Tomo789

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Sep 6th, 2018
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  1. _newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_nav_pier_m_F', [5989.14,7441.88,-1.31684], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5980.07,7440.88,9.37823]; [_newObject, [[0.00647913,-0.999979,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_nav_pier_m_F', [6007.82,7440.47,-5.12267], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6019.86,7441.13,9.35479]; [_newObject, [[0.00647913,-0.999979,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PartyTent_01_F', [5392.14,7495.37,0.0798035], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5392.1,7495.79,98.5814]; [_newObject, [[0.00318253,0.983319,-0.18186], [-0.0172054,0.181888,0.983169]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_empty_F', [5388.51,7499.38,0.00335693], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5388.51,7499.38,95.6656]; [_newObject, [[-0.965026,-0.261905,0.0114212], [-0.0308775,0.15682,0.987144]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MedicalTent_01_floor_light_F', [5392.13,7495.31,0.00913239], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5392.14,7495.36,96.3]; [_newObject, [[0.0032365,0.999995,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BarrelEmpty_grey_F', [5396.51,7499.69,0.0152435], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5396.51,7499.69,95.9706]; [_newObject, [[0.400552,-0.898193,0.181129], [-0.0148656,0.191283,0.981422]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [5395.14,7491.97,0.0175552], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5395.13,7492.07,97.6041]; [_newObject, [[0.00234051,0.991013,-0.133744], [-0.01734,0.133765,0.990861]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [5389.02,7494.13,0.0200043], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389,7494.23,97.062]; [_newObject, [[0.00545268,0.983329,-0.181752], [-0.0294873,0.181834,0.982887]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_closed_F', [5401.26,7511.08,0.0014267], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5401.26,7511.11,95.1205]; [_newObject, [[0.965928,-0.258809,0.00022007], [0.0124838,0.0474415,0.998796]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TablePlastic_01_F', [5404.98,7504.63,0.00588226], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.98,7504.63,95.4404]; [_newObject, [[0.161342,0.981948,-0.0987253], [-0.0422377,0.106815,0.993381]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingTable_white_F', [5389.76,7499.56,0.0101318], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.76,7499.56,95.931]; [_newObject, [[-0.00172205,-0.984596,0.174837], [-0.00982603,0.174845,0.984547]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingTable_white_F', [5395.14,7499.69,0.0125275], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5395.14,7499.69,95.9587]; [_newObject, [[-0.0013164,-0.982746,0.184953], [-0.00800989,0.184958,0.982714]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingTable_white_F', [5393.14,7499.69,0.0116043], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5393.14,7499.69,95.9428]; [_newObject, [[-0.00118551,-0.98286,0.184349], [-0.0073805,0.184353,0.982832]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_cargo_brown_idap_F', [5388.88,7491.81,0.010994], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5388.88,7491.81,97.3668]; [_newObject, [[0.999559,0.00443629,0.0293537], [-0.0296851,0.138143,0.989967]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5390.39,7499.38,0.00397491], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5390.39,7499.38,95.6842]; [_newObject, [[0.254337,0.952529,-0.167336], [-0.00896634,0.175341,0.984467]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5390.29,7499.6,0.00398254], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5390.29,7499.6,95.6441]; [_newObject, [[0.252572,0.952973,-0.16748], [-0.00899443,0.175397,0.984456]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5388.39,7499.26,0.00325012], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5388.39,7499.26,95.6782]; [_newObject, [[0.256927,0.955719,-0.143494], [-0.0292588,0.156103,0.987307]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5390.26,7499.38,0.00395203], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5390.26,7499.38,95.6829]; [_newObject, [[0.999935,-0.0027405,0.0110625], [-0.0104139,0.174636,0.984578]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5389.92,7499.6,0.00398254], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.92,7499.6,95.6404]; [_newObject, [[0.252723,0.952936,-0.167465], [-0.00901264,0.175395,0.984457]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5390.01,7499.38,0.00398254], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5390.01,7499.38,95.6804]; [_newObject, [[0.253982,0.952618,-0.167367], [-0.00898677,0.175358,0.984464]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5403.1,7508.74,0.000160217], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5403.1,7508.74,94.6924]; [_newObject, [[-0.256727,-0.965897,0.0336686], [-0.000843654,0.0350602,0.999385]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5403,7508.96,0.000167847], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5403,7508.96,94.6847]; [_newObject, [[-0.260847,-0.96475,0.0348829], [0.000743797,0.035933,0.999354]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5403.23,7508.83,0.000335693], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5403.23,7508.83,94.6886]; [_newObject, [[-0.256394,-0.965261,0.050321], [0.0123109,0.0487959,0.998733]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5390.45,7499.54,0.00397491], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5390.45,7499.54,95.6564]; [_newObject, [[0.999936,-0.00241484,0.0110474], [-0.0104547,0.174923,0.984527]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_closed_white_IDAP_F', [5393.83,7491.82,0.00379181], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5393.83,7491.82,97.1752]; [_newObject, [[0.0932077,0.986908,-0.131623], [-0.0173792,0.133791,0.990857]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_closed_white_IDAP_F', [5393.89,7492.4,0.0069809], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5393.89,7492.4,97.0796]; [_newObject, [[0.00299634,0.983311,-0.181908], [-0.0172449,0.181933,0.98316]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_full_brown_idap_F', [5392.29,7492.4,0.00361633], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5392.29,7492.4,96.9517]; [_newObject, [[-0.986873,0.15483,-0.0459353], [-0.0172251,0.181897,0.983167]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_full_brown_idap_F', [5392.64,7499.63,0.0041275], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5392.64,7499.63,95.6453]; [_newObject, [[-0.644669,-0.752609,0.134095], [-0.00891662,0.182802,0.983109]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_full_brown_idap_F', [5392.43,7491.59,0.0019455], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5392.43,7491.59,97.0827]; [_newObject, [[-0.550059,0.826286,-0.121188], [-0.0173541,0.133773,0.99086]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [5403.99,7506.02,0.0127563], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5403.99,7506.02,95.2949]; [_newObject, [[0.744469,0.664283,-0.0670412], [-0.0240795,0.127061,0.991603]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [5405.6,7506.13,0.0063858], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.6,7506.13,95.3443]; [_newObject, [[0.981095,-0.183498,0.0614897], [-0.0422736,0.106857,0.993375]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5389.51,7498.58,0.0157471], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.51,7498.58,96.2015]; [_newObject, [[-0.107211,-0.979101,0.172821], [-0.00979767,0.174855,0.984545]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5393.2,7498.64,0.0158844], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5393.2,7498.64,96.2369]; [_newObject, [[-0.108149,-0.979135,0.172043], [-0.0171842,0.174873,0.984441]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5394.64,7498.58,0.0175323], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5394.64,7498.58,96.2614]; [_newObject, [[-0.916228,-0.394985,0.0671754], [-0.0073965,0.18431,0.98284]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_open_white_IDAP_F', [5394.76,7495.36,0.0066452], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5394.76,7495.4,96.5458]; [_newObject, [[0.392022,0.905809,-0.160715], [-0.0172057,0.181887,0.983169]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_open_white_IDAP_F', [5395.51,7496.36,0.00704193], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5395.51,7496.4,96.3769]; [_newObject, [[-0.991349,0.12515,-0.0395627], [-0.0172281,0.174742,0.984464]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_small_brown_idap_F', [5391.6,7491.56,0.0484695], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5391.6,7491.56,97.2203]; [_newObject, [[0.983877,0.178846,0.000604602], [-0.00394867,0.0183426,0.999824]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_small_brown_idap_F', [5391.64,7499.52,0.0067215], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5391.64,7499.52,95.7615]; [_newObject, [[0.99436,0.105713,-0.00858562], [-0.010087,0.174841,0.984545]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_open_water_F', [5389.25,7495.97,0.0326157], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.25,7495.97,96.746]; [_newObject, [[-0.966566,0.24725,-0.0679486], [-0.0248134,0.173559,0.984511]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_open_water_F', [5403.38,7510.86,0.00507355], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5403.38,7510.86,95.0974]; [_newObject, [[0.965995,0.257423,-0.0242398], [0.0115213,0.050801,0.998642]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_compressed_F', [5388.37,7499.67,0.000846863], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5388.37,7499.67,95.5125]; [_newObject, [[0.50527,-0.848829,0.155538], [-0.00975509,0.174608,0.98459]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_cap_F', [5404.19,7509.43,-0.000617981], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.19,7509.43,94.5362]; [_newObject, [[-0.00335745,-0.997438,0.0714551], [-0.0259549,0.0715183,0.997101]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_cap_F', [5388.64,7499.36,-0.000389099], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5388.64,7499.36,95.5519]; [_newObject, [[-0.963467,-0.262335,0.0539564], [0.00392102,0.187622,0.982233]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_large_brown_idap_F', [5390.38,7491.8,0.00892639], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5390.38,7491.8,97.366]; [_newObject, [[0.996219,0.0849075,0.0184056], [-0.0297001,0.133743,0.990571]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5389.38,7499.39,0.00406647], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.38,7499.39,95.6749]; [_newObject, [[-0.709809,-0.694749,0.11617], [-0.0100791,0.174923,0.984531]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5401.5,7509.83,0.000144958], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5401.5,7509.83,94.6568]; [_newObject, [[0.00150913,-0.99939,0.0348961], [-1.24744e-005,0.0348961,0.999391]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5388.64,7499.63,0.0039978], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5388.64,7499.63,95.6249]; [_newObject, [[-0.965649,-0.257352,0.0359466], [-0.00992116,0.174749,0.984563]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5389.89,7496.76,0.00328064], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.89,7496.76,96.1195]; [_newObject, [[0.000975223,0.987808,-0.155676], [-0.0297995,0.155636,0.987365]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5389.26,7497.13,0.00328064], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.26,7497.13,96.0423]; [_newObject, [[-0.999551,-0.00822891,-0.0288295], [-0.0297593,0.155642,0.987365]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5402.46,7509.37,0.000137329], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5402.46,7509.37,94.6729]; [_newObject, [[0.500907,-0.864974,0.0302117], [2.38595e-005,0.0349204,0.99939]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5402.75,7509.08,0.0001297], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5402.75,7509.08,94.683]; [_newObject, [[0.999998,0.00200418,2.34693e-006], [-7.26637e-005,0.0350861,0.999384]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5389.55,7496.85,0.00327301], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.55,7496.85,96.095]; [_newObject, [[-0.504442,0.850443,-0.149285], [-0.0297191,0.155691,0.987359]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5389.14,7499.51,0.00402069], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5389.14,7499.51,95.6512]; [_newObject, [[0.966572,-0.250602,0.0541991], [-0.0098574,0.174911,0.984535]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_empty_brown_idap_F', [5391.41,7492.17,0.00909424], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5391.41,7492.17,96.9104]; [_newObject, [[-0.628761,0.767476,-0.12506], [-0.0298683,0.136872,0.990138]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LiquidDispenser_01_F', [5400.41,7510.01,0.000465393], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5400.41,7510.01,94.8947]; [_newObject, [[-0.485035,-0.87396,0.0305933], [1.95699e-005,0.0349732,0.999388]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_LiquidDispenser_01_F', [5399.88,7510.72,0.00210571], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5399.88,7510.72,94.8738]; [_newObject, [[-0.961571,-0.273608,0.0227902], [0.0132433,0.036689,0.999239]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_dmg_brown_idap_F', [5393.64,7499.5,0.00318146], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5393.64,7499.5,95.6606]; [_newObject, [[0.939215,0.338658,-0.0564395], [-0.00738573,0.184281,0.982846]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_open_boxes_F', [5395.13,7494.1,0.0223999], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5395.13,7494.1,97.2192]; [_newObject, [[0.340184,-0.923568,0.176911], [-0.0173084,0.181949,0.983155]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodContainer_01_White_F', [5395.39,7499.65,0.00789642], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5395.39,7499.65,95.7829]; [_newObject, [[0.461119,0.872732,-0.160339], [-0.00728074,0.184412,0.982822]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodContainer_01_White_F', [5395.76,7499.4,0.00788879], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5395.76,7499.4,95.8325]; [_newObject, [[0.951728,-0.30029,0.0635592], [-0.00746649,0.184361,0.98283]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodContainer_01_White_F', [5394.51,7499.53,0.00791931], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5394.51,7499.53,95.7988]; [_newObject, [[-0.878291,-0.471067,0.0818615], [-0.00732034,0.184442,0.982816]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_cup_F', [5404.25,7504.83,0.00062561], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.25,7504.83,94.9921]; [_newObject, [[0.98712,0.158028,0.0249237], [-0.0422019,0.106943,0.993369]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_cup_F', [5406,7504.33,0.000663757], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5406,7504.33,95.1203]; [_newObject, [[0.708321,0.704409,-0.0457113], [-0.0423436,0.107041,0.993352]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Can_V3_F', [5405.25,7504.33,0.000549316], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.25,7504.33,95.0789]; [_newObject, [[-0.686771,-0.725263,0.048373], [-0.0430495,0.107017,0.993325]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothShelter_02_F', [5406.4,7505.1,0.0182648], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5406.31,7505.24,96.5123]; [_newObject, [[0.00453459,0.994282,-0.106693], [-0.0422203,0.106789,0.993385]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_napkin_F', [5405.81,7504.15,4.57764e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.81,7504.15,95.0834]; [_newObject, [[-0.619121,-0.783161,0.0578697], [-0.0422433,0.106799,0.993383]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Leaflet_05_New_F', [5405.09,7504.97,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.09,7504.97,94.9647]; [_newObject, [[0.977438,-0.201536,0.0632233], [-0.0422344,0.106797,0.993383]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_compressed_F', [5404,7509.71,0.00153351], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404,7509.71,94.5401]; [_newObject, [[0.966093,0.257885,-0.0126772], [-0.000333747,0.0503462,0.998732]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_empty_F', [5404.1,7509.41,0.000320435], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.1,7509.41,94.6553]; [_newObject, [[0.00483255,-0.998864,0.047406], [-0.0133728,0.0473377,0.998789]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5404.62,7504.59,0.00170135], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.62,7504.59,95.1146]; [_newObject, [[0.498987,-0.859135,0.113573], [-0.0422493,0.106782,0.993384]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5404.12,7509.96,0.000312805], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.12,7509.96,94.6293]; [_newObject, [[0.00106596,-0.998876,0.0473827], [-0.0125169,0.0473657,0.998799]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5404.37,7509.96,0.000312805], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.37,7509.96,94.6325]; [_newObject, [[0.49937,0.865684,-0.0349294], [-0.0124957,0.0475083,0.998793]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5404.91,7504.31,0.00171661], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.91,7504.31,95.157]; [_newObject, [[0.999107,0.00389079,0.0420651], [-0.0422399,0.106878,0.993375]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5405.25,7504.81,0.00175476], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.25,7504.81,95.1152]; [_newObject, [[-0.261442,-0.96081,0.0921534], [-0.0434618,0.107096,0.993298]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5404.33,7507.13,0.00167847], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.33,7507.13,94.8266]; [_newObject, [[0.265064,-0.95743,0.114316], [-0.0432107,0.106643,0.993358]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5404.59,7507.13,0.0016861], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.59,7507.13,94.8377]; [_newObject, [[0.264922,-0.957469,0.114324], [-0.043207,0.106654,0.993357]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5407.87,7504.35,0.00250244], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5407.87,7504.35,95.2698]; [_newObject, [[0.262845,-0.955307,0.135279], [-0.0132808,0.136614,0.990535]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5407.87,7504.09,0.00182343], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5407.87,7504.09,95.304]; [_newObject, [[0.253125,-0.960482,0.115768], [-0.0416462,0.108736,0.993198]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5404.75,7504.84,0.00172424], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.75,7504.84,95.0907]; [_newObject, [[-0.257876,-0.96176,0.0922887], [-0.0433223,0.106933,0.993322]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5408,7504.1,0.0036087], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408,7504.1,95.307]; [_newObject, [[0.25642,-0.95507,0.148627], [-0.0344971,0.144627,0.988885]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5405.62,7504.47,0.00175476], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.62,7504.47,95.1674]; [_newObject, [[-0.261424,-0.960816,0.0921397], [-0.0434141,0.107067,0.993303]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_full_F', [5404.52,7506.99,0.0016861], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.52,7506.99,94.8497]; [_newObject, [[0.261209,-0.958488,0.114321], [-0.0432276,0.106698,0.993351]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Can_V2_F', [5405.37,7504.58,0.000556946], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.37,7504.58,95.0572]; [_newObject, [[-0.177789,-0.979147,0.0982967], [-0.0434251,0.107597,0.993246]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticBucket_01_closed_F', [5405,7510.72,0.000564575], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405,7510.72,94.6963]; [_newObject, [[-0.207677,0.976961,-0.0491728], [-0.0124891,0.0476166,0.998787]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticBucket_01_closed_F', [5404.75,7511.22,0.000587463], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5404.75,7511.22,94.6695]; [_newObject, [[-0.978304,-0.207162,-0.0022017], [-0.0123724,0.0478126,0.998779]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticBucket_01_closed_F', [5405.25,7511.35,0.00125122], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.25,7511.35,94.6549]; [_newObject, [[0.209413,-0.975446,0.0681941], [0.0125407,0.0724139,0.997296]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_cup_F', [5408,7504.71,0.00351715], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408,7504.71,95.1457]; [_newObject, [[0.780894,0.622862,-0.0474025], [-0.0610863,0.151665,0.986543]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['MedicalGarbage_01_5x5_v1_F', [5417.62,7421.33,-7.62939e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.58,7421.3,98.9013]; [_newObject, [[-0.424081,-0.905624,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Portable_generator_F', [5409.99,7420.72,-0.000816345], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5409.99,7420.72,99.2184]; [_newObject, [[-0.77678,-0.629773,-2.99157e-005], [-0.00248513,0.00301772,0.999992]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingTable_white_F', [5419.65,7423.37,-0.00208282], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.65,7423.37,99.271]; [_newObject, [[-0.905815,0.423672,-0.000994857], [-0.000165443,0.00199445,0.999998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5418.43,7423.11,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.43,7423.11,99.3687]; [_newObject, [[-0.984584,0.174912,-0.0004236], [1.05565e-005,0.0024812,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_AirConditioner_04_F', [5411.28,7418.78,-6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5411.27,7418.74,99.3699]; [_newObject, [[0.340503,-0.940241,0.0023511], [2.61622e-009,0.00250052,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Stretcher_01_F', [5418.12,7421.87,7.62939e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.12,7421.87,99.1069]; [_newObject, [[-0.905613,0.424104,-0.00106103], [-4.16301e-007,0.00250092,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Stretcher_01_F', [5417.49,7420.52,7.62939e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.49,7420.52,99.1103]; [_newObject, [[-0.90563,0.424067,-0.00106006], [-9.6031e-007,0.00249769,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['BloodSplatter_01_Medium_New_F', [5418.06,7422.04,7.62939e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.06,7422.04,98.8699]; [_newObject, [[-0.928645,-0.370968,0.000927618], [-1.2973e-009,0.00250053,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Bodybag_01_white_F', [5412.28,7422.96,-0.0267715], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5412.28,7422.96,98.9695]; [_newObject, [[-0.424074,-0.905627,-0.000797666], [-0.030535,0.0134182,0.999444]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_EmergencyBlanket_02_discarded_F', [5417.81,7421.19,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.81,7421.19,98.9267]; [_newObject, [[0.857567,-0.51437,0.00128714], [3.22238e-007,0.00250288,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_EmergencyBlanket_02_stack_F', [5419.86,7423.82,6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.86,7423.82,98.9589]; [_newObject, [[0.474976,0.879996,-0.00224551], [0.000242761,0.00242069,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MedicalTent_01_floor_light_F', [5416.63,7424.56,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5416.6,7424.52,98.86]; [_newObject, [[-0.424081,-0.905624,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingTable_white_F', [5415.04,7428.84,-0.00260925], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5415.04,7428.84,99.2689]; [_newObject, [[0.905621,-0.424087,-1.24348e-006], [1.39111e-006,3.85343e-008,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_small_gray_F', [5419.5,7424.82,-7.62939e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.5,7424.82,99.0166]; [_newObject, [[-0.371481,0.928441,1.55243e-006], [8.62633e-006,1.77942e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_closed_white_med_F', [5414.25,7427.56,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5414.25,7427.56,99.067]; [_newObject, [[-0.424841,-0.905268,-1.75555e-006], [2.2829e-006,-3.01062e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5416.15,7428.87,-7.62939e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5416.15,7428.87,99.3665]; [_newObject, [[0.764776,-0.644296,-8.102e-006], [1.1509e-005,1.08614e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5418.96,7424.24,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.96,7424.24,99.3665]; [_newObject, [[-0.904888,0.425649,3.06789e-005], [3.53942e-005,3.16886e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CampingChair_V2_white_F', [5415.62,7427.74,-7.62939e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5415.62,7427.74,99.3665]; [_newObject, [[-0.820099,-0.572221,1.15636e-005], [3.27778e-006,1.55107e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_open_white_IDAP_F', [5413.98,7426.58,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5413.98,7426.58,99.0729]; [_newObject, [[0.765011,-0.644017,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MedicalTent_01_white_generic_open_F', [5416.6,7424.52,0.000434875], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5416.6,7424.52,100.235]; [_newObject, [[-0.424081,-0.905624,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_IntravenStand_01_1bag_F', [5420.59,7425.96,1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5420.59,7425.96,99.7914]; [_newObject, [[0.221152,0.975239,5.13977e-005], [0.000102869,-7.60299e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Stretcher_01_F', [5419.82,7425.5,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.82,7425.5,99.1016]; [_newObject, [[-0.905579,0.424176,5.82354e-007], [7.10612e-007,1.44189e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Stretcher_01_F', [5420.46,7426.85,-2.28882e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5420.46,7426.85,99.1016]; [_newObject, [[-0.90561,0.424111,1.29951e-007], [-3.04683e-007,-9.57003e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FirstAidKit_01_closed_F', [5413.28,7426.08,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5413.28,7426.08,99.0388]; [_newObject, [[-0.905825,0.423653,5.75875e-005], [6.09611e-005,-5.58825e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FirstAidKit_01_closed_F', [5413.66,7425.9,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5413.66,7425.9,99.0388]; [_newObject, [[0.175248,0.984524,5.09918e-005], [1.29065e-005,-5.40907e-005,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['MedicalGarbage_01_3x3_v2_F', [5420.39,7425.79,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5420.43,7425.9,98.8929]; [_newObject, [[-0.424081,-0.905624,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['MedicalGarbage_01_1x1_v1_F', [5420.38,7426.09,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5420.37,7426.07,98.8809]; [_newObject, [[-0.961157,-0.276002,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_EmergencyBlanket_01_F', [5414.66,7426.26,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5414.66,7426.26,98.8941]; [_newObject, [[-0.765006,0.644023,-8.88342e-007], [-3.91073e-007,9.14825e-007,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['MedicalGarbage_01_Injector_F', [5413.78,7425.62,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5413.78,7425.62,98.874]; [_newObject, [[0.820077,0.572253,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['MedicalGarbage_01_Gloves_F', [5414.17,7425.8,-3.8147e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5414.17,7425.8,98.8819]; [_newObject, [[-0.424081,-0.905624,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_EmergencyBlanket_01_stack_F', [5415.14,7429.35,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5415.14,7429.35,99.0636]; [_newObject, [[0.764971,-0.644064,1.0441e-005], [-7.38969e-006,7.43424e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_EmergencyBlanket_01_stack_F', [5414.85,7427.27,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5414.85,7427.27,99.0636]; [_newObject, [[-0.764913,0.644133,1.03961e-005], [7.37953e-006,-7.37639e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_closed_brown_F', [5413.28,7424.53,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5413.28,7424.53,99.067]; [_newObject, [[0.919146,0.393918,-1.81535e-006], [3.12583e-007,3.87908e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PaperBox_01_small_closed_brown_F', [5413.58,7425.04,-1.52588e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5413.58,7425.04,99.067]; [_newObject, [[0.836464,0.548022,-1.80894e-006], [-3.60394e-007,3.85093e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['B_Slingload_01_Repair_F', [5429.45,7481.96,0.000335693], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5429.45,7481.96,99.5865]; [_newObject, [[0.919392,-0.393175,0.011435], [-0.00125851,0.0261308,0.999658]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallets_F', [5412.58,7509.14,-0.0599136], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5411.58,7508.92,94.9493]; [_newObject, [[-0.867001,-0.497937,0.0191703], [-0.0421954,0.111694,0.992846]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallets_F', [5423.33,7513.87,-0.110176], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5423.04,7512.91,94.6653]; [_newObject, [[-0.000717723,-0.989651,0.143496], [-0.00494925,0.143498,0.989638]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallet_F', [5422.15,7511.19,0.026268], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5422.15,7511.19,94.725]; [_newObject, [[0.868826,-0.480308,0.120188], [-0.0386363,0.176235,0.983589]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallet_F', [5409.65,7508.77,0.00190735], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5409.65,7508.77,94.7322]; [_newObject, [[-0.054403,-0.996012,0.0707134], [-0.029064,0.0723678,0.996954]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TablePlastic_01_F', [5419.02,7507.32,0.021843], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.02,7507.32,95.6676]; [_newObject, [[-0.0105323,-0.976685,0.214421], [-0.0463219,0.214679,0.975585]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_TablePlastic_01_F', [5408.23,7504.4,0.0232849], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408.23,7504.4,95.6112]; [_newObject, [[-0.352988,0.923671,-0.149098], [-0.0440137,0.142786,0.988774]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_cargo_white_idap_F', [5414.42,7510.8,0.0118942], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5414.42,7510.8,95.0137]; [_newObject, [[0.998657,0.0515203,-0.00536458], [-0.00246736,0.150762,0.988567]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_cargo_white_idap_F', [5414.54,7512.77,0.00636292], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5414.54,7512.77,94.7782]; [_newObject, [[0.891402,-0.45202,0.0328658], [0.000212781,0.0729346,0.997337]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_full_white_idap_F', [5418.66,7507.13,0.00536346], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.66,7507.13,95.3493]; [_newObject, [[0.501482,-0.839655,0.208556], [-0.0463287,0.21465,0.975591]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_full_white_idap_F', [5418.56,7510.19,0.00357056], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.56,7510.19,94.7957]; [_newObject, [[0.508023,0.848878,-0.146011], [-0.0172408,0.179503,0.983606]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [5408.02,7506.01,0.0178528], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408.02,7506.01,95.4095]; [_newObject, [[0.945861,0.324357,-0.0117774], [-0.0381247,0.147064,0.988392]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [5417.69,7508.03,0.0249329], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.69,7508.03,95.4967]; [_newObject, [[0.748977,0.658256,-0.0757092], [-0.0732335,0.1958,0.977905]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ChairPlastic_F', [5419.9,7508.69,0.0190506], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.9,7508.69,95.4756]; [_newObject, [[0.981768,-0.179746,0.0618288], [-0.0284176,0.182823,0.982735]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BakedBeans_F', [5418.1,7507.44,0.00286865], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.1,7507.44,95.2035]; [_newObject, [[-0.186085,-0.961376,0.202799], [-0.0470475,0.214886,0.975505]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_cargo_addon02_V2_F', [5419.06,7507.4,-0.00341797], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.89,7507.35,95.7617]; [_newObject, [[0.0101836,0.976695,-0.214389], [-0.0463414,0.214631,0.975595]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_small_white_idap_F', [5419.16,7511.39,0.00711823], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.16,7511.39,94.6967]; [_newObject, [[0.606047,-0.780563,0.15306], [-0.0172188,0.179505,0.983606]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_small_white_idap_F', [5418.16,7511.02,0.00711823], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.16,7511.02,94.7468]; [_newObject, [[-0.378378,0.90943,-0.172532], [-0.017222,0.179441,0.983618]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSacks_01_large_white_idap_F', [5417.79,7512.53,0.0185089], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.79,7512.53,94.779]; [_newObject, [[-0.645443,-0.758507,0.0898411], [3.79793e-005,0.117591,0.993062]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5408.74,7504.6,0.00289917], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408.74,7504.6,95.286]; [_newObject, [[0.863793,-0.489016,0.121348], [-0.0618813,0.136053,0.988767]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_WaterBottle_01_pack_F', [5408.24,7504.35,0.00287628], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408.24,7504.35,95.2891]; [_newObject, [[0.868439,0.495604,-0.01383], [-0.0619498,0.136145,0.98875]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_empty_white_idap_F', [5419.29,7507.36,0.00196075], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.29,7507.36,95.2593]; [_newObject, [[0.340474,0.921552,-0.186599], [-0.0463266,0.214657,0.97559]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_empty_white_idap_F', [5417.04,7511.11,0.00132751], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.04,7511.11,94.5326]; [_newObject, [[0.660732,-0.736299,0.145932], [-0.0172101,0.179503,0.983607]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodSack_01_empty_white_idap_F', [5417.64,7511.61,0.00804901], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5417.64,7511.61,94.4589]; [_newObject, [[0.761858,-0.634622,0.129723], [-0.0360023,0.158472,0.986707]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['B_Slingload_01_Fuel_F', [5431.04,7491.15,0.00650787], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5431.04,7491.15,99.251]; [_newObject, [[0.388816,0.920387,-0.0413579], [-0.00184644,0.0456685,0.998955]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodContainer_01_White_F', [5418.91,7512.13,0.00533295], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.91,7512.13,94.5803]; [_newObject, [[-0.487017,-0.868843,0.0890272], [-0.0224613,0.114358,0.993185]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_FoodContainer_01_White_F', [5419.04,7512.62,0.00221252], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.04,7512.62,94.5316]; [_newObject, [[0.515154,-0.85213,0.0921422], [-0.0174444,0.0970585,0.995126]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_cup_F', [5408.5,7504.84,0.00106812], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408.5,7504.84,95.1567]; [_newObject, [[0.263851,0.957623,-0.115499], [-0.0622142,0.136389,0.9887]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_cup_F', [5418.22,7507.56,0.002388], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5418.22,7507.56,95.1738]; [_newObject, [[0.987466,0.157355,0.0122343], [-0.0463091,0.214757,0.975569]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_cup_F', [5419.91,7507.49,0.00241852], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.91,7507.49,95.2695]; [_newObject, [[0.719016,0.685115,-0.116763], [-0.046656,0.215209,0.975453]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Can_V3_F', [5420.04,7507.61,0.00199127], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5420.04,7507.61,95.24]; [_newObject, [[-0.695287,-0.709013,0.117796], [-0.054484,0.215417,0.975001]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_napkin_F', [5409.17,7504.37,0.000457764], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5409.17,7504.37,95.2152]; [_newObject, [[-0.144052,-0.980994,0.130002], [-0.0631673,0.14022,0.988103]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Tableware_01_napkin_F', [5419.85,7506.79,3.8147e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.85,7506.79,95.3716]; [_newObject, [[-0.628419,-0.765433,0.138572], [-0.0463266,0.214652,0.975591]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Leaflet_05_New_F', [5408.13,7504.71,0.000289917], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5408.13,7504.71,95.1034]; [_newObject, [[0.945572,0.325198,0.0118168], [-0.0593089,0.136519,0.98886]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Leaflet_05_New_F', [5419.13,7507.62,0.000366211], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5419.13,7507.62,95.1552]; [_newObject, [[0.981368,-0.171573,0.0864876], [-0.0484,0.214867,0.975443]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticBucket_01_closed_F', [5409.24,7504.61,0.00508118], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5409.24,7504.61,95.409]; [_newObject, [[0.199908,-0.968815,0.146405], [-0.0617414,0.136669,0.988691]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PalletTrolley_01_yellow_F', [5410.74,7507.19,0.016449], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5410.74,7507.19,95.4111]; [_newObject, [[-0.9664,0.247521,-0.0693184], [-0.0271284,0.169954,0.985078]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PalletTrolley_01_yellow_F', [5424.15,7511.34,0.0254288], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5424.15,7511.34,95.1823]; [_newObject, [[-0.716449,-0.687413,0.119014], [-0.0302343,0.20103,0.979118]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5449.58,7413.3,0.0178528], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5449.58,7413.3,100.582]; [_newObject, [[0.0351179,0.990987,-0.12927], [-0.258331,0.133955,0.956724]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5449.08,7412.11,0.0178375], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5449.08,7412.11,100.613]; [_newObject, [[0.0349513,0.99099,-0.129295], [-0.258337,0.133936,0.956725]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5448.36,7410.84,0.0324478], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5448.36,7410.84,100.613]; [_newObject, [[0.0367877,0.989301,-0.141172], [-0.232049,0.145863,0.961705]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5447.78,7409.65,0.0412216], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5447.78,7409.65,100.679]; [_newObject, [[0.0112709,0.986582,-0.162875], [-0.146678,0.162755,0.975703]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5447.1,7408.4,0.0176315], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5447.1,7408.4,100.722]; [_newObject, [[0.0143634,0.998244,-0.0574566], [-0.179256,0.0591023,0.982025]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5448.23,7413.8,0.0580063], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5448.23,7413.8,100.187]; [_newObject, [[0.0585625,0.986785,-0.15108], [-0.191819,0.159642,0.968359]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5447.6,7412.47,0.0135574], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5447.6,7412.47,100.269]; [_newObject, [[0.00792439,0.997502,-0.0701885], [-0.081744,0.070602,0.994149]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5446.76,7411.14,0.00836945], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5446.76,7411.14,100.34]; [_newObject, [[0.0126783,0.990081,-0.139926], [-0.0912015,0.140499,0.985871]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5446.04,7409.84,0.00975037], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5446.04,7409.84,100.448]; [_newObject, [[0.00840642,0.999024,-0.0433622], [-0.186494,0.0441692,0.981463]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5445.43,7408.51,0.0132294], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5445.43,7408.51,100.395]; [_newObject, [[0.00946961,0.998749,-0.0490968], [-0.188823,0.0500017,0.980737]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5451.27,7412.12,0.0178452], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5451.27,7412.12,101.203]; [_newObject, [[0.0349255,0.99099,-0.129304], [-0.258333,0.133938,0.956726]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5450.24,7410.44,0.0179062], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5450.24,7410.44,101.16]; [_newObject, [[0.0354235,0.99096,-0.129396], [-0.258215,0.134156,0.956727]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5449.65,7409,0.0176315], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5449.65,7409,101.206]; [_newObject, [[0.0352729,0.990656,-0.131747], [-0.255974,0.136387,0.957014]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5452.37,7473.34,0.00392914], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5452.37,7473.34,98.4199]; [_newObject, [[0.000103539,0.999844,-0.0176559], [0.017349,0.0176515,0.999693]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5450.52,7473.97,0.00392914], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5450.52,7473.97,98.4338]; [_newObject, [[-7.23243e-005,0.999847,-0.0174892], [0.0124947,0.0174887,0.999769]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5448.25,7475.06,0.00395203], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5448.25,7475.06,98.4432]; [_newObject, [[-0.000142307,0.999847,-0.0174946], [0.0124348,0.017495,0.99977]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5451.94,7474.86,0.0039444], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5451.94,7474.86,98.4005]; [_newObject, [[0.000281957,0.999847,-0.017509], [0.0125601,0.017504,0.999768]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5450.62,7476.14,0.00397491], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5450.62,7476.14,98.3939]; [_newObject, [[-0.000112314,0.999747,-0.0224879], [0.0124939,0.0224876,0.999669]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5449.5,7474.89,0.00392914], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5449.5,7474.89,98.4305]; [_newObject, [[-7.29817e-005,0.999847,-0.0174893], [0.0124942,0.0174888,0.999769]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5448.96,7476.6,0.00397491], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5448.96,7476.6,98.4043]; [_newObject, [[-0.000333078,0.999747,-0.0224963], [0.0124935,0.0224987,0.999669]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5453.97,7472.76,0.00395966], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5453.97,7472.76,98.4021]; [_newObject, [[-7.23174e-005,0.999847,-0.0174892], [0.0174881,0.0174878,0.999694]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['ACE_Wheel', [5453.93,7474.21,0.0039978], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5453.93,7474.21,98.3771]; [_newObject, [[0.000194274,0.9998,-0.0199856], [0.0199788,0.0199778,0.999601]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Amb_Sand_A', [5430.38,7457.84,-0.0209122], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5430.38,7457.84,100.974]; [_newObject, [[-0.391671,-0.919907,0.0190899], [0.011786,0.0157299,0.999807]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Amb_Sand_A', [5440.92,7453.26,-0.0230942], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5440.92,7453.26,100.963]; [_newObject, [[-0.391684,-0.919948,0.0167354], [0.0206248,0.00940563,0.999743]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Snatch_FFR_Sand_A', [5432.71,7416.25,0.00790405], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5432.71,7416.25,100.884]; [_newObject, [[0.414584,0.910009,0.00197489], [-0.0217973,0.00776087,0.999732]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Snatch_Sand_A', [5441.04,7412.36,0.0375061], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5441.04,7412.36,101.396]; [_newObject, [[0.402178,0.915486,0.0117914], [-0.101355,0.0317189,0.994345]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Truck_02_water_F', [5405.89,7488.98,0.0494766], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5405.89,7488.98,99.7337]; [_newObject, [[0.927717,-0.368627,0.0587773], [-0.0181343,0.112768,0.993456]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Truck_02_water_F', [5409.96,7498.85,0.143402], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5409.96,7498.85,98.4651]; [_newObject, [[0.91308,-0.38693,0.128724], [-0.0633367,0.177269,0.982122]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['B_T_UAV_03_dynamicLoadout_F', [5440.48,7487.45,-0.0796356], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5440.48,7487.45,99.5487]; [_newObject, [[0.9267,-0.374718,0.0284972], [-0.0123716,0.0453696,0.998893]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['B_UGV_01_rcws_F', [5454.42,7478.87,0.0142288], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5454.42,7478.87,100.052]; [_newObject, [[0.402593,0.914797,-0.0326363], [0.0190296,0.0272815,0.999447]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newMarker = createMarker ['Ares_Imported_Marker_0', [5431.41,7442.75,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_start'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorblufor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_1', [4287.51,6956.04,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_2', [6072.74,6925.47,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_3', [5956.2,7441.1,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir 91.3011; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_4', [6036.41,7442.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_arrow2'; _newMarker setMarkerDir -93.8148; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1;
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