadmin == 0 then
  5407.  
  5408. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5409.  
  5410. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5411. a.Transparency = 0.3
  5412. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5413. if h ~= nil then
  5414. d = h.Parent:findFirstChild("Torso")
  5415. if d ~= nil then
  5416. weld = Instance.new("Weld")
  5417. weld.Parent = eyeball
  5418. weld.Part0 = eyeball
  5419. weld.Part1 = d
  5420. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5421. end
  5422. end
  5423.  
  5424. end
  5425. end
  5426.  
  5427.  
  5428.  
  5429.  
  5430. end
  5431. end
  5432.  
  5433.  
  5434.  
  5435.  
  5436.  
  5437.  
  5438.  
  5439.  
  5440.  
  5441.  
  5442. if mode == "Slaughter" then
  5443. if mouse.Target ~= nil then
  5444. local a = Instance.new("Part")
  5445. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5446. local Place1 = mouse.Hit.p
  5447. a.formFactor = "Symmetric"
  5448. a.Size = Vector3.new(1,1,1)
  5449. a.Name = "Lazor"
  5450. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5451. a.Parent = game.Workspace
  5452. a.BrickColor = BrickColor.new(26)
  5453. a.Transparency = 0.2
  5454. a.Anchored = true
  5455. a.CanCollide = false
  5456. a.Locked = true
  5457. a.BottomSurface = "Smooth"
  5458. a.TopSurface = "Smooth"
  5459. d = Instance.new("SpecialMesh")
  5460. d.Parent = a
  5461. d.MeshType = "Brick"
  5462. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5463.  
  5464. checkadmin = 0
  5465. for i = 1 , #admin do
  5466. if mouse.Target.Parent.Name == admin[i] then
  5467. checkadmin = 1
  5468. end
  5469. end
  5470. if checkadmin == 0 then
  5471.  
  5472. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5473.  
  5474. a.BrickColor = BrickColor.new("Really black")
  5475. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5476. a.Transparency = 0.4
  5477.  
  5478. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5479. if h ~= nil then
  5480. h.MaxHealth = 0
  5481. h.Health = 0
  5482. for i = 1 , math.random(5, 7) do
  5483. p = Instance.new("Part")
  5484. p.Parent = h.Parent
  5485. p.Size = Vector3.new(1, 1, 1)
  5486. p.BrickColor = BrickColor.new(21)
  5487. p.CanCollide = false
  5488. p.Locked = true
  5489. p.TopSurface = "Smooth"
  5490. p.BottomSurface = "Smooth"
  5491. p.CFrame = mouse.Target.CFrame
  5492. d = Instance.new("SpecialMesh")
  5493. d.Parent = p
  5494. d.MeshType = "Brick"
  5495. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5496. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5497. end
  5498. end
  5499. end
  5500. end
  5501.  
  5502.  
  5503.  
  5504. end
  5505. end
  5506.  
  5507.  
  5508.  
  5509.  
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518. if mode == "Jail" then
  5519. if mouse.Target ~= nil then
  5520. local a = Instance.new("Part")
  5521. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5522. local Place1 = mouse.Hit.p
  5523. a.formFactor = "Symmetric"
  5524. a.Size = Vector3.new(1,1,1)
  5525. a.Name = "Lazor"
  5526. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5527. a.Parent = game.Workspace
  5528. a.BrickColor = BrickColor.new(26)
  5529. a.Transparency = 0.2
  5530. a.Anchored = true
  5531. a.CanCollide = false
  5532. a.Locked = true
  5533. a.BottomSurface = "Smooth"
  5534. a.TopSurface = "Smooth"
  5535. d = Instance.new("SpecialMesh")
  5536. d.Parent = a
  5537. d.MeshType = "Brick"
  5538. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5539.  
  5540.  
  5541. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5542.  
  5543. a.BrickColor = BrickColor.new("Really black")
  5544. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5545. a.Transparency = 0.4
  5546.  
  5547.  
  5548.  
  5549. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5550. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5551. p = a:findFirstChild("Backpack")
  5552. if p ~= nil then
  5553. stuff = p:GetChildren()
  5554. for i = 1 , #stuff do
  5555. stuff[i]:Remove()
  5556. end
  5557. end
  5558. s = a.Character:GetChildren()
  5559. for i = 1 , #s do
  5560. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5561. s[i]:Remove()
  5562. end
  5563. end
  5564. end
  5565.  
  5566. p = mouse.Target.Parent:findFirstChild("Torso")
  5567. if p ~= nil then
  5568.  
  5569. b = Instance.new("Model")
  5570. b.Parent = me.Character
  5571. b.Name = "Jail"
  5572. c = Instance.new("Part")
  5573. c.Parent = b
  5574. c.TopSurface = "Smooth"
  5575. c.BottomSurface = "Smooth"
  5576. c.Locked = true
  5577. c.BrickColor = BrickColor.new(26)
  5578. c.formFactor = "Symmetric"
  5579. c.Size = Vector3.new(18, 2, 2)
  5580. c.Anchored = true
  5581. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5582. c = Instance.new("Part")
  5583. c.Parent = b
  5584. c.TopSurface = "Smooth"
  5585. c.BottomSurface = "Smooth"
  5586. c.Locked = true
  5587. c.BrickColor = BrickColor.new(26)
  5588. c.formFactor = "Symmetric"
  5589. c.Size = Vector3.new(18, 2, 2)
  5590. c.Anchored = true
  5591. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5592. c = Instance.new("Part")
  5593. c.Parent = b
  5594. c.TopSurface = "Smooth"
  5595. c.BottomSurface = "Smooth"
  5596. c.Locked = true
  5597. c.BrickColor = BrickColor.new(26)
  5598. c.formFactor = "Symmetric"
  5599. c.Size = Vector3.new(18, 2, 2)
  5600. c.Anchored = true
  5601. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5602. c = Instance.new("Part")
  5603. c.Parent = b
  5604. c.TopSurface = "Smooth"
  5605. c.BottomSurface = "Smooth"
  5606. c.Locked = true
  5607. c.BrickColor = BrickColor.new(26)
  5608. c.formFactor = "Symmetric"
  5609. c.Size = Vector3.new(18, 2, 2)
  5610. c.Anchored = true
  5611. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5612. c = Instance.new("Part")
  5613. c.Parent = b
  5614. c.TopSurface = "Smooth"
  5615. c.BottomSurface = "Smooth"
  5616. c.Locked = true
  5617. c.BrickColor = BrickColor.new(26)
  5618. c.formFactor = "Symmetric"
  5619. c.Size = Vector3.new(2, 2, 18)
  5620. c.Anchored = true
  5621. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5622. c = Instance.new("Part")
  5623. c.Parent = b
  5624. c.TopSurface = "Smooth"
  5625. c.BottomSurface = "Smooth"
  5626. c.Locked = true
  5627. c.BrickColor = BrickColor.new(26)
  5628. c.formFactor = "Symmetric"
  5629. c.Size = Vector3.new(2, 2, 18)
  5630. c.Anchored = true
  5631. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5632. c = Instance.new("Part")
  5633. c.Parent = b
  5634. c.TopSurface = "Smooth"
  5635. c.BottomSurface = "Smooth"
  5636. c.Locked = true
  5637. c.BrickColor = BrickColor.new(26)
  5638. c.formFactor = "Symmetric"
  5639. c.Size = Vector3.new(2, 2, 18)
  5640. c.Anchored = true
  5641. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5642. c = Instance.new("Part")
  5643. c.Parent = b
  5644. c.TopSurface = "Smooth"
  5645. c.BottomSurface = "Smooth"
  5646. c.Locked = true
  5647. c.BrickColor = BrickColor.new(26)
  5648. c.formFactor = "Symmetric"
  5649. c.Size = Vector3.new(2, 2, 18)
  5650. c.Anchored = true
  5651. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5652. c = Instance.new("Part")
  5653. c.Parent = b
  5654. c.TopSurface = "Smooth"
  5655. c.BottomSurface = "Smooth"
  5656. c.Locked = true
  5657. c.BrickColor = BrickColor.new(26)
  5658. c.formFactor = "Symmetric"
  5659. c.Size = Vector3.new(2, 18, 2)
  5660. c.Anchored = true
  5661. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5662. c = Instance.new("Part")
  5663. c.Parent = b
  5664. c.TopSurface = "Smooth"
  5665. c.BottomSurface = "Smooth"
  5666. c.Locked = true
  5667. c.BrickColor = BrickColor.new(26)
  5668. c.formFactor = "Symmetric"
  5669. c.Size = Vector3.new(2, 18, 2)
  5670. c.Anchored = true
  5671. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5672. c = Instance.new("Part")
  5673. c.Parent = b
  5674. c.TopSurface = "Smooth"
  5675. c.BottomSurface = "Smooth"
  5676. c.Locked = true
  5677. c.BrickColor = BrickColor.new(26)
  5678. c.formFactor = "Symmetric"
  5679. c.Size = Vector3.new(2, 18, 2)
  5680. c.Anchored = true
  5681. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5682. c = Instance.new("Part")
  5683. c.Parent = b
  5684. c.TopSurface = "Smooth"
  5685. c.BottomSurface = "Smooth"
  5686. c.Locked = true
  5687. c.BrickColor = BrickColor.new(26)
  5688. c.formFactor = "Symmetric"
  5689. c.Size = Vector3.new(2, 18, 2)
  5690. c.Anchored = true
  5691. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5692.  
  5693.  
  5694. c = Instance.new("Part")
  5695. c.Parent = b
  5696. c.TopSurface = "Smooth"
  5697. c.BottomSurface = "Smooth"
  5698. c.Locked = true
  5699. c.BrickColor = BrickColor.new(23)
  5700. c.Transparency = 0.5
  5701. c.Reflectance = 0.1
  5702. c.formFactor = "Symmetric"
  5703. c.Size = Vector3.new(1, 16, 16)
  5704. c.Anchored = true
  5705. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5706. c = Instance.new("Part")
  5707. c.Parent = b
  5708. c.TopSurface = "Smooth"
  5709. c.BottomSurface = "Smooth"
  5710. c.Locked = true
  5711. c.BrickColor = BrickColor.new(23)
  5712. c.Transparency = 0.5
  5713. c.Reflectance = 0.1
  5714. c.formFactor = "Symmetric"
  5715. c.Size = Vector3.new(1, 16, 16)
  5716. c.Anchored = true
  5717. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5718. c = Instance.new("Part")
  5719. c.Parent = b
  5720. c.TopSurface = "Smooth"
  5721. c.BottomSurface = "Smooth"
  5722. c.Locked = true
  5723. c.BrickColor = BrickColor.new(23)
  5724. c.Transparency = 0.5
  5725. c.Reflectance = 0.1
  5726. c.formFactor = "Symmetric"
  5727. c.Size = Vector3.new(16, 16, 1)
  5728. c.Anchored = true
  5729. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5730. c = Instance.new("Part")
  5731. c.Parent = b
  5732. c.TopSurface = "Smooth"
  5733. c.BottomSurface = "Smooth"
  5734. c.Locked = true
  5735. c.BrickColor = BrickColor.new(23)
  5736. c.Transparency = 0.5
  5737. c.Reflectance = 0.1
  5738. c.formFactor = "Symmetric"
  5739. c.Size = Vector3.new(16, 16, 1)
  5740. c.Anchored = true
  5741. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5742. c = Instance.new("Part")
  5743. c.Parent = b
  5744. c.TopSurface = "Smooth"
  5745. c.BottomSurface = "Smooth"
  5746. c.Locked = true
  5747. c.BrickColor = BrickColor.new(23)
  5748. c.Transparency = 0.5
  5749. c.Reflectance = 0.1
  5750. c.formFactor = "Symmetric"
  5751. c.Size = Vector3.new(16, 1, 16)
  5752. c.Anchored = true
  5753. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5754. c = Instance.new("Part")
  5755. c.Parent = b
  5756. c.TopSurface = "Smooth"
  5757. c.BottomSurface = "Smooth"
  5758. c.Locked = true
  5759. c.BrickColor = BrickColor.new(23)
  5760. c.Transparency = 0.5
  5761. c.Reflectance = 0.1
  5762. c.formFactor = "Symmetric"
  5763. c.Size = Vector3.new(16, 1, 16)
  5764. c.Anchored = true
  5765. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5766.  
  5767. end
  5768. end
  5769. end
  5770.  
  5771.  
  5772. end
  5773.  
  5774.  
  5775.  
  5776.  
  5777. if mode == "UnJail" then
  5778. if mouse.Target ~= nil then
  5779. local a = Instance.new("Part")
  5780. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5781. local Place1 = mouse.Hit.p
  5782. a.formFactor = "Symmetric"
  5783. a.Size = Vector3.new(1,1,1)
  5784. a.Name = "Lazor"
  5785. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5786. a.Parent = game.Workspace
  5787. a.BrickColor = BrickColor.new(26)
  5788. a.Transparency = 0.2
  5789. a.Anchored = true
  5790. a.CanCollide = false
  5791. a.Locked = true
  5792. a.BottomSurface = "Smooth"
  5793. a.TopSurface = "Smooth"
  5794. d = Instance.new("SpecialMesh")
  5795. d.Parent = a
  5796. d.MeshType = "Brick"
  5797. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5798.  
  5799.  
  5800.  
  5801. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5802.  
  5803. a.BrickColor = BrickColor.new("Really black")
  5804. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5805. a.Transparency = 0.4
  5806.  
  5807.  
  5808. if mouse.Target.Parent.Name == "Jail" then
  5809. mouse.Target.Parent:Remove()
  5810. end
  5811. end
  5812.  
  5813.  
  5814.  
  5815. end
  5816. end
  5817.  
  5818.  
  5819.  
  5820.  
  5821.  
  5822.  
  5823.  
  5824. if mode == "Faint" then
  5825. if mouse.Target ~= nil then
  5826. local a = Instance.new("Part")
  5827. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5828. local Place1 = mouse.Hit.p
  5829. a.formFactor = "Symmetric"
  5830. a.Size = Vector3.new(1,1,1)
  5831. a.Name = "Lazor"
  5832. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5833. a.Parent = game.Workspace
  5834. a.BrickColor = BrickColor.new(26)
  5835. a.Transparency = 0.2
  5836. a.Anchored = true
  5837. a.CanCollide = false
  5838. a.Locked = true
  5839. a.BottomSurface = "Smooth"
  5840. a.TopSurface = "Smooth"
  5841. d = Instance.new("SpecialMesh")
  5842. d.Parent = a
  5843. d.MeshType = "Brick"
  5844. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5845.  
  5846. checkadmin = 0
  5847. for i = 1 , #admin do
  5848. if mouse.Target.Parent.Name == admin[i] then
  5849. checkadmin = 1
  5850. end
  5851. end
  5852. if checkadmin == 0 then
  5853.  
  5854. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5855.  
  5856. a.BrickColor = BrickColor.new("Really black")
  5857. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5858. a.Transparency = 0.4
  5859.  
  5860.  
  5861.  
  5862. torso = mouse.Target.Parent:findFirstChild("Torso")
  5863. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5864. if h ~= nil then
  5865. h.MaxHealth = 100
  5866. h.Health = 1
  5867. end
  5868. if torso ~= nil then
  5869. asdf = torso:findFirstChild("BodyGyro")
  5870. if asdf == nil then
  5871. torso.CFrame = CFrame.new(torso.Position)
  5872. p = Instance.new("BodyGyro")
  5873. p.Parent = torso
  5874. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5875. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5876. p.D = 50
  5877. a = Instance.new("BodyVelocity")
  5878. a.Parent = torso
  5879. a.velocity = Vector3.new(0, -10, 0)
  5880. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5881. end
  5882. end
  5883.  
  5884.  
  5885.  
  5886. end
  5887. end
  5888.  
  5889.  
  5890. end
  5891. end
  5892.  
  5893.  
  5894.  
  5895.  
  5896. if mode == "Draw" then
  5897. if mouse.Target ~= nil then
  5898. local a = Instance.new("Part")
  5899. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5900. local Place1 = mouse.Hit.p
  5901. a.formFactor = "Symmetric"
  5902. a.Size = Vector3.new(1,1,1)
  5903. a.Name = "Lazor"
  5904. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5905. a.Parent = game.Workspace
  5906. a.BrickColor = BrickColor.new(26)
  5907. a.Transparency = 0.2
  5908. a.Anchored = true
  5909. a.CanCollide = false
  5910. a.Locked = true
  5911. a.BottomSurface = "Smooth"
  5912. a.TopSurface = "Smooth"
  5913. d = Instance.new("SpecialMesh")
  5914. d.Parent = a
  5915. d.MeshType = "Brick"
  5916. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5917.  
  5918.  
  5919. a.BrickColor = BrickColor.new("Really black")
  5920. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5921. a.Transparency = 0.4
  5922.  
  5923. a = game.Workspace:findFirstChild("Base")
  5924. if a ~= nil then
  5925.  
  5926. p = Instance.new("Part")
  5927. p.Parent = game.Workspace
  5928. p.BrickColor = BrickColor.new(26)
  5929. p.TopSurface = "Smooth"
  5930. p.BottomSurface = "Smooth"
  5931. p.Anchored = true
  5932. p.formFactor = "Plate"
  5933. p.Size = Vector3.new(3, 0.4, 3)
  5934. p.Locked = true
  5935. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5936.  
  5937. end
  5938.  
  5939. end
  5940. end
  5941.  
  5942.  
  5943.  
  5944.  
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950.  
  5951.  
  5952. if mode == "Random Colors" then
  5953. if mouse.Target ~= nil then
  5954. local a = Instance.new("Part")
  5955. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5956. local Place1 = mouse.Hit.p
  5957. a.formFactor = "Symmetric"
  5958. a.Size = Vector3.new(1,1,1)
  5959. a.Name = "Lazor"
  5960. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5961. a.Parent = game.Workspace
  5962. a.BrickColor = BrickColor.new(math.random(1, 200))
  5963. a.Transparency = 0.5
  5964. a.Anchored = true
  5965. a.CanCollide = false
  5966. a.Locked = true
  5967. a.BottomSurface = "Smooth"
  5968. a.TopSurface = "Smooth"
  5969. d = Instance.new("SpecialMesh")
  5970. d.Parent = a
  5971. d.MeshType = "Brick"
  5972. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5973.  
  5974. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5975.  
  5976. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5977. end
  5978.  
  5979. end
  5980. end
  5981.  
  5982.  
  5983.  
  5984.  
  5985.  
  5986.  
  5987.  
  5988. if mode == "Steal Color" then
  5989. if mouse.Target ~= nil then
  5990.  
  5991. eyeball22.BrickColor = mouse.Target.BrickColor
  5992.  
  5993. local a = Instance.new("Part")
  5994. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5995. local Place1 = mouse.Hit.p
  5996. a.formFactor = "Symmetric"
  5997. a.Size = Vector3.new(1,1,1)
  5998. a.Name = "Lazor"
  5999. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6000. a.Parent = game.Workspace
  6001. a.BrickColor = eyeball22.BrickColor
  6002. a.Transparency = 0.5
  6003. a.Anchored = true
  6004. a.CanCollide = false
  6005. a.Locked = true
  6006. a.BottomSurface = "Smooth"
  6007. a.TopSurface = "Smooth"
  6008. d = Instance.new("SpecialMesh")
  6009. d.Parent = a
  6010. d.MeshType = "Brick"
  6011. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6012.  
  6013.  
  6014.  
  6015. end
  6016. end
  6017.  
  6018.  
  6019.  
  6020. if mode == "Give Color" then
  6021. if mouse.Target ~= nil then
  6022.  
  6023. if mouse.Target.Parent.Name ~= ball.Name then
  6024. mouse.Target.BrickColor = eyeball22.BrickColor
  6025.  
  6026. local a = Instance.new("Part")
  6027. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6028. local Place1 = mouse.Hit.p
  6029. a.formFactor = "Symmetric"
  6030. a.Size = Vector3.new(1,1,1)
  6031. a.Name = "Lazor"
  6032. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6033. a.Parent = game.Workspace
  6034. a.BrickColor = eyeball22.BrickColor
  6035. a.Transparency = 0.5
  6036. a.Anchored = true
  6037. a.CanCollide = false
  6038. a.Locked = true
  6039. a.BottomSurface = "Smooth"
  6040. a.TopSurface = "Smooth"
  6041. d = Instance.new("SpecialMesh")
  6042. d.Parent = a
  6043. d.MeshType = "Brick"
  6044. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6045.  
  6046.  
  6047. end
  6048. end
  6049. end
  6050.  
  6051.  
  6052.  
  6053.  
  6054.  
  6055.  
  6056.  
  6057.  
  6058.  
  6059. if mode == "Drag" then
  6060. if mouse.Target ~= nil then
  6061. local a = Instance.new("Part")
  6062. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6063. local Place1 = mouse.Hit.p
  6064. a.formFactor = "Symmetric"
  6065. a.Size = Vector3.new(1,1,1)
  6066. a.Name = "Lazor"
  6067. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6068. a.Parent = game.Workspace
  6069. a.Transparency = 0.2
  6070. a.Anchored = true
  6071. a.CanCollide = false
  6072. a.Locked = true
  6073. a.BottomSurface = "Smooth"
  6074. a.TopSurface = "Smooth"
  6075. d = Instance.new("SpecialMesh")
  6076. d.Parent = a
  6077. d.MeshType = "Brick"
  6078. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6079.  
  6080. checkadmin = 0
  6081. for i = 1 , #admin do
  6082. if mouse.Target.Parent.Name == admin[i] then
  6083. checkadmin = 1
  6084. end
  6085. end
  6086. if checkadmin == 0 then
  6087.  
  6088. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6089.  
  6090. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6091. a.Transparency = 0.1
  6092.  
  6093.  
  6094.  
  6095.  
  6096.  
  6097.  
  6098. p = mouse.Target:findFirstChild("BodyPosition")
  6099. if p ~= nil then
  6100. p.position = eyeball.Position
  6101. end
  6102. if p == nil then
  6103. mouse.Target:BreakJoints()
  6104. mouse.Target.Anchored = false
  6105. d = Instance.new("BodyPosition")
  6106. d.Parent = mouse.Target
  6107. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6108. d.position = eyeball.Position
  6109. end
  6110.  
  6111.  
  6112.  
  6113.  
  6114.  
  6115.  
  6116. end
  6117. end
  6118. end
  6119. end
  6120.  
  6121.  
  6122.  
  6123.  
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129. if mode == "Naked Beam" then
  6130. if mouse.Target ~= nil then
  6131. local a = Instance.new("Part")
  6132. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6133. local Place1 = mouse.Hit.p
  6134. a.formFactor = "Symmetric"
  6135. a.Size = Vector3.new(1,1,1)
  6136. a.Name = "Lazor"
  6137. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6138. a.Parent = game.Workspace
  6139. a.BrickColor = BrickColor.new(24)
  6140. a.Transparency = 0.1
  6141. a.Anchored = true
  6142. a.CanCollide = false
  6143. a.Locked = true
  6144. a.BottomSurface = "Smooth"
  6145. a.TopSurface = "Smooth"
  6146. d = Instance.new("SpecialMesh")
  6147. d.Parent = a
  6148. d.MeshType = "Brick"
  6149. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6150.  
  6151. checkadmin = 0
  6152. for i = 1 , #admin do
  6153. if mouse.Target.Parent.Name == admin[i] then
  6154. checkadmin = 1
  6155. end
  6156. end
  6157. if checkadmin == 0 then
  6158.  
  6159. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6160.  
  6161. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6162.  
  6163.  
  6164. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6165. if p ~= nil then
  6166. stuff = mouse.Target.Parent:GetChildren()
  6167. for i = 1 , #stuff do
  6168. if stuff[i].className == "Part" then
  6169. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6170. end
  6171. end
  6172. end
  6173.  
  6174. p = mouse.Target.Parent:findFirstChild("Pants")
  6175. if p ~= nil then
  6176. p:Remove()
  6177. d = Instance.new("Pants")
  6178. d.Parent = mouse.Target.Parent
  6179. d.PantsTemplate = ""
  6180. d.Name = "BLEH"
  6181. stuff = mouse.Target.Parent:GetChildren()
  6182. for i = 1 , #stuff do
  6183. if stuff[i].className == "Part" then
  6184. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6185. end
  6186. end
  6187. end
  6188. p = mouse.Target.Parent:findFirstChild("Shirt")
  6189. if p ~= nil then
  6190. p:Remove()
  6191. d = Instance.new("Shirt")
  6192. d.Parent = mouse.Target.Parent
  6193. d.ShirtTemplate = ""
  6194. d.Name = "BLEH"
  6195. stuff = mouse.Target.Parent:GetChildren()
  6196. for i = 1 , #stuff do
  6197. if stuff[i].className == "Part" then
  6198. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6199. end
  6200. end
  6201. end
  6202.  
  6203.  
  6204. end
  6205. end
  6206.  
  6207.  
  6208.  
  6209. end
  6210. end
  6211.  
  6212.  
  6213.  
  6214.  
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226.  
  6227.  
  6228. if mode == "Shrink" then
  6229. if mouse.Target ~= nil then
  6230. local a = Instance.new("Part")
  6231. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6232. local Place1 = mouse.Hit.p
  6233. a.formFactor = "Symmetric"
  6234. a.BrickColor = BrickColor.new(23)
  6235. a.Size = Vector3.new(1,1,1)
  6236. a.Name = "Lazor"
  6237. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6238. a.Parent = game.Workspace
  6239. a.Transparency = 0.2
  6240. a.Anchored = true
  6241. a.CanCollide = false
  6242. a.Locked = true
  6243. a.BottomSurface = "Smooth"
  6244. a.TopSurface = "Smooth"
  6245. d = Instance.new("SpecialMesh")
  6246. d.Parent = a
  6247. d.MeshType = "Brick"
  6248. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6249. checkadmin = 0
  6250. for i = 1 , #admin do
  6251. if mouse.Target.Parent.Name == admin[i] then
  6252. checkadmin = 1
  6253. end
  6254. end
  6255. if checkadmin == 0 then
  6256. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6257. asdf = mouse.Target
  6258. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6259. a.Transparency = 0.1
  6260.  
  6261.  
  6262. p = asdf.CFrame
  6263. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6264. asdf.CFrame = p
  6265.  
  6266.  
  6267.  
  6268. end
  6269. end
  6270.  
  6271. end
  6272. end
  6273.  
  6274.  
  6275.  
  6276.  
  6277. if mode == "Grow" then
  6278. if mouse.Target ~= nil then
  6279. local a = Instance.new("Part")
  6280. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6281. local Place1 = mouse.Hit.p
  6282. a.formFactor = "Symmetric"
  6283. a.BrickColor = BrickColor.new(23)
  6284. a.Size = Vector3.new(1,1,1)
  6285. a.Name = "Lazor"
  6286. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6287. a.Parent = game.Workspace
  6288. a.Transparency = 0.2
  6289. a.Anchored = true
  6290. a.CanCollide = false
  6291. a.Locked = true
  6292. a.BottomSurface = "Smooth"
  6293. a.TopSurface = "Smooth"
  6294. d = Instance.new("SpecialMesh")
  6295. d.Parent = a
  6296. d.MeshType = "Brick"
  6297. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6298. checkadmin = 0
  6299. for i = 1 , #admin do
  6300. if mouse.Target.Parent.Name == admin[i] then
  6301. checkadmin = 1
  6302. end
  6303. end
  6304. if checkadmin == 0 then
  6305. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6306. asdf = mouse.Target
  6307. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6308. a.Transparency = 0.1
  6309.  
  6310.  
  6311. p = asdf.CFrame
  6312. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6313. asdf.CFrame = p
  6314.  
  6315.  
  6316.  
  6317. end
  6318.  
  6319.  
  6320. end
  6321. end
  6322. end
  6323.  
  6324.  
  6325.  
  6326.  
  6327.  
  6328.  
  6329.  
  6330.  
  6331. if mode == "Confuse" then
  6332. if mouse.Target ~= nil then
  6333. local a = Instance.new("Part")
  6334. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6335. local Place1 = mouse.Hit.p
  6336. a.formFactor = "Symmetric"
  6337. a.BrickColor = BrickColor.new(1)
  6338. a.Size = Vector3.new(1,1,1)
  6339. a.Name = "Lazor"
  6340. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6341. a.Parent = game.Workspace
  6342. a.Transparency = 0.2
  6343. a.Anchored = true
  6344. a.CanCollide = false
  6345. a.Locked = true
  6346. a.BottomSurface = "Smooth"
  6347. a.TopSurface = "Smooth"
  6348. d = Instance.new("SpecialMesh")
  6349. d.Parent = a
  6350. d.MeshType = "Brick"
  6351. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6352. checkadmin = 0
  6353. for i = 1 , #admin do
  6354. if mouse.Target.Parent.Name == admin[i] then
  6355. checkadmin = 1
  6356. end
  6357. end
  6358. if checkadmin == 0 then
  6359. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6360. asdf = mouse.Target
  6361. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6362. a.Transparency = 0.1
  6363.  
  6364.  
  6365. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6366. if p ~= nil then
  6367. p.WalkSpeed = p.WalkSpeed * -1
  6368. end
  6369.  
  6370.  
  6371.  
  6372. end
  6373.  
  6374. end
  6375. end
  6376. end
  6377.  
  6378.  
  6379.  
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386.  
  6387.  
  6388. if mode == "Disarm" then
  6389. if mouse.Target ~= nil then
  6390. local a = Instance.new("Part")
  6391. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6392. local Place1 = mouse.Hit.p
  6393. a.formFactor = "Symmetric"
  6394. a.BrickColor = BrickColor.new(1)
  6395. a.Size = Vector3.new(1,1,1)
  6396. a.Name = "Lazor"
  6397. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6398. a.Parent = game.Workspace
  6399. a.Transparency = 0.2
  6400. a.Anchored = true
  6401. a.CanCollide = false
  6402. a.Locked = true
  6403. a.BottomSurface = "Smooth"
  6404. a.TopSurface = "Smooth"
  6405. d = Instance.new("SpecialMesh")
  6406. d.Parent = a
  6407. d.MeshType = "Brick"
  6408. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6409. checkadmin = 0
  6410. for i = 1 , #admin do
  6411. if mouse.Target.Parent.Name == admin[i] then
  6412. checkadmin = 1
  6413. end
  6414. end
  6415. if checkadmin == 0 then
  6416. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6417. asdf = mouse.Target
  6418. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6419. a.Transparency = 0.1
  6420.  
  6421.  
  6422.  
  6423.  
  6424. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6425. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6426. p = a:findFirstChild("Backpack")
  6427. if p ~= nil then
  6428. stuff = p:GetChildren()
  6429. for i = 1 , #stuff do
  6430. stuff[i]:Remove()
  6431. end
  6432. end
  6433. s = a.Character:GetChildren()
  6434. for i = 1 , #s do
  6435. if s[i].className == "Tool" then
  6436. s[i]:Remove()
  6437. end
  6438. end
  6439. end
  6440.  
  6441.  
  6442.  
  6443. end
  6444. end
  6445.  
  6446. end
  6447. end
  6448.  
  6449.  
  6450.  
  6451.  
  6452.  
  6453.  
  6454.  
  6455.  
  6456.  
  6457. if mode == "Steal Tools" then
  6458. if mouse.Target ~= nil then
  6459. local a = Instance.new("Part")
  6460. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6461. local Place1 = mouse.Hit.p
  6462. a.formFactor = "Symmetric"
  6463. a.BrickColor = BrickColor.new(1)
  6464. a.Size = Vector3.new(1,1,1)
  6465. a.Name = "Lazor"
  6466. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6467. a.Parent = game.Workspace
  6468. a.Transparency = 0.2
  6469. a.Anchored = true
  6470. a.CanCollide = false
  6471. a.Locked = true
  6472. a.BottomSurface = "Smooth"
  6473. a.TopSurface = "Smooth"
  6474. d = Instance.new("SpecialMesh")
  6475. d.Parent = a
  6476. d.MeshType = "Brick"
  6477. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6478. checkadmin = 0
  6479. for i = 1 , #admin do
  6480. if mouse.Target.Parent.Name == admin[i] then
  6481. checkadmin = 1
  6482. end
  6483. end
  6484. if checkadmin == 0 then
  6485. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6486. asdf = mouse.Target
  6487. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6488. a.Transparency = 0.1
  6489.  
  6490.  
  6491.  
  6492.  
  6493. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6494. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6495. p = a:findFirstChild("Backpack")
  6496. if p ~= nil then
  6497. stuff = p:GetChildren()
  6498. for i = 1 , #stuff do
  6499. stuff[i]:clone().Parent = me.Backpack
  6500. stuff[i]:Remove()
  6501. end
  6502. end
  6503. s = a.Character:GetChildren()
  6504. for i = 1 , #s do
  6505. if s[i].className == "Tool" then
  6506. s[i]:clone().Parent = me.Backpack
  6507. s[i]:Remove()
  6508. end
  6509. end
  6510. end
  6511.  
  6512.  
  6513.  
  6514. end
  6515. end
  6516.  
  6517. end
  6518. end
  6519.  
  6520.  
  6521.  
  6522.  
  6523.  
  6524.  
  6525.  
  6526.  
  6527. if mode == "Clone" then
  6528. if mouse.Target ~= nil then
  6529. local a = Instance.new("Part")
  6530. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6531. local Place1 = mouse.Hit.p
  6532. a.formFactor = "Symmetric"
  6533. a.BrickColor = BrickColor.new(1)
  6534. a.Size = Vector3.new(1,1,1)
  6535. a.Name = "Lazor"
  6536. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6537. a.Parent = game.Workspace
  6538. a.Transparency = 0.2
  6539. a.Anchored = true
  6540. a.CanCollide = false
  6541. a.Locked = true
  6542. a.BottomSurface = "Smooth"
  6543. a.TopSurface = "Smooth"
  6544. d = Instance.new("SpecialMesh")
  6545. d.Parent = a
  6546. d.MeshType = "Brick"
  6547. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6548. checkadmin = 0
  6549. for i = 1 , #admin do
  6550. if mouse.Target.Parent.Name == admin[i] then
  6551. checkadmin = 1
  6552. end
  6553. end
  6554. if checkadmin == 0 then
  6555. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6556. asdf = mouse.Target
  6557. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6558. a.Transparency = 0.1
  6559.  
  6560.  
  6561.  
  6562.  
  6563.  
  6564. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6565.  
  6566. p = mouse.Target.Parent:clone()
  6567. p.Parent = game.Workspace
  6568. p:MakeJoints()
  6569. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6570.  
  6571. else
  6572.  
  6573.  
  6574.  
  6575.  
  6576. mouse.Target:clone().Parent = game.Workspace
  6577.  
  6578.  
  6579.  
  6580.  
  6581. end
  6582.  
  6583. end
  6584.  
  6585.  
  6586. end
  6587.  
  6588.  
  6589. end
  6590. end
  6591.  
  6592.  
  6593.  
  6594.  
  6595.  
  6596.  
  6597. if mode == "Spotlight" then
  6598. if mouse.Target ~= nil then
  6599.  
  6600.  
  6601.  
  6602. a = Instance.new("Part")
  6603. a.formFactor = "Symmetric"
  6604. a.BrickColor = BrickColor.new(24)
  6605. a.Size = Vector3.new(1,1,1)
  6606. a.Name = "Lazor"
  6607. a.CFrame = CFrame.new(mouse.Hit.p)
  6608. a.Parent = game.Workspace
  6609. a.Transparency = 0.4
  6610. a.Anchored = true
  6611. a.CanCollide = false
  6612. a.Locked = true
  6613. a.BottomSurface = "Smooth"
  6614. a.TopSurface = "Smooth"
  6615. d = Instance.new("CylinderMesh")
  6616. d.Parent = a
  6617. d.Scale = Vector3.new(20, 3000, 20)
  6618.  
  6619.  
  6620.  
  6621. end
  6622. end
  6623.  
  6624.  
  6625.  
  6626.  
  6627. if mode == "Ducks" then
  6628. if mouse.Target ~= nil then
  6629.  
  6630. p = Instance.new("Part")
  6631. p.Parent = game.Workspace
  6632. p.BrickColor = BrickColor.new(24)
  6633. p.TopSurface = "Smooth"
  6634. p.BottomSurface = "Smooth"
  6635. p.formFactor = "Symmetric"
  6636. p.Name = "Duck"
  6637. p.Size = Vector3.new(1, 1, 1)
  6638. p.Locked = true
  6639. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6640. d = Instance.new("SpecialMesh")
  6641. d.Parent = p
  6642. d.MeshType = "FileMesh"
  6643. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6644. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6645. b = Instance.new("BodyPosition")
  6646. b.Parent = p
  6647. b.maxForce = Vector3.new(0, 0, 0)
  6648.  
  6649. end
  6650. end
  6651.  
  6652.  
  6653.  
  6654. if mode == "Dynamites" then
  6655. if mouse.Target ~= nil then
  6656.  
  6657. p = Instance.new("Part")
  6658. p.Parent = game.Workspace
  6659. p.BrickColor = BrickColor.new(21)
  6660. p.TopSurface = "Smooth"
  6661. p.BottomSurface = "Smooth"
  6662. p.formFactor = "Symmetric"
  6663. p.Name = "Dynamite"
  6664. p.Size = Vector3.new(1, 1, 1)
  6665. p.Locked = true
  6666. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6667. d = Instance.new("SpecialMesh")
  6668. d.Parent = p
  6669. d.MeshType = "FileMesh"
  6670. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6671. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6672. b = Instance.new("BodyPosition")
  6673. b.Parent = p
  6674. b.maxForce = Vector3.new(0, 0, 0)
  6675.  
  6676. end
  6677. end
  6678.  
  6679.  
  6680. if mode == "Detonate Dynamites" then
  6681.  
  6682. p = game.Workspace:findFirstChild("Dynamite")
  6683. if p ~= nil then
  6684. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6685. d = Instance.new("Explosion")
  6686. d.Parent = game.Workspace
  6687. d.Position = p.Position
  6688. p:Remove()
  6689. end
  6690. end
  6691.  
  6692. end
  6693.  
  6694.  
  6695.  
  6696.  
  6697. if mode == "Duck Swarm" then
  6698. if mouse.Target ~= nil then
  6699. a = Instance.new("Part")
  6700. a.formFactor = "Symmetric"
  6701. a.BrickColor = BrickColor.new(24)
  6702. a.Size = Vector3.new(1,1,1)
  6703. a.Name = "Lazor"
  6704. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6705. a.Parent = game.Workspace
  6706. a.Anchored = true
  6707. a.CanCollide = false
  6708. a.Locked = true
  6709. a.BottomSurface = "Smooth"
  6710. a.TopSurface = "Smooth"
  6711. d = Instance.new("SpecialMesh")
  6712. d.Parent = a
  6713. d.Scale = Vector3.new(3, 3, 3)
  6714. d.MeshType = "FileMesh"
  6715. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6716. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6717.  
  6718. s = game.Workspace:GetChildren()
  6719. for i = 1 , #s do
  6720. if s[i].Name == "Duck" then
  6721. a = s[i]:findFirstChild("BodyPosition")
  6722. if a ~= nil then
  6723. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6724. a.position = mouse.Hit.p
  6725. end
  6726. end
  6727. end
  6728.  
  6729.  
  6730.  
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739.  
  6740. end
  6741. end
  6742.  
  6743.  
  6744.  
  6745.  
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753.  
  6754.  
  6755. if mode == "Throwup" then
  6756.  
  6757. p = Instance.new("Part")
  6758. p.Parent = game.Workspace
  6759. p.CanCollide = false
  6760.  
  6761. colorhax = math.random(1, 3)
  6762. if colorhax == 1 then
  6763. p.BrickColor = BrickColor.new(192)
  6764. end
  6765. if colorhax == 2 then
  6766. p.BrickColor = BrickColor.new(28)
  6767. end
  6768. if colorhax == 3 then
  6769. p.BrickColor = BrickColor.new(105)
  6770. end
  6771. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6772. p.Locked = true
  6773. p.TopSurface = "Smooth"
  6774. p.BottomSurface = "Smooth"
  6775. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6776. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6777. p.Anchored = false
  6778. p:BreakJoints()
  6779.  
  6780. end
  6781.  
  6782.  
  6783.  
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794.  
  6795.  
  6796. if mode == "Hang" then
  6797. if mouse.Target ~= nil then
  6798. local a = Instance.new("Part")
  6799. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6800. local Place1 = mouse.Hit.p
  6801. a.formFactor = "Symmetric"
  6802. a.BrickColor = BrickColor.new(1)
  6803. a.Size = Vector3.new(1,1,1)
  6804. a.Name = "Lazor"
  6805. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6806. a.Parent = game.Workspace
  6807. a.Transparency = 0.2
  6808. a.Anchored = true
  6809. a.CanCollide = false
  6810. a.Locked = true
  6811. a.BottomSurface = "Smooth"
  6812. a.TopSurface = "Smooth"
  6813. d = Instance.new("SpecialMesh")
  6814. d.Parent = a
  6815. d.MeshType = "Brick"
  6816. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6817. head = mouse.Target.Parent:findFirstChild("Head")
  6818. if head ~= nil then
  6819. p = head:findFirstChild("BodyPosition")
  6820. if p == nil then
  6821. d = Instance.new("BodyPosition")
  6822. d.Parent = head
  6823. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6824. d.position = head.Position+Vector3.new(0, 12, 0)
  6825.  
  6826. a = head.Parent:findFirstChild("Torso")
  6827. if a ~= nil then
  6828. f = a:findFirstChild("Neck")
  6829. if f ~= nil then
  6830. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6831. end
  6832. end
  6833.  
  6834. end
  6835. end
  6836.  
  6837.  
  6838.  
  6839. end
  6840. end
  6841.  
  6842.  
  6843.  
  6844.  
  6845.  
  6846.  
  6847.  
  6848. if mode == "UnHang" then
  6849. if mouse.Target ~= nil then
  6850. local a = Instance.new("Part")
  6851. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6852. local Place1 = mouse.Hit.p
  6853. a.formFactor = "Symmetric"
  6854. a.BrickColor = BrickColor.new(1)
  6855. a.Size = Vector3.new(1,1,1)
  6856. a.Name = "Lazor"
  6857. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6858. a.Parent = game.Workspace
  6859. a.Transparency = 0.2
  6860. a.Anchored = true
  6861. a.CanCollide = false
  6862. a.Locked = true
  6863. a.BottomSurface = "Smooth"
  6864. a.TopSurface = "Smooth"
  6865. d = Instance.new("SpecialMesh")
  6866. d.Parent = a
  6867. d.MeshType = "Brick"
  6868. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6869.  
  6870. head = mouse.Target.Parent:findFirstChild("Head")
  6871. if head ~= nil then
  6872. p = head:findFirstChild("BodyPosition")
  6873. if p ~= nil then
  6874. p:Remove()
  6875.  
  6876. a = head.Parent:findFirstChild("Torso")
  6877. if a ~= nil then
  6878. f = a:findFirstChild("Neck")
  6879. if f ~= nil then
  6880. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6881. end
  6882. end
  6883.  
  6884. end
  6885. end
  6886.  
  6887.  
  6888. end
  6889. end
  6890.  
  6891.  
  6892.  
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898.  
  6899.  
  6900. if mode == "Tree Summon" then
  6901. if mouse.Target ~= nil then
  6902. if mouse.Target.Name == "Base" then
  6903. p = mouse.Target
  6904. tree = Instance.new("Model")
  6905. tree.Parent = game.Workspace
  6906. treesize = math.random(2, 6)
  6907. stump = Instance.new("Part")
  6908. stump.Parent = tree
  6909. stump.Anchored = true
  6910. stump.TopSurface = "Smooth"
  6911. stump.BrickColor = BrickColor.new(192)
  6912. stump.BottomSurface = "Smooth"
  6913. stump.Locked = true
  6914. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6915. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6916. hax = treesize
  6917. hax2 = treesize*2
  6918. for i = 1 , treesize*2 do
  6919. stump2 = Instance.new("Part")
  6920. stump2.BrickColor = BrickColor.new(28)
  6921. stump2.Parent = tree
  6922. stump2.Anchored = true
  6923. stump2.TopSurface = "Smooth"
  6924. stump2.BottomSurface = "Smooth"
  6925. stump2.Locked = true
  6926. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6927. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6928. hax = hax + treesize-0.5
  6929. hax2 = hax2-(treesize/4)
  6930. end
  6931.  
  6932. end
  6933. end
  6934. end
  6935.  
  6936.  
  6937.  
  6938.  
  6939.  
  6940.  
  6941. if mode == "Seizure" then
  6942.  
  6943.  
  6944. stuff = game:GetChildren()
  6945. for i = 1 , #stuff do
  6946. if stuff[i].className == "Workspace" then
  6947.  
  6948.  
  6949.  
  6950. base = stuff[i]:findFirstChild("Base")
  6951. if base ~= nil then
  6952. base.Transparency = 1
  6953. base.BrickColor = BrickColor.new (math.random(1, 250))
  6954. base.TopSurface = math.random(1, 5)
  6955. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6956. end
  6957. end
  6958. end
  6959. stuff = game:GetChildren()
  6960. for i = 1 , #stuff do
  6961. if stuff[i].className == "Lighting" then
  6962. stuff[i].Brightness = 10
  6963. stuff[i].TimeOfDay = "09:00:00"
  6964. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6965. end
  6966. end
  6967. stuff = game:GetChildren()
  6968. for i = 1 , #stuff do
  6969. if stuff[i].className == "Workspace" then
  6970. base = stuff[i]:findFirstChild("Base")
  6971. if base ~= nil then
  6972. base.Transparency = 0
  6973. base.BrickColor = BrickColor.new (math.random(1, 250))
  6974. base.TopSurface = math.random(1, 5)
  6975. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6976. end
  6977. end
  6978. end
  6979. stuff = game:GetChildren()
  6980. for i = 1 , #stuff do
  6981. if stuff[i].className == "Lighting" then
  6982. stuff[i].Brightness = 0
  6983. stuff[i].TimeOfDay = "00:00:00"
  6984. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6985. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6986. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6987. end
  6988. end
  6989.  
  6990.  
  6991. end
  6992.  
  6993.  
  6994.  
  6995.  
  6996.  
  6997.  
  6998.  
  6999. end
  7000. end
  7001.  
  7002. function onButton1Up(mouse)
  7003. BaleFireValue = 15
  7004. Clicking = false
  7005.  
  7006. if mode == "Fly" then
  7007. mode = "None"
  7008.  
  7009.  
  7010.  
  7011. d = lightingg:GetChildren()
  7012. for i = 1 , #d do
  7013. if d[i].Name == "CharacterButton" then
  7014. if d[i].Text == "[ "..mode.." ]" then
  7015. d[i].BackgroundColor = BrickColor.new(24)
  7016. end
  7017. end
  7018. end
  7019. s = lightingg:GetChildren()
  7020. for i = 1 , #s do
  7021. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7022. s[i].BackgroundColor = BrickColor.new(1)
  7023. end
  7024. end
  7025.  
  7026.  
  7027.  
  7028.  
  7029. end
  7030.  
  7031. wait()
  7032. h = game.Workspace:findFirstChild("Lazor")
  7033. if h ~= nil then
  7034. h:Remove()
  7035. end
  7036. h = me.Character.Torso:findFirstChild("BodyPositions")
  7037. if h ~= nil then
  7038. h:Remove()
  7039. end
  7040. h = me.Character.Torso:findFirstChild("BodyGyros")
  7041. if h ~= nil then
  7042. h:Remove()
  7043. end
  7044. wait()
  7045. h = game.Workspace:findFirstChild("Lazor")
  7046. if h ~= nil then
  7047. h:Remove()
  7048. end
  7049. h = me.Character.Torso:findFirstChild("BodyPositions")
  7050. if h ~= nil then
  7051. h:Remove()
  7052. end
  7053. h = me.Character.Torso:findFirstChild("BodyGyros")
  7054. if h ~= nil then
  7055. h:Remove()
  7056. end
  7057. wait()
  7058. eyeball2.BrickColor = BrickColor.new(26)
  7059. end
  7060.  
  7061. function onMove(mouse)
  7062. if Stare == false then
  7063. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7064. if mouse.Target ~= nil then
  7065. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7066. end
  7067. if mouse.Target == nil then
  7068. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7069. end
  7070. end
  7071. end
  7072.  
  7073.  
  7074.  
  7075.  
  7076. function onDeselected(mouse)
  7077. BaleFireValue = 15
  7078. mode = "None"
  7079. Clicking = false
  7080. eyeball2.BrickColor = BrickColor.new(26)
  7081. h = me.Character.Torso:findFirstChild("BodyPositions")
  7082. if h ~= nil then
  7083. h:Remove()
  7084. end
  7085. h = me.Character.Torso:findFirstChild("BodyGyros")
  7086. if h ~= nil then
  7087. h:Remove()
  7088. end
  7089. wait()
  7090. end
  7091. function onSelected(mouse)
  7092.  
  7093. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7094. mouse.Move:connect(function() onMove(mouse) end)
  7095. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7096. h = me.Character.Torso:findFirstChild("BodyPositions")
  7097. if h ~= nil then
  7098. h:Remove()
  7099. end
  7100. h = me.Character.Torso:findFirstChild("BodyGyros")
  7101. if h ~= nil then
  7102. h:Remove()
  7103. end
  7104. wait()
  7105. end
  7106. bin.Selected:connect(onSelected)
  7107. bin.Deselected:connect(onDeselected)
  7108.  
  7109.  
  7110. while true do
  7111.  
  7112. ball.Humanoid.MaxHealth = 0
  7113. ball.Humanoid.Health = 0
  7114.  
  7115.  
  7116. count = 0
  7117. count2 = game.Workspace:GetChildren()
  7118. for i = 1 , #count2 do
  7119. if count2[i].Name == "QuickScript" then
  7120. count = count + 1
  7121. end
  7122. end
  7123. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7124.  
  7125. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7126.  
  7127. humanoid = me.Character:findFirstChild("Humanoid")
  7128. if humanoid ~= nil then
  7129. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7130. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7131. if humanoid.Health <= 0 then
  7132. head.BackgroundTransparency = 0.9
  7133. torso.BackgroundTransparency = 0.9
  7134. leftleg.BackgroundTransparency = 0.9
  7135. rightleg.BackgroundTransparency = 0.9
  7136. leftarm.BackgroundTransparency = 0.9
  7137. rightarm.BackgroundTransparency = 0.9
  7138. end
  7139. end
  7140. Head = me.Character:findFirstChild("Head")
  7141. if Head == nil then
  7142. head.BackgroundTransparency = 0.9
  7143. end
  7144.  
  7145.  
  7146.  
  7147.  
  7148. Torso = me.Character:findFirstChild("Torso")
  7149. if Torso == nil then
  7150. torso.BackgroundTransparency = 0.9
  7151. me2.BackgroundTransparency = 1
  7152. end
  7153. if Torso ~= nil then
  7154. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7155. end
  7156.  
  7157.  
  7158.  
  7159.  
  7160.  
  7161. LeftLeg = me.Character:findFirstChild("Left Leg")
  7162. if LeftLeg == nil then
  7163. leftleg.BackgroundTransparency = 0.9
  7164. end
  7165. RightLeg = me.Character:findFirstChild("Right Leg")
  7166. if RightLeg == nil then
  7167. rightleg.BackgroundTransparency = 0.9
  7168. end
  7169. LeftArm = me.Character:findFirstChild("Left Arm")
  7170. if LeftArm == nil then
  7171. leftarm.BackgroundTransparency = 0.9
  7172. end
  7173. RightArm = me.Character:findFirstChild("Right Arm")
  7174. if RightArm == nil then
  7175. rightarm.BackgroundTransparency = 0.9
  7176. end
  7177.  
  7178.  
  7179. if mode == "Spy" then
  7180. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7181. end
  7182. if mode == "Fly" then
  7183. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7184. game.Workspace.CurrentCamera.CameraType = "Follow"
  7185. end
  7186. if mode ~= "Spy" and mode ~= "Fly" then
  7187. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7188. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7189. game.Workspace.CurrentCamera.CameraType = "Follow"
  7190. end
  7191. p = game:findFirstChild("Players")
  7192. if p ~= nil then
  7193.  
  7194. for i = 1 , #banned do
  7195. d = p:findFirstChild(banned[i])
  7196. if d ~= nil then
  7197. loadstring("d:Remove()")()
  7198. end end end
  7199.  
  7200.  
  7201.  
  7202.  
  7203.  
  7204. if mode == "Safety" then
  7205.  
  7206. stuff = game.Workspace:GetChildren()
  7207. for i = 1 , #stuff do
  7208.  
  7209. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7210.  
  7211. if stuff[i].className == "Part" then
  7212. if stuff[i].Anchored == false then
  7213. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7214. p = Instance.new("Explosion")
  7215. p.Parent = game.Workspace
  7216. p.Position = stuff[i].Position
  7217. p.BlastPressure = 1
  7218. stuff[i]:Remove()
  7219. end
  7220. end
  7221. end
  7222.  
  7223. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7224. hax = stuff[i]:GetChildren()
  7225.  
  7226.  
  7227.  
  7228.  
  7229.  
  7230.  
  7231.  
  7232.  
  7233.  
  7234.  
  7235.  
  7236.  
  7237. for i = 1 , #hax do
  7238. if hax[i].className == "Part" and hax[i].Anchored == false then
  7239.  
  7240. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7241.  
  7242. hax[i]:Remove()
  7243.  
  7244. end
  7245.  
  7246. end
  7247. end
  7248. end
  7249. end
  7250. end
  7251. end
  7252.  
  7253. if Stare == true then
  7254. stuff = workspace:GetChildren()
  7255. for i = 1 , #stuff do
  7256. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7257. torso = stuff[i]:findFirstChild("Torso")
  7258. if torso ~= nil then
  7259. if stuff[i].Name ~= me.Name then
  7260. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7261. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7262. end
  7263. end
  7264. end
  7265. end
  7266. end
  7267. end
  7268.  
  7269. wait()
  7270. end
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