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- frag\src\frag\modules\graphics.nim(129, 20) Error: type mismatch: got (Window, strin
- g, int, int, int, int, int literal(36))
- but expected one of:
- proc init(this: Graphics; rootWindowTitle: string;
- rootWindowPosX = window.posUndefined;
- rootWindowPosY = window.posUndefined; rootWindowWidth = 960;
- rootWindowHeight = 540; resetFlags: ResetFlag = ResetFlag.None;
- debugMode: uint32 = BGFX_DEBUG_NONE): bool
- proc init(flags: cint): SDL_Return
- proc init(window: Window; title: string = "FRAG - " & version;
- windowPosX, windowPosY: int32; width, height: int; flags: uint32)
- proc init(logFileName: string)
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