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- package net.minecraft.enchantment;
- import net.minecraft.entity.Entity;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.entity.EnumCreatureAttribute;
- import net.minecraft.init.MobEffects;
- import net.minecraft.inventory.EntityEquipmentSlot;
- import net.minecraft.item.ItemAxe;
- import net.minecraft.item.ItemStack;
- import net.minecraft.potion.PotionEffect;
- public class EnchantmentDamage extends Enchantment
- {
- /** None */
- private static final String[] DAMAGE_NAMES = new String[] {"all", "undead", "arthropods"};
- /** Holds the base factor of enchantability needed to be able to use the enchant. */
- private static final int[] MIN_COST = new int[] {1, 5, 5};
- /** None */
- private static final int[] LEVEL_COST = new int[] {11, 8, 8};
- /** None */
- private static final int[] LEVEL_COST_SPAN = new int[] {20, 20, 20};
- /** Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods */
- public final int damageType;
- public EnchantmentDamage(Enchantment.Rarity rarityIn, int damageTypeIn, EntityEquipmentSlot... slots)
- {
- super(rarityIn, EnumEnchantmentType.WEAPON, slots);
- this.damageType = damageTypeIn;
- }
- /**
- * Returns the minimal value of enchantability needed on the enchantment level passed.
- */
- public int getMinEnchantability(int enchantmentLevel)
- {
- return MIN_COST[this.damageType] + (enchantmentLevel - 1) * LEVEL_COST[this.damageType];
- }
- /**
- * Returns the maximum value of enchantability nedded on the enchantment level passed.
- */
- public int getMaxEnchantability(int enchantmentLevel)
- {
- return this.getMinEnchantability(enchantmentLevel) + LEVEL_COST_SPAN[this.damageType];
- }
- /**
- * Returns the maximum level that the enchantment can have.
- */
- public int getMaxLevel()
- {
- return 5;
- }
- /**
- * Calculates the additional damage that will be dealt by an item with this enchantment. This alternative to
- * calcModifierDamage is sensitive to the targets EnumCreatureAttribute.
- */
- public float calcDamageByCreature(int level, EnumCreatureAttribute creatureType)
- {
- if (this.damageType == 0)
- {
- return 1.0F + (float)Math.max(0, level - 1) * 0.5F;
- }
- else if (this.damageType == 1 && creatureType == EnumCreatureAttribute.UNDEAD)
- {
- return (float)level * 2.5F;
- }
- else
- {
- return this.damageType == 2 && creatureType == EnumCreatureAttribute.ARTHROPOD ? (float)level * 2.5F : 0.0F;
- }
- }
- /**
- * Return the name of key in translation table of this enchantment.
- */
- public String getName()
- {
- return "enchantment.damage." + DAMAGE_NAMES[this.damageType];
- }
- /**
- * Determines if the enchantment passed can be applyied together with this enchantment.
- */
- public boolean canApplyTogether(Enchantment ench)
- {
- return !(ench instanceof EnchantmentDamage);
- }
- /**
- * Determines if this enchantment can be applied to a specific ItemStack.
- */
- public boolean canApply(ItemStack stack)
- {
- return stack.getItem() instanceof ItemAxe ? true : super.canApply(stack);
- }
- /**
- * Called whenever a mob is damaged with an item that has this enchantment on it.
- */
- public void onEntityDamaged(EntityLivingBase user, Entity target, int level)
- {
- if (target instanceof EntityLivingBase)
- {
- EntityLivingBase entitylivingbase = (EntityLivingBase)target;
- if (this.damageType == 2 && entitylivingbase.getCreatureAttribute() == EnumCreatureAttribute.ARTHROPOD)
- {
- int i = 20 + user.getRNG().nextInt(10 * level);
- entitylivingbase.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, i, 3));
- }
- }
- }
- }
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